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  • A little gem from MPN&ndash;FREE online course on Architectural Guidance for Migrating Applications to Windows Azure Platform

    - by Eric Nelson
    I know a lot of technical people who work in partners (ISVs, System Integrators etc). I know that virtually none of them would think of going to the Microsoft Partner Network (MPN) learning portal to find some deep and high quality technical content. Instead they would head to MSDN, Channel 9, msdev.com etc. I am one of those people :-) Hence imagine my surprise when i stumbled upon this little gem Architectural Guidance for Migrating Applications to Windows Azure Platform (your company and hence your live id need to be a member of MPN – which is free to join). This is first class stuff – and represents about 4 hours which is really 8 if you stop and ponder :) Course Structure The course is divided into eight modules.  Each module explores a different factor that needs to be considered as part of the migration process. Module 1:  Introduction:  This section provides an introduction to the training course, highlighting the values of the Windows Azure Platform for developers. Module 2:  Dynamic Environment: This section goes into detail about the dynamic environment of the Windows Azure Platform. This session will explain the difference between current development states and the Windows Azure Platform environment, detail the functions of roles, and highlight development considerations to be aware of when working with the Windows Azure Platform. Module 3:  Local State: This session details the local state of the Windows Azure Platform. This section details the different types of storage within the Windows Azure Platform (Blobs, Tables, Queues, and SQL Azure). The training will provide technical guidance on local storage usage, how to write to blobs, how to effectively use table storage, and other authorization methods. Module 4:  Latency and Timeouts: This session goes into detail explaining the considerations surrounding latency, timeouts and how to assess an IT portfolio. Module 5:  Transactions and Bandwidth: This session details the performance metrics surrounding transactions and bandwidth in the Windows Azure Platform environment. This session will detail the transactions and bandwidth costs involved with the Windows Azure Platform and mitigation techniques that can be used to properly manage those costs. Module 6:  Authentication and Authorization: This session details authentication and authorization protocols within the Windows Azure Platform. This session will detail information around web methods of authorization, web identification, Access Control Benefits, and a walkthrough of the Windows Identify Foundation. Module 7:  Data Sensitivity: This session details data considerations that users and developers will experience when placing data into the cloud. This section of the training highlights these concerns, and details the strategies that developers can take to increase the security of their data in the cloud. Module 8:  Summary Provides an overall review of the course.

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  • Do other developers feel that as they get better, it becomes harder to get jobs?

    - by nbv4
    When I was starting out, it seemed I had a much better time getting interviews and passing them. But now that I'm more experienced, I'm finding that its harder and harder to find a job. Do other developers out there feel the same way? I'll give you an example. I did an interview last Wednesday. It was a small start-up with only one other engineer and the CEO. They flew me in from Ohio (they are SF based). When I got there, they had me write them a link shortener, which took me about 10 minutes to write. I was supposed to be there all day working on this. When I finished it early, the interviewer seemed kind of shocked. After that, we were talking, and I asked him what they use to store data. He told me Mongo. I ask why he decided to use mongo. He then stammered and mumbled his answer, which basically boiled down to "We're using it because Mongo is a the trendy database technology and we don't want to be left out", which I've found is pretty much most common reason people use NoSQL these days. The interviewer quickly ended the interview and pretty much shoved me out the door. I was supposed to have lunch with the CEO, but I he kicked me out before I had a chance. The intervier wasn't mean or rude, (and neither was I). After I got back to Ohio, I got an email from them saying "I wasn't a fit". This sot of thing happens to me all the time. I'm starting to think "not a fit" can sometimes mean "are too high of a skill level that we are". Is this all in my head, or do other experienced developers notice the same thing happening? Back when I used to struggle with coding problems, I would work with the interviewer and it would be a positive thing and I'd get hired. But now I usually blow through the coding part, and the interviewer being left speechless is working against me. Should I feign struggling with coding problems?

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  • What You Said: Staying Productive While Working from home

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your telecommuting/work-from-home productivity tips. Now we’re back with a tips and tricks roundup; read on to see how your fellow readers stay focused at home. By far and away the most common technique deployed as carefully isolating work from home life. Carol writes: I love working from home and have done so for 6 years now. I have a routine just as if I was going to an office, except my commute is 12 steps. I get ready for work, grab my purse and smart phone and go to up the steps to my office. I maintain a separate phone line and voice mail for work that I cannot answer from anywhere but my work desk. I use call forwarding when I travel so only my office phone number is published. I have VOIP phone service so I can forward calls from the internet if I forget, or need to change where the phone is forwarded. I do have a wired and wireless head set so I can go get a cold drink if on one of those long boring conference calls. I plan my ‘get off from work’ time and try to stick to it, as with any job some days I am late getting off, but it all works out. I make sure my office is for work only, any other computer play time is in a different part of the house on different computer. My office has laptop, dock, couple of monitors, multipurpose printer, fax, scanner, file cabinets – just like the office at a company. I just also happen to have a couple of golden retrievers that come to work with me and usually lay quietly until 5, and yes they know it is 5pm sometimes before I do. For me, one of the biggest concerns when working from home is not being unproductive, but the danger of never stopping work. You could keep going and going because let’s face it – the company will let you do it, so I set myself up to prevent that and maintain a separateness. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • Strategy for avoiding duplicate object ids for data shared across devices using iCloud

    - by rmaddy
    I have a data intensive iOS app that is not using CoreData nor does it support iCloud synching (yet). All of my objects are created with unique keys. I use a simple long long initialized with the current time. Then as I need a new key I increment the value by 1. This has all worked well for a few years with the app running isolated on a single device. Now I want to add support for automatic data sync across devices using iCloud. As my app is written, there is the possibility that two objects created on two different devices could end up with the same key. I need to avoid this possibility. I'm looking for ideas for solving this issue. I have a few requirements that the solution must meet: 1) The key needs to remain a single integral data type. Converting all existing keys to a compound key or to a string or other type would affect the entire code base and likely result in more bugs than it's worth. 2) The solution can't depend on an Internet connection. A user must be able to run the app and add data even with no Internet connection. The data should still resolve properly later when the data syncs through iCloud once a connection is available. I'll accept one exception to this rule. If no other option is available, I may be open to requiring an Internet connection the first time the app's data is initialized. One idea I have been toying around with in my head is logically splitting the integer key into two parts. The high 4 or 5 bits could be used as some sort of device id while the rest represents the actual key. The fuzzy part is figuring out how to come up with non-conflicting device ids that fit in a few bits. This should be viable since I don't need to deal will millions of devices. I just need to deal with the few devices that would be shared by a given iCloud account. I'm open to suggestions. Thanks.

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  • Our own Daily WTF

    - by Dennis Vroegop
    Originally posted on: http://geekswithblogs.net/dvroegop/archive/2014/08/20/our-own-daily-wtf.aspxIf you're a developer, you've probably heard of the website the DailyWTF. If you haven't, head on over to http://www.thedailywtf.com and read. And laugh. I'll wait. Read it? Good. If you're a bit like me probably you've been wondering how on earth some people ever get hired as a software engineer. Most of the stories there seem to weird to be true: no developer would write software like that right? And then you run into a little nugget of code one of your co-workers wrote. And then you realize: "Hey, it happens everywhere!" Look at this piece of art I found in our codebase recently: public static decimal ToDecimal(this string input) {     System.Globalization.CultureInfo cultureInfo = System.Globalization.CultureInfo.InstalledUICulture;     var numberFormatInfo = (System.Globalization.NumberFormatInfo)cultureInfo.NumberFormat.Clone();     int dotIndex = input.IndexOf(".");     int commaIndex = input.IndexOf(",");     if (dotIndex > commaIndex)         numberFormatInfo.NumberDecimalSeparator = ".";     else if (commaIndex > dotIndex)         numberFormatInfo.NumberDecimalSeparator = ",";     decimal result;     if (decimal.TryParse(input, System.Globalization.NumberStyles.Float, numberFormatInfo, out result))         return result;     else         throw new Exception(string.Format("Invalid input for decimal parsing: {0}. Decimal separator: {1}.", input, numberFormatInfo.NumberDecimalSeparator)); }  Me and a collegue have been looking long and hard at this and what we concluded was the following: Apparently, we don't trust our users to be able to correctly set the culture in Windows. Users aren't able to determine if they should tell Windows to use a decimal point or a comma to display numbers. So what we've done here is make sure that whatever the user enters, we'll translate that into whatever the user WANTS to enter instead of what he actually did. So if you set your locale to US, since you're a US citizen, but you want to enter the number 12.34 in the Dutch style (because, you know, the Dutch are way cooler with numbers) so you enter 12,34 we will understand this and respect your wishes! Of course, if you change your mind and in the next input field you decide to use the decimal dot again, that's fine with us as well. We will do the hard work. Now, I am all for smart software. Software that can handle all sorts of input the user can think of. But this feels a little uhm, I don't know.. wrong.. Or am I too old fashioned?

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  • Pixels - A cry for some insight

    - by CarrotFile
    I'm pretty new to web developing and I'd love some clarification. Although reading more than one book on the topic, I cannot seem to wrap my head around the pixel concept. I encounter problems with this issue when trying to use CSS and pixel units for design that fits different screen sizes. To my understanding a pixel is the most basic unit used by a monitor in order to compose an image on the screen. So if me resolution is 800 by 600, everything on my screen is rendered using those 800*600 basic building blocks. If I were to enlarge my screen resolution, 3 things would accrue: A. The basic image building block(the pixel) would shrink in size B. The pixels would move close together C. Well, more pixels would now be available All these combined lead to a sharper(depending on the viewing distance) and more detail enabling image. Well so far so good. Here is were I start getting lost: To my knowledge a pixel is not a physical, real object. Monitors are not embedded with a few thousand pixels. I am drawn to this conclusion because anyone can change his screen's resolution, making a pixel on his screen bigger or smaller, and adding or subtracting the amount of total pixels on screen. Adding to that, I have herd that different monitors have different pixel densities. For example Apple's retina monitors. Taking all of the above as my knowledge base, These are my questions: If a pixel has no real world constant size, what does comparing different pixel densities matter? Each screen company can define it's own pixel concept and declare the higher density. What does a bigger pixel density mean? Say we take two screens with the same physical dimensions, but with a different pixel density, am I to assert that the main difference would be the larger density screen being able to display a higher max resolution? Or am I to assert that given the same resolution on both monitors, the higher density one would display a sharper, smaller image? If a pixel is not a fixed size within one monitor, is it a fixed size between the same resolution on two different monitors? For example, would two different monitors, set to the same resolution, be comprised of same size, same quantity pixels? I'd love some help (:

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  • Changing jobs and leaving a project without a leader (aka, me)

    - by AnonUntilAfterTheEvent
    I'm the lead on a project that has been underway for about a year and a half. Two of us have been working on it. One is the database guy. I'm the javascript/ui guy. Which is to say, essentially no overlap in code knowledge. Here's the thing. Someone is about to offer me a sweet job with a nearly 30% bump in pay. Though I am perfectly happy with my current job and love the project, the new one would be better and I can't imagine saying no. The big problem is that my project is supposed to go into production starting in a few weeks. I will consider the new guys to have disqualified the new job by being bad people who would ruin my life if they won't cooperate and let me start after deployment. Since they seem like decent, ethical people, I don't expect that to be a problem. The current project will be brutalized by my absence. I take some comfort in the fact that I have emphatically requested an understudy for at least six months. That puts a little of the responsibility on the boss's head, but still, it's going to be a really bad thing. What do others of you do when you are a critical to a project when it's time to move on? Do I owe any obligation to stick around even though something better shows up? I know my spouse would object if I found someone else. Does that apply to work? I do have an understudy now, though he's fresh out of college. He's not going to replace me anytime soon. It's a small shop and the boss is going to be crushed. I am traumatized in anticipation of telling him and feel guilty about the practical consequences. I'm looking for some solace and some strategy about how to deal with this transition. Thank you for listening. =========================Subsequent notes ========================= @ChaosPandion, Chance: No, I can't stay to finish the project. I will insist on a compromise where I finish the current sprint (about a month from now) but there is at least a half year, probably a year of solid, full-time, work still to be done. I wouldn't expect the new employer to hold the job that long.

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  • 3 Monitors, Ubuntu 12.04, Gnome 3, 2 nvidia cards, WITH xrandr or xinerama?

    - by Josh
    Ok. I have been banging my head against the wall for over a week now trying to get 3 monitors to work. I have: 1 - Nvidia 8600 GT 512MB PCIEx16 1 - Nvidia GT 240 1GB PCIEx16 They are not running in SLI (obviously). I have tried to use everything from tutorials to a few templates, all the way up to nvidia-settings, etc etc etc.. From what I hear, Xinerama doesnt like gnome 3 because of the compositing, although I have read a lot about using Xrandr instead, and getting the compositing working, but alas, I cannot. It always either crashes X and I have to replace the xorg.conf with my backup, or it defaults to the gnome-classic desktop, and on top of that, when it does default, it keeps adding more and more panels. Basically, I want to be able to use all 3 monitors (yes, just like in windows) to drag and drop from different windows. I have xorg-edit, but I am still not too sure on how to set this up? Is there any way to: A Get compositing working with 3 monitors, 2 nvidia cards, xinerama, and gnome 3? or BUse twinview with 3 monitors (I have heard it can be done by manually editing xorg.conf) or CSet up Xrandr to draw all 3 monitors with compositing. or DUse separate X for each monitor, and be able to use gnome with compositing, as well as drag between all 3 or EANYTHING. lol. I just want this to work. Any help you can provide would be greatly appreciated. BTW, I am running an ubuntu mini install with gnome. Everything works great but this. I can run it fine with 2 monitors and compositing, but not with 3. Also, what is the best GUI tool for editing xorg.conf? Im not finding anything that is up to date at all, and also is understandable by humans. haha. Im actually an engineer by trade, and have been working with computers a LONG time, but this xorg.conf stuff is really confusing the crap out of me. lol Thanks!

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  • Tricky situation with EF and Include while projecting (Select / SelectMany)

    - by Vincent Grondin
    Originally posted on: http://geekswithblogs.net/vincentgrondin/archive/2014/06/07/tricky-situation-with-ef-and-include-while-projecting-select.aspxHello, the other day I stumbled on a problem I had a while back with EF and Include method calls and decided this was it and I was going to blog about it…  This would sort of to pin it inside my head and maybe help others too !  So I was using DBContext and wanted to query a DBSet and include some of it’s associations and in the end, do a projection to get a list of Ids…   At first it seems easy…  Query your DBSet, call Include right afterward, then code the rest of your statement with the appropriate where clause and then, do the projection…   Well it wasn’t that easy as my query required I code my where on some entities a few degree further in the association chain and most of these links where “Many”…  I had to do my projection right away with the SelectMany method.  So I did my stuff and tested the query….  no association where loaded…  My Include statement was simply ignored !  Then I remembered this behavior and how to get it to work…  You need to move the Include AFTER your first projection (Select or SelectMany).  So my sequence became:   Query the DBSet, do the projection with SelectMany, Include the associations, code the where clause and do the final projection…. but it wouldn’t compile…   It kept saying that it could not find an “Include” method on an IQueryable… which is perfectly true!  I knew this should work so I went to the definition of the DBset and saw it inherited DBQuery and sure enough the include method was there…  So I had to cast my statement from start until the end of the first projection in a DBQuery then do the Includes and then the rest of my query….   Bottom line is, whenever your Include statement seem to be ignored, then maybe you will need to move them further down in your query and cast your statement in whatever class gives you access to the Include…   Happy coding all !

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • Deploying, but without those pesky test files!

    - by Chris Skardon
    Silverlight testing is great, we all know that (don’t we??), we’re expected to do it as part of the development process, but once we’ve got an awesome application written and we come to deploy it, we don’t want the test files going out with it… You might be like me, have the files in a Web project – let’s face it, that’s how we’re pushed into doing it… So let’s stick with it! Now. I’m deploying via the wonders of the Web Deployment shizzle, but this also applies to the classic ‘installer’ project as well.. Baaaasically, we’re going to use the ‘Debug’ / ‘Release’ configurations to include given files. ?? OK, you know in the top of your visual studio editor, you (usually) have a drop down which predominantly reads ‘Debug’? Those are ‘configurations’. Mostly we don’t bother changing it, primarily due to laziness, but also the fact that we generally don’t see ‘Release’ as actually doing anything other than making it harder to find problems :) Well today my friends we’re going to change that bad boy… The next few steps are just helping you set up a new ‘Debug’ configuration, but you can just switch to the ‘Release’ configuration and skip to the end… First let’s go to the Configuration Manager. There are multiple ways, through the ‘Build’ menu (at the bottom), or via the drop down which currently has ‘Debug’ in it :) Got it? Select ‘New’ from the ‘Active solution configuration’ drop down: Create a new configuration, kind of like the picture below shows (or for those graphically challenged – Name: DebugWithNoTests, and Copy settings from: ‘Debug’, ensuring the ‘Create new project configurations’ checkbox is checked). Press OK. VS will do some shizzle, and in the Configuration manager, you will see pretty much exactly what you did before, only with ‘Debug’ replaced with ‘DebugWithNoTests’. Turn off the build options for the test projects. We won’t need them.. IF you skipped down from the top, this is where you’ll be wanting to stop!!! Close and now we’re one notepad step away from achieving our goals. Yes, I said notepad. You can’t do what we’re going to do in VS. (Pity). Go to the folder where your web project is, and right click on the ‘.csproj’ file. Now open it with notepad. Head on down to the ‘<Content Include’ bits, they’ll look like this: <ItemGroup> <Content Include="ClientBin\Tests.xap" /> ... </ItemGroup> Take this and modify each of the files you don’t want deployed and change to: <Content Include="ClientBin\Tests.xap" Condition="'$(Configuration)' == 'Debug'" /> Once you’ve got that sorted publish your project, once with the Debug configuration selected, and another with any other configuration (‘Release’, ‘DebugWithNoTests’ etc).. No files! Huzzah!

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  • Frame rate on one of two machines running same code seems to be capped at 60 for no reason

    - by dennmat
    ISSUE I recently moved a project from my laptop to my desktop(machine info below). On my laptop the exact same code displays the fps(and ms/f) correctly. On my desktop it does not. What I mean by this is on the laptop it will display 300 fps(for example) where on my desktop it will show only up to 60. If I add 100 objects to the game on the laptop I'll see my frame rate drop accordingly; the same test on the desktop results in no change and the frames stay at 60. It takes a lot(~300) entities before I'll see a frame drop on the desktop, then it will descend. It seems as though its "theoretical" frames would be 400 or 500 but will never actually get to that and only do 60 until there's too much to handle at 60. This 60 frame cap is coming from no where. I'm not doing any frame limiting myself. It seems like something external is limiting my loop iterations on the desktop, but for the last couple days I've been scratching my head trying to figure out how to debug this. SETUPS Desktop: Visual Studio Express 2012 Windows 7 Ultimate 64-bit Laptop: Visual Studio Express 2010 Windows 7 Ultimate 64-bit The libraries(allegro, box2d) are the same versions on both setups. CODE Main Loop: while(!abort) { frameTime = al_get_time(); if (frameTime - lastTime >= 1.0) { lastFps = fps/(frameTime - lastTime); lastTime = frameTime; avgMspf = cumMspf/fps; cumMspf = 0.0; fps = 0; } /** DRAWING/UPDATE CODE **/ fps++; cumMspf += al_get_time() - frameTime; } Note: There is no blocking code in the loop at any point. Where I'm at My understanding of al_get_time() is that it can return different resolutions depending on the system. However the resolution is never worse than seconds, and the double is represented as [seconds].[finer-resolution] and seeing as I'm only checking for a whole second al_get_time() shouldn't be responsible. My project settings and compiler options are the same. And I promise its the same code on both machines. My googling really didn't help me much, and although technically it's not that big of a deal. I'd really like to figure this out or perhaps have it explained, whichever comes first. Even just an idea of how to go about figuring out possible causes, because I'm out of ideas. Any help at all is greatly appreciated.

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  • PHP Fingerprinting CMS Versions by their meta tags [migrated]

    - by Mud
    Hey guys I'm having some issues with the speed of my script. I'm a novice I know so getting past that - what suggestions would you have to speed up my script? I was originally just reading in the index.php and then searching the <head> of the page for an array of strings. Then I read about the get_meta_tags and went that way. Then I had issues with some sites having 300 redirects in place so I used curl to check the URL existed and to speed up things but it's still taking 5 minutes or so to execute. <?php function url_exist($url){ $c=curl_init(); curl_setopt($c,CURLOPT_URL,$url); curl_setopt($c,CURLOPT_HEADER,1); curl_setopt($c,CURLOPT_NOBODY,1); curl_setopt($c,CURLOPT_RETURNTRANSFER,1); curl_setopt($c,CURLOPT_FRESH_CONNECT,1); if(!curl_exec($c)){ return false; }else{ return true; } curl_close($c); } function checkVersion($url){ $tags = get_meta_tags($url); if (is_array($tags) && array_key_exists('generator', $tags)) { $v = "<span style='background-color:#7BF55D;color:#A3A0A0'>".$tags['generator']."</span"; }else{ $v="<span style='background-color:#F55D67;color:#A3A0A0'>Metatag not found!</span>"; } return $v; } $row = 1; echo "<table>"; if (($handle = fopen("url.csv", "r")) !== FALSE) { while (($data = fgetcsv($handle, 1000, ",")) !== FALSE) { $num = count($data); $row++; for ($c=0; $c < $num; $c++) { if(url_exist($data[$c])){ echo "<tr><td>".$data[$c]."</td><td>".checkVersion($data[$c])."</td></tr>"; sleep(2); }else{ echo "<tr><td>".$data[$c]."</td><td><td><span style='background-color:#F55D5D;color:#A3A0A0'>URL not valid!<span></td></tr>"; } } } fclose($handle); } echo "</table>"; ?>

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  • Keeping the meshes "thickness" the same when scaling an object

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find a way to help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. Now, the thing is when the user chooses to scale the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Hope you can help, EDIT: So, I've decided to explain the situation once more, this time more detailed(hopefully). I've also made some pictures of how the scaling should look like, where is the problem and the wrong way of scaling. I this example I will be using a thick walled box, with one face missing, where each wall is made by a cuboid(but later on there will be diffrent shapes of objects, where a one of the face might be roundish, or triangle or even under some angle), scaling will be 2x on X axis. 1.This is how the default object without any scaling applied looks like: http://img856.imageshack.us/img856/4293/defaulttz.png 2.If I scale the whole object(all of the meshes) by some scale factor, the problem becomes that the "thickness" of the object walls also change(which I do not want): http://img822.imageshack.us/img822/9073/wrongwaytoscale.png 3.This is how the correct scaling should look like. Appropriate faces gets caled in this case where the scale is on X axis(top, bottom, back): http://imageshack.us/photo/my-images/163/rightwayxscale1.png/ 4.But the scale factor might not be the same for all object all of the times. In this case the back has to get scaled a bit more or it leaves gaps: http://imageshack.us/photo/my-images/9/problemwhenscaling.png/ 5.If everything goes well this is how the final object should look like: http://imageshack.us/photo/my-images/856/rightwayxscale2.png/ So, as you have might noticed there are quite a bit of things to look out when scaling. I am asking you, if any of you have any idea on how to accomplish this scaling. I have tried whole bunch of things, from scaling all of the object by the same scale factor, to subtracting and adding sizes to get the right size. But nothing I tried worked, if one mesh got scaled correctly then others didnt. Donwload the example object. English is not my first language, so I am really sorry if its hard to understand what I am saying.

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  • How can you tell whether to use Composite Pattern or a Tree Structure, or a third implementation?

    - by Aske B.
    I have two client types, an "Observer"-type and a "Subject"-type. They're both associated with a hierarchy of groups. The Observer will receive (calendar) data from the groups it is associated with throughout the different hierarchies. This data is calculated by combining data from 'parent' groups of the group trying to collect data (each group can have only one parent). The Subject will be able to create the data (that the Observers will receive) in the groups they're associated with. When data is created in a group, all 'children' of the group will have the data as well, and they will be able to make their own version of a specific area of the data, but still linked to the original data created (in my specific implementation, the original data will contain time-period(s) and headline, while the subgroups specify the rest of the data for the receivers directly linked to their respective groups). However, when the Subject creates data, it has to check if all affected Observers have any data that conflicts with this, which means a huge recursive function, as far as I can understand. So I think this can be summed up to the fact that I need to be able to have a hierarchy that you can go up and down in, and some places be able to treat them as a whole (recursion, basically). Also, I'm not just aiming at a solution that works. I'm hoping to find a solution that is relatively easy to understand (architecture-wise at least) and also flexible enough to be able to easily receive additional functionality in the future. Is there a design pattern, or a good practice to go by, to solve this problem or similar hierarchy problems? EDIT: Here's the design I have: The "Phoenix"-class is named that way because I didn't think of an appropriate name yet. But besides this I need to be able to hide specific activities for specific observers, even though they are attached to them through the groups. A little Off-topic: Personally, I feel that I should be able to chop this problem down to smaller problems, but it escapes me how. I think it's because it involves multiple recursive functionalities that aren't associated with each other and different client types that needs to get information in different ways. I can't really wrap my head around it. If anyone can guide me in a direction of how to become better at encapsulating hierarchy problems, I'd be very glad to receive that as well.

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  • F# and the useful infinite Sequence (I think)

    - by MarkPearl
    So I have seen a few posts done by other F# fans on solving project Euler problems. They looked really interesting and I thought with my limited knowledge of F# I would attempt a few and the first one I had a look at was problem 5. Which said : “2520 is the smallest number that can be divided by each of the numbers from 1 to 10 without any remainder. What is the smallest number that is evenly divisible by all of the numbers from 1 to 20?” So I jumped into coding it and straight away got stuck – the C# programmer in me wants to do a loop, starting at one and dividing every number by 1 to 20 to see if they all divide and once a match is found, there is your solution. Obviously not the most elegant way but a good old brute force approach. However I am pretty sure this would not be the F# way…. So after a bit of research I found the Sequences and how useful they were. Sequences seemed like the beginning of an approach to solve my problem. In my head I thought - create a sequence, and then start at the beginning of it and move through it till you find a value that is divisible by 1 to 20. Sounds reasonable? So the question is begged - how would you create a sequence that you are sure will be large enough to hold the solution to the problem? Well… You can’t know! Some more googling and I found what I would call infinite sequences – something that looks like this… let nums = 1 |> Seq.unfold (fun i -> Some (i, i + 1))   My interpretation of this would be as follows… create a sequence, and whenever it is called add 1 to its size (I would appreciate someone helping me on wording this right functionally). Something that I don’t understand fully yet is the forward pipe operator (|>) which I think plays a key role in this code. With this in hand I was able to code a basic optimized solution to this problem. I’m going to go over it some more before I post the full code just in case!

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  • Setting the SlideShowExtender's Index

    - by Bunch
    The AJAX SlideShowExtender is pretty useful. It does what it says and works without much fuss. There was one trick I needed it to perform that I could not find natively within the control. That was to set the slide’s current index. With a little JavaScript however I could make the control do what I wanted. The example below assumes a few things. First you already have a SlideShowExtender setup and working (or see this post). Second this SlideShowExtender is on a page all by itself so the index to set the slide to is passed in the URL. The scenario I had was this SSE was showing full images, the index was passed from another page that had a SSE showing thumbnails. JavaScript in <head> <script type="text/javascript">      function pageLoad() {          var slider = $find("sse");          var photoIndex = GetQuerystring('Index', 0);          slider._currentIndex = photoIndex - 1;          slider._slides = '';          slider.setCurrentImage();      }      function GetQuerystring(key, default_) {          if (default_ == null) default_ = '0';          key = key.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]");          var regex = new RegExp("[\\?&]" + key + "=([^&#]*)");          var qs = regex.exec(window.location.href);          if (qs == null)              return default_;          else              return qs[1];      } </script> The GetQuerystring function is what grabs the Index value I pass from the page with the thumbnails. It does not have anything else to do with setting the slide index. The code in the pageLoad function sets the index on the slide_currentIndex line. The slider.setCurrentImage() line does pretty much what it says. I added the slider._slider = ‘’ to avoid an error (not a show stopper just a bit annoying). Control in <body> <cc1:SlideShowExtender ID="ssePhotos" runat="server" TargetControlID="imgFull" AutoPlay="false"          PreviousButtonID="btnPrev" NextButtonID="btnNext" SlideShowServicePath="PlacePhotos.asmx"           SlideShowServiceMethod="GetPlaceFullPhotos" BehaviorID="sse" ImageDescriptionLabelID="lblPictureDescription"> </cc1:SlideShowExtender> The main property to set with the SSE is the BehaviorID. This is what a JavaScript function can use to find the control rather than the control’s ID value. Technorati Tags: AJAX,ASP.Net,JavaScript

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  • Help with DB Structure, vOD site

    - by Chud37
    I have a video on demand style site that hosts series of videos under different modules. However with the way I have designed the database it is proving to be very slow. I have asked this question before and someone suggested indexing, but i cannot seem to get my head around it. But I would like someone to help with the structure of the database here to see if it can be improved. The core table is Videos: ID bigint(20) (primary key, auto-increment) pID text airdate text title text subject mediumtext url mediumtext mID int(11) vID int(11) sID int(11) pID is a unique 5 digit string to each video that is a shorthand identifier. Airdate is the TS, (stored in text format, right there maybe I should change that to TIMESTAMP AUTO UPDATE), title is self explanatory, subject is self explanatory, url is the hard link on the site to the video, mID is joined to another table for the module title, vID is joined to another table for the language of the video, (english, russian, etc) and sID is the summary for the module, a paragraph stored in an external database. The slowest part of the website is the logging part of it. I store the data in another table called 'Hits': id mediumint(10) (primary key, auto-increment) progID text ts int(10) Again, here (this was all made a while ago) but my Timestamp (ts) is an INT instead of ON UPDATE CURRENT TIMESTAMP, which I guess it should be. However This table is now 47,492 rows long and the script that I wrote to process it is very very slow, so slow in fact that it times out. A row is added to this table each time a user clicks 'Play' on the website and then so the progID is the same as the pID, and it logs the php time() timestamp in ts. Basically I load the entire database of 'Hits' into an array and count the hits in each day using the TS column. I am guessing (i'm quite slow at all this, but I had no idea this would happen when I built the thing) that this is possibly the worst way to go about this. So my questions are as follows: Is there a better way of structuring the 'Videos' table, is so, what do you suggest? Is there a better way of structuring 'hits', if so, please help/tell me! Or is it the fact that my tables are fine and the PHP coding is crappy?

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  • Recommended learning path?

    - by stairmast0r
    First, my current standing: I know C++ at an.. advanced beginner level? I've gone through a book, I know the syntax well enough, I know a fair amount of standard library functions, and I've programmed some simple console stuff with it. I'd probably be able to program more with it if I knew how to structure a program, but I just can't seem to wrap my head around the whole concept of structuring something remotely complex. I've messed around with Java for a day or two, and the syntax was extremely easy to get the hang of, except that I didn't really know any functions. I'm plenty willing to learn, and to work hard to do so, but I don't really know where to go from here. Now, at the risk of sounding cliche, what I'd like to become is someone like the great three of id; Carmack, Romero, and Abrash. To be considered a genius. I believe anything can be learned, and nothing mentally limits anyone except lack of desire to learn. But I don't know how to learn this. They learned by doing, and making do with what resources they had. On the other hand, I have access to almost any books I want, access to the internet, and access to a more than capable computer and software. Should I learn more languages? Assembly? LISP? BASIC? Haskell? Should I dive straight into advanced topics like OpenGL? Or should I wait until I feel I've come closer to mastering the simpler things, like console programs, first? Should I follow tutorials? Should I follow books? Should I just dive into writing something and follow a reference manual as I go? What order should I do all this in? How should I do it? I want to completely master this; to be considered a genius. The most perfect career I can imagine is to start the next id. I have the drive to do it, I just don't know where to begin...

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  • database independent coding framework options?

    - by statirasystems
    Background: I have not programmed in a while besides doing VBA and a little VB.NET. So please forgive my language use. I'm green and have a head cold. I am reading all I can now, but I have no programming circles to draw from. The information I am providing is to help guide you to what I am looking for. I am not confident I can ask the question properly. Story: I have four different projects that I am starting. Obviously I won't be working on all at the same time however they each will have similar needs and be inter related. They are as follows: Desktop Environment/System User Interface - basically a product that runs on major computers via mono or .net that unifies the look and functions. In the context of the up coming question it would be able to directly access data of various types. It would work in tandum with my office suite, system manager, and network application framework. Office Suite - technically it would not be a suite since I will be doing it from one interfacel except for the Communications Application. As far as the question, it will need to be able to link to various data sources for storing files and using, manipulating, and presenting information. System Manager - an intellegent system to manage and administer the entire network and all equipment. As far as the question, needs to be able to access data for archiving and and for accessing it's own settings stored in various formats, sql or xml. Network Application Framework - A complete system that can be used for ERP, CRM, CMS, Errata, File Management, and so on. As to the question to be able to access it's own or interlink with existing applications. Requirement: C#, Simplifies and reduces coding, use the same code to access diffent databases(ie MySQL, MS SQL, ACCESS, XML, ...), Mono would be nice but not a must, Question: What librarys, frameworks, or other options would be able to help with this? Is there a good resource to guide me? I don't want arguing over what is best, just information to help me further understand and make an educated decision.

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  • Down to the Wire - Yet More Solaris Things to See at OpenWorld (and JavaOne!)

    - by Larry Wake
    San Francisco is bracing for the annual invasion. The airport's jammed, the tweets are flying, and the numbers are crazy: more than 50,000 attendees and 2,500+ sessions, taking over Moscone Convention Center, two streets, Union Square, and seemingly every hotel in town (98,000 hotel room nights). So yeah, it's busy. And it's not just OpenWorld--we've also got JavaOne, MySQL Connect, and four other sub-events going on as well. Speaking of JavaOne, you can find Solaris-related activity there, too -- I've highlighted one hands-on lab below. Here's a last pre-event roundup of activities for consideration; enjoy the show(s)! (Remember, Schedule Builder is your friend; use it with the session numbers below to register.) Monday, October 1st: 3:15 PM - General Session: Accelerate Your Business with the Oracle Hardware Advantage(GEN9691, Moscone North Hall D) John Fowler, head of Oracle's Systems organization, will talk about Oracle hardware technology and how it's co-engineered with other key technologies, including Oracle Solaris. Tuesday, October 2nd: 10:15 AM - Building an IaaS Platform with SPARC, Oracle Solaris 11, and Oracle VM Server for SPARC(CON4431, Moscone South 270)Get the birds-eye lowdown (whatever that means) on how U.S. Cellular  built its Infrastructure as a Service (IaaS) cloud delivery platform with Oracle’s SPARC T4 servers, Oracle Solaris 11, Oracle Solaris Cluster 4, and Oracle VM Server for SPARC. The session covers the high-level design, business case made, implementation details, and lessons learned. 11:45 AM - Oracle Solaris 11 Panel: Insights and Directions from Oracle Solaris Core Engineering(CON8790, Moscone South 252) This has been one of the livelier Solaris-related sessions in years past (and I'm not saying that just because I get to moderate it this year). A panel of core engineers responsible for a wide range of key Solaris technologies will talk about some of the interesting work they've been doing -- but mostly we keep time open for the panel to take questions from attendees, because that's the fun part. Wednesday, October 3rd: 10:00 AM - Tracing Your Java Application Tuning on Oracle Solaris with DTrace(HOL10214, Hilton San Francisco, Franciscan A/B/C/D) This JavaOne hands-on lab will show how to use the DTrace framework to dynamically trace your Java applications on Oracle Solaris and uncover new tuning opportunities. Thursday, October 4th: 12:45 PM - Oracle Solaris 11: Optimized for Oracle Database, Oracle WebLogic Server, and Java(CON8800, Moscone South 252) Explore how Oracle Solaris 11 has been built to be the best platform for the cloud and enterprise applications, with built-in optimizations to improve performance and deliver unique functionality with Oracle Database, Oracle WebLogic Server, and Java.

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  • Where can I find comprehensive documentation on the various aspects of Linux?

    - by Fsando
    Whenever a problem pops up in my use of Linux (full time user for 6 years) I start by googling. The simplest (or most common) issues will usually be cleared right away. If it's not in one of those two categories the advise I find tend to be wrong, misguided, obsolete, and if you ask a question here on "ask" you risk being "duplicated" to some superficially similar question. Some issues have haunted me for years until I suddenly hit on the actual developer's documentation (or equivalent) which in a few lines explains how to solve my issue, the correct and consistent way. Whenever that happens I'm always kicking myself: why didn't I just go here to begin with? And the obvious answer is: "I had no idea this was what I was looking for". And for the issues that this hasn't yet happened I'm banging my head: "This ought to be either straight forward or someone tell me it's not doable" So my question is: Are there projects out there trying to collect or list this documentation in a searchable/browseable way. I know there are many very good "if you want this do that" tutorials on Ubuntu but I'm looking for actual documentation. That either are or could be collected in one place (at least conceptually) so that search for information could start in one place. I'm fully aware this is a broad question but if you approach it as: Does gnome have a comprehensive documentation project - where do I find it? Does Ubuntu have a comprehensive documentation project - where do i find it? For example: how exactly does the mime-type association work in Ubuntu and in xubuntu? How exactly are menus created (in Ubuntu: quicklists, xubuntu/gnome: the main menu) How exactly does the rendering process work for compiz/x? (I'm having this issue where windows randomly stops updating until somehow forced to resume (I guess). So for instance where do I look for logs that may indicate the problem. How may I change randr or other settings that may influence this issue. So my point is to organize exact documentation or preferably to find projects that do this already. Thanks! If answers to this question get me started I'm hoping to collect such a list.

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  • "file not found" error while commiting

    - by AntonAL
    I have a working copy, checked out from SVN repository. When i'm trying to commit, i get following error: svn: File not found: revision 57, path '/trunk/path/to/my/file/logo-mini.jpg' I've found this file in the repo and noticed, that it has only one revision - 58. I don't understand, why SVN complains about this file, when it is presented and why it points to revision 57 instead of 58 ? I've also renamed the grand-grand-grand-parent folder of this file. Possible, this is an issue ... Update Detailed error description, that i've got from Cornerstone app (Mac OS X): Description : Could not find the specified file. Suggestion : Check that the path you have specified is correct. Technical Information ===================== Error : V4FileNotFoundError Exception : ZSVNNoSuchEntryException Causal Information ================== Description : Commit failed (details follow): Status : 160013 File : subversion/libsvn_client/commit.c, 867 Description : File not found: revision 57, path '/trunk/assets/themes/base/article-content/images/logo-mini.jpg' Status : 160013 File : subversion/libsvn_fs_fs/tree.c, 663 So, i've renamed "/trunk/assets/themes directory" to "/trunk/assets/skins", while improving project structure. I've tried following: updating /trunk/assets/themes directory cleaning deleting from filesytem and checking out again reverting entire /trunk/assets/themes directory to the HEAD revision. Even this does't helps. Still getting the same error. I've got no results.

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  • Linux e1000e (Intel networking driver) problems galore, where do I start?

    - by Evan Carroll
    I'm currently having a major problem with e1000e (not working at all) in Ubuntu Maverick (1.0.2-k4), after resume I'm getting a lot of stuff in dmesg: [ 9085.820197] e1000e 0000:02:00.0: PCI INT A disabled [ 9089.907756] e1000e: Intel(R) PRO/1000 Network Driver - 1.0.2-k4 [ 9089.907762] e1000e: Copyright (c) 1999 - 2009 Intel Corporation. [ 9089.907797] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9089.907827] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9089.907857] e1000e 0000:02:00.0: setting latency timer to 64 [ 9089.908529] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9089.908922] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9089.908954] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9090.024625] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9090.024630] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9090.024712] e1000e 0000:02:00.0: eth0: MAC: 2, PHY: 2, PBA No: 005302-003 [ 9090.109492] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9090.164219] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X and, a bunch of [ 2128.005447] e1000e 0000:02:00.0: eth0: Detected Hardware Unit Hang: [ 2128.005452] TDH <89> [ 2128.005454] TDT <27> [ 2128.005456] next_to_use <27> [ 2128.005458] next_to_clean <88> [ 2128.005460] buffer_info[next_to_clean]: [ 2128.005463] time_stamp <6e608> [ 2128.005465] next_to_watch <8a> [ 2128.005467] jiffies <6f929> [ 2128.005469] next_to_watch.status <0> [ 2128.005471] MAC Status <80080703> [ 2128.005473] PHY Status <796d> [ 2128.005475] PHY 1000BASE-T Status <4000> [ 2128.005477] PHY Extended Status <3000> [ 2128.005480] PCI Status <10> I decided to compile the latest stable e1000e to 1.2.17, now I'm getting: [ 9895.678050] e1000e: Intel(R) PRO/1000 Network Driver - 1.2.17-NAPI [ 9895.678055] e1000e: Copyright(c) 1999 - 2010 Intel Corporation. [ 9895.678098] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9895.678129] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9895.678162] e1000e 0000:02:00.0: setting latency timer to 64 [ 9895.679136] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.679160] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9895.679192] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9895.791758] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9895.791766] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9895.791850] e1000e 0000:02:00.0: eth0: MAC: 3, PHY: 2, PBA No: 005302-003 [ 9895.892464] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.948175] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.949111] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 9895.954694] e1000e: eth0 NIC Link is Up 10 Mbps Full Duplex, Flow Control: RX/TX [ 9895.954703] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO [ 9895.955157] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 9906.832056] eth0: no IPv6 routers present With 1.2.20 I get: [ 9711.525465] e1000e: Intel(R) PRO/1000 Network Driver - 1.2.20-NAPI [ 9711.525472] e1000e: Copyright(c) 1999 - 2010 Intel Corporation. [ 9711.525521] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9711.525554] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9711.525586] e1000e 0000:02:00.0: setting latency timer to 64 [ 9711.526460] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9711.526487] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9711.526523] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9711.639763] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9711.639771] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9711.639854] e1000e 0000:02:00.0: eth0: MAC: 3, PHY: 2, PBA No: 005302-003 [ 9712.060770] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9712.116195] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9712.117098] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 9712.122684] e1000e: eth0 NIC Link is Up 100 Mbps Full Duplex, Flow Control: RX/TX [ 9712.122693] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO [ 9712.123142] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 9722.920014] eth0: no IPv6 routers present But, I'm still getting these [ 9982.992851] PCI Status <10> [ 9984.993602] e1000e 0000:02:00.0: eth0: Detected Hardware Unit Hang: [ 9984.993606] TDH <5d> [ 9984.993608] TDT <6b> [ 9984.993611] next_to_use <6b> [ 9984.993613] next_to_clean <5b> [ 9984.993615] buffer_info[next_to_clean]: [ 9984.993617] time_stamp <24da80> [ 9984.993619] next_to_watch <5d> [ 9984.993621] jiffies <24f200> [ 9984.993624] next_to_watch.status <0> [ 9984.993626] MAC Status <80080703> [ 9984.993628] PHY Status <796d> [ 9984.993630] PHY 1000BASE-T Status <4000> [ 9984.993632] PHY Extended Status <3000> [ 9984.993635] PCI Status <10> [ 9986.001047] e1000e 0000:02:00.0: eth0: Reset adapter [ 9986.176202] e1000e: eth0 NIC Link is Up 10 Mbps Full Duplex, Flow Control: RX/TX [ 9986.176211] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO I'm not sure where to start troubleshooting this. Any ideas? Here is the result of ethtool -d eth0 MAC Registers ------------- 0x00000: CTRL (Device control register) 0x18100248 Endian mode (buffers): little Link reset: reset Set link up: 1 Invert Loss-Of-Signal: no Receive flow control: enabled Transmit flow control: enabled VLAN mode: disabled Auto speed detect: disabled Speed select: 1000Mb/s Force speed: no Force duplex: no 0x00008: STATUS (Device status register) 0x80080703 Duplex: full Link up: link config TBI mode: disabled Link speed: 10Mb/s Bus type: PCI Express Port number: 0 0x00100: RCTL (Receive control register) 0x04048002 Receiver: enabled Store bad packets: disabled Unicast promiscuous: disabled Multicast promiscuous: disabled Long packet: disabled Descriptor minimum threshold size: 1/2 Broadcast accept mode: accept VLAN filter: enabled Canonical form indicator: disabled Discard pause frames: filtered Pass MAC control frames: don't pass Receive buffer size: 2048 0x02808: RDLEN (Receive desc length) 0x00001000 0x02810: RDH (Receive desc head) 0x00000001 0x02818: RDT (Receive desc tail) 0x000000F0 0x02820: RDTR (Receive delay timer) 0x00000000 0x00400: TCTL (Transmit ctrl register) 0x3103F0FA Transmitter: enabled Pad short packets: enabled Software XOFF Transmission: disabled Re-transmit on late collision: enabled 0x03808: TDLEN (Transmit desc length) 0x00001000 0x03810: TDH (Transmit desc head) 0x00000000 0x03818: TDT (Transmit desc tail) 0x00000000 0x03820: TIDV (Transmit delay timer) 0x00000008 PHY type: IGP2 and ethtool -c eth0 Coalesce parameters for eth0: Adaptive RX: off TX: off stats-block-usecs: 0 sample-interval: 0 pkt-rate-low: 0 pkt-rate-high: 0 rx-usecs: 3 rx-frames: 0 rx-usecs-irq: 0 rx-frames-irq: 0 tx-usecs: 0 tx-frames: 0 tx-usecs-irq: 0 tx-frames-irq: 0 rx-usecs-low: 0 rx-frame-low: 0 tx-usecs-low: 0 tx-frame-low: 0 rx-usecs-high: 0 rx-frame-high: 0 tx-usecs-high: 0 tx-frame-high: 0 Here is also the lspci -vvv for this controller 02:00.0 Ethernet controller: Intel Corporation 82573L Gigabit Ethernet Controller Subsystem: Lenovo ThinkPad X60s Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 45 Region 0: Memory at ee000000 (32-bit, non-prefetchable) [size=128K] Region 2: I/O ports at 2000 [size=32] Capabilities: [c8] Power Management version 2 Flags: PMEClk- DSI+ D1- D2- AuxCurrent=0mA PME(D0+,D1-,D2-,D3hot+,D3cold+) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=1 PME- Capabilities: [d0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Address: 00000000fee0300c Data: 415a Capabilities: [e0] Express (v1) Endpoint, MSI 00 DevCap: MaxPayload 256 bytes, PhantFunc 0, Latency L0s <512ns, L1 <64us ExtTag- AttnBtn- AttnInd- PwrInd- RBE- FLReset- DevCtl: Report errors: Correctable+ Non-Fatal+ Fatal+ Unsupported+ RlxdOrd+ ExtTag- PhantFunc- AuxPwr- NoSnoop+ MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr+ TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Latency L0 <128ns, L1 <64us ClockPM+ Surprise- LLActRep- BwNot- LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- Retrain- CommClk+ ExtSynch- ClockPM+ AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s, Width x1, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq+ ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES- TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- AERCap: First Error Pointer: 14, GenCap- CGenEn- ChkCap- ChkEn- Capabilities: [140 v1] Device Serial Number 00-0a-e4-ff-ff-3e-ce-74 Kernel driver in use: e1000e Kernel modules: e1000e I filed a bug on this upstream, still no idea how to get more useful information. Here is a the result of the running that script EEPROM FIX UPDATE $ sudo bash fixeep-82573-dspd.sh eth0 eth0: is a "82573L Gigabit Ethernet Controller" This fixup is applicable to your hardware Your eeprom is up to date, no changes were made Do I still need to do anything? Also here is my EEPROM dump $ sudo ethtool -e eth0 Offset Values ------ ------ 0x0000 00 0a e4 3e ce 74 30 0b b2 ff 51 00 ff ff ff ff 0x0010 53 00 03 02 6b 02 7e 20 aa 17 9a 10 86 80 df 80 0x0020 00 00 00 20 54 7e 00 00 14 00 da 00 04 00 00 27 0x0030 c9 6c 50 31 3e 07 0b 04 8b 29 00 00 00 f0 02 0f 0x0040 08 10 00 00 04 0f ff 7f 01 4d ff ff ff ff ff ff 0x0050 14 00 1d 00 14 00 1d 00 af aa 1e 00 00 00 1d 00 0x0060 00 01 00 40 1f 12 07 40 ff ff ff ff ff ff ff ff 0x0070 ff ff ff ff ff ff ff ff ff ff ff ff ff ff 4a e0 I'd also like to note that I used eth0 every day for years and until recently never had an issue.

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  • ESXi 4.1 host not recognising existing VMFS datastore

    - by Graeme Donaldson
    Existing setup: host1 and host2, ESX 4.0, 2 HBAs each. lun1 and lun2, 2 LUNs belonging to the same RAID set (my terminology might be sketchy here). This has been working just fine all along. I added host3, ESXi 4.1, 2 HBAs. If I view Configuration / Storage Adapters, I can see that both HBAs see both LUNs, but if I view Configuration / Storage, I only see 1 datastore. host1/2 can see both LUNs and I have VMs running on both too. I have rescanned, refreshed and even rebooted, but host3 refuses to acknowledge 1 of the datastores. Does anyone know what's going on? Update: I re-installed the host with ESX (not i) 4.0, same version as the existing hosts and it's still not recognising the vmfs. I think I'm going to SVmotion everything off that datastore then format it. Update2: I've created the LUN from scratch and the problem gets even weirder. I've presented the LUN to all 3 hosts, and I can see the LUN in the vSphere client's Configuration / Storage Adapters section on all 3 hosts. If I create a datastore on the LUN via the Configuration / Storage section on host1, it works fine and I can create an empty folder via datastore browser, but the datastore is not seen by the host2 and host3. I can use the Add Storage wizard on host2 and it will see the LUN. At this point the "VMFS Label" column has the label I gave with "(head)" appended. If I try the Add Storage wizard's "Keep the existing signature" option, it fails with an error "Cannot change the host configuration." and a dialog box that says 'Call "HostStorageSystem.ResolveMultipleUnresolvedVmfsVolumes" for object "storageSystem-17" on vCenter Server "vcenter.company.local" failed.' If I try the Add Storage wizard's "Assign a new signature" option on host2, it will complete and the VMFS label will have "snap-(hexnumber)-" prepended. At this point its also visible on host3, but not host1. I have a similar setup in a different datacenter which didn't give me all this trouble.

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