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Search found 7461 results on 299 pages for 'dart sdk'.

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  • Change UITableView Cell Image using IF Statement?

    - by Graeme
    I want to add an image using the cell.imageView setImage: method. However, depending on field from an array (in the form of an NSString and called using [dog types]) I need the image to change to an image which reflects the type of dog. How do I go about doing this? Thanks.

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  • When pressing Back/Menu button my app hangs

    - by Pentium10
    I am having a really annoying bug, which yet I don't know how to trace it. I have an activity with 3 tabs, each populated by adapters build by asynctasks. They are displaying well, navigation is fine. I've extended TabActivity. But whenever I hit the Back/Menu/Search button it halts, then after a while the OS displays me this warning: Sorry Activity Contacts (in application MyApp) is not responding. Force close or Wait. How can I trace this problem on the phone?

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  • loca service/ invoke method

    - by rayman
    Hi, ive configured local service under some app. i wanna know how could i invoke methods on the activity, through the service while sending parameters to that method. (the method exists in the activity) thanks.

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  • Core Data - Best way to save a "number of items"

    - by Daniel Granger
    The user will have a static list of items to choose from. Using a Picker View they will choose one of the items and then select how many of them they want. Whats the best way to save this in core data? A Struct? struct order { NSInteger item; NSInteger numberOf; }; Or some sort of relationship? Many Thanks

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  • play sound clips in iphone

    - by LaGrad
    I'm new to iphone development. i want to write an app that has 3 buttons. touching each will trigger a sound. 1.wav 2.wav 3.wav Can someone give me some hints and guide me to the right path?

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  • Suggestions on how to implement a UI Element to display a long image in iPhone.

    - by Tattat
    I want to display a long image on iPhone. The user can swipe left or right to see difficult parts of the image. I want to spite the long image into different parts... for example, a long long image is 1000* 100; I want to display 100*100 for each time. When the image is loaded, it shows from x:0 to x:100. When user swipe right, it becomes x:101, x:200. When the user swipe left, it back to x:0, x:100, when the user continue to swipe right, it show x:201, x:300. I am thinking how to implement this specified imageView. I have two ideas now. First, make my own imageView, which super class is UIImageView, and overriding the swipe left, swipe right method. Second, make my own UIView. just implement the user swipe left/right action. Which way you think is better, or any better ideas on implement this? thz u.

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  • When the current toolbar is touched previous toolbar items are activated.

    - by srikanth rongali
    I have a UIToolBar *toolbar1. I have 3 buttons on the toolbar. And the tool bar is at the bottom of the view. The buttons are like library button, moreApps button, recordVideo button. If I touch the library button a new view(a UITableViewController) appears. I used presentModelViewController for it. If I touch moreApps button a new view (a UIViewController) appears and it loaded from http//. The recordButton touch gives another UIViewController view. When the moreApps button is touched and the view is loaded, it have the content from web and a UIToolBar *toolbar2 at the bottom the view. It has a refresh button and done button. The problem is when I touch the toolbar2 (not on the refresh button and done button) the previous views button are activated and corresponding views of previous buttons(library button, playVideo button) are loaded. I am not able to understand about this problem. Thank you.

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  • Writing the code by dividing it into more files in cocoatouch.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Back Bar button problem

    - by user342804
    I have a Modal View Controller. I would like to navigate to another page and then back. It is not a navigation controller. What should I do now?Should I place an UIButton Item or a Navigation Item on the navigation Bar?

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  • Supply some basic auth credentials to a WebView?

    - by user246114
    Hi, I have a WebView. I'd like to show some page from my server, but I require some basic authentication. Is there a way I can specify basic auth credentials when calling WebView.loadData() somehow? I can do this on iphone with the equivalent webview class, thinking maybe same is possible with android? Thanks

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  • Draw arrow on line

    - by Pete
    Hi, I have this code: CGPoint arrowMiddle = CGPointMake((arrowOne.x + arrowTo.x)/2, (arrowOne.y + arrowTo.y)/2); CGPoint arrowLeft = CGPointMake(arrowMiddle.x-40, arrowMiddle.y); CGPoint arrowRight = CGPointMake(arrowMiddle.x, arrowMiddle.y + 40); [arrowPath addLineToScreenPoint:arrowLeft]; [arrowPath addLineToScreenPoint:arrowMiddle]; [arrowPath addLineToScreenPoint:arrowRight]; [[mapContents overlay] addSublayer:arrowPath]; [arrowPath release]; with this output: http://yfrog.com/edschermafbeelding2010032p What have i to add to get the left and right the at same degree of the line + 30°. If someone has the algorithm of drawing an arrow on a line, pleas give it. It doesn't matter what programming language it is... Thanks

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  • Incompatible type in assignment

    - by coure06
    Getting error: Incompatible type in assignment at fValue = ..., see the code static float t = 0; float d = .5; static float fValue = 0; fValue = [self easeOutBounce:t andB:0 andC:30 andD:d]; here is the method -(float) easeOutBounce:(float)t andB:(float)b andC:(float)c andD:(float)d { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))t + .75) + b; } else if (t < (2.5/2.75)) { return c(7.5625*(t-=(2.25/2.75))t + .9375) + b; } else { return c(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }

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  • how to change color of table view title

    - by madhavi
    hello, Can we change the color of the table view title the string which i am showing appears in gray color can we choose color for it .Is there any property of table view title i am not asking for table view header or footer i mean the title - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // Keep space in the following line ........ DONT REMOVE return [NSString stringWithFormat:@"Select your service:"]; }

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  • Android: Communication with host computer

    - by dannyn382
    I am looking for ideas as to how all of you can think to solve this issue. I am going to be using an Android Tablet as basically a touch screen input for a project. I need to be able to control servos and solenoids and such, so I will be using a Raspberry Pi to do this. I am looking for ideas on how to get the tablet and the Raspberry Pi to talk. Here are a few that I have though of so far. Use Wifi (which I really do not want to, Ethernet would be okay) to ssh into the Raspberry Pi (with an external library) and run scripts that way from the Android app. Use a com port for Android (maybe Andropod if there hardware becomes available?) and run scripts on the Raspberry Pi. Those are probably two of the "best" ideas that I can think of for now. Can anyone think of any other "better" ideas? Thanks in advance for the help, Dan

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  • How much memory is my iphone app using (from Simulator)

    - by Jonathan
    I know this has something to do with Instruments, but well it's kind of confusing and searching for Instruments on Google doesn't help much. I'd like to know how well my app runs, like how much memory it uses. I just don't know where to find something like: "As close as we can tell from the simulator you'll app will currently be using xx MBs of RAM on a real iphone device." I need help on how to get this information.

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  • Ensure User has entered string in correct format?

    - by Daniel Granger
    Hi, Whats the best way to ensure the user has entered a valid time string such as: 5:24 5.4 102:30 102.5 It will be entered into a UITextField therefore will be in a NSString. I want to allow the user to enter the time in either hours and minutes (hh:mm) or hours and decimal minutes (hh.m). In the hours minutes example they should be able to enter as many hours as the like but only between 0 - 59 minutes. With the hours decimal minutes I want them to only be able to enter again as many hours as the like but decimal minutes can only be 0 - 9. Many Thanks

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