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  • Translate a picture to text on Android?

    - by Keith
    I know that google goggles will translate a picture to text. What I want to do is allow the user to take a picture (no problem), translate that picture to text(?) and then do some processing on the text (no problem). Is there any API on android that allows this? or is there any way to programtically communicate with google goggles? I would hate to have the user use goggles then select the saved file with my app.....

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  • How can I access the int values of an object in an NSMutableArray?

    - by Daniel
    I try to access some values in a NSMutableArray I created, but I only get some numbers (address?) if I try to access them. I was able to initialize an array and can add and change objects with [myNSMutableArray addObject:[NSNumber numberWithInt:10]] and [myNSMutableArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:47] I also can print the value at index [0] with NSLog(@"%@", [myNSMutableArray objectAtIndex:0]); and I get 47 as expected. But how can I access the integer value of the object in the array so I can save it tomyIntValue?

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  • Objective-C: how to allocate array of GLuint

    - by sashaeve
    I have an array of GLuint with fixed size: GLuint textures[10]; Now I need to set a size of array dynamically. I wrote something like this: *.h: GLuint *textures; *.m: textures = malloc(N * sizeof(GLuint)); where N - needed size. Then it used like this: glGenTextures(N, &textures[0]); // load texture from image -(GLuint)getTexture:(int)index{ return textures[index]; } I used the answer from here, but program fell in runtime. How to fix this? Program is written on Objective-C and uses OpenGL ES.

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  • UIView capturing all events

    - by Josh P.
    I have a UIView that uses several UIGestureRecognizers and this view again has at least one child view that contains a MPMoviePlayerController. When a touch event occurs over the movie player, the main view seems to 'eat' all the events, leaving the media player idle. How can I make sure that the events are delivered correctly to the player?

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  • Is there a way to detect non-movement (touch events) ?

    - by hyn
    Is there a way to detect a finger's non-movement by using a combination of UITouch events? The event methods touchesEnded and touchesCancelled are only fired when the event is cancelled or the finger lifted. I would like to know when a touch has stopped moving, even while it is still touching the screen.

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  • Documented process for using facebook connect for the iPhone to upload photos

    - by Corey Floyd
    After looking I did come accross this post on the facebook forums: link They are feeding the facebook object a UIImage. That seems logical, but where is this documented? The API documentation is generalized to all platforms. Where are the iPhone specific requirements for arguments and their data types? Thanks **Update***** I still have not came across any API docs pertaining to Cocoa. I did, however, gather the information I needed by piecing together forum information, Facebook sample code, and some glue. Hopefully they'll issue something a little more concrete over the next few months.

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  • How do I get the users location latitude and longitude?

    - by kevin Mendoza
    I need to access the users location in this method contained in the mainViewController -(void)loadAnnotations{ [mapView removeAnnotations:mapView.annotations]; CLLocationCoordinate2D workingCoordinate; workingCoordinate.latitude= //here i need the users latitude workingCoordinate.longitude= //here i need the users longitude NSLog(@" this is %@", workingCoordinate.latitude); iProspectLiteAnnotation *tempMine = [[iProspectLiteAnnotation alloc] initWithCoordinate:workingCoordinate]; [tempMine setTitle:@"Present Location"]; [tempMine setAnnotationType:iProspectLiteAnnotationTypeUser]; [mapView addAnnotation:tempMine]; } however the mainViewController is already set to <fipsideViewControllerDelegate> What should I add to the header file and the implementation file to poll the location Manager for the users current latitude and longitude?

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  • UIButton not getting touch events inside a custom UITableViewCell

    - by user210504
    Hi! I have designed a custom UItableView Cell in IB. This cell has a UIButton with an associated action. This button is not getting touch events, however the cell itself gets the events when called. What could I be doing wrong here. +--------------------------------+ | +----------+ | Cell | Button | | +----------+ +--------------------------------+ When I tap on the Button tableviewcell gets the events. What could be wrong? EDIT: I just checked, that UIButton is also getting touch events, but so is the UITableViewCell. And at then end of it the action associated with UIButton is not getting called.

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  • PDF Making with Rotated Image for iPhone

    - by MobiHunterz
    I'm having problems with drawing rotated images on PDF, my output is worse. My case is, we don't know have any fixed co-ordinates. X,Y, rotation, etc. depends on ImageView itself. I select the ImageView and rotate it through Sliders. Check on ZOSH application. I need to implement functionalities like that app. I want to make PDF by adding images one by one. Please send me link for any example that can help me out, I'm stuck here. I'm drawing the image on PDF based on center of the imageview. Please help me, Thank You.

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  • inputAccessoryView not hide the view when -resignFirstResponder?

    - by Sam Jarman
    I have attached a toolbar with a UITextField and UIButton to the keyboard when it becomes the first responder via the user taping inside the textfield textField.inputAccessoryView = theToolbar; Problem is, the toolbar disappears when the keyboard is dismissed, thus preventing any further input. Any ideas on how to make the toolbar go back to the bottom of the screen rather than off it completely? I'm thinking a delegate method might help but Im really not too sure. It seems once the inputAccessoryView always the inputAccessoryView :( Cheers

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  • why does the gingerbread emulator orientation gets stuck in apps?

    - by tabjsina
    At first I thought this was a problem with my app, but it seems to be happening in any app (though interestingly, not the home screen) in the gingerbread emulator. To replicate my issue, open eclipse and fire up the android emulator for gingerbread (I'm using the "Google APIs - API Level 9" as my target) So the procedure to duplicate once the emulator loads is press LCtrl-F11 to shift orientation to landscape, then again to switch to portrait Result: In the homescreen: The view rotates to landscape, and then back to portrait, as expected In any app (i've tried browser, calculator, maps, and the app i'm currently working on): the view rotates to landscape, and then nothing, it stays in landscape even the emulator is displaying the phone in landscape mode (see below) http://i54.tinypic.com/2ake06v.jpg Has anyone else had this issue, or have I installed the emulator in some incorrect way - this hasn't been an issue with any of the previous emulators

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  • UItextView in UITableview, autocorrection bubble not visible

    - by f0rz
    Hello! I have a UITableView with custom cells. The cells containing one UITextView each and the cell is resizing during user type text in the TextView. My problem is when user is on first row in a TextView autocorrection bubbles wont be visible in the current cell. Is there any workaround or can someone point me to another direction?

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  • How can I make text in a UILabel non-centered?

    - by Sheehan Alam
    I have a UILabel: descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(200, 30, 130, 150)]; [descriptionLabel setFont:[Utils getSystemFontWithSize:14]]; [descriptionLabel setBackgroundColor:[UIColor clearColor]]; [descriptionLabel setTextColor:[UIColor whiteColor]]; descriptionLabel.numberOfLines = 0; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; [self addSubview:descriptionLabel]; If the text is only 1 line long it will appear in the middle of the label. Is there anyway I can have the text display from the top left corner of the label instead of the middle center?

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  • How can I retain the data stored in plist from UITextField when application is restarted ?

    - by srikanth rongali
    I am using the plist to store the data entered in the UITextFields. But, when I restart my application all the data entered previously was deleted. How can I retain the data in the Plist. I have a UITableView and when a cell is touched a view appears with two UITextFields. nameField and descriptionField. I stored the data in this way. My code is. -(void)save:(id)sender { indexOfDataArray = temp; //the cell selected in table view. NSString *string1 = [[NSString alloc]init]; NSString *string2 = [[NSString alloc]init]; string1 = nameField.text; string2 = descriptionField.text; NSDictionary *myDict = [[NSDictionary alloc] initWithObjectsAndKeys:string2, string1, nil]; [myArray addObject:myDict]; //myArray is NSMutableArray declared in tableViewController class. //[myArray insertObject:myDict atIndex:indexOfDataArray]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"tableVideoData.plist"]; [myArray writeToFile:path atomically:YES]; UIAlertView *alertMesage = [[UIAlertView alloc] initWithTitle: @"Save Alert" message:@"The data entered is saved" delegate:nil cancelButtonTitle:@"cancel" otherButtonTitles:nil] ; [alertMesage show]; [alertMesage release]; } When I am using the [myArray insertObject:myDict atIndex:indexOfDataArray]; It is giving the error *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray insertObject:atIndex:]: index (2) beyond bounds (1)' So I used [myArray addObject:myDict]; Please help me, how can I retain the data in plist. Thank You.

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  • What's the correct way to represent a linear process in CocoaTouch (UIKit)?

    - by UloPe
    I need to represent a linear process (think wizard) in an iPad app. In principle I could use a UINavigationController and just keep pushing new controllers for each step of the process. But this seems rather inefficient since the process I'm modeling has no notion of navigating backwards so all previous views would pointlessly stay around and use up resources. At the moment I keep adding and removing a subview to one "master" viewcontroller and basically swapping out the contents. This works but feels rather clunky and I hope there is some nicer way to achieve this. Additionally there needs to be an animated transition between the views. (I have this working at the moment via beginAnimations / commitAnimations)

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  • Voice Recognition in iPhone app

    - by PRN
    Hello, Is it possible to access voice recognition in an iphone app,similar to voice dialing available in iphone 3gs...when the user says something that related information needs to be fetched... Is there any particular api for the same? I have seen apps on itunes..but how to go about it? Thanks in advance.

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  • Is there a way to know when the index on uitableview is actually used?

    - by NoviceiPhoneProgrammer
    Is there a way to know when the index on uitableview is actually used? I can’t find any methods in the Apple documentation, but I was wondering if anyone else knows anything. I would basically like to make an animation in my table view that changes depending on what section is selected in the index, and I have no idea how to do this without accessing the table view index. Any help is greatly appreciated. Thanks.

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  • How do I get more control of UIImageView animation?

    - by Pickles
    I'm trying to display a series of images in a animation where the duration between the images changes frame to frame. I can successfully animate images where the duration is the same. I've looked into subclassing UIImageView but it doesn't seem to allow you access anything that could be helpful. I've also looked into subclassing UIView directly but it seems like I'd have to write a lot of the stuff that UIImageView already does for me. Is there a way to do this with UIImageView? Or if I am going to have to build my own UIView animation can someone point me the right direction to get started? Thanks.

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  • How to deal with callback to your UIController after your UIController unloads?

    - by erotsppa
    Suppose your controller is a table view and one of the cells you are going off to do a length task (say download a thumbnail) to be viewed in the cell. Typically you would have the network call do a callback to your controller when it is done downloading. The callback can then reload the table or do some other form of UI update (hides a spinner etc). However, what if the controller is unloaded? Say the user navigated away from this controller and it got released? What happens? Will the callback still work despite the controller now not in memory? Also, if the callback operates on some objects (say the UITableView) what happens when the controller is deallocated? I suppose the controller can release all the objects and the callback would just be calling methods on nil to prevent crash. But is this the convention?

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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