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  • How to boot Linux from a 16gb USB flash drive

    - by Chris Harris
    I'm trying to install Linux on a single partition of a USB flash drive that's larger than 4gb. The first place I went to is http://pendrivelinux.com. I can follow these instructions for installing Xubuntu 9.04 perfectly, which unfortunately break down when I try to scale it up beyond 4gb. There are several other tools to do this (unetbootin and usb-creator) which follow a very similar formula. I figured out that a big problem of mine was that all of these tools assume the USB drive is formatted in FAT32, which unfortunately cannot hold a single file larger than 4gb. This is unfortunate because I want to use just one partition, so that my persistance file, casper-rw, looks like one big partition to the OS once I've booted off of the USB drive. I then tried following a myriad of instructions involving formatting the drive as one large ext2 filesystem and using extlinux to create a single bootable ext2 file system. This doesn't work for me however, after about 20 attempts verifying and slightly tweaking the formula, I cannot seem to get a "good" bootable ext2 file system built. I'm not entirely sure what's going on, but it seems as though no matter how hard I try, I cannot get the ext2 file system to remain coherent after copying the Linux ISO contents over, copying the MBR, and executing extlinux to create the ext bootloader. Every time, after I follow these steps (in any order) and reboot, I get an unbootable USB drive. If I then mount the drive under Linux again, I see a mess of a file system (inodes have clearly been screwed up somewhere along the way). I suspected that the USB drive wasn't being fully flushed, so I tried using the "sync" and "unmount" commands before rebooting which didn't affect things at all. I guess I have several possible questions - but let's start with the obvious - is there something I'm missing to create a bootable ext2 USB flash drive that's large (e.g. 16gb)?

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  • Strange performance differences in read/write from/to USB flash drive

    - by Mario De Schaepmeester
    When copying files from my 8GB USB 2.0 flash drive with Windows 7 to a traditional hard drive, the average speed is between 25 and 30 MB/s. When doing the reverse, copying to the USB drive, the speed is 5MB/s average. I have tested this with about 4.5GB of files, a mixture of smaller and larger ones. The observations were the same on both FAT32 and exFAT file systems on the USB drive, NTFS on the internal hard disk. I don't think I can be mistaken in saying that flash memory has a lot higher performance than a spinning hard drive in both terms of reading and writing. For both memory types, reading should be faster than writing too. Now I wonder, how can it be that copying files from a fast read memory to a faster write memory is actually slower than copying files from a fast read memory to a slow write memory? I think that the files are stored in RAM before being copied over too, and there's caching as well, but I don't see how even that could tip the balance. It can only be in the advantage of writing to the USB drive, since it is "closer" to the SATA system than the USB port and it will receive data from the internal SATA HDD faster. Perhaps my way of thinking is all wrong or it just depends on the manufacturer of the USB pen. But I am curious.

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  • Using UDF on a USB flash drive

    - by CesarB
    After failing to copy a file bigger than 4G to my 8G USB flash drive, I formatted it as ext3. While this is working fine for me so far, it will cause problems if I want to use it to copy files to someone which does not use Linux. I am thinking of formatting it as UDF instead, which I hope would allow it to be read (and possibly even written) on the three most popular operating systems (Windows, MacOS, and Linux), without having to install any extra drivers. However, from what I found on the web already, there seem to be several small gotchas related to which parameters are used to create the filesystem, which can reduce the compability (but most of the pages I found are about optical media, not USB flash drives). I would like to know: Which utility should I use to create the filesystem? (So far I have found mkudffs and genisoimage, and mkudffs seems the best option.) Which parameters should I use with the chosen utility for maximum compability? How compatible with the most common versions of these three operating systems UDF actually is? Is using UDF actually the best idea? Is there another filesystem which would have better compatibility, with no problematic restrictions like the FAT32 4G file size limit, and without having to install special drivers in every single computer which touches it?

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  • Using UDF on a USB flash drive

    - by CesarB
    After failing to copy a file bigger than 4G to my 8G USB flash drive, I formatted it as ext3. While this is working fine for me so far, it will cause problems if I want to use it to copy files to someone which does not use Linux. I am thinking of formatting it as UDF instead, which I hope would allow it to be read (and possibly even written) on the three most popular operating systems (Windows, MacOS, and Linux), without having to install any extra drivers. However, from what I found on the web already, there seem to be several small gotchas related to which parameters are used to create the filesystem, which can reduce the compability (but most of the pages I found are about optical media, not USB flash drives). I would like to know: Which utility should I use to create the filesystem? (So far I have found mkudffs and genisoimage, and mkudffs seems the best option.) Which parameters should I use with the chosen utility for maximum compability? How compatible with the most common versions of these three operating systems UDF actually is? Is using UDF actually the best idea? Is there another filesystem which would have better compatibility, with no problematic restrictions like the FAT32 4G file size limit, and without having to install special drivers in every single computer which touches it?

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  • No partition on USB Flash Drive?

    - by Skytunnel
    A friend gave me a corrupted USB memory stick to try recovery data from. But I've had some unusual results, so thought I'd share to see if anyone is familiar with this problem... First off I just tried opening from my own PC. Windows prompted to Format the drive, which I of course declined Downloaded TestDisk to anaylsis the drive. And right away I noticed something strange, on the listed drives it comes up as Disk /dev/sdc - 6144 B - USB Flash Drive That's right, the first USB flash drive smaller than a floppy disk!? Moving on anyway... first anaylsis comes up with: Partition sector doesn't have the endmark 0xAA55 TestDisk's Quick Search gave no results, moved on to Deeper Search: No partition found or selected for recovery This left me stumped. I tired a couple of other programs with no success I did manage to get a backup image, but it was just as small as TestDisk indicated, so nothing of use on it After a few hours trying various suggestions from other sources, I gave in and just tried formatting the drive. But returned the message: Windows was unable to complete the format. From googling that, the suggestion was to delete the partition. But there is no partition to delete in this case. most recently I've tried formatting from cmd, and got this result: Format D: /FS:FAT32 The type of the file system is RAW The new file system is FAT32 Verifying 0M 11 bad sectors were encountered during the format. These sectors cannot be guaranteed to have been cleaned The volume is too small for FAT32 Anyone got any suggestions? UPDATE: As per suggestion from @Karen, I tried running a CLEAN from DISKPART, results as follows DiskPart has encountered an error: The request could not be preformed because of an I/O device error.

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  • Media keys play/pause globally worked in 12.10, not in 13.10

    - by Stéphane Gourichon
    Laptop media keys On Asus n55sf laptop, there are a dedicated keys for volume up, volume down, mute, [play/pause], stop, launch (plus a dozen Fn-key combinations). In 12.10 most worked. (Overall is seems unrelated to desktop environment used, stating it for the sake of completeness.) On Ubuntu 12.10 under XFCE they just worked. That is: when a player like rhythmbox or totem was started, it would alternate between play and pause. Interestingly, if several were started, they would alternate independently. E.g. use mouse to pause rhythmbox, launch totem, and one hit on [play/pause] key would pause one and resume the other. Keys Next,Previous and Stop worked as expected in any program. In 13.10 most still work, but play/skip related ignored. On Xubuntu 13.10 (XFCE too) the volume keys work but the [play/pause], stop, next and prev are ignored. Not tried regular Ubuntu 13.10 (Unity). Search before you ask Here are a few facts: https://wiki.ubuntu.com/Hotkeys/Architecture is ummutable and mentions Ubuntu 9.10. https://wiki.ubuntu.com/Hotkeys/Troubleshooting is also outdated as it mentions /usr/share/doc/udev/README.keymap.txt which no longer exists. On 12.10 and 13.10 versions, at XFCE level (as visible by xfconf-query or using xfce4-settings-manager) there are a couple of shortcut for keys like XF86Calculator or XF86TouchpadToggle but nothing related to volume prev/next/play/stop, which is okay. XF86Audio substring doesn't appear in /etc (which is normal) Kernel-level test: "showkey -s" on console shows that keys Next,Play/Pause,Previous,Stop are keycodes 163,164,165,166. Nothing relevant in /etc about that. Reports https://bugs.launchpad.net/ubuntu/+source/udev/+bug/1072371 and https://bugs.launchpad.net/ubuntu/+source/systemd/+bug/1012365 suggest to adjust at udev level. Alas, the udev tutorials I found ( e.g. https://wiki.debian.org/udev ) don't even mention keyboard. A thread in french seems to deal with a similar issue: https://forum.ubuntu-fr.org/viewtopic.php?id=1395051. @sudo evtest /dev/input/event3@, in X as well as on plain console, reports events on key pressed and repeats, but nothing when pressing those media keys. Is udev a dead end ? Questions How did it work in 12.10 ? Through udev ? Something else ? Any other hint ?

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  • Friday Fun: Play Your Favorite 8-Bit NES Games Online

    - by Mysticgeek
    We finally made it to another Friday and once again we bring you some NES fun to waste the rest of the day before the weekend. Today we take a look at a site that contains a lot of classic NES games you can play online. vNES VirtualNES.com contains hundreds of vintage NES games you can play online. If you’re old enough to remember, when the NES came out, it breathed life back into home console gaming. Here we will take a look at a few of the games they offer that will certainly bring back memories. Super Mario Bros 3 which is a personal favorite from the 8-bit era.   Play Super Mario Bros 3 Excite Bike was one of the coolest dirt bike racing games at the time as it even allowed you to create your own tracks.   Play ExciteBike Of course The Legend of Zelda was one of the first fantasy games many an hour have been spent on. Play The Legend of Zelda We’d be remiss if we didn’t bring up Pac-man since the game recently celebrated it’s 30th anniversary. Play Pac-Man If you don’t like the default keyboard controls you can change them on the Options page. Join their forum and more…this site will definitely bring you back to the good old 8-bit NES days.   The site contains hundreds of different games for you to get on your old school NES fix. If you’re sick of waiting for the whistle to blow, this site will bring you back to the good old days when you had nothing to do but mash buttons all day. Play NES Games at virtualnes.com Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanFriday Fun: Five More Time Wasting Online GamesFriday Fun: Online Flash Games to Usher in the WeekendFriday Fun: Online Sports Flash Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • Actionscript 3: Force program to wait until event handler is called

    - by Jeremy Swinarton
    I have an AS 3.0 class that loads a JSON file in using a URLRequest. package { import flash.display.MovieClip; import flash.display.Loader; import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.Event; public class Tiles extends MovieClip { private var mapWidth:int,mapHeight:int; private var mapFile:String; private var mapLoaded:Boolean=false; public function Tiles(m:String) { init(m); } private function init(m:String):void { // Initiates the map arrays for later use. mapFile=m; // Load the map file in. var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, mapHandler); loader.load(new URLRequest("maps/" + mapFile)); } private function mapHandler(e:Event):void { mapLoaded=true; mapWidth=3000; } public function getMapWidth():int { if (mapLoaded) { return (mapWidth); } else { getMapWidth(); return(-1); } } } } When the file is finished loading, the mapHandler event makes changes to the class properties, which in turn are accessed using the getMapWidth function. However, if the getMapwidth function gets called before it finishes loading, the program will fail. How can I make the class wait to accept function calls until after the file is loaded?

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  • How does a hard drive compare to Flash memory working as a hard drive in terms of speed?

    - by Jian Lin
    Some experiment I did with hard drive read/write speed was 10MB/s write and 40MB/s read, and with a USB Flash drive, it can be 5MB/s write and 10MB/s read. Also, if I put a virtual hard drive .vhd file in a hard drive or in a USB Flash drive and try a Virtual Machine using it, the one using the hard drive is quite fast, while the one using the USB Flash drive is close to not usable. So I wonder some early netbooks use 4GB or 8GB flash memory as the hard drive, and even the Apple Mac Air has an option of using flash memory instead of a hard drive. But in those situation, will the speed be slower than using a hard drive, like in the case of a USB Flash drive?

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  • Flash swf to play PCM WAV files?

    - by Geuis
    I am in need of a Flash swf that is capable of loading PCM WAV files via a url passed to it. An example of the file can be found here: http://msdn.microsoft.com/en-us/library/ff512405.aspx The swf does not need a visible interface, as it is meant for audio playing only and not user interaction. The swf should have a simple javascript interface for page-level interactions. These include: load(url): loads a PCM WAV file over the internet using the url that is passed through it. play(): Should play the PCM WAV file that was loaded stop(): Should stop playing the current file. I can provide a sample audio file that matches the specifications if the developer is unable to obtain a url from the link posted above.

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  • Flash/Flex: play embedded AAC audio?

    - by aaaidan
    I'm pretty sure of the answer, but just wanted to check with you all. Is it possible to play an embedded AAC file in Flash/Flex somehow? I know you can playback embedded MP3 files, but I hear that you can't do that with AAC. Anyone know any sneaky ways to get around this? By way of illustration, here's come code. [Embed(source='../../audio/music02.m4a', mimeType="audio/aac")] private static const __ExampleMp4File:Class; public var myMp4Sound:Sound = new __ExampleMp4File(); public function EmbeddedAudioTest() { myMp4Sound.play(); }

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  • how to install flash for opera browser? ubuntu 12 04

    - by santosamaru
    for the opera:plugins setting its had been setup as enable to use the flash player .. and also i do trying to follow the instruction from I am testing the new Opera 11, but it keeps telling me I need to install flash player it still not help me .. what i have after following that link instructions is root@santos:/home/santos# cp /usr/lib/flashplugin-installer/libflashplayer.so ~/.opera/plugins/libflashplayer.so cp: cannot create regular file `/root/.opera/plugins/libflashplayer.so': No such file or directory root@santos:/home/santos# sudo apt-get gecko-mediaplayer E: Invalid operation gecko-mediaplayer root@santos:/home/santos# cp /usr/lib/flashplugin-installer/libflashplayer.so ~/.opera/plugins/libflashplayer.so cp: cannot create regular file `/root/.opera/plugins/libflashplayer.so': No such file or directory anyone can help me to solve this ?

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  • Is there a way to export all the images of my tweening effect in Flash?

    - by Paul
    i'm using Flash to create the animation of my character in 2D (i'm just beginning). Is it possible to make a tween effect of a character, and then automatically export all the images/frames? So far, it's a bit fastidious : i create my tweening effect, then i put a keyframe for each frame i want to copy and paste, then i select the movieclips and shapes and copy and paste them into another flash document, i position those clips at the exact same location as the previous image, then i erase the previous image and export the image... For 30 frames! Is there any faster way? Thanks

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  • How to fix audio/game stuttering in Google Chrome's Flash plug-in?

    - by Simon Belmont
    I'm having an issue. Windows XP, running the latest Chrome 23 build. I'm using Flash 11.5 built into Chrome (Pepper Flash). It runs horribly. Chrome 22 did not have this issue as far as I recall. What a shame. YouTube videos stutter badly and after a while, they begin to lag and lose sync with the video. I disabled Pepper Flash and tested HTML5 video in YouTube and it was smooth as glass. Additionally, certain Flash based games are almost unusable now. The plug-in is using 100% CPU and it lags horribly in these games. Google/Adobe, please fix this. I shouldn't have to disable the built-in Flash plug-in (with added sandboxing security) and use regular Flash to resolve this. Short of waiting for an update to Chrome, does anyone have a better solution to fixing this? I am all ears.

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  • looking for help with Flash sound to play on an iPad

    - by phm
    I hope you might be willing to help me. Years ago, when I was designing a game site, it was recommended to me to do what you pretty much suggested in your answer to a question about Flash sound: put my sound effects as Flash elements. This works great on every platform except the iPad. Do you have any idea what I should do? I'd really appreciate your help and you sound like a helpful person. Some people here can be kind of mean. I'm not a programmer by training, just self taught.

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  • How do I install Flash for just one browser on Mac?

    - by ridogi
    How can I install Flash for just Firefox and not Safari? I would like to have Flash not load at all, so the Click to Flash extension is not good enough. I've looked at the Safari plist and don't see any way to disable it. Alternatively, updating the Flash plugin that is built into Chrome would solve this. I used to use Chrome for my flash only browsing, but Google is not updating the embedded flash player. I found the way to force Chrome to ignore it's built in plugin in this Adobe KB article, but then Chrome just uses the plugin installed for the system.

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  • How do I fix Flash player in Chrome 20?

    - by r0ckarong
    I just updated to Chrome 20.0.1132.43 which includes Flash 11.3.31.109. Since that update most of the flash videos I watch online will randomly display erratic behavior (skipping like a broken CD, "fast forwarding" at twice the frame rate with the audio being scrambled due to too fast playback, restarting every video after two seconds, fullscreen overlay being displayed but no image, fullscreen taking several seconds to actually show a picture, youtube player to go fullscreen but then hang in the controls fadeout animation with no picture -sound keeps playing). Is there anything I can do to resolve or work around this? I'm using Ubuntu 12.10 64Bit and the latest nvidia-current drivers 295.40 on a Geforce GT 440. It used to work in previous versions of Google Chrome.

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  • Actionscript NetStream.play drops port in relative URLs

    - by Steve Middleton
    Hi, the current page my flash application is running from is http://localhost:3000/. I'm trying to play a video using NetStream.play(relativeURL) by using a relative URL (e.g. "myVideo.flv"), but when I look at the actual request made by actionscript, it's dropping the port number. (e.g. http://localhost/myVideo.flv). Is there something I can do on the flash side to make this work? Is anyone else having this problem?

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  • Play in NetBeans IDE (Part 2)

    - by Geertjan
    Peter Hilton was one of many nice people I met for the first time during the last few days constituting JAX London. He did a session today on the Play framework which, if I understand it correctly, is an HTML5 framework. It doesn't use web.xml, Java EE, etc. It uses Scala internally, as well as in its templating language.  Support for Play would, I guess, based on the little I know about it right now, consist of extending the HTML5 application project, which is new in NetBeans IDE 7.3. The workflow I imagine goes as follows. You'd create a new HTML5 application project, at which point you can choose a variety of frameworks and templates (Coffee Script, Angular, etc), which comes out of the box with the HTML5 support (i.e., Project Easel) in NetBeans IDE 7.3. Then, once the project is created, you'll right-click it and go to the Project Properties dialog, where you'll be able to enable Play support: At this stage, i.e., when you've checked the checkbox above and then clicked OK, all the necessary Play files will be added to your project, e.g., the routes file and the application.conf, for example. And then you have a Play application. Creating support in this way entails nothing more than creating a module that looks like this, i.e., with one Java class, where even the layer.xml file below is superfluous: All the code in the PlayEnablerPlanel.java that you see above is as follows: import java.awt.BorderLayout; import javax.swing.JCheckBox; import javax.swing.JComponent; import javax.swing.JPanel; import org.netbeans.spi.project.ui.support.ProjectCustomizer; import org.netbeans.spi.project.ui.support.ProjectCustomizer.Category; import org.openide.util.Lookup; public class PlayEnablerPanel implements ProjectCustomizer.CompositeCategoryProvider {     @ProjectCustomizer.CompositeCategoryProvider.Registration(             projectType = "org.netbeans.modules.web.clientproject",             position = 1000)     public static PlayEnablerPanel enablePlay() {         return new PlayEnablerPanel();     }     @Override     public Category createCategory(Lookup lkp) {         return ProjectCustomizer.Category.create("Play Framework", "Configure Play", null);     }     @Override     public JComponent createComponent(Category ctgr, Lookup lkp) {         JPanel playPanel = new JPanel(new BorderLayout());         playPanel.add(new JCheckBox("Enable Play"), BorderLayout.NORTH);         return playPanel;     } } Looking forward to having a beer with Peter soon (he lives not far away, in Rotterdam) to discuss this! Also read Part 1 of this series, which I wrote some time ago, and which has other ideas and considerations.

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  • Beginner flash game development: Start with framework or from scratch?

    - by captaincomic
    I want to write some simple flash games (as a hobby). I have a lot of programming experience, but no experience with Flash/ActionScript. My question is: As a beginner, is it a good idea to start with a framework like Flixel, FlashPunk or PushButton or would it be better to write my first games from scratch? Also, if you vote for using a framework, which one would you recommend? What are the differences? And another question: What about Flex, would you recommend using it?

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  • Is jQuery forcing Adobe ColdFusion to abandon the dead flash product line?

    - by crosenblum
    I have been reading a lot about how flash development/design had died, and as jQuery and in the near future html5 comes out, will this start to push Adobe/Coldfusion away from flash towards less product linking? I mean, I love coldfusion, and want that to continue to grow, however, if Adobe only bought Coldfusion from Macromedia, so they can bundle flash and coldfusion together, does the death of flash mean the death of coldfusion? http://topnews.us/content/221385-jobs-says-adobes-flash-waning-and-had-its-day http://aext.net/2010/03/javascript-jquery-killing-flash-tutorial-jquery-plugin/ I really don't mind if Flash dies, I do mind greatly if coldfusion does. Is the success of Flash linked to Coldfusion? If so, why? or why not? The purpose of this isn't to start some war about flash pro's and con's. I was only worried that Adobe would cause problems for Coldfusion, if flash had some market/financial problems. That was my main concern... And no I am not anti-flash... But my financial sanity depends on Coldfusion being a success, so that is why I stated my question. Because I WANT EVERYONE ELSE'S OPINION OF THIS SITUATION. Thank You.

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  • Creating a Windows XP installation flash drive in linux

    - by Alex
    How can I create a bootable flash drive to install Windows XP from under Linux? I have Ubuntu installed on my PC and want to install Windows XP parallelly. I already have an NTFS hard drive, so what I need is to install Windows there and make it available through a boot manager. I also have a Windows installation .iso. So how to produce a ready-for-installation USB-stick from this?

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