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  • Jython & Mysql - what is the current practice for connection?

    - by Sector7B
    Just trying jython for the first time, because something came up at work that would fit for this perfect for it. I assume jython can make mysql jdbc connection using the mysql jdbc driver. After googling and reading, however I am having problems and it seems jython specific and probably simple. so i do jython: Jython 2.5.1 (Release_2_5_1:6813, Sep 26 2009, 13:47:54) [Java HotSpot(TM) 64-Bit Server VM (Apple Inc.)] on java1.6.0_17 Type "help", "copyright", "credits" or "license" for more information. >>> import sys >>> print sys.path ['', '/JYTHONPATH/mysql-connector-java-5.1.10-bin.jar', '/WorkArea/Apps/jython/jython2.5.1/Lib', '__classpath__', '__pyclasspath__/', '/WorkArea/Apps/jython/jython2.5.1/Lib/site-packages'] >>> code i'm running from java.lang import * from java.sql import * driverName="com.mysql.jdbc.Driver" Class.forName(driverName) url = "jdbc:mysql://localhost/test?user=jgreenaw&password=" con = DriverManager.getConnection(url) stmt = con.createStatement() output riux:Desktop$ jython pymysql.py Traceback (most recent call last): File "pymysql.py", line 7, in <module> Class.forName(driverName) at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:315) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:330) at java.lang.ClassLoader.loadClass(ClassLoader.java:250) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:398) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:169) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) java.lang.ClassNotFoundException: java.lang.ClassNotFoundException: com.mysql.jdbc.Driver any advice? thanks

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  • How to use accessors within the same class in Objective C?

    - by Azeworai
    Hi, I have a few properties defined in my header file like so @property (assign) bool connectivity_N; @property (assign) bool isConnected_N; In my implementation file I have an init and the synthesized properties like so @implementation Map @synthesize connectivity_N; @synthesize isConnected_N; a init to set the initial values like so -(id) init { if( (self=[super init]) ) { //initialise default properties self.connectivity_N=NO; self.isConnected_N=NO; } return self; } I'm running into an error that states Error: accessing unknown 'connectivity_N' class method. In this public method within the class +(bool) isConnectable:(directions) theDirection{ bool isTheDirectionConnectable= NO; switch (theDirection) { case north: isTheDirectionConnectable= self.connectivity_N; break; I'm not sure why is this so as I'm trying to grab the value of the property. According to the apple developer documentation "The default names for the getter and setter methods associated with a property are propertyName and setPropertyName: respectively—for example, given a property “foo”, the accessors would be foo and setFoo:" That has given me a clue that I've done something wrong here, I'm fairly new to objective C so would appreciate anyone who spends the time to explain this to me. Thanks!

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  • How can I get a Node adjacent to a unique Node using Scala?

    - by pr1001
    I'm trying to parse an Apple plist file and I need to get an array Node within it. Unfortunately its only unique identifier is sibling Node right before it, <key>ProvisionedDevices</key>. Right now my best thoughts are to use Java's XPATH querying or Node.indexOf. Here is an example: <plist version="1.0"> <dict> <key>ApplicationIdentifierPrefix</key> <array> <string>RP8CBF4MRE</string> </array> <key>CreationDate</key> <date>2010-05-10T11:44:35Z</date> <key>DeveloperCertificates</key> <array> ... <key>ProvisionedDevices</key> <array> ... // I need the Nodes here </array> </dict> </plist> Thanks!

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  • Cocoa Drag and Drop, reading back the data. [Newbie]

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

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  • Help Redirecting A Page to Another Page with adverts for 5 seconds, and then redirecting to another page.

    - by XcodeDev
    Hey, I am trying to redirect a page to another page, and that was working successfully. However I am trying to redirect the first page to another page with adverts. This page will then redirect to another page after five seconds. I am trying to do that by doing this: <?php include('ads.php'); ?> <?php sleep(2); $url = $_GET['url']; header("Location: ".$url.""); exit; ?> However it is showing the advert in ads.php perfectly, but it is not redirecting after five seconds. I am receiving this error in my web browser: Warning: Cannot modify header information - headers already sent by (output started at /home/nucleusi/public_html/adverts/ads.php:1) in /home/nucleusi/public_html/adverts/index.php on line 7 A typical link I would be redirecting to would be this: http://nucleusiphone.com/adverts/index.php/?url=http%3A%2F%2Fitunes.apple.com%2Fmx%2Falbum%2Fstill-got-the-blues%2Fid14135178%3Fi%3D14135158 Thanks in advanced. PS. I don't know any php so any code helps!

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  • How to play sound automatically when scrolling to the next page?

    - by viper15
    I'm using Page Control example from Apple. I want to be able to scroll horizontally to certain page and get the sound automatically play when viewing that page? And then sound stop when viewing the other page? So, for example. On page 1, i have some texts. When i go to the next page which is on page 2, i want sound to be automatically play and stop when i go to page 3. I'm planning to use If statements (since it's not that many pages) to determine which page will get the sound. My question is simple. How do you get the sound play automatically when viewing certain page? By the way, I'm planning to use System Sound. I know how to play the sound using button. But how do you get it automatically - start when certain page appear and stop when moving to the next page. Thank you in advance! Edited: I put in this code in ViewDidLoad but the sound played on sooner before it reach the page intended: // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; if (pageNumber == 3) { NSString *path = [[NSBundle mainBundle] pathForResource:@"crunch" ofType:@"wav"]; SystemSoundID soundID; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:path], &soundID); AudioServicesPlaySystemSound(soundID); } }

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  • implementation musical instrument using audio unit

    - by Develop.Kim
    post same question at apple developer forum ,too hi first sorry that my english is poor.. i want develop iphone application that playing musical instrument like 'ocarina' but don't need blow mic features. so first i tried to find that how implementation 'virtual musical instrument ' in iphone development. the during the decide implementation using 'Audio Unit' to report this article (link) so i want two kind of questions. i recognize that the 'musical instrument' can be divided into three sound that 'attack', 'sustain' , 'release'. 'decay' maybe included (link) . How implementation when audio unit base 'AUInstrumentBase' each sound ? i download sample 'SinSynth' (link) . i want play note this instrument unit for analyze source and study. Is there way to using AULab? expected the way using MIDI input . but i don't have MIDI. in addition, i wonder that i would think it right the way. to ask the advice... thank for reading poor english my article.

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  • What is the best approach to embed mp4 for the iPhone without using JavaScript?

    - by usingtechnology
    I am trying to troubleshoot this code and am running into a dead-end, so I thought I would ask my first question here. I have three questions: 1) What is the best approach to embed an mp4 for an iPhone specific view, preferably without using Javascript? 2) Are there any preferred practices to debug code on an iPhone? 3) Can anyone tell me what is wrong with my specific code below? I should mention upfront that the variable $fileName does indeed contain the correct info, I've just omitted that portion of the code. Also, the poster image does flicker for a brief moment before I receive the greyed out, broken QuickTime image so that is an indication that this is partially working. Code: <object width="448" height="335" classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B" codebase="http://www.apple.com/qtactivex/qtplugin.cab"> <param name="src" value="/libraries/images/$fileName.jpg" /> <param name="href" value="/libraries/media/$fileName.mp4" /> <param name="target" value="myself" /> <param name="controller" value="true" /> <param name="autoplay" value="false" /> <param name="scale" value="aspect" /> <embed src="/libraries/images/$fileName.jpg" href="/libraries/media/$fileName.mp4" type="video/mp4" target="myself" width="448" height="335" scale="aspect" controller="false" autoplay="false"> </embed> </object>

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  • Stop lazy-loading images?

    - by Greg
    Here's the issue – I followed along with the Apple lazy-load image sample code to handle my graphical tables. It works great. However, my lazy-load image tables are being stacked within a navigation controller so that you can move in and out of menus. While all this works, I'm getting a persistent crash when I move into a table then move immediately back out of it using the "back" button. This appears to be a result of the network connections loading content not being closed properly, or calling back to their released delegates. Now, I've tried working through this and carefully setting all delegates to nil and calling close on all open network connections before releasing a menu. However, I'm still getting the error. Also – short posting my entire application code into this post, I can't really post a specific code snippet that illustrates this situation. I wonder if anyone has ideas for tasks that I may be missing? Do I need to do anything to close a network connection other than closing it and setting it to nil? Also, I'm new to debugging tools – can anyone suggest a good tool to use to watch network connections and see what's causing them to fail? Thanks!

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  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

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  • How can I automate new system provisioning with scripts under Mac OS X 10.6?

    - by deeviate
    I've been working on this for days but simply cannot find the correct references to make it work. The idea is to have a script that will baseline newly purchased Macs that comes into the company with basic stuffs like set autologin to off, create a new admin user (for remote admins to access for support, set password to unlock screensaver and etc) . Sample list for baseline that admins have to do on each new machine: Click the Login Options button Set Automatic Login: OFF Check: Show the Restart, Sleep, and Shutdown buttons Uncheck: Show input menu in login window Uncheck: Show password hints Uncheck: Use voice over in the login window Check: Show fast user switching menu as Short Name (note: this is only part of a long list to do on each machine) I've managed to find some references to make some parts work. Like autologin can be unset with: defaults write /Library/Preferences/.GlobalPreferences com.apple.userspref.DisableAutoLogin -bool TRUE and I've kinda found ways to muscle in a new user creation (including prompts) with AppleScript and shell commands. But generally its tough finding ways to do somewhat simple things like turn on password to get out of screensaver or to allow fast user switching. References are either too limited or just no where to be seen (e.g. I can unset autologin via cli but the very next setting on the system preference "show restart, sleep and shutdown buttons" is somewhere else and I can't find any command line to make it set) Does anyone have any ideas on a list, document, reference or anything of where each setting on the system resides so that I can be pointed to make it work? or maybe sample scripts for the above example... My thanks for reading thus far—a huge thank you for whoever that has any info on the above.

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  • How Do I Parse this XML in Java SAX?

    - by Tiever
    I am using the SAX parser in java. I am not sure: 1) What classes I need for this kind of situation? I am guessing I want to have Classes for (please let me know if my thoughts are completely wrong): -FosterHome (Contains an Arraylist of Family and Child) -Family (Contains ArrayList for Child and a String fro parent) -Child (contains ArrayList for ChildID) 2) How to handle this situation in the startElement and endElement method What complicates is due to the ChildID appearing in both the ChildList and the RemainingChildList. Appreciate anyone who can help me out. <FosterHome> <Orphanage>Happy Days Daycare</Orphanage> <Location>Apple Street</Location> <Families> <Family> <Parent>Adams</ParentID> <ChildList> <ChildID>Child1</ChildID> <ChildID>Child2</ChildID> </ChildList> </Family> <Family> <Parent>Adams</ParentID> <ChildList> <ChildID>Child3</ChildID> <ChildID>Child4</ChildID> </ChildList> </Family> </Families> <RemainingChildList> <ChildID>Child5</ChildID> <ChildID>Child6</ChildID> </RemainingChildList> </FosterHome>

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  • How to navigate to a UITableView position by the cell it's title using indexing

    - by BarryK88
    I'm using a UITableView filled with a around 200 cells containing a title, subtitle and thumbnail image. I want to a have a selection method just like within the contact App from Apple where you can select a character from the alphabet. I'm at the point where I've drawn the selection interface (A,B,C etc), and via it's delegate I'm retrieving the respective index and title (i.e: A = 1, B = 2, C = 3 etc.). Now I want to navigate to the first cell, where the first character of the cell it's title is starting with the selected index character. Just like the contacts App. Can someone give me a direction for how to implement such functionality. - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSString *)title atIndex:(NSInteger)index I filled my sectionIndex by means of - (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { if(searching) return nil; NSMutableArray *tempArray = [[NSMutableArray alloc] init]; [tempArray addObject:@"A"]; [tempArray addObject:@"B"]; [tempArray addObject:@"C"]; [tempArray addObject:@"D"]; [tempArray addObject:@"E"]; [tempArray addObject:@"F"]; [tempArray addObject:@"G"]; [tempArray addObject:@"H"]; [tempArray addObject:@"I"]; [tempArray addObject:@"J"]; [tempArray addObject:@"K"]; [tempArray addObject:@"L"]; [tempArray addObject:@"M"]; [tempArray addObject:@"N"]; [tempArray addObject:@"O"]; [tempArray addObject:@"P"]; [tempArray addObject:@"Q"]; [tempArray addObject:@"R"]; [tempArray addObject:@"S"]; [tempArray addObject:@"T"]; [tempArray addObject:@"U"]; [tempArray addObject:@"V"]; [tempArray addObject:@"W"]; [tempArray addObject:@"X"]; [tempArray addObject:@"Y"]; [tempArray addObject:@"Z"]; return tempArray; }

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  • iTunes Connect uploading issue

    - by CindySeattle
    Too bad that iTunes Connect changed its behavior recently. I'm providing an update to an existing app. I submitted new binary using the Loader without problem on the first try. Then I discovered that different from before, one has to reject the binaries in order to change screenshots. Too bad that the update is in the status of "In Review". Well, I have to rejected my binaries and begin to upload new screenshots, because I don't want to display screenshots of previous version. The new screen shots are uploaded but I'm stuck in "Developer rejected" status. Meaning I cannot upload the binaries and not able to change screenshots from that time on. The following error will appear when click Save Changes in either situations. "There was an error saving changes. Please try again later or contact iTunes Connect Support at [email protected]." I checked the source of the error page and think it's this error id="lcBoxWrapperHeaderTextUpdaterContainer" action="/WebObjects/iTunesConnect.woa/wo/7.0.0.9.7.7.1.1.1.1" errorId="ajaxContainerError" I have reported iTune Connect via the "Contact us" link on this issue but not get any response back for 2 days already. Very disappointing. Did anybody experience similar issue? How did you resolve this?

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  • [iPhone] Play video not in full screen mode

    - by Kyo
    Hello, First, excuse my english :) I've read on apple developer website that video playback provides by the framework supports only full screen mode. I will need to develop an application where video can be played in reduce screen mode. I've see that Orange TV make something which looks like what i need to do. http://img218.imageshack.us/img218/1228/tvplayerorange.jpg The application is available on app store but you need to have a subscription to test this application. Whatever, to resume it, we can see video (tv stream video) in a reduce mode and if we click on the screen it switch to a full screen mode. So my question, what i want to do is possible (Orange TV made it) but i wonder the difficulty to make it. It seems that I have to make a video player. If it take a bunch of time, I tkink I will use Media Player Framework of iPhone even isn't the optimal solution for me. Feel free to ask me more details ;) Thank you for your answers.

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  • issue with tab bar view displaying a compound view

    - by ambertch
    I created a tab bar application, and I make the first tab a table. So I create a tableView controller, and go about setting the class identity of the view controller for the first tab to my tableView controller. This works fine, and I see the contents of the table filling up the whole screen. However, this is not what I actually want in the end goal - I would like a compound window having multiple views: - the aforementioned table - a custom view with data in it So what I do is create a nib for this content (call it contentNib), change the tab's class from the tableView controller to a generic UIViewController, and set the nib of that tab to this new contentNib. In this new contentNib I drag on a tableView and set File's Owner to the TableViewController. I then link the dataSource and delegate to file's owner (which is TableViewController). Surprisingly this does not work and I receive the error: **Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x3b0f910'** This is bewildering to me since the file's owner is the TableViewController, which has been assigned to be both the dataSource and delegate. Does someone have either insight into my confusions, or a link to an example of how to have a compound view include a tableView? *update* I see this in the Apple TableView programming guide: "Note: You should use a UIViewController subclass rather than a subclass of UITableViewController to manage a table view if the view to be managed is composed of multiple subviews, one of which is a table view. The default behavior of the UITableViewController class is to make the table view fill the screen between the navigation bar and the tab bar (if either are present)." <----- I don't really get what this is telling me to do though... if someone can explain or point me to an example I'd be much appreciated!

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  • Jquery data() returning undefined

    - by David Lockwood
    I have been doing a simple jquery data() test. However it is returning undefined. It works on jsfiddle though (http://jsfiddle.net/yrCdj/). I have a jinja2 loop which populates a div and I want to tag it with some metadata for use later : {% for s in siteInfo[:markers[0]] %} <div class="sitebox2"> <script> $(".sitebox2:last").append('<a href="/sites/d?siteid={{s[5]}}">{{s[0]}}</a><br>Distance from {{loc}} is {{s[6]}} km.<br>'); $(".sitebox2:last").data('fruit', 'apple'); </script> </div> {% endfor %} I then try to call this data to test if it is working: <script type="text/javascript"> $(".sitebox2").each(function(k, v) { var f = $(v).data('fruit'); alert(f); }); </script> It returns undefined. Any ideas on what is going wrong?

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  • Moving UITableView cells and maintaining consistent data

    - by Mark F
    I've enabled editing mode and moving cells around to allow users to position table view content in the order they please. I'm using Core Data as the data source, which sorts the content by the attribute "userOrder". When content is first inserted, userOrder is set to a random value. The idea is that when the user moves a cell around, the userOrder of that cell changes to accomodate its new position. The following are problems I am running into while trying to accomplish this: Successfully saving the the new location of the cell and adjusting all changed locations of influenced cells. Getting the data to be consistent. For example, the TableView handles the movement fine, but when i click on the new location of the cell, it displays data for the old cell that used to be that location. Data of all influenced cells gets messed up as well. I know I have to implement this in: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath {} I just don't know how. The apple docs are not particularly helpful if you are using Core Data, as in my situation. Any guidance greatly appreciated!

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  • Setting iphone to vibrate and setting iphone back to sound via app.

    - by Cadu
    Folks, I need your knowledge here. Think about the following sittuation - my app need to set my iphone to vibrate mode on a certain time and get it back to playing sounds mode (for call receiving, sms, email, all common sound notifications) some minutes later. I've already googled that, and didn't find a good, apple accetable way of doing that: http://stackoverflow.com/questions/736047/possible-to-programmatically-open-settings-app-from-iphone http://stackoverflow.com/questions/702319/is-it-possible-to-dynamically-alter-an-iphone-apps-settings-page-in-the-settings http://stackoverflow.com/questions/1141391/display-iphone-application-settings-within-your-application http://stackoverflow.com/questions/335965/how-do-i-launch-my-settings-bundle-from-my-application [This one here is interesting, as fas I as find a way to know what is the key for the settings I'm interested in] http://stackoverflow.com/questions/335965/how-do-i-launch-my-settings-bundle-from-my-application [It mentions I can do that, but does not give an idea of how =(] http://stackoverflow.com/questions/702319/is-it-possible-to-dynamically-alter-an-iphone-apps-settings-page-in-the-settings [If this is true, I wouldn't be able to do what I want...] Does anyone there has an idea of how do I do that via app? Many thanks in advance.

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  • UIImagePickerController Crash after 5 to 7 pictures - again

    - by Sophtware
    OK, I know this one has been beaten to death on this forum, but I'm still having the memory problem and I have tried all the techniques on the web to get around this. I have an application that uses the UIImagePickerController to capture an image from the camera. I've tried both creating and destroying the controller for each picture, and keeping it around for the life of the app. Both are failing. The first way crashes the phone almost immediately. While the second, leaving the controller around, crashes the app after about 5 to 7 pictures. My original app used an undocumented API to get around this issue, but Apple rejected it because of this. I really need to get my app to the store. Does anyone have code showing how they got around the issue? I know there is a way because there are apps on the store using the camera, but I just can't seem to get it. Any help is greatly appreciated! I can post my code here too, if needed.

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  • PGU HTML Renderer can't render most sites

    - by None
    I am trying to make a web browser using pygame. I am using PGU for html rendering. It works fine when I visit simple sites, like example.com, but when I try and load anything more complex that uses an html form, like google, I get this error: UnboundLocalError: local variable 'e' referenced before assignment I looked in the PGU html rendering file and found this code segment: def start_input(self,attrs): r = self.attrs_to_map(attrs) params = self.map_to_params(r) #why bother #params = {} type_,name,value = r.get('type','text'),r.get('name',None),r.get('value',None) f = self.form if type_ == 'text': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'radio': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Radio(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'checkbox': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Checkbox(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'button': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'submit': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'file': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) b = gui.Button(value='Browse...') self.item.add(b) def _browse(value): d = gui.FileDialog(); d.connect(gui.CHANGE,gui.action_setvalue,(d,e)) d.open(); b.connect(gui.CLICK,_browse,None) self._locals[r.get('id',None)] = e I got the error in the last line, because e wasn't defined. I am guessing the reason for this is that the if statement that checks the type of the input and creates the e variable didn't match anything. I added a line to print the _type variable and I got 'hidden' when i tried google and apple. Is there any way to render form items that have the type 'hidden' with PGU?

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  • How can I compare the performance of log() and fp division in C++?

    - by Ventzi Zhechev
    Hi, I’m using a log-based class in C++ to store very small floating-point values (as the values otherwise go beyond the scope of double). As I’m performing a large number of multiplications, this has the added benefit of converting the multiplications to sums. However, at a certain point in my algorithm, I need to divide a standard double value by an integer value and than do a *= to a log-based value. I have overloaded the *= operator for my log-based class and the right-hand side value is first converted to a log-based value by running log() and than added to the left-hand side value. Thus the operations actually performed are floating-point division, log() and floating-point summation. My question whether it would be faster to first convert the denominator to a log-based value, which would replace the floating-point division with floating-point subtraction, yielding the following chain of operations: twice log(), floating-point subtraction, floating-point summation. In the end, this boils down to whether floating-point division is faster or slower than log(). I suspect that a common answer would be that this is compiler and architecture dependent, so I’ll say that I use gcc 4.2 from Apple on darwin 10.3.0. Still, I hope to get an answer with a general remark on the speed of these two operators and/or an idea on how to measure the difference myself, as there might be more going on here, e.g. executing the constructors that do the type conversion etc. Cheers!

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  • Can I modify the way Windows draws the Aero UI?

    - by LonelyPixel
    Windows 7 with Aero Glass basically looks quite nice I think. But it has some major drawbacks regarding readability: I cannot easily tell whether a window is currently active or not. I've been tweaking the colours and transparency levels a lot recently but the only safe indicator is the close button: it's red when the window is active, it's colourless otherwise. Then there's the window title text. It is always painted black, on however dark a background. Again, regardless of whether the window is active or not. I've seen WindowBlinds and the tons of available themes you can use with it. Browsing through the most popular or highest rated in several categories I was really scared. I don't want to face Terminator every day, feel like in the Jungle or be fooled that I had an Apple computer which I do not. All I want to change is to make a greater colour difference between active and inactive windows and to invert the window title text colour for dark backgrounds. (Including that visibility hack of a spray brush background.) Is there some Windows API to alter the way Windows draws its windows or does it take the years of private research from Stardock to hook into that? I mean they say it's approved by Microsoft, so I assume there's some official documentation for that, I just couldn't find any.

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  • Best way to import a pack or "system" of new classes??

    - by Joe Blow
    Here's an Advanced question for Advanced developers. So I've written a largish "subsystem". It is essentially a UIViewController called CleverViewController which is a UIViewController. Now, there are a large number of supporting classes (about ten) that do the hard work: perform math functions, image processing, purely logical functions, build images or what have you with thousands of lines of code. (To do this, I simply started a new XCode project / app "Scratchpad" which does little other than load and launch the CleverViewController. So currently it works as an app, which launches CleverViewController. The ten or so classes I mention that are part of the "subsystem" simply sit there in that project/app.) So now, we will use CleverViewController, the new technology generally, in various apps. (Or perhaps friends would want to use it, etc.) What's the best way to "do" this? Have I screwed everything up, and really it should just be ONE (pretty big) class rather than a dozen classes? (I could understand that then as I would simply add that new (big) class where needed, like adding any other class.) Do I have to make a "framework" like the Apple frameworks? (If so, what the hell are they, how do you do it, etc?!?) In fact, do you just have to lamely include all of the dozen classes and that's that (obviously perhaps putting them in a grouped subfolder). What about all the headers and so on? (Currently I just have the dozen includes in the pch file of the scratchpad project.) Shouldn't it be easy to "maintain" this "subsystem" separately and so on? I'm afraid I know nothing about this: if the answer is obvious, hit me over the head and let me know. Thank you for any info on this !

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  • iPhone rotation woes

    - by skooter500
    I have been spending many frustrating hours trying to get rotations working on the iPhone version of Tunepal. Firstly, I have a tab bar controller, with a navigation controller controlling each of the views. I actually only want one of my views to be able to rotate and that is the TuneDisplay. I have a subclassed the UITabBarController and overridden theshouldAutorotateToInterfaceOrientation: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { if (self.selectedViewController != nil) { return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } else { return (interfaceOrientation == UIInterfaceOrientationPortrait); } } In each of the view controllers for each of the tabs I have overridden the method and returned YES for each orientation I want to support. All well and good and everything works as it should. If I try and do a rotation on a tab that doesn’t support the rotation, nothing happens. The problem occurs if I move from a tab thats rotated to a tab that isnt supposed to support that rotation. The new tab is displayed rotated too! Screenshots for all this are included here: http://tunepal.wordpress.com/2010/04/20/rotation-woes/ Is there any way I can make it rotate back to portrait on tapping the tab? I have tried the unsupported setOrientation trick, but firstly it doesnt work correctly and secondly I received a warning from Apple for including it in my last build. If (as I suspect) there is no way to limit this behavior: How do I make the microphone image scale when I rotate the device? How do I make the buttons and the progress bar expand to fit the witdh of the toolbar? Also, one of the tabs that rotates ok has a table, with a search bar. The first time I rotate to the right or to the left, I get a black bar to the right of the search bar. If I subsequently rotate back and rotate again, the bar disappears! I have enabled the struts and springs things on the search bar in the interface builder and it looks like it should behave correctly. Any ideas about how to fix this? Ideas, feedback much appreciated Bryan

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