Search Results

Search found 47805 results on 1913 pages for 'return address'.

Page 185/1913 | < Previous Page | 181 182 183 184 185 186 187 188 189 190 191 192  | Next Page >

  • update query with join on two tables

    - by dba_query
    I have customer and address tables. query: select * from addresses a, customers b where a.id = b.id returns 474 records For these records, I'd like to add the id of customer table into cid of address table. Example: If for the first record the id of customer is 9 and id of address is also 9 then i'd like to insert 9 into cid column of address table. I tried: update addresses a, customers b set a.cid = b.id where a.id = b.id but this does not seem to work.

    Read the article

  • Odd behaviour with scala method syntax

    - by Ceilingfish
    Hi chaps, I hit a bit of a quirk of scala's syntax I don't really understand object Board { def getObjectAt(x:Int, y:Int):Placeable = return locations(x)(y) } works fine. But object Board { def getObjectAt(x:Int, y:Int):Placeable { return locations(x)(y) } } returns the error Board.scala:8: error: illegal start of declaration return locations(x)(y) I found some stuff that says the second form convinces the scala compiler you're trying to specify an expansion to the return type Placeable. Is there a way I can fix this, or should I just avoid specifying a return type here?

    Read the article

  • Merge decorator function as class

    - by SyetemHog
    How to make this merge function as class decorator? def merge(*arg, **kwarg): # get decorator args & kwargs def func(f): def tmp(*args, **kwargs): # get function args & kwargs kwargs.update(kwarg) # merge two dictionaries return f(*args, **kwargs) # return merged data return tmp return func Usage: @other_decorator # return *args and **kwarg @merge(list=['one','two','three']) # need to merge with @other_decorator def test(*a, **k): # get merged args and kwargs print 'args:', a print 'kwargs:', k

    Read the article

  • Linked List manipulation, issues retrieving data c++

    - by floatfil
    I'm trying to implement some functions to manipulate a linked list. The implementation is a template typename T and the class is 'List' which includes a 'head' pointer and also a struct: struct Node { // the node in a linked list T* data; // pointer to actual data, operations in T Node* next; // pointer to a Node }; Since it is a template, and 'T' can be any data, how do I go about checking the data of a list to see if it matches the data input into the function? The function is called 'retrieve' and takes two parameters, the data and a pointer: bool retrieve(T target, T*& ptr); // This is the prototype we need to use for the project "bool retrieve : similar to remove, but not removed from list. If there are duplicates in the list, the first one encountered is retrieved. Second parameter is unreliable if return value is false. E.g., " Employee target("duck", "donald"); success = company1.retrieve(target, oneEmployee); if (success) { cout << "Found in list: " << *oneEmployee << endl; } And the function is called like this: company4.retrieve(emp3, oneEmployee) So that when you cout *oneEmployee, you'll get the data of that pointer (in this case the data is of type Employee). (Also, this is assuming all data types have the apropriate overloaded operators) I hope this makes sense so far, but my issue is in comparing the data in the parameter and the data while going through the list. (The data types that we use all include overloads for equality operators, so oneData == twoData is valid) This is what I have so far: template <typename T> bool List<T>::retrieve(T target , T*& ptr) { List<T>::Node* dummyPtr = head; // point dummy pointer to what the list's head points to for(;;) { if (*dummyPtr->data == target) { // EDIT: it now compiles, but it breaks here and I get an Access Violation error. ptr = dummyPtr->data; // set the parameter pointer to the dummy pointer return true; // return true } else { dummyPtr = dummyPtr->next; // else, move to the next data node } } return false; } Here is the implementation for the Employee class: //-------------------------- constructor ----------------------------------- Employee::Employee(string last, string first, int id, int sal) { idNumber = (id >= 0 && id <= MAXID? id : -1); salary = (sal >= 0 ? sal : -1); lastName = last; firstName = first; } //-------------------------- destructor ------------------------------------ // Needed so that memory for strings is properly deallocated Employee::~Employee() { } //---------------------- copy constructor ----------------------------------- Employee::Employee(const Employee& E) { lastName = E.lastName; firstName = E.firstName; idNumber = E.idNumber; salary = E.salary; } //-------------------------- operator= --------------------------------------- Employee& Employee::operator=(const Employee& E) { if (&E != this) { idNumber = E.idNumber; salary = E.salary; lastName = E.lastName; firstName = E.firstName; } return *this; } //----------------------------- setData ------------------------------------ // set data from file bool Employee::setData(ifstream& inFile) { inFile >> lastName >> firstName >> idNumber >> salary; return idNumber >= 0 && idNumber <= MAXID && salary >= 0; } //------------------------------- < ---------------------------------------- // < defined by value of name bool Employee::operator<(const Employee& E) const { return lastName < E.lastName || (lastName == E.lastName && firstName < E.firstName); } //------------------------------- <= ---------------------------------------- // < defined by value of inamedNumber bool Employee::operator<=(const Employee& E) const { return *this < E || *this == E; } //------------------------------- > ---------------------------------------- // > defined by value of name bool Employee::operator>(const Employee& E) const { return lastName > E.lastName || (lastName == E.lastName && firstName > E.firstName); } //------------------------------- >= ---------------------------------------- // < defined by value of name bool Employee::operator>=(const Employee& E) const { return *this > E || *this == E; } //----------------- operator == (equality) ---------------- // if name of calling and passed object are equal, // return true, otherwise false // bool Employee::operator==(const Employee& E) const { return lastName == E.lastName && firstName == E.firstName; } //----------------- operator != (inequality) ---------------- // return opposite value of operator== bool Employee::operator!=(const Employee& E) const { return !(*this == E); } //------------------------------- << --------------------------------------- // display Employee object ostream& operator<<(ostream& output, const Employee& E) { output << setw(4) << E.idNumber << setw(7) << E.salary << " " << E.lastName << " " << E.firstName << endl; return output; } I will include a check for NULL pointer but I just want to get this working and will test it on a list that includes the data I am checking. Thanks to whoever can help and as usual, this is for a course so I don't expect or want the answer, but any tips as to what might be going wrong will help immensely!

    Read the article

  • Help me understand why page sizes are a power of 2?

    - by eric
    Answer I need help with is: Recall that paging is implemented by breaking up an address into a page and offset number. It is most efficient to break the address into X page bits and Y offset bits, rather than perform arithmetic on the address to calculate the page number and offset. Because each bit position represents a power of 2, splitting an address between bits results in a page size that is a power of 2. i don't quite understand this answer, can anyone give a simpler explanation?

    Read the article

  • C problem, left of '->' must point to class/struct/union/generic type ??

    - by Patrick
    Hello! Trying to understand why this doesn't work. I keep getting the following errors: left of '-nextNode' must point to class/struct/union/generic type (Also all the lines with a - in the function new_math_struct) Header file #ifndef MSTRUCT_H #define MSTRUCT_H #define PLUS 0 #define MINUS 1 #define DIVIDE 2 #define MULTIPLY 3 #define NUMBER 4 typedef struct math_struct { int type_of_value; int value; int sum; int is_used; struct math_struct* nextNode; } ; typedef struct math_struct* math_struct_ptr; #endif C file int get_input(math_struct_ptr* startNode) { /* character, input by the user */ char input_ch; char* input_ptr; math_struct_ptr* ptr; math_struct_ptr* previousNode; input_ptr = &input_ch; previousNode = startNode; /* as long as input is not ok */ while (1) { input_ch = get_input_character(); if (input_ch == ',') // Carrage return return 1; else if (input_ch == '.') // Illegal character return 0; if (input_ch == '+') ptr = new_math_struct(PLUS, 0); else if (input_ch == '-') ptr = new_math_struct(MINUS, 0); else if (input_ch == '/') ptr = new_math_struct(DIVIDE, 0); else if (input_ch == '*') ptr = new_math_struct(MULTIPLY, 0); else ptr = new_math_struct(NUMBER, atoi(input_ptr)); if (startNode == NULL) { startNode = previousNode = ptr; } else { previousNode->nextNode = ptr; previousNode = ptr; } } return 0; } math_struct_ptr* new_math_struct(int symbol, int value) { math_struct_ptr* ptr; ptr = (math_struct_ptr*)malloc(sizeof(math_struct_ptr)); ptr->type_of_value = symbol; ptr->value = value; ptr->sum = 0; ptr->is_used = 0; return ptr; } char get_input_character() { /* character, input by the user */ char input_ch; /* get the character */ scanf("%c", &input_ch); if (input_ch == '+' || input_ch == '-' || input_ch == '*' || input_ch == '/' || input_ch == ')') return input_ch; // A special character else if (input_ch == '\n') return ','; // A carrage return else if (input_ch < '0' || input_ch > '9') return '.'; // Not a number else return input_ch; // Number } The header for the C file just contains a reference to the struct header and the definitions of the functions. Language C.

    Read the article

  • Is it possible to download a large database using mysql query

    - by Rose
    i am downloading files from server using WinSCP.Is it possible to write a query to download a large database using mysql query? Or using any other method i have tried with this code but i am not able to get the whole database structure <?php if(file_exists('backup_sql/my_backup.zip')) { unlink('backup_sql/my_backup.zip'); } $tables='*'; $host='MY HOST NAME'; $user='MY_USERNAME'; $pass='MYPASSWORD'; $name='MY_DB_NAME'; $link = mysql_connect($host,$user,$pass); mysql_select_db($name,$link); //get all of the tables if($tables == '*') { $tables = array(); $result = mysql_query('SHOW TABLES'); while($row = mysql_fetch_row($result)) { $tables[] = $row[0]; } } else { $tables = is_array($tables) ? $tables : explode(',',$tables); } $return=''; //cycle through foreach($tables as $table) { $result = mysql_query('SELECT * FROM '.$table); $num_fields = mysql_num_fields($result); //$return.= 'DROP TABLE '.$table.';'; $row2 = mysql_fetch_row(mysql_query('SHOW CREATE TABLE '.$table)); $return.= "\n\n".$row2[1].";\n\n"; for ($i = 0; $i < $num_fields; $i++) { while($row = mysql_fetch_row($result)) { $return.= 'INSERT INTO '.$table.' VALUES('; for($j=0; $j<$num_fields; $j++) { $row[$j] = addslashes($row[$j]); //$row[$j] = ereg_replace("\n","\\n",$row[$j]); if (isset($row[$j])) { $return.= '"'.$row[$j].'"' ; } else { $return.= '""'; } if ($j<($num_fields-1)) { $return.= ','; } } $return.= ");\n"; } } $return.="\n\n\n"; } $rand_var=time(); $files_to_zip = array( "'backup_sql/db-backup-'.$rand_var.'.sql'", ); $name = 'db-backup-'.$rand_var.'.sql'; $data = $return; ?> any one please help me... thank you

    Read the article

  • Rails find through association

    - by yogi
    class Customer < ActiveRecord::Base has_one :address, :foreign_key => "customerid" end class Address < ActiveRecord::Base belongs_to :customer, :foreign_key => "customerid" end How do I find records in customer that do not have customerid in address table? in SQL i'd do select * from customer a, address b where a.customerid <> b.customerid

    Read the article

  • using Generics in C# [closed]

    - by Uphaar Goyal
    I have started looking into using generics in C#. As an example what i have done is that I have an abstract class which implements generic methods. these generic methods take a sql query, a connection string and the Type T as parameters and then construct the data set, populate the object and return it back. This way each business object does not need to have a method to populate it with data or construct its data set. All we need to do is pass the type, the sql query and the connection string and these methods do the rest.I am providing the code sample here. I am just looking to discuss with people who might have a better solution to what i have done. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using MWTWorkUnitMgmtLib.Business; using System.Collections.ObjectModel; using System.Reflection; namespace MWTWorkUnitMgmtLib.TableGateway { public abstract class TableGateway { public TableGateway() { } protected abstract string GetConnection(); protected abstract string GetTableName(); public DataSet GetDataSetFromSql(string connectionString, string sql) { DataSet ds = null; using (SqlConnection connection = new SqlConnection(connectionString)) using (SqlCommand command = connection.CreateCommand()) { command.CommandText = sql; connection.Open(); using (ds = new DataSet()) using (SqlDataAdapter adapter = new SqlDataAdapter(command)) { adapter.Fill(ds); } } return ds; } public static bool ContainsColumnName(DataRow dr, string columnName) { return dr.Table.Columns.Contains(columnName); } public DataTable GetDataTable(string connString, string sql) { DataSet ds = GetDataSetFromSql(connString, sql); DataTable dt = null; if (ds != null) { if (ds.Tables.Count 0) { dt = ds.Tables[0]; } } return dt; } public T Construct(DataRow dr, T t) where T : class, new() { Type t1 = t.GetType(); PropertyInfo[] properties = t1.GetProperties(); foreach (PropertyInfo property in properties) { if (ContainsColumnName(dr, property.Name) && (dr[property.Name] != null)) property.SetValue(t, dr[property.Name], null); } return t; } public T GetByID(string connString, string sql, T t) where T : class, new() { DataTable dt = GetDataTable(connString, sql); DataRow dr = dt.Rows[0]; return Construct(dr, t); } public List GetAll(string connString, string sql, T t) where T : class, new() { List collection = new List(); DataTable dt = GetDataTable(connString, sql); foreach (DataRow dr in dt.Rows) collection.Add(Construct(dr, t)); return collection; } } }

    Read the article

  • Unification of TPL TaskScheduler and RX IScheduler

    - by JoshReuben
    using System; using System.Collections.Generic; using System.Reactive.Concurrency; using System.Security; using System.Threading; using System.Threading.Tasks; using System.Windows.Threading; namespace TPLRXSchedulerIntegration { public class MyScheduler :TaskScheduler, IScheduler     { private readonly Dispatcher _dispatcher; private readonly DispatcherScheduler _rxDispatcherScheduler; //private readonly TaskScheduler _tplDispatcherScheduler; private readonly SynchronizationContext _synchronizationContext; public MyScheduler(Dispatcher dispatcher)         {             _dispatcher = dispatcher;             _rxDispatcherScheduler = new DispatcherScheduler(dispatcher); //_tplDispatcherScheduler = FromCurrentSynchronizationContext();             _synchronizationContext = SynchronizationContext.Current;         }         #region RX public DateTimeOffset Now         { get { return _rxDispatcherScheduler.Now; }         } public IDisposable Schedule<TState>(TState state, DateTimeOffset dueTime, Func<IScheduler, TState, IDisposable> action)         { return _rxDispatcherScheduler.Schedule(state, dueTime, action);         } public IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)         { return _rxDispatcherScheduler.Schedule(state, dueTime, action);         } public IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)         { return _rxDispatcherScheduler.Schedule(state, action);         }         #endregion         #region TPL /// Simply posts the tasks to be executed on the associated SynchronizationContext         [SecurityCritical] protected override void QueueTask(Task task)         {             _dispatcher.BeginInvoke((Action)(() => TryExecuteTask(task))); //TryExecuteTaskInline(task,false); //task.Start(_tplDispatcherScheduler); //m_synchronizationContext.Post(s_postCallback, (object)task);         } /// The task will be executed inline only if the call happens within the associated SynchronizationContext         [SecurityCritical] protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)         { if (SynchronizationContext.Current != _synchronizationContext)             { SynchronizationContext.SetSynchronizationContext(_synchronizationContext);             } return TryExecuteTask(task);         } // not implemented         [SecurityCritical] protected override IEnumerable<Task> GetScheduledTasks()         { return null;         } /// Implementes the MaximumConcurrencyLevel property for this scheduler class. /// By default it returns 1, because a <see cref="T:System.Threading.SynchronizationContext"/> based /// scheduler only supports execution on a single thread. public override Int32 MaximumConcurrencyLevel         { get             { return 1;             }         } //// preallocated SendOrPostCallback delegate //private static SendOrPostCallback s_postCallback = new SendOrPostCallback(PostCallback); //// this is where the actual task invocation occures //private static void PostCallback(object obj) //{ //    Task task = (Task) obj; //    // calling ExecuteEntry with double execute check enabled because a user implemented SynchronizationContext could be buggy //    task.ExecuteEntry(true); //}         #endregion     } }     What Design Pattern did I use here?

    Read the article

  • Arrive steering behavior

    - by dbostream
    I bought a book called Programming game AI by example and I am trying to implement the arrive steering behavior. The problem I am having is that my objects oscillate around the target position; after oscillating less and less for awhile they finally come to a stop at the target position. Does anyone have any idea why this oscillating behavior occur? Since the examples accompanying the book are written in C++ I had to rewrite the code into C#. Below is the relevant parts of the steering behavior: private enum Deceleration { Fast = 1, Normal = 2, Slow = 3 } public MovingEntity Entity { get; private set; } public Vector2 SteeringForce { get; private set; } public Vector2 Target { get; set; } public Vector2 Calculate() { SteeringForce.Zero(); SteeringForce = SumForces(); SteeringForce.Truncate(Entity.MaxForce); return SteeringForce; } private Vector2 SumForces() { Vector2 force = new Vector2(); if (Activated(BehaviorTypes.Arrive)) { force += Arrive(Target, Deceleration.Slow); if (!AccumulateForce(force)) return SteeringForce; } return SteeringForce; } private Vector2 Arrive(Vector2 target, Deceleration deceleration) { Vector2 toTarget = target - Entity.Position; double distance = toTarget.Length(); if (distance > 0) { //because Deceleration is enumerated as an int, this value is required //to provide fine tweaking of the deceleration.. double decelerationTweaker = 0.3; double speed = distance / ((double)deceleration * decelerationTweaker); speed = Math.Min(speed, Entity.MaxSpeed); Vector2 desiredVelocity = toTarget * speed / distance; return desiredVelocity - Entity.Velocity; } return new Vector2(); } private bool AccumulateForce(Vector2 forceToAdd) { double magnitudeRemaining = Entity.MaxForce - SteeringForce.Length(); if (magnitudeRemaining <= 0) return false; double magnitudeToAdd = forceToAdd.Length(); if (magnitudeToAdd > magnitudeRemaining) magnitudeToAdd = magnitudeRemaining; SteeringForce += Vector2.NormalizeRet(forceToAdd) * magnitudeToAdd; return true; } This is the update method of my objects: public void Update(double deltaTime) { Vector2 steeringForce = Steering.Calculate(); Vector2 acceleration = steeringForce / Mass; Velocity = Velocity + acceleration * deltaTime; Velocity.Truncate(MaxSpeed); Position = Position + Velocity * deltaTime; } If you want to see the problem with your own eyes you can download a minimal example here. Thanks in advance.

    Read the article

  • Useful Extensions for SecurityToken Handling - Convert a SecurityToken to Claims

    - by Your DisplayName here!
    That’s a very common one: public static IClaimsPrincipal ToClaimsPrincipal( this SecurityToken token, X509Certificate2 signingCertificate) {     var configuration = CreateStandardConfiguration(signingCertificate);     return token.ToClaimsPrincipal(configuration.CreateDefaultHandlerCollection()); }   public static IClaimsPrincipal ToClaimsPrincipal(this SecurityToken token, X509Certificate2 signingCertificate, string audienceUri) {     var configuration = CreateStandardConfiguration(signingCertificate);     configuration.AudienceRestriction.AudienceMode = AudienceUriMode.Always;     configuration.AudienceRestriction.AllowedAudienceUris.Add(new Uri(audienceUri));     return token.ToClaimsPrincipal(configuration.CreateDefaultHandlerCollection()); }   public static IClaimsPrincipal ToClaimsPrincipal( this SecurityToken token, SecurityTokenHandlerCollection handler) {     var ids = handler.ValidateToken(token);     return ClaimsPrincipal.CreateFromIdentities(ids); }   private static SecurityTokenHandlerConfiguration CreateStandardConfiguration( X509Certificate2 signingCertificate) {     var configuration = new SecurityTokenHandlerConfiguration();     configuration.AudienceRestriction.AudienceMode = AudienceUriMode.Never;     configuration.IssuerNameRegistry = signingCertificate.CreateIssuerNameRegistry();     configuration.IssuerTokenResolver = signingCertificate.CreateSecurityTokenResolver();     configuration.SaveBootstrapTokens = true;     return configuration; }  private static IssuerNameRegistry CreateIssuerNameRegistry(this X509Certificate2 certificate) {     var registry = new ConfigurationBasedIssuerNameRegistry();     registry.AddTrustedIssuer(certificate.Thumbprint, certificate.Subject);     return registry; }   private static SecurityTokenResolver CreateSecurityTokenResolver( this X509Certificate2 certificate) {     var tokens = new List<SecurityToken>     {         new X509SecurityToken(certificate)     };     return SecurityTokenResolver.CreateDefaultSecurityTokenResolver(tokens.AsReadOnly(), true); }   private static SecurityTokenHandlerCollection CreateDefaultHandlerCollection( this SecurityTokenHandlerConfiguration configuration) {     return  SecurityTokenHandlerCollection.CreateDefaultSecurityTokenHandlerCollection(configuration); }  

    Read the article

  • LINQ: Enhancing Distinct With The SelectorEqualityComparer

    - by Paulo Morgado
    On my last post, I introduced the PredicateEqualityComparer and a Distinct extension method that receives a predicate to internally create a PredicateEqualityComparer to filter elements. Using the predicate, greatly improves readability, conciseness and expressiveness of the queries, but it can be even better. Most of the times, we don’t want to provide a comparison method but just to extract the comaprison key for the elements. So, I developed a SelectorEqualityComparer that takes a method that extracts the key value for each element. Something like this: public class SelectorEqualityComparer<TSource, Tkey> : EqualityComparer<TSource> where Tkey : IEquatable<Tkey> { private Func<TSource, Tkey> selector; public SelectorEqualityComparer(Func<TSource, Tkey> selector) : base() { this.selector = selector; } public override bool Equals(TSource x, TSource y) { Tkey xKey = this.GetKey(x); Tkey yKey = this.GetKey(y); if (xKey != null) { return ((yKey != null) && xKey.Equals(yKey)); } return (yKey == null); } public override int GetHashCode(TSource obj) { Tkey key = this.GetKey(obj); return (key == null) ? 0 : key.GetHashCode(); } public override bool Equals(object obj) { SelectorEqualityComparer<TSource, Tkey> comparer = obj as SelectorEqualityComparer<TSource, Tkey>; return (comparer != null); } public override int GetHashCode() { return base.GetType().Name.GetHashCode(); } private Tkey GetKey(TSource obj) { return (obj == null) ? (Tkey)(object)null : this.selector(obj); } } Now I can write code like this: .Distinct(new SelectorEqualityComparer<Source, Key>(x => x.Field)) And, for improved readability, conciseness and expressiveness and support for anonymous types the corresponding Distinct extension method: public static IEnumerable<TSource> Distinct<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> selector) where TKey : IEquatable<TKey> { return source.Distinct(new SelectorEqualityComparer<TSource, TKey>(selector)); } And the query is now written like this: .Distinct(x => x.Field) For most usages, it’s simpler than using a predicate.

    Read the article

  • Less than 50 Lines of Code to Create a Java Palette in NetBeans

    - by Geertjan
    Want to drag and drop Java code snippets into the palette, in the same way as can be done for HTML files? If so, create a new module and add a class with the content below and you're done. You'll be able to select a piece of Java code, drag it into the palette (Ctrl-Shift-8 to open it), where you'll be able to set a name, tooltip, and icons for the snippet, and then you'll be able to drag it out of the palette into any Java files you like. The palette content is persisted across restarts of the IDE. package org.netbeans.modules.javasourcefilepalette; import java.io.IOException; import javax.swing.Action; import org.netbeans.api.editor.mimelookup.MimeRegistration; import org.netbeans.spi.palette.DragAndDropHandler; import org.netbeans.spi.palette.PaletteActions; import org.netbeans.spi.palette.PaletteController; import org.netbeans.spi.palette.PaletteFactory; import org.openide.util.Exceptions; import org.openide.util.Lookup; import org.openide.util.datatransfer.ExTransferable; public class JavaSourceFileLayerPaletteFactory { private static PaletteController palette = null; @MimeRegistration(mimeType = "text/x-java", service = PaletteController.class) public static PaletteController createPalette() { try { if (null == palette) { return PaletteFactory.createPalette( //Folder: "JavaPalette", //Palette Actions: new PaletteActions() { @Override public Action[] getImportActions() {return null;} @Override public Action[] getCustomPaletteActions() {return null;} @Override public Action[] getCustomCategoryActions(Lookup lkp) {return null;} @Override public Action[] getCustomItemActions(Lookup lkp) {return null;} @Override public Action getPreferredAction(Lookup lkp) {return null;} }, //Palette Filter: null, //Drag and Drop Handler: new DragAndDropHandler(true) { @Override public void customize(ExTransferable et, Lookup lkp) {} }); } } catch (IOException ex) { Exceptions.printStackTrace(ex); } return null; } } In my layer file, I have this content: <folder name="JavaPalette"> <folder name="Snippets"/> </folder> That's all. Run the module. Open a Java source file and the palette will automatically open. Drag some code into the palette and a dialog will pop up asking for some details like display name and icons. Then the snippet will be in the palette and you'll be able to drag and drop it anywhere you like. Use the Palette Manager, which is automatically integrated, to add new categories and show/hide palette items. Related blog entry, for which the above is a big simplification: Drag/Drop Snippets into Palette .

    Read the article

  • Getting Started Plugging into the "Find in Projects" Dialog

    - by Geertjan
    In case you missed it amidst all the code in yesterday's blog entry, the "Find in Projects" dialog is now pluggable. I think that's really cool. The code yesterday gives you a complete example, but let's break it down a bit and deconstruct down to a very simple hello world scenario. We'll end up with as many extra tabs in the "Find in Projects" dialog as we need, for example, three in this case:  And clicking on any of those extra tabs will, in this simple example, simply show us this: Once we have that, we'll be able to continue adding small bits of code over the next few blog entries until we have something more useful. So, in this blog entry, you'll literally be able to display "Hello World" within a new tab in the "Find in Projects" dialog: import javax.swing.JComponent; import javax.swing.JLabel; import org.netbeans.spi.search.provider.SearchComposition; import org.netbeans.spi.search.provider.SearchProvider; import org.netbeans.spi.search.provider.SearchProvider.Presenter; import org.openide.NotificationLineSupport; import org.openide.util.lookup.ServiceProvider; @ServiceProvider(service = SearchProvider.class) public class ExampleSearchProvider1 extends SearchProvider { @Override public Presenter createPresenter(boolean replaceMode) { return new ExampleSearchPresenter(this); } @Override public boolean isReplaceSupported() { return false; } @Override public boolean isEnabled() { return true; } @Override public String getTitle() { return "Demo Extension 1"; } public class ExampleSearchPresenter extends SearchProvider.Presenter { private ExampleSearchPresenter(ExampleSearchProvider1 sp) { super(sp, true); } @Override public JComponent getForm() { return new JLabel("Hello World"); } @Override public SearchComposition composeSearch() { return null; } @Override public boolean isUsable(NotificationLineSupport nls) { return true; } } } That's it, not much code, works fine in NetBeans IDE 7.2 Beta, and is easier to digest than the big chunk from yesterday. If you make three classes like the above in a NetBeans module, and you install it, you'll have three new tabs in the "Find in Projects" dialog. The only required dependencies are Dialogs API, Lookup API, and Search in Projects API. Read the javadoc linked above and then in next blog entries we'll continue to build out something like the sample you saw in yesterday's blog entry.

    Read the article

  • Design for an interface implementation that provides additional functionality

    - by Limbo Exile
    There is a design problem that I came upon while implementing an interface: Let's say there is a Device interface that promises to provide functionalities PerformA() and GetB(). This interface will be implemented for multiple models of a device. What happens if one model has an additional functionality CheckC() which doesn't have equivalents in other implementations? I came up with different solutions, none of which seems to comply with interface design guidelines: To add CheckC() method to the interface and leave one of its implementations empty: interface ISomeDevice { void PerformA(); int GetB(); bool CheckC(); } class DeviceModel1 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { bool res; // assign res a value based on some validation return res; } } class DeviceModel2 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { return true; // without checking anything } } This solution seems incorrect as a class implements an interface without truly implementing all the demanded methods. To leave out CheckC() method from the interface and to use explicit cast in order to call it: interface ISomeDevice { void PerformA(); int GetB(); } class DeviceModel1 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } public bool CheckC() { bool res; // assign res a value based on some validation return res; } } class DeviceModel2 : ISomeDevice { public void PerformA() { // do stuff } public int GetB() { return 1; } } class DeviceManager { private ISomeDevice myDevice; public void ManageDevice(bool newDeviceModel) { myDevice = (newDeviceModel) ? new DeviceModel1() : new DeviceModel2(); myDevice.PerformA(); int b = myDevice.GetB(); if (newDeviceModel) { DeviceModel1 newDevice = myDevice as DeviceModel1; bool c = newDevice.CheckC(); } } } This solution seems to make the interface inconsistent. For the device that supports CheckC(): to add the logic of CheckC() into the logic of another method that is present in the interface. This solution is not always possible. So, what is the correct design to be used in such cases? Maybe creating an interface should be abandoned altogether in favor of another design?

    Read the article

  • Savable in Widget Lookup on Move Action

    - by Geertjan
    Possible from 7.3 onwards, since Widget now implements Lookup.Provider for the first time: import java.awt.Point; import java.io.IOException; import org.netbeans.api.visual.action.ActionFactory; import org.netbeans.api.visual.action.MoveProvider; import org.netbeans.api.visual.widget.LabelWidget; import org.netbeans.api.visual.widget.Scene; import org.netbeans.api.visual.widget.Widget; import org.netbeans.spi.actions.AbstractSavable; import org.openide.util.Lookup; import org.openide.util.lookup.AbstractLookup; import org.openide.util.lookup.InstanceContent; import org.openide.windows.TopComponent; public class MyWidget extends LabelWidget { private MySavable mySavable; private Lookup lookup; private TopComponent tc; private InstanceContent ic; public MyWidget(Scene scene, String label, TopComponent tc) { super(scene, label); this.tc = tc; ic = new InstanceContent(); getActions().addAction(ActionFactory.createMoveAction(null, new MoveStrategyProvider())); } @Override public Lookup getLookup() { if (lookup == null) { lookup = new AbstractLookup(ic); } return lookup; } private class MoveStrategyProvider implements MoveProvider { @Override public void movementStarted(Widget widget) { } @Override public void movementFinished(Widget widget) { modify(); } @Override public Point getOriginalLocation(Widget widget) { return ActionFactory.createDefaultMoveProvider().getOriginalLocation(widget); } @Override public void setNewLocation(Widget widget, Point point) { ActionFactory.createDefaultMoveProvider().setNewLocation(widget, point); } } private void modify() { if (getLookup().lookup(MySavable.class) == null) { ic.add(mySavable = new MySavable()); } } private class MySavable extends AbstractSavable { public MySavable() { register(); } TopComponent tc() { return tc; } @Override protected String findDisplayName() { return getLabel(); } @Override protected void handleSave() throws IOException { ic.remove(mySavable); unregister(); } @Override public boolean equals(Object obj) { if (obj instanceof MySavable) { MySavable m = (MySavable) obj; return tc() == m.tc(); } return false; } @Override public int hashCode() { return tc().hashCode(); } } }

    Read the article

  • C# Preprocessor Directives

    - by MarkPearl
    Going back to my old c++ days at university where we had all our code littered with preprocessor directives - I thought it made the code ugly and could never understand why it was useful. Today though I found a use in my C# application. The scenario – I had made various security levels in my application and tied my XAML to the levels by set by static accessors in code. An example of my XAML code for a Combobox to be enabled would be as follows… <ComboBox IsEnabled="{x:Static security:Security.SecurityCanEditDebtor}" />   And then I would have a static method like this… public static bool SecurityCanEditDebtorPostalAddress { get { if (SecurityCanEditDebtorPostalAddress) { return true; } else { return false; } } } My only problem was that my XAML did not like the if statement – which meant that while my code worked during runtime, during design time in VS2010 it gave some horrible error like… NullReferenceException was thrown on “StatiucExtension”: Exception has been thrown by the target of an invocation… If however my C# method was changed to something like this… public static bool SecurityCanEditDebtorPostalAddress { get { return true; } }   My XAML viewer would be happy. But of course this would bypass my security… <Drum Roll> Welcome preprocessor directives… what I wanted was during my design experience to totally remove the “if” code so that my accessor would return true and not have any if statements, but when I release my project to the big open world, I want the code to have the is statement. With a bit of searching I found the relevant MSDN sample and my code now looks like this… public static bool SecurityCanEditDebtorPostalAddress { get { #if DEBUG return true; #else if (Settings.GetInstance().CurrentUser.SecurityCanEditDebtorPostalAddress) { return true; } else { return false; } #endif } }   Not the prettiest beast, but it works. Basically what is being said here is that during my debug mode compile my code with just the code between the #if … #else block, but what I can now do is if I want to universally switch everything to the “if else” statement, I just go to my project properties –> Build and change the “Debug” flag as illustrated in the picture below. Also note that you can define your own conditional compilation symbols, and if you even wanted to you could skip the whole properties page and define them in code using the #define & #undef directives. So while I don’t like the way the code works and would like to look more into AOP and compare it to this method, it works for now.

    Read the article

  • I was stuck in implementing Simple Ftp with Winsock [migrated]

    - by user67449
    I want to implement a SimpleFtp with Winsock. But I was stuck in the maybe the file stream reading and writing. This is the Server. #include <WinSock2.h> #include <memory.h> #include <stdio.h> #include <iostream> using namespace std; #pragma comment(lib, "ws2_32.lib") #define MAX_FILE_NAME 100 #define DATA_PACK_SIZE 80*1000 // ??DataPack?????80KB #define SOCKKET_BUFFER_SIZE 80*1000 // socket??? #define FILE_BUFFER_SIZE DATA_PACK_SIZE-MAX_FILE_NAME-4*sizeof(int)-sizeof(u_long) //?????,??,??????content????? #define CONTENT_SIZE FILE_BUFFER_SIZE // DataPack?????content??? // Define a structure to hold the content of a file typedef struct FilePack{ char fName[MAX_FILE_NAME]; // File's name int fLen; // File's length int packNum; // Number of the DataPack int packLen; // DataPack's length int packCount; int contenLen; // the content length the DataPack actually holds u_long index; // ?????????? char content[CONTENT_SIZE]; // DataPack?????? }DataPack, *pDataPack; void WinsockInitial(){ WSADATA wsaData; WORD wVersionRequested; int err; wVersionRequested=MAKEWORD(2,2); err=WSAStartup(wVersionRequested, &wsaData); if(err!=0){ cout<<"Error at WSAStartup()."<<endl; exit(0); } if( LOBYTE(wsaData.wVersion)!=2 || HIBYTE(wsaData.wVersion)!=2 ){ cout<<"Error at version of Winsock. "<<endl; WSACleanup(); exit(0); } } void SockBind(SOCKET sock, int port, sockaddr_in &addrsock){ addrsock.sin_family=AF_INET; addrsock.sin_port=htons(port); addrsock.sin_addr.S_un.S_addr=htonl(INADDR_ANY); if( bind(sock, (sockaddr*)&addrsock, sizeof(addrsock)) == SOCKET_ERROR ){ cout<<"Error at bind(). Error: "<<GetLastError()<<endl; closesocket(sock); WSACleanup(); exit(0); } } void SockListen(SOCKET sock, int bak){ int err=listen(sock, bak); if(err==SOCKET_ERROR){ cout<<"Error at listen()."<<WSAGetLastError()<<endl; closesocket(sock); WSACleanup(); exit(0); } } int SockSend(DataPack &dataPack, SOCKET sock, char *sockBuf){ int bytesLeft=0, bytesSend=0; int idx=0; bytesLeft=sizeof(dataPack); // ?DataPack?????sockBuf??? memcpy(sockBuf, &dataPack, sizeof(dataPack)); while(bytesLeft>0){ bytesSend=send(sock, &sockBuf[idx], bytesLeft, 0); if(bytesSend==SOCKET_ERROR){ cout<<"Error at send()."<<endl; return 1; } bytesLeft-=bytesSend; idx+=bytesSend; } return 0; } int GetFileLen(FILE *fp){ // ?????? if(fp==NULL){ cout<<"Invalid argument. Error at GetFileLen()."<<endl; exit(0); } fseek(fp, 0, SEEK_END); int tempFileLen=ftell(fp); fseek(fp, 0, SEEK_SET); return tempFileLen; } int main(){ int err; sockaddr_in addrServ; int port=8000; // Initialize Winsock WinsockInitial(); // Create a socket SOCKET sockListen=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(sockListen==INVALID_SOCKET){ cout<<"Error at socket()."<<endl; WSACleanup(); return 1; } // Bind the socket. SockBind(sockListen, port, addrServ); // Listen for incoming connection requests cout<<"Waiting for incoming connection requests..."<<endl; SockListen(sockListen, 5); // Accept the connection request. sockaddr_in addrClient; int len=sizeof(addrClient); SOCKET sockConn=accept(sockListen, (sockaddr*)&addrClient, &len); if(sockConn!=INVALID_SOCKET){ cout<<"Connected to client successfully."<<endl; } // Set the buffer size of socket char sockBuf[SOCKKET_BUFFER_SIZE]; int nBuf=SOCKKET_BUFFER_SIZE; int nBufLen=sizeof(nBuf); err=setsockopt(sockConn, SOL_SOCKET, SO_SNDBUF, (char*)&nBuf, nBufLen); if(err!=0){ cout<<"Error at setsockopt(). Failed to set buffer size for socket."<<endl; exit(0); } //??????????? err = getsockopt(sockConn, SOL_SOCKET, SO_SNDBUF, (char*)&nBuf, &nBufLen); if( SOCKKET_BUFFER_SIZE != nBuf){ cout<<"Error at setsockopt(). ?socket????????"<<endl; closesocket(sockListen); closesocket(sockConn); WSACleanup(); exit(0); } //------------------------------------------------------------------------// DataPack dataPackSend; memset(&dataPackSend, 0, sizeof(dataPackSend)); int bytesRead; int bytesLeft; int bytesSend; int packCount; // Counts how many DataPack needed FILE *frp; // Used to read if(strcpy_s(dataPackSend.fName, "music.mp3")!=0){ cout<<"Error at strcpy_s()."<<endl; return 1; } // Open the file in read+binary mode err=fopen_s(&frp, dataPackSend.fName, "rb"); if(err!=0){ cout<<"Error at fopen_s()."<<endl; return 1; } char fileBuf[FILE_BUFFER_SIZE]; // Set the buffer size of File if(setvbuf(frp, fileBuf, _IONBF, FILE_BUFFER_SIZE)!=0){ cout<<"Error at setvbuf().Failed to set buffer size for file."<<endl; closesocket(sockListen); closesocket(sockConn); WSACleanup(); exit(0); } // Get file's length int fileLen=GetFileLen(frp); cout<<"File ???:"<<fileLen<<" bytes."<<endl; // Calculate how many DataPacks needed packCount=ceil( (double)fileLen/CONTENT_SIZE ); cout<<"File Length: "<<fileLen<<" "<<"Content Size: "<<CONTENT_SIZE<<endl; cout<<"???"<<packCount<<" ?DataPack"<<endl; int i=0; for(i=0; i<packCount; i++){ //?????dataPackSend????? memset(&dataPackSend, 0, sizeof(dataPackSend)); // Fill the dataPackSend if(strcpy_s(dataPackSend.fName, "abc.txt")!=0){ cout<<"Error at strcpy_s()."<<endl; return 1; } dataPackSend.packLen=DATA_PACK_SIZE; dataPackSend.fLen=fileLen; dataPackSend.packCount=packCount; if( packCount==1 ){ //??DataPack??? bytesRead=fread(fileBuf, 1, dataPackSend.fLen, frp); dataPackSend.contenLen=dataPackSend.fLen; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=0; //???????DataPack // ?????dataPackSend?Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack"<<endl; } }else if( packCount>1 && i<(packCount-1) ){ // ???(???????) bytesRead=fread(fileBuf, 1, CONTENT_SIZE, frp); dataPackSend.contenLen=CONTENT_SIZE; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=i; //?dataPackSend??????Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack."<<endl; } }else{ // ????? bytesRead=fread(fileBuf, 1, (dataPackSend.fLen-i*CONTENT_SIZE), frp); dataPackSend.contenLen=dataPackSend.fLen-i*CONTENT_SIZE; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=i; //?dataPackSend???Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack."<<endl; } } } fclose(frp); closesocket(sockListen); closesocket(sockConn); WSACleanup(); return 0; } And this is Client. #include <WinSock2.h> #include <memory.h> #include <stdio.h> #include <iostream> using namespace std; #pragma comment(lib, "ws2_32.lib") #define MAX_FILE_NAME 100 #define DATA_PACK_SIZE 80*1000 // ??DataPack?????80KB #define SOCKKET_BUFFER_SIZE 80*1000 // socket??? #define FILE_BUFFER_SIZE DATA_PACK_SIZE-MAX_FILE_NAME-4*sizeof(int)-sizeof(u_long) //?????,??,??????content????? #define CONTENT_SIZE FILE_BUFFER_SIZE // DataPack?????content??? // Define a structure to hold the content of a file typedef struct FilePack{ char fName[MAX_FILE_NAME]; // File's name int fLen; // File's length int packNum; // Number of the DataPack int packLen; // DataPack's length int packCount; //DataPack??? int contenLen; // the content length the DataPack actually holds u_long index; // ?????????? char content[CONTENT_SIZE]; // DataPack?????? }DataPack, *pDataPack; void WinsockInitial(){ WSADATA wsaData; WORD wVersionRequested; int err; wVersionRequested=MAKEWORD(2,2); err=WSAStartup(wVersionRequested, &wsaData); if(err!=0){ cout<<"Error at WSAStartup()."<<endl; exit(0); } if( LOBYTE(wsaData.wVersion)!=2 || HIBYTE(wsaData.wVersion)!=2 ){ cout<<"Error at version of Winsock. "<<endl; WSACleanup(); exit(0); } } int SockRecv(SOCKET sock, char *sockBuf){ int bytesLeft, bytesRecv; int idx=0; bytesLeft=DATA_PACK_SIZE; while(bytesLeft>0){ bytesRecv=recv(sock, &sockBuf[idx], bytesLeft, 0); if(bytesRecv==SOCKET_ERROR){ cout<<"Error at recv()."<<endl; return 1; } bytesLeft-=bytesRecv; idx+=bytesRecv; } return 0; } int main(){ int err; sockaddr_in addrServ; int port=8000; // Initialize Winsock WinsockInitial(); // Create a socket SOCKET sockClient=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(sockClient==INVALID_SOCKET){ cout<<"Error at socket()."<<endl; WSACleanup(); return 1; } // Set the buffer size of socket char sockBuf[SOCKKET_BUFFER_SIZE]; int nBuf=SOCKKET_BUFFER_SIZE; int nBufLen=sizeof(nBuf); err=setsockopt(sockClient, SOL_SOCKET, SO_RCVBUF, (char*)&nBuf, nBufLen); if(err!=0){ cout<<"Error at setsockopt(). Failed to set buffer size for socket."<<endl; exit(0); } //??????????? err = getsockopt(sockClient, SOL_SOCKET, SO_RCVBUF, (char*)&nBuf, &nBufLen); if( SOCKKET_BUFFER_SIZE != nBuf){ cout<<"Error at getsockopt(). ?socket????????"<<endl; closesocket(sockClient); WSACleanup(); exit(0); } // Connect to the Server addrServ.sin_family=AF_INET; addrServ.sin_port=htons(port); addrServ.sin_addr.S_un.S_addr=inet_addr("127.0.0.1"); err=connect(sockClient, (sockaddr*)&addrServ, sizeof(sockaddr)); if(err==SOCKET_ERROR){ cout<<"Error at connect()."<<GetLastError()<<endl; closesocket(sockClient); WSACleanup(); return 1; }else{ cout<<"Connected to the FTP Server successfully."<<endl; } /* int i=0; int bytesRecv, bytesLeft, bytesWrite; int packCount=0, fLen=0; DataPack dataPackRecv; //?????? SockRecv(sockClient, sockBuf); memcpy(&dataPackRecv, sockBuf, sizeof(dataPackRecv)); cout<<"???? "<<dataPackRecv.packNum<<" ?DataPack."<<endl; cout<<"?DataPack??fName????: "<<dataPackRecv.fName<<endl; //??????? packCount=dataPackRecv.packCount; cout<<"?? "<<packCount<<" ?DataPack."<<endl; fLen=dataPackRecv.fLen; // Create a local file to write into FILE *fwp; err=fopen_s(&fwp, dataPackRecv.fName, "wb"); if(err!=0){ cout<<"Error at creat fopen_s(). Failed to create a local file to write into."<<endl; return 1; } // Set the buffer size of File char fileBuf[FILE_BUFFER_SIZE]; if(setvbuf(fwp, fileBuf, _IONBF, FILE_BUFFER_SIZE)!=0){ cout<<"Error at setvbuf().Failed to set buffer size for file."<<endl; memset(fileBuf, 0, sizeof(fileBuf)); closesocket(sockClient); WSACleanup(); exit(0); } //???????content???? memcpy(fileBuf, dataPackRecv.content, sizeof(dataPackRecv.content)); bytesWrite=fwrite(fileBuf, 1, sizeof(fileBuf), fwp); if(bytesWrite<sizeof(fileBuf)){ cout<<"Error at fwrite(). Failed to write the content of dataPackRecv to local file."<<endl; } //?????packCount-1????????????????? for(int i=1; i<packCount; i++){ // ????????? memset(sockBuf, 0, sizeof(sockBuf)); memset(&dataPackRecv, 0, sizeof(dataPackRecv)); memset(fileBuf, 0, sizeof(fileBuf)); SockRecv(sockClient, sockBuf); memcpy(&dataPackRecv, sockBuf, sizeof(dataPackRecv)); cout<<"???? "<<dataPackRecv.packNum<<" ?DataPack."<<endl; //???? memcpy(fileBuf, dataPackRecv.content, dataPackRecv.contenLen); bytesWrite=fwrite(fileBuf, 1, dataPackRecv.contenLen, fwp); if(bytesWrite<dataPackRecv.contenLen){ cout<<"Error at fwrite(). Failed to write the content of dataPackRecv to local file."<<endl; } } if( (i+1)==packCount ){ cout<<"??DataPack????????!"<<endl; } fclose(fwp); closesocket(sockClient); WSACleanup(); return 0;*/ }

    Read the article

  • JQuery Validation [migrated]

    - by user41354
    Im trying to get my form to validate...so basically its working, but a little bit too well, I have two text boxes, one is a start date, the other an end date in the format of mm/dd/yyyy if the start date is greater than the end date...there is an error if the end date is less than the start date...there is an error if the start date is less than today's date...there is an error The only thing is when I correct the error, the error warning is still there...here is my code: dates.change(function () { var testDate = $(this).val(); var otherDate = dates.not(this).val(); var now = new Date(); now.setHours(0, 0, 0, 0); // Pass Dates if (testDate != '' && new Date(testDate) < now) { addError($(this)); $('.flightDateError').text('* Dates cannot be earlier than today.'); isValid = false; return; } // Required Text if ($(this).hasClass("FromCal") && testDate == '') { addError($(this)); $('.flightDateError').text('* Required'); isValid = false; return; } // Validate Date if (!isValidDate(testDate)) { // $(this).addClass('validation_error_input'); addError($(this)); $('.flightDateError').text('* Invalid Date'); isValid = false; return; } else { // $(this).removeClass('validation_error_input'); removeError($(this)); if (!dates.not(this).hasClass('validation_error_input')) $('.flightDateError').text(' '); } // Validate Date Ranges if ($(this).val() != '' && dates.not(this).val != '') { if ($(this).hasClass("FromCal")) { if (new Date(testDate) > new Date(otherDate)) { addError($(this)); $('.flightDateError').text('* Start date must be earlier than end date.'); isValid = false; return; } } else{ if (new Date(testDate) < new Date(otherDate)) { addError($(this)); $('.flightDateError').text('* End date must be later than start date.'); return; } } } }); The main Issue is this part, I believe // Validate Date Ranges if ($(this).val() != '' && dates.not(this).val != '') { if ($(this).hasClass("FromCal")) { if (new Date(testDate) > new Date(otherDate)) { addError($(this)); $('.flightDateError').text('* Start date must be earlier than end date.'); isValid = false; return; } } else{ if (new Date(testDate) < new Date(otherDate)) { addError($(this)); $('.flightDateError').text('* End date must be later than start date.'); return; } } } testDate is the start date otherDate is the end date Thanks in advanced, J

    Read the article

  • SSH connection times out

    - by mark
    Given: vm - a WinXPsp3 virtual machine hosted by a Win7sp1 physical machine alice is the user on vm srv - a Win2008R2sp1 server bob is the user on srv quake - a linux server mark is the user on quake Both vm and srv have the same new installation of cygwin (1.7.9) and openssh. Firewall service is disabled on vm (and its host) and on srv All the machines can be pinged from all the machines. ssh mark@quake works OK from both vm and srv. ssh bob@srv works OK from both quake and vm. ssh alice@vm works on the vm itself only, but it fails on the other two machines: alice@vm ~ $ ssh alice@vm alice@vm's password: Last login: Tue Oct 25 23:42:09 2011 from vm.shunra.net [mark@Quake ~]$ ssh -vvv alice@vm OpenSSH_4.3p2, OpenSSL 0.9.8e-fips-rhel5 01 Jul 2008 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to vm [172.30.2.60] port 22. debug1: connect to address 172.30.2.60 port 22: Connection timed out ssh: connect to host vm port 22: Connection timed out bob@Srv ~ $ ssh -vvv alice@vm OpenSSH_5.9p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /etc/ssh_config debug2: ssh_connect: needpriv 0 debug1: Connecting to vm [172.30.2.60] port 22. debug1: connect to address 172.30.2.60 port 22: Connection timed out ssh: connect to host vm port 22: Connection timed out I used ssh-host-config both on vm and srv to configure the ssh to run as a windows service. Besides that I did nothing else. Can anyone help me troubleshoot this issue? Thank you very much. EDIT The virtual machine software is VMWare Workstation 7.1.4. I think the problem is in its settings, but I have no idea where exactly. The Network Adapter is set to Bridged. EDIT2 All the machines are located in the company lab, I think all of them are on the same segment, but I may be wrong. Below is the ipconfig /all output for each machine (skipping the linux server). I have deleted the Tunnel adapters to keep the output minimal. If anyone thinks they matter, do tell so and I will post them as well. In addition ping output is given to show that DNS is correct. Something else, may be relevant, may be not. Doing psexec to srv works OK, whereas to vm failes with Access Denied. srv: C:\Windows\system32>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : srv Primary Dns Suffix . . . . . . . : shunra.net Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : shunra.net Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Broadcom BCM5709C NetXtreme II GigE (NDIS VBD Client) Physical Address. . . . . . . . . : E4-1F-13-6D-F3-00 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes IPv4 Address. . . . . . . . . . . : 172.30.6.9(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.248.0 Default Gateway . . . . . . . . . : 172.30.0.254 DNS Servers . . . . . . . . . . . : 172.30.1.1 172.30.1.2 NetBIOS over Tcpip. . . . . . . . : Enabled C:\Windows\system32>ping vm Pinging vm.shunra.net [172.30.2.60] with 32 bytes of data: Reply from 172.30.2.60: bytes=32 time=1ms TTL=128 Reply from 172.30.2.60: bytes=32 time=4ms TTL=128 Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Ping statistics for 172.30.2.60: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 4ms, Average = 1ms C:\Windows\system32> vm: C:\>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : vm Primary Dns Suffix . . . . . . . : shunra.net Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : shunra.net shunranet Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : shunranet Description . . . . . . . . . . . : VMware Accelerated AMD PCNet Adapter Physical Address. . . . . . . . . : 00-0C-29-8F-A0-0B Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : 172.30.2.60 Subnet Mask . . . . . . . . . . . : 255.255.248.0 Default Gateway . . . . . . . . . : 172.30.0.254 DHCP Server . . . . . . . . . . . : 172.30.1.1 DNS Servers . . . . . . . . . . . : 172.30.1.1 172.30.1.2 Lease Obtained. . . . . . . . . . : Tuesday, October 25, 2011 18:16:34 Lease Expires . . . . . . . . . . : Wednesday, November 02, 2011 18:16:34 C:\>ping srv Pinging srv.shunra.net [172.30.6.9] with 32 bytes of data: Reply from 172.30.6.9: bytes=32 time=1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Ping statistics for 172.30.6.9: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 1ms, Average = 0ms C:\> vm-host (the host machine of the vm): C:\>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : vm-host Primary Dns Suffix . . . . . . . : shunra.net Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : shunra.net Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Realtek RTL8168D/8111D Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) Physical Address. . . . . . . . . : 6C-F0-49-E7-E9-30 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::f59d:7f6e:1510:6f%10(Preferred) IPv4 Address. . . . . . . . . . . : 172.30.6.7(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.248.0 Default Gateway . . . . . . . . . : 172.30.0.254 DHCPv6 IAID . . . . . . . . . . . : 242020425 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-13-CC-39-80-6C-F0-49-E7-E9-30 DNS Servers . . . . . . . . . . . : 172.30.1.1 194.90.1.5 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : VMware Virtual Ethernet Adapter for VMnet1 Physical Address. . . . . . . . . : 00-50-56-C0-00-01 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::cd92:38c0:9a6d:c008%16(Preferred) Autoconfiguration IPv4 Address. . : 169.254.192.8(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.0.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 352342102 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-13-CC-39-80-6C-F0-49-E7-E9-30 DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : VMware Virtual Ethernet Adapter for VMnet8 Physical Address. . . . . . . . . : 00-50-56-C0-00-08 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::edb9:b78c:a504:593b%17(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.5.1(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 369119318 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-13-CC-39-80-6C-F0-49-E7-E9-30 DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled C:\>ping srv Pinging srv.shunra.net [172.30.6.9] with 32 bytes of data: Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Reply from 172.30.6.9: bytes=32 time<1ms TTL=128 Ping statistics for 172.30.6.9: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms C:\>ping vm Pinging vm.shunra.net [172.30.2.60] with 32 bytes of data: Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Reply from 172.30.2.60: bytes=32 time<1ms TTL=128 Ping statistics for 172.30.2.60: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms C:\> EDIT3 I have just checked - the vm-host is able to ssh to the vm machine! I still do not know how to leverage this discovery to solve the problem.

    Read the article

  • Algorithm for querying linearly through a non-linear list of questions

    - by JoshLeaves
    For a multiplayers trivia game, I need to supply my users with a new quizz in a desired subject (Science, Maths, Litt. and such) at the start of every game. I've generated about 5K quizzes for each subject and filled my database with them. So my 'Quizzes' database looks like this: |ID |Subject |Question +-----+------------+---------------------------------- | 23 |Science | What's water? | 42 |Maths | What's 2+2? | 99 |Litt. | Who wrote "Pride and Prejudice"? | 123 |Litt. | Who wrote "On The Road"? | 146 |Maths | What's 2*2? | 599 |Science | You know what's cool? |1042 |Maths | What's the Fibonacci Sequence? |1056 |Maths | What's 42? And so on... (Much more detailed/complex but I'll keep the exemple simple) As you can see, due to technical constraints (MongoDB), my IDs are not linear but I can use them as an increasing suite. So far, my algorithm to ensure two users get a new quizz when they play together is the following: // Take the last played quizzes by P1 and P2 var q_one = player_one.getLastPlayedQuizz('Maths'); var q_two = player_two.getLastPlayedQuizz('Maths'); // If both of them never played in the subject, return first quizz in the list if ((q_one == NULL) && (q_two == NULL)) return QuizzDB.findOne({subject: 'Maths'}); // If one of them never played, play the next quizz for the other player // This quizz is found by asking for the first quizz in the desired subject where // the ID is greater than the last played quizz's ID (if the last played quizz ID // is 42, this will return 146 following the above example database) if (q_one == NULL) return QuizzDB.findOne({subject: 'Maths', ID > q_two}); if (q_two == NULL) return QuizzDB.findOne({subject: 'Maths', ID > q_one}); // And if both of them have a lastPlayedQuizz, we return the next quizz for the // player whose lastPlayedQuizz got the higher ID if (q_one > q_two) return QuizzDB.findOne({subject: 'Maths', ID > q_one}); else return QuizzDB.findOne({subject: 'Maths', ID > q_two}); Now here comes the real problem: Once I get to the end of my database (let's say, P1's last played quizz in 'Maths' is 1056, P2's is 146 and P3 is 1042), following my algorithm, P1's ID is the highest so I ask for the next question in 'Maths' where ID is superior to 1056. There is nothing, so I roll back to the beginning of my quizz list (with a random skipper to avoid having the first question always show up). P1 and P2's last played will then be 42 and they will start fresh from the beginning of the list. However, if P1 (42) plays against P3 (1042), the resulting ID will be 1056...which P1 already played two games ago. Basically, players who just "rolled back" to the beginning of the list will be brought back to the end of the list by players who still haven't rolled back. The rollback WILL happen in the end, but it'll take time and there'll be a "bottleneck" at the beginning and at the end. Thus my question: What would be the best algorith to avoid this bottleneck and ensure players don't get stuck endlessly on the same quizzes? Also bear in mind that I've got some technical constraints: I can't get a random question in a subject (ie: no "QuizzDB.findOne({subject: 'Maths'}).skip(random());"). It's cool to skip on one to twenty records, but the MongoDB documentation warns against skipping too many documents. I would like to avoid building an array of every quizz played by each player and find the next non-played in the database with a $nin. Thanks for your help

    Read the article

  • Improving WIF&rsquo;s Claims-based Authorization - Part 1

    - by Your DisplayName here!
    As mentioned in my last post, I made several additions to WIF’s built-in authorization infrastructure to make it more flexible and easy to use. The foundation for all this work is that you have to be able to directly call the registered ClaimsAuthorizationManager. The following snippet is the universal way to get to the WIF configuration that is currently in effect: public static ServiceConfiguration ServiceConfiguration {     get     {         if (OperationContext.Current == null)         {             // no WCF             return FederatedAuthentication.ServiceConfiguration;         }         // search message property         if (OperationContext.Current.IncomingMessageProperties. ContainsKey("ServiceConfiguration"))         {             var configuration = OperationContext.Current. IncomingMessageProperties["ServiceConfiguration"] as ServiceConfiguration;             if (configuration != null)             {                 return configuration;             }         }         // return configuration from configuration file         return new ServiceConfiguration();     } }   From here you can grab ServiceConfiguration.ClaimsAuthoriationManager which give you direct access to the CheckAccess method (and thus control over claim types and values). I then created the following wrapper methods: public static bool CheckAccess(string resource, string action) {     return CheckAccess(resource, action, Thread.CurrentPrincipal as IClaimsPrincipal); } public static bool CheckAccess(string resource, string action, IClaimsPrincipal principal) {     var context = new AuthorizationContext(principal, resource, action);     return AuthorizationManager.CheckAccess(context); } public static bool CheckAccess(Collection<Claim> actions, Collection<Claim> resources) {     return CheckAccess(new AuthorizationContext(         Thread.CurrentPrincipal.AsClaimsPrincipal(), resources, actions)); } public static bool CheckAccess(AuthorizationContext context) {     return AuthorizationManager.CheckAccess(context); } I also created the same set of methods but called DemandAccess. They internally use CheckAccess and will throw a SecurityException when false is returned. All the code is part of Thinktecture.IdentityModel on Codeplex – or via NuGet (Install-Package Thinktecture.IdentityModel).

    Read the article

< Previous Page | 181 182 183 184 185 186 187 188 189 190 191 192  | Next Page >