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  • Optimizing UITableView

    - by Daniel Granger
    I have a UITableview made up with a custom cell loaded from a nib. This custom cell has 9 UILabel s and thats all. When scrolling the table on my iPhone the tables scrolling motion is slightly jerky, its not as smooth as other tableviews! (On the simulator it scrolls fine but I guess its using the extra power of my mac) Are there any tips to help optimize this or any tableview or methods to help find the bottleneck. Many Thanks

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  • Process.Start in C# = php ?

    - by Karandeep Singh
    In .NET The Process class contains several useful properties/methods that allow developers to access process relative information. Have you any equivalent method or class in php. Have any equivalent method in php like c# method "Process.Start()".

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  • Bang Notation and Dot Notation in VBA and MS-Access

    - by Nitrodist
    While perusing an application that I'm documenting, I've run across some examples of bang notation in accessing object properties/methods, etc. and in other places they use dot notation for what seems like the same purpose. Is there a difference or preference to using one or the other? Some simple googling only reveals limited information on the subject with some people actually using it in opposite cases. Perhaps there is a coding standards section from MS somewhere that indicates the method of madness?

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  • How to calculate the length of a Path2D in Java?

    - by Sanoj
    I have some paths represented by Path2D. The Path consist of multiple CubicCurve2D or Line2D segments that are connected to each other. I would like to calculate or get the length from the start to the end of a Path. How can I calculate it or get it? Is it possible? I have checked the API documentation, but couldn't find any useful methods.

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  • XNA MediaPlayer fastforward/rewind

    - by bufferz
    Using XNA 4.0, I am currently playing songs from the user's PC/XBox360 using the following: Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song); I see that MediaPlayer has a static Property PlayPosition that, as I've researched, used to be a get/set property, but it has been updated to get-only. Are there any other methods/tricks I can use to explicitly set the playing position of a currently playing song?

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  • object array mobile development

    - by mixm
    Im currently creating a tile-based game for android. Using java via dalvik JVM. im fretting over a decision to represent objects in a particular map. should i use an id based map (2 dimensional integer array) and place game logic in a separate function in the game engine, or create an object array (2 dimensional array of game objects) and store game logic within the class methods. i am thinking about the cost of object creation and garbage collection vs extensibility.

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  • Set the Background Color for JTabbedPane

    - by Ram
    I am using Nimbus Look and feel. I needs to change the Background color and foreground color of the JTabbedPane but the color doesn't set in JTabbedPane. I tried setForeground(), setForegroundAt(), setBackground() and setBackgroundAt() methods but it isnt works.

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  • Hibernate - on the stack or on the heap?

    - by Stephano
    As a Java programmer, you usually keep two truths in your pocket: Instance variables and Objects lie on Heap. Local variables and methods lie on the Stack. Now that I use Hibernate in just about everything, I realize I'm not as sure of myself. Are there some good rules of thumb for using hibernate and knowing where your memory lives?

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  • Core-Data + AFNetworking + UI Updating (Responsiveness)

    - by Mustafa
    Here's the scenario: I'm writing a DownloadManager, that allows the user to download, pause, cancel, download all, and pause all. The DownloadManager is a singleton, and uses AFNetworking to download files. It has it's own private managed object context, so that user can freely use other parts of the application (by adding, editing, deleting) core-data objects. I have a core-data entity DownloadInfo that stores the download information i.e. fileURL, fileSize, bytesRead, etc. The DownloadManager updates the download progress in DownloadInfo (one for each file). I have a DownloadManagerViewController which uses NSFetchedResultsController to show the download status to the user. This download view controller is using the main managed object context. Now let's say that I have 20 files in the download queue. And let's say that only 3 concurrent downloads are allowed. The download manager should download the file, and show the download progress. Problem: The DownloadInfo objects are being updated by the DownloadManager at a very high rate. The DownloadManagerViewController (responsible for showing the download progress) is updating the list using NSFetchedResultsControllerDelegate methods. The result is that a lot is happening in the main queue and application has very poor responsiveness. How can I fix this? How can I make the application responsive, while showing the download progress? I don't know how else to communicate that the download status between DownloadManager and DownloadManagerViewController. Is there another/ a better way to do this? I don't want to use main managed object context in my DownloadManager, for reasons mentioned above. Note, that the DownloadManager is using AFNetworking which is handling the requests asynchronously, but eventually the DownloadInfo objects are updated in the main thread (as a result of the callback methods). Maybe there's a way to handle the downloads and status update operations in a background thread? but how? How will I communicate between the main thread and the background thread i.e. how will I tell the background thread to queue another file for download? Thanks.

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  • convert to quewety keybord

    - by lamisse
    hello I'm programming in java using frensh local machine (azerty keybord) I like to type a a text with certain character ("test: hello") but when I launch the test, only "test" is displayed is there methods java allowing to convert":" to the equivalent in quewerty ? thanks

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  • HttpURLConnection: Is it necessary to call connect()?

    - by stormin986
    Many examples I've seen don't explicitly call connect(). Instead they just use getInputStream() or getResponseCode(). I'm assuming all of these HttpURLConnection methods that require a connection just call connect() themselves? Are there any cases where connect() must be explicitly called for an HttpURLConnection?

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • Visual Studio Missing Warnings

    - by coffeeaddict
    Anyone find where when you open a certain solution (that contains multiple projects) and compile that you're not seen some warnings that your collegues see when compiling the exact same solution at the exact same state? The code is the same. I depend highly on the warnings as a shortcut to find unused methods, etc. But I get nothing during compile.. only a couple based on references to user controls, etc.

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  • Ellipsis notation in C#?

    - by Joshua
    Where can I get info about implementing my own methods that have the ellipsis notation, e.g. static void my_printf(char* format, ...) { } Also is that called ellipsis notation or is there a fancier name?

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  • Tagging CALayers in iPhone

    - by Peyman
    Hi I am looking for a general way to be able to search for a unique CALayer in a hierarchy without having to remember where the layer is in a hierarchy (and use the sublayer: and superlayer: methods). I know this is possible with UIViews (which makes flipping views easy) but is it possible for CALayer? thank you in advance for your help Peyman

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  • Can immutable be a memory hog?

    - by ciscoheat
    Let's say we have a memory-intensive class like an Image, with chainable methods like Resize() and ConvertTo(). If this class is immutable, won't it take a huge amount of memory when I start doing things like i.Resize(500, 800).Rotate(90).ConvertTo(Gif), compared to a mutable one which modifies itself? How to handle a situation like this in a functional language?

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  • 'abstract class' versus 'normal class' for a reusable library

    - by Greg
    I'm developing a reusable library and have been creating abstract classes, so the client can then extend from these. QUESTION: Is there any reason in fact I should use an abstract class here as opposed to just a normal class? Note - Have already decided I do not want to use interfaces as I want to include actual default methods in my library so the client using it doesn't have to write the code.

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  • junit4 test runner

    - by lamisse
    hello how could we uses junir related methods? could we launch setuponce from each java test? if in my test I launch the appli by calling setuponce, is it correct ?

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  • Ruby on Rails - jrails not site wide

    - by Hamish
    Is it possible to configure jrails so that it only replaces the ruby on rails helper methods for some parts of the site? I am currently in a project where we are doing a staggered migration to jQuery so the site wide choice is not an option in this case.

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  • objective-c default init method for class?

    - by Alex
    Hello, I have two differing methods for initializing my objective-c class. One is the default, and one takes a configuration parameter. Now, I'm pretty green when it comes to objective-c, but I've implemented these methods and I'm wondering if there's a better (more correct/in good style) way to handle initialization than the way I have done it. Meaning, did I write these initialization functions in accordance with standards and good style? It just doesn't feel right to check for the existence of selfPtr and then return based on that. Below are my class header and implementation files. Also, if you spot anything else that is wrong or evil, please let me know. I am a C++/Javascript developer who is learning objective-c as hobby and would appreciate any tips that you could offer. #import <Cocoa/Cocoa.h> // class for raising events and parsing returned directives @interface awesome : NSObject { // silence is golden. Actually properties are golden. Hence this emptiness. } // properties @property (retain) SBJsonParser* parser; @property (retain) NSString* eventDomain; @property (retain) NSString* appid // constructors -(id) init; -(id) initWithAppId:(id) input; // destructor -(void) dealloc; @end #import "awesome.h" #import "JSON.h" @implementation awesome - (id) init { if (self = [super init]) { // if init is called directly, just pass nil to AppId contructor variant id selfPtr = [self initWithAppId:nil]; } if (selfPtr) { return selfPtr; } else { return self; } } - (id) initWithAppId:(id) input { if (self = [super init]) { if (input = nil) { input = [[NSString alloc] initWithString:@"a369x123"]; } [self setAppid:input]; [self setEventDomain:[[NSString alloc] initWithString:@"desktop"]]; } return self; } // property synthesis @synthesize parser; @synthesize appid; @synthesize eventDomain; // destructor - (void) dealloc { self.parser = nil; self.appid = nil; self.eventDomain = nil; [super dealloc]; } @end Thanks!

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