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  • Is there a performance hit when running obfuscated code?

    - by nvivek
    All, I am proposing the addition of code obfuscation to the standard build process at my organization. One of the questions being asked is whether there is a performance hit to running obfuscated code vs. running unobfuscated code. What is your experience? Have you seen a reduction in performance at runtime because you obfuscated your Java or C# code? Thanks, VI

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  • What is the "proper" method for determining if a swf is running within an AIR application?

    - by Michael Prescott
    I've got a Flex Web project and a Flex AIR project that use a common code-base. The common code defines several run-time loaded Flex Modules. I want the Flex Modules to behave differently depending on whether the running base application is WEB or AIR. What is the proper method for determining from the module code whether the module is running in a WEB or AIR application? (I found that Security.sandboxType.toString() returns "application", but I haven't found anything better in the documentation, yet.)

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  • What are the requirements for running .net application on windows ce5?

    - by citronas
    What are the requirements for running .net framework targeted application on Windows CE 5? When I try to start an application that I developed for Windows Mobile 6, I'm getting an error Cannot find 'Projectname' (or one of its components) Make sure the path and filename are correct and that all the required libraries are available My app is a simple hello world app. What could cause that such error message? Is there a way to dertimine which .net compact framework version is running on my system?

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  • How do I check if a process is running from c++ code ?

    - by Maciek
    Hey all, I'm writing a C++ app that will communicate with another process via boost::interprocess, however I need to check if the other process is actually running first - as the other process is responsible for creating the inter-process shared memory. How do I check if the other process is running ? folks, I'm specifically required to check other processes

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  • How to create an array of User Objects in Powerbuilder?

    - by TomatoSandwich
    The application has many different windows. One is a single 'row' window, which relates to a single row of data in a table, say 'Order'. Another is a 'multiple row' datawindow, where each row in the datawindow relates to a row in 'Order', used for spreadsheet-like data entry Functionality extentions have create a detail table, say 'Suppliers', where an order may require multiple suppliers to fill the order. Normally, suppliers are not required, because they are already in the warehouse (0), or there may need to be an order to a supplier to complete an order (1), or multiple suppliers may need to be contacted (more than one). As a single order is entered, once the items are entered, a User Object is populated depending on the status of the items in the warehouse. If required, this creates a 1-to-many relationship between the order and the "backorder". In the PB side, there is a single object uo_backorder which is created on the window, and is referenced by the window depending on the command (button popup, save, etc) I have been tasked to create the 'backorder' functionality on the spreadsheet-line window. Previously the default options for backorders were used when orders were created from the multiple-row window. A workaround already exists where unconfirmed orders could be opened in the single-row window, and the backorder information manipulated there. However, the userbase wants this functionality on the one window. Since the functionality of uo_backorder already exists, I assumed I could just copy the code from the single-order window, but create an array of uo_backorder objects to cope with multiple rows. I tried the following: forward .. type uo_backorder from popupdwpb within w_order_conv end type end forward global type w_order_conv from singleform .. uo_backorder uo_backorder end type type variables .. uo_backorder iuo_backorders[] end variables .. public function boolean iuo_backorders(); .. long ll_count ll_count = UpperBound(iuo_backorders[]) iuo_backorders[ll_count+1] = uo_backorder //THIS ISN'T RIGHT lb_ok = iuo_backorders[ll_count+1].init('w_backorder_popup', '', '', '', 'd_backorder_popup', sqlca, useTransObj()) return lb_ok end function .. <utility functions> .. type uo_backorder from popupdwpb within w_order_conv integer x = 28 integer y = 28 integer width ... end type on uo_backorder.destroy call popupdwpb::destroy end on The issue I face now is that the code commented "THIS ISN'T RIGHT" isn't correct. It is associating the visual object placed on the face of the main window to each array cell, so anytime I reference the array cell object it's actually referencing the one original object, not the new instances that I (thought) I was creating. If I change the code iuo_backorders[ll_count+1] = create uo_backorder the code doesn't run, saying that it failed to initalize the popup window. I think this is related to the class being called the same thing as the instance. What I want to end up with is an array of uo_backorder objects that I can associate to each row of my datawindow (first row = first cell, etc). I think the issue lays in the fact it's a visual object, and I can't seem to get the window to run without adding a dummy object on the face of the window (functionality from the original single-row window). Since it's a VISUAL object, does the object indeed need to be embedded on the windowface for the window to know what object I'm talking about? If so, how does one create multiple windowface objects (one to many, depending on when a row is added)? Don't hesitate to inquire regarding any more information this issue may require from myself. I have no idea what is 'standard' or 'default' in PB, or what is custom and needs more explaining.

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  • Retrieving/simulating run-time "layer" functionality in Flash under ActionScript 3.

    - by Triynko
    Are there any AS3 classes to help arrange objects into layers, like in the designer, such that the objects all have the same parent? Obviously, I can use container clips to simulate layers, but I specifically want this kind of functionality for objects that have the same parent. My understanding is that the design-time notion of layers does not exist at run-time, and objects just have a depth index. I'm creating a class to simulate layering functionality with a single parent, but if one already exists, I'd like to check it out. On a side note... how do design-time layer masks manifest themselves at runtime in AS3? I thought maybe all objects on the masked layer share the same mask object, but the "mask" property appears to be null for all objects on the masked layer, even though they share the same parent timeline as the unmasked objects (i.e. unmasked layer object parent == masked layer object parent; therefore, no masked subcontainers appear to be in use).

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  • How can I detect collisions between two images in c#?

    - by Shane Callanan
    hope you can help me out with this one. I'm new to c# so am very inexperienced. But basically I'm trying to make a game in which certain objects fall from the sky. Some objects like feathers take a while to drop, while metal balls will drop faster. You start off with a certain amount of cash and can buy weapons of your choice to place on the ground below. Now I've never done anything to do with collisions before, so simple answers will be of much help! Here are some of the collisions that will be in the game: (Not sure if different types of collisions are coded differently) -Collision between bullets and falling objects -Collision between falling objects and the ground (which is inanimate) -Collisions between falling objects and a certain radius around another object (for example, if a weapon gives off a radiation beam starting from its centre) -Collisions between rotating objects (rotating blade) and falling objects If someone could help me with this, it would be much appreciated!

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  • tricky SQL when joining

    - by Erik
    I've two tables, shows and objects. I want to print out the latest objects, and the shownames for them. Right now I'm doing it this way: SELECT MAX(objects.id) as max_id, shows.name, shows.id FROM shows, objects WHERE shows.id = objects.showId GROUP BY shows.name however, if I also want to fetch the episode of the object I can't put it like SELECT object.episode [...], because then wont automatically select the object which is MAX(objects.id), so my question is how to do that? If you haven't already figured out my tables they're like this: Shows id name and also: Objects id name episode season showId Using MySQL. Thanks!

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  • Never getting a JSON response when running server-side PHP proxy script but I do with others

    - by Dohk
    I'm on PHP 5.3.4 and Apache 2.2 btw So I'm using (or trying to use) Simple PHP Proxy (Simple PHP Proxy) I enter a URL at his example page at SPP Example Page and it works fine, I see the JSON response and all the headers. However, when I copy the exact URL, only changing the URL to now have localhost, I get both empty headers and no JSON. Assuming that the script on his site is the same I downloaded, could this be due to a multitude of things or a setting in Apache and/or the PHP ini? So for example: benalman.com/code/projects/php-simple-proxy/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 That will get me a ton of info back Now changing to localhost http://localhost/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 {"headers":[],"status":{"url":"https:\/\/github.com\/","content_type":"text\/html","http_code":301,"header_size":194,"request_size":182,"filetime":-1,"ssl_verify_result":0,"redirect_count":1,"total_time":0.094,"namelookup_time":0,"connect_time":0.047,"pretransfer_time":0,"size_upload":0,"size_download":185,"speed_download":1968,"speed_upload":0,"download_content_length":185,"upload_content_length":0,"starttransfer_time":0,"redirect_time":0.047,"certinfo":[]},"contents":null} I even went basic and just used some curl and of course, empty objects being returned other than false for my content and the url I set in my JSON. Any help is deeply appreciated or any ideas.

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  • How to bind form collection back to custom model object that uses 2 custom objects in asp.net mvc?

    - by baijajusav
    What I'm trying to do is rather basic, but I might have my facts mixed up. I have a details page that has a custom class as it's Model. The custom class uses 2 custom objects with yet another custom object a property of one of the 2. The details page outputs a fair amount of information, but allows the user to post a comment. When the user clicks the post button, the page gets posted to a Details action that looks something like this: [AcceptVerbs(HttpVerbs.Post)] public ActionResult Details(VideoDetailModel vidAndComment) { ....} The only fields on the form that is posted are CommentText and VideoId. Here is what the VideoDetailModel looks like. public class VideoDetailModel { public VideoDetailModel() { Video = new VideoDTO(); Comment = new CommentDTO(); } public VideoDetailModel(VideoDTO vid) { Video = vid; Comment = new CommentDTO(); } public VideoDTO Video { get; set; } public CommentDTO Comment { get; set; } } VideoDTO has a few properties, but the ones I need are VideoId. CommentDTO's pertinent properties include CommentText (which is posting correctly) and a UserDTO object that contains a userId property. Everything other than the CommentText value is not being posted. I also have the following line on the ascx page, but the model value never gets posted to the controller. Html.Hidden("Model.Video.VideoId", Model.Video.VideoId); I'm really not sure what I'm missing here. I suppose if I added more form fields for the properties I need, they would get posted, but I only need 1 form entry field for the CommentText. If I could get the same Model objects value that were sent to the page to post with the page, that would help. I'll be happy to make any clarifications needed here. I'm just at loss as to what's going on.

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  • When writing a game, should you make objects/enemies/etc. have unique ID numbers?

    - by SLC
    I have recently encountered some issues with merely passing references to objects/enemies in a game I am making, and am wondering if I am using the wrong approach. The main issue I have is disposing of enemies and objects, when other enemies or players may still have links to them. For example, if you have a Rabbit, and a Wolf, the Wolf may have selected the Rabbit to be its target. What I am doing, is the wolf has a GameObject Target = null; and when it decides it is hungry, the Target becomes the Rabbit. If the Rabbit then dies, such as another wolf killing it, it cannot be removed from the game properly because this wolf still has a reference to it. In addition, if you are using a decoupled approach, the rabbit could hit by lightning, reducing its health to below zero. When it next updates itself, it realises it has died, and is removed from the game... but there is no way to update everything that is interested in it. If you gave every enemy a unique ID, you could simply use references to that instead, and use a central lookup class that handled it. If the monster died, the lookup class could remove it from its own index, and subsequently anything trying to access it would be informed that it's dead, and then they could act accordingly. Any thoughts on this?

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  • JAX-WS and JPA, how to load stub objects using JPA?

    - by opensas
    I'm trying to develope a soap web service that has to access a mysql db. I have to replicate an existing service, so I created all the stub object from it's wsdl file Netbeans created all the necessary stuff for me (new, web service from wsdl), it works ok... Now I'm trying to use JPA to load all those objects from the database. So far I was going fine, I created the classes using (new, entity class from database), and then copied all the annotations to the classes generated by wsimport, and it was working fine. The problem is that netbeans insists on running wsimport again, and then I loose all my annotations... Is there some way to tell netbeans not to regenerate those files? I think this situation shoulb be pretty common, I mean developing a web service from a wsdl and then having to fill those objects with data using JPA. what would be the correct aproach to this kind of situation? thanks a lot saludos sas I've also tried inheriting from the stubs, and addign there the persistence annotations, but I had troubles with overlaping members, I'm redeclaring protected properties...

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  • How do I read the manifest file for a webapp running in apache tomcat?

    - by Nik Reiman
    I have a webapp which contains a manifest file, in which I write the current version of my application during an ant build task. The manifest file is created correctly, but when I try to read it in during runtime, I get some strange side-effects. My code for reading in the manifest is something like this: InputStream manifestStream = Thread.currentThread() .getContextClassLoader() .getResourceAsStream("META-INFFFF/MANIFEST.MF"); try { Manifest manifest = new Manifest(manifestStream); Attributes attributes = manifest.getMainAttributes(); String impVersion = attributes.getValue("Implementation-Version"); mVersionString = impVersion; } catch(IOException ex) { logger.warn("Error while reading version: " + ex.getMessage()); } When I attach eclipse to tomcat, I see that the above code works, but it seems to get a different manifest file than the one I expected, which I can tell because the ant version and build timestamp are both different. Then, I put "META-INFFFF" in there, and the above code still works! This means that I'm reading some other manifest, not mine. I also tried this.getClass().getClassLoader().getResourceAsStream(...) But the result was the same. What's the proper way to read the manifest file from inside of a webapp running in tomcat? Edit: Thanks for the suggestions so far. Also, I should note that I am running tomcat standalone; I launch it from the command line, and then attach to the running instance in Eclipse's debugger. That shouldn't make a difference, should it?

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  • how i print the values from NSArray objects in CGContextShowTextAtpoint()?

    - by Rajendra Bhole
    Hi, I developing an application in which i want to print the values on a line interval, for that i used NSArray with multiple objects and those object i passing into CGContextShowTextAtPoint() method. The code is. CGContextMoveToPoint(ctx, 30.0, 200.0); CGContextAddLineToPoint(ctx, 30.0, 440.0); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"0",@"1",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; int intHoursInDays = 0; for(float y = 400.0; y >= 200.0; y-=18, intHoursInDays++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, 28, y); CGContextAddLineToPoint(ctx, 32, y); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); NSString *arrayDataForYAxis = [hoursInDays objectAtIndex:intHoursInDays]; CGContextShowTextAtPoint(ctx, 10.0, y+20, [arrayDataForYAxis UTF8String], strlen((char *)arrayDataForYAxis)); CGContextStrokePath(ctx); } The above code is executed but it given me output is {oo, 1o,2o,...........11}, i want the output is {0,1,2,3...........11,12}. The above code given me one extra character "o" after single digit.I think the problem i meet near the parameters type casting of 5th parameter inside the method of CGContextShowTextAtpoint CGContextShowTextAtpoint(). How i resolve the problem of type casting for printing the objects of NSSArray in CGContextShowTextAtpoint() method??????????????

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  • What would be the safest way to store objects of classes derived from a common interface in a common

    - by Svenstaro
    I'd like to manage a bunch of objects of classes derived from a shared interface class in a common container. To illustrate the problem, let's say I'm building a game which will contain different actors. Let's call the interface IActor and derive Enemy and Civilian from it. Now, the idea is to have my game main loop be able to do this: // somewhere during init std::vector<IActor> ActorList; Enemy EvilGuy; Civilian CoolGuy; ActorList.push_back(EvilGuy); ActorList.push_back(CoolGuy); and // main loop while(!done) { BOOST_FOREACH(IActor CurrentActor, ActorList) { CurrentActor.Update(); CurrentActor.Draw(); } } ... or something along those lines. This example obviously won't work but that is pretty much the reason I'm asking here. I'd like to know: What would be the best, safest, highest-level way to manage those objects in a common heterogeneous container? I know about a variety of approaches (Boost::Any, void*, handler class with boost::shared_ptr, Boost.Pointer Container, dynamic_cast) but I can't decide which would be the way to go here. Also I'd like to emphasize that I want to stay away as far as possible from manual memory management or nested pointers. Help much appreciated :).

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  • To what degree should I use Marshal.ReleaseComObject with Excel Interop objects?

    - by DanM
    I've seen several examples where Marshal.ReleaseComObject() is used with Excel Interop objects (i.e., objects from namespace Microsoft.Office.Interop.Excel), but I've seen it used to various degrees. I'm wondering if I can get away with something like this: var application = new ApplicationClass(); try { // do work with application, workbooks, worksheets, cells, etc. } finally { Marashal.ReleaseComObject(application) } Or if I need to release every single object created, as in this method: public void CreateExcelWorkbookWithSingleSheet() { var application = new ApplicationClass(); var workbook = application.Workbooks.Add(_missing); var worksheets = workbook.Worksheets; for (var worksheetIndex = 1; worksheetIndex < worksheets.Count; worksheetIndex++) { var worksheet = (WorksheetClass)worksheets[worksheetIndex]; worksheet.Delete(); Marshal.ReleaseComObject(worksheet); } workbook.SaveAs( WorkbookPath, _missing, _missing, _missing, _missing, _missing, XlSaveAsAccessMode.xlExclusive, _missing, _missing, _missing, _missing, _missing); workbook.Close(true, _missing, _missing); application.Quit(); Marshal.ReleaseComObject(worksheets); Marshal.ReleaseComObject(workbook); Marshal.ReleaseComObject(application); } What prompted me to ask this question is that, being the LINQ devotee I am, I really want to do something like this: var worksheetNames = worksheets.Cast<Worksheet>().Select(ws => ws.Name); ...but I'm concerned I'll end up with memory leaks or ghost processes if I don't release each worksheet (ws) object. Any insight on this would be appreciated.

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  • Represent multiple Null/Generic objects in an ActiveRecord association?

    - by slothbear
    I have a Casefile model that belongs_to a Doctor. In additional to all the "real" doctors, there are several generic Doctors: "self-treated", "not specified", and "removed" (it used to have a real doctor, but no longer does). I suspect there will be even more generic values in the future. I started with special "doctors" in the database, generated from seed. The generic Doctors only need to respond to the "name" and "real_doctor?" methods. This worked with one, was strained with two, and now feels completely broken. I want to change the behavior and can't figure out how to test it, a bad sign. Creating all the generic objects for testing is also trouble, including fake values to pass validation of the required Doctor attributes. The Null Object pattern works well for one generic object. The "name" method could check casefile.doctor.nil? and return "self-treated", as demonstrated by Craig Ambrose. What pattern should I use when there are multiple generic objects with very limited state?

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  • Can Core Data be used for objects with variable schemas?

    - by glenc
    I'm implementing a new iPhone app and am relatively new to Cocoa development overall. I am at the stage of choosing how the persistence layer of this app will work, and it looks like I'm basically choosing between Core Data and sqlite3. The persisted models in this app are intended to have a schema that is loaded at runtime (from some kind of defn file, probably XML). By which I mean, this app is intended to have objects that are user-definable to some extent, e.g. the Customer type (which has certain built-in fields like "name" and "email") can be modified to have extra fields based on the user's specific needs (e.g. a user might want to add a "favourite fruit" field to their Customer type). Having said that, will Core Data work for an app with a non-baked-in data model like this? I've just started playing around with the Core Data object designer thing in XCode and it seems like this thing wants to work with objects that have fixed fields that are compiled in. I'm definitely trying to take the path of least resistance here, and I can see the benefits of using an Apple-supplied data framework, but don't want to start down that path if it's going to lock me into a data model that's defined at compile time.

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  • How do I assert that two arbitrary type objects are equivalent, without requiring them to be equal?

    - by Tomas Lycken
    To accomplish this (but failing to do so) I'm reflecting over properties of an expected and actual object and making sure their values are equal. This works as expected as long as their properties are single objects, i.e. not lists, arrays, IEnumerable... If the property is a list of some sort, the test fails (on the Assert.AreEqual(...) inside the for loop). public void WithCorrectModel<TModelType>(TModelType expected, string error = "") where TModelType : class { var actual = _result.ViewData.Model as TModelType; Assert.IsNotNull(actual, error); Assert.IsInstanceOfType(actual, typeof(TModelType), error); foreach (var prop in typeof(TModelType).GetProperties()) { Assert.AreEqual(prop.GetValue(expected, null), prop.GetValue(actual, null), error); } } If dealing with a list property, I would get the expected results if I instead used CollectionAssert.AreEquivalent(...) but that requires me to cast to ICollection, which in turn requries me to know the type listed, which I don't (want to). It also requires me to know which properties are list types, which I don't know how to. So, how should I assert that two objects of an arbitrary type are equivalent? Note: I specifically don't want to require them to be equal, since one comes from my tested object and one is built in my test class to have something to compare with.

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