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  • Scrambled screen on 12.04 with Radeon HD 7670M/2GB when scrolling the page

    - by Mihkel
    I have Ubuntu 12.04 LTS 64 bit and I have installed proprietary drivers for my Radeon HD 7670M with 2GB memory. But if I scroll page or do anything like move a window then I get blurred screen (more like scrambled maybe) for a second and if I try to take PrtScr of it, it is goes to normal. I have tried other drivers and it does not solve my problem. And I do not want to go over 32 bit Ubuntu because I have 6 GB ram and I would lose so much of it. Also if it helps, my processor is Intel® Core™ i5-3210M CPU @ 2.50GHz × 4.

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  • Which Programming Languages Support the Following Features?

    - by donalbain
    My personal programming background is mainly in Java, with a little bit of Ruby, a tiny bit of Scheme, and most recently, due to some iOS development, Objective-C. In my move from Java to Objective-C I've really come to love some features that Objective-C has that Java doesn't. These include support for both static and dynamic typing, functional programming, and closures, which I'm trying to leverage in my code more often. Unfortunately there are trade-offs, including lack of support for generics and (on iOS at least) no garbage collection. These contrasts have lead me to start a search for some of the programming languages that support the following features: Object Oriented Functional Programming Support Closures Generics Support for both Static and Dynamic Typing Module Management to avoid classpath/dll hell Garbage Collection Available Decent IDE Support Admittedly some of these features(IDE support, Module Management) may not be specific to the language itself, but obviously influence the ease of development in the language. Which languages fit these criteria?

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  • Make An Old Android Feel Like New: How To Make Gingerbread Feel Like Jelly Bean

    - by Chris Hoffman
    Android has taken huge strides since Android 2.3 Gingerbread, but many devices are still using it. If you can’t upgrade your old device, there are ways to make it feel more modern. These apps won’t actually upgrade your Android device to Jelly Bean, but they’ll replace some of the more outdated parts of Gingerbread and make your device feel more like Jelly Bean and Ice Cream Sandwich. the latest versions of Android. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Best tool to recover removed files

    - by plua
    Using Ubuntu 10.10, I have a startup script that automatically removes my 'working directory'. This is a simple folder on my Desktop where I place a bunch of files that I use throughout the day. These are temporary files I need to store just for that one session. In order to keep things clean, my startup script does: rm -rf /home/user/Desktop/workdir mkdir /home/user/Desktop/workdir Works great. Till the moment I had some important files there and forgot to move them before shutting down. A few (2-3) sessions ago this happened and I now realize I need to recover the "workdir" directory. But several new ones have been created and removed in the meantime. What is the best way to recover this - if possible? I read about tools like scalpel but it seems they will scan my whole HD. I know the name of the folder and would like to just look for this workdir folder. What is best?

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  • How can I test if a point lies between two parallel lines?

    - by Harold
    In the game I'm designing there is a blast that shoots out from an origin point towards the direction of the mouse. The width of this blast is always going to be the same. Along the bottom of the screen (what's currently) squares move about which should be effected by the blast that the player controls. Currently I am trying to work out a way to discover if the corners of these squares are within the blast's two bounding lines. I thought the best way to do this would be to rotate the corners of the square around an origin point as if the blast were completely horizontal and see if the Y values of the corners were less than or equal to the width of the blast which would mean that they lie within the effected region, but I can't work out

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  • Fork dead SVN based project on GitHub

    - by Quinn Bailey
    I previously asked this at stack overflow but it was closed, I believe because 'programmers' is a more appropriate venue for this question. I have done some work on the SVN Importer project (Apache license), which appears to be effectively dead (no published changes in 5 years). I have a login to their svn server but do not have commit rights. At any rate, I'd like to convert this project to Git and push my own changes to GitHub. The GitHub site suggests the svn2git tool for converting svn projects to Git, so I was planning to convert the SVN repository to Git, add my changes, and then push this Git repository to GitHub. I'm wondering, what are the legal requirements and common conventions of this process? Is it acceptable to clone the entire history of the project and move it to GitHub? Also, even though this is essentially a dead project, once I've translated the repository to Git should I put all of my commits onto a non master branch or is it acceptable to use master in this case?

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  • What is the difference between these senior software engineer titles?

    - by stackoverflowuser2010
    I'm currently a senior research software engineer at a large company and am being offered a "senior staff engineer" position somewhere else. I am not sure if the new position's title conveys a sideways move or an advancement. So, all other things being roughly equal (salary, domain of expertise, etc.), what is the external difference between these software engineer titles (in general and regardless of any particular company, if possible): senior engineer senior research engineer senior staff engineer member of technical staff principal engineer Edit: Let me elaborate on "member of technical staff" since it's kind of uncommon. I think it's a high title, commonly associated with research. I know that Oracle, VMWare, and the old Bell Labs have these titles. See: Member of Technical Staff . I know what it means, but I don't know how it stacks up against the other titles, which is why I asked.

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  • How to add a holding page in front of a domain

    - by Jason Bradberry
    I have set up a holding page to announce a new version of a website coming soon. I wanted people to still be able to access the original site, so my approach was to place the holding page in the root folder on the server, and move the original site to a subfolder and link to it from the holding page. However, on testing this setup it appears to have hurt the SEO placing of the website. Is there a better approach to this? I'm a bit stumped as I want both to share the same URL.

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  • Think before you animate

    - by David Paquette
    Animations are becoming more and more common in our applications.  With technologies like WPF, Silverlight and jQuery, animations are becoming easier for developers to use (and abuse).  When used properly, animation can augment the user experience.  When used improperly, animation can degrade the user experience.  Sometimes, the differences can be very subtle. I have recently made use of animations in a few projects and I very quickly realized how easy it is to abuse animation techniques.  Here are a few things I have learned along the way. 1) Don’t animate for the sake of animating We’ve all seen the PowerPoint slides with annoying slide transitions that animate 20 different ways.  It’s distracting and tacky.  The same holds true for your application.  While animations are fun and becoming easy to implement, resist the urge to use the technology just because you think the technology is amazing.   2) Animations should (and do) have meaning I recently built a simple Windows Phone 7 (WP7) application, Steeped (download it here).  The application has 2 pages.  The first page lists a number of tea types.  When the user taps on one of the tea types, the application navigates to the second page with information about that tea type and some options for the user to choose from.       One of the last things I did before submitting Steeped to the marketplace was add a page transition between the 2 pages.  I choose the Slide / Fade Out transition.  When the user selects a tea type, the main page slides to the left and fades out.  At the same time, the details page slides in from the right and fades in.  I tested it and thought it looked great so I submitted the app.  A few days later, I asked a friend to try the app.  He selected a tea type, and I was a little surprised by how he used the app.  When he wanted to navigate back to the main page, instead of pressing the back button on the phone, he tried to use a swiping gesture.  Of course, the swiping gesture did nothing because I had not implemented that feature.  After thinking about it for a while, I realized that the page transition I had chosen implied a particular behaviour.  As a user, if an action I perform causes an item (in this case the page) to move, then my expectation is that I should be able to move it back.  I have since added logic to handle the swipe gesture and I think the app flows much better now. When using animation, it pays to ask yourself:  What story does this animation tell my users?   3) Watch the replay Some animations might seem great initially but can get annoying over time.  When you use an animation in your application, make sure you try using it over and over again to make sure it doesn’t get annoying.  When I add an animation, I try watch it at least 25 times in a row.  After watching the animation repeatedly, I can make a more informed decision whether or not I should keep the animation.  Often, I end up shortening the length of the animations.   4) Don’t get in the users way An animation should never slow the user down.  When implemented properly, an animation can give a perceived bump in performance.  A good example of this is a the page transitions in most of the built in apps on WP7.  Obviously, these page animations don’t make the phone any faster, but they do provide a more responsive user experience.  Why?  Because most of the animations begin as soon as the user has performed some action.  The destination page might not be fully loaded yet, but the system responded immediately to user action, giving the impression that the system is more responsive.  If the user did not see anything happen until after the destination page was fully loaded, the application would feel clumsy and slow.  Also, it is important to make sure the animation does not degrade the performance (or perceived performance) of the application.   Jut a few things to consider when using animations.  As is the case with many technologies, we often learn how to misuse it before we learn how to use it effectively.

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  • Placing newly opened windows while having a window maximized?

    - by Wauzl
    I'm often working in a maximized window from which I'm opening new windows, that do not appear maximized. They are placed at the very top at the desktop in the way that I can not see the upper window decoration. The upper dock of the maximized window is in front of it. This is very unhandy, because I can not easily close or move the newly opened window. Is there a way to fix this behaviour? I played around with the Place Windows plugin in compiz but it didn't work at all. Greetings, Wauzl

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  • How do you coordinate with interaction designers during implementation?

    - by Alex Feinman
    Programmers are largely responsible for helping move a product from design to implementation. This process is always full of snags: implementation details rear their ugly head and make parts of the design infeasible user feedback on early prototypes leads to changes in the design new technologies alter the field of what is possible, bringing back designs previously thought impossible priorities shift, schedules change, and requirements wander How do you keep design and implementation in contact during the implementation? What processes do you use? Tools? Artifacts? Guidelines? Communication strategies?

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  • 4 Places To Find Up-To-Date Antivirus Test Results Online

    - by Chris Hoffman
    Do you know how effective your antivirus programs is? A variety of organizations regularly compare antivirus programs, throwing a large amount of malware samples at them, seeing how they perform, and ranking them in comparison to each other. It would be very time-consuming to test 30 different antivirus programs in virtual machines with a large amount of malware samples yourself, which is why these test results are so useful. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Enter comments on queries in TraceTune

    - by Bill Graziano
    I’m trying to make TraceTune (and eventually ClearTrace) work the way I do.  My typical query tuning session goes like this: Run a trace and upload to TraceTune/ClearTrace Tune the slowest queries Goto 1 I might do this two or three times in one day and then not come back to it again for weeks or even months.  This is especially true for those clients that I only visit a few times per month.  In many cases I’ll look at a query, decide I can’t do much with it and move on.  I needed a way to capture that information. TraceTune now lets you enter a comment for a query.  It can be as simple or as complex as you like.  The comment will be shown inline with the execution history of that query. This should let you walk back through your history with a query and decide whether you should spend more time tuning it.

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  • Different ways of solving problems in code.

    - by Erin
    I now program in C# for a living but before that I programmed in python for 5 years. I have found that I write C# very differently than most examples I see on the web. Rather then writing things like: foreach (string bar in foo) { //bar has something doen to it here } I write code that looks like this. foo.ForEach( c => c.someActionhere() ) Or var result = foo.Select( c => { //Some code here to transform the item. }).ToList(); I think my using code like above came from my love of map and reduce in python - while not exactly the same thing, the concepts are close. Now it's time for my question. What concepts do you take and move with you from language to language; that allow you to solve a problem in a way that is not the normal accepted solution in that language?

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  • Get access to files on old HD installation and remove system files

    - by Blake
    I have been fooling with ubuntu for only a year or so. Added SSD installed ubuntu(12.04 64bit) connected old drive with ubuntu on it. everything seems to work well, except for access to some files. I would like to do two things: 1) move the swap file from the SSD to the partition on the HD. 2) remove ubuntu system files and gain full access to my other files. I can still remove the SSD and run ubuntu from the HD, so if I am approaching this incorrectly please advise. Thanks in advance Blake

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  • Achieving more fluent movement

    - by Robin92
    I'm working on my first OpenGL 2D game and I've just locked the framerate of my game. However, the way objects move is far from satisfying: they tend to lag, which is shown in this video. I've thought how more fluent animation can be achieved and started getting segmentation faults due to accessing the same object by two different threads. I've tried the following threads' setting: Drawing, creating new objects Moving player, moving objects, deleting objects Currently my application uses this setting: Drawing, creating new objects, moving objects, deleting object Moving player Any ideas would be appreciated. EDIT: I've tried increasing the FPS limit but lags are noticeable even at 200 fps.

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  • Does Unity support disabling the global application menu?

    - by Michael E
    I'm fairly excited for Unity, as it looks like a promising new direction for Ubuntu. However, I do have a concern - will it be possible to use Unity without the global menu? I have my window manager set to focus-follows-mouse/sloppy focus, and find the productivity gains to be immense. Sloppy focus is incompatible, however, with global menus, as it is possible for the focus to change while you move from window to menu. Will Unity support an option to use window menus while still using Unity?

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  • Accelerating 2d object collision with other objects [on hold]

    - by Silent Cave
    Making my very first attempt at game programming with SDL/OpenGL. So I made an object Actor witch can move in all four sides with acceleration. And there are bunch of other rectangles to collide to. the image Movement and collision detection alghorythms work just fine by itself, but when combined to prevent the green rectangle from crossing black rectangles, it gives me a kind of funny resault. Let me show you the code first: from Actor.h class Actor{ public: SDL_Rect * dim; alphaColor * col; float speed; float xlGrav, xrGrav, yuGrav, ydGrav; float acceleration; bool left,right,up,down; Actor(SDL_Rect * dim,alphaColor * col, float speed, float acceleration); bool colides(const SDL_Rect & rect); bool check_for_collisions(const std::vector<SDL_Rect*> & gameObjects ); }; from actor.cpp bool Actor::colides(const SDL_Rect & rect){ if (dim->x + dim->w < rect.x) return false; if (dim->x > rect.x + rect.w) return false; if (dim->y + dim->h < rect.y) return false; if (dim->y > rect.y + rect.h) return false; return true; } movement logic from main.cpp if (actor->left){ if(actor->xlGrav < actor->speed){ actor->xlGrav += actor->speed*actor->acceleration; }else actor->xlGrav = actor->speed; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (!actor->left){ if(actor->xlGrav - actor->speed*actor->acceleration > 0){ actor->xlGrav -= actor->speed*actor->acceleration; }else actor->xlGrav = 0; actor->dim->x -= actor->xlGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x += actor->xlGrav; actor->xlGrav = 0; } } if (actor->right){ if(actor->xrGrav < actor->speed){ actor->xrGrav += actor->speed*actor->acceleration; }else actor->xrGrav = actor->speed; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (!actor->right){ if(actor->xrGrav - actor->speed*actor->acceleration > 0){ actor->xrGrav -= actor->speed*actor->acceleration; }else actor->xrGrav = 0; actor->dim->x += actor->xrGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->x -= actor->xrGrav; actor->xrGrav = 0; } } if (actor->up){ if(actor->yuGrav < actor->speed){ actor->yuGrav += actor->speed*actor->acceleration; }else actor->yuGrav = actor->speed; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (!actor->up){ if(actor->yuGrav - actor->speed*actor->acceleration > 0){ actor->yuGrav -= actor->speed*actor->acceleration; }else actor->yuGrav = 0; actor->dim->y -= actor->yuGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y += actor->yuGrav; actor->yuGrav = 0; } } if (actor->down){ if(actor->ydGrav < actor->speed){ actor->ydGrav += actor->speed*actor->acceleration; }else actor->ydGrav = actor->speed; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } if (!actor->down){ if(actor->ydGrav - actor->speed*actor->acceleration > 0){ actor->ydGrav -= actor->speed*actor->acceleration; }else actor->ydGrav = 0; actor->dim->y += actor->ydGrav; if(actor->check_for_collisions(gameObjects)){ actor->dim->y -= actor->ydGrav; actor->ydGrav = 0; } } So, if the green box approaches an obstacle from up or left, everything goes as planned - object stops, and it's acceleration drops to zero. But if it comes from bottom or right, it enters into obstacles inner space and starts strangely dance, I'd rather say move in inverted controls. What do I fail to see?

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  • URL structure for content that is updated daily

    - by Brendon
    A small, simple site I am working on displays a single page with the day's best offers on it. The user is able to move back and forth between previous days. Which of the following URL structures works best? Structure 1 /index.html -- today's best offers /2013-06-29.html -- yesterday's best offers, etc. Structure 2 /index.html -- 302 redirects to /2013-06-30.html (or whatever today is) /2013-06-30.html -- today's best offers /2013-06-29.html -- yesterday's best offers, etc. I quite like structure 2 from the user's point of view (they can share content easily), but I am a bit concerned about updating the redirect from /index.html every single day -- would this perhaps have unintended SEO consequences?

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  • HTML Canvas: Should my app x, y values be global?

    - by Joe
    I have a large file of functions. Each of these functions is responsible for drawing a particular part of the application. My app has x and y parameters that I use in the setup function to move the whole app around in order to try different placements. So, naturally, I need to use these x and y values to anchor each function's component rendering so that everything moves in unison if the global x,y values ever change. My question is, is it bad practice/architecture to have these x,y values in the global namespace and having the each function directly access them like so? function renderFace() { var x = App.x; var y = App.y; // drawing here } is there a better way i'm missing?

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  • I cannot login into any TTYs

    - by Lucio
    My system is Ubuntu 11.10. When I enter into any tty (1, 2, 3..) it ask me my login name and password but I can not move forward. It say that the info isn't correct. I have a user without password called world, so I enter world but it show me this Module invalid (or similar) The problems is that I must enter a command and I can't. There isn't any way to fix or an alternative way to enter the command?

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  • An overview of Windows Azure

    - by Sahil Malik
    SharePoint 2010 Training: more information I will be speaking on Windows Azure – an overview at one of my favorite user groups, CMAPonline on October 25th. Here are the details, When – October 25th 2011, 630PMWhere - 6021 Univeristy Blvd,  Suite 250, Ellicott City, MD 21043 About - "SharePoint Office365 and Azure – an Overview of what you can use today!"Everyone is talking about the cloud. Everyone is moving to the cloud. Microsoft's cloud offering is probably the most expansive of all. But how does it really compare with other offerings? What is the featureset of Google? Or Amazon? And in the jungle of Beta, what is currently proven and production ready in the Microsoft spectrum? Most of all, how do you move from your current setup to a cloud based setup? In this session, Sahil provides a manager and architect level overview demystifying all these topics and more. Read full article ....

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  • magic trackpad - Ubuntu

    - by UbuntuGuy
    I've been using a mac in my job for a while now. The only feature i like about it above my ubuntu (on an hp) is the trackpad. I love doing the strokes to move between different files. It really makes things quicker. Is it possible to imitate this feature on my ubuntu laptop. (like maybe there might be something that utilizes my mouse pad on the laptop, as well as the scroller) If that is impossible or doesn't exist then can i set up a magic trackpad to ubuntu on my hp.

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  • Can't disable Alt + mouse buttons combinations

    - by Andrey
    I've already searched through the questions, and didn't find the same question as I want to ask. I'm working in blender and there are some combinations that I am used to and remapping them in blender would be the last resort, not the first. I have tried to disable Alt+LMB and Alt+RMB actions in ccsm, I've tried to do this in dconf or gconf editors as well, but nothing helped. As soon as I close the editors or get back to the main screen of ccsm, these combinations are enabled again. So, for example, instead of selecting an edge loop in blender with Alt+RMB, I get this goddamn menu offering me to move the window to another workspace, etc. I really don't need this function, so I'd rather switch it off instead of remapping the hotkeys I'm used to in blender.

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  • Mouse permanently stuck on left side of screen

    - by Alex
    One of my two monitors is died, so while my computer was turned off I unplugged the dead monitor then turned my computer back on. When I got to the log in page I typed my password and got to the desktop my mouse was stuck to the left edge of the screen. I can move it up and down, and left and right click, but it won't come off the edge. I tried switching the monitor cable to the other slot to see if that would make a difference but nothing changed. If it makes a difference, I'm using Kubuntu.

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