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  • How to safely reboot via First Boot script

    - by unixman
    With the cost and performance benefits of the SPARC T4 and SPARC T5 systems undeniably validated, the banking sector is actively moving to Solaris 11.  I was recently asked to help a banking customer of ours look at migrating some of their Solaris 10 logic over to Solaris 11.  While we've introduced a number of holistic improvements in Solaris 11, in terms of how we ease long-term software lifecycle management, it is important to appreciate that customers may not be able to move all of their Solaris 10 scripts and procedures at once; there are years of scripts that reflect fine-tuned requirements of proprietary banking software that gets layered on top of the operating system. One of these requirements is to go through a cycle of reboots, after the system is installed, in order to ensure appropriate software dependencies and various configuration files are in-place. While Solaris 10 introduced a facility that aids here, namely SMF, many of our customers simply haven't yet taken the time to take advantage of this - proceeding with logic that, while functional, without further analysis has an appearance of not being optimal in terms of taking advantage of all the niceties bundled in Solaris 11 at no extra cost. When looking at Solaris 11, we recognize that one of the vehicles that bridges the gap between getting the operating system image payload delivered, and the customized banking software installed, is a notion of a First Boot script.  I had a working example of this at one of the Oracle OpenWorld sessions a few years ago - we've since improved our documentation and have introduced sections where this is described in better detail.   If you're looking at this for the first time and you've not worked with IPS and SMF previously, you might get the sense that the tasks are daunting.   There is a set of technologies involved that are jointly engineered in order to make the process reliable, predictable and extensible. As you go down the path of writing your first boot script, you'll be faced with a need to wrap it into a SMF service and then packaged into a IPS package. The IPS package would then need to be placed onto your IPS repository, in order to subsequently be made available to all of your AI (Automated Install) clients (i.e. the systems that you're installing Solaris and your software onto).     With this blog post, I wanted to create a single place that outlines the entire process (simplistically), and provide a hint of how a good old "at" command may make the requirement of forcing an initial reboot handy. The syntax and references to commands here is based on running this on a version of Solaris 11 that has been updated since its initial release in 2011 (i.e. I am writing this on Solaris 11.1) Assuming you've built an AI server (see this How To article for an example), you might be asking yourself: "Ok, I've got some logic that I need executed AFTER Solaris is deployed and I need my own little script that would make that happen. How do I go about hooking that script into the Solaris 11 AI framework?"  You might start here, in Chapter 13 of the "Installing Oracle Solaris 11.1 Systems" guide, which talks about "Running a Custom Script During First Boot".  And as you do, you'll be confronted with command that might be unfamiliar to you if you're new to Solaris 11, like our dear new friend: svcbundle svcbundle is an aide to creating manifests and profiles.  It is awesome, but don't let its awesomeness overwhelm you. (See this How To article by my colleague Glynn Foster for a nice working example).  In order to get your script's logic integrated into the Solaris 11 deployment process, you need to wrap your (shell) script into 2 manifests -  a SMF service manifest and a IPS package manifest.  ....and if you're new to XML, well then -- buckle up We have some examples of small first boot scripts shown here, as templates to build upon. Necessary structure of the script, particularly in leveraging SMF interfaces, is key. I won't go into that here as that is covered nicely in the doc link above.    Let's say your script ends up looking like this (btw: if things appear to be cut-off in your browser, just select them, copy and paste into your editor and it'll be grabbed - the source gets captured eventhough the browser may not render it "correctly" - ah, computers). #!/bin/sh # Load SMF shell support definitions . /lib/svc/share/smf_include.sh # If nothing to do, exit with temporary disable completed=`svcprop -p config/completed site/first-boot-script-svc:default` [ "${completed}" = "true" ] && \ smf_method_exit $SMF_EXIT_TEMP_DISABLE completed "Configuration completed" # Obtain the active BE name from beadm: The active BE on reboot has an R in # the third column of 'beadm list' output. Its name is in column one. bename=`beadm list -Hd|nawk -F ';' '$3 ~ /R/ {print $1}'` beadm create ${bename}.orig echo "Original boot environment saved as ${bename}.orig" # ---- Place your one-time configuration tasks here ---- # For example, if you have to pull some files from your own pre-existing system: /usr/bin/wget -P /var/tmp/ $PULL_DOWN_ADDITIONAL_SCRIPTS_FROM_A_CORPORATE_SYSTEM /usr/bin/chmod 755 /var/tmp/$SCRIPTS_THAT_GOT_PULLED_DOWN_IN_STEP_ABOVE # Clearly the above 2 lines represent some logic that you'd have to customize to fit your needs. # # Perhaps additional things you may want to do here might be of use, like # (gasp!) configuring ssh server for root login and X11 forwarding (for testing), and the like... # # Oh and by the way, after we're done executing all of our proprietary scripts we need to reboot # the system in accordance with our operational software requirements to ensure all layered bits # get initialized properly and pull-in their own modules and components in the right sequence, # subsequently. # We need to set a "time bomb" reboot, that would take place upon completion of this script. # We already know that *this* script depends on multi-user-server SMF milestone, so it should be # safe for us to schedule a reboot for 5 minutes from now. The "at" job get scheduled in the queue # while our little script continues thru the rest of the logic. /usr/bin/at now + 5 minutes <<REBOOT /usr/bin/sync /usr/sbin/reboot REBOOT # ---- End of your customizations ---- # Record that this script's work is done svccfg -s site/first-boot-script-svc:default setprop config/completed = true svcadm refresh site/first-boot-script-svc:default smf_method_exit $SMF_EXIT_TEMP_DISABLE method_completed "Configuration completed"  ...and you're happy with it and are ready to move on. Where do you go and what do you do? The next step is creating the IPS package for your script. Since running the logic of your script constitutes a service, you need to create a service manifest. This is described here, in the middle of Chapter 13 of "Creating an IPS package for the script and service".  Assuming the name of your shell script is first-boot-script.sh, you could end up doing the following: $ cd some_working_directory_for_this_project$ mkdir -p proto/lib/svc/manifest/site$ mkdir -p proto/opt/site $ cp first-boot-script.sh proto/opt/site  Then you would create the service manifest  file like so: $ svcbundle -s service-name=site/first-boot-script-svc \ -s start-method=/opt/site/first-boot-script.sh \ -s instance-property=config:completed:boolean:false -o \ first-boot-script-svc-manifest.xml   ...as described here, and place it into the directory hierarchy above. But before you place it into the directory, make sure to inspect the manifest and adjust the appropriate service dependencies.  That is to say, you want to properly specify what milestone should be reached before your service runs.  There's a <dependency> section that looks like this, before you modify it: <dependency restart_on="none" type="service" name="multi_user_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user"/>  </dependency>  So if you'd like to have your service run AFTER the multi-user-server milestone has been reached (i.e. later, as multi-user-server has more dependencies then multi-user and our intent to reboot the system may have significant ramifications if done prematurely), you would modify that section to read:  <dependency restart_on="none" type="service" name="multi_user_server_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user-server"/>  </dependency> Save the file and validate it: $ svccfg validate first-boot-script-svc-manifest.xml Assuming there are no errors returned, copy the file over into the directory hierarchy: $ cp first-boot-script-svc-manifest.xml proto/lib/svc/manifest/site Now that we've created the service manifest (.xml), create the package manifest (.p5m) file named: first-boot-script.p5m.  Populate it as follows: set name=pkg.fmri value=first-boot-script-AT-1-DOT-0,5.11-0 set name=pkg.summary value="AI first-boot script" set name=pkg.description value="Script that runs at first boot after AI installation" set name=info.classification value=\ "org.opensolaris.category.2008:System/Administration and Configuration" file lib/svc/manifest/site/first-boot-script-svc-manifest.xml \ path=lib/svc/manifest/site/first-boot-script-svc-manifest.xml owner=root \ group=sys mode=0444 dir path=opt/site owner=root group=sys mode=0755 file opt/site/first-boot-script.sh path=opt/site/first-boot-script.sh \ owner=root group=sys mode=0555 Now we are going to publish this package into a IPS repository. If you don't have one yet, don't worry. You have 2 choices: You can either  publish this package into your mirror of the Oracle Solaris IPS repo or create your own customized repo.  The best practice is to create your own customized repo, leaving your mirror of the Oracle Solaris IPS repo untouched.  From this point, you have 2 choices as well - you can either create a repo that will be accessible by your clients via HTTP or via NFS.  Since HTTP is how the default Solaris repo is accessed, we'll go with HTTP for your own IPS repo.   This nice and comprehensive How To by Albert White describes how to create multiple internal IPS repos for Solaris 11. We'll zero in on the basic elements for our needs here: We'll create the IPS repo directory structure hanging off a separate ZFS file system, and we'll tie it into an instance of pkg.depotd. We do this because we want our IPS repo to be accessible to our AI clients through HTTP, and the pkg.depotd SMF service bundled in Solaris 11 can help us do this. We proceed as follows: # zfs create rpool/export/MyIPSrepo # pkgrepo create /export/MyIPSrepo # svccfg -s pkg/server add MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg pkg application # svccfg -s pkg/server:MyIPSrepo setprop pkg/port=10081 # svccfg -s pkg/server:MyIPSrepo setprop pkg/inst_root=/export/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg general framework # svccfg -s pkg/server:MyIPSrepo addpropvalue general/complete astring: MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpropvalue general/enabled boolean: true # svccfg -s pkg/server:MyIPSrepo setprop pkg/readonly=true # svccfg -s pkg/server:MyIPSrepo setprop pkg/proxy_base = astring: http://your_internal_websrvr/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo setprop pkg/threads = 200 # svcadm refresh application/pkg/server:MyIPSrepo # svcadm enable application/pkg/server:MyIPSrepo Now that the IPS repo is created, we need to publish our package into it: # pkgsend publish -d ./proto -s /export/MyIPSrepo first-boot-script.p5m If you find yourself making changes to your script, remember to up-rev the version in the .p5m file (which is your IPS package manifest), and re-publish the IPS package. Next, you need to go to your AI install server (which might be the same machine) and modify the AI manifest to include a reference to your newly created package.  We do that by listing an additional publisher, which would look like this (replacing the IP address and port with your own, from the "svccfg" commands up above): <publisher name="firstboot"> <origin name="http://192.168.1.222:10081"/> </publisher>  Further down, in the  <software_data action="install">  section add: <name>pkg:/first-boot-script</name> Make sure to update your Automated Install service with the new AI manifest via installadm update-manifest command.  Don't forget to boot your client from the network to watch the entire process unfold and your script get tested.  Once the system makes the initial reboot, the first boot script will be executed and whatever logic you've specified in it should be executed, too, followed by a nice reboot. When the system comes up, your service should stay in a disabled state, as specified by the tailing lines of your SMF script - this is normal and should be left as is as it helps provide an auditing trail for you.   Because the reboot is quite a significant action for the system, you may want to add additional logic to the script that actually places and then checks for presence of certain lock files in order to avoid doing a reboot unnecessarily. You may also want to, alternatively, remove the SMF service entirely - if you're unsure of the potential for someone to try and accidentally enable that service -- eventhough its role in life is to only run once upon the system's first boot. That is how I spent a good chunk of my pre-Halloween time this week, hope yours was just as SPARCkly^H^H^H^H fun!    

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  • 3D Graphics with XNA Game Studio 4.0 bug in light map?

    - by Eibis
    i'm following the tutorials on 3D Graphics with XNA Game Studio 4.0 and I came up with an horrible effect when I tried to implement the Light Map http://i.stack.imgur.com/BUWvU.jpg this effect shows up when I look towards the center of the house (and it moves with me). it has this shape because I'm using a sphere to represent light; using other light shapes gives different results. I'm using a class PreLightingRenderer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Dhpoware; using Microsoft.Xna.Framework.Content; namespace XNAFirstPersonCamera { public class PrelightingRenderer { // Normal, depth, and light map render targets RenderTarget2D depthTarg; RenderTarget2D normalTarg; RenderTarget2D lightTarg; // Depth/normal effect and light mapping effect Effect depthNormalEffect; Effect lightingEffect; // Point light (sphere) mesh Model lightMesh; // List of models, lights, and the camera public List<CModel> Models { get; set; } public List<PPPointLight> Lights { get; set; } public FirstPersonCamera Camera { get; set; } GraphicsDevice graphicsDevice; int viewWidth = 0, viewHeight = 0; public PrelightingRenderer(GraphicsDevice GraphicsDevice, ContentManager Content) { viewWidth = GraphicsDevice.Viewport.Width; viewHeight = GraphicsDevice.Viewport.Height; // Create the three render targets depthTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Single, DepthFormat.Depth24); normalTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); lightTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); // Load effects depthNormalEffect = Content.Load<Effect>(@"Effects\PPDepthNormal"); lightingEffect = Content.Load<Effect>(@"Effects\PPLight"); // Set effect parameters to light mapping effect lightingEffect.Parameters["viewportWidth"].SetValue(viewWidth); lightingEffect.Parameters["viewportHeight"].SetValue(viewHeight); // Load point light mesh and set light mapping effect to it lightMesh = Content.Load<Model>(@"Models\PPLightMesh"); lightMesh.Meshes[0].MeshParts[0].Effect = lightingEffect; this.graphicsDevice = GraphicsDevice; } public void Draw() { drawDepthNormalMap(); drawLightMap(); prepareMainPass(); } void drawDepthNormalMap() { // Set the render targets to 'slots' 1 and 2 graphicsDevice.SetRenderTargets(normalTarg, depthTarg); // Clear the render target to 1 (infinite depth) graphicsDevice.Clear(Color.White); // Draw each model with the PPDepthNormal effect foreach (CModel model in Models) { model.CacheEffects(); model.SetModelEffect(depthNormalEffect, false); model.Draw(Camera.ViewMatrix, Camera.ProjectionMatrix, Camera.Position); model.RestoreEffects(); } // Un-set the render targets graphicsDevice.SetRenderTargets(null); } void drawLightMap() { // Set the depth and normal map info to the effect lightingEffect.Parameters["DepthTexture"].SetValue(depthTarg); lightingEffect.Parameters["NormalTexture"].SetValue(normalTarg); // Calculate the view * projection matrix Matrix viewProjection = Camera.ViewMatrix * Camera.ProjectionMatrix; // Set the inverse of the view * projection matrix to the effect Matrix invViewProjection = Matrix.Invert(viewProjection); lightingEffect.Parameters["InvViewProjection"].SetValue(invViewProjection); // Set the render target to the graphics device graphicsDevice.SetRenderTarget(lightTarg); // Clear the render target to black (no light) graphicsDevice.Clear(Color.Black); // Set render states to additive (lights will add their influences) graphicsDevice.BlendState = BlendState.Additive; graphicsDevice.DepthStencilState = DepthStencilState.None; foreach (PPPointLight light in Lights) { // Set the light's parameters to the effect light.SetEffectParameters(lightingEffect); // Calculate the world * view * projection matrix and set it to // the effect Matrix wvp = (Matrix.CreateScale(light.Attenuation) * Matrix.CreateTranslation(light.Position)) * viewProjection; lightingEffect.Parameters["WorldViewProjection"].SetValue(wvp); // Determine the distance between the light and camera float dist = Vector3.Distance(Camera.Position, light.Position); // If the camera is inside the light-sphere, invert the cull mode // to draw the inside of the sphere instead of the outside if (dist < light.Attenuation) graphicsDevice.RasterizerState = RasterizerState.CullClockwise; // Draw the point-light-sphere lightMesh.Meshes[0].Draw(); // Revert the cull mode graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; } // Revert the blending and depth render states graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; // Un-set the render target graphicsDevice.SetRenderTarget(null); } void prepareMainPass() { foreach (CModel model in Models) foreach (ModelMesh mesh in model.Model.Meshes) foreach (ModelMeshPart part in mesh.MeshParts) { // Set the light map and viewport parameters to each model's effect if (part.Effect.Parameters["LightTexture"] != null) part.Effect.Parameters["LightTexture"].SetValue(lightTarg); if (part.Effect.Parameters["viewportWidth"] != null) part.Effect.Parameters["viewportWidth"].SetValue(viewWidth); if (part.Effect.Parameters["viewportHeight"] != null) part.Effect.Parameters["viewportHeight"].SetValue(viewHeight); } } } } that uses three effect: PPDepthNormal.fx float4x4 World; float4x4 View; float4x4 Projection; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Depth : TEXCOORD0; float3 Normal : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 viewProjection = mul(View, Projection); float4x4 worldViewProjection = mul(World, viewProjection); output.Position = mul(input.Position, worldViewProjection); output.Normal = mul(input.Normal, World); // Position's z and w components correspond to the distance // from camera and distance of the far plane respectively output.Depth.xy = output.Position.zw; return output; } // We render to two targets simultaneously, so we can't // simply return a float4 from the pixel shader struct PixelShaderOutput { float4 Normal : COLOR0; float4 Depth : COLOR1; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; // Depth is stored as distance from camera / far plane distance // to get value between 0 and 1 output.Depth = input.Depth.x / input.Depth.y; // Normal map simply stores X, Y and Z components of normal // shifted from (-1 to 1) range to (0 to 1) range output.Normal.xyz = (normalize(input.Normal).xyz / 2) + .5; // Other components must be initialized to compile output.Depth.a = 1; output.Normal.a = 1; return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPLight.fx float4x4 WorldViewProjection; float4x4 InvViewProjection; texture2D DepthTexture; texture2D NormalTexture; sampler2D depthSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; sampler2D normalSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 LightColor; float3 LightPosition; float LightAttenuation; // Include shared functions #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; }; struct VertexShaderOutput { float4 Position : POSITION0; float4 LightPosition : TEXCOORD0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WorldViewProjection); output.LightPosition = output.Position; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Find the pixel coordinates of the input position in the depth // and normal textures float2 texCoord = postProjToScreen(input.LightPosition) + halfPixel(); // Extract the depth for this pixel from the depth map float4 depth = tex2D(depthSampler, texCoord); // Recreate the position with the UV coordinates and depth value float4 position; position.x = texCoord.x * 2 - 1; position.y = (1 - texCoord.y) * 2 - 1; position.z = depth.r; position.w = 1.0f; // Transform position from screen space to world space position = mul(position, InvViewProjection); position.xyz /= position.w; // Extract the normal from the normal map and move from // 0 to 1 range to -1 to 1 range float4 normal = (tex2D(normalSampler, texCoord) - .5) * 2; // Perform the lighting calculations for a point light float3 lightDirection = normalize(LightPosition - position); float lighting = clamp(dot(normal, lightDirection), 0, 1); // Attenuate the light to simulate a point light float d = distance(LightPosition, position); float att = 1 - pow(d / LightAttenuation, 6); return float4(LightColor * lighting * att, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPShared.vsi has some common functions: float viewportWidth; float viewportHeight; // Calculate the 2D screen position of a 3D position float2 postProjToScreen(float4 position) { float2 screenPos = position.xy / position.w; return 0.5f * (float2(screenPos.x, -screenPos.y) + 1); } // Calculate the size of one half of a pixel, to convert // between texels and pixels float2 halfPixel() { return 0.5f / float2(viewportWidth, viewportHeight); } and finally from the Game class I set up in LoadContent with: effect = Content.Load(@"Effects\PPModel"); models[0] = new CModel(Content.Load(@"Models\teapot"), new Vector3(-50, 80, 0), new Vector3(0, 0, 0), 1f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); house = new CModel(Content.Load(@"Models\house"), new Vector3(0, 0, 0), new Vector3((float)-Math.PI / 2, 0, 0), 35.0f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); models[0].SetModelEffect(effect, true); house.SetModelEffect(effect, true); renderer = new PrelightingRenderer(GraphicsDevice, Content); renderer.Models = new List(); renderer.Models.Add(house); renderer.Models.Add(models[0]); renderer.Lights = new List() { new PPPointLight(new Vector3(0, 120, 0), Color.White * .85f, 2000) }; where PPModel.fx is: float4x4 World; float4x4 View; float4x4 Projection; texture2D BasicTexture; sampler2D basicTextureSampler = sampler_state { texture = ; addressU = wrap; addressV = wrap; minfilter = anisotropic; magfilter = anisotropic; mipfilter = linear; }; bool TextureEnabled = true; texture2D LightTexture; sampler2D lightSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 AmbientColor = float3(0.15, 0.15, 0.15); float3 DiffuseColor; #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; float2 UV : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 UV : TEXCOORD0; float4 PositionCopy : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 worldViewProjection = mul(World, mul(View, Projection)); output.Position = mul(input.Position, worldViewProjection); output.PositionCopy = output.Position; output.UV = input.UV; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Sample model's texture float3 basicTexture = tex2D(basicTextureSampler, input.UV); if (!TextureEnabled) basicTexture = float4(1, 1, 1, 1); // Extract lighting value from light map float2 texCoord = postProjToScreen(input.PositionCopy) + halfPixel(); float3 light = tex2D(lightSampler, texCoord); light += AmbientColor; return float4(basicTexture * DiffuseColor * light, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } I don't have any idea on what's wrong... googling the web I found that this tutorial may have some bug but I don't know if it's the LightModel fault (the sphere) or in a shader or in the class PrelightingRenderer. Any help is very appreciated, thank you for reading!

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  • DIY a simple .inf on an existing .sys?

    - by Stijn Sanders
    In continuation of attempting to get an old Digi ST-1032 working on a new server, we've downgraded a server to Windows 2000 in an attempt to use the NT4 drivers. And it works, the old software setup works, finds the device on the SCSI bus, and connects the 32 ports to COM3..COM34 or any other set using the port remapper tool. The minor issue that remains is that Plug-and-Play still detects this device over SCSI and tries to wizard you into selecting a driver for it. Which doesn't exists (Digi Intl support confirms this device is so old, a 2000 or XP driver was never made). The exact name displayed is "DigiIntl ST-1032 SCSI Net Device" (Oddly enough, two devices get detected with this name, on two neighbouring LUN's, could one be the built-in terminator?) Is there a way to concoct a simple .inf that would (re-)register the existing sts.sys that appears to get registered by the (old) installer of the driver software?

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  • Boot from USB on MediaSmart EX485

    - by Matt Hanson
    I have an HP MediaSmart EX485. I'm attempting to install Vail on it with a USB flash drive and this guide: http://www.mediasmartserver.net/2010/04/26/how-to-install-windows-home-server-vail-on-the-hp-mediasmart-server/. I'm having issues getting the server to boot from the USB flash drive. The MediaSmart itself being headless doesn't help matters. The flash drive has an LED on it for disk activity, and I'm able to see that it's detected when the server is powered on, but it's definitely not booting from it. Any ideas?

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  • DD-WRT RIP2 Router mode configuration

    - by Eduardo
    Can anybody tell me why my wireless router only redirects traffic to ADSL modem when it is on Gateway mode? These are the configurations when it is on RIP2 Router mode: ADSL Modem: ------------ LAN IP: 10.1.1.1 Subnet mask: 255.0.0.0 RIP v2 enabled in both directions Route: destination: 192.168.1.0 Subnet mask: 255.255.255.0 Gateway: 10.1.1.2 Wireless Router (DD-WRT) ------------------------ WAN IP: 10.1.1.2 WAN Subnet mask: 255.0.0.0 LAN IP: 192.168.1.1 LAN Subnet mask: 255.255.255.0 Operating mode: RIP2 Router Static Route: Destination LAN NET: 10.0.0.0 Subnet Mask: 255.0.0.0 Gateway: 10.1.1.1 Interface: LAN & WLAN

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  • Openfire: Closing session due to incorrect hostname

    - by cvista
    I have a fresh install on a windows sevrer 2008 box. I can connect adium to the server from a remote machine and from the admin console/sessions I can see my session. My friend can aslo connect and I can see his session. I can send an admin message out and both of us can see it in the adium clients. We can't see each other though. I also get these logs in the warn window in the log viewer: Closing session due to incorrect hostname in stream header. Host: prjatk.com. Connection: org.jivesoftware.openfire.net.SocketConnection@1b1fd9c socket: Socket[addr=/109.109.248.82,port=56258,localport=5269] session: null prjatk.com is the server - however in the server settings on the admin screen I see the computer name as the hostname - is that the issue? If so how can I change that?

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  • Windows update error code : 80244004

    - by Hamidreza
    I am using Windows 7 and ESET SMART SECURITY 5 . Today I wanted to update my computer using Windows Update but it does give me error : Error(s) found: Code 80244004        Windows Update encountered an unknown error. My System Info : Sony Vaio EA2gfx , Ram : 4GB DDR2 , CPU: Intel Core i 5 I checkd out this links but they didn't help : http://answers.microsoft.com/en-us/windows/forum/windows_7-windows_update/while-updating-i-am-getting-the-error-code/0b9b756c-5b6e-4571-838e-f90c48a4e00c https://www.calguns.net/calgunforum/showthread.php?t=583860 http://www.sevenforums.com/windows-updates-activation/235807-windows-update-error-80244004-a.html Please help me, thanks.

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  • How to suppress an unwanted external Autodiscover lookup?

    - by chris
    In a small network with Exchange 2007, when starting Outlook 2010 (and once in a while afterwards), users get a prompt to confirm that it's safe to get account configuration information from cpanelemaildiscovery.cpanel.net/autodiscover/autodiscover.xml (I could read in a couple of forums that there is a bug in cpanel, but that's beside the point.) I'm puzzled because I can't find any autodiscover DNS entries anywhere, neither internally nor externally. The only hint is that we use an external hosting company for our website and for one single email address, which runs on cpanel. So I guess that Outlook makes an external DNS query to test all entries? It reates a lot of confusion for the users and frankly I'm not too happy that the external hosting company gets contacted by all our users. How can I suppress this behavior? Thanks

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  • Azure Website Blocking Cloudflare IPs

    - by neuhoffm
    I've been using CloudFlare with my azure web sites for a couple months. Yesterday my website started showing http 520 errors. After contacting CloudFlare support, it seems that Azure may be blocking the CloudFlare IPs (https://www.cloudflare.com/ips). I am able to connect to my site directly using the azurewebsites.net domain name but anything mapped via CloudFlare results in the 520 error. There's nothing in the azure error logs but the CloudFlare error logs seem to indicate that Azure is blocking the CloudFlare IPs. Anyone know the process of getting IPs whitelisted for Azure sites?

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  • IIS7.5 Domain Account Application Pool Identity for SQL Server Authentication

    - by Gareth Hill
    In Windows Server 2003/IIS6 land we typically create an app pool that runs as the identity of an AD account created with minimal privileges simply for that purpose. This same domain user would also be granted access to SQL Server so that any ASP.NET application in that app pool would be able to connect to SQL Server with Integrated Security=SSPI. We are making a brave move to the world of Windows Server 2008 R2/IIS7.5 and are looking to replicate this model, but I am struggling with how to make the application pool in IIS7.5 run as the identity of an AD account? I know this sounds simple and hopefully it is, but my attempts so far have been fruitless. Should the application pool identity be a 'Custom account' for a domain account? Does the domain account need to be added to any groups?

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  • Continual "The Windows Filtering Platform has blocked a connection" errors?

    - by Richard
    Our systems have been compromised by something recently which has lead us to carry out a more detailed look at what is happening on our workstations. I have noticed an issue where the Security log of this Windows 7 workstation is continually logging a security "Audit Failure" where the detail is that "The Windows Filtering Platform has blocked a connection". This is happening thousands of times a day and would appear to be our BT Business Broadband HGV 2700 ADSL router attempting to connect to Port 137 (NET Bios) on my workstation and being blocked. This has unfortunately had the effect of filling up the log files so much that anything which might have been of use which was logged over the weekend to help debug the intrusion has been "overwritten off the end" of the Security log. (I've since increased the log file size limits massively and turned on archiving). Does anyone know if this is standard behaviour of a BT ADSL router or whether this indicates that the router is compromised in some way or malfunctioning, or have any further suggestions as to how to diagnose this problem?

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  • Disabling X-FRAME-OPTION: SAMEORIGIN HTTP Response Header on SharePoint/PowerPivot xlsviewer.aspx

    - by Daniel Coffman
    I need to frame a page being served by SharePoint 2010's xlsviewer.aspx but this page is setting the HTTP response header X-FRAME-OPTION to SAMEORIGIN, so IE8 refuses to render the page in a frame on another domain, which is what I need. It appears that no other pages being served by this SharePoint instance set X-FRAME-OPTIONS, only _layouts/xlsviewer.aspx Where can I change the HTTP headers or framing options for SharePoint or this specific page? Relevant headers: GET //_layouts/xlviewer.aspx?id=whatever.xlsx&DefaultItemOpen=1 is returning: HTTP/1.1 200 OK . . . X-Frame-Options: SAMEORIGIN X-AspNet-Version: 2.0.50727 X-Powered-By: ASP.NET MicrosoftSharePointTeamServices: 14.0.0.4730

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  • Ubuntu - Upgrade to 10.4 - general error mounting filesystems

    - by JC Denton
    Hello All, Using upgrade manager I upgraded my 8.x LTS installation to 10.4. After rebooting the system failed encountered an error and dropped into the recovery console. It appeared to be a problem caused by ureadahead as described here: http://ubuntuguide.net/howto-fix-ureadahead-problem-after-upgrading-to-ubuntu-10-04. So I renamed ureadahead.conf to ureadahead.moved (after remounting the partition rw). this did not help so I renamed the file back again. After rebooting the following error appears: ureadahead terminated with status 5. udev_monitor_new_from_netlink: error getting socket: Invalid Argument mountall:mountall.c:3204 assertion failed in main: udev_monitor = udev_monitor_new_from_netlink(udev,"udev") init: mountall main process (2532) killed by ABRT signal. General error mounting filesystems How will I get my system to boot again properly? thanks

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  • IIS7 Windows Server 2008 FTP -> Response: 530 User cannot log in.

    - by RSolberg
    I just launched my first IIS FTP site following many of the tutorials from IIS.NET... I'm using IIS Users and Permissions rather than anonymous and/or basic. This is what I'm seeing while trying to establish the connection... Status: Resolving address of ftp.mydomain.com Status: Connecting to ###.###.##.###:21... Status: Connection established, waiting for welcome message... Response: 220 Microsoft FTP Service Command: USER MyFTPUser Response: 331 Password required for MyFTPUser. Command: PASS ******************** Response: 530 User cannot log in. Error: Critical error Error: Could not connect to server

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  • OpenVPN Problems, connecting with Windows OpenVPC client to Linux OpenVPN

    - by Filip Ekberg
    After following this guide and connecting to the VPN Server, I get the following error: Sat Mar 06 19:43:08 2010 us=127000 NOTE: failed to obtain options consistency info from peer -- this could occur if the remote peer is running a version of OpenVPN before 1.5-beta8 or if there is a network connectivity problem, and will not necessarily prevent OpenVPN from running (0 bytes received from peer, 0 bytes authenticated data channel traffic) -- you can disable the options consistency check with --disable-occ. I am using Archlinux and installed openvpn with Pacman. I want to acheive the following: Connect to the VPN Server, being able to route certain made up hosts through it. Is this possible? openvpn --version gives me the following openvpn --version OpenVPN 2.1.1 i686-pc-linux-gnu [SSL] [LZO2] [EPOLL] built on Jan 31 2010 Originally developed by James Yonan Copyright (C) 2002-2009 OpenVPN Technologies, Inc. <[email protected]> Suggestions?

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  • OpenVPN Problems, connecting with Windows OpenVPC client to Linux OpenVPN

    - by Filip Ekberg
    After following this guide and connecting to the VPN Server, I get the following error: Sat Mar 06 19:43:08 2010 us=127000 NOTE: failed to obtain options consistency info from peer -- this could occur if the remote peer is running a version of OpenVPN before 1.5-beta8 or if there is a network connectivity problem, and will not necessarily prevent OpenVPN from running (0 bytes received from peer, 0 bytes authenticated data channel traffic) -- you can disable the options consistency check with --disable-occ. I am using Archlinux and installed openvpn with Pacman. I want to acheive the following: Connect to the VPN Server, being able to route certain made up hosts through it. Is this possible? openvpn --version gives me the following openvpn --version OpenVPN 2.1.1 i686-pc-linux-gnu [SSL] [LZO2] [EPOLL] built on Jan 31 2010 Originally developed by James Yonan Copyright (C) 2002-2009 OpenVPN Technologies, Inc. <[email protected]> Suggestions?

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  • How to set a management IP on a Dell powerconnect 5524/5548 switch?

    - by John Little
    When you first power on a 5524, connected via the serial console, you are offered a setup wizard where you can enter the management IP/Net/Gateway and enter the admin password. HOWEVER, if you dont do this in 60 seconds, the wizard dissapears, and there seems to be no way to run it again - even if you reboot the box. No commands work in the CLI, it just gives you this prompt: If you type say enable, or login, it gives: >login Unknown parameter May be one from the following list: debug help So no commands seem to work. The CLI reference guide does not seem to have any way to run the wizard, or to set the management port or admin passwords. So by not responding in 60 secons after boot, the unit is bricked. Any ideas?

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  • Cisco Anyconnect Issue on HTC HD2

    - by Myles
    Hello, We've just got a HTC HD2 handset through (UK - T-mobile); and we've installed the Cisco Anyconnect client. It connects ok but then after a few seconds disconnects, then reconnects. It then keeps cycling through in this way, and at no point can we even attempt to sync Exchange! Our ASA 5510 reports; Group User IP <149.254.217.2 SVC Message: 17/ERROR: Reconnecting to recover from error.. And from the phone log; 10:56:03Debug Function: CSocketTransport::getTransportMTU File: ..\IPC\SocketTransport.cpp Line: 1058 Invoked Function: CNetInterface::GetTcpIpMTU Return Code: -32571377 (0xFE0F000F) Description: NETINTERFACE_ERROR_INTERFACE_NOT_AVAILABLE Does anyone have any advice on why it's constantly disconnecting? The phone log does suggest a lack of service; but the phone can browse the net, make calls, etc and appears to have good signal throughout. We did try the Anyconnect software on a Windows 7 PC which worked fine, no drop outs. Any help would be greatly appreciated! Thank you, Myles

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  • SPF Failure sending sms message to sms.mycricket.com

    - by CodeGurl
    I built an asp.net application that sends text messages to our employees using carrier-provided email to SMS gateways. The people on Cricket (sms.mycricket.com) are the only ones that are bouncing with a return message like this: Unknown address error SPF FAILURE/Sender has no SPF records: SEE RFC 4408 - FROM check failed: Received: from unknown (HELO servername.domainname.com) ([ipaddress]) by .... with ESMTP/TLS/DHE-RSA-AES256-SHA; 14 Nov 2012 06:22:56 -0600 From my research it looks like we may need to setup something in DNS for the Sender Policy Framework. I'm not in the networking group so I don't know much about this. How can this be done? http://en.wikipedia.org/wiki/Sender_Policy_Framework

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  • UNC Paths in Google Chrome

    - by Daemonic
    We have an internal wiki setup and do a lot of linking to files on internal shares. We typically use this format (where Share is the name of the server): <a href="file:///\\share\blah\blah\file.txt"> This works in FireFox (after modifying the userpref.js) and IE. We've now had a bit of an adoption of Google Chrome. These links do not appear to work in Chrome. I've been unable to find anything about it on the net so far. :/ This is served up on an IIS box (7.0, https). It seems to be that Chrome has some protection like FireFox does and prevents file links from being loaded from a webpage. Does anyone know of any workarounds?

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  • IIS 7.5 Custom HTTP Response Headers Not Working

    - by Craig
    Trying to setup custom HTTP Response Headers on a new install of IIS7.5 on Windows Server 2008 R2 Standard and they are not working. Default headers work fine (X-Powered-By, etc...). Modifying default header values work (ie. change X-Powered-By to ASP.NET2). Modifying default header names cause header to stop being output (ie. Change X-Powered-By to X-Powered-By2). Site in question is a test site with a single html page. Custom headers also don't work on ASP.NET 2.0 site. I've tried setting the headers at the global level and at the site level to no effect.

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  • URL Rewrite in IIS7 Web Service - WebService.asmx => WebService in the SOAP doc

    - by Robert Kaucher
    I have an IIS7.5 (Server 2008 R2) based web service that I would like to make as independant on the current implementations technology as possible. I am using the URL rewrite module (http://learn.iis.net/page.aspx/734/url-rewrite-module/) to remove the .asmx portion of the URL and that is working fine for the HTTP request portion. However, I still see .asmx in the WSDL file when I access it. I was wondering if anyone has done this and if so, what advice could be offered. It doesn't seem like a hard problem to solve. But I have tries a number of things with "custom tags" and can't seem to get it working to save my life.

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  • SOLVED:Bootloader isn't executable booting XEN PV Guest with virtual-manager

    - by user2284355
    I am going insane with an error I am encountering while trying to install a PV Guest of Debian Wheezy on a Ubuntu Server precise Xen default build with libvirt. The steps I take with virt-manager are the following: 1.Net install via: http://ftp.es.debian.org/debian/dists/stable/main/installer-amd64/ 2.Install process is flawless, installed via VNC over virt-manager 3.When the VM starts I get the following error: Error starting domain: POST operation failed: xend_post: error from xen daemon: (xend.err "Bootloader isn't executable") Most answers i have found on google say that I need to edit the VM's .cfg file and correct the path to pygrub but virt-manager does not seem to create this file (I have searched the entire drive with "find". Another detail is that virsh list --all shows no VMs (Not even dom0) while the command xm list shows all of them. Any help is much appreciated. EDIT: Connected remotely via virsh: virsh -c xen+ssh://user@ip dumpxml vmname Found line: /usr/bin/pygrub ln -s /usr/lib/xen-4.1/bin/pygrub /usr/bin/pygrub Now it works. If anyone can think of a better solution give me a shout. Cheers

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  • TortoiseSVN overlay icons do not appear when installed by a different user account?

    - by Camsoft
    I've installed TortoiseSVN on my work Windows XP machine as the administrator. When I login in as a standard user my working copies do not display the overlay icons in Windows Explorer. I found this on TortoiseSVN's support pages: Did you install TortoiseSVN as a different user under WinNT/Win2K/WinXP than you are using now? Go to the settings of TSVN and activate the icon overlays for at least the fixed drives. The installer does this automatically for the current user (can't do it for other users...) but since you are using TSVN as a different user than you installed it you need to set this manually. http://tortoisesvn.net/node/97 I've checked the settings for overlay icons for the current user and the options Local and Network drives are checked. I've tried even toggling them off, applying, then on again and applying, then restarting but they still don't appear. I'm unable to install TortoiseSVN on the current user hence why I logged into the admin account. Any ideas?

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  • IIS 7.5 Windows Authentication Not Working in Chrome

    - by Sam
    On a new installation of IIS 7.5 I have setup Windows Authentication on my Intranet. The providers I have used are 'NTLM' and negotiate in that order. This works fine in IE and Firefox but in chrome I get the following This web page is not available The web page at http://mysite.com/myintranet.php might be temporarily down or it may have moved permanently to a new web address. Error 338 (net::ERR_INVALID_AUTH_CREDENTIALS): Unknown error. I've tried looking online for a solution without any success. I'm running the latest version of Chrome 21.0.1180.60

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