Search Results

Search found 9983 results on 400 pages for 'fuzzy c means'.

Page 177/400 | < Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >

  • Is browser and bot whitelisting a practical approach?

    - by Sn3akyP3t3
    With blacklisting it takes plenty of time to monitor events to uncover undesirable behavior and then taking corrective action. I would like to avoid that daily drudgery if possible. I'm thinking whitelisting would be the answer, but I'm unsure if that is a wise approach due to the nature of deny all, allow only a few. Eventually someone out there will be blocked unintentionally is my fear. Even so, whitelisting would also block plenty of undesired traffic to pay per use items such as the Google Custom Search API as well as preserve bandwidth and my sanity. I'm not running Apache, but the idea would be the same I'm assuming. I would essentially be depending on the User Agent identifier to determine who is allowed to visit. I've tried to take into account for accessibility because some web browsers are more geared for those with disabilities although I'm not aware of any specific ones at the moment. The need to not depend on whitelisting alone to keep the site away from harm is fully understood. Other means to protect the site still need to be in place. I intend to have a honeypot, checkbox CAPTCHA, use of OWASP ESAPI, and blacklisting previous known bad IP addresses.

    Read the article

  • End of Public Updates for Java SE 6

    - by Tori Wieldt
    It's important for developers and systems administrators to either make the transition over to Java SE 7 or to work with Oracle to get updates via the Java SE Support program. Have you updated to Java SE 7? Along with great features (Fork/Join, NIO, Project Coin), Java SE 7 is being updated and patched regularly. Java SE 7 has been out for over a year and is ready to download.  The last publicly available release of Oracle JDK 6 is to be released in February, 2013. This means that after 19 February 2013, all new security updates, patches and fixes for Java SE 6 and Java SE 5 will only be available through My Oracle Support and will thus require a commercial license with Oracle.    In the event you are not ready to migrate to Java SE 7, Oracle offers: Java SE Support for continued access to critical bug fixes and security fixes as well as general maintenance for JDK 6. Additionally, Java SE Advanced and Suite offers superior diagnostics and manageability tools that minimize the costs of deployment, monitoring and maintenance of Java-based IT environments. The Java SE Support Roadmap reflects an updated timeline for the End of Public Updates for JDK 6. The End of Public Updates date has been extended from November 2012 to February 2013, to allow some more time for the transition to JDK 7. Older releases of Java SE 6 will still be available on the Java SE archive, but will require a commercial license with Oracle for any new security updates, patches and fixes.  Th End of Public Updates for Java SE 6 will not impact the usage, availability, patching of Java SE 6 used for Fusion Middleware 11g and 12c. The support schedule for Java SE used for and in Fusion Middleware is not impacted by this announcement. For More Information Visit the Java SE page on Oracle.com.

    Read the article

  • Should I use OpenGL or DX11 for my game?

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... Physics Engine AI Engine Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

    Read the article

  • How do I drag my widgets without dragging other widgets?

    - by Cypher
    I have a bunch of drag-able widgets on screen. When I am dragging one of the widgets around, if I drag the mouse over another widget, that widget then gets "snagged" and is also dragged around. While this is kind of a neat thing and I can think of a few game ideas based on that alone, that was not intended. :-P Background Info I have a Widget class that is the basis for my user interface controls. It has a bunch of properties that define it's size, position, image information, etc. It also defines some events, OnMouseOver, OnMouseOut, OnMouseClick, etc. All of the event handler functions are virtual, so that child objects can override them and make use of their implementation without duplicating code. Widgets are not aware of each other. They cannot tell each other, "Hey, I'm dragging so bugger off!" Source Code Here's where the widget gets updated (every frame): public virtual void Update( MouseComponent mouse, KeyboardComponent keyboard ) { // update position if the widget is being dragged if ( this.IsDragging ) { this.Left -= (int)( mouse.LastPosition.X - mouse.Position.X ); this.Top -= (int)( mouse.LastPosition.Y - mouse.Position.Y ); } ... // define and throw other events if ( !this.WasMouseOver && this.IsMouseOver && mouse.IsButtonDown( MouseButton.Left ) ) { this.IsMouseDown = true; this.MouseDown( mouse, new EventArgs() ); } ... // define and throw other events } And here's the OnMouseDown event where the IsDraggable property gets set: public virtual void OnMouseDown( object sender, EventArgs args ) { if ( this.IsDraggable ) { this.IsDragging = true; } } Problem Looking at the source code, it's obvious why this is happening. The OnMouseDown event gets fired whenever the mouse is hovered over the Widget and when the left mouse button is "down" (but not necessarily in that order!). That means that even if I hold the mouse down somewhere else on screen, and simply move it over anything that IsDraggable, it will "hook" onto the mouse and go for a ride. So, now that it's obvious that I'm Doing It Wrong™, how do I do this correctly?

    Read the article

  • Stumbling Through: Visual Studio 2010 (Part IV)

    So finally we get to the fun part the fruits of all of our middle-tier/back end labors of generating classes to interface with an XML data source that the previous posts were about can now be presented quickly and easily to an end user.  I think.  Well see.  Well be using a WPF window to display all of our various MFL information that weve collected in the two XML files, and well provide a means of adding, updating and deleting each of these entities using as little code as possible.  Additionally, I would like to dig into the performance of this solution as well as the flexibility of it if were were to modify the underlying XML schema.  So first things first, lets create a WPF project and include our xml data in a data folder within.  On the main window, well drag out the following controls: A combo box to contain all of the teams A list box to show the players of the selected team, along with add/delete player buttons A text box tied to the selected players name, with a save button to save any changes made to the player name A combo box of all the available positions, tied to the currently selected players position A data grid tied to the statistics of the currently selected player, with add/delete statistic buttons This monstrosity of a form and its associated project will look like this (dont forget to reference the DataFoundation project from the Presentation project): To get to the visual data binding, as we learned in a previous post, you have to first make sure the project containing your bindable classes is compiled.  Do so, and then open the Data Sources pane to add a reference to the Teams and Positions classes in the DataFoundation project: Why only Team and Position?  Well, we will get to Players from Teams, and Statistics from Players so no need to make an interface for them as well see in a second.  As for Positions, well need a way to bind the dropdown to ALL positions they dont appear underneath any of the other classes so we need to reference it directly.  After adding these guys, expand every node in your Data Sources pane and see how the Team node allows you to drill into Players and then Statistics.  This is why there was no need to bring in a reference to those classes for the UI we are designing: Now for the seriously hard work of binding all of our controls to the correct data sources.  Drag the following items from the Data Sources pane to the specified control on the window design canvas: Team.Name > Teams combo box Team.Players.Name > Players list box Team.Players.Name > Player name text box Team.Players.Statistics > Statistics data grid Position.Name > Positions combo box That is it!  Really?  Well, no, not really there is one caveat here in that the Positions combo box is not bound the selected players position.  To do so, we will apply a binding to the position combo boxs SelectedValue to point to the current players PositionId value: That should do the trick now, all we need to worry about is loading the actual data.  Sadly, it appears as if we will need to drop to code in order to invoke our IO methods to load all teams and positions.  At least Visual Studio kindly created the stubs for us to do so, ultimately the code should look like this: Note the weirdness with the InitializeDataFiles call that is my current means of telling an IO where to load the data for each of the entities.  I havent thought of a more intuitive way than that yet, but do note that all data is loaded from Teams.xml besides for positions, which is loaded from Lookups.xml.   I think that may be all we need to do to at least load all of the data, lets run it and see: Yay!  All of our glorious data is being displayed!  Er, wait, whats up with the position dropdown?  Why is it red?  Lets select the RB and see if everything updates: Crap, the position didnt update to reflect the selected player, but everything else did.  Where did we go wrong in binding the position to the selected player?  Thinking about it a bit and comparing it to how traditional data binding works, I realize that we never set the value member (or some similar property) to tell the control to join the Id of the source (positions) to the position Id of the player.  I dont see a similar property to that on the combo box control, but I do see a property named SelectedValuePath that might be it, so I set it to Id and run the app again: Hey, all right!  No red box around the positions combo box.  Unfortunately, selecting the RB does not update the dropdown to point to Runningback.  Hmmm.  Now what could it be?  Maybe the problem is that we are loading teams before we are loading positions, so when it binds position Id, all of the positions arent loaded yet.  I went to the code behind and switched things so position loads first and no dice.  Same result when I run.  Why?  WHY?  Ok, ok, calm down, take a deep breath.  Get something with caffeine or sugar (preferably both) and think rationally. Ok, gigantic chocolate chip cookie and a mountain dew chaser have never let me down in the past, so dont fail me now!  Ah ha!  of course!  I didnt even have to finish the mountain dew and I think Ive got it:  Data Context.  By default, when setting on the selected value binding for the dropdown, the data context was list_team.  I dont even know what the heck list_team is, we want it to be bound to our team players view source resource instead, like this: Running it now and selecting the various players: Done and done.  Everything read and bound, thank you caffeine and sugar!  Oh, and thank you Visual Studio 2010.  Lets wire up some of those buttons now There has got to be a better way to do this, but it works for now.  What the add player button does is add a new player object to the currently selected team.  Unfortunately, I couldnt get the new object to automatically show up in the players list (something about not using an observable collection gotta look into this) so I just save the change immediately and reload the screen.  Terrible, but it works: Lets go after something easier:  The save button.  By default, as we type in new text for the players name, it is showing up in the list box as updated.  Cool!  Why couldnt my add new player logic do that?  Anyway, the save button should be as simple as invoking MFL.IO.Save for the selected player, like this: MFL.IO.Save((MFL.Player)lbTeamPlayers.SelectedItem, true); Surprisingly, that worked on the first try.  Lets see if we get as lucky with the Delete player button: MFL.IO.Delete((MFL.Player)lbTeamPlayers.SelectedItem); Refresh(); Note the use of the Refresh method again I cant seem to figure out why updates to the underlying data source are immediately reflected, but adds and deletes are not.  That is a problem for another day, and again my hunch is that I should be binding to something more complex than IEnumerable (like observable collection). Now that an example of the basic CRUD methods are wired up, I want to quickly investigate the performance of this beast.  Im going to make a special button to add 30 teams, each with 50 players and 10 seasons worth of stats.  If my math is right, that will end up with 15000 rows of data, a pretty hefty amount for an XML file.  The save of all this new data took a little over a minute, but that is acceptable because we wouldnt typically be saving batches of 15k records, and the resulting XML file size is a little over a megabyte.  Not huge, but big enough to see some read performance numbers or so I thought.  It reads this file and renders the first team in under a second.  That is unbelievable, but we are lazy loading and the file really wasnt that big.  I will increase it to 50 teams with 100 players and 20 seasons each - 100,000 rows.  It took a year and a half to save all of that data, and resulted in an 8 megabyte file.  Seriously, if you are loading XML files this large, get a freaking database!  Despite this, it STILL takes under a second to load and render the first team, which is interesting mostly because I thought that it was loading that entire 8 MB XML file behind the scenes.  I have to say that I am quite impressed with the performance of the LINQ to XML approach, particularly since I took no efforts to optimize any of this code and was fairly new to the concept from the start.  There might be some merit to this little project after all Look out SQL Server and Oracle, use XML files instead!  Next up, I am going to completely pull the rug out from under the UI and change a number of entities in our model.  How well will the code be regenerated?  How much effort will be required to tie things back together in the UI?Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • A better alternative to incompatible implementations for the same interface?

    - by glenatron
    I am working on a piece of code which performs a set task in several parallel environments where the behaviour of the different components in the task are similar but quite different. This means that my implementations are quite different but they are all based on the relationships between the same interfaces, something like this: IDataReader -> ContinuousDataReader -> ChunkedDataReader IDataProcessor -> ContinuousDataProcessor -> ChunkedDataProcessor IDataWriter -> ContinuousDataWriter -> ChunkedDataWriter So that in either environment we have an IDataReader, IDataProcessor and IDataWriter and then we can use Dependency Injection to ensure that we have the correct one of each for the current environment, so if we are working with data in chunks we use the ChunkedDataReader, ChunkedDataProcessor and ChunkedDataWriter and if we have continuous data we have the continuous versions. However the behaviour of these classes is quite different internally and one could certainly not go from a ContinuousDataReader to the ChunkedDataReader even though they are both IDataProcessors. This feels to me as though it is incorrect ( possibly an LSP violation? ) and certainly not a theoretically correct way of working. It is almost as though the "real" interface here is the combination of all three classes. Unfortunately in the project I am working on with the deadlines we are working to, we're pretty much stuck with this design, but if we had a little more elbow room, what would be a better design approach in this kind of scenario?

    Read the article

  • Branding/Restricting a Software by License/Serial

    - by Sid
    I have made a POS System for a client of mine using MS Access Server-Client approach. He asked me to brand his software to allow only a certain "number" of users (cashiers) to access the POS System, and must be determined to the license his client will buy. EX: 10 User License = 10 Cashiers ( not necessarily 10 users, it can be 30 users, shifting) = it means 10 PCs will be installed with the client software I made. How and where do I put the logic that will determine if it is licensed or not. What I have done: I have created a serial key generator using Name. Problem is it can be duplicated once you give than name+serial combination, it would still work. I am counting the number of users logged at a time. This could be problematic as I am using MSAccess and not MSSQL. I have scrapped this idea, He also asked me if I could just put serial+mac address combination. That I could do but he will have a hard time implementing it and selling it if he needs the mac address of every computers to be installed with my POS. I am at lost on what can I do. Would like to ask for tips and suggestions. Thank you.

    Read the article

  • listing my programming experience on my resume

    - by Bigbio2002
    On my resume, I list myself as having "7 years of hands-on experience programming in C++". To clarify, I am a self-taught C++ programmer with some college courses thrown in the mix. I've worked on some small personal projects, and I consider myself to be more competent than a CS grad with no actual real-world experience, though by no means am I anywhere near being an expert. The issue is this... I keep getting calls and emails from recruiters that see my resume on job sites, inquiring about my interest in senior developer positions, contracts, etc., of which I feel that I am completely under-qualified for. My resume only has 3 years of work experience listed (which is all IT stuff), so when they ask about my prior experience in C++, I have to clarify that it was personal work, not professional work. I'd really like a job as a developer, but I don't want to get hired for something that I can't handle, nor do I want to misrepresent myself while trying to show off my strengths. I deliberately chose the phrasing "hands-on" to imply that it wasn't professional. How should I phrase my C++ experience on my resume to clarify it better?

    Read the article

  • How can I get a user account back?

    - by Ilan
    With all my computers I make one partition for the root and another for /home. This is useful for disasters where I need to reformat the root for ubuntu, but leave my /home data untouched. With the upgrade to 13.10 I had troubles on my wife's computer so I reinstalled 13.10. My own /home files came up, as expected, as if nothing had happened. For my wife, it is a different story - and that is the part where I need help. If I go into Files, computer I can see the home directory. There I can see ilan (my files) and yona (my wife's files). I can open yona, documents and see all her work. This means that all is well and I just need to hook up to her files. So the problem is that I need to create a user called Yona or yona, but something which will get me to exactly the files of interest. I'm not sure if I created her account as standard or an administrator. Is there any way I could tell by looking at the files in /home? I created a new user called Yona as a standard user (hoping that this is the right guess). The account came up as disabled. I pressed on the disabled button so I could change the password. I put in her password but it was refused as too short. Too short, too short, but that is what was used and that is what I need. Can anyone help me before my wife comes home and shoots me? Thanks, Ilan

    Read the article

  • Project Jigsaw: On the next train

    - by Mark Reinhold
    I recently proposed to defer Project Jigsaw from Java 8 to Java 9. Feedback on the proposal was about evenly divided as to whether Java 8 should be delayed for Jigsaw, Jigsaw should be deferred to Java 9, or some other, usually less-realistic, option should be taken. The ultimate decision rested, of course, with the Java SE 8 (JSR 337) Expert Group. After due consideration, a strong majority of the EG agreed to my proposal. In light of this decision we can still make progress in Java 8 toward the convergence of the higher-end Java ME Platforms with Java SE. I previously suggested that we consider defining a small number of Profiles which would allow compact configurations of the SE Platform to be built and deployed. JEP 161 lays out a specific initial proposal for such Profiles. There is also much useful work to be done in Java 8 toward the fully-modular platform in Java 9. Alan Bateman has submitted JEP 162, which proposes some changes in Java 8 to smooth the eventual transition to modules, to provide new tools to help developers prepare for modularity, and to deprecate and then, in Java 9, actually remove certain API elements that are a significant impediment to modularization. Thanks to everyone who responded to the proposal with comments and questions. As I wrote initially, deferring Jigsaw to a Java 9 release in 2015 is by no means a pleasant decision. It does, however, still appear to be the best available option, and it is now the plan of record.

    Read the article

  • Is now the right time to move to .NET 4?

    - by bconlon
    The reason I pose this question is that I'm looking at WPF development and so using the latest version seems sensible. However, this means rolling out the .NET 4 runtime to PCs on old versions of the framework. Windows XP is still the number one O/S (estimated 40%+ market share). To run .NET 4 on XP requires Service Pack 3, and although it is good practice to move to the latest service packs, often large companies are slow to keep up due to the extensive testing involved. In fact, .NET 4 is not installed as standard with any Windows O/S as yet - Windows 7 and 2008 Server R2 have 3.5 installed. This is not quite as big an issue as it was for .NET 3.5 as .NET 4 is significantly smaller as it doesn't include the older runtimes - .NET 3.5 SP1 included .NET 3 and .NET 2 and was 250MB, although this was reduced by doing a web install. The size is also reduced a bit if you target the .NET 4 Client Profile, which should be OK for many WPF applications, and I think this may be rolled out as part of Windows service packs soon. But still, if your application is only 4-5 MB and you need 40-50 MB of Framework it is worth consideration before jumping in and using the new shiny features. #

    Read the article

  • Research useful for getting a job?

    - by Twirling Hearth
    I have recently started a BS program in Computer Science, in order to improve my employment prospects. I already possess a Master's in sociology (as part of a PhD program that I left early because I could not possibly sustain interest any longer). As such, I am trying to find my way in the grand world of computers. One option that has been suggested to me in the past is something to do with social networking. I already have a strong social sciences background, and my knowledge of programming is increasing as I go through my studies. I know there are some people in my city (Boston) who are doing research in that area, so it's possible I could get someone to take interest in me. For that matter, because research is something that I'm pretty good at, it's an option I'm considering, career-wise. I just have one question, is it a worthwhile use of my time career-wise? I have no burning intellectual passion for that topic, but I'm perfectly happy to do it, if it means $$$. Your thoughts are welcome.

    Read the article

  • How to unit test models in MVC / MVR app?

    - by BBnyc
    I'm building a node.js web app and am trying to do so for the first time in a test driven fashion. I'm using nodeunit for testing, which I find allows me to write tests quickly and painlessly. In this particular app, the heavy lifting primarily involves translating SQL data into complex Javascript object and serving them to the front-end via json. Likewise, the app also spends a great deal of code validating and translating complex, multidimensional Javascript objects it receives from the front-end into SQL rows. Hence I have used a fat model design for the app -- most of the real code resides in the models, where the data translation happens. What's the best approach to test such models with unit tests? I mean in particular the methods that have create javascript objects from the SQL rows and serve them to the front-end. Right now what I'm doing is making particular requests of my models with the unit tests and checking the returned data for all of the fields that should be there. However I have a suspicion that this is not the most robust kind of testing I could be doing. My current testing design also means I have to package my app code with some dummy data so that my tests can anticipate the kind of data that the app should be returning when tests run.

    Read the article

  • Single-developer GIT workflow (moving from straightforward FTP)

    - by melat0nin
    I'm trying to decide whether moving to VCS is sensible for me. I am a single web developer in a small organisation (5 people). I'm thinking of VCS (Git) for these reasons: version control, offsite backup, centralised code repository (can access from home). At the moment I work on a live server generally. I FTP in, make my edits and save them, then reupload and refresh. The edits are usually to theme/plugin files for CMSes (e.g. concrete5 or Wordpress). This works well but provides no backup and no version control. I'm wondering how best to integrate VCS into this procedure. I would envisage setting up a Git server on the company's web server, but I'm not clear how to push changes out to client accounts (usually VPSes on the same server) - at the moment I simply log into SFTP with their details and make the changes directly. I'm also not sure what would sensibly represent a repository - would each client's website get their own one? Any insights or experience would be really helpful. I don't think I need the full power of Git by any means, but basic version control and de facto cloud access would be really useful.

    Read the article

  • SEO and internal links

    - by hanazair
    I'm fairly new to SEO and although I've read many articles on the topic I still don't have a clear idea of how to get my client's website get to the first page of Google Search. I run MOZ competitor analysis and see that a competitor that comes up at the top of Google Search has approximately same Domain Authority, Domain Moz Rank and Trust. They have 8 External Linking Root Domains while my client's site has five. Yet the competitor comes up as one of the top sites on the first page, and my client's side is on page #3. Then I noticed one drastic difference in competitor's ranking and that is Total Links. He has 1,388! I don't understand how this could be a positive factor in Search Engine ranking and how can they legitimately have 1,388 links (while only 14 of those are external). Another competitor who is #2 in search engine rankings has 773 links total with only 14 external links. It seems fishy, but yet there they are - at the top of the search engine results. Is that some current way to trick Search Engines? What to do if I'd like to get my client's website onto the first page by some legitimate means? Thanks.

    Read the article

  • how can i find my usb2rs232 driver

    - by mefmef
    i have a device that is correctly connected to my PC . but i could not see it in /dev . what does it means? is it because of not installing my drive? $ /dev ls before connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk uinput cpu_dma_latency psaux stdin tty37 ttyS0 urandom disk ptmx stdout tty38 ttyS1 usbmon0 dri pts tty tty39 ttyS10 usbmon1 ecryptfs ram0 tty0 tty4 ttyS11 usbmon2 fb0 ram1 tty1 tty40 ttyS12 vcs fd ram10 tty10 tty41 ttyS13 vcs1 full ram11 tty11 tty42 ttyS14 vcs2 fuse ram12 tty12 tty43 ttyS15 vcs3 hidraw0 ram13 tty13 tty44 ttyS16 vcs4 hpet ram14 tty14 tty45 ttyS17 vcs5 input ram15 tty15 tty46 ttyS18 vcs6 kmsg ram2 tty16 tty47 ttyS19 vcsa log ram3 tty17 tty48 ttyS2 vcsa1 loop0 ram4 tty18 tty49 ttyS20 vcsa2 loop1 ram5 tty19 tty5 ttyS21 vcsa3 loop2 ram6 tty2 tty50 ttyS22 vcsa4 loop3 ram7 tty20 tty51 ttyS23 vcsa5 loop4 ram8 tty21 tty52 ttyS24 vcsa6 loop5 ram9 tty22 tty53 ttyS25 vga_arbiter loop6 random tty23 tty54 ttyS26 zero loop7 rfkill tty24 tty55 ttyS27 lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3 $ /dev ls after connecting my device: agpgart mei sda1 tty28 tty59 ttyS30 autofs mem sda2 tty29 tty6 ttyS31 block net sda5 tty3 tty60 ttyS4 bsg network_latency sda6 tty30 tty61 ttyS5 btrfs-control network_throughput serial tty31 tty62 ttyS6 bus null sg0 tty32 tty63 ttyS7 char oldmem shm tty33 tty7 ttyS8 console parport0 snapshot tty34 tty8 ttyS9 core port snd tty35 tty9 ttyUSB0 cpu ppp stderr tty36 ttyprintk ttyUSB1 cpu_dma_latency psaux stdin tty37 ttyS0 uinput disk ptmx stdout tty38 ttyS1 urandom dri pts tty tty39 ttyS10 usbmon0 ecryptfs ram0 tty0 tty4 ttyS11 usbmon1 fb0 ram1 tty1 tty40 ttyS12 usbmon2 fd ram10 tty10 tty41 ttyS13 vcs full ram11 tty11 tty42 ttyS14 vcs1 fuse ram12 tty12 tty43 ttyS15 vcs2 hidraw0 ram13 tty13 tty44 ttyS16 vcs3 hpet ram14 tty14 tty45 ttyS17 vcs4 input ram15 tty15 tty46 ttyS18 vcs5 kmsg ram2 tty16 tty47 ttyS19 vcs6 log ram3 tty17 tty48 ttyS2 vcsa loop0 ram4 tty18 tty49 ttyS20 vcsa1 loop1 ram5 tty19 tty5 ttyS21 vcsa2 loop2 ram6 tty2 tty50 ttyS22 vcsa3 loop3 ram7 tty20 tty51 ttyS23 vcsa4 loop4 ram8 tty21 tty52 ttyS24 vcsa5 loop5 ram9 tty22 tty53 ttyS25 vcsa6 loop6 random tty23 tty54 ttyS26 vga_arbiter loop7 rfkill tty24 tty55 ttyS27 zero lp0 rtc tty25 tty56 ttyS28 mapper rtc0 tty26 tty57 ttyS29 mcelog sda tty27 tty58 ttyS3

    Read the article

  • Is there a (family of) monotonically non-decreasing noise function(s)?

    - by Joe Wreschnig
    I'd like a function to animate an object moving from point A to point B over time, such that it reaches B at some fixed time, but its position at any time is randomly perturbed in a continuous fashion, but never goes backwards. The objects move along straight lines, so I only need one dimension. Mathematically, that means I'm looking for some continuous f(x), x ? [0,1], such that: f(0) = 0 f(1) = 1 x < y ? f(x) = f(y) At "most" points f(x + d) - f(x) bears no obvious relation to d. (The function is not uniformly increasing or otherwise predictable; I think that's also equivalent to saying no degree of derivative is a constant.) Ideally, I would actually like some way to have a family of these functions, providing some seed state. I'd need at least 4 bits of seed (16 possible functions), for my current use, but since that's not much feel free to provide even more. To avoid various issues with accumulation errors, I'd prefer the function not require any kind of internal state. That is, I want it to be a real function, not a programming "function".

    Read the article

  • Scene transitions

    - by Mars
    It's my first time working with actual scenes/states, aka DrawableGameComponents, which work separate from one another. I'm now wondering what's the best way to make transitions between them, and how to affect them from other scenes. Lets say I wanted to "push" one screen to the right, with another one coming in at the same time. Naturally I'd have to keep drawing both, until the transition is complete. And I'd have to adjust the coordinates I'm drawing at while doing it. Is there a way around specifically handling this special case in every single scene? Or of I wanted to fade one into the other. Basically the question stays the same, how would you do that without having to handle it in every single scene? While writing this I'm realizing it will be the same thing for all kinds of transitions. Maybe a central Draw method in the manager could be a solution, where parameters and effects are applied when necessary. But this wouldn't work if objects that are drawn have their own method, and aren't drawn within the scene, or if an effect has to be applied to the whole scene. That means, maybe scenes have to be drawn to their own rendertarget? That way one call to the base class after the normal drawing could be enough, to apply the effects, while drawing it to the main render target. But I once heard there are problems when switching from target to target, back and forth. So is that even a viable option? As you can see, I have some basic ideas how it might work... but nothing specific. I'd like to learn what's the common way to achieve such things, a general way to apply all kinds of transitions.

    Read the article

  • Structuring cascading properties - parent only or parent + entire child graph?

    - by SB2055
    I have a Folder entity that can be Moderated by users. Folders can contain other folders. So I may have a structure like this: Folder 1 Folder 2 Folder 3 Folder 4 I have to decide how to implement Moderation for this entity. I've come up with two options: Option 1 When the user is given moderation privileges to Folder 1, define a moderator relationship between Folder 1 and User 1. No other relationships are added to the db. To determine if the user can moderate Folder 3, I check and see if User 1 is the moderator of any parent folders. This seems to alleviate some of the complexity of handling updates / moved entities / additions under Folder 1 after the relationship has been defined, and reverting the relationship means I only have to deal with one entity. Option 2 When the user is given moderation privileges to Folder 1, define a new relationship between User 1 and Folder 1, and all child entities down to the grandest of grandchildren when the relationship is created, and if it's ever removed, iterate back down the graph to remove the relationship. If I add something under Folder 2 after this relationship has been made, I just copy all Moderators into the new Entity. But when I need to show only the top-level Folders that a user is Moderating, I need to query all folders that have a parent folder that the user does not moderate, as opposed to option 1, where I just query any items that the user is moderating. I think it comes down to determining if users will be querying for all parent items more than they'll be querying child items... if so, then option 1 seems better. But I'm not sure. Is either approach better than the other? Why? Or is there another approach that's better than both? I'm using Entity Framework in case it matters.

    Read the article

  • EDQ Technical Enablement for OPN (Prague - June 17-19)

    - by milomir.vojvodic
    Oracle Enterprise Data Quality (EDQ) Technical Enablement and Partner Training Trusted Data for Your Enterprise Applications Oracle Enterprise Data Quality helps organizations achieve maximum value from their business-critical applications by delivering fit-for-purpose data. These products also enable individuals and collaborative teams to quickly and easily identify and resolve any problems in underlying data. With Oracle Enterprise Data Quality, customers can identify new opportunities, improve operational efficiency, and more efficiently comply with industry or governmental regulation. Oracle Enterprise Data Quality is designed to serve as a very channel friendly platform to OPN.  This means that pre-built extensions, components and even complete business solutions can readily be built and shared.  This allows our customers/partners to be highly efficient in how they deploy custom business solutions, but also allows our partners to develop specialized components, domain knowledge and even complete business solutions. Training is suitable for: · Database administrators · Architects · Technical staff Objectives of the training: After completing this course, participants should: · Have an understanding of the core functionality of EDQ across profiling, auditing, transforming, parsing and matching data · Be able to describe some of the key capabilities and benefits delivered by EDQ · Be able to create and run standalone EDQ processes and jobs · Be ready to start working with data from customers and (with practice) be able to demonstrate EDQ to customers Agenda 17th June Fundamentals For Demoing (Profile, Audit, Transform and More) Profiling Auditing Transforming Writing and exporting data Jobs and scheduling Publishing, packaging and copying EDQ processes Introduction to the Customer Data Extension Pack Realtime Processing via Web Services The Server Console Run Profiles Data Interfaces Sampling Publishing metrics to the Dashboard Users and security 18th June Matching Matching overview Basic matching configuration Matching rule hierarchies Clustering Merging Reviewing possible matches Outputting Match Data Case study 19th June Address Verification Address Verification Overview Configuration Accuracy Flags Parsing Parsing Overview Phrase profiling Tailoring a CDEP Parser Base Tokenization Classification Reclassification Selection Resolution Register Here Don’t miss this FREE event. Space is limited. Oracle University V Parku 2294/4 148 00 Praha 4 17.6. – 19.6. 2014 09:00 a.m.– 17:30 p.m.

    Read the article

  • Why does my mic boost automatically go to 100 on every boot?

    - by Ben
    When my computer turns on, it automatically sets the "mic boost" sound setting to 100. This causes a loud static sound in my speakers. I can manually go to alsamixer and turn the mic boost down manually, but I would prefer it if I didn't have to do this every time I turn the computer on. I've tried running sudo alsactl store after fixing the settings, and this does save them, but I have to run sudo alsactl restore to restore the settings. This means that I have to manually fix the sound every time I start the computer anyway, so it isn't really a fix. I tried putting sudo alsactl restore in my startup programs, but that didn't seem to fix anything. I'm running Ubuntu 12.04, but I started having this problem before upgrading from 11.10. I'm using a Sony Vaio laptop. I'm not really sure what made it start; it seemed like I just started having the problem randomly one day. Any help would be appreciated! Edit: here is the output from running amixer: http://paste.ubuntu.com/1060080/

    Read the article

  • AI agents with FSM: a question regarding this

    - by Prog
    Finite State Machines implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. However I have a question regarding how this is used in games to design AI agents. Please consider a class Monster that represents an AI agent. Simplified it looks like this: class Monster{ State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses that implement execute() differently. So far classic State pattern. Here's my question: AI agents are subject to environmental effects and other objects communicating with them. For example an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. My question is divided to two parts: 1- Please say if this is correct: With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Correct? Or wrong? 2- If correct, than how is this done? Are all states obligated by their superclass) to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

    Read the article

  • Is C# development effectively inseparable from the IDE you use?

    - by Ghopper21
    I'm a Python programmer learning C# who is trying to stop worrying and just love C# for what it is, rather than constantly comparing it back to Python. I'm really get caught up on one point: the lack of explicitness about where things are defined, as detailed in this Stack Overflow question. In short: in C#, using foo doesn't tell you what names from foo are being made available, which is analogous to from foo import * in Python -- a form that is discouraged within Python coding culture for being implicit rather than the more explicit approach of from foo import bar. I was rather struck by the Stack Overflow answers to this point from C# programmers, which was that in practice this lack of explicitness doesn't really matter because in your IDE (presumably Visual Studio) you can just hover over a name and be told by the system where the name is coming from. E.g.: Now, in theory I realise this means when you're looking with a text editor, you can't tell where the types come from in C#... but in practice, I don't find that to be a problem. How often are you actually looking at code and can't use Visual Studio? This is revelatory to me. Many Python programmers prefer a text editor approach to coding, using something like Sublime Text 2 or vim, where it's all about the code, plus command line tools and direct access and manipulation of folders and files. The idea of being dependent on an IDE to understand code at such a basic level seems anathema. It seems C# culture is radically different on this point. And I wonder if I just need to accept and embrace that as part of my learning of C#. Which leads me to my question here: is C# development effectively inseparable from the IDE you use?

    Read the article

  • How to reset the language of the package descriptions

    - by xubuntix
    I have had German as my main language about a year ago. Later I changed it to English. Most parts of the system accepted the change. The notable exceptions are the package descriptions, which remain in German for some packages. You can see in the image (apt-cache and software-center), that while some descriptions are in English, some have remained in German. So the question is: how do I reset this? I guess that there is somewhere a description cache that needs to be told that it should update all descriptions? EDIT: As asked: the output of some language related commands: $ cat /etc/default/locale LANG="en_US.UTF-8" $ apt-config dump | grep Lang Acquire::Languages ""; Acquire::Languages:: "de_DE"; Acquire::Languages:: "de"; Acquire::Languages:: "en"; Acquire::Languages:: "none"; $ locale LANG=de_DE.UTF-8 LANGUAGE=en LC_CTYPE="de_DE.UTF-8" LC_NUMERIC="de_DE.UTF-8" LC_TIME="de_DE.UTF-8" LC_COLLATE="de_DE.UTF-8" LC_MONETARY="de_DE.UTF-8" LC_MESSAGES="de_DE.UTF-8" LC_PAPER="de_DE.UTF-8" LC_NAME="de_DE.UTF-8" LC_ADDRESS="de_DE.UTF-8" LC_TELEPHONE="de_DE.UTF-8" LC_MEASUREMENT="de_DE.UTF-8" LC_IDENTIFICATION="de_DE.UTF-8" LC_ALL= As a note: I'm not sure what each entry means, but some of the de_DE.UTF-8 are probably ok, since I do want paper-sizes, monetary, time, etc. in standard German formats.

    Read the article

  • Nvidia driver installation results in resolution change to 800x600 with Xubuntu 10.04 (can't change)

    - by Jim Michael
    I have a 2.8 P4 and a Nvidia FX 5500 AGP graphics card. I've installed Xubuntu 10.04. It is WAY too laggy with the default o/s driver. Installing the Nvidia 173 driver, modaliases and nvidia-settings packages via synaptic package manager results in the following error message: An error occurred, please run Package Manager from the right click menu or apt-get in a terminal to see what is wrong. Error: Opening the cache (E::read, still have 11898251 to read but none left, E: The package lists or status file could not be parsed or opened.) This usually means that your installed packages have unmet dependencies. When restarting the PC the resolution drops to 800x600 (from the monitors native 1440x900). Nvidia settings cannot be changed either from the Xfce menu or Nvidia Xserver. Nvidia Xsever gives the following error message: You do not appear to be using the Nvidia X driver. Please edit your x configuration file (just run 'nvidiaxconfig' as root ) and restart X server. Also, I can't find anything in any directory called xorg.

    Read the article

< Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >