Search Results

Search found 50519 results on 2021 pages for 'main method'.

Page 177/2021 | < Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >

  • bluez 5.19 PS4 controller

    - by Athanase
    I currently have a problem when pairing my computer with a PS4 remote. On my Ubuntu 14.04 I removed everything related with bluez and bluetooth, and I built and installed bluez 5.19. Here are some useful command outputs: jean@system ~ hcitool hcitool - HCI Tool ver 5.19 jean@system ~ hcitool dev Devices: hci0 00:15:83:4C:0C:BB jean@system ~ bluetoothctl [bluetooth]# version Version 5.19 jean@system ~ bluetoothctl [NEW] Controller 00:15:83:4C:0C:BB BlueZ [default] jean@system ~ lsusb Bus 003 Device 012: ID 0a12:0001 Cambridge Silicon Radio, Ltd Bluetooth Dongle (HCI mode) So here is what happens. When I try to hard pair the controller with the computer, by holding the share and ps button for a while, everything works as expected and the pairing is done properly. After a hard pairing if I try the pairing by pressing the ps button only, nothings happen. In order to go it, I first power up the bluetooth dongle: jean@system ~ sudo hciconfig hciX up and then I run the bluetooh deamon bluetoothd: jean@system /usr/libexec/bluetooth ~ ./bluetoothd -d -n bluetoothd[11270]: Bluetooth daemon 5.19 bluetoothd[11270]: src/main.c:parse_config() parsing main.conf bluetoothd[11270]: src/main.c:parse_config() discovto=0 bluetoothd[11270]: src/main.c:parse_config() pairto=0 bluetoothd[11270]: src/main.c:parse_config() auto_to=60 bluetoothd[11270]: src/main.c:parse_config() name=%h-%d bluetoothd[11270]: src/main.c:parse_config() class=0x000100 bluetoothd[11270]: src/main.c:parse_config() Key file does not have key 'DeviceID' bluetoothd[11270]: src/gatt.c:gatt_init() Starting GATT server bluetoothd[11270]: src/adapter.c:adapter_init() sending read version command bluetoothd[11270]: Starting SDP server bluetoothd[11270]: src/sdpd-service.c:register_device_id() Adding device id record for 0002:1d6b:0246:0513 ... bluetoothd[11270]: src/adapter.c:adapter_service_insert() /org/bluez/hci0 bluetoothd[11270]: src/adapter.c:add_uuid() sending add uuid command for index 0 bluetoothd[11270]: profiles/audio/a2dp.c:a2dp_sink_server_probe() path /org/bluez/hci0 bluetoothd[11270]: profiles/audio/a2dp.c:a2dp_source_server_probe() path /org/bluez/hci0 bluetoothd[11270]: src/adapter.c:btd_adapter_unblock_address() hci0 00:00:00:00:00:00 bluetoothd[11270]: src/adapter.c:get_ltk_info() A4:15:66:C1:0D:2A bluetoothd[11270]: src/device.c:device_create_from_storage() address A4:15:66:C1:0D:2A bluetoothd[11270]: src/device.c:device_new() address A4:15:66:C1:0D:2A bluetoothd[11270]: src/device.c:device_new() Creating device /org/bluez/hci0/dev_A4_15_66_C1_0D_2A bluetoothd[11270]: src/device.c:device_set_bonded() bluetoothd[11270]: src/adapter.c:get_ltk_info() A4:15:66:88:5E:9A bluetoothd[11270]: src/device.c:device_create_from_storage() address A4:15:66:88:5E:9A bluetoothd[11270]: src/device.c:device_new() address A4:15:66:88:5E:9A bluetoothd[11270]: src/device.c:device_new() Creating device /org/bluez/hci0/dev_A4_15_66_88_5E_9A bluetoothd[11270]: src/device.c:device_set_bonded() bluetoothd[11270]: src/adapter.c:load_link_keys() hci0 keys 2 debug_keys 0 bluetoothd[11270]: src/adapter.c:load_ltks() hci0 keys 0 bluetoothd[11270]: src/adapter.c:load_connections() sending get connections command for index 0 bluetoothd[11270]: src/adapter.c:adapter_service_insert() /org/bluez/hci0 bluetoothd[11270]: src/adapter.c:add_uuid() sending add uuid command for index 0 bluetoothd[11270]: src/adapter.c:set_did() hci0 source 2 vendor 1d6b product 246 version 513 bluetoothd[11270]: src/adapter.c:adapter_register() Adapter /org/bluez/hci0 registered bluetoothd[11270]: src/adapter.c:set_dev_class() sending set device class command for index 0 bluetoothd[11270]: src/adapter.c:set_name() sending set local name command for index 0 bluetoothd[11270]: src/adapter.c:set_mode() sending set mode command for index 0 bluetoothd[11270]: src/adapter.c:set_mode() sending set mode command for index 0 bluetoothd[11270]: src/adapter.c:adapter_start() adapter /org/bluez/hci0 has been enabled bluetoothd[11270]: src/adapter.c:trigger_passive_scanning() bluetoothd[11270]: plugins/hostname.c:property_changed() static hostname: system bluetoothd[11270]: plugins/hostname.c:property_changed() pretty hostname: bluetoothd[11270]: plugins/hostname.c:update_name() name: system bluetoothd[11270]: src/adapter.c:adapter_set_name() name: system bluetoothd[11270]: plugins/hostname.c:property_changed() chassis: desktop bluetoothd[11270]: plugins/hostname.c:update_class() major: 0x01 minor: 0x01 bluetoothd[11270]: src/adapter.c:load_link_keys_complete() link keys loaded for hci0 bluetoothd[11270]: src/adapter.c:load_ltks_complete() LTKs loaded for hci0 bluetoothd[11270]: src/adapter.c:get_connections_complete() Connection count: 0 And then I press the ps button of the PS4 controller bluetoothd[11270]: src/adapter.c:connected_callback() hci0 device A4:15:66:C1:0D:2A connected eir_len 5 bluetoothd[11270]: profiles/input/server.c:connect_event_cb() Incoming connection from A4:15:66:C1:0D:2A on PSM 17 bluetoothd[11270]: profiles/input/device.c:input_device_set_channel() idev (nil) psm 17 bluetoothd[11270]: Refusing input device connect: No such file or directory (2) bluetoothd[11270]: profiles/input/server.c:confirm_event_cb() bluetoothd[11270]: Refusing connection from A4:15:66:C1:0D:2A: unknown device bluetoothd[11270]: src/adapter.c:dev_disconnected() Device A4:15:66:C1:0D:2A disconnected, reason 3 bluetoothd[11270]: src/adapter.c:adapter_remove_connection() bluetoothd[11270]: plugins/policy.c:disconnect_cb() reason 3 bluetoothd[11270]: src/adapter.c:bonding_attempt_complete() hci0 bdaddr A4:15:66:C1:0D:2A type 0 status 0xe bluetoothd[11270]: src/device.c:device_bonding_complete() bonding (nil) status 0x0e bluetoothd[11270]: src/device.c:device_bonding_failed() status 14 bluetoothd[11270]: src/adapter.c:resume_discovery() So I don't know what is happening here and a bit of help would be appreciated.

    Read the article

  • Page output caching for dynamic web applications

    - by Mike Ellis
    I am currently working on a web application where the user steps (forward or back) through a series of pages with "Next" and "Previous" buttons, entering data until they reach a page with the "Finish" button. Until finished, all data is stored in Session state, then sent to the mainframe database via web services at the end of the process. Some of the pages display data from previous pages in order to collect additional information. These pages can never be cached because they are different for every user. For pages that don't display this dynamic data, they can be cached, but only the first time they load. After that, the data that was previously entered needs to be displayed. This requires Page_Load to fire, which means the page can't be cached at that point. A couple of weeks ago, I knew almost nothing about implementing page caching. Now I still don't know much, but I know a little bit, and here is the solution that I developed with the help of others on my team and a lot of reading and trial-and-error. We have a base page class defined from which all pages inherit. In this class I have defined a method that sets the caching settings programmatically. For pages that can be cached, they call this base page method in their Page_Load event within a if(!IsPostBack) block, which ensures that only the page itself gets cached, not the data on the page. if(!IsPostBack) {     ...     SetCacheSettings();     ... } protected void SetCacheSettings() {     Response.Cache.AddValidationCallback(new HttpCacheValidateHandler(Validate), null);     Response.Cache.SetExpires(DateTime.Now.AddHours(1));     Response.Cache.SetSlidingExpiration(true);     Response.Cache.SetValidUntilExpires(true);     Response.Cache.SetCacheability(HttpCacheability.ServerAndNoCache); } The AddValidationCallback sets up an HttpCacheValidateHandler method called Validate which runs logic when a cached page is requested. The Validate method signature is standard for this method type. public static void Validate(HttpContext context, Object data, ref HttpValidationStatus status) {     string visited = context.Request.QueryString["v"];     if (visited != null && "1".Equals(visited))     {         status = HttpValidationStatus.IgnoreThisRequest; //force a page load     }     else     {         status = HttpValidationStatus.Valid; //load from cache     } } I am using the HttpValidationStatus values IgnoreThisRequest or Valid which forces the Page_Load event method to run or allows the page to load from cache, respectively. Which one is set depends on the value in the querystring. The value in the querystring is set up on each page in the "Next" and "Previous" button click event methods based on whether the page that the button click is taking the user to has any data on it or not. bool hasData = HasPageBeenVisited(url); if (hasData) {     url += VISITED; } Response.Redirect(url); The HasPageBeenVisited method determines whether the destination page has any data on it by checking one of its required data fields. (I won't include it here because it is very system-dependent.) VISITED is a string constant containing "?v=1" and gets appended to the url if the destination page has been visited. The reason this logic is within the "Next" and "Previous" button click event methods is because 1) the Validate method is static which doesn't allow it to access non-static data such as the data fields for a particular page, and 2) at the time at which the Validate method runs, either the data has not yet been deserialized from Session state or is not available (different AppDomain?) because anytime I accessed the Session state information from the Validate method, it was always empty.

    Read the article

  • Subterranean IL: Custom modifiers

    - by Simon Cooper
    In IL, volatile is an instruction prefix used to set a memory barrier at that instruction. However, in C#, volatile is applied to a field to indicate that all accesses on that field should be prefixed with volatile. As I mentioned in my previous post, this means that the field definition needs to store this information somehow, as such a field could be accessed from another assembly. However, IL does not have a concept of a 'volatile field'. How is this information stored? Attributes The standard way of solving this is to apply a VolatileAttribute or similar to the field; this extra metadata notifies the C# compiler that all loads and stores to that field should use the volatile prefix. However, there is a problem with this approach, namely, the .NET C++ compiler. C++ allows methods to be overloaded using properties, like volatile or const, on the parameters; this is perfectly legal C++: public ref class VolatileMethods { void Method(int *i) {} void Method(volatile int *i) {} } If volatile was specified using a custom attribute, then the VolatileMethods class wouldn't be compilable to IL, as there is nothing to differentiate the two methods from each other. This is where custom modifiers come in. Custom modifiers Custom modifiers are similar to custom attributes, but instead of being applied to an IL element separately to its declaration, they are embedded within the field or parameter's type signature itself. The VolatileMethods class would be compiled to the following IL: .class public VolatileMethods { .method public instance void Method(int32* i) {} .method public instance void Method( int32 modreq( [mscorlib]System.Runtime.CompilerServices.IsVolatile)* i) {} } The modreq([mscorlib]System.Runtime.CompilerServices.IsVolatile) is the custom modifier. This adds a TypeDef or TypeRef token to the signature of the field or parameter, and even though they are mostly ignored by the CLR when it's executing the program, this allows methods and fields to be overloaded in ways that wouldn't be allowed using attributes. Because the modifiers are part of the signature, they need to be fully specified when calling such a method in IL: call instance void Method( int32 modreq([mscorlib]System.Runtime.CompilerServices.IsVolatile)*) There are two ways of applying modifiers; modreq specifies required modifiers (like IsVolatile), and modopt specifies optional modifiers that can be ignored by compilers (like IsLong or IsConst). The type specified as the modifier argument are simple placeholders; if you have a look at the definitions of IsVolatile and IsLong they are completely empty. They exist solely to be referenced by a modifier. Custom modifiers are used extensively by the C++ compiler to specify concepts that aren't expressible in IL, but still need to be taken into account when calling method overloads. C++ and C# That's all very well and good, but how does this affect C#? Well, the C++ compiler uses modreq(IsVolatile) to specify volatility on both method parameters and fields, as it would be slightly odd to have the same concept represented using a modifier or attribute depending on what it was applied to. Once you've compiled your C++ project, it can then be referenced and used from C#, so the C# compiler has to recognise the modreq(IsVolatile) custom modifier applied to fields, and vice versa. So, even though you can't overload fields or parameters with volatile using C#, volatile needs to be expressed using a custom modifier rather than an attribute to guarentee correct interoperability and behaviour with any C++ dlls that happen to come along. Next up: a closer look at attributes, and how certain attributes compile in unexpected ways.

    Read the article

  • Possible memory leak problem

    - by MaiTiano
    I write two pieces of c programs like following, during memcheck process using Valgrind, a lot of mem leak information is given. int GetMemory(int framewidth, int frameheight, int SR/*, int blocksize*//*,int ALL_REF_NUM*/) { //int i,j; int memory_size = 0; //int refnum = ALL_REF_NUM; int input_search_range = SR; memory_size += get_mem2D(&curFrameY, frameheight, framewidth); memory_size += get_mem2D(&curFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&curFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameY, refnum, frameheight, framewidth);// to allocate reference frame buffer accoding to the reference frame number memory_size += get_mem3D(&prevFrameU, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameV, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameY, frameheight, framewidth); memory_size += get_mem2D(&mpFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&searchwindow, input_search_range*2 + blocksize, input_search_range*2 + blocksize);// to allocate search window according to the searchrange /*memory_size +=*/ get_mem1D(/*&SAD_cost, height, width*/); // memory_size += get_mem2D(&searchwindow, 80, 80);// if searchrange is 32, then only 32+1+32+15 pixels is needed in each row and col, therefore the range of // search window is enough to be set to 80 ! memory_size += get_mem2Dint(&all_mv, height/blocksize, width/blocksize); return 0; } void FreeMemory(int refno) { free_mem2D(curFrameY); free_mem2D(curFrameU); free_mem2D(curFrameV); free_mem3D(prevFrameY,refno); free_mem3D(prevFrameU,refno); free_mem3D(prevFrameV,refno); free_mem2D(mpFrameY); free_mem2D(mpFrameU); free_mem2D(mpFrameV); free_mem2D(searchwindow); free_mem1D(); free_mem2Dint(all_mv); } void free_mem1D() { free(SAD_cost); } Now I hope to make sure where are the possible problems in my program? Here I may post some valgrind information to let you know about the actual error information. ==29105== by 0x804A906: main (me_search.c:1480) ==29105== ==29105== ==29105== HEAP SUMMARY: ==29105== in use at exit: 124,088 bytes in 18 blocks ==29105== total heap usage: 37 allocs, 21 frees, 749,276 bytes allocated ==29105== ==29105== 272 bytes in 1 blocks are still reachable in loss record 1 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804885E: GetMemory (me_search.c:117) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 352 bytes in 1 blocks are still reachable in loss record 2 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x409537E: __fopen_internal (iofopen.c:76) ==29105== by 0x409544B: fopen@@GLIBC_2.1 (iofopen.c:107) ==29105== by 0x804A660: main (me_search.c:1439) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 3 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048724: GetMemory (me_search.c:106) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 4 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048747: GetMemory (me_search.c:107) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 5 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048809: GetMemory (me_search.c:114) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 6 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804882C: GetMemory (me_search.c:115) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 7 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804879B: GetMemory (me_search.c:110) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 8 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x80487C9: GetMemory (me_search.c:111) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 9 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048701: GetMemory (me_search.c:105) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 10 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x80487E6: GetMemory (me_search.c:113) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are definitely lost in loss record 11 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804876D: GetMemory (me_search.c:109) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 6,336 bytes in 1 blocks are definitely lost in loss record 12 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x804A25C: get_mem1D (me_search.c:1295) ==29105== by 0x8048866: GetMemory (me_search.c:119) ==29105== by 0x804A757: main (me_search.c:1456)

    Read the article

  • apt-get upgrade stuck at the same package

    - by decibyte
    Current status I've started to suspect this is not an Ubuntu issue, but related to the internet connection here at my work. Until I'm sure, Im leaving my question below: Original question I'm stuck, can't upgrade my system. Running sudo apt-get upgrade gives me the following: mmm@alalunga:~$ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done The following packages have been kept back: ginn libgrip0 linux-generic-pae linux-headers-generic-pae linux-image-generic-pae The following packages will be upgraded: apport apport-gtk bind9-host build-essential dhcp3-client dhcp3-common dnsutils eog evince evince-common firefox firefox-branding firefox-dbg firefox-globalmenu firefox-gnome-support firefox-locale-en gimp gimp-data gir1.2-totem-1.0 glib-networking glib-networking-common glib-networking-services gnupg gpgv icedtea-6-jre-cacao icedtea-6-jre-jamvm icedtea-6-plugin icedtea-netx icedtea-netx-common icedtea-plugin isc-dhcp-client isc-dhcp-common libapache2-mod-php5 libart-2.0-2 libbind9-80 libdns81 libevince3-3 libgimp2.0 libisc83 libisccc80 libisccfg82 liblwres80 libssl-dev libssl-doc libssl1.0.0 libtotem0 linux-firmware linux-libc-dev openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib openssl php-pear php5-cli php5-common php5-curl php5-dev php5-gd php5-mysql php5-xsl policykit-1-gnome python-apport python-django python-gst0.10 python-problem-report resolvconf thunderbird thunderbird-globalmenu thunderbird-gnome-support totem totem-common totem-mozilla totem-plugins xserver-xorg-input-synaptics 74 upgraded, 0 newly installed, 0 to remove and 5 not upgraded. Need to get 317 MB/327 MB of archives. After this operation, 1.481 kB of additional disk space will be used. Do you want to continue [Y/n]? Get:1 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:2 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:3 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:4 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:5 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:6 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] Get:7 http://archive.ubuntu.com/ubuntu/ precise-updates/main openjdk-6-jre-headless i386 6b24-1.11.4-1ubuntu0.12.04.1 [27,3 MB] 9% [7 openjdk-6-jre-headless 27,3 MB/27,3 MB 100%] It keeps downloading the package openjdk-6-jre-headless, then does nothing for a while (hanging on what's the last line above), then download the package again. It's at its 13th download attempt at the moment of writing. The actual downloads seem to be done just fine, but whatever it does after downloading seems to be failing. I tried removing openjdk-6, but then it wanted to install openjdk-7 instead, with the same result, hanging at openjdk-7-jre-headless instead. I also tried changing servers from my local (Danish) to the main server. No luck. It's also keeping me from upgrading alle the other packages. What to do? Update After following instructions in the answer by @lpanebr, it is now stuck at the linux-firmware package. So, maybe it's a more general problem than being related to specific package(s)? Although it did download some packages without problems before getting stuck at linux-firmware.

    Read the article

  • Oracle Fusion Supply Chain Management (SCM) Designs May Improve End User Productivity

    - by Applications User Experience
    By Applications User Experience on March 10, 2011 Michele Molnar, Senior Usability Engineer, Applications User Experience The Challenge: The SCM User Experience team, in close collaboration with product management and strategy, completely redesigned the user experience for Oracle Fusion applications. One of the goals of this redesign was to increase end user productivity by applying design patterns and guidelines and incorporating findings from extensive usability research. But a question remained: How do we know that the Oracle Fusion designs will actually increase end user productivity? The Test: To answer this question, the SCM Usability Engineers compared Oracle Fusion designs to their corresponding existing Oracle applications using the workflow time analysis method. The workflow time analysis method breaks tasks into a sequence of operators. By applying standard time estimates for all of the operators in the task, an estimate of the overall task time can be calculated. The workflow time analysis method has been recently adopted by the Applications User Experience group for use in predicting end user productivity. Using this method, a design can be tested and refined as needed to improve productivity even before the design is coded. For the study, we selected some of our recent designs for Oracle Fusion Product Information Management (PIM). The designs encompassed tasks performed by Product Managers to create, manage, and define products for their organization. (See Figure 1 for an example.) In applying this method, the SCM Usability Engineers collaborated with Product Management to compare the new Oracle Fusion Applications designs against Oracle’s existing applications. Together, we performed the following activities: Identified the five most frequently performed tasks Created detailed task scenarios that provided the context for each task Conducted task walkthroughs Analyzed and documented the steps and flow required to complete each task Applied standard time estimates to the operators in each task to estimate the overall task completion time Figure 1. The interactions on each Oracle Fusion Product Information Management screen were documented, as indicated by the red highlighting. The task scenario and script provided the context for each task.  The Results: The workflow time analysis method predicted that the Oracle Fusion Applications designs would result in productivity gains in each task, ranging from 8% to 62%, with an overall productivity gain of 43%. All other factors being equal, the new designs should enable these tasks to be completed in about half the time it takes with existing Oracle Applications. Further analysis revealed that these performance gains would be achieved by reducing the number of clicks and screens needed to complete the tasks. Conclusions: Using the workflow time analysis method, we can expect the Oracle Fusion Applications redesign to succeed in improving end user productivity. The workflow time analysis method appears to be an effective and efficient tool for testing, refining, and retesting designs to optimize productivity. The workflow time analysis method does not replace usability testing with end users, but it can be used as an early predictor of design productivity even before designs are coded. We are planning to conduct usability tests later in the development cycle to compare actual end user data with the workflow time analysis results. Such results can potentially be used to validate the productivity improvement predictions. Used together, the workflow time analysis method and usability testing will enable us to continue creating, evaluating, and delivering Oracle Fusion designs that exceed the expectations of our end users, both in the quality of the user experience and in productivity. (For more information about studying productivity, refer to the Measuring User Productivity blog.)

    Read the article

  • Ado.net Fill method not throwing error on running a Stored Procedure that does not exist.

    - by Mike
    I am using a combination of the Enterprise library and the original Fill method of ADO. This is because I need to open and close the command connection myself as I am capture the event Info Message Here is my code so far // Set Up Command SqlDatabase db = new SqlDatabase(ConfigurationManager.ConnectionStrings[ConnectionName].ConnectionString); SqlCommand command = db.GetStoredProcCommand(StoredProcName) as SqlCommand; command.Connection = db.CreateConnection() as SqlConnection; // Set Up Events for Logging command.StatementCompleted += new StatementCompletedEventHandler(command_StatementCompleted); command.Connection.FireInfoMessageEventOnUserErrors = true; command.Connection.InfoMessage += new SqlInfoMessageEventHandler(Connection_InfoMessage); // Add Parameters foreach (Parameter parameter in Parameters) { db.AddInParameter(command, parameter.Name, (System.Data.DbType)Enum.Parse(typeof(System.Data.DbType), parameter.Type), parameter.Value); } // Use the Old Style fill to keep the connection Open througout the population // and manage the Statement Complete and InfoMessage events SqlDataAdapter da = new SqlDataAdapter(command); DataSet ds = new DataSet(); // Open Connection command.Connection.Open(); // Populate da.Fill(ds); // Dispose of the adapter if (da != null) { da.Dispose(); } // If you do not explicitly close the connection here, it will leak! if (command.Connection.State == ConnectionState.Open) { command.Connection.Close(); } ... Now if I pass into the variable StoredProcName = "ThisProcDoesNotExists" And run this peice of code. The CreateCommand nor da.Fill through an error message. Why is this. The only way I can tell it did not run was that it returns a dataset with 0 tables in it. But when investigating the error it is not appearant that the procedure does not exist. EDIT Upon further investigation command.Connection.FireInfoMessageEventOnUserErrors = true; is causeing the error to be surpressed into the InfoMessage Event From BOL When you set FireInfoMessageEventOnUserErrors to true, errors that were previously treated as exceptions are now handled as InfoMessage events. All events fire immediately and are handled by the event handler. If is FireInfoMessageEventOnUserErrors is set to false, then InfoMessage events are handled at the end of the procedure. What I want is each print statement from Sql to create a new log record. Setting this property to false combines it as one big string. So if I leave the property set to true, now the question is can I discern a print message from an Error ANOTHER EDIT So now I have the code so that the flag is set to true and checking the error number in the method void Connection_InfoMessage(object sender, SqlInfoMessageEventArgs e) { // These are not really errors unless the Number >0 // if Number = 0 that is a print message foreach (SqlError sql in e.Errors) { if (sql.Number == 0) { Logger.WriteInfo("Sql Message",sql.Message); } else { // Whatever this was it was an error throw new DataException(String.Format("Message={0},Line={1},Number={2},State{3}", sql.Message, sql.LineNumber, sql.Number, sql.State)); } } } The issue now that when I throw the error it does not bubble up to the statement that made the call or even the error handler that is above that. It just bombs out on that line The populate looks like // Populate try { da.Fill(ds); } catch (Exception e) { throw new Exception(e.Message, e); } Now even though I see the calling codes and methods still in the Call Stack, this exception does not seem to bubble up?

    Read the article

  • Vertical Scrolling In Tile Based XNA Platformer

    - by alec100_94
    I'm making a 2D platformer in XNA 4.0. I have created a working tile engine, which works well for my purposes, and Horizontal Scrolling works flawlessly, however I am having great trouble with Vertical scrolling. I Basically want the camera to scroll up (world to scroll down) when the player reaches a certain Y co-ordinate, and I would also like to automatically scroll back down if coming down, and that co-ordinate is passed. My biggest problem is I have no real way of detecting the direction the player is moving in using only the Y Co-ord. Here Is My Code Code For The Camera Class (which appears to be a very different approach to most camera classes I have seen). using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace Marvin { class Camera : TileEngine { public static bool startReached; public static bool endReached; public static void MoveRight(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X -= speed; } } } public static void MoveLeft(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X += speed; } } } public static void MoveUp(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y += speed; } } } public static void MoveDown(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y -= speed; } } } public static void Restrain() { if(tiles.Last().position.X<Main.graphics.PreferredBackBufferWidth-tiles.Last().size.X) { MoveLeft(); endReached = true; } else { endReached = false; } if(tiles[1].position.X>0) { MoveRight(); startReached = true;} else { startReached = false; } } } } Here is My Player Code for Left and Right Scrolling/Moving if (Main.currentKeyState.IsKeyDown(Keys.Right)) { Camera.MoveRight(); if(Camera.endReached) { MoveRight(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveRight(2); Camera.MoveLeft(); } } } if(Main.currentKeyState.IsKeyDown(Keys.Left)) { Camera.MoveLeft(); if(Camera.startReached) { MoveLeft(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveLeft(2); Camera.MoveRight(); } } } Camera.Restrain(); if(marvin.GetRectangle().X>Main.graphics.PreferredBackBufferWidth-marvin.GetRectangle().Width) { MoveLeft(2); } if(marvin.GetRectangle().X<0) { MoveRight(2); } And Here Is My Player Jumping/Falling Code which may cause some conflicts with the vertical camera movement. if (!jumping) { if(!TileEngine.TopOfTileCollidingWith(footBounds)) { MoveDown(5); } else { if(marvin.GetRectangle().Y != TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) { float difference = (TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) - (marvin.GetRectangle().Y); marvin.SetRectangle(marvin.GetRectangle().X,(int)(marvin.GetRectangle().Y+difference)); armR.SetRectangle(armR.GetRectangle().X,(int)(armR.GetRectangle().Y+difference)); armL.SetRectangle(armL.GetRectangle().X,(int)(armL.GetRectangle().Y+difference)); eyeL.SetRectangle(eyeL.GetRectangle().X,(int)(eyeL.GetRectangle().Y+difference)); eyeR.SetRectangle(eyeR.GetRectangle().X,(int)(eyeR.GetRectangle().Y+difference)); } } } if (Main.currentKeyState.IsKeyDown(Keys.Up) && Main.previousKeyState.IsKeyUp(Keys.Up) && TileEngine.TopOfTileCollidingWith(footBounds)) { jumping = true; } if(jumping) { if(TileEngine.LastPlatformStoodOnTop()>0 && (TileEngine.LastPlatformStoodOnTop() - footBounds.Bottom)<120) { MoveUp(5); } else { jumping = false; } } All player code I have tried for vertical movements has failed, or caused weird results (like falling through platforms), and most have been a variation on the method I described above, hence I have not included it. I would really appreciate some help implementing a simple vertical scrolling into this game, Thanks.

    Read the article

  • Explicit method tables in C# instead of OO - good? bad?

    - by FunctorSalad
    Hi! I hope the title doesn't sound too subjective; I absolutely do not mean to start a debate on OO in general. I'd merely like to discuss the basic pros and cons for different ways of solving the following sort of problem. Let's take this minimal example: you want to express an abstract datatype T with functions that may take T as input, output, or both: f1 : Takes a T, returns an int f2 : Takes a string, returns a T f3 : Takes a T and a double, returns another T I'd like to avoid downcasting and any other dynamic typing. I'd also like to avoid mutation whenever possible. 1: Abstract-class-based attempt abstract class T { abstract int f1(); // We can't have abstract constructors, so the best we can do, as I see it, is: abstract void f2(string s); // The convention would be that you'd replace calls to the original f2 by invocation of the nullary constructor of the implementing type, followed by invocation of f2. f2 would need to have side-effects to be of any use. // f3 is a problem too: abstract T f3(double d); // This doesn't express that the return value is of the *same* type as the object whose method is invoked; it just expresses that the return value is *some* T. } 2: Parametric polymorphism and an auxilliary class (all implementing classes of TImpl will be singleton classes): abstract class TImpl<T> { abstract int f1(T t); abstract T f2(string s); abstract T f3(T t, double d); } We no longer express that some concrete type actually implements our original spec -- an implementation is simply a type Foo for which we happen to have an instance of TImpl. This doesn't seem to be a problem: If you want a function that works on arbitrary implementations, you just do something like: // Say we want to return a Bar given an arbitrary implementation of our abstract type Bar bar<T>(TImpl<T> ti, T t); At this point, one might as well skip inheritance and singletons altogether and use a 3 First-class function table class /* or struct, even */ TDictT<T> { readonly Func<T,int> f1; readonly Func<string,T> f2; readonly Func<T,double,T> f3; TDict( ... ) { this.f1 = f1; this.f2 = f2; this.f3 = f3; } } Bar bar<T>(TDict<T> td; T t); Though I don't see much practical difference between #2 and #3. Example Implementation class MyT { /* raw data structure goes here; this class needn't have any methods */ } // It doesn't matter where we put the following; could be a static method of MyT, or some static class collecting dictionaries static readonly TDict<MyT> MyTDict = new TDict<MyT>( (t) => /* body of f1 goes here */ , // f2 (s) => /* body of f2 goes here */, // f3 (t,d) => /* body of f3 goes here */ ); Thoughts? #3 is unidiomatic, but it seems rather safe and clean. One question is whether there are any performance concerns with it. I don't usually need dynamic dispatch, and I'd prefer if these function bodies get statically inlined in places where the concrete implementing type is known statically. Is #2 better in that regard?

    Read the article

  • Profile creation process stuck halfway Websphere

    - by ngubk
    I'm creating a cell profile on Linux Mint 12 , WAS 8.0 Network Deployment Trial. But using manageProfiles.sh or Profile Management Tool, I can not create any profile (cell, application ...). When I check the log file, the profile creation process is always stop halfway (does not show any error, just stuck there). The log is always like this <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2985</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for user.install.root (null) with (/opt/IBM/WebSphere/AppServer/profiles)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2986</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for was.install.root (/opt/IBM/WebSphere/AppServer) with (/opt/IBM/WebSphere/AppServer)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2987</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for was.repository.root (null) with (/opt/IBM/WebSphere/AppServer/profiles/config)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475108</millis> <sequence>2988</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>replacing value for com.ibm.ws.scripting.wsadminprops (null) with (/opt/IBM/WebSphere/AppServer/profiles/properties/wsadmin.properties)</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475120</millis> <sequence>2989</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>Resetting listener available status to: false</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475121</millis> <sequence>2990</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>setting wsadmin requester timeouts</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475128</millis> <sequence>2991</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>wsadmin requester retry count = 240000, initialization retry count = 12000, shutdown retry count = 12000</message> </record> <record> <date>2012-11-02T04:11:15</date> <millis>1351847475128</millis> <sequence>2992</sequence> <logger>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</logger> <level>INFO</level> <class>com.ibm.ws.install.configmanager.actionengine.ant.utils.ANTLogToCmtLogAdapter</class> <method>messageLogged</method> <thread>0</thread> <message>Checking for wsadmin listener initialization</message> </record>

    Read the article

  • A Basic Thread

    - by Joe Mayo
    Most of the programs written are single-threaded, meaning that they run on the main execution thread. For various reasons such as performance, scalability, and/or responsiveness additional threads can be useful. .NET has extensive threading support, from the basic threads introduced in v1.0 to the Task Parallel Library (TPL) introduced in v4.0. To get started with threads, it's helpful to begin with the basics; starting a Thread. Why Do I Care? The scenario I'll use for needing to use a thread is writing to a file.  Sometimes, writing to a file takes a while and you don't want your user interface to lock up until the file write is done. In other words, you want the application to be responsive to the user. How Would I Go About It? The solution is to launch a new thread that performs the file write, allowing the main thread to return to the user right away.  Whenever the file writing thread completes, it will let the user know.  In the meantime, the user is free to interact with the program for other tasks. The following examples demonstrate how to do this. Show Me the Code? The code we'll use to work with threads is in the System.Threading namespace, so you'll need the following using directive at the top of the file: using System.Threading; When you run code on a thread, the code is specified via a method.  Here's the code that will execute on the thread: private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written."); } The call to Thread.Sleep(1000) delays thread execution. The parameter is specified in milliseconds, and 1000 means that this will cause the program to sleep for approximately 1 second.  This method happens to be static, but that's just part of this example, which you'll see is launched from the static Main method.  A thread could be instance or static.  Notice that the method does not have parameters and does not have a return type. As you know, the way to refer to a method is via a delegate.  There is a delegate named ThreadStart in System.Threading that refers to a method without parameters or return type, shown below: ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); I'll show you the whole program below, but the ThreadStart instance above goes in the Main method. The thread uses the ThreadStart instance, fileWriterHandlerDelegate, to specify the method to execute on the thread: Thread fileWriter = new Thread(fileWriterHandlerDelegate); As shown above, the argument type for the Thread constructor is the ThreadStart delegate type. The fileWriterHandlerDelegate argument is an instance of the ThreadStart delegate type. This creates an instance of a thread and what code will execute, but the new thread instance, fileWriter, isn't running yet. You have to explicitly start it, like this: fileWriter.Start(); Now, the code in the WriteFile method is executing on a separate thread. Meanwhile, the main thread that started the fileWriter thread continues on it's own.  You have two threads running at the same time. Okay, I'm Starting to Get Glassy Eyed. How Does it All Fit Together? The example below is the whole program, pulling all the previous bits together. It's followed by its output and an explanation. using System; using System.Threading; namespace BasicThread { class Program { static void Main() { ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); Thread fileWriter = new Thread(fileWriterHandlerDelegate); Console.WriteLine("Starting FileWriter"); fileWriter.Start(); Console.WriteLine("Called FileWriter"); Console.ReadKey(); } private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written"); } } } And here's the output: Starting FileWriter Called FileWriter File Written So, Why are the Printouts Backwards? The output above corresponds to Console.Writeline statements in the program, with the second and third seemingly reversed. In a single-threaded program, "File Written" would print before "Called FileWriter". However, this is a multi-threaded (2 or more threads) program.  In multi-threading, you can't make any assumptions about when a given thread will run.  In this case, I added the Sleep statement to the WriteFile method to greatly increase the chances that the message from the main thread will print first. Without the Thread.Sleep, you could run this on a system with multiple cores and/or multiple processors and potentially get different results each time. Interesting Tangent but What Should I Get Out of All This? Going back to the main point, launching the WriteFile method on a separate thread made the program more responsive.  The file writing logic ran for a while, but the main thread returned to the user, as demonstrated by the print out of "Called FileWriter".  When the file write finished, it let the user know via another print statement. This was a very efficient use of CPU resources that made for a more pleasant user experience. Joe

    Read the article

  • Best method in PHP for the Error Handling ? Convert all PHP errors (warnings notices etc) to exceptions?

    - by user1179459
    What is the best method in PHP for the Error Handling ? is there a way in PHP to Convert all PHP errors (warnings notices etc) to exceptions ? what the best way/practise to error handling ? again: if we overuse exceptions (i.e. try/catch) in many situations, i think application will be halted unnecessary. for a simple error checking we can use return false; but it may be cluttering the coding with many if else conditions. what do you guys suggest ?

    Read the article

  • [Principles] Concrete Type or Interface for method return type?

    - by SDReyes
    In general terms, whats the better election for a method's return type: a concrete type or an interface? In most cases, I tend to use concrete types as the return type for methods. because I believe that an concrete type is more flexible for further use and exposes more functionality. The dark side of this: Coupling. The angelic one: A concrete type contains per-se the interface you would going to return initially, and extra functionality. What's your thumb's rule? Is there any programming principle for this? BONUS: This is an example of what I mean http://stackoverflow.com/questions/491375/readonlycollection-or-ienumerable-for-exposing-member-collections

    Read the article

  • Interoperability between Weblogic 10.3.1 and Oracle BPM 10.3.1

    - by alfredozn
    Hi, Im migrating an ALBPM 6.5 running on a WLS 10.0 to an Oracle BPM 10.3.1 running on WLS 10.3.1 I got some problems with the Oracle driver because the old driver (weblogic.jdbcx.oracle.OracleDataSource) was definitely removed from the server and is not longer supported. Instead I used the thin driver (oracle.jdbc.xa.OracleXADataSource), the database migration was executed succesfully but after that, when I try to deploy the engine ear in WebLogic I got exceptions asociated to the driver: [ (cont) ] Main: Caused by: weblogic.application.ModuleException: [HTTP:101216]Servlet: "engineStartup" failed to preload on startup in Web application: "/albpmServices/albpm_engine". [ (cont) ] Main: fuego.directory.DirectoryRuntimeException: Exception [java.sql.SQLException: Invalid column type]. [ (cont) ] Main: at fuego.directory.DirectoryRuntimeException.wrapException(DirectoryRuntimeException.java:85) [ (cont) ] Main: at fuego.directory.provider.jdbc.oracle.OraclePersistenceManager.mapSQLException(OraclePersistenceManager.java:145) [ (cont) ] Main: at fuego.directory.provider.jdbc.datadirect.oracle.DataDirectOraclePersistenceManager.mapSQLException(DataDirectOraclePersistenceManager.java:51) [ (cont) ] Main: at fuego.directory.provider.jdbc.JDBCServiceAccessor.mapSQLException(JDBCServiceAccessor.java:78) [ (cont) ] Main: at fuego.directory.provider.jdbc.JDBCObjectPropertiesAccessor.fetchAllDirectoryProperties(JDBCObjectPropertiesAccessor.java:442) [ (cont) ] Main: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) I was looking around for a solution but all is pointing to use the old driver, I think isn't a good practice to force the server to use this driver after Oracle remove it completely. Any suggestions or similar experiences??

    Read the article

  • testing Clojure in Maven

    - by Ralph
    I am new at Maven and even newer at Clojure. As an exercise to learn the language, I am writing a spider solitaire player program. I also plan on writing a similar program in Scala to compare the implementations (see my post http://stackoverflow.com/questions/2571267/modern-java-alternatives-closed). I have configured a Maven directory structure containing the usual src/main/clojure and src/test/clojure directories. My pom.xml file includes the clojure-maven-plugin. When I run "mvn test", it displays "No tests to run", despite my having test code in the src/test/clojure directory. As I misnaming something? Here is my pom.xml file: <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>SpiderPlayer</groupId> <artifactId>SpiderPlayer</artifactId> <version>1.0.0-SNAPSHOT</version> <inceptionYear>2010</inceptionYear> <packaging>jar</packaging> <properties> <maven.build.timestamp.format>yyMMdd.HHmm</maven.build.timestamp.format> <main.dir>org/dogdaze/spider_player</main.dir> <main.package>org.dogdaze.spider_player</main.package> <main.class>${main.package}.Main</main.class> </properties> <build> <sourceDirectory>src/main/clojure</sourceDirectory> <testSourceDirectory>src/main/clojure</testSourceDirectory> <plugins> <plugin> <groupId>com.theoryinpractise</groupId> <artifactId>clojure-maven-plugin</artifactId> <version>1.3.1</version> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-antrun-plugin</artifactId> <version>1.3</version> <executions> <execution> <goals> <goal>run</goal> </goals> <phase>generate-sources</phase> <configuration> <tasks> <echo file="${project.build.sourceDirectory}/${main.dir}/Version.clj" message="(ns ${main.package})${line.separator}"/> <echo file="${project.build.sourceDirectory}/${main.dir}/Version.clj" append="true" message="(def version &quot;${maven.build.timestamp}&quot;)${line.separator}"/> </tasks> </configuration> </execution> </executions> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-assembly-plugin</artifactId> <version>2.1</version> <executions> <execution> <goals> <goal>single</goal> </goals> <phase>package</phase> <configuration> <descriptorRefs> <descriptorRef>jar-with-dependencies</descriptorRef> </descriptorRefs> <archive> <manifest> <mainClass>${main.class}</mainClass> </manifest> </archive> </configuration> </execution> </executions> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-surefire-plugin</artifactId> <configuration> <redirectTestOutputToFile>true</redirectTestOutputToFile> <skipTests>false</skipTests> <skip>false</skip> </configuration> <executions> <execution> <id>surefire-it</id> <phase>integration-test</phase> <goals> <goal>test</goal> </goals> <configuration> <skip>false</skip> </configuration> </execution> </executions> </plugin> </plugins> </build> <dependencies> <dependency> <groupId>commons-cli</groupId> <artifactId>commons-cli</artifactId> <version>1.2</version> <scope>compile</scope> </dependency> </dependencies> </project> Here is my Clojure source file (src/main/clojure/org/dogdaze/spider_player/Deck.clj): ; Copyright 2010 Dogdaze (ns org.dogdaze.spider_player.Deck (:use [clojure.contrib.seq-utils :only (shuffle)])) (def suits [:clubs :diamonds :hearts :spades]) (def ranks [:ace :two :three :four :five :six :seven :eight :nine :ten :jack :queen :king]) (defn suit-seq "Return 4 suits: if number-of-suits == 1: :clubs :clubs :clubs :clubs if number-of-suits == 2: :clubs :diamonds :clubs :diamonds if number-of-suits == 4: :clubs :diamonds :hearts :spades." [number-of-suits] (take 4 (cycle (take number-of-suits suits)))) (defstruct card :rank :suit) (defn unshuffled-deck "Create an unshuffled deck containing all cards from the number of suits specified." [number-of-suits] (for [rank ranks suit (suit-seq number-of-suits)] (struct card rank suit))) (defn deck "Create a shuffled deck containing all cards from the number of suits specified." [number-of-suits] (shuffle (unshuffled-deck number-of-suits))) Here is my test case (src/test/clojure/org/dogdaze/spider_player/TestDeck.clj): ; Copyright 2010 Dogdaze (ns org.dogdaze.spider_player (:use clojure.set clojure.test org.dogdaze.spider_player.Deck)) (deftest test-suit-seq (is (= (suit-seq 1) [:clubs :clubs :clubs :clubs])) (is (= (suit-seq 2) [:clubs :diamonds :clubs :diamonds])) (is (= (suit-seq 4) [:clubs :diamonds :hearts :spades]))) (def one-suit-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs}]) (def two-suits-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds}]) (def four-suits-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :ace, :suit :hearts} {:rank :ace, :suit :spades} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :two, :suit :hearts} {:rank :two, :suit :spades} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :three, :suit :hearts} {:rank :three, :suit :spades} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :four, :suit :hearts} {:rank :four, :suit :spades} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :five, :suit :hearts} {:rank :five, :suit :spades} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :six, :suit :hearts} {:rank :six, :suit :spades} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :seven, :suit :hearts} {:rank :seven, :suit :spades} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :eight, :suit :hearts} {:rank :eight, :suit :spades} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :nine, :suit :hearts} {:rank :nine, :suit :spades} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :ten, :suit :hearts} {:rank :ten, :suit :spades} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :jack, :suit :hearts} {:rank :jack, :suit :spades} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :queen, :suit :hearts} {:rank :queen, :suit :spades} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds} {:rank :king, :suit :hearts} {:rank :king, :suit :spades}]) (deftest test-unshuffled-deck (is (= (unshuffled-deck 1) one-suit-deck)) (is (= (unshuffled-deck 2) two-suits-deck)) (is (= (unshuffled-deck 4) four-suits-deck))) (deftest test-shuffled-deck (is (= (set (deck 1)) (set one-suit-deck))) (is (= (set (deck 2)) (set two-suits-deck))) (is (= (set (deck 4)) (set four-suits-deck)))) (run-tests) Any idea why the test is not running? BTW, feel free to suggest improvements to the Clojure code. Thanks, Ralph

    Read the article

  • What's the best name for a non-mutating "add" method on an immutable collection?

    - by Jon Skeet
    Sorry for the waffly title - if I could come up with a concise title, I wouldn't have to ask the question. Suppose I have an immutable list type. It has an operation Foo(x) which returns a new immutable list with the specified argument as an extra element at the end. So to build up a list of strings with values "Hello", "immutable", "world" you could write: var empty = new ImmutableList<string>(); var list1 = empty.Foo("Hello"); var list2 = list1.Foo("immutable"); var list3 = list2.Foo("word"); (This is C# code, and I'm most interested in a C# suggestion if you feel the language is important. It's not fundamentally a language question, but the idioms of the language may be important.) The important thing is that the existing lists are not altered by Foo - so empty.Count would still return 0. Another (more idiomatic) way of getting to the end result would be: var list = new ImmutableList<string>().Foo("Hello"); .Foo("immutable"); .Foo("word"); My question is: what's the best name for Foo? EDIT 3: As I reveal later on, the name of the type might not actually be ImmutableList<T>, which makes the position clear. Imagine instead that it's TestSuite and that it's immutable because the whole of the framework it's a part of is immutable... (End of edit 3) Options I've come up with so far: Add: common in .NET, but implies mutation of the original list Cons: I believe this is the normal name in functional languages, but meaningless to those without experience in such languages Plus: my favourite so far, it doesn't imply mutation to me. Apparently this is also used in Haskell but with slightly different expectations (a Haskell programmer might expect it to add two lists together rather than adding a single value to the other list). With: consistent with some other immutable conventions, but doesn't have quite the same "additionness" to it IMO. And: not very descriptive. Operator overload for + : I really don't like this much; I generally think operators should only be applied to lower level types. I'm willing to be persuaded though! The criteria I'm using for choosing are: Gives the correct impression of the result of the method call (i.e. that it's the original list with an extra element) Makes it as clear as possible that it doesn't mutate the existing list Sounds reasonable when chained together as in the second example above Please ask for more details if I'm not making myself clear enough... EDIT 1: Here's my reasoning for preferring Plus to Add. Consider these two lines of code: list.Add(foo); list.Plus(foo); In my view (and this is a personal thing) the latter is clearly buggy - it's like writing "x + 5;" as a statement on its own. The first line looks like it's okay, until you remember that it's immutable. In fact, the way that the plus operator on its own doesn't mutate its operands is another reason why Plus is my favourite. Without the slight ickiness of operator overloading, it still gives the same connotations, which include (for me) not mutating the operands (or method target in this case). EDIT 2: Reasons for not liking Add. Various answers are effectively: "Go with Add. That's what DateTime does, and String has Replace methods etc which don't make the immutability obvious." I agree - there's precedence here. However, I've seen plenty of people call DateTime.Add or String.Replace and expect mutation. There are loads of newsgroup questions (and probably SO ones if I dig around) which are answered by "You're ignoring the return value of String.Replace; strings are immutable, a new string gets returned." Now, I should reveal a subtlety to the question - the type might not actually be an immutable list, but a different immutable type. In particular, I'm working on a benchmarking framework where you add tests to a suite, and that creates a new suite. It might be obvious that: var list = new ImmutableList<string>(); list.Add("foo"); isn't going to accomplish anything, but it becomes a lot murkier when you change it to: var suite = new TestSuite<string, int>(); suite.Add(x => x.Length); That looks like it should be okay. Whereas this, to me, makes the mistake clearer: var suite = new TestSuite<string, int>(); suite.Plus(x => x.Length); That's just begging to be: var suite = new TestSuite<string, int>().Plus(x => x.Length); Ideally, I would like my users not to have to be told that the test suite is immutable. I want them to fall into the pit of success. This may not be possible, but I'd like to try. I apologise for over-simplifying the original question by talking only about an immutable list type. Not all collections are quite as self-descriptive as ImmutableList<T> :)

    Read the article

  • What is a good method to solve cabal install problems?

    - by sp3ctum
    I've used the cabal package manager for Haskell programs to install libraries and new projects that I've cloned from some repositories. More often than not, I keep running into problems. Most projects make installing them seem super easy, but in my case that's not always true - sometimes they are very hard to get running. Some are so hard, in fact, that I've lost interest in the project solely because of not being able to install it. So instead of complaining, I'd like to ask what I should do to better this situation. I'd like to use my most recent problem as an example. I'm interested in trying out the Gitit project. It's a promising looking personal wiki that runs on various version control systems. So here's what I've done: Clone from Github run cabal install in the project directory like I'm told on the project install page: mika@eka:~/git/gitit$ ls BLUETRIP-LICENSE CHANGES HCAR-gitit.tex LICENSE Network README.markdown RELANN-0.6.1 Setup.lhs TANGOICONS YUI-LICENSE data expireGititCache.hs gitit.cabal gitit.hs plugins mika@eka:~/git/gitit$ cabal install Resolving dependencies... cabal: cannot configure happstack-server-7.0.7. It requires base64-bytestring ==1.0.* For the dependency on base64-bytestring ==1.0.* there are these packages: base64-bytestring-1.0.0.0. However none of them are available. base64-bytestring-1.0.0.0 was excluded because gitit-0.10 requires base64-bytestring ==0.1.* mika@eka:~/git/gitit$ So now I'm thinking: well, I'll install happstack-server on its own, maybe that will work: mika@eka:~/git/gitit$ cabal install happstack-server Resolving dependencies... Warning: happstack-server.cabal: Ignoring unknown section type: test-suite Configuring happstack-server-7.0.7... cabal: At least the following dependencies are missing: blaze-html ==0.5.*, hslogger >=1.0.2, monad-control ==0.3.*, network >=2.2.3, sendfile >=0.7.1 && <0.8, system-filepath >=0.3.1, text >=0.10 && <0.12, threads >=0.5, transformers-base ==0.4.* cabal: Error: some packages failed to install: happstack-server-7.0.7 failed during the configure step. The exception was: ExitFailure 1 So looks like there are some dependencies missing. But isn't installing these dependencies the whole point of using cabal in the first place? What should I do? File bug reports (to which project?), install the dependencies manually or something else? Bonus points for explaining what causes these kinds of problems.

    Read the article

  • How to kill unkillable Python-processes running as root

    - by Andrei
    I am experiencing an annoying problem with sshuttle running it on 10.7.3, MBA with the latest firmware update -- after I stop it (ctrl+c twice), or loose connection, or close the lid, I cannot restore it until I restart the system. The restarting takes notably more time, than it would normally take. I have tried to flush ipfw rules - not helping. Could you advice me how to restore sshuttle connection (without restarting os)? The following processes remain running as root, which I do not know how to kill (tried sudo kill -9 <pid> with no luck): root 14464 python ./main.py python -v -v --firewall 12296 12296 root 14396 python ./main.py python -v -v --firewall 12297 12297 root 14306 python ./main.py python -v -v --firewall 12298 12298 root 3678 python ./main.py python -v -v --firewall 12299 12299 root 2263 python ./main.py python -v -v --firewall 12300 12300 The command I use to run proxy: ./sshuttle --dns -r [email protected] 10.0.0.0/8 -vv The last message I get trying to restore the connection: ... firewall manager: starting transproxy. s: Ready: 1 r=[4] w=[] x=[] s: < channel=0 cmd=PING len=7 s: > channel=0 cmd=PONG len=7 (fullness=554) s: mux wrote: 15/15 s: Waiting: 1 r=[4] w=[] x=[] (fullness=561/0) >> ipfw -q add 12300 check-state ip from any to any >> ipfw -q add 12300 skipto 12301 tcp from any to 127.0.0.0/8 >> ipfw -q add 12300 fwd 127.0.0.1,12300 tcp from any to 10.0.0.0/8 not ipttl 42 keep-state setup >> ipfw -q add 12300 divert 12300 udp from any to 10.0.1.1/32 53 not ipttl 42 >> ipfw -q add 12300 divert 12300 udp from any 12300 to any not ipttl 42 Update: $ ps -ax|grep python 1611 ?? 0:06.49 python ./main.py python -v -v --firewall 12300 12300 48844 ?? 0:00.05 python ./main.py python -v -v --firewall 12299 12299 49538 ttys000 0:00.00 grep python

    Read the article

  • Does jQuery ajaxSetup method not work with $.get or $.post?

    - by Justin Poliey
    Does the jQuery $.ajaxSetup method not respect the data field in the options hash when $.post or $.get is called? For example, I might have this code: $.ajaxSetup({ data: { persist: true } }); Then, to send a POST request, I would call this: $.post("/create/something", { name: "foo" }); I was expecting the actual POST data to look like this: { persist: true, name: "foo" } but the only data sent by $.post is { name: "foo" }. Is there any way to get the expected behavior? I'm using jQuery 1.4.1.

    Read the article

  • why gcc 4.x default reserve 8 bytes for stack on linux when calling a method?

    - by nikcname
    as a beginner of asm, I am checking gcc -S generated asm code to learn. why gcc 4.x default reserve 8 bytes for stack when calling a method? func18 is the empty function with no return no param no local var defined. I can't figure out why 8 bytes is reserved here (neither any forum/site mention for the reason, ppl seems take it for granted) is it for the %ebp just push? or return type?! many thx! .globl _func18 _func18: pushl %ebp movl %esp, %ebp subl $8, %esp .text

    Read the article

  • why gcc 4.x default reserve 8 bytes for stack on linux when calling a method?

    - by nikcname
    as a beginner of asm, I am checking gcc -S generated asm code to learn. why gcc 4.x default reserve 8 bytes for stack when calling a method? func18 is the empty function with no return no param no local var defined. I can't figure out why 8 bytes is reserved here (neither any forum/site mention for the reason, ppl seems take it for granted) is it for the %ebp just push? or return type?! many thx! .globl _func18 _func18: pushl %ebp movl %esp, %ebp subl $8, %esp .text

    Read the article

  • Spring MVC - Cannot map request parameters as a Map parameter in method?

    - by Ken Chen
    What I want to do is passing a map to the method in Controller using @RequestParam, but it seems not working. While this is working in Struts 2. Below is what I am trying: In JSP using JQuery: var order = {}; order['seq'] = "ASC"; var criteria = {}; criteria['label'] = "Directory"; $.post(context + 'menu/list', {"orders" : order, "criterias" : criteria} The parameters I am trying to post is an 'map' object order and criteria for listing menu. In Java: @RequestMapping("/{collection}/list") public @ResponseBody Map<String, ? extends Object> list(@PathVariable String collection, @RequestParam("criterias") Map<String, String> criteria, @RequestParam("orders") Map<String, String> order) { However, when I print out the map criteria & order in Java, it takes all value as below: Criteria: {criterias[label]=Directory, orders[seq]=ASC} Order: {criterias[label]=Directory, orders[seq]=ASC} Can @RequestParam in Spring be used to init a Map parameter?

    Read the article

  • iPhone – Best method to import/drawing UI graphic elements? CGContextDrawPDFPage?

    - by Ross
    Hello, What is the best way to use the custom UI graphics on the iPhone? I've come across CGContextDrawPDFPage and Panic's Shrinkit. Should I be using storing my vector ui graphics as PDF's and loading them using CGContextDrawPDFPage to draw them. I did previously asked what way Apple store their UI graphics and was answered crushed png. The options as I see it, but I would really want to know what technique other people use. This question is for vector graphics only. Looking for what is standard / most effective / most efficient. PNG (bitmapped image) Custom UIView drawing code (generated from Opacity) PDF (I've not used this method, is it with CGContextDrawPDFPage?) Many thanks Ross

    Read the article

  • How can I make Amazon SES the default method of sending mail from my server?

    - by Jake
    I'd like to start using Amazon SES for all emails from our server. We have a few freelance designers with PHP hosting, some Django/Python web apps and also some system utilities which send emails. So I'd like to have PHP's mail function, the command line mail command and our python apps all be able to use it, preferably without having to set them all up in their own way. I think what I need is to have something like Postfix running on localhost and using SES for it's delivery but I don't know how to do that. Amazon's docs state I need to setup my mail transfer agent (MTA) so that it invokes the ses-send-email.pl script. I have the script but I'm not sure how to achieve this. Am I on the right track? If so, how can I configure Postfix to use that script?

    Read the article

  • Debian 5.0 (lenny) apt sources fail?

    - by Tronic
    For the past few days, I couldn't update our apt-sources on Debian 5.0 (lenny). I get the following errors. W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/main/binary-amd64/Packages 404 Not Found [IP: 130.89.148.12 80] W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/contrib/binary-amd64/Packages 404 Not Found [IP: 130.89.148.12 80] W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/non-free/binary-amd64/Packages 404 Not Found [IP: 130.89.148.12 80] W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/main/source/Sources 404 Not Found [IP: 130.89.148.12 80] W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/contrib/source/Sources 404 Not Found [IP: 130.89.148.12 80] W: Failed to fetch http://ftp.debian.org/debian/dists/lenny/non-free/source/Sources 404 Not Found [IP: 130.89.148.12 80] How do I fix this problem? Edit: My current sources are: # Debian Lenny deb http://ftp.de.debian.org/debian/ lenny main non-free contrib deb-src http://ftp.de.debian.org/debian/ lenny main non-free contrib # Debian Lenny Non-US deb http://non-us.debian.org/debian-non-US lenny/non-US main contrib non-free deb-src http://non-us.debian.org/debian-non-US lenny/non-US main contrib non-free # Debian Lenny Security deb http://security.debian.org/ lenny/updates main contrib non-free

    Read the article

< Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >