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  • Armchair CEO: Windows

    - by Scott Kuhl
    Originally posted on: http://geekswithblogs.net/scottkuhl/archive/2013/10/12/armchair-ceo-windows.aspxWelcome to part 3 of my Armchair CEO series where I prove just why I’m not running Microsoft.  In this insightful edition I’ll tell you how to make Windows, the golden flagship of Microsoft, a better product. Android Apps Windows Phone is not the only app store that needs a boost.  But unlike Windows Phone, there is a very easy way to get a lot more apps on your Windows PC: BlueStacks.  Right now BlueStacks has 3 things going against it: its UI integration is a desktop app hack, it does not work on RT, and no one know about it.  All three could be fixed if Microsoft bought the company or pulled off the same thing.  The store can be designed to give preference to Windows Store apps but it closes a lot of holes quickly. The Desktop Experience Windows should switch between desktop mode and tablet mode automatically.  Laptops without touch and desktops should work a lot more like Windows 7.  The PC should boot to desktop and Metro apps should run in windows, like MetroMix.  A tablet should boot to the Start Screen by default and pretty much work the same way it does now in 8.1.  Touch laptops should give the user an in your face option on first boot to pick the experience.  And finally, the experience can be changed automatically if the PC is docked or has external monitors hooked up. Death of the Desktop This might seem completely opposite to the last feature, but its not.  I should have no need to ever see the desktop from Start Screen mode.  Every settings needs to be available, an amazing port of the file explorer is needed, and Office Metro must be released.  Desktop apps should also be able to run in full screen mode like other Metro apps.

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  • External monitor problems with Asus UX32VD in 12.04

    - by rsilva
    I've posted this video where I show one of the problems I'm facing with my UX32VD in regard of external monitors. As you can see as soon as I plugged the external monitor the laptop screen goes black and the external monitor displays a single color (color changes between red, green and blue). However this does not always happen. For instance if I reboot the laptop with the external monitor already plugged in I get to use it but not the laptop screen. In the Displays settings the laptop screen it's not even listed. Other times it just works. The to screens, without any problems. I tried with other to different external monitor and all this apparently random issues repeat, I even tried using HDMI cable instead. Same random behavior. This question seams to cover one of this issues however the answer did not helped me. I was forced to use the 3.5.2 kernel in order to use the Intel graphics card else the Gallium something was used. Also I've Bumblebee installed.

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  • Possible to draw a select portion of a render target? (in XNA)

    - by TheBroodian
    I'm going to try to do this in reverse fashion and skip straight to the punch line, and then give the back story afterward: Is it possible to, after drawing a scene to a RenderTarget2D, only draw a select portion of the RenderTarget2D, if I don't want the entire thing? I'm using xTile to manage world data in my game (it's a great piece of work, colinvella [xTile's author] has made an amazing product), and for the most part it works great. xTile supports parallax effects in its layers to add some wonderful depth to 2d scenes, which was great, until I implemented a dynamic split-screen system into my game. Wanted to make a co-op game that wouldn't require players to be in close proximity to each other, so I made it so that if the players separate too far apart, the singular full-screen viewport 'snaps-apart', and is replaced by two split-screen viewports, which then smoothly transition to their respective player targets. The effect is pretty smooth aside from the part where the parallax backgrounds become skewed once the viewports split, because xTile's ratio for handling parallax effects is dependent upon viewport size. This is unfortunate, because the effect would otherwise be really snazzy, but the backgrounds become pretty heavily affected when the game goes from single-viewport to multi-viewport. So, Colinvella suggests using rendertargets to record the scene at full viewport size, and then only drawing a portion of it. But as far as I can tell, that isn't even possible? That being said, I've never even used render targets before, so I'm still learning, hence the question here.

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  • Ubuntu server: lost prompt on monitor

    - by Richard
    Hello All, I am running Ubuntu 9.04 server edition. I have a monitor plugged into the box for occasional admin tasks. I pulled out a USB disk (without unmounting) and the screen is now full with this message: Buffer I/O error on device sdc1, logical block 7778778 I can't seem to clear the screen or get a prompt back. Doesn't appear to be registering keyboard strokes. The box is still running fine (I can ssh in from elsewhere and evrything is running as normal). Any ideas on how to clear screen and get my prompt back?

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  • Is it considered poor programming to do this with xna components?

    - by Rob
    I created my own Menu System that is event driven. In order to have a loading screen and multithreaded loading to work, I devised this sort of implementation: //Let's check if the game is done loading. if (_game != null) { _gameLoaded = _game.DoneLoading; } //This means the game is loading still, //therefore the loading screen should be active. if (!_gameLoaded && _gameActive) { _gameScreenList[2].UpdateMenu(); } //The loading screen was selected. if (_gameScreenList[2].CurrentState == GameScreen.State.Shown && !_gameActive) { Components.Add(_game = new ParadoxGame(this)); _game.Initialize(); //Initializes the Game so that the loading can begin. _gameActive = true; } In the XNA Game Component that contains the actual game, in the LoadContent method I simply created a new Thread that calls another method ThreadLoad that has all the actual loading. I also have a boolean variable called DoneLoading in the XNA Game Component that is set to true at the end of the ThreadLoad. I am wondering if this is a poor implementation.

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  • Implementing a switch statement based on user input

    - by Dave Voyles
    I'm trying to delay the time it takes for the main menu screen to pop up after a user has won / lost a match. As it stands, the game immediately displays a message stating "you won / lost" and waits for 6 seconds before loading the menu screen. I would also like players to have the ability to press a key to advance to the menu screen immediately but thus far my switch statement doesn't seem to do the trick. I've included the switch statement, along with my (theoretical) inputs. What could I be doing wrong here? if (gamestate == GameStates.End) switch (input.IsMenuDown(ControllingPlayer)) { case true: ScreenManager.AddScreen(new MainMenuScreen(), null); // Draws the MainMenuScreen break; case false: if (screenLoadDelay > 0) { screenLoadDelay -= gameTime.ElapsedGameTime.TotalSeconds; } ScreenManager.AddScreen(new MainMenuScreen(), null); // Draws the MainMenuScreen break; } /// <summary> /// Checks for a "menu down" input action. /// The controllingPlayer parameter specifies which player to read /// input for. If this is null, it will accept input from any player. /// </summary> public bool IsMenuDown(PlayerIndex? controllingPlayer) { PlayerIndex playerIndex; return IsNewKeyPress(Keys.Down, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.DPadDown, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.LeftThumbstickDown, controllingPlayer, out playerIndex); }

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  • Lenovo Y460 Intel Driver Secondary Display Flickering

    - by ultimatebuster
    This is a part of the massive dump of problems I'm encountering with my Lenovo Y460 and Ubuntu. Problem: ATI PowerXpress doesn't really work. Doesn't work as I have to use the open source driver with hacks. Turned off ATI card at boot Details on how I accomplished that: http://ubuntuforums.org/showthread.php?p=10955831#post10955831 Installing the ATI drivers results in a failure of the intel drivers to work with Ubuntu Class (all animations have to turned off). Anyway to fix this problem to allow switchable graphics to work? The problem above has been fixed by FGLRX (Catalyst 11.6) is it compatible with kernel 2.6.39? However, there's another issue. If I connect my secondary monitor (VGA 17'') while using the Intel driver, I would not be able to use that screen as there's flickering and tearing, making the screen blurry and usable. Here's the fglrxinfo: $ fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile GEM 20100330 DEVELOPMENT OpenGL version string: 1.4 (2.1 Mesa 7.10.2) Any fixes for that? Potential related bug report on launchpad: https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/750259 However I can't confirm because the video showing that is much more dramatic than what I have, mine are tiny flickering that won't be captured by video cameras as I've tried, but enough to make it blurry for humans.

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  • IRQ Conflicts Causing Video Card and Boot Problems?

    - by sanpatricio
    tl;dr - I have 4 devices sharing 1 IRQ. Is this bad and how do I tell the BIOS to stop it? Background: I have an old Dell GX280 dual Pentium 4 that I (semi) resurrected last weekend with an installation of Ubuntu 12.04. Everything was going fine the first several hours until a problem that plagued me when WinXP was on that machine happened -- it froze. Completely froze. None of the myriad of ways I have found here on askubuntu helped me to regain control except a long-press of the power button to shut it off. Clearly, this wasn't a software/WinXP issue. After much googling, I found that hardware conflicts can often cause this sort of total lock-up and with all the odd blocks of yellow and flecks of color showing on my screen (both WinXP and Ubuntu) I figured my old GeForce 7600 was failing and causing me these odd issues. (A good canned-air dusting of the entire interior fixed the color fleck problem) Again, through much googling and numerous answers found on askubuntu, I somehow stumbled my way onto the lshw command. After going through it, line by line, I found that I have four devices sharing IRQ 16: eth0, wlan0, ide0 (DVD-RW), and my video card. In hindsight, I can recall weird instances of my Ethernet connection to another computer not working when I thought it should. I never full troubleshot those issues so it could be a coincidence. The other thing that has been plaguing me since installing Ubuntu (wasn't there during WinXP) has been periodic moments of my monitor getting no signal from Ubuntu during boot. The first couple days, it would disappear after the Dell boot screen and reappear at Ubuntu login. Now, it disappears after the Dell boot screen and doesn't return at all -- I have to hit F12 where I can load a safe mode version of Ubuntu and get more details like dmesg and lsdev. I also ran memtest86 overnight and woke up to zero errors, so failing RAM is out. Where do I go from here?

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  • Understanding ESXi and Memory Usage

    - by John
    Hi, I am currently testing VMWare ESXi on a test machine. My host machine has 4gigs of ram. I have three guests and each is assigned a memory limit of 1 GB (and only 512 MB reserved). The host summary screen shows a memory capacity of 4082.55 MB and a usage of 2828 MB with two guests running. This seems to make sense, two gigs for each VM plus an overhead for the host. 800MB seems high but that is still reasonable. But on the Resource Allocation Screen I see a memory capacity of 2356 MB and an available capacity of 596 MB. Under the configuration tab, memory link I see a physical total of 4082.5 MB, System of 531.5 MB and VM of 3551.0 MB. I have only allocated my VMs for a gig each, and with two VMs running they are taking up almost two times the amount of ram allocated. Why is this, and why does the Resource Allocation screen short change me so much?

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  • Install lubuntu on an old Dell c600 : Video issues

    - by maniat1k
    I am trying to install lubuntu on an old laptop. I use the 386 alternate instalation of it, because it has only 256mb ... All when ok so when I start up the lubuntu the screen splits between 1024x768 and 800x600... its very horrible to use =). Ok I do this: lspci and found an ATI Rage mobility M3. So I tryied the old xorg way to edit the missing resolution: Section "Screen" Identifier "Default Screen" Device "ATI Technologies, Inc. Rage Mobility M3 (AGP)" Monitor "Generic Monitor" DefaultDepth 24 SubSection "Display" Depth 1 Modes "1024x768" EndSubSection SubSection "Display" Depth 4 Modes "1024x768" EndSubSection SubSection "Display" Depth 8 Modes "1024x768" EndSubSection SubSection "Display" Depth 15 Modes "1024x768" EndSubSection SubSection "Display" Depth 16 Modes "1024x768" EndSubSection SubSection "Display" Depth 24 Modes "1024x768" EndSubSection EndSection on an brand new xorg.conf... Do an init 6 to see if X take the changes, but nothing habbened: also tryed to do pkg-reconfigure -changedir /etc/X11 (where I created the new xorg.conf) and nothing.. removed the X conf from /tmp.. also do sudo apt-get update / upgrade... and no luck... Anyone can help me and tell me how to reconfigure X with the terminal? Can anyone give me a hand?

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  • How Can I Set the OS X Dock to Show Instantly Instead of Waiting Half a Second in Snow Leopard?

    - by Patrik Björklund
    Having a MacBook Pro 13" I find myself trying to maximize the screen real estate constantly which have led me to put the dock at the right hand corner of the screen. Now in an attempt to save a few more pixels I decided to give autohiding of the dock a go and ran into a problem that have plagued me all night... When you toggle the switch to automatically hide the dock you get stuck with a small delay before it appears when hovering the edge of the screen. I have learnt that this is one of the many design principles Apple have put in use. In this case it appears to be their mission to save me from seeing the dock those few times when it's not intentional to touch the screens edge. In Windows there was a way to tweak this setting to have the menubar appear instantly by altering some registry value. Is there some way I can do this in Mac OS X?

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  • Cannot boot NixOS Install CD

    - by InFreefall
    I am trying to install NixOS on an Acer laptop. When I try to boot off of the install CD, the system starts up and shows the Acer logo. Then, the boot menu of the CD appears, but it only displays on the top left corner of the screen. The rest of the screen still shows the Acer logo. If I try to select "boot" from the menu, that area of the screen goes black, and nothing else happens. I tried adding "nomodeset" to the boot arguments, but that did not affect anything. Are there any other boot arguments or anything else that could fix this?

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  • Is it possible to hide Launcher for certain apps?

    - by Przemek
    As 14.04LTS has been released I thought I'd try to make larger switch to Ubuntu - especially considering most of the apps I use at work are at last available in Linux versions (with the major exception being Rhino3d v5 - hope that it will be possible to launch it with Wine somehow). But as I use my PC for 3D design I need every damn inch of screen space. And this is where Launcher becomes a pain. While in general I like it (as well as the rest of Unity) when I do office work (emails, docs etc) it has turned out to be a major pain with 3D apps and tablet. I'd like to set launcher to hide when certain apps are maximized. Is it possible? If not is it possible to set it as intellihide/stay in the background globally, so it won't be visible when any app is maximized? Autohide is (sadly) not a good solution - the way Ubuntu handles revealing the hidden bar is tricky to work with when you use a graphic tablet (but to be honest I have gripes with it even when using a mouse). I need the bar to disappear or stay in the background so it won't take screen space - 3D apps have way too much menus that eat valuable screen space already.

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  • backlight doesn't work on acer 5732z tried everything I can find

    - by Dude Random21
    Ok if you can solve my problem you're really really good. I want to run ubuntu 12.04 on my acer aspire 5732z I know (from research) that these computer's have issues with the backlight on ubuntu. So I tried a couple of solutions: The "sudo lightdm restart" method. I get no change at all. The "sudo setpci -s 00:02.0 F4.B=30" method. This so far has been the most effective, I first tried it in the F1 console right away I get the screen back, problem is going back to the desktop it goes back to being black. So I tried it from a terminal window and it works as well but as soon as I unplug my external monitor the screen turns black again and doesn't come back. If I plug the monitor back in the screen stays black and the only thing I see is the mouse pointer. From here I go back into console (which I am able to see) and reboot from there. The "sudo sed -i 's/GRUB_CMDLINE_LINUX=""/GRUB_CMDLINE_LINUX="acpi_osi=Linux"/g' /etc/default/grub" method. This one I got no instant change and after reboot still no change. I'm open to pretty much any suggestions you may have.

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  • How can I get my monitor's maximum resolution without the proprietary AMD graphic driver installed?

    - by Venki
    I am using Ubuntu 14.04. I have an AMD Radeon 5570 HD graphic card. Actually, the default open source REDWOOD drivers aren't allowing me to choose my monitor's maximum screen resolution(which is 1366 x 768). I just have two resolutions displayed which are 1024x768 and 800x600 . If I give the command : xrandr -s 1366x768 then the output is: Size 1366x768 not found in available modes So just for the sake of getting 1366x768 resolution I am forced to install the proprietary graphic driver that AMD gives me from its site. But if I install it(which itself is quite a problem-prone process), I undergo a lot of 'inconvenience'. Sometimes after an OS update, the driver crashes unity. Then I will have to uninstall that driver from a tty and google around for a solution. Also I encounter screen tearing problems occasionally. In addition I also cant see my login screen(See this question which states this particular problem). The main problem is AMD does not update its driver as quick as Ubuntu updates its OS. This is quite irritating. So, I want the maximum resolution(and performance) that my graphics card and monitor can give me without installing the 'problematic' proprietary graphic card driver that AMD gives. Is this possible? Suggestions please. Thanks in advance. PS :- More system specs details:- Intel i3 2100 processor AMD P8H61-M PLUS2 motherboard AMD Radeon 5570 HD graphic card DELL monitor (BTW, Thank you for reading through my elaborate description!)

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  • Coordinate and positioning problem on iOS with cocos2d-x

    - by Vexille
    I'm using cocos2d-x alongside with Marmalade and running some tests and tutorials before starting an actual project with them. So far things are working reasonably well on the windows simulator, Android and even on Blackberry's Playbook, but on iOS devices (iPhone and iPad) the positioning seems to be off. To make things clearer, I put together a scene that just draws an image in the middle of the screen. It worked as expected on everything else, but this is the result I got on an iPhone: To get the coordinates for the center of the screen I'm using the VisibleRect class from the TestCpp sample. It just uses sharedOpenGLView to get the visible size and visible origin, and calculate the center from that. CCSprite* test = CCSprite::create("Ball.png", CCRectMake(0, 0, 80, 80) ); test->setPosition( ccp(VisibleRect::center().x, VisibleRect::center().y) ); this->addChild(test); Also I have a noBorder policy set on AppDelegate: CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder); One funny thing is that I tried to deploy the TestCpp sample project to some iOS devices and it worked reasonably well on the iPhone, but on the iPad the application was only being drawn on a small portion of the screen - just like what happened on the iPhone when I tried using the ShowAll policy.

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  • Windows 8.1 backlight turns off

    - by tenhouse
    This is one of the strangest things I have ever seen. I have an HP Elitebook 8460p and recently updated my Windows 8 to Windows 8.1. Now when I have certain windows open and focused (it's always different, sometimes it's chrome, sometimes it's the control-panel and so on, there is no clear pattern) the backlight of the screen is completely turned off - when I take a torch and point it to the screen or hold it to a bright-light source I can see there is still a picture there you can even work (or better said you cuold if you'd see anything). When I tab to certain other windows the screen goes back to normal back light - I can then tab back to the other window and the backlight will be turned off again. I have no idea what's going on and also no idea what information you need. The display-adapter I got is the AMD Radeon HD 6400M - I tried updating to the newest driver but that didn't help. Here's a video of the whole thing: http://www.youtube.com/watch?v=kIV_Q8uayUA

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  • Computer suddenly won't boot - stops at a flashing prompt

    - by Dave M G
    I have been running Ubuntu on my computer for a long time, and I have been using 11.10 since it became available in October. Suddenly, this morning, when I rebooted, the computer would not reach the log in screen. I go through the standard POST boot sequence, and I also get a splash screen for my Nvidia graphics card, so at least most of the hardware seems to be working. After that, all I get is a flashing text prompt - one blinking white underline character on a screen that is otherwise completely blank. I don't think it is even reaching GRUB. No key input is possible. I have tried various key combinations to try and initiate some kind of interface, be it command line or anything else. The only key combination that works is [CTRL]+[ALT]+[Delete] to reboot. I realize this is likely to be a hardware problem, but it could be an Ubuntu problem(?), so I'm hoping for a specific set of troubleshooting steps so I can diagnose and repair this issue. My current suspicion is that one of the drives in my 2 disk software RAID has failed (even though they should be too new for that). However, this computer is critical to my work, so I'd like to invite advice on any possibilities so as to waste as little time as possible in fixing this machine.

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  • World Location issues with camera and particle

    - by Joe Weeks
    I have a bit of a strange question, I am adapting the existing code base including the tile engine as per the book: XNA 4.0 Game Development by example by Kurt Jaegers, particularly the aspect that I am working on is the part about the 2D platformer in the last couple of chapters. I am creating a platformer which has a scrolling screen (similar to an old school screen chase), I originally did not have any problems with this aspect as it is simply a case of updating the camera position on the X axis with game time, however I have since added a particle system to allow the players to fire weapons. This particle shot is updated via the world position, I have translated everything correctly in terms of the world position when the collisions are checked. The crux of the problem is that the collisions only work once the screen is static, whilst the camera is moving to follow the player, the collisions are offset and are hitting blocks that are no longer there. My collision for particles is as follows (There are two vertical and horizontal): protected override Vector2 horizontalCollisionTest(Vector2 moveAmount) { if (moveAmount.X == 0) return moveAmount; Rectangle afterMoveRect = CollisionRectangle; afterMoveRect.Offset((int)moveAmount.X, 0); Vector2 corner1, corner2; // new particle world alignment code. afterMoveRect = Camera.ScreenToWorld(afterMoveRect); // end. if (moveAmount.X < 0) { corner1 = new Vector2(afterMoveRect.Left, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Left, afterMoveRect.Bottom - 1); } else { corner1 = new Vector2(afterMoveRect.Right, afterMoveRect.Top + 1); corner2 = new Vector2(afterMoveRect.Right, afterMoveRect.Bottom - 1); } Vector2 mapCell1 = TileMap.GetCellByPixel(corner1); Vector2 mapCell2 = TileMap.GetCellByPixel(corner2); if (!TileMap.CellIsPassable(mapCell1) || !TileMap.CellIsPassable(mapCell2)) { moveAmount.X = 0; velocity.X = 0; } return moveAmount; } And the camera is pretty much the same as the one in the book... with this added (as an early test). public static void Update(GameTime gameTime) { position.X += 1; }

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  • Why does OS X automatically logout my user?

    - by MBA_fv
    I have a new MacBook Air set up with filevault. In the Security preference pane I have "Require password 1 hour after sleep or screen saver begins" enabled, but the "Logout after 60 minutes of inactivity" is disabled. When I leave the computer on overnight I manually lock the screen (from the Keychain status menu bar, which I enabled via the Keychain Access preferences). Alas, in the morning I find that instead of a locked screen I see the login window, after my user was logged out with all applications terminated... (e.g. Firefox thinks it previously crashed when I launch it). This type of behavior only started after I enabled Filevault. Why is this happening? How do I prevent such auto-logout?

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  • Netbook Remix 10.04 to 10.10 upgrade using alternate iso

    - by Suman Subramonian
    I'm using Netbook Remix 10.04 now. I'm having the 10.10 alternate iso with me. If I use that iso to upgrade, will I lose my netbook version? I've seen in some forums that the upgrade resulted in a change from netbook version to desktop version. Updated on 15/12/2010 I upgraded the OS from 10.04 to 10.10. But I'm getting an error like this after restart: modprobe: FATAL: Could not load /lib/modules/2.6.35-22-generic/modules.dep: No such file or directory I searched in the forums and got a solution like this: Open Terminal gksudo gedit /etc/initramfs-tools/initramfs.conf change the line MODULES=most to MODULES=dep Then use Synaptic (SystemAdministrationSynaptic Package Manager) to reinstall initramfs-tools. I'll be definitely trying this later. After that when the system tries to login, my screen starts flashing with just the ubuntu netbook desktop wallpaper on the screen. No other options will be available. It will be flashing continuosly. If I press the power button then one window comes up with options like Shut down, Restart, Hibernate etc. And the screen won't stop flashing either. I've uploaded a 1 min video. Please go through it as it will give you a clear idea of the error which I'm facing now Video Link Here

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  • How can I get SLI working with 295.40?

    - by Steve
    I've been doing a lot of googling these last few hours and I'm not having much luck. Perhaps I don't know exactly what I am looking for. I just recently installed Ubuntu 12.04LTS x86_64. Looks beautiful! I have two GTX470's in SLI, and I am finally migrating my desktop over given the hopeful gaming support as of late. My laptop has been enjoying multiple distros of Ubuntu for a couple years now. However, new problems come with unexplored territory, here. At first, I only had one working monitor of my two. Over on nvidia-xconfig I fixed that, but the only solution that actually worked was twinview. Just recently I read here that twinview is not compatible with SLI. Sweet. When I try to tell it, oh hey, use a separate XScreen, configure it the way I want it, click save to configuration file, enter my password, then a sudo restart lightdm, it's broken. One screen blacks or whites out (Couldn't tell you the specific conditions for each, I'm dubious at this point,) and I get this huge error dialogue box upon login. Something about incompatible resolutions if I remember right. Though I am sure I set the resolutions for each screen correctly. Anyway, when I try to enable SLI (sudo nvidia-xconfig --sli=On) despite the fact it hates twinview, unity breaks. The sidebar is there, but only one screen works, the mouse is trapped running along the left edge of it, and the background of the sidebar is a solid blue. Anyway, this ended up being entirely too verbose, I'm sorry, but could anyone part some wisdom please? It would be appreciated!

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  • HP G42 Ubuntu live cd failure

    - by Jon
    Ok, I have tried every option under the sun. I have surfed through the internet for a good 3 hours straight and to no effect. I installed ubuntu on my HP G42 laptop, it worked fine, then when I tried installing the standard after installation updates my wifi failed. In my attempt to fix my wi-fi I rebooted my laptop, when I rebooted I was stuck on a black screen with nothing that I tried to fix it helping the situation. So I then tried to fix it by reinstalling Ubuntu. When I attempted to boot into the live ccd it failed leaving with the now familar black screen. After numerous attempts using instructions from live cd and instal failure blank screen... page and replacing my hard drive at a cost of $65 I am coming here for help. As for the actual DVD that I tried installing ubuntu from it was able to install ubuntu on a mac just fine after my issues on the HP. After installing the hard drive I loaded up windows just fine but I don't want windows I want ubuntu, can you please provide instructions on how to install ubuntu?

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  • Ubuntu won't log in after update

    - by Dave M G
    I just updated Ubuntu about 15 minutes ago on my desktop which is running 12.04. Within the set of updates, there were some kernel upgrades. It didn't say I needed to reboot after the update was finished, but I thought I would anyway. The computer successfully rebooted up to the login screen. However, after entering my password, the screen goes black for a moment, then it comes back to the login screen. I tried the suggestions in this question, but unfortunately they didn't help. In the accepted answer, the questioner vaguely says it was a "Unity problem". I'm using Gnome-classic with full Compiz effects. I tried uninstalling and reinstalling Compiz, but that didn't fix anything. So... I can't use my desktop computer until this is fixed. I hope there is some help soon. I've uploaded the output of cat /var/log/Xorg.0.log to Pastebin. A temporary solution of changing to gdm instead of lightdm was found with help in the chat room.

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  • Installing 10.04 server on HP xw9400 Workstation with RAID 5

    - by Dave Long
    I have a workstation that was given to me that is a friggen powerhouse, so I figured I would set it up as my development and demo server. This is my first experience installing Ubuntu onto a RAID array and so far it has not been a fun one. I have been following the Advanced Installation guide for installing Ubuntu 10.04 server, and it says that there will be an option on the Partition Disks screen to manually create the partitions, but the only options I have are: Configure iSCSI volumes Undo changes to partitions Finish partitioning and write changes to disk Just before I got to that screen I got a message that said: One or more drives containing Serial ATA RAID configurations have been found. Do you wish to activate these RAID devices? It doesn't matter whether I answer yes or no to that, I still get the same Partition Disks screen. When I try to select Finish partitioning and write changes to disk I just get the No root file system error. Has anyone else experienced this, and how do I get past it? Can I not run Ubuntu on this machine?

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