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  • Why is text on my TV monitor all grainy?

    - by searchfgold6789
    I have successfully installed the Catalyst drivers and hooked up my 1080p TV to the Radeon HD 5750's HDMI port and now it is working. There only seems to be one issue - most images appear OK, at least to my eyes, but text is grainy and difficult to read (not sure how well it can be seen in the picture): It works fine with a smaller screen, and hopefully you can see it with the new pictures which are only slightly better, but images are rendered a little funny too. Changing antialiasing does nothing and changing the refresh rate only makes a slight change if any. The small monitor I have works fine. Smaller resolutions such as 1024x768 look OK but are the wrong aspect ratio. I have tried renaming the input mode on the TV to "PC", and that helped... a little bit. Also, I tried a different PC with the same result. Messing around extensively with the ATI Catalyst Control Center also did not help. I am wondering if there is anything else I can try to increase the quality so it is more usable.

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  • Matrix loading problems with jbullet and lwjgl

    - by Quintin
    The following code does not load the matrix correctly from jbullet. //box is a RigidBody Transform trans = new Transform(); trans = box.getMotionState().getWorldTransform(trans); float[] matrix = new float[16]; trans.getOpenGLMatrix(matrix); // pass that matrix to OpenGL and render the cube FloatBuffer buffer = ByteBuffer.allocateDirect(4*16).asFloatBuffer().put(matrix); buffer.rewind(); glPushMatrix(); glMultMatrix(buffer); glBegin(GL_POINTS); glVertex3f(0,0,0); glEnd(); glPopMatrix(); the jbullet is configured as so: CollisionConfiguration = new DefaultCollisionConfiguration(); dispatcher = new CollisionDispatcher(collisionConfiguration); Vector3f worldAabbMin = new Vector3f(-10000,-10000,-10000); Vector3f worldAabbMax = new Vector3f(10000,10000,10000); AxisSweep3 overlappingPairCache = new AxisSweep3(worldAabbMin, worldAabbMax); SequentialImpulseConstraintSolver solver = new SequentialImpulseConstraintSolver(); dynamicWorld = new DiscreteDynamicsWorld(dispatcher, overlappingPairCache, solver, collisionConfiguration); dynamicWorld.setGravity(new Vector3f(0,-10,0)); dynamicWorld.getDispatchInfo().allowedCcdPenetration = 0f; CollisionShape groundShape = new BoxShape(new Vector3f(1000.f, 50.f, 1000.f)); Transform groundTransform = new Transform(); groundTransform.setIdentity(); groundTransform.origin.set(new Vector3f(0.f, -60.f, 0.f)); float mass = 0f; Vector3f localInertia = new Vector3f(0, 0, 0); DefaultMotionState myMotionState = new DefaultMotionState(groundTransform); RigidBodyConstructionInfo rbInfo = new RigidBodyConstructionInfo(mass, myMotionState, groundShape, localInertia); RigidBody body = new RigidBody(rbInfo); dynamicWorld.addRigidBody(body); dynamicWorld.clearForces(); Nothing is rendered on the screen. What am I doing wrong?

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  • How to load chunks of 2d map segments when player reaches a certain point?

    - by 2kan
    In my 2d platformer (made with Java and Slick2d), random maps are made by combining different segments together and displaying them one after the other. My problem is that I can't load too many segments or the game will run out of memory, so I want to load n number of segments at a time in chunks, then load the next chunk when the player comes near the end of one. I've attempted to do this for a couple of hours now, but I just can't get it to work at all. This is my chunk generation function where chunkLoad is the number of segments to load and BLOCK_WIDTH is the number of blocks/tiles each segment is across. Chunk1 and map are arrays of segments. Random r = new Random(); for(int i=0; i<chunkLoad; i++) { int id = r.nextInt(4)+2; chunk1[i] = new BlockMap("res/window/map"+id+".tmx", i*BLOCK_WIDTH); } map = chunk1; chunksLoaded++; The map is then drawn on the screen like this. tmap is a TiledMap object and each block/tile is 16 pixels wide for(int i=0; i<chunkLoad; i++) { map[i].tmap.render((i * BLOCK_WIDTH * 16) + (cameraX), 0); } I can successfully load new chunks, but I can't display them in the correct position, nor the hitboxes. Any suggestions? Thanks.

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  • What is the best book for the preparation of MCPD Exam 70-564 (Designing and Developing ASP.NET 3.5 Applications)?

    - by Steve Johnson
    Hi all, I have seen a couple of questions like this one and scanned through the answers but somehow the replies were not satisfactory or practical. So i wondered maybe people who have gone through it and may suggest a better approach for the preparation of this exam. Goal: My goal is actually NOT merely to pass that exam. I intend to actually master the skill. I have been into asp.net web development for approximately 1.5 years and I want to study something that really improves "Design and Development Skills" in Web Development in general and asp.net to be specific which i can put to use and build upon that. Please suggest a book that teaches professional Asp.Net design and development skills and approaches to quality development by taking through practice design scenarios and their solutions and through various case studies that involve design problems and their implemented solutions. Edit: I have found the Micorosoft training kits to be fairly interesting and helpful as these tend to increase knowledge. I have utilized a lot of things after getting a good explanation of things from the training kits. However, as far as Microsoft Training Kit for 70-564 is concerned, there are not a lot of good reviews about it. What i have read and searched on the net , the reviews on amazon and various forums, stack-exchange and experts-exchange, were more inclined to the conclusion that "Microsoft Training Kit for Exam 70-564 is not good. Its is not good as compared to other kits from Microsoft, like as compared to the training kit of Exam 70-562 or others." So i was looking for a proper book containing examples from practical world scenarios and case studies from which i can not only learn but also master the skills before wasting money of Microsoft Training Kit for Exam 70-564. Waiting for experts to provide a suitable advice.

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  • Standard/Compliance for web programming?

    - by MarkusK
    I am working with developers right now that write code the way they want and when i tell them to do it other way they respond that its just matter of preference how to do it and they have their way and i have mine. I am not talking about the formatting of code, but rather of way site is organized in classes and the way the utilize them. and the way they create functions and process forms etc. Their coding does not match my standards, but again they argue that its matter of preference and as long as goal achieved the can be different way's to do it. I agree but their way is proven to have bugs and we spend a lot of time going back and forth with them to fix all problems security or functionality, yet they still write same code no matter how many times i asked them to stop doing certain things. Now i am ready to dismiss them but friend of mine told me that he has same exact problem with freelance developers he work with. So i don't want to trade one bad apple for another. Question is is there some world wide (or at least europe and usa) accepted standard or compliance on how write secure web based applications. What application architecture should be for maintainable application. Is there are some general standard that can be used for any language ruby php or java govern security and functionality and quality of code? Or at least for PHP and MySQL i use for my website. So i can make them follow this strict standard and stop making excuses.

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  • Getting an object from a 2d array inside of a class

    - by user36324
    I am have a class file that contains two classes, platform and platforms. platform holds the single platform information, and platforms has an 2d array of platforms. Im trying to render all of them in a for loop but it is not working. If you could kindly help me i would greatly appreciate. void Platforms::setUp() { for(int x = 0; x < tilesW; x++){ for(int y = 0; y < tilesH; y++){ Platform tempPlat(x,y,true,renderer,filename,tileSize/scaleW,tileSize/scaleH); platArray[x][y] = tempPlat; } } } void Platforms::show() { for(int x = 0; x < tilesW; x++){ for(int y = 0; y < tilesH; y++){ platArray[x][y].show(renderer,scaleW,scaleH); } } }

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  • Can I eventually consider myself a professional developer if I don't have a CS degree? [on hold]

    - by heltonbiker
    Question first, context later: If I am a dedicated, self-taught programmer, always seeking top-quality books AND READING THEM, while successfully applying all that new knowledge into my current work, could I call myself (and offer my work as) a PROFESSIONAL developer? How limiting (or how common) that is nowadays? I am afraid that, no matter how hard I study and practice, it could be too difficult to compete with "actual", college graduated developers, and potential employers might have doubts investing in an "undergraduated" person. Now, context: My former profession is from healthcare sector, then I studied mechanical engineering (quit in the middle), then I studied product design (master degree), and I ended up working (very happily) at an engineering company that manufactures medical devices. For more than two years now my main activity in this company is software development. The devices contain software, and we gave up hiring software development (domain knowledge needed, too much communication cost). My current company sees a lot of value in what I do, but I cannot afford the risk of depending on this single company for the rest of my life, you get it. But a lot of job offers require some minimal formal education, usually a CS degree. Fact is that I am sure this is my target profession, I don't plan to go to another area, it is a pleasure to dive into books that normal people would consider unreadable, but I'm 36 years old and can't see going back to college as a viable alternative.

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  • Eclipse and NetBeans replacing embedded IDEs (part 2 and part 3)

    - by Geertjan
    After part 1, in Embedded Insights, the series Eclipse and NetBeans replacing embedded IDEs by principal analyst Robert Cravotta continues below. Many embedded tool developers are choosing to migrate their embedded development toolset to an open source IDE platform for a number of reasons. Maintaining an up-to-date IDE with the latest ideas, innovations, and features requires continuous effort from the tool development team. In contrast to maintaining a proprietary IDE, adopting an open source IDE platform enables the tool developers to leverage the ideas and effort of the community and take advantage of advances in IDE features much sooner and without incurring the full risk of experimenting with new features in their own toolsets. Both the Eclipse and NetBeans platforms deliver regular releases that enable tool developers to more easily take advantage of the newest features in the platform architecture.  Read more of part 2 here, in an article published Thursday, May 17th, 2012. Both the NetBeans and Eclipse projects began as development environments and both evolved into platforms that support a wider array of software products. Both platforms have been actively supported and evolving open source projects that have competed and coexisted together for the past decade and this has led to a level a parity between the two platforms. From the perspective of a tool developer, applications are built the same way on either platform – the difference is in the specific terminology and tools. Read more of part 3 here, in an article published Tuesday, June 12th, 2012. And, as a bonus in this blog entry, here's how to get started creating an IDE on the NetBeans Platform:  http://netbeans.dzone.com/how-to-create-commercial-quality-ide

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  • How to better explain complex software process in software specs?

    - by Lostsoul
    I'm really struggling with my software specs. I am not a professional programmer but enjoy doing it for fun and made some software that I want to sell later but I'm not happy with the code quality. So I wanted to hire a real developer to rewrite my software in a more professional way so it will be maintainable by other developers in the future. I read and found some sample specs and made my own by applying their structure to my document and wanted to get my developer friend to read it and give me advice. After an hour and a half he understood exactly what I was trying to do and how I did it(my algorithms,stack,etc.). How can I get better at explaining things to developers? I add many details and explanations for everything(including working code) but I'm unsure the best way I can learn to pass detailed domain knowledge(my software applies big data, machine learning, graph theory to finance). My end goal is to get them to understand as much as possible from the document and then ask anything they do not understand, but right now it seems they need to extract alot of information from me. How can I get better at communicating domain knowledge to developers?

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  • Solaris 11 VNC Server is "blurry" or "smeared"

    - by user12620111
    I've been annoyed by quality of the image that is displayed by my VNC viewer when I visit a Solaris 11 VNC server. How should I describe the image? Blurry? Grainy? Smeared? Low resolution? Compressed? Badly encoded? This is what I have gotten used to seeing on Solaris 11: This is not a problem for me when I view Solaris 10 VNC servers. I've finally taken the time to investigate, and the solution is simple. On the VNC client, don't allow "Tight" encoding. My VNC Viewer will negotiate to Tight encoding if it is available. When negotiating with the Solaris 10 VNC server, Tight is not a supported option, so the Solaris 10 server and my client will agree on ZRLE.  Now that I have disabled Tight encoding on my VNC client, the Solaris 11 VNC Servers looks much better: How should I describe the display when my VNC client is forced to negotiate to ZRLE encoding with the Solaris 11 VNC Server? Crisp? Clear? Higher resolution? Using a lossless compression algorithm? When I'm on a low bandwidth connection, I may re-enable Tight compression on my laptop. In the mean time, the ZRLE compression is sufficient for a coast-to-coast desktop, through the corporate firewall, encoded with VPN, through my ISP and onto my laptop. YMMV.

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  • How can you easily determine the textureRect for tiled maps in SFML 2.0?

    - by ThePlan
    I'm working on creating a 2d map prototype, and I've come across the rendering bit of it. I have a tilesheet with tiles, each tile is 30x30 pixels, and there's a 1px border to delimitate them. In SFML the usual method of drawing a part of a tilesheet is declaring an IntRect with the rectangle coordinates then calling the setTextureRectangle() method to a sprite. In a small game it would work, but I have well over 45 tiles and adding more every day, I can't declare 45 intRects for every material, the map is not optimized yet, it would get even worse if I would have to call the setTextureRect() method, aside from declaring 45 rectangleInts. How could I simplify this task? All I need is a very simple and flexible solution for extracting a region of the tilesheet. Basically I have a Tile class. I create multiple instances of tiles (vectors) and each tile has a position and a material. I parse a map file and as I parse it I set the materials of the map according to the parsed map file, and all I need to do is render. Basically I need to do something like this: switch(tile.getMaterial()) { case GRASS: material_sprite.setTextureRect(something); window.draw(material_sprite); break; case WATER: material_sprite.setTextureRect(something); window.draw(material_sprite); break; // handle more cases }

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  • Hyperion Training from Oracle University

    - by Mike.Hallett(at)Oracle-BI&EPM
    Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} There is a great portfolio of the latest version of Hyperion Training from Oracle University, available at a discount for Oracle Partners, for example see these sets of courses: Disclosure Management Financial Close Management (2) Financial Data Quality Management (3) Hyperion Financial Management (14) Integrated Operational Planning Planning (13) Profitability Management (2) Public Sector Planning and Budgeting (3) Smart View (9) Strategic Finance Data Relationship Management (3) Crystal Ball (4)

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  • QueryUnit 0.0.0.8 – Trust No One

    - by Davide Mauri
    Yesterday I’ve release an updated version of QueryUnit, the version 0.0.0.8. QueryUnit now supports AreNotEqual, Greater, and Less assertions and is more capable of managing strings results. I must say that I cannot live anymore without a proper Unit Testing of a BI solution. Just yesterday happened that one of the unit tests at a customer site failed showing a subtle situation where the release of a new version of custom application would have corrupted the source of BI data with a very low chance that someone would have noticed it before several days. It may happen when you have more the 15 systems that handles the data needed by your BI solution. The key message of this situation is “Trust No One”: if your data hasn’t passed quality testing it’s not trustable. Period. QueryUnit is now officialy an hero :) No superpowers still, but useful above all. http://queryunit.codeplex.com/ Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics?

    - by PeterDC
    Background: I'm a 3D artist (as a hobby) and have recently started using Ubuntu 12.04 LTS as a dual-boot with Windows 7. It's running on my a fairly new 64-bit Toshiba laptop with an nVidia GeForce GT 540M GPU (graphics card). It also, however has Intel Integrated Graphics (which I suspect Ubuntu's been using). So, when I render my 3D scenes to images on Windows, I am able to choose between using my CPU or my nVidia GPU (faster). From the 3D application, I can set the GPU to use either CUDA or OpenCL. In Ubuntu, there's no GPU option. After doing (too much?) research on the issues with Linux and the nVidia Optimus technology, I am slightly more enlightened, but a lot more confused. I don't care one bit about the Optimus technology, as battery life is not by any means an issue for me. Here's my question: What can I do to be able to use CUDA-utilizing programs (such as Blender) on my nVidia GPU in Ubuntu? Will I need nVidia drivers? (I have heard they don't play nicely with Optimus setups on Linux.) Is there at least a way to use OpenCL on my GPU in Ubuntu?

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  • Efficient Algorithm for Recording gameplay's objects positions

    - by Scorch
    So, I have a game idea in mind, and for that I need to record the game around the player. I'me not talking about recording it as video, but rather recording the scene objects, and their positions within the game, and then render them, giving the player the ability to go back and forth, to stop time and move around. I've made a prototype with some data structures in C#, since this is going to be the programming language we'll be using in our game, but if we want the player to be able to go back just five minutes back with the data of just 100 NPC's, it takes almost 1GB of RAM. Right now, I'm just storing a Doubly linked list, each item with the object position. In the game, I'll need to store even more data in each node, so I need something even more ligher. Of course, this algorithm is zero optimized, but still, that is a lot. The alternatives would be create the NPC's that aren't really important to the game when the user is viewing the past, but I don't really like it very much for the sake of realism. I wonder if there is a better way to store this? Thanks in advance, Scorch

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  • Looking to Implement/Upgrade Your MDM Solution? OOW Has the Session For You

    - by Mala Narasimharajan
    By Bala Mahalingam  Hurray!  Oracle Open World next week.  Oh my God!  I need to plan my calendar for MDM focused sessions. The implementation/upgrade of Oracle Master Data Management solution is an art & science combined. This year at Open World, we have a dedicated session focused on sharing two great implementation stories of Oracle Customer Hub. Also hear from Oracle on the implementation/upgrade approach and methodology for Oracle Master Data Management and Data Quality applications. Here are some of the questions that you might be thinking around the implementation of Oracle MDM solution. If you are in the process of implementation / upgrade or evaluating the options for implementation of MDM solution and you would like to hear directly from T-Mobile and Sony on their roadmap and implementation experience, then I would highly recommend this session.     Hope to see you at Oracle Open World 2012 and stay in touch via our future blogs. Look here for a list of all the MDM sessions at OpenWorld.

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  • How do I force the system to look for new sound devices?

    - by John Zeringue
    I have a small flat screen TV (Toshiba) that I often connect via HDMI to my laptop (an HP Pavilion dv4) and use as a computer monitor. When I do this, I prefer to use the TV's speakers, particularly when I'm watching video, because the sound quality is much better. However, when I connect the HDMI cable after turning on my computer (rather than having it plugged in before booting up), Sound Settings does not list the TV as an output device, and I am forced to reboot. I was curious if there is an easier solution to this, perhaps a CLI command to check for new sound outputs. Does anyone know of something like this or have another solution? To clarify, I believe this is a software problem. The HDMI always works, and I can switch my desktop over to the TV at any time. The issue is that, if the HDMI wasn't connected during start up, the TV will not appear as an output option in the Sound Settings GUI. So, unless I'm mistaken, my question is not HDMI specific, but rather a general usage question about manipulating sound settings from the command line.

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  • Should developers be involved in testing phases?

    - by LudoMC
    Hi, we are using a classical V-shaped development process. We then have requirements, architecture, design, implementation, integration tests, system tests and acceptance. Testers are preparing test cases during the first phases of the project. The issue is that, due to resources issues (*), test phases are too long and are often shortened due to time constraints (you know project managers... ;)). So my question is simple: should developers be involved in the tests phases and isn't it too 'dangerous'. I'm afraid it will give the project managers a false feeling of better quality as the work has been done but would the added man.days be of any value? I'm not really confident of developers doing tests (no offense here but we all know it's quite hard to break in a few clicks what you have made in severals days). Thanks for sharing your thoughts. (*) For obscure reasons, increasing the number of testers is not an option as of today. (Just upfront, it's not a duplicate of Should programmers help testers in designing tests? which talks about test preparation and not test execution, where we avoid the implication of developers)

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  • Shared pointers causing weird behaviour

    - by Setzer22
    I have the following code in SFML 2.1 Class ResourceManager: shared_ptr<Sprite> ResourceManager::getSprite(string name) { shared_ptr<Texture> texture(new Texture); if(!texture->loadFromFile(resPath+spritesPath+name)) throw new NotSuchFileException(); shared_ptr<Sprite> sprite(new Sprite(*texture)); return sprite; } Main method: (I'll omit most of the irrelevant code shared_ptr<Sprite> sprite = ResourceManager::getSprite("sprite.png"); ... while(renderWindow.isOpen()) renderWindow.draw(*sprite); Oddly enough this makes my sprite render completely white, but if I do this instead: shared_ptr<Sprite> ResourceManager::getSprite(string name) { Texture* texture = new Texture; // <------- From shared pointer to pointer if(!texture->loadFromFile(resPath+spritesPath+name)) throw new NotSuchFileException(); shared_ptr<Sprite> sprite(new Sprite(*texture)); return sprite; } It works perfectly. So what's happening here? I assumed the shared pointer would work just as a pointer. Could it be that it's getting deleted? My main method is keeping a reference to it so I don't really understand what's going on here :S EDIT: I'm perfectly aware deleting the sprite won't delete the texture and this is generating a memory leak I'd have to handle, that's why I'm trying to use smart pointers on the first place...

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  • Java single Array best choice for accessing pixels for manipulation?

    - by Petrol
    I am just watching this tutorial https://www.youtube.com/watch?v=HwUnMy_pR6A and the guy (who seems to be pretty competent) is using a single array to store and access the pixels of his to-be-rendered image. I was wondering if this really is the best way to do this. The alternative of Multi-Array does have one pointer more, but Arrays do have an O(1) for accessing each index and calculating the index in a single array seems to take one addition and one multiplication operation per pixel. And if Multi-Arrays really are bad, can't you use something with Hashing to avoid those addition and multiplication operations? EDIT: here is his code... public class Screen { private int width, height; public int[] pixels; public Screen(int width, int height) { this.width = width; this.height = height; // creating array the size of one index/int for every pixel // single array has better performance than multi-array pixels = new int[width * height]; } public void render() { for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { pixels[x + y * width] = 0xff00ff; } } } }

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  • Partner Spotlight: Compasso

    - by Joe Diemer
    EVERY MONDAY at 2 PM Eastern Time (USA) Join Compasso, one of Oracle's Enterprise Manager partners that is Specialized in Application Quality Management, for a series of presentations focused on Oracle end to end performance management. The objective is to provide a comprehensive overview of Oracle's Enterprise Manager 12c software.  Attendees will learn how Oracle can provide a complete end to end management  solution, for not only for Oracle Databases, but also other aspects of the Oracle technology, such as Middleware and Oracle applications.  Key areas include: 1. Next-Generation Management Framework which cover: Better performance and scalability Modular, extensible architecture Easier to manage and diagnose Enhanced security Web 2.0 UI 2. Enhanced Application-to-Disk Management End-to-end application performance management Fusion Applications management Exadata and Exalogic management 3. Complete Lifecycle Management for Enterprise Private Cloud Self-service provisioning Policy based resource and workload management Chargeback There are two ways you can sign up: 1. Call Nicole Wakefield of Compasso at +1 (971) 245-5042 2. Email [email protected] with Subject Line of "Monday Enterprise Manager Presentations" WebEx Conference details will be provided with your confirmation For more information about partner opportunities with Enterprise Manager, including becoming Specialized, click here. For more information about Compasso, click here.

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  • Feedback on meeting of the MSCC - 20.07.2013

    Impression of our meetup on 20.07.2013 Low quantity but high quality! Meetup summary: Quick introduction to ?MSCC? and interesting topics in general, especially for freshman from/at university. It also seems that the open concept of OUYA (Android-based gaming console) got some attention and hopefully new fans. More info is available online: http://www.ouya.tv/ Design contest The design contest is still going on... There's currently only one submission. Come on, you web & graphic designers in Mauritius - SHOW YOUR WORKAny draft will be published over here: MSCC Design Contest - https://www.facebook.com/media/set/?set=a.200036533488751.1073741829.181737551985316&type=3 Goodies give-away And the first 2 one-month subscriptions for Pluralsight have been well received by attendees, too. Unfortunately, we didn't have any free WiFi at Talking Drums - so, we might have to consider another location for the next meetup. Change of schedule As we spoke about the advantages of gathering during the weekend, we worked out a schedule that could be applied to future meetups of the MSCC. I'm going to address this tomorrow during our regular meetings on Wednesday to see about the response of other members, too.

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  • What service or software should I use to serve advertising on a site with about 120k monthly page views?

    - by JasonBirch
    I have a site that is generating about 120k monthly page views and is being hosted on a shared FreeBSD server where I have access to PHP and MySQL. I am using some custom PHP server-side scripts that give each of my ad networks (AdSense, Tribal Fusion, etc) an adjustable percentage of impressions in each of the ad positions on my pages. I am looking for a better way of managing and measuring the delivery of these ads, and would also like to be able to take direct placements and provide statistics to the clients. I am looking at options including OpenX self-hosted, OpenX community, and Google DoubleClick for Publishers Small Business (DFP), but am having difficulty determining which one will best meet my needs. They all seem to have pretty steep learning curves compared to my simple scripts. What I have taken away so far as the benefit of self-hosting is that I don't have to pay for the service if I exceed a maximum number of ad impressions, while both OpenX Community and DFP have free impression limits. Of course, if I was doing those kind of numbers I'd need to upgrade my hosting account, but I'm not sure even at that point whether it would be cheaper to serve the ads myself than pay for a premium service. Apart from this, I really need insights into what features differentiate these services, why I might want to choose one over another, and if there are any other competing products or service of the same quality that I should look into. Answers from webmasters who have used both (or all three) services and can talk to usability and ease of ad management would be highly appreciated.

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  • What is the best way to manage large 3d worlds (i.e minecraft style)?

    - by SomeXnaChump
    After playing minecraft I was marvelling a bit at their large worlds but at the same time finding it extremely slow to navigate, even with a quad core and meaty graphics card. Now I assume its fairly slow because: A) Its written in Java, and as most of the actual spatial partitioning and other memory management activities happen in there it would be slower than a native C++ version. B) They are not partitioning their world very well I could be wrong on both assumptions, however it got me thinking about the best way to manage large worlds. As it is more of a true 3d world, where a block can exist in any part of the world, it is basically a big 3d array [x][y][z], where each block in the world has a type (i.e BlockType.Empty = 0, BlockType.Dirt = 1 etc). Now I am assuming to make this sort of world performant you would need to: a) Use a tree of some variety (oct/kd/bsp) to split all the cubes out, it seems like an oct/kd would be the better option as you can just partition on a per cube level not a per triangle level. b) Use some algorithm to work out if the blocks within the scene can currently be seen, as blocks closer to the user could obfuscate the blocks behind, making it pointless to render them. c) Keep the block object themselves lightweight, so it is quick to add and remove them from the trees I guess there is no right answer to this, but I would be interested to see peoples opinions on the subject.

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  • Why doesn't wireless work on Wubi 12.04 with a Broadcom BCM4312 card?

    - by Kristin
    I have recently set up ubuntu 12.04 on my laptop using the Wubi installer. I am having a very difficult time setting up a wireless internet connection. I am currently set up with an ethernet connection which I have used to download all new updates and to activate the Broadcom STA wireless driver. I have tried several things in the terminal based on other people's posts: ~$ rfkill list 0: brcmwl-0: Wireless LAN Soft blocked: no Hard blocked: yes ~$ rfkill unblock all It doesn't change anything. I also tried rebooting and connecting to the internet on my Windows Vista OS, and it worked, so I know that the connection should not be hard blocked. I have also tried installing b43 firmware (lp/phy version) that is supposed to work with my chip (BCM4312). It seems to have no effect. Then I tried: ~$ iwconfig lo no wireless extensions. eth1 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:0 Noise level:0 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions. This is my first time trying to work with ubuntu, so I would appreciate any help. Thanks. Also sorry this is poorly formatted. I'm having troubles with that too.

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