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  • Strange menu issue

    - by Ber53rker
    Just started out with Orchard and trying to just make pages and menus. I'm running into an issue where on my home page my menu shows: Home, Fruit, Vegetable, Carrot. I want it to show just Home, Fruit, Vegetable and when I click the respective item it adds the proper tabs. It DOES do it with Banana. ie: When I click Fruit, it shows Banana in the menu. But it always shows Carrot for some reason! I have the following setup. Navigation -Main Menu --Home --Fruit --Vegetable -Fruit Menu --Banana -Vegetable Menu --Carrot Widgits > Navigation > Main Menu, Fruit Menu, Vegetable Menu (Fruit and Vegetable Menus are in their own respective layers.) Path Examples: /Fruit, /Fruit/Banana, /Vegetable, /Vegetable/Carrot Thanks in advance.

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  • When do you tag your software project?

    - by WilhelmTell of Purple-Magenta
    I realize there are various kinds of software projects: commercial (for John Doe) industrial (for Mr. Montgomery Burns) successful open-source (with audience larger than, say, 10 people) personal projects (with audience size in the vicinity of 1). each of which release a new version of their product on difference conditions. I'm particularly interested in the case of personal projects and open-source projects. When, or under what conditions, do you make a new release of any kind? Do you subscribe to a fixed recurring deadline such as every two weeks? Do you commit to a release of at least 10 minor fixes, or one major fix? Do you combine the two conditions such as at least one condition must hold, or both must hold? I reckon this is a subjective question. I ask this question in light of searching for tricks to keep my projects alive and kicking. Sometimes my projects are active but look as if they aren't because I don't have the confidence to make a release or a tag of any sort for a long time -- in the order of months.

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  • What is the main purpose and sense to have staging server the same as production?

    - by truthseeker
    Hi, In our company we have staging and production servers. I'm trying to have them in state 1:1 after latest release. We've got web application running on several host and many instances of it. The issue is that I am an advocate of having the same architecture (structure) of web applications on staging and production servers to easily test new features and avoid creating of new bugs with new releases. But not everyone agree with me, and for them is not a such big deal to have different connection between staging application instances. Even maybe to have more application and connections between application on staging than on production server. I would like to ask about pros and cons of such an approach? I mean some good points to agree with me, or some bad why maybe i don't have right. Some examples of consequences and so forth.

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  • Checking that all libs and dlls are from the same build?

    - by unknownthreat
    I am developing a program in VS C++ 2008. Right now, I have a huge list of dll and lib dependencies and I am adding some more. I worry that when I need to update a dependency by building from source (where I have to manually replace built dlls and libs in the correct place), if I accidently forgot to replace something or vice versa, I may run into a compile and/or runtime problem. And finding which place goes wrong can be a bit difficult. So is there some sort of program or method out there that can suit this task to ease building a program with many updating dependencies?

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  • How do you protect code from leaking outside?

    - by cubex
    Besides open-sourcing your project and legislation, are there ways to prevent, or at least minimize the damages of code leaking outside your company/group? We obviously can't block Internet access (to prevent emailing the code) because programmer's need their references. We also can't block peripheral devices (USB, Firewire, etc.) The code matters most when it has some proprietary algorithms and in-house developed knowledge (as opposed to regular routine code to draw GUIs, connect to databases, etc.), but some applications (like accounting software and CRMs) are just that: complex collections of routine code that are simple to develop in principle, but will take years to write from scratch. This is where leaked code will come in handy to competitors. As far as I see it, preventing leakage relies almost entirely on human process. What do you think? What precautions and measures are you taking? And has code leakage affected you before?

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  • Usage of Maven (and open source in general) in high governance and risk-averse large organizations (

    - by bart
    Does anyone have any good stories of these kinds of organizations being open to using open source (such as tools like Maven etc). Many staff I've encountered have little or no exposure to open source/systems and open source is treated with great suspicion. Some reasons given for this are lack of support and robustness, which is ironic given the number of end-of-life unsupported vendor products that are in production. Bonus points for any success stories where you've seen open source go into orgs like this and have a real benefit!

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  • Evidence-Based-Scheduling - are estimations only as accurate as the work-plan they're based on?

    - by Assaf Lavie
    I've been using FogBugz's Evidence Based Scheduling (for the uninitiated, Joel explains) for a while now and there's an inherent problem I can't seem to work around. The system is good at telling me the probability that a given project will be delivered at some date, given the detailed list of tasks that comprise the project. However, it does not take into account the fact that during development additional tasks always pop up. Now, there's the garbage-can approach of creating a generic task/scheduled-item for "last minute hacks" or "integration tasks", or what have you, but that clearly goes against the idea of aggregating the estimates of many small cases. It's often the case that during the development stage of a project you realize that there's a whole area your planning didn't cover, because, well, that's the nature of developing stuff that hasn't been developed before. So now your ~3 month project may very well turn into a 6 month project, but not because your estimations were off (you could be the best estimator in the world, for those task the comprised your initial work plan); rather because you ended up adding a whole bunch of new tasks that weren't there to begin with. EBS doesn't help you with that. It could, theoretically (I guess). It could, perhaps, measure the amount of work you add to a project over time and take that into consideration when estimating the time remaining on a given project. Just a thought. In other words, EBS works on a task basis, but not on a project/release basis - but the latter is what's important. It's what your boss typically cares about - delivery date, not the time it takes to finish each task along the way, and not the time it would have taken, if your planning was perfect. So the question is (yes, there's a question here, don't close it): What's your methodology when it comes to using EBS in FogBugz and how do you solve the problem above, which seems to be a main cause of schedule delays and mispredictions? Edit Some more thoughts after reading a few answers: If it comes down to having to choose which delivery date you're comfortable presenting to your higher-ups by squinting at the delivery-probability graph and choosing 80%, or 95%, or 60% (based on what, exactly?) then we've resorted to plain old buffering/factoring of our estimates. In which case, couldn't we have skipped the meticulous case by case hour-sized estimation effort step? By forcing ourselves to break down tasks that take more than a day into smaller chunks of work haven't we just deluded ourselves into thinking our planning is as tight and thorough as it could be? People may be consistently bad estimators that do not even learn from their past mistakes. In that respect, having an EBS system is certainly better than not having one. But what can we do about the fact that we're not that good in planning as well? I'm not sure it's a problem that can be solved by a similar system. Our estimates are wrong because of tendencies to be overly optimistic/pessimistic about certain tasks, and because of neglect to account for systematic delays (e.g. sick days, major bug crisis) - and usually not because we lack knowledge about the work that needs to be done. Our planning, on the other hand, is often incomplete because we simply don't have enough knowledge in this early stage; and I don't see how an EBS-like system could fill that gap. So we're back to methodology. We need to find a way to accommodate bad or incomplete work plans that's better than voodoo-multiplication.

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  • Alternative to MS Project 2007 for production scheduling?

    - by john c
    OK... Im coming to grips with the fact that MS Project 2007 may not be the correct tool for my production scheduling. We serve 120 to 150 projects a year with durations from 6 weeks to 12 months. The task are simple (6 to 8 per project) and the resource pool is stable (15 to 20 people). It's really an assembly line product but with extremely varied durations. I need to be able to prioritize the projects for production and run projects concurrently to fully utilize my resources. What are the feelings of the stackoverflow community. Am I using the wrong program? I was really hoping to make this simple for non-programer types to input project data into a form and have the schedule software automated enough to make most of the decisions. Is there a better solution available commercially? I'd like to hold on writing a custom spreadsheet as a last resort but if that's the best route then so be it. Thank you so much for your input.

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  • What is the difference between these two different lines of Objective-C, and why does one work and n

    - by jrtc27
    If I try and release tempSeedsArray after seedsArray = tempSeedsArray , I get an EXEC_BAD_ACCESS, and Instruments shows that tempSeedsArray has been released twice. Here is my viewWillAppear method: - (void)viewWillAppear:(BOOL)animated { NSString *arrayFilePath = [[NSBundle mainBundle] pathForResource:@"SeedsArray" ofType:@"plist"]; NSLog(@"HIT!"); NSMutableArray *tempSeedsArray = [[NSMutableArray alloc] initWithContentsOfFile:arrayFilePath]; seedsArray = tempSeedsArray; NSLog(@"%u", [seedsArray retainCount]); [seedsArray sortUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; [super viewWillAppear:animated]; } seedsArray is an NSMutableArray set as a nonatomic and a retain property, and is synthesised. However, if I change seedsArray = tempSeedsArray to self.seedsArray = tempSeedsArray (or [self seedsArray] = tempSeedsArray etc.), I can release tempSeedsArray. Could someone please explain simply to me why this is, as I am very confused! Thanks

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  • What causes memory fragmentation in .NET

    - by Matt
    I am using Red Gates ANTS memory profiler to debug a memory leak. It keeps warning me that: Memory Fragmentation may be causing .NET to reserver too much free memory. or Memory Fragmentation is affecting the size of the largest object that can be allocated Because I have OCD, this problem must be resolved. What are some standard coding practices that help avoid memory fragmentation. Can you defragment it through some .NET methods? Would it even help?

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  • Release objects before returning a value based on those object?

    - by Moshe
    Consider the following method, where I build a string and return it. I would like to release the building blocks of the sting, but then the string is based on values that no longer exists. Now what? Am I leaking memory and if so, how can I correct it? - (NSString) getMiddahInEnglish:(int)day{ NSArray *middah = [[NSArray alloc] initWithObjects:@"Chesed", @"Gevurah", @"Tiferes", @"Netzach", @"Hod", @"Yesod", @"Malchus"]; NSString *firstPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day% 7)-1]]; NSString *secondPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day / 7)]]; NSString *middahStr = [NSString string@"%@ She'bi@%", firstPartOfMiddah, secondPartOfMiddah]; [middah release]; [firstPartOfMiddah release]; [secondPartOfMiddah release]; return middahStr; }

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  • Way to check files in and out with multiple developers.

    - by Roeland
    I am a web developer working with 2-3 people including me. Our current setup is very simplistic. We try to let each other know when we are working on a specific file. We use FTP to edit our files. Recently we have run into the problem of 2 people accidentally editing one file, or working on a local file then uploading when another person just did the same. From what I have read I need some sort of control system. I have heard of subversion and mercurial. It seems that these systems may not be what I need though, since its just giving me different versions of the files. I don't know if it solves the issue of two people working on a file and overwriting each others work. What are your suggestions for solving my problem?

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  • Need post-it notes that don't fall off the whiteboard after a week.

    - by jdv
    In my company, we plan our develpment work with scrum. We track progress using post-it stickies on a big whiteboard, and it works great. It is my understanding that's kind of standard. We are just one location, so we don't need or want to do this electronically. But to our (and the Q/A rep's) annoyance, the sticky notes begin to fall off the whiteboard after a week or two, or even sooner if you stick them on top of each other. I've experimented with extra tape on the stickies. That helped, but it also ruins the whiteboard. So I am looking for a pragmatic and preferably low-cost alternative. Are some post-it brands better than others? Or do you have another solution for a scrum board does not suffer from this?

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  • how to maintain multiple components for multiple client for multiple features?

    - by Dhana
    Basically my project is product based. Once we developed a project and catch the multiple client and deploy the application based on their needs. But We decided to put the new features and project dependent modules are as component. Now my application got many number of customer. Every customer needs a different features based on the component. But we have centralized component for all client . we move the components additional feature to client specific folder and deploy. My problem is , I am unable maintain the components features for multiple client. My component feature code is increased and I am unable to track the client features. Is there any solution for maintaining the multiple component features for multiple client ?

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  • What was the most surprising failure of your 'Engineer's intuition'?

    - by Bubba88
    Hi! This may seem as an open-ended question but I'll surely accept the most impressive and upvoted answer ;) Basically, I could describe my own case - I just fail 5 times a day with my intuition cause very frequently I can be just not up-to-the-speed with my requirements/manager/team/etc. and I just have to make code quickly - that's why proper formalization in many cases stands aside. I want to gather some experience of yours - what was the most epic failure when you did rely on you implicit reasoning/intuitive knowledge/immediate perception etc. of course everything you describe should be related to programming/computers. It's mostly just to measure the danger of using that 'it's obvious..' words. I've made it com. wiki to be properly transformed after gathering enough views count. Thank you!

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  • How to copy an array of char pointers with a larger list of char pointers?

    - by Casey Link
    My function is being passed a struct containing, among other things, a NULL terminated array of pointers to words making up a command with arguments. I'm performing a glob match on the list of arguments, to expand them into a full list of files, then I want to replace the passed argument array with the new expanded one. The globbing is working fine, that is, g.gl_pathv is populated with the list of expected files. However, I am having trouble copying this array into the struct I was given. #include <glob.h> struct command { char **argv; // other fields... } void myFunction( struct command * cmd ) { char **p = cmd->argv; char* program = *p++; // save the program name (e.g 'ls', and increment to the first argument glob_t g; memset(&g, 0, sizeof(g)); int res = glob(*p, 0, NULL, &g); *p++ // increment while (*p) { glob(*p++, GLOB_APPEND, NULL, &g); // append the matches } // here i want to replace cmd->argv with the expanded g.gl_pathv memcpy(cmd->argv, g.gl_pathv, g.gl_pathc ); // this doesn't work globfree(&g); }

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  • How to find a programmer for my project?

    - by Al
    I'm building a web application to generate monthly subscription fees, but I've quickly realised I'm going to need some help with the project to finish it this century. I don't have any money upfront for a freelancer and every website I've found takes bids for project work. The tasks that need doing are flexible too because I can do whatever the other coder doesn't want to. I'm also happy to guide the developer and offer tips for performance/security/etc etc. My question is; how do I go about finding someone to work with on a profit-share basis? I'm sure there are a billion people like me with the "next killer app" but I genuinely believe in it. Can anyone offer some advice? Thanks in advance! EDIT: I guess the trick is to find someone passionate enough about the subject as I am. Where would I find someone? Are there websites that broker profit-share deals on programming work?

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  • source control when starting up a new project

    - by jaras
    when starting with a project and using source control i find it hard to separate the things people are working on so they don't either write duplicate code or think it should be named one thing and so on. this problem diminishes over time because the general foundation is in place and it's easier to separate the tasks so they don't overlap as much how do you manage working with source control in the beginning phase? EDIT: I can see that it don't really have anything to do with source control, but it gets more apparent when you have source control too. so the question becomes more along the lines of "how do you manage to separate the tasks so they don't overlap too much. I think it's really hard and i haven't really seen much about how to do it.

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  • YAQ: Yet Another Question

    - by Jerome WAGNER
    When you have to code something, you can either : start from scratch (Yet Another approach) fork another existing project participate in an existing project to add the features you miss What do you think are the keys aspects that make you choose option 1, 2 or 3 ?

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  • Best Version control for lone developer

    - by Stephen
    I'm a lone developer at the moment; please share you experiences on what is a good VC setup for a lone developer. My constraints are; I work on multiple machines and need to keep them synced up Sometimes I work offline I'm currently using Subversion(just the client to a remote server), and that is working ok. I'm interested in mecurial and git DVCS, but none of their use-cases make sense to my situation. EDIT: I've migrated my active development to Fossil http://www.fossil-scm.org/ after trialing it with a client. I really like the features to autosync my repositories(reducing accidental forks), the documentation support(both wiki and embedded/versioned) that supports my need to document the code and the project in different spaces, the easy to configure issue tracker, nice access control, skinnable web interface and helpful community.

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  • Hard crash when drawing content for CALayer using quartz

    - by Lukasz
    I am trying to figure out why iOS crash my application in the harsh way (no crash logs, immediate shudown with black screen of death with spinner shown for a while). It happens when I render content for CALayer using Quartz. I suspected the memory issue (happens only when testing on the device), but memory logs, as well as instruments allocation logs looks quite OK. Let me past in the fatal function: - (void)renderTiles{ if (rendering) { //NSLog(@"====== RENDERING TILES SKIP ======="); return; } rendering = YES; CGRect b = tileLayer.bounds; CGSize s = b.size; CGFloat imageScale = [[UIScreen mainScreen] scale]; s.height *= imageScale; s.width *= imageScale; dispatch_async(queue, ^{ NSLog(@""); NSLog(@"====== RENDERING TILES START ======="); NSLog(@"1. Before creating context"); report_memory(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); NSLog(@"2. After creating color space"); report_memory(); NSLog(@"3. About to create context with size: %@", NSStringFromCGSize(s)); CGContextRef ctx = CGBitmapContextCreate(NULL, s.width, s.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); NSLog(@"4. After creating context"); report_memory(); CGAffineTransform flipTransform = CGAffineTransformMake(1.0, 0.0, 0.0, -1.0, 0.0, s.height); CGContextConcatCTM(ctx, flipTransform); CGRect tileRect = CGRectMake(0, 0, tileImageScaledSize.width, tileImageScaledSize.height); CGContextDrawTiledImage(ctx, tileRect, tileCGImageScaled); NSLog(@"5. Before creating cgimage from context"); report_memory(); CGImageRef cgImage = CGBitmapContextCreateImage(ctx); NSLog(@"6. After creating cgimage from context"); report_memory(); dispatch_sync(dispatch_get_main_queue(), ^{ tileLayer.contents = (id)cgImage; }); NSLog(@"7. After asgning tile layer contents = cgimage"); report_memory(); CGColorSpaceRelease(colorSpace); CGContextRelease(ctx); CGImageRelease(cgImage); NSLog(@"8. After releasing image and context context"); report_memory(); NSLog(@"====== RENDERING TILES END ======="); NSLog(@""); rendering = NO; }); } Here are the logs: ====== RENDERING TILES START ======= 1. Before creating context Memory in use (in bytes): 28340224 / 519442432 (5.5%) 2. After creating color space Memory in use (in bytes): 28340224 / 519442432 (5.5%) 3. About to create context with size: {6324, 5208} 4. After creating context Memory in use (in bytes): 28344320 / 651268096 (4.4%) 5. Before creating cgimage from context Memory in use (in bytes): 153649152 / 651333632 (23.6%) 6. After creating cgimage from context Memory in use (in bytes): 153649152 / 783159296 (19.6%) 7. After asgning tile layer contents = cgimage Memory in use (in bytes): 153653248 / 783253504 (19.6%) 8. After releasing image and context context Memory in use (in bytes): 21688320 / 651288576 (3.3%) ====== RENDERING TILES END ======= Application crashes in random places. Sometimes when reaching en of the function and sometime in random step. Which direction should I look for a solution? Is is possible that GDC is causing the problem? Or maybe the context size or some Core Animation underlying references?

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  • How can I manage several programmers?

    - by Isamtron
    Hello, I will soon have to manage 4 programmers working on the same project. I'm wondering how will I be able to do that. The project will be done using PHP and MySQL databases. What's confusing me is how several programmers will be working on the same files. Please advise. Your help will be appreciated.

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