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  • gvim configuration does not work like it should

    - by ganjan
    Hi. I have a little problem with my vim config. This what I got in my home/user/.gvimrc syntax enable "Enable syntax hl colorscheme peaksea set background=dark set gfn=Inconsolata:h11 set nonu set history=1000 set scrolloff=3 set number " turn on line numbers " Save a global session file on session close nmap SQ <ESC>:mksession! ~/.vim/session/Session.vim<CR>:wqa<CR> function! RestoreSession() if argc() == 0 "vim called without arguments execute 'source ~/.vim/session/Session.vim' end endfunction autocmd VimEnter * call RestoreSession() The colorsheme work, but the font has way to much spacing. Every sentence is twice as long. I installed the Inconsolata font and I have the same config on my windows 7 box and it works fine.

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  • Project Euler 7: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 7.  As always, any feedback is welcome. # Euler 7 # http://projecteuler.net/index.php?section=problems&id=7 # By listing the first six prime numbers: 2, 3, 5, 7, # 11, and 13, we can see that the 6th prime is 13. What # is the 10001st prime number? import time start = time.time() def nthPrime(nth): primes = [2] number = 3 while len(primes) < nth: isPrime = True for prime in primes: if number % prime == 0: isPrime = False break if (prime * prime > number): break if isPrime: primes.append(number) number += 2 return primes[nth - 1] print nthPrime(10001) print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • I have a stacktrace and limit of 250 characters for a bug report

    - by George Duckett
    I'm developing an xbox indie game and as a last-resort I have a try...catch encompassing everything. At this point if an exception is raised I can get the user to send me a message through the xbox however the limit is 250 characters. How can I get the most value out of my 250 characters? I don't want to do any encoding / compressing at least initially. Any solution to this problem could be compressed if needed as a second step anyway. I'm thinking of doing things like turning this: at EasyStorage.SaveDevice.VerifyIsReady() at EasyStorage.SaveDevice.Save(String containerName, String fileName) into this (drop the repeated namespace/class and method parameter names): at EasyStorage.SaveDevice.VerifyIsReady() at ..Save(String, String) Or maybe even just including the inner-most method, then only line numbers up the stack etc. TL;DR: Given an exception with a stacktrace how would you get the most useful debugging infromation out of 250 characters? (It will be a .net exception/stacktrace)

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  • 12.10 does not boot sometimes from the hard drive, but it does consistently from the CD

    - by Robert
    I have recently switched from Windows 7 to Ubuntu 12.10. I have installed Ubuntu 12.10 and I cleared everything from my computer, but it randomly stops at different screens. Only a purple screen comes up. I can choose Ubuntu from a list and a blinking white dot appears in the top left corner. The previous things happen and the Ubuntu login screen appears an I can log in. It is random. and I have not changed anything. I can always insert the bootable CD and it will work every time.

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  • How do you answer "Rate yourself" questions?

    - by Vinoth Kumar
    Hi , I have been frequently asked questions like "Rate yourself in java" It goes like interviewer : Rate yourself in java on the scale of 10 me: 9 interviewer : Rate yourself in J2EE me : 8 .... But really I just come up with arbitrary numbers. Sure I know Java well , but what does it mean to say "9 out of 10" . I think it is a very subjective question, that does not make sense overall. The problem is ,if I say 9 , If I am not able to answer any question , the interviewer might think , "this guy just said 9" . On the other hand If I said 6 , there is a good chance the interviewer might think "He rates himself this low...not good" How do you respond to such questions ?

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  • OWB - 11.2.0.4 Windows standalone client released

    - by David Allan
    The 11.2.0.4 release of OWB containing the 32 bit and 64 bit standalone Windows client is released today, I had previously blogged about the Linux standalone client here. Big thanks to Anil for spearheading that, another milestone on the Data Integration roadmap. Below are the patch numbers; 17743124 - OWB 11.2.0.4 STANDALONE CLIENT FOR Windows 64 BIT 17743119 - OWB 11.2.0.4 STANDALONE CLIENT FOR Windows 32 BIT This is the terminal release of OWB and customer bugs will be resolved on top of this release. We are excited to share information on the Oracle Data Integration 12c release in our upcoming launch video webcast on November 12th.

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  • Designing Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { // Upload using some wrapper for an ORM an someInterface.Upload(meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

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  • What data is available regarding cowboy coding?

    - by Christine
    I'm not a programmer; I'm a freelance writer and researcher. I have a client who is looking for stats on certain "threats" to the apps market in general (not any specific app store). One of them is cowboy coding: specifically, he wants to see numbers regarding how many apps have failed to function as intended/crashed/removed because of errors made by, in essence, sloppy coding. Note that I'm not here to debate the merits of cowboy coding, and whether or not it is sloppy. Is there any data about this type of development?

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  • How do I generate a level randomly?

    - by Charlton Santana
    I am currently hard coding 10 different instances like the code below, but but I'd like to create many more. Instead of having the same layout for the new level, I was wondering if there is anyway to generate a random X value for each block (this will be how far into the level it is). A level 100,000 pixels wide would be good enough but if anyone knows a system to make the level go on and on, I'd like to know that too. This is basically how I define a block now (with irrelevant code removed): block = new Block(R.drawable.block, 400, platformheight); block2 = new Block(R.drawable.block, 600, platformheight); block3 = new Block(R.drawable.block, 750, platformheight); The 400 is the X position, which I'd like to place randomly through the level, the platformheight variable defines the Y position which I don't want to change.

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  • About insertion sort and especially why it's said that copy is much faster than swap?

    - by Software Engeneering Learner
    From Lafore's "Data Structures and Algorithms in Java": (about insertion sort (which uses copy + shift instead of swap (used in bubble and selection sort))) However, a copy isn’t as time-consuming as a swap, so for random data this algo- rithm runs twice as fast as the bubble sort and faster than the selectionsort. Also author doesn't mention how time consuming shift is. From my POV copy is the simplest pointer assignment operation. While swap is 3x pointer assignment operations. Which doesn't take much time. Also shift of N elemtns is Nx pointer assignment operations. Please correct me if I'm wrong. Please explain, why what author says is true? I don't understand.

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  • Are these interview questions too complex for entry-level C++ positions?

    - by Banana
    Hi All, I recently had a few interviews for programming jobs within the financial industry. I am looking for entry-level positions as I specify in the cover letter. However I am usually asked questions such as: - all two-letters commands you know in unix - representation of float/double numbers (ieee standard) - segmentation fault memory dump, and related issues - all functions you know to convert string to integer (not just atoi) - how to avoid virtual tables - etc.. Is that the custom? Because I don't think this kind of questions make sense for someone willing to get an entry-level job. Is it totally crazy to think that they should ask more conceptual questions? This is beginning to driving me nuts, honestly. Thanks

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  • Project Euler 6: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 6.  As always, any feedback is welcome. # Euler 6 # http://projecteuler.net/index.php?section=problems&id=6 # Find the difference between the sum of the squares of # the first one hundred natural numbers and the square # of the sum. import time start = time.time() square_of_sums = sum(range(1,101)) ** 2 sum_of_squares = reduce(lambda agg, i: agg+i**2, range(1,101)) print square_of_sums - sum_of_squares print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • combo microphone does not work on Natty.

    - by Senthil Kumaran
    I have a Internal Audio Hardware card and my Laptop (Lenevo IdeaPad) presents a single slot as a combo Microphone and headphone jack. On Windows, I attach my ipod headphone to jack and speak directly to my computer. I assume there is a microphone which is listening to my voice and I can communicate two-way. On Ubuntu, the microphone always seem to be listening to random noise. So any input by speaking to the computer is not possible. What could be the reason and how do I troubleshoot this?

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  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D

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  • When syncing, removed contacts still show upp (One contacts)

    - by Niklas
    Hi! I just tried out using the Ubuntu One Contacts app for android. First I imported all the contacts from my phone, SIM-card and Google mail account, then I spent quite a while removing duplicates which got imported. Then I tried to sync it for the first time. The strange thing is that I also got all the contacts which I removed from my contacts list on the website. So I have to set "show only contacts with phone numbers" to get all the email adresses I imported from google ealier to not show up, even though I deleted them from the contacts list and have only Ubuntu One contacts showing. Why is that? Thank you!

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  • 2d shapes in XNA 4.0?

    - by Lautaro
    Having some experience of XNA but none of 3D programming. I have an idea i want to realize but i have not decided to do it in 3d or 2d. Im not sure which one will be best in XNA. I want to have a shape like a blob that can reshape depending on input. The morphing does not need to be very advanced. It could be a circle (2d) or globe (3d) that just has one point that moves slightly in a random direction. In ASP.NET i have made this through the 2d Draw classes where i can make lines, circles, squares etc and then modify the points that makes them up. But it seems to me that XNA does not have classes for making 2d shapes (can i get this confirmed?). If it had, then this would be the quickest solution for me.

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  • Music Rhythm Game Difficulty Question

    - by David Dimalanta
    I have curious question about music rhythm based genre while I'm making a code for the game. Is it really better if I set a random pattern encountered on every music played or there is a specific pattern depending on the music and the difficulty? I have observed the Guitar Hero 3 game for the game console where the difficulty is set on the number of strings used and possible number of combo (e.g. two-string combo). Compared to the Tap Tap Revenge for the Android and iPhone, the difficulty based on the number of BPM (Beat per Minute), meaning, number of targets spawn and must be hit.

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  • Goal completions 10x higher in dashboard

    - by cjk
    I have the following table in my Dashboard: Page path level 1 Visits Goal Completions ----------------- ------ ---------------- /sub1/ 994 1,295 / 102 3 /sub2/ 10 1 I know my conversion rate is 10-20%, and that actually in this period I only had 183 goal completions under /sub1/. My goal is set as a regular expression for a particular page (/success?.*), and I have a funnel set up which tracks the page before the goal (/action). The actual urls hit would be /sub1/action then /sub1/success?1234 and /sub2/action then /sub2/success?1234. Why is my table in my dashboard giving me wildly wrong numbers? Have I done something wrong?

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  • Get coordinates of arraylist

    - by opiop65
    Here's my map class: public class map{ public static final int CLEAR = 0; public static final ArrayList<Integer> STONE = new ArrayList<Integer>(); public static final int GRASS = 2; public static final int DIRT = 3; public static final int WIDTH = 32; public static final int HEIGHT = 24; public static final int TILE_SIZE = 25; // static int[][] map = new int[WIDTH][HEIGHT]; ArrayList<ArrayList<Integer>> map = new ArrayList<ArrayList<Integer>>(WIDTH * HEIGHT); enum tiles { air, grass, stone, dirt } Image air, grass, stone, dirt; Random rand = new Random(); public Map() { /* default map */ /*for(int y = 0; y < WIDTH; y++){ map[y][y] = (rand.nextInt(2)); System.out.println(map[y][y]); }*/ /*for (int y = 18; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = STONE; } } for (int y = 18; y < 19; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = GRASS; } } for (int y = 19; y < 20; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = DIRT; } }*/ for (int y = 0; y < HEIGHT; y++) { for(int x = 0; x < WIDTH; x++){ map.set(x * WIDTH + y, STONE); } } try { init(null, null); } catch (SlickException e) { e.printStackTrace(); } render(null, null, null); } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { air = new Image("res/air.png"); grass = new Image("res/grass.png"); stone = new Image("res/stone.png"); dirt = new Image("res/dirt.png"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) { for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y)) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } } public static boolean blocked(float x, float y) { return map[(int) x][(int) y] == STONE; } public static Rectangle blockBounds(int x, int y) { return (new Rectangle(x, y, TILE_SIZE, TILE_SIZE)); } } Specifically I am looking at this: for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y).intValue()) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } How can I access the coordinates of my arraylist map and then draw the tiles to the screen? Thanks!

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  • Distributing an Android game with plugins via the market

    - by Peter Serwylo
    I'm new to Android development, and was wondering how the following could be achieved within the confines of the Android market as a distribution channel: One main application, which handles the main menu, networking, high scores, etc. Several games which can be launched from the main menu, which all work within the same eco system. The main application is not just a pseudo launcher for other games, these different games will share high scores and other achievements/preferences. In a traditional package management system such as apt, pacman or yum, this could be handled quite happily through dependencies. This does not appear to be possible via the Android market. The closest I've seen is when apps scan to check if the required app is installed, and if not, launches the market and asks the user to download the app. This sounds like a very messy solution. It also begs the question, would they download the game (plugin) first, which then downloads the main shell application? Or would they download the main shell application, and when they navigate to a menu item which says "Play game", then it scans for any installed games, and if none exist, redirects to the market? Also, I'm not even sure if it is possible to dig up the package from another application on the device, and start invoking classes from within (e.g. when you want to launch the game (plugin)) A final option is just to have a 3rd component which is a .jar that each game includes, which effectively contains the entire shell application. Then each game would appear to have the same menu, but it would become a nightmare as soon as you want to update the menu component and have to re-release each game. It would be especially worse if other people released games (plugins) based on the same framework and didn't update them. Is there any other options which I haven't thought of? Has anyone else solved this or seen a solution in any apps they've installed (doesn't have to be games)? cheers.

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  • Joystick acts as mouse; won't stop

    - by Shazzner
    Joystick acts as a mouse, even when I'm playing a game that uses a joystick so I get random mouse events going on. I plugged a joystick in to play Spiral Knights, also installed joystick and jcalibrate. Everything is working good, except by default the joystick moves the mouse around and the button activate mouse keys. Now normally this would be good behavior if I'm on a Myth-box or something, unfortunately when I play Spiral Knights with joystick input I see my mouse cursor moving in the back ground and when I hit a button it thinks I'm pressing right-click so it minimizes everything. Also it creates folders and probably deletes stuff. So, basically how the heck do I stop it from acting as a mouse?

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  • Tips for a first year CS student looking for a summer internship to gain experience?

    - by Matt
    Hello all, I am a first year CS student and my programming experience is only what I have obtained in my computer programming I and II classes this school year. (console applications in C++) I want to find a summer job/internship that would help me build my skill set. Being that I am still such a beginner pay is not a concern, minimum wage would be nice, but as long as I am learning, I really don't care. My current resume just lists a bunch of random jobs i've had in the past (burger king, summer camps, best buy, etc.) Does anyone have any tips (places to look? things to put on resume?) that might help me?

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  • This Week in Geek History: The Call of Cthulhu, the Columbia Shuttle Disaster, and the Birth of Facebook

    - by Jason Fitzpatrick
    This week in Geek History saw the beginning of the Cthulhu horror mythos, the Columbia space shuttle disaster, and the birth of Facebook. Also, check out our new addition “Other Notable Moments” at the end for more facts and trivia from this week in Geek History. Latest Features How-To Geek ETC How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition Stylebot Customizes Web Pages in Chrome, Now Has Downloadable Styles Blackberry, Dell, Apple, and Motorola Tablets Compared [Infographic] Encrypt Your Google Search Queries Vintage Posters Showcase the History of Tech Advertising Google Cloud Print Extension Lets You Print Doc/PDF/Txt Files from Web Sites Hack a $10 Flashlight into an Ultra-bright Premium One

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  • Over a million COBOL porgrammers in the world?

    - by Lucas McCoy
    I think I heard on a previous StackOverflow podcast that COBOL was used as the programming language for traffic lights (or something like that), so this got me interested. I did a quick Google search and found this little article: Today, Cobol is everywhere, yet largely unheard of by millions of people who interact with it daily when using the ATM, stopping at traffic lights or buying a product online. The statistics on Cobol attest to its huge influence on the business world: There are over 220 billion lines of Cobol in existence, a figure which equates to about 80 per cent of the world’s actively used code. There over a million Cobol programmers in the world. There are 200 times as many Cobol transactions that take place each day than Google searches. I didn't really trust the source seeing as how it's on some random PHPBB forum. So how accurate are these figures? Are there really 220 billion lines of COBOL? I assume a few people/companies still use COBOL, but how many?

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  • HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

    - by Chris Hoffman
    You’ve probably heard that you need to overwrite a drive multiple times to make the data unrecoverable. Many disk-wiping utilities offer multiple-pass wipes. This is an urban legend – you only need to wipe a drive once. Wiping refers to overwriting a drive with all 0’s, all 1’s, or random data. It’s important to wipe a drive once before disposing of it to make your data unrecoverable, but additional wipes offer a false sense of security. Image Credit: Norlando Pobre on Flickr HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now HTG Explains: Why Linux Doesn’t Need Defragmenting

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