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  • How can I improve my isometric tile-picking algorithm?

    - by Cypher
    I've spent the last few days researching isometric tile-picking algorithms (converting screen-coordinates to tile-coordinates), and have obviously found a lot of the math beyond my grasp. I have come fairly close and what I have is workable, but I would like to improve on this algorithm as it's a little off and seems to pick down and to the right of the mouse pointer. I've uploaded a video to help visualize the current implementation: http://youtu.be/EqwWcq1zuaM My isometric rendering algorithm is based on what is found at this stackoverflow question's answer, with the exception that my x and y axis' are inverted (x increased down-right, while y increased up-right). Here is where I am converting from screen to tiles: // these next few lines convert the mouse pointer position from screen // coordinates to tile-grid coordinates. cameraOffset captures the current // mouse location and takes into consideration the camera's position on screen. System.Drawing.Point cameraOffset = new System.Drawing.Point( 0, 0 ); cameraOffset.X = mouseLocation.X + (int)camera.Left; cameraOffset.Y = ( mouseLocation.Y + (int)camera.Top ); // the camera-aware mouse coordinates are then further converted in an attempt // to select only the "tile" portion of the grid tiles, instead of the entire // rectangle. this algorithm gets close, but could use improvement. mouseTileLocation.X = ( cameraOffset.X + 2 * cameraOffset.Y ) / Global.TileWidth; mouseTileLocation.Y = -( ( 2 * cameraOffset.Y - cameraOffset.X ) / Global.TileWidth ); Things to make note of: mouseLocation is a System.Drawing.Point that represents the screen coordinates of the mouse pointer. cameraOffset is the screen position of the mouse pointer that includes the position of the game camera. mouseTileLocation is a System.Drawing.Point that is supposed to represent the tile coordinates of the mouse pointer. If you check out the above link to youtube, you'll notice that the picking algorithm is off a bit. How can I improve on this?

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  • Supermicro MBD-X9DRL-IF-B and 8 X Hynix 4Gb DDR3 ECC dont boot

    - by Avi Keinan
    I have a custom build server with 2 Xeon E5-2609 and Supermicro MBD-X9DRL-IF-B. Right now the server has 4X Hynix 4Gb 2Rx8 PC3L-10600R-9-10-B0 HMT351R7BFR8A. and its working great. We baught another 4 from the same series of memory, when we installed all the ram (4 sticks already installed and we added 4 new sticks) the server didn't boot. When we replaced the current memory with the new memory - the server did boot. Right now we are in a problem because we need to extend this server ram but the motherboard don't run with 8X4Gb. Any ideas why? I have attached a picture with one of the current memory stick and one of the new memory stick. Thanks in advence.

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  • Does Firefox Phishing Protection / Safebrowsing have any privacy implications?

    - by Nowo
    The current google results are outdated. What is the current status? I was on www.mozilla.org/en-US/legal/privacy/firefox.html and saw "Protection Against Suspected Forgery and Attack Sites Features". Can you translate please more to human speak? First they download a list and compare local... Ok... Here it gets messy "If there is a match, Firefox will check with its third party provider to ensure that the website is still on the blacklist. The information sent between Firefox and its third party provider(s) are hashed URLs. In fact, multiple hashed URLs are sent with the real hash so that the third party provider(s) will not know what site you are visiting." - If that hash were send to mozilla, they would knew which site were accessed? "In order to safeguard your privacy, Firefox will not transmit the complete URL of web pages that you visit to anyone other than Mozilla and its service providers." - In other words, Mozilla and its service providers get all complete URLs (of sites, which were in blacklist)? "While it is possible that a third party service provider may determine the actual URL from the hashed URL sent, Mozilla’s policy is to require [...]" - Privacy is depends on policy rather than technology?

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  • How to deal with OpenGL and Fullscreen on OS X

    - by Armin Ronacher
    I do most of my development on OS X and for my current game project this is my target environment. However when I play games I play on Windows. As a windows gamer I am used to Alt+Tab switching from within the game to the last application that was open. On OS X I currently can't find either a game that supports that nor can I find a way to make it possible. My current project is based on SDL 1.3 and I can see that cmd+tab is a sequence that is sent directly to my application and not intercepted by the operating system. Now my first attempt was to hide the rendering window on cmd+tab which certainly works, but has the disadvantage that a hidden OpenGL window in SDL cannot be restored when the user tabs back to the application. First of all, there is no event fired for that or I can't find it, secondly the core problem is that when that application window is hidden, my game is still the active application, just that the window disappeared. That is incredible annoying. Any ideas how to approximate the windows / linux behavior for alt+tab?

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  • How to adopt scrum agile methodology for a small .Net team

    - by Thabo
    I am working on a small product based company developing .Net applications. There is a small team with 5-6 developers. I am a person responsible for planning everything. But my primary role is Software developer. Now our current project is very unstable because of poor organization. Today my boss called me and told to submit a report about required resources, appropriate methodology, required man power and their salary scales to make the current project success. I know I don’t have enough organization skills and I need to go deep in my programming skills. So I need to focus only in the development. So I can’t manage the project anymore. Now I am searching some other ways to make ongoing development success. My questions are What is the suitable agile methodology to my team? Is Scrum is suitable for above mentioned scenario? If we adopt Scrum, what we have to do next? (I think hiring new one to manage the project is more suitable. So we have to get Scrum master and some other developers.) Are there any resources (books, Blogs and etc) to get some tips and advices to solve this problem? If Scrum is not a suitable methodology for our scenario, what else can be more suitable methodology to adopt? Can anyone give a good solution for my problem?

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  • Please help me decide if I should I change jobs [closed]

    - by KindaNewbie
    About me: I am very entrepreneurial and believe I would do well working solo as a consultant and possibly hiring help. I do want to do that at some point. I love to learn and a good challenge. Please help me make this decision! Current job (I am there for about 4 years): Pros: secure job good pay (I guess I am 80 percentile for my level/geographical area) large corporation - main business is not software excellent health insurance for low cost to me, pension, 401k matching, 6 weeks paid time off per year small dev team use of latest technologies (mostly WPF/silverlight) low supervision (I can do personal things all the time) I get to do a lot of moonlighting and my goal was to go solo full-time in a year or so. Cons: small team of non-professional devs 50% of my time I do things I don't enjoy projects are not meaningful to the organization If I left it wouldn't be too hard for them - business would resume as usual. Nobody besides my small team of 3 has any idea about software development whatsoever. Prospect job: Pros: small/agile software company same salary as current job same size dev team but all are very sharp (I would probably be the weakest of the team in the beginning) technology used is outside my comfort zone (latest cool web technolgies such as html5/jquery/...) - I am not a web dev and they know that. ton of learning opportunity Start-up - possibility of stock option/partial ownership of some sort Cons: Small office space - not able to do personal things as often (may be pro) No room for moonlighting less benefits (but salary can compensate for that)

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  • Howto update Preview.app from the command line without loosing focus on OSX ?

    - by snies
    Hello, i want to update Preview.app in the background from the command line without loosing focus of my current window. I know that i can use the following to open/update the view of a file, but than i loose focus to the Preview.app. open -a Preview foo.pdf I guess there might be some clever Apple Script commands to do so but so far i didn't find the right one. Alternatively i would be interested into transfering the focus back to my current app directly after the update. I need this in order to update Preview.app's view of a pdf through a vi autocmd after i update the pdf according to changes in a tex file i am editing. Here is an example of what i want to achive but using Ubuntu and evince.

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  • "unresolvable problem" error when upgrading from 12.04 to 14.04

    - by flyingfisch
    So I have solved this issue, but now I have another problem: An unresolvable problem occurred while calculating the upgrade. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. I am not upgrading to a pre-release version of Ubuntu and I am not running a pre-release either. I have unchecked all my 3rd-party packages using Ubuntu Software Manager, EditSoftware Sources... What else might be wrong? UPDATE After doing sudo update-manager -d and sudo apt-get update;sudo apt-get dist-upgrade as per JimB's post, and then running sudo do-release-upgrade, here what I get: Err http://extras.ubuntu.com trusty/main Translation-en Err http://extras.ubuntu.com trusty/main Translation-en_US Err http://extras.ubuntu.com trusty/main Translation-en Ign http://extras.ubuntu.com trusty/main Translation-en_US Ign http://extras.ubuntu.com trusty/main Translation-en Fetched 0 B in 0s (0 B/s) Checking package manager Reading package lists... Done Building dependency tree Reading state information... Done Building data structures... Done Calculating the changes Calculating the changes Could not calculate the upgrade An unresolvable problem occurred while calculating the upgrade. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. Restoring original system state Aborting Reading package lists... Done Building dependency tree Reading state information... Done Building data structures... Done === Command detached from window (Mon Aug 18 23:53:10 2014) === === Command terminated with exit status 1 (Mon Aug 18 23:53:10 2014) ===

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  • How to make the emacs not to pop up a window when using tab-completion?

    - by Jinx
    When I use the emacs shell mode or in gdb, when I type double tab, the emacs pop up a new window which always cover an existed window. While in terminal, when I type double tab, to complete a directory, the terminal just print all the candidates in the same window. Can I make the emacs not to pop up a new window when I use this feature? edit this is I wanna do , but it's wrong, can somebody fix this? ;remove annoying poped-up windows (defun rm-popup-window () (other-window) (kill-this-buffer) (other-window) ) (global-set-key [C-'] 'rm-popup-window);

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  • 3D Texture Mapping (Atlas)

    - by Tim Hatch
    This is a pretty simple question. If I was to use multiple images in a single texture for a 3D cube, how would I go about re-using each vertex (having 8 total vs 24)? With a single buffer of 8 vertices, I don't see how I'd properly reuse the UV values. Any help on that? I know it's not terribly clear, but I figured it was a simple question. The 2D method is pretty easy, the next coordinates would be the same as the first (0,0 and 0,1 respectively). However, the above 3D version has me quite befuddled.

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  • How can I guess if a USB cable will power my devices?

    - by rsanchez
    I've had problems with one long (4 meter) USB Mini-B to USB Type-A cable not being able to boot a 2.5'' external hard disc due to not supplying enough current. On top of that, the cable used a Type-A to Mini-B adapter for the Mini-B part, which probably made things worse. Three different shorter cables I got around made the hard disk work without extra current, so it was definitively the cable's fault. However, if I plugged the hard disk to the power, and used the long cable just for data it worked. Here is some related information on powering through USB cables: http://www.girr.org/mac_stuff/usb_stuff.html I have not any long cables that don't have an intermediary Type-A to Mini-B adapter to try them out. My question is: is there a way to guess if a cable will provide enough power for charge/disk drive power? Is it related to the length of the cable, to the build quality of the cable, or the fact that uses intermediary adapters?

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  • Extension GLX missing...on a desktop PC

    - by Bart van Heukelom
    I just installed Ubuntu 12.10 on a new PC with an Nvidia GTX 560 graphics card, but after installing the Nvidia proprietary drivers (either -current or -current-updates), Unity won't start. When trying to start it manually I get the message "extension GLX missing". I've searched around and found results like this question which point out it's a problem with Nvidia Optimus laptops. However, I don't have this problem on a laptop, but on a desktop PC. lshw output for the graphics card: *-display description: VGA compatible controller product: GF114 [GeForce GTX 560 SE] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:f4000000-f5ffffff memory:e0000000-e7ffffff memory:e8000000-ebffffff ioport:e000(size=128) memory:f6000000-f607ffff and CPU: *-cpu description: CPU product: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz vendor: Intel Corp. physical id: 40 bus info: cpu@0 version: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz slot: SOCKET 0 size: 1600MHz capacity: 3800MHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm ida arat epb xsaveopt pln pts dtherm tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms cpufreq configuration: cores=4 enabledcores=4 threads=4

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  • freebsd-update from 8.3-RELEASE to 9.0-RELEASE: How to deal with dozens of diffs?

    - by Stefan Lasiewski
    I am upgrading a FreeBSD 8.3-RELEASE system to FreeBSD 9.0-RELEASE using freebsd-update. This is my first time performing a major version upgrade in FreeBSD. At one point in the process, freebsd-update performs a diff on files which are different then what is expected for the 9.0-RELEASE. It compares the current version on the system with the new changes added from 9.0-RELEASE. There are dozens of files in the list. Thus, I am presented with dozens and dozens of diffs which open in a vi window and look like this: The following file could not be merged automatically: /etc/ntp.conf Press Enter to edit this file in vi and resolve the conflicts manually... ### vi window opens <<<<<<< current version driftfile /etc/ntp/drift ======= # # $FreeBSD: release/9.0.0/etc/ntp.conf 195652 2009-07-13 05:51:33Z dwmalone $ # # Default NTP servers for the FreeBSD operating system. # # Don't forget to enable ntpd in /etc/rc.conf with: # ntpd_enable="YES" # # The driftfile is by default /var/db/ntpd.drift, check # /etc/defaults/rc.conf on how to change the location. # >>>>>>> 9.0-RELEASE restrict default notrust nomodify ignore And so on. This requires that I manually edit each file and remove the strings like <<<<<<< current version >>>>>>> 9.0-RELEASE and =======. As I discovered afterwards, if I don't remove these strings, they end up in the file afterwards. There are dozens of files which differ between 8.3 and 9.0, and I have a dozen local modifications myself. It appears that freebsd-update is using a diff, sdiff or mergemaster function of some sort, but I can't tell what it is doing exactly. Processing these files is tedious. Is there a way that I can just say "Accept new version" or "keep old version" or "Your merge is correct"? There has got to be an easier way to deal with these files. I must be missing something. This isn't a huge problem for one machine, but eventually I'll be doing this dozens of times and I want to find an easier way.

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  • Why are my USB 2.0 devices crashing Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic ATX motherboard with no identifying markings other than one stamp that says "Rev.B". CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. On board it has 1 x 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors. It has a DVD+/-RW running as master on IDE1 and a 1.44Mb 3.5" floppy drive connected to the floppy connector. It has an 80Gb Western Digital hard drive running as master on IDE0. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine?

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  • canvas tile grid, hover effects, single tilesheet, etc

    - by user121730
    I'm currently in the process of building both the client and server side of an html5, canvas, and WebSocket game. This is what I have thus far for the client: http://jsfiddle.net/dDmTf/7/ Current obstacles The hover effect has no idea what to put back after the mouse leaves. Currently it's just drawing a "void" tile, but I can't figure out how to redraw a single tile without redrawing the whole map. How would I go about storing multiple layers within the map variable? I was considering just using a multi-dimensional array for each layer (similar to what you see as the current array), and just iterating through it, but is that really an efficient way of doing it? Side note The tile sheet being used for the jsfiddle display is only for development. I'll be replacing it as things progress in the engine. I hope you can help! Hopefully you guys can help me, I've been struggling to get through things, since I'm learning how things kind of stuff works as I go. If you guys have any pointers for my JavaScript, feel free. As I'm more or less learning advanced usage as I go, I'm sure I'm doing plenty of things wrong. Note: I will continue to update this post as the engine improves, but updating the jsfiddle link and updating the obstacles list by striking things that have been solved, or adding additions. Thanks!

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  • How to perform game object smoothing in multiplayer games

    - by spaceOwl
    We're developing an infrastructure to support multiplayer games for our game engine. In simple terms, each client (player) engine sends some pieces of data regarding the relevant game objects at a given time interval. On the receiving end, we step the incoming data to current time (to compensate for latency), followed by a smoothing step (which is the subject of this question). I was wondering how smoothing should be performed ? Currently the algorithm is similar to this: Receive incoming state for an object (position, velocity, acceleration, rotation, custom data like visual properties, etc). Calculate a diff between local object position and the position we have after previous prediction steps. If diff doesn't exceed some threshold value, start a smoothing step: Mark the object's CURRENT POSITION and the TARGET POSITION. Linear interpolate between these values for 0.3 seconds. I wonder if this scheme is any good, or if there is any other common implementation or algorithm that should be used? (For example - should i only smooth out the position? or other values, such as speed, etc) any help will be appreciated.

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  • Multiple Graphics cards - Non Multi-Display Setup

    - by Alan Thomas
    Is it possible for me to utilize the processing capabilities of multiple graphics cards, even if I'm only using one monitor? I recently bought a new AMD graphics card, fairly top of the line. I also have a two year old, decent nVidia card. They're obviously very different cards. I don't really mind for gaming because my current card can handle most games fine by itself. I'm concerned about video editing programs such as Adobe Premiere and After Effects. Would the system be able to utilize the power of both cards to, say, render a video? I have both drivers still installed on my machine. And because there is only one monitor connected to my current graphics card (AMD) the nVidia would be connected to no display. So I am wondering whether it would or could be utilized in some way to help in processing video. Thanks!

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  • Windows 7: How to prevent Windows from caching my desktop wallpaper

    - by rmartz
    I have a service running that renders a changing wallpaper every 5 minutes or so, and replaces the current image file with the new one automatically (That is to say, new image but same filename). On Linux, the change is detected almost automatically, and so I have the most current wallpaper. However, on my Windows 7 machine (Which syncs the image with my Linux machine over Dropbox), it appears to cache the wallpaper from the last time I manually set the wallpaper. The image never changes, even if I restart. Is there a way to make Windows detect the file change, or periodically refresh the wallpaper cache? I'd like to avoid third-party apps if at all possible.

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  • Using glReadBuffer/glReadPixels returns black image instead of the actual image only on Intel cards

    - by cloudraven
    I have this piece of code glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer ); Which works just perfectly in all the Nvidia and AMD GPUs I have tried, but it fails in almost every single Intel built-in video that I have tried. It actually works in a very old 945GME, but fails in all the others. Instead of getting a screenshot I am actually getting a black screen. If it helps, I am working with the Doom3 Engine, and that code is derived from the built-in screen capture code. By the way, even with the original game I cannot do screen capture on those intel devices anyway. My guess is that they are not implementing the standard correctly or something. Is there a workaround for this?

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  • Confusion on HLSL Samplers. Can I Set Samplers Inside Functions?

    - by Kyle Connors
    I'm trying to create a system where I can instance a quad to the screen, however I've run into a problem. Like I said, I'm trying to instance the quad, so I'm trying to use the same geometry several times, and I'm trying to do it in one draw call. The issue is, I want some quads to use different textures, but I can't figure out how to get the data into a sampler so I can use it in the pixel shader. I figured that since we can simply pass in the 4 bytes of our IDirect3DTexture9* to set the global texture, I can do so when passing in my dynamic buffer. (Which also stores each objects world matrix and UV data) Now that I'm sending the data, I can't figure how to get it into the sampler, and I really want to assume that it's simply not possible. Is there any way I could achieve this?

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  • Ubuntu 12.04.1 LTS and Nvidia dirver (304.51) 64bit: problem 640x480

    - by nibianaswen
    I have a problem with this configuration: Asus K55V, Ubuntu 12.04 LTS and Nvidia driver 304.51. I have remove the nouveau driver with: apt-get --purge remove xserver-xorg-video-nouveau I installed the official nvidia driver (from www.nvidia.com) but when I reboot the PC the resolution of screen is only 640x480 and the monitor is resized. Mo solution at this problem if i change the xorg.conf. Now i have uninstall the nvidia driver and reinstall with sudo apt-get purge nvidia-current sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current When I reboot the screen resolution and size is OK, but if I start nvidia-setting I received the message: You do not appear to be using the NVIDIA X driver. and with command: sudo lshw -c display | grep driver I received configuration: driver=i915 latency=0 This sound like the system is using the Intel card. When I launch command lspci | grep VGA the output is: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1058 (rev ff) And there is no /etc/X11/xorg.conf. I have read a lot of guides on internet but without success.. How i can use nvidia card with the driver that i have installed?

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  • Is it possible to save output from a command to a file after the command already has been executed?

    - by NES
    Does an elegant way exist to save the output of a command to a file after the command has been run, with the terminal window is open? I mean once the command has been executed in the terminal. The output is still there in terminal. Now i could copy & paste all the lines and save it to a file. But perhaps does a method exist to somehow write the output buffer of a terminal window to a file or even better the output of an already executed command?

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  • Automatically revert to laptop screen when external monitor unplugged

    - by Ryan
    I regularly use an external monitor with my laptop, so when I use it, I usually have the laptop screen disabled when the monitor is connected, and this seems to cause problems when the monitor is disconnected. If the monitor is connected while the laptop screen is disabled, I can't get the X session to show up at all: I can Ctrl+Alt+F1 to open a terminal, and that works fine.. ..but Ctrl+Alt+F7 does nothing. The display is blank, and stays blank. The same thing happens whether I put the computer to sleep with the monitor connected, or if I disconnect while the computer is still awake. Rebooting the computer fixes the issue, as does killing Xorg and starting it again, but both of those are sub-optimal since I lose my current session. I'm currently using the open source graphics driver (xserver-xorg-video-ati). This question looks like it might answer my question, but unfortunately hwinfo is no longer available in the apt repository. Is there a way with current tools to automatically detect when the external monitor is disconnected and switch to the laptop display?

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