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  • Compare two object lists with LINQ on specific property

    - by Niklas
    I have these two lists (where the Value in a SelectListItem is a bookingid): List<SelectListItem> selectedbookings; List<Booking> availableBookings; I need to find the ids from selectedBookings that are not in availableBookings. The LINQ join below will only get me the bookingids that are in availableBookings, and I'm not sure how to do it the other way around. != won't work since I'm comparing strings. results = ( from s in selectedbookings join a in availableBookings on s.bookingID.ToString() equals a.Value select s);

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  • [C++] STL list - how to find a list element by its object fields

    - by Dominic Bou-Samra
    I have a list: list<Unit *> UnitCollection; containing Unit objects, which has an accessor like: bool Unit::isUnit(string uCode) { if(this->unitCode == uCode) return true; else return false; } How do I search my UnitCollection list by uCode and return the corresponding element (preferably it's index). I have looked at the find() method, but i'm not sure you can pass a boolean method in instead of a searched item parameter if that makes sense.

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  • JButton and next/previous object of treemap

    - by supacat
    I have this problem: 1) There are objects placed in the TreeMap through the JTextField. (Phonebook-like program). 2)There are buttons that implement view of available records in TreeMap. When you click on these buttons next / previous available objects of TreeMap displaying in JTextField. (scroll through the available records). I tried this code, but I didn't work :/ btn[4].addActionListener(new ActionListener(){ Iterator iter = tree.keySet().iterator(); public void actionPerformed(ActionEvent e) { if (iter.hasNext()){ String str = iter.next().toString(); fldFio.setText(str); fldNumber.setText(tree.get(str)); } } });

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  • Delete an object from a tree

    - by mqpasta
    I have a Find function in order to find an element from a BST private Node Find(ref Node n, int e) { if (n == null) return null; if (n.Element == e) return n; if (e > n.Element) return Find(ref n.Right, e); else return Find(ref n.Left, e); } and I use following code in order to get a node and then set this node to null. Node x = bsTree.Find(1); x = null; bsTree.Print(); supposedly, this node should be deleted from Tree as it is set to null but it still exists in tree. I had done this before but this time missing something and no idea what.

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  • Cocoa memory management - object going nil on me

    - by SirRatty
    Hi all, Mac OS X 10.6, Cocoa project, with retain/release gc I've got a function which: iterates over a specific directory, scans it for subfolders (included nested ones), builds an NSMutableArray of strings (one string per found subfolder path), and returns that array. e.g. (error handling removed for brevity). NSMutableArray * ListAllSubFoldersForFolderPath(NSString *folderPath) { NSMutableArray *a = [NSMutableArray arrayWithCapacity:100]; NSString *itemName = nil; NSFileManager *fm = [NSFileManager defaultManager]; NSDirectoryEnumerator *e = [fm enumeratorAtPath:folderPath]; while (itemName = [e nextObject]) { NSString *fullPath = [folderPath stringByAppendingPathComponent:itemName]; BOOL isDirectory; if ([fm fileExistsAtPath:fullPath isDirectory:&isDirectory]) { if (isDirectory is_eq YES) { [a addObject: fullPath]; } } } return a; } The calling function takes the array just once per session, keeps it around for later processing: static NSMutableArray *gFolderPaths = nil; ... gFolderPaths = ListAllSubFoldersForFolderPath(myPath); [gFolderPaths retain]; All appears good at this stage. [gFolderPaths count] returns the correct number of paths found, and [gFolderPaths description] prints out all the correct path names. The problem: When I go to use gFolderPaths later (say, the next run through my event loop) my assertion code (and gdb in Xcode) tells me that it is nil. I am not modifying gFolderPaths in any way after that initial grab, so I am presuming that my memory management is screwed and that gFolderPaths is being released by the runtime. My assumptions/presumptions I do not have to retain each string as I add it to the mutable array because that is done automatically, but I do have to retain the the array once it is handed over to me from the function, because I won't be using it immediately. Is this correct? Any help is appreciated.

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  • group object with equal collections

    - by Jeroen
    Hi, Suppose 2 classes, Person and Pet. Each person has a collection of 1 or more pets. How do i group the Person in to a collection where they share the same pets. Example: Person 1: Cat, Dog, Spider Person 2: Cat, Spider, Snake Person 3: Dog Person 4: Spider, Cat, Dog Person 5: Dog What i want as a result is this: Group 1: Person 1, Person 4 Group 2: Person 3, Person 5 Group 3: Person 2 How do i achieve this using LINQ?

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  • Extend Javascript Date Object

    - by jAndy
    Hi Folks, I'm curious what would be the best practice to extend the Date constructor. The problem I'm facing is, that the Internet Explorer (< 7+8) can't parse a date like new Date('2010-05-11'); I have to admit that this is not a standard method to parse, anyways FireFox and Chrome perform well on that kind of date string. Now I'm wondering, should I just split/parse/rebuild the string before calling new Date() or is there a more elegant solution ?

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  • Android sending SOAP object over Https via ksoap2 2.5.8

    - by Jack-V
    My first time posting a question here so please do not mind my mistakes here. I'm currently making an android application fetching and sending information from a .asmx web service. Everything goes well with the ksoap2 library and am using HttpTransportSE to call the web service. So now what I'm trying to do is to use the HttpsTransportSE to call the web service over Https. I got java.security.cert.certpathvalidatorexception trustanchor for certpath not found exception. I have the server certificate in .pfx , .jks and .bks format. My questions is what do i do with it to make my HttpsTransportSE call to be success? I've read around with articles using custom SSLSocketFactory but am still not sure how to implement it in my application. Thanks in advance for any suggestion/advices

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  • Python check if object is in list of objects

    - by John
    Hi, I have a list of objects in Python. I then have another list of objects. I want to go through the first list and see if any items appear in the second list. I thought I could simply do for item1 in list1: for item2 in list2: if item1 == item2: print "item %s in both lists" However this does not seem to work. Although if I do: if item1.title == item2.title: it works okay. I have more attributes than this though so don't really want to do 1 big if statement comparing all the attributes if I don't have to. Can anyone give me help or advise on what I can do to find the objects which appear in both lists. Thanks

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  • How can I add a function reference to an object literal

    - by rob
    I need to add binders to DOM elements after rendering is done. Therefore I want to pass a list with (ID, callback) tuples to the rendering function so it can bind it after the rendering is done. So i would like to create a list of such objects and pass it to the rendering function: {id:'#someDOMelement', callback: someObject.someFunction} and bind it after the rendering like this: $(binders[i].id).bind('click', binders[i].callback);

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  • align an object

    - by Gaurav
    I wanted to align a newsticker about 300px above it's current position , but I am unable to do so. Please help. The page is uploaded for viewing at http://cerebration.0fees.net/test/bottom.html scroll down the page to find the newsticker. The css file contains the css code for the newsticker and the newsticker is of white color(color mentioned for identification). The html page code is at : http://pastebin.com/dP8dSEDS and the css code is as at : http://pastebin.com/46YvqwT7 Thanks in advance.

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  • Drawing using Dynamic Array and Buffer Object

    - by user1905910
    I have a problem when creating the vertex array and the indices array. I don't know what really is the problem with the code, but I guess is something with the type of the arrays, can someone please give me a light on this? #define GL_GLEXT_PROTOTYPES #include<GL/glut.h> #include<iostream> using namespace std; #define BUFFER_OFFSET(offset) ((GLfloat*) NULL + offset) const GLuint numDiv = 2; const GLuint numVerts = 9; GLuint VAO; void display(void) { enum vertex {VERTICES, INDICES, NUM_BUFFERS}; GLuint * buffers = new GLuint[NUM_BUFFERS]; GLfloat (*squareVerts)[2] = new GLfloat[numVerts][2]; GLubyte * indices = new GLubyte[numDiv*numDiv*4]; GLuint delta = 80/numDiv; for(GLuint i = 0; i < numVerts; i++) { squareVerts[i][1] = (i/(numDiv+1))*delta; squareVerts[i][0] = (i%(numDiv+1))*delta; } for(GLuint i=0; i < numDiv; i++){ for(GLuint j=0; j < numDiv; j++){ //cada iteracao gera 4 pontos #define NUM_VERT(ii,jj) ((ii)*(numDiv+1)+(jj)) #define INDICE(ii,jj) (4*((ii)*numDiv+(jj))) indices[INDICE(i,j)] = NUM_VERT(i,j); indices[INDICE(i,j)+1] = NUM_VERT(i,j+1); indices[INDICE(i,j)+2] = NUM_VERT(i+1,j+1); indices[INDICE(i,j)+3] = NUM_VERT(i+1,j); } } glGenVertexArrays(1, &VAO); glBindVertexArray(VAO); glGenBuffers(NUM_BUFFERS, buffers); glBindBuffer(GL_ARRAY_BUFFER, buffers[VERTICES]); glBufferData(GL_ARRAY_BUFFER, sizeof(squareVerts), squareVerts, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, BUFFER_OFFSET(0)); glEnableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[INDICES]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } void init() { glClearColor(0.0, 0.0, 0.0, 0.0); gluOrtho2D((GLdouble) -1.0, (GLdouble) 90.0, (GLdouble) -1.0, (GLdouble) 90.0); } int main(int argv, char** argc) { glutInit(&argv, argc); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutInitWindowSize(500,500); glutInitWindowPosition(100,100); glutCreateWindow("myCode.cpp"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; } Edit: The problem here is that drawing don't work at all. But I don't get any error, this just don't display what I want to display. Even if I put the code that make the vertices and put them in the buffers in a diferent function, this don't work. I just tried to do this: void display(void) { glBindVertexArray(VAO); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } and I placed the rest of the code in display in another function that is called on the start of the program. But the problem still

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  • Java GC: top object classes promoted (by size)?

    - by Java Geek
    Hello! Please let me know what is the best way to determine composition of young generation memory promoted to old generation, after each young GC event? Ideally I would like to know class names which are responsible say, for 80% of heap in each "young gen - old gen" promotion chunk; Example: I have 600M young gen, each tenure promotes 6M; I want to know which objects compose this 6M. Thank you.

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  • Can I control object creation using MEF?

    - by Akash
    I need to add some extension points to our existing code, and I've been looking at MEF as a possible solution. We have an IRandomNumberGenerator interface, with a default implementation (ConcreteRNG) that we would like to be swappable. This sounds like an ideal scenario for MEF, but I've been having problems with the way we instantiate the random number generators. Our current code looks like: public class Consumer { private List<IRandomNumberGenerator> generators; private List<double> seeds; public Consumer() { generators = new List<IRandomNumberGenerator>(); seeds = new List<double>(new[] {1.0, 2.0, 3.0}); foreach(var seed in seeds) { generators.Add(new ConcreteRNG(seed); } } } In other words, the consumer is responsible for instantiating the RNGs it needs, including providing the seed that each instance requires. What I'd like to do is to have the concrete RNG implementation discovered and instantiated by MEF (using the DirectoryCatalog). I'm not sure how to achieve this. I could expose a Generators property and mark it as an [Import], but how do I provide the required seeds? Is there some other approach I am missing?

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  • how to create a auto-incremented attribute in xcode managed object model

    - by Mausimo
    Hey, what i want to do is to make a int that will be the ID of the entity and auto increment itself whenever a new entity is added (just like a SQL identity property). Is this possible? i tried using indexed (checked on attribute) however there is no description to what indexed even does. EDIT: I am adding annotations to a map, when you click the pin the annotationview with a chevron shows up. Now when you click this button i would like to load an associated picture. However the only way i know how to link the picture to this button is to give the picture a unique id, and then set the button.tag to this id and then load based on the button.tag.

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  • returning a pointed to an object within a std::vector

    - by memC
    I have a very basic question on returning a reference to an element of a vector . There is a vector vec that stores instances of class Foo. I want to access an element from this vector . ( don't want to use the vector index) . How should I code the method getFoo here? #include<vector> #include<stdio.h> #include<iostream> #include<math.h> using namespace std; class Foo { public: Foo(){}; ~Foo(){}; }; class B { public: vector<Foo> vec; Foo* getFoo(); B(){}; ~B(){}; }; Foo* B::getFoo(){ int i; vec.push_back(Foo()); i = vec.size() - 1; // how to return a pointer to vec[i] ?? return vec.at(i); }; int main(){ B b; b = B(); int i = 0; for (i = 0; i < 5; i ++){ b.getFoo(); } return 0; }

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  • C# WCF and Object Inheritence

    - by Michael Edwards
    I have the following setup of two classes: [SerializableAttribute] public class ParentData{ [DataMember] public string Title{get;set;} } [DataContract] public class ChildData : ParentData{ [DataMember] public string Abstract{get;set;} } These two classes are served through a WCF service. However I only want the service to expose the ChildData class to the end user but pull the marked up DataMember properties from the parent. E.g. The consuming client would have a stub class that looked like: public class ChildData{ public string Title{get;set;} public string Abstract{get;set;} } If I uses the parent and child classes as above the stub class only contains the Abstract property. I have looked at using the KnownType attribute on the ChildData class like so: [DataContract] [KnownType(typeOf(ParentData)] public class ChildData : ParentData{ [DataMember] public string Abstract{get;set;} } However this didn't work. I then applied the DataContract attribute to the ParentData class, however this then creates two stub classes in the client application which I don't want. Is there any way to tell the serializer that it should flatten the inheritance to that of the sub-class i.e. ChildData

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  • Getting object coordinates from camera

    - by user566757
    I've implemented a camera in Java using a position vector and three direction vectors so I can use gluLookAt(); moving around in `ghost mode' works fine enough, but I want to add collision detection. I can't seem to figure out how to transform my position vector to coordinates in which OpenGL draws my objects. A rough sketch of my drawing loop is this: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.setView(); drawer.drawTheScene(); I'm at a loss of how to proceed; looking at the ModelView matrix between calls and my position vector, I haven't found any kind of correlation.

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  • jQuery Grouping Similar Items w/ Object Literal

    - by NessDan
    So I have this structure setup: <ul> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> (Vid1) <li>http://www.youtube.com/watch?v=bOF3o8B292U</li> (Vid2) <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> (Vid3) <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> <li>http://www.youtube.com/watch?v=bOF3o8B292U</li> <li>http://www.youtube.com/watch?v=yAY4vNJd7A8</li> <li>http://www.youtube.com/watch?v=dw1Vh9Yzryo</li> </ul> Vid1 is repeated 3 times, Vid2 is repeated 3 times, and Vid3 is repeated 2 times. I want to put them into a structure where I can reference them like this: youtube[0][repeated] = 3; youtube[0][download] = "http://www.youtube.com/get_video?video_id=dw1Vh9Yzryo&fmt=36" youtube[1][repeated] = 3; youtube[1][download] = "http://www.youtube.com/get_video?video_id=bOF3o8B292U&fmt=36" youtube[2][repeated] = 3; youtube[2][download] = "http://www.youtube.com/get_video?video_id=yAY4vNJd7A8&fmt=36" "This video was repeated " + youtube[0][repeated] + " times and you can download it here: " + youtube[0][download]; How can I set this multidimensional array up? Been Googling for hours and I don't know how to set it up. Can anyone help me out?

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  • Rendering Dragged object during drag

    - by marco
    Hello, I have been stuck on this problem for a while now. I want to drag a row in a jtable to reorder it. But I really want the user to see the row while dragging it and not just the default "drag" rectangle symbol. So I took a look at the java DnD tutorial finding it very useful, but.. The problem is that I still dont know which method I should override to get this going. Can somebody help me out?

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