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  • ((System.Object)p == null)

    - by Daniel Bryars
    Why do this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if ((System.Object)p == null) { return false; } Instead of this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if (p == null) { return false; } I don't understand why you'd ever write ((System.Object)p)? Regards, Dan

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  • Passing a complex object to a page while navigating in a WP7 Silverlight application

    - by Andreas Grech
    I have been using the NavigationService's Navigate method to navigate to other pages in my WP7 Silverlight app: NavigationService.Navigate(new Uri("/Somepage.xaml?val=dreas", UriKind.Relative)); From Somepage.xaml, I then retrieve the query string parameters as follows: string val; NavigationContext.QueryString.TryGetValue("val", out val); I now need a way to pass a complex object using a similar manner. How can I do this without having to serialize the object every time I need to pass it to a new page?

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  • Image to Object with as3

    - by tictac
    I'm trying to convert an image in my assets folder "./assets/image1.png" to type Object. It needs to be Object because that's what the function I'm using it in is expecting. Any ideas what would be the simplest way to do this?

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  • Use different locale for the Format function?

    - by DR
    In a VB6 application I have to build a file which contains a decimal number which must always be written in US format: 1,499.99 But the Format function takes the system settings into account and on a German system this result would be produced: (Using the format string #,##0.00) 1.499,99 Can I force the Format function to use different settings?

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  • Javascript: Static member variable containing object instances

    - by tom
    I have the following: function Preferences() { } Preferences.players = { 'player1': new Player() } players is a static member variable of Preferences and I'm trying to make it an object containing an instance of a Player. However, it doesn't appear to let me do this. It seems like it will allow me to define players if I make it a non-static member variable however. Like so: function Preferences() { var players = { 'player1' : new Player() } } Is it possible to create a static member variable containing instances of an object in JS?

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  • Call to a member function fetch_assoc() on a non-object

    - by Joann
    I'm a super beginner. I did find related questions here but I think they're too advanced for my skills. :-( Here's my function: function get_fname($un){ $registerquery = $this->conn->query("SELECT f_name FROM tz_members WHERE usr='".$un."'"); while ($row = $registerquery->fetch_assoc()) { return $fname = $row[$un]; } } Any help plsss??

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  • Passing values into regex match function

    - by Tim
    In python (it's a Django filter), I'm doing this: lReturn = re.sub(r'\[usecase:([ \w]+)]', r'EXTEND WITH <a href="/usecase/%s/\1/">\1</a>' % pCurrentProjectName, lReturn) I'd like to use a function instead of a string (so I can check that the usercase is a valid name), so it would change to this: def _match_function(matchobj): lMatch = matchobj.group(1) return "EXTEND WITH <a href='/usecase/%s/%s/'>%s</a>" % (pCurrentProjectName, lMatch, lMatch) lReturn = re.sub(r'\[usecase:([ \w]+)]', _match_function, lReturn) How do I get pCurrentProjectName into the _match_function() function?

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  • Merge Function In Entity FrameWork?

    - by Ahmed
    In NHibernate there is a merge function that does the following: if there is a persistent instance with the same identifier currently associated with the session, copy the state of the given object onto the persistent instance if there is no persistent instance currently associated with the session, try to load it from the database, or create a new persistent instance the persistent instance is returned Is this possible in EF? I mean this part : copy the state of the given object onto the persistent instance. And if i used ApplyCurrentValues it seemes to be as update behavior or not?

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  • Directly Jump to another C++ function

    - by maligree
    I'm porting a small academic OS from TriCore to ARM Cortex (Thumb-2 instruction set). For the scheduler to work, I sometimes need to JUMP directly to another function without modifying the stack nor the link register. On TriCore (or, rather, on tricore-g++), this wrapper template (for any three-argument-function) works: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { typedef void (* __attribute__((interrupt_handler)) Jump3)( A1, A2, A3); ( (Jump3)func )( a1, a2, a3 ); } //example for using the template: JUMP3( superDispatch, this, me, next ); This would generate the assembler instruction J (a.k.a. JUMP) instead of CALL, leaving the stack and CSAs unchanged when jumping to the (otherwise normal) C++ function superDispatch(SchedulerImplementation* obj, Task::Id from, Task::Id to). Now I need an equivalent behaviour on ARM Cortex (or, rather, for arm-none-linux-gnueabi-g++), i.e. generate a B (a.k.a. BRANCH) instruction instead of BLX (a.k.a. BRANCH with link and exchange). But there is no interrupt_handler attribute for arm-g++ and I could not find any equivalent attribute. So I tried to resort to asm volatile and writing the asm code directly: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { asm volatile ( "mov.w r0, %1;" "mov.w r1, %2;" "mov.w r2, %3;" "b %0;" : : "r"(func), "r"(a1), "r"(a2), "r"(a3) : "r0", "r1", "r2" ); } So far, so good, in my theory, at least. Thumb-2 requires function arguments to be passed in the registers, i.e. r0..r2 in this case, so it should work. But then the linker dies with undefined reference to `r6' on the closing bracket of the asm statement ... and I don't know what to make of it. OK, I'm not the expert in C++, and the asm syntax is not very straightforward... so has anybody got a hint for me? A hint to the correct __attribute__ for arm-g++ would be one way, a hint to fix the asm code would be another. Another way maybe would be to tell the compiler that a1..a3 should already be in the registers r0..r2 when the asm statement is entered (I looked into that a bit, but did not find any hint).

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  • Merge decorator function as class

    - by SyetemHog
    How to make this merge function as class decorator? def merge(*arg, **kwarg): # get decorator args & kwargs def func(f): def tmp(*args, **kwargs): # get function args & kwargs kwargs.update(kwarg) # merge two dictionaries return f(*args, **kwargs) # return merged data return tmp return func Usage: @other_decorator # return *args and **kwarg @merge(list=['one','two','three']) # need to merge with @other_decorator def test(*a, **k): # get merged args and kwargs print 'args:', a print 'kwargs:', k

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  • Why can't my function access a variable in an enclosing function?

    - by nailer
    I know about the LEGB rule. But a simple test of whether a function has read access to variables defined in an enclosing function doesn't seem to actually work. Ie: #!/usr/bin/env python2.4 '''Simple test of Python scoping rules''' def myfunction(): print 'Hope this works: '+myvariable def enclosing(): myvariable = 'ooh this worked' myfunction() if __name__ == '__main__': enclosing() Returns: NameError: global name 'myvariable' is not defined Am I doing something wrong? Is there more to it than the LEGB resolution order?

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  • Why return this.each(function()) in jQuery plugins?

    - by Corey Sunwold
    Some of the tutorials and examples I have seen for developing jQuery plugins tend to return this.each(function () { }); at the end of the function that instantiates the plugin but I have yet to see any reasoning behind it, it just seems to be a standard that everyone follows. Can anyone enlighten me as to the reasoning behind this practice?

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  • [Embedded Python] Invoking a method on an object

    - by jmucchiello
    Given a PyObject* pointing to a python object, how do I invoke one of the object methods? The documentation never gives an example of this: PyObject* obj = .... PyObject* args = Py_BuildValue("(s)", "An arg"); PyObject* method = PyWHATGOESHERE(obj, "foo"); PyObject* ret = PyWHATGOESHERE(obj, method, args); if (!ret) { // check error... } This would be the equivalent of >>> ret = obj.foo("An arg")

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  • Call C (exposed) function from COBOL program

    - by Sunscreen
    Hi, Some time ago, I had created a DLL to be used in another C program. Basically I exposed specific functions by using the following within my dll: void __declspec(dllexport) MyFunc(myFirstArg, mySecondArg); Then I added an external file (MyExposedDll.h) with all exposed functions and structures to the new C program and included it: include MyExposedDll.h Now how can I use this dll (or mainly a dll) to a Cobol function? I need to expose a function that has two char* arguments and returns a boolean. Thanks, Sun

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  • Django admin - remove field if editing an object

    - by John McCollum
    I have a model which is accessible through the Django admin area, something like the following: # model class Foo(models.Model): field_a = models.CharField(max_length=100) field_b = models.CharField(max_length=100) # admin.py class FooAdmin(admin.ModelAdmin): pass Let's say that I want to show field_a and field_b if the user is adding an object, but only field_a if the user is editing an object. Is there a simple way to do this, perhaps using the fields attribute? If if comes to it, I could hack a JavaScript solution, but it doesn't feel right to do that at all!

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  • What does an object file contain

    - by benjamin button
    HI everyone, during the various stages of compilation in C or C++, i know that an object file gets generated. i.e., any_name.o file. what does thos .o file contain actually. i cant open it since its a binary file. Could anybody please help me? are the contents of the object file mainly Dependant on the compiler which we use on unix?

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