Music Rhythm Game Difficulty Question

Posted by David Dimalanta on Game Development See other posts from Game Development or by David Dimalanta
Published on 2012-10-09T03:44:01Z Indexed on 2012/10/09 3:51 UTC
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I have curious question about music rhythm based genre while I'm making a code for the game. Is it really better if I set a random pattern encountered on every music played or there is a specific pattern depending on the music and the difficulty? I have observed the Guitar Hero 3 game for the game console where the difficulty is set on the number of strings used and possible number of combo (e.g. two-string combo). Compared to the Tap Tap Revenge for the Android and iPhone, the difficulty based on the number of BPM (Beat per Minute), meaning, number of targets spawn and must be hit.

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