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  • Problem with javascript onclick function string

    - by StealthRT
    Hey all, i have been trying for a few minutes on this problem and i can not seem to figure out how to correct it. I tend to have the hardest time doing stuff like this when it involves more than one varable within the function. Here is the code: var tempString = "thePrompt('Are you sure you wish to delete this?', 'theDel('" + IDnum + "', '" + theTitle + "', \'" + temperDay + "\', \'" + temperMonth + "\', \'" + temperYear + "\', \'" + DDiff + "\')"; html += "<div id='theTable" + IDnum + "' class='fc-event fc-event-hori fc-corner-left fc-corner-right' style='position:absolute; margin-top: 15px; z-index:8;left:"+left+"px'><div id='apDEL' style='position:relative;width:0px;height:0px;z-index:1000; top:-13px; left:2px; float:left;'><img src='img/xCal.png' width='15' height='15' alt='' border='0' onclick=\"" + tempString + "\" /></div>" + (ETC ETC...) The error i keep getting is this: Error: missing ) after argument list Line: 1, Column: 68 Source Code: thePrompt('Are you sure you wish to delete this posting?', 'theDel('105', '50 points for visiting us today!!!!', '13', '3', '2010', '2') And its pointing to the '105'. As always, any help would be wonderful! :o) David

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  • Custom view in iPhone SDK gets placed incorrectly in realation to statusbar

    - by markqvist
    (ragh, i'm apparently not allowed to post images, so i have included links to the images in this post instead of embedding them) Im writing an iPhone application based on the navigation controller template, but I am not loading the actual navigation controller as the first view in the window. I create a new view controller from a xib, and then add that as a subview, and then only push the navigation view as a modal when i need it. Here's my application: didFinishLaunching ... method in the application deleate RootViewController *rootViewController = (RootViewController *)[navigationController topViewController]; rootViewController.managedObjectContext = self.managedObjectContext; mainViewController = [[MainViewController alloc] initWithNibName:@"MainViewController" bundle:[NSBundle mainBundle]]; mainViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [window addSubview:[mainViewController view]]; [[mainViewController view] setNeedsLayout]; [window makeKeyAndVisible]; return YES; It works but the view is not properly aligned with the statusbar: http://img.exdev.dk/1.png When i click "my ambiances" and push the navigation controller view, and then dismiss it again, the layout is fine: same link as above, just replace the 1 with a 2. Sorry for the hassle, apparently I can also only post one link.... Here's the code I use for presenting/dismissing the navigationcontroller: -(void)pushMyAmbiences { [mainViewController presentModalViewController:navigationController animated:TRUE]; } -(void)returnToMainView { [mainViewController dismissModalViewControllerAnimated:TRUE]; } Is there anything I'm missing here? Layout-wise? Something that needs to be set in the xib? In a vain attempt I tried calling setNeedsLayout on the view, no luck. Any help is greatly appreciated!

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  • Html layout with <DIV> work on html editor but not on brownser

    - by DomingoSL
    Hello, i made this layout: <div id="todo" align="center" > <form method="post"> <div id="cabeza" style="width:850px;height:100px"> </div> <div id="contenido" style="width:420px;height:220px;background-image: url(IMG/cuadrologin.png); margin-top: 1px" > <div id="usuario" style="width:348px; height:35px; margin-top: 58px"> <input name="username" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> <div id="clave" style="width:348px; height:35px; margin-top: 22px"> <input name="clave" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> </div> </form> </div> And in my html editor looks just fine: But when i see it on the browser (Chrome & Firefox) looks like this: Im very new to layout with tag, any idea of what im making worng?

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  • attachment_fu and RMagick

    - by trobrock
    After finally getting RMagick installed on my Mac I have set up attachment_fu according to the tutorial here: http://clarkware.com/cgi/blosxom/2007/02/24#FileUploadFu&gt when I try and upload a file via the upload form I get around 80 messages like these: /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/lib/RMagick.rb:44: warning: already initialized constant PercentGeometry /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/lib/RMagick.rb:45: warning: already initialized constant AspectGeometry /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/lib/RMagick.rb:46: warning: already initialized constant LessGeometry /Library/Ruby/Gems/1.8/gems/rmagick-2.13.1/lib/RMagick.rb:47: warning: already initialized constant GreaterGeometry I did some searching and found that this problem can arise when you require RMagick twice in an application using different casing for the require statement: http://work.rowanhick.com/2007/12/19/require-rmagick-and-case-sensitivity/ I am not requiring it myself, but I was thinking maybe with the config.gem "rmagick" line in my environment.rb file rails might be requiring it. After the form submits it gives me a validation error of: Content type is not included in the list I have checked the source for attachement_fu and found the image/png in the list of content types so I don't believe that is the proper error message: http://github.com/technoweenie/attachment_fu/blob/master/lib/technoweenie/attachment_fu.rb Does anyone have any ideas on how I can get this to work?

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  • How do I use a different image for each JQuery UI Slider handle

    - by Tom
    I'm using a JQuery UI slider which has two handles (a.k.a range slider). I know how to style the first handle: .ui-slider-horizontal .ui-slider-handle {background: white url(http://stackoverflow.com/content/img/so/vote-arrow-down.png) no-repeat scroll 50% 50%;} But how do I style the second handle differently? Using Firebug I can see Jquery does not uniquely identify each handle: <div id="hourlyRateSlider" class="ui-slider ui-slider-horizontal ui-widget ui-widget-content ui-corner-all"> <div class="ui-slider-range ui-widget-header" style="left: 26%; width: 46%;"/> <a class="ui-slider-handle ui-state-default ui-corner-all" href="#" style="left: 26%;"/> <a class="ui-slider-handle ui-state-default ui-corner-all" href="#" style="left: 72%;"/> </div> So I imagine I have to use either a CSS child selector which could be cross-browser problematic. Or I could use some JQuery trickery to add a CSS class to the second handle? Anyone done this in a neat way before?

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  • Android ignores scrollbarsize

    - by Maragues
    Hi, I'm trying to modify a ListView scrollbar's width without success <ListView android:id="@+id/android:list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:choiceMode="singleChoice" android:scrollbars="vertical" android:scrollbarTrackVertical="@drawable/scrollbar_vertical_track" android:scrollbarThumbVertical="@drawable/scrollbar_vertical_thumb" android:scrollbarSize="4px" android:clickable="true"/> First I tried using a drawable image 4px wide, but the .png was resized. Then I tried using a shape extracted from SamplesApi, without success. <shape xmlns:android="http://schemas.android.com/apk/res/android" android:width="40px"> <gradient android:startColor="#505050" android:endColor="#C0C0C0" android:angle="0"/> <corners android:radius="0dp" /> I've tried with and without the android:width attribute. There's a question on the same topic (http://stackoverflow.com/questions/2565083/width-of-a-scroll-bar-in-android), but it doesn't try anything different that what I'm already trying. As far as I know, creating my own theme shouldn't change the output. There's an example in SamplesApi (Views/ScrollBars). I tried modifying the scrollbarSize attribute without result. I know about ninepatch images, but there's an attribute which should do what I want. Any hint? Thanks in advance.

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  • How to automatically expand html select element in javascript

    - by xan
    I have a (hidden) html select object in my menu attached to a menu button link, so that clicking the link shows the list so you can pick from it. When you click the button, it calls some javascript to show the <select>. Clicking away from the <select> hides the list. What I really want is to make the <select> appear fully expanded, as if you had clicked on the "down" arrow, but I can't get this working. I've tried lots of different approaches, but can't make any headway. What I'm doing currently is this: <li> <a href="javascript:showlist();"><img src="/images/icons/add.png"/>Add favourite</a> <select id="list" style="display:none; onblur="javascript:cancellist()"> </select> </li> // in code function showlist() { //using prototype not jQuery $('list').show(); // shows the select list $('list').focus(); // sets focus so that when you click away it calles onblur() } I've tried calling $('list').click(). I've tried setting onfocus="this.click()" But in both cases I'm getting Uncaught TypeError: Object # has no method 'click' which is peculiar as link text says that it supports the standard functions. I've tried setting the .size = .length which works, but doesn't have the same appearance (as when you click to open the element, it floats over the rest of the page.) Does anyone have any suggestions?

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  • My button background seems stretched.

    - by Kyle Sevenoaks
    Hi, I have a button as made for you to see here. Looks fine,right? Well on the live site, euroworker.no/shipping it seems stretched. Renders fine in Chrome, IE and Safari, I thought it might have been a FF issue, but loaded the fiddle into FF and seems fine. Quick ref CSS and html: #fortsett_btn { background-image: url(http://euroworker.no/public/upload/fortsett.png?1269434047); background-repeat:no-repeat; background-position:left; background-color:none; border:none; outline;none; visibility: visible; position: relative; z-index: 2; width: 106px; height: 25px; cursor:pointer; }? And HTML <button type="submit" class="submit" id="fortsett_btn" title="Fortsett" value="">&nbsp;</button>? I wonder what's up with it.

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  • How to draw line inside a scatter plot

    - by ruffy
    I can't believe that this is so complicated but I tried and googled for a while now. I just want to analyse my scatter plot with a few graphical features. For starters, I want to add simply a line. So, I have a few (4) points and like in this plot [1] I want to add a line to it. http://en.wikipedia.org/wiki/File:ROC_space-2.png [1] Now, this won't work. And frankly, the documentation-examples-gallery combo and content of matplotlib is a bad source for information. My code is based upon a simple scatter plot from the gallery: # definitions for the axes left, width = 0.1, 0.85 #0.65 bottom, height = 0.1, 0.85 #0.65 bottom_h = left_h = left+width+0.02 rect_scatter = [left, bottom, width, height] # start with a rectangular Figure fig = plt.figure(1, figsize=(8,8)) axScatter = plt.axes(rect_scatter) # the scatter plot: p1 = axScatter.scatter(x[0], y[0], c='blue', s = 70) p2 = axScatter.scatter(x[1], y[1], c='green', s = 70) p3 = axScatter.scatter(x[2], y[2], c='red', s = 70) p4 = axScatter.scatter(x[3], y[3], c='yellow', s = 70) p5 = axScatter.plot([1,2,3], "r--") plt.legend([p1, p2, p3, p4, p5], [names[0], names[1], names[2], names[3], "Random guess"], loc = 2) # now determine nice limits by hand: binwidth = 0.25 xymax = np.max( [np.max(np.fabs(x)), np.max(np.fabs(y))] ) lim = ( int(xymax/binwidth) + 1) * binwidth axScatter.set_xlim( (-lim, lim) ) axScatter.set_ylim( (-lim, lim) ) xText = axScatter.set_xlabel('FPR / Specificity') yText = axScatter.set_ylabel('TPR / Sensitivity') bins = np.arange(-lim, lim + binwidth, binwidth) plt.show() Everything works, except the p5 which is a line. Now how is this supposed to work? What's good practice here?

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  • Map tiling - What kind of projection?

    - by ikky
    Hi. I've taken a large image and divided it in to square tiles (256x256). It is made for google maps also, so the whole image is divided into z_x_y.png (Depending on zoom level). z=0 = 1x1 tile z=1 = 2x2 tilesthe z=2 = 4x4 tiles My imageMap is "flat" and is not based on a sphere like the worldmap. I'm gonna use this map on a windows mobile app (which has no google API), and all the "points of interests" is inserted into a database by longitude and latitude. And since i have to make this for the windows mobile, i just have XY coordinate system. Is it enough to just use this: MAP_WIDTH = 256*TILES_W; MAP_HEIGHT = 256*TILES_H; function convert(int lat, int lon) { int y = (int)((-1 * lat) + 90) * (MAP_HEIGHT / 180); int x = (int)(lon + 180) * (MAP_WIDTH / 360); ImagePoint p = new ImagePoint(x,y); // An object which holds the coordinates return p; } Or do i need a projection technique? Thanks in advance. Please ask, if something is unclear.

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  • Is using the .NET Image Conversion enough?

    - by contactmatt
    I've seen a lot of people try to code their own image conversion techniques. It often seems to be very complicated, and ends up using GDI+ function calls, and manipulating bits of the image. This has got me wondering if I am missing something in the simplicity of .NET's image conversion call when saving an image. Here's the code I have: Bitmap tempBmp = new Bitmap("c:\temp\img.jpg"); Bitmap bmp = new Bitmap(tempBmp, 800, 600); bmp.Save(c:\temp\img.bmp, //extension depends on format ImageFormat.Bmp) //These are all the ImageFormats I allow conversion to within the program. Ignore the syntax for a second ;) ImageFormat.Gif) //or ImageFormat.Jpeg) //or ImageFormat.Png) //or ImageFormat.Tiff) //or ImageFormat.Wmf) //or ImageFormat.Bmp)//or ); This is all I'm doing in my image conversion. Just setting the location of where the image should be saved, and passing it an ImageFormat type. I've tested it the best I can, but I'm wondering if I am missing anything in this simple format conversion, or if this is sufficient?

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  • Ruby on Rails / Yellow Maps For Ruby Plugin woes...

    - by Zach
    Okay I've read through the plugin comments and the docs as well and I have yet to come up with an answer as to how to do this. Here's my problem I want to use the :info_window_tabs and the :icon option, but I don't know what format to pass my information in. According to the documentation the following code should be correct. Here's my code: @mapper.overlay_init(GMarker.new([map.lat, map.lng], :title => map.name, :info_window_tabs => [ {:tab => "HTML", :content => @marker_html}, {:tab => "Attachments", :content => "stuff"}], :icon => { :image => "../images/icon.png" })) The readme and documentation can be viewed here. And the relevant ruby file that I am trying to interact with, including the author's comments, can be viewed here. I have tried the #rubyonrails channel in IRC as well as emailing the author directly and reporting an issue at GitHub. It really is just a question of syntax. Thanks!

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  • getting memory allocation at ActivityIndicator in Iphone sdk

    - by monish
    Hi Guys, Here Im gettimg memory allocation problem at activity indicator and My code is: - (id)init { if (self = [super init]) { self.title=@"Release Details"; contentView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; contentView.backgroundColor = [UIColor clearColor]; self.view = contentView; [contentView release]; CGRect frame = CGRectMake(0,0, 320,1500); containerView = [[UIView alloc] initWithFrame:frame]; webView = [ [UIWebView alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; webView.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed:@"background1.png"]]; webView.delegate = self; [containerView addSubview:webView]; CGRect activityViewframe = CGRectMake(20,8,20, 20); progressInd = [[UIActivityIndicatorView alloc] initWithFrame:activityViewframe]; progressInd.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhite; progressInd.autoresizingMask = (UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin); [containerView addSubview:progressInd]; [progressInd startAnimating]; progressInd.hidden = NO; [progressInd stopAnimating]; [self.view addSubview:containerView]; isFetch=YES; } return self; } -(void) displayInProgressRightBarButton { UIView* rightBarButtonView = [ [UIView alloc] initWithFrame:CGRectMake(270,5,45, 35)]; [rightBarButtonView addSubview:progressInd]; UIBarButtonItem* buttonItem = [[UIBarButtonItem alloc] initWithCustomView:rightBarButtonView]; self.navigationItem.rightBarButtonItem = buttonItem; [rightBarButtonView release]; [buttonItem release]; } - (void)webViewDidStartLoad:(UIWebView *)webView { [self displayInProgressRightBarButton]; [progressInd startAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; } - (void)webViewDidFinishLoad:(UIWebView *)webView { [progressInd stopAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; } Also I released the progressInd in dealloc eventhough it showing memory allocation at progressInd = [[UIActivityIndicatorView alloc] initWithFrame:activityViewframe]; in init. can anyone help me to solve this. Anyone's help will be much Appreciated. Thank you, Monish.

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  • XAML ContextMenu gets bound to wrong row in a DataGrid

    - by Simon_Weaver
    I have a XAML based ContextMenu bound to the rows in a datagrid. It works just fine - until the grid is scrolled! This is the context menu for one of the controls in the visual tree or a DataGrid row. <data:DataGridTemplateColumn Header="Customer Details" Width="*"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Grid Background="Transparent"> <!-- allows click in entire cell --> <controlsInputToolkit:ContextMenuService.ContextMenu> <controlsInputToolkit:ContextMenu> <controlsInputToolkit:MenuItem Header="{Binding CompletedOrderId,StringFormat='Create Reminder for order #\{0\}'}" CommandParameter="{Binding}"> <controlsInputToolkit:MenuItem.Command> <command:CreateReminderCommand/> </controlsInputToolkit:MenuItem.Command> <controlsInputToolkit:MenuItem.Icon> <Viewbox> <Image Width="19" Height="18" Source="../images/reminders.png" VerticalAlignment="Center"/> </Viewbox> </controlsInputToolkit:MenuItem.Icon> </controlsInputToolkit:MenuItem> <controlsInputToolkit:ContextMenu> <controlsInputToolkit:ContextMenuService.ContextMenu> ...... The ICommand is CreateReminderCommand and the CommandParameter is bound to the data item for the row itself. This works just fine - I can right click on a row and it will show me the correct text in the menu item 'Create Reminder for order 12345'. Then I scroll the datagrid down a page. If I keep right clicking on items then suddenly I'll see the wrong order number for a row. I think what must be happening is this : The DataGrid is reusing instances of MenuItem that it has previously created. How can I force a refresh of the ContextMenu when it is displayed for an item that changes? There's no 'Update method on the ContextMenu or ContextMenuService.

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  • Silverlight for windows embedded

    - by Abhi
    Dear All This is my xaml file. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="SilverlightApplication1.Page" Width="640" Height="480" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:vsm="clr-namespace:System.Windows;assembly=System.Windows"> <UserControl.Resources> <Style x:Key="ButtonStyle1" TargetType="Button"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <vsm:VisualStateManager.VisualStateGroups> <vsm:VisualStateGroup x:Name="FocusStates"> <vsm:VisualState x:Name="Unfocused"/> <vsm:VisualState x:Name="Focused"/> </vsm:VisualStateGroup> <vsm:VisualStateGroup x:Name="CommonStates"> <vsm:VisualState x:Name="MouseOver"> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.207"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.207"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="15.5"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="17.877"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </vsm:VisualState> <vsm:VisualState x:Name="Normal"/> <vsm:VisualState x:Name="Pressed"> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.567"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.567"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-32.5"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-37.483"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </vsm:VisualState> <vsm:VisualState x:Name="Disabled"/> </vsm:VisualStateGroup> </vsm:VisualStateManager.VisualStateGroups> <Image Source="bounce_media.png" Stretch="Fill" RenderTransformOrigin="0.5,0.5" x:Name="image"> <Image.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Image.RenderTransform> </Image> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style x:Key="ButtonStyle2" TargetType="Button"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <vsm:VisualStateManager.VisualStateGroups> <vsm:VisualStateGroup x:Name="FocusStates"> <vsm:VisualState x:Name="Unfocused"/> <vsm:VisualState x:Name="Focused"/> </vsm:VisualStateGroup> <vsm:VisualStateGroup x:Name="CommonStates"> <vsm:VisualState x:Name="MouseOver"> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.243"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1.243"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="18.208"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="21"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </vsm:VisualState> <vsm:VisualState x:Name="Normal"/> <vsm:VisualState x:Name="Pressed"> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.6"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0.6"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-30"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="image" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)"> <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-34.6"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </vsm:VisualState> <vsm:VisualState x:Name="Disabled"/> </vsm:VisualStateGroup> </vsm:VisualStateManager.VisualStateGroups> <Image Source="bounce_photo.png" Stretch="Fill" RenderTransformOrigin="0.5,0.5" x:Name="image"> <Image.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Image.RenderTransform> </Image> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="pink"> <Button Height="173" HorizontalAlignment="Left" Margin="8,0,0,18" Style="{StaticResource ButtonStyle1}" VerticalAlignment="Bottom" Width="150" Content=""/> <Button Height="173" HorizontalAlignment="Right" Margin="0,0,35,18" Style="{StaticResource ButtonStyle2}" VerticalAlignment="Bottom" Width="150" Content=""/> </Grid> The above mentioned is an xaml file built using Microsoft Expression Blend 2 I have to use this xaml file as resource in my sub project using visual studio(c++). For this i have to develop a c++ code. But i am very unfamiliar with this technology and i need some guidance to obtain the task. Please also tell me where can i learn to develop a c++ code for this xaml file. I have heard that silverlight has its own API's which is entirely different from the WIN32 API's. I am familiar using WIN32 API's but unfamiliar with this Silverlight Technology. Please guide me the step or the tutorial site where i can learn the following concepts: 1. c++ coding in visual studio for SWE where xaml file is added as resource in my sub project. for ex:- How to write a c++ code for windows embedded for an xaml file which will display images which acts as a button in the emulator ?

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  • Microsoft Word Macro - Exporting Word Review Comments - How do you reference the sentence related to

    - by jspeaks
    I am trying to export of a Word document review comments. I want to export the sentence selection that was commented on followed by the comment. Screen shot of the image: http://jspeaks.com/mswordcomment.png I have found code to loop through the document comments, but I cannot figure out how to reference the sentence selection that the comment was related to. The current logic is: Sub ExportComments() Dim s As String Dim cmt As Word.Comment Dim doc As Word.Document For Each cmt In ActiveDocument.Comments s = s & cmt.Initial & cmt.Index & "," & cmt.Range.Text & vbCr Next Set doc = Documents.Add doc.Range.Text = s End Sub I tinkered with Selection.Range, however I cannot determine the proper object or property that contains the referenced sentence. I would like to produce output like the follow (if we use the example in picture above): Sentence: Here are more sentences that contain interesting facts - Comment: This is an interesting fact. Sentence: Here are more sentences that contain interesting facts. Here are more sentences that contain interesting facts. - Comment: This is a very interesting fact

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  • Change UIButton Background Image more than once per second

    - by beta.services
    I am currently working with the iPhone SDK. I have a NSTimer that changes the background image of a UIButton. Once this is complete, it will trigger the same action again (reset the NSTimer) for a predetermined number of times. My problem is that if my NSTimer is set to execute more than once per second. (0.75, say) The background image wont change. I am using NSLog to check that the event fires. But the button image will just remain in its original state. Is there any way to change the background image more often than once per second? This is my timer : [NSTimer scheduledTimerWithTimeInterval: tmpLvlSpeed target: self selector: @selector(simPressRed:) userInfo: nil repeats: NO]; And the code to change the image: [btnRed setImage:[UIImage imageNamed:@"btn_red.png"] forState:UIControlStateNormal]; if tmpLvlSpeed is less than 1.0, the button image will never change. Even though the simPressRed function will still fire. Any clues? Is there an update cycle I can modify?

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  • event.target doesn't work

    - by rdesign
    Hey guys, I've wrote some jquery code with some draggable elements and one droparea. Unfortunately my droparea can't make a difference between various object. Here's my code. <script type="text/javascript"> $(function() { $("#droparea").droppable({ drop: function(event) { var $target = $(event.target); if($target.is("#flyer")) { alert("adasd"); } } }); }); </script> </head> <body> <div id="droparea"></div> <div class="polaroid" id="flyer"> <img src="images/muesliFlyer.png" alt="flyer" /> </div> Without the if it works. But then I can't get the dropped object. Any ideas why my target isn't recognized? thanks a lot.

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  • Flex: How to resize DisplayObject to fit panel in Flex application

    - by ohm
    I am trying to attach some of my actionscript class, inherited from Sprite, to my Flex application by attaching it to a UIComponent, then add UIComponent to a panel. However, the size of my Sprite class appears to be larger than the panel. So, I try to resize it using DisplayObject.scale property, but I need to know the size of my container. Since I try to make my code reusable, I figure that I should let my Sprite class handle the resize by getting it via its parent property (let's say, I can resize it by set this.scaleX = this.parent.Width/this.width or something like this) However, my Sprite class's parent, which is the UIComponent, has width/height of 0. So, my question is: 1) Is there any better way to resize DisplayObject class to fit its container when attached to Flex object? 2) If you know, why my UIComponent's size remain 0 and my DisplayObject still appears at its full size? Here's my code, using Flash Builder 4: private var loader:Loader = new Loader(); private function testLoader():void { var urlRequest:URLRequest = new URLRequest("http://localhost/welcome.png"); loader.load(urlRequest); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onLoaderLoadComplete); } private function onLoaderLoadComplete(e:Event):void { loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,onLoaderLoadComplete); var ui : UIComponent = new UIComponent(); ui.addChild(loader); panelTest.addElement(ui); trace("ui.width = " + ui.width); trace("ui.height = " + ui.height); trace("loader.width = " + loader.width); trace("loader.height = " + loader.height); trace("panelTest.width = " + panelTest.width); trace("panelTest.height = " + panelTest.height); } And this is the result when run: ui.width = 0 ui.height = 0 loader.width = 571 loader.height = 411 panelTest.width = 480 panelTest.height = 320

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  • Opencv application crashes at runtime with error code 0x0000142

    - by Tuan Anh
    I have openCV and minGW installed with codeblock IDE following the instructions found here http://kevinhughes.ca/tutorials/opencv-install-on-windows-with-codeblocks-and-mingw/ i tried the simple image loading program in the article and the build process went fine. but when i tried running the output program, it crashes with the error message "the application was unable to start correctly (0xc0000142). Click OK to close the application." I used Dependency Walker to see if the program failed to load dll module and here's the output screen of Dependency Walker https://www.dropbox.com/s/f9iaftdt8atjwpl/Screenshot%202013-11-05%2022.21.45.png i am not used to DW but as i can see in its output screen, some openCV dll failed to load and the loaded Windows DLL were 64 bit instead of 32 bit (as minGW is 32 bit). I can't figure out why as i already configure the Path environment variable for the bin directory of openCV and the app still can not load the dll modules. And i think that Windows will automatically load the proper 32 bit DLLs when a 32 bit app is run but this situation the app still failed to load. Anyone has ideas?

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  • How to I get rid of these double quotes?

    - by Danger Angell
    I'm using ym4r to render a Google Map. Relevant portion of Controller code: @event.checkpoints.each do |checkpoint| unless checkpoint.lat.blank? current_checkpoint = GMarker.new([checkpoint.lat, checkpoint.long], :title => checkpoint.name, :info_window => checkpoint.name, :icon => checkpoint.discipline.icon, :draggable => false ) @map.overlay_init(current_checkpoint) end It's this line that is hanging me up: :icon => checkpoint.discipline.icon, Using this to render the map in the view: <%= @map.to_html %> <%= @map.div(:width => 735, :height => 450, :position => 'relative') %> The javascript that is puking looks like this: icon : "mtn_biking" and I need it looking like this: icon : mtn_biking This is the HTML generated: <script type="text/javascript"> var mtn_bike = addOptionsToIcon(new GIcon(),{image : "/images/map/mtn_bike.png",iconSize : new GSize(32,32),iconAnchor : new GPoint(16,32),infoWindowAnchor : new GPoint(16,0)});var map; window.onload = addCodeToFunction(window.onload,function() { if (GBrowserIsCompatible()) { map = new GMap2(document.getElementById("map")); map.setCenter(new GLatLng(37.7,-97.3),4);map.addOverlay(addInfoWindowToMarker(new GMarker(new GLatLng(34.9,-82.22),{icon : "mtn_bike",draggable : false,title : "CP1"}),"CP1",{})); map.addOverlay(addInfoWindowToMarker(new GMarker(new GLatLng(35.9,-83.22),{icon : "flat_water",draggable : false,title : "CP2"}),"CP2",{})); map.addOverlay(addInfoWindowToMarker(new GMarker(new GLatLng(36.9,-84.22),{icon : "white_water",draggable : false,title : "CP3"}),"CP3",{}));map.addControl(new GLargeMapControl()); map.addControl(new GMapTypeControl()); } }); </script> the issue is the double quotes in: icon : "mtn_bike" icon : "flat_water" icon : "white_water" I need a way to get rid of those double quotes in the generated HTML

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  • Mac OS X software always order files alphabetically rather than by type.

    - by george
    I have noticed many Mac applications sort the files alphabetically rather than by type. A good example would be Coda by panic.com. The files in the file menu are organized alphabetically. I requested for them to add the feature to organize files by type, and they've said that it's a Finder thing. So I looked at other applications to see if they were organizing by type. I noticed Dreamweaver CS4 had this same problem and now including Dreamweaver CS5. There has to be something in the Mac that does this and that I can modify. I played with Spotlight and it now displays its files by type (thinking that's what I can do) but it didn't take effect in other applications. What library are these applications using to display a file menu for their files? here is an example-- file menu layout of coda by panic.com. (i couldnt post another link because it wouldnt let me). can you see how everything is organised alphabetically rather than by folder? i just want the file menu to show all folders first then all the files. 1) http://www.iaddesign.com/coda.png there must be a way to modify mac to let me to do this.

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  • html to text with domdocument class

    - by turbod
    How to get a html page source code without htl tags? For example: <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <meta http-equiv="content-language" content="hu"/> <title>this is the page title</title> <meta name="description" content="this is the description" /> <meta name="keywords" content="k1, k2, k3, k4" /> start the body content <!-- <div>this is comment</div> --> <a href="open.php" title="this is title attribute">open</a> End now one noframes tag. <noframes><span>text</span></noframes> <select name="select" id="select"><option>ttttt</option></select> <div class="robots-nocontent"><span>something</span></div> <img src="url.png" alt="this is alt attribute" /> I need this result: this is the page title this is the description k1, k2, k3, k4 start the body content this is title attribute open End now one noframes tag. text ttttt something this is alt attribute I need too the title and the alt attributes. Idea?

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  • Facebook app submit action type

    - by Axel
    I've been reading about this on StackOverflow and facebook doc, yet I dont seem to be able to submit my action type. I have the following code from the FB doc <script type="text/javascript"> console.log("Function begins"); function postForm() { console.log(FB); FB.api( '/me/concoursvelirium:form', 'post', { recipe: 'http://concours.gestev.com/fbvel2012/form.php' }, function(response) { console.log("Stay"); if (!response || response.error) { console.log("error: " + response); } else { console.log('Cook was successful! Action ID: ' + response.id); } }); } </script> I have added my values from FB autogenerated values: <head prefix="og: http://ogp.me/ns# fb: http://ogp.me/ns/fb# concoursvelirium: http://ogp.me/ns/fb/concoursvelirium#"> <meta property="fb:app_id" content="194081877384051" /> <meta property="og:type" content="concoursvelirium:form" /> <meta property="og:url" content="Put your own URL to the object here" /> <meta property="og:title" content="Sample Form" /> <meta property="og:image" content="https://s-static.ak.fbcdn.net/images/devsite/attachment_blank.png" /> And yet I see no output in the console past the console.log(FB); I have no idea what I'm doing wrong. I'm also getting the Unsafe JavaScript attempt to access frame with URL error, but I have read here that I should just ignore it. Ty, Axel

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  • ASP MVC: Sending an E-mail

    - by wh0emPah
    Okay I'm kindoff new to the .NET platform. And currently i'm learning ASP MVC. I want to send an e-mail from my program and i have the following code: public void sendVerrificationEmail() { //create the mail message MailMessage mail = new MailMessage(); //set the addresses mail.From = new MailAddress("[email protected]"); mail.To.Add("[email protected]"); //set the content mail.Subject = "This is an email"; mail.Body = "this is a sample body with html in it. <b>This is bold</b> <font color=#336699>This is blue</font>"; mail.IsBodyHtml = true; //send the message SmtpClient smtp = new SmtpClient("127.0.0.1"); smtp.Send(mail); } Now when i execute this code i'll get the following exception: System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:25 Now i'm very very new to the IIS manager & stuff. so there is probably something wrong there. Do i need to install a virtual smtp server or something?. Currently i have following settings (sorry not allowed to uplaod images yet =) ): http://img153.imageshack.us/img153/695/capture2p.png I've been looking for a few hours now but i can't seem to find a working solution. Help would be appreciated! Tyvm.

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