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  • Why can't I reclaim my dynamically allocated memory using the "delete" keyword?

    - by synaptik
    I have the following class: class Patient { public: Patient(int x); ~Patient(); private: int* RP; }; Patient::Patient(int x) { RP = new int [x]; } Patient::~Patient() { delete [] RP; } I create an instance of this class on the stack as follows: void f() { Patient p(10); } Now, when f() returns, I get a "double free or corruption" error, which signals to me that something is attempted to be deleted more than once. But I don't understand why that would be so. The space for the array is created on the heap, and just because the function from inside which the space was allocated returns, I wouldn't expect the space to be reclaimed. I thought that if I allocate space on the heap (using the new keyword), then the only way to reclaim that space is to use the delete keyword. Help! :)

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  • Sockets, Threads and Services in android, how to make them work together ?

    - by Spredzy
    Hi all, I am facing a probleme with threads and sockets I cant figure it out, if someone can help me please i would really appreciate. There are the facts : I have a service class NetworkService, inside this class I have a Socket attribute. I would like it be at the state of connected for the whole lifecycle of the service. To connect the socket I do it in a thread, so if the server has to timeout, it would not block my UI thread. Problem is, into the thread where I connect my socket everything is fine, it is connected and I can talk to my server, once this thread is over and I try to reuse the socket, in another thread, I have the error message Socket is not connected. Questions are : - Is the socket automatically disconnected at the end of the thread? - Is their anyway we can pass back a value from a called thread to the caller ? Thanks a lot, Here is my code public class NetworkService extends Service { private Socket mSocket = new Socket(); private void _connectSocket(String addr, int port) { Runnable connect = new connectSocket(this.mSocket, addr, port); new Thread(connect).start(); } private void _authentification() { Runnable auth = new authentification(); new Thread(auth).start(); } private INetwork.Stub mBinder = new INetwork.Stub() { @Override public int doConnect(String addr, int port) throws RemoteException { _connectSocket(addr, port); _authentification(); return 0; } }; class connectSocket implements Runnable { String addrSocket; int portSocket; int TIMEOUT=5000; public connectSocket(String addr, int port) { addrSocket = addr; portSocket = port; } @Override public void run() { SocketAddress socketAddress = new InetSocketAddress(addrSocket, portSocket); try { mSocket.connect(socketAddress, TIMEOUT); PrintWriter out = new PrintWriter(mSocket.getOutputStream(), true); out.println("test42"); Log.i("connectSocket()", "Connection Succesful"); } catch (IOException e) { Log.e("connectSocket()", e.getMessage()); e.printStackTrace(); } } } class authentification implements Runnable { private String constructFirstConnectQuery() { String query = "toto"; return query; } @Override public void run() { BufferedReader in; PrintWriter out; String line = ""; try { in = new BufferedReader(new InputStreamReader(mSocket.getInputStream())); out = new PrintWriter(mSocket.getOutputStream(), true); out.println(constructFirstConnectQuery()); while (mSocket.isConnected()) { line = in.readLine(); Log.e("LINE", "[Current]- " + line); } } catch (IOException e) {e.printStackTrace();} } }

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  • Refresh page isnt working in asp.net using treeview

    - by Greg
    Hi, I am trying to refresh an asp.net page using this command: <meta http-equiv="Refresh" content="10"/> On that page I have 2 treeviews. The refresh works ok when I just open the page, but when I click on one of the treeviews and expand it, the refresh stopps working and the page isnt being refreshed. Any ideas why this can happen? Is there any connection to the treeview being expanded? Here is the full code of the page: public partial class Results : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } // Function that moves reviewed yellow card to reviewed tree protected void ycActiveTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.SelectedNode.Text = "Move To Active"; ycReviewedTree.PopulateNodesFromClient = false; ycReviewedTree.Nodes[ycReviewedTree.Nodes.Count - 1].ChildNodes.Add(ycActiveTree.SelectedNode.Parent); Application["reviewedTree"] = new ArrayList(); int count = ((ArrayList)Application["activeTree"]).Count; // Move all the nodes from activeTree application to reviewedTree application for (int i = 0; Application["activeTree"] != null && i < count; i++) { ((ArrayList)Application["reviewedTree"]).Add(((ArrayList)Application["activeTree"])[i]); ((ArrayList)Application["activeTree"]).RemoveAt(0); } } protected void ycActiveTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["idList"] != null && e.Node.Depth == 0) { string[] words = ((String)Application["idList"]).Split(' '); // Yellow Card details TreeNode child = new TreeNode(""); // Go over all the yellow card details and populate the treeview for (int i = 1; i < words.Length; i++) { child.SelectAction = TreeNodeSelectAction.None; // Same yellow card if (words[i] != "*") { // End of details and start of point ip's if (words[i] == "$") { // Add the yellow card node TreeNode yellowCardNode = new TreeNode(child.Text); yellowCardNode.SelectAction = TreeNodeSelectAction.Expand; e.Node.ChildNodes.Add(yellowCardNode); child.Text = ""; } // yellow card details else { child.Text = child.Text + words[i] + " "; } } // End of yellow card else { child.PopulateOnDemand = false; child.SelectAction = TreeNodeSelectAction.None; // Populate the yellow card node e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(child); TreeNode moveChild = new TreeNode("Move To Reviewed"); moveChild.PopulateOnDemand = false; moveChild.SelectAction = TreeNodeSelectAction.Select; e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(moveChild); child = new TreeNode(""); Application["activeTree"] = new ArrayList(); ((ArrayList)Application["activeTree"]).Add(e.Node.ChildNodes[e.Node.ChildNodes.Count - 1]); } } } // If there arent new yellow cards else if (Application["activeTree"] != null) { // Populate the active tree for (int i = 0; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // If there were new yellow cards and nodes that moved from reviewed tree to active tree if (Application["idList"] != null && Application["activeTree"] != null && e.Node.ChildNodes.Count != ((ArrayList)Application["activeTree"]).Count) { for (int i = e.Node.ChildNodes.Count; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // Nullify the yellow card id's Application["idList"] = null; } protected void ycReviewedTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.PopulateNodesFromClient = false; ycReviewedTree.SelectedNode.Text = "Move To Reviewed"; ycActiveTree.Nodes[ycActiveTree.Nodes.Count - 1].ChildNodes.Add(ycReviewedTree.SelectedNode.Parent); int count = ((ArrayList)Application["reviewedTree"]).Count; // Move all the nodes from reviewedTree application to activeTree application for (int i = 0; Application["reviewedTree"] != null && i < count; i++) { ((ArrayList)Application["activeTree"]).Add(((ArrayList)Application["reviewedTree"])[i]); ((ArrayList)Application["reviewedTree"]).RemoveAt(0); } } protected void ycReviewedTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["reviewedTree"] != null) { // Populate the reviewed tree for (int i = 0; i < ((ArrayList)Application["reviewedTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["reviewedTree"])[i]); } } } } Thanks, Greg

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  • Help with Operator in C

    - by Grasper
    does ** have any special meaning in C? Like this: static intparse_one (int argc, char **argv) { cmd_line *slot; int value; Flag_name flag_name; int i; if (argc < 1 || **argv != '-')

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  • t-sql most efficient row to column? for xml path, pivot

    - by ajberry
    create table _orders ( OrderId int identity(1,1) primary key nonclustered ,CustomerId int ) create table _details ( DetailId int identity(1,1) primary key nonclustered ,OrderId int ,ProductId int ) insert into _orders (CustomerId) select 1 union select 2 union select 3 insert into _details (OrderId,ProductId) select 1,100 union select 1,158 union select 1,234 union select 2,125 union select 3,105 union select 3,101 union select 3,212 union select 3,250 -- select orderid ,REPLACE(( SELECT ' ' + CAST(ProductId as varchar) FROM _details d WHERE d.OrderId = o.OrderId ORDER BY d.OrderId,d.DetailId FOR XML PATH('') ),'&#x20;','') as Products from _orders o I am looking for the most performant way to turn rows into columns. I have a requirement to output the contents of the db (not actual schema above, but concept is similar) in both fixed width and delimited formats. The above FOR XML PATH query gives me the result I want, but when dealing with anything other than small amounts of data, can take awhile. I've looked at pivot but most of the examples I have found are aggregating information. I just to combine the child rows and tack them onto the parent. For example, for an order it would need to output: OrderId,Product1,Product2,Product3,etc Thoughts or suggestions? I am using SQL Server 2k5.

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  • Working with operator[] and operator=

    - by calebthorne
    Given a simple class that overloads the '[ ]' operator: class A { public: int operator[](int p_index) { return a[p_index]; } private: int a[5]; }; I would like to accomplish the following: void main() { A Aobject; Aobject[0] = 1; // Problem here } How can I overload the assignment '=' operator in this case to work with the '[ ]' operator?

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  • Add objects to Arraylist inside loop and get a list of them outside loops

    - by AgusDG
    Im already done with a method to do a shot on a board (bidimensional array). THe shot goes from the bottom to the top, and depending of the direction, it do bounces on the walls to get to the top. The thing is that I did the method to represent the trayectory with an 'x'. Now, I want to add the coordinates x and y of each position of the shot (b [x][y]) to and Arraylist of Objects Position. public Position(int row,int col) { this.row = row; this.col = col; } The thing is that the method uses a for loop and inside if loops, and I'll need to create the objects inside, and get them outside. I did that : public static ArrayList<Position> showTrayectory (char [][] b , int shotDirection, char bubble){ int row = 0, col = 0; ArrayList<Position> aListPos = new ArrayList<Position>(); Position positionsOfShot = new Position(row,col); START = ((RIGHT_WALL)/2) + shotDirection; boolean shotRight = false; if(shotDirection < 0) shotRight = false; else if(shotDirection > 0) shotRight = true; for(int y = BOTTOM,x = START ;y >= 0;y--) { if(!isOut(y,x) && !emptyCell(y,x)) break; if(x <= LEFT_WALL) shotRight = true; if(x >= RIGHT_WALL) shotRight = false; if(!isOut(y,x) && shotRight == true) { positionsOfShot = new Position(y,x); aListPos.add(positionsOfShot); b[y][x] = SHOT; ++x; } if(!isOut(y,x) && shotRight == false){ positionsOfShot = new Position(y,x); aListPos.add(positionsOfShot); b[y][x] = SHOT; --x; } } // The nested for loops below are for showing the positions // But I dont need it that way // I must get the trayectory from an ArrayList and print it from there for(int y=0;y < b.length;y++){ System.out.println(); for(int x=0;x < b[y].length;x++){ System.out.print(" "+b [y][x]+" "); } } System.out.println("\nTrayectory of the shot ["+shotDirection+"]"); System.out.println("Next bubble ["+bubble+"]"); for( Position ii : aListPos){ System.out.println("(" + positionsOfShot.getFila() + "," + positionsOfShot.getColumna()+")"); } return aListPos; } The sentence " b[y][x] = SHOT; " is still there, to see the proper trayectory of the shot (its not needed that way), but what I need, is getting the trayectory in an ArrayList, and print the trayectory from there. All that I get is a wrong position, and repeated during the number of positions the shot goes through. I need some help. I suppose the problem is that Im creating and adding Position Objects inside an ArrayList inside loops, but in a wrong way. I will need you to explain me how to do it properly ; ) Thanks in advance. I'll add the output for you see better what is that above haha *************************** y b y b g r b g o y g a a r y o y y r b y g r r o b o y y g b a r y r o a y y o o r r g r - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - x - - - - - - - x - - - - - - - x - - - Trayectory of the shot [1] Next bubble [y] (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) Action?

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  • Invalid argument in sendfile() with two regular files

    - by Daniel Hershcovich
    I'm trying to test the sendfile() system call under Linux 2.6.32 to zero-copy data between two regular files. As far as I understand, it should work: ever since 2.6.22, sendfile() has been implemented using splice(), and both the input file and the output file can be either regular files or sockets. The following is the content of sendfile_test.c: #include <sys/sendfile.h> #include <fcntl.h> #include <stdio.h> int main(int argc, char **argv) { int result; int in_file; int out_file; in_file = open(argv[1], O_RDONLY); out_file = open(argv[2], O_WRONLY | O_CREAT | O_TRUNC, 0644); result = sendfile(out_file, in_file, NULL, 1); if (result == -1) perror("sendfile"); close(in_file); close(out_file); return 0; } And when I'm running the following commands: $ gcc sendfile_test.c $ ./a.out infile The output is sendfile: Bad file descriptor Which means that the system call resulted in errno = -EINVAL, I think. What am I doing wrong?

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  • Problem with duplicates in a SQL Join

    - by Chris Ballance
    I have the following result set from a join of three tables, an articles table, a products table, an articles to products mapping table. I would like to have the results with duplicates removed similar to a select distinct on content id. Current result set: [ContendId] [Title] [productId] 1 article one 2 1 article one 3 1 article one 9 4 article four 1 4 article four 10 4 article four 14 5 article five 1 6 article six 8 6 article six 10 6 article six 11 6 article six 13 7 article seven 14 Desired result set: [ContendId] [Title] [productId] 1 article one * 4 article four * 5 article five * 6 article six * 7 article seven * Here is condensed example of the relevant SQL: IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'tempdb.dbo.products') AND type = (N'U')) drop table tempdb.dbo.products go CREATE TABLE tempdb.dbo.products ( productid int, productname varchar(255) ) go IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'articles') AND type = (N'U')) drop table tempdb.dbo.articles go create table tempdb.dbo.articles ( contentid int, title varchar(255) ) IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'articles') AND type = (N'U')) drop table tempdb.dbo.articles go create table tempdb.dbo.articles ( contentid int, title varchar(255) ) IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'articleproducts') AND type = (N'U')) drop table tempdb.dbo.articleproducts go create table tempdb.dbo.articleproducts ( contentid int, productid int ) insert into tempdb.dbo.products values (1,'product one'), (2,'product two'), (3,'product three'), (4,'product four'), (5,'product five'), (6,'product six'), (7,'product seven'), (8,'product eigth'), (9,'product nine'), (10,'product ten'), (11,'product eleven'), (12,'product twelve'), (13,'product thirteen'), (14,'product fourteen') insert into tempdb.dbo.articles VALUES (1,'article one'), (2, 'article two'), (3, 'article three'), (4, 'article four'), (5, 'article five'), (6, 'article six'), (7, 'article seven'), (8, 'article eight'), (9, 'article nine'), (10, 'article ten') INSERT INTO tempdb.dbo.articleproducts VALUES (1,2), (1,3), (1,9), (4,1), (4,10), (4,14), (5,1), (6,8), (6,10), (6,11), (6,13), (7,14) GO select DISTINCT(a.contentid), a.title, p.productid from articles a JOIN articleproducts ap ON a.contentid = ap.contentid JOIN products p ON a.contentid = ap.contentid AND p.productid = ap.productid ORDER BY a.contentid

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  • Retrieving dll version info via Win32 - VerQueryValue(...) crashes under Win7 x64

    - by user256890
    The respected open source .NET wrapper implementation (SharpBITS) of Windows BITS services fails identifying the underlying BITS version under Win7 x64. Here is the source code that fails. NativeMethods are native Win32 calls wrapped by .NET methods and decorated via DllImport attribute. private static BitsVersion GetBitsVersion() { try { string fileName = Path.Combine( System.Environment.SystemDirectory, "qmgr.dll"); int handle = 0; int size = NativeMethods.GetFileVersionInfoSize(fileName, out handle); if (size == 0) return BitsVersion.Bits0_0; byte[] buffer = new byte[size]; if (!NativeMethods.GetFileVersionInfo(fileName, handle, size, buffer)) { return BitsVersion.Bits0_0; } IntPtr subBlock = IntPtr.Zero; uint len = 0; if (!NativeMethods.VerQueryValue(buffer, @"\VarFileInfo\Translation", out subBlock, out len)) { return BitsVersion.Bits0_0; } int block1 = Marshal.ReadInt16(subBlock); int block2 = Marshal.ReadInt16((IntPtr)((int)subBlock + 2 )); string spv = string.Format( @"\StringFileInfo\{0:X4}{1:X4}\ProductVersion", block1, block2); string versionInfo; if (!NativeMethods.VerQueryValue(buffer, spv, out versionInfo, out len)) { return BitsVersion.Bits0_0; } ... The implementation follows the MSDN instructions by the letter. Still during the second VerQueryValue(...) call, the application crashes and kills the debug session without hesitation. Just a little more debug info right before the crash: spv = "\StringFileInfo\040904B0\ProductVersion" buffer = byte[1900] - full with binary data block1 = 1033 block2 = 1200 I looked at the targeted "C:\Windows\System32\qmgr.dll" file (The implementation of BITS) via Windows. It says that the Product Version is 7.5.7600.16385. Instead of crashing, this value should return in the verionInfo string. Any advice?

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  • Unable to read values from Nested SortedDictionary in C#

    - by Yogi
    HI I am using nested SortedDictionary in my code as SortedDictionary<string, SortedDictionary<string, int>> but not able to use value stored in this object. Please find the code which i am using SortedDictionary<string, SortedDictionary<string, int>> baseItemCounts = new SortedDictionary<string, SortedDictionary<string, int>>(); baseItemCounts.Add("1450", new SortedDictionary<string, int>()); baseItemCounts["1450"].Add("1450M", 15); I want to print these values on screen. but don't know how to access it. 1450 1450M ==== 15 Please some one can help?

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  • Breaking down currency in c#

    - by Thatguy
    i'm trying to get this program to break down a user defined amount of dollars into the fewest possible bills. i don't think my for loops are running because if i put a writeline line in them it doesn't show up when i run it. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication13 { class Program { static void Main(string[] args) { Console.Write("Enter the amount of money: $"); int totalAmount = Convert.ToInt32(Console.ReadLine()); calculateNumberOfBills(totalAmount); } static void calculateNumberOfBills(int totalAmount) { int[] denominations = { 20, 10, 5, 1 }; int[] numberOfBills = new int[4]; for (numberOfBills[0] = 0; totalAmount < 20; numberOfBills[0]++) { totalAmount = totalAmount - 20; } for (numberOfBills[1] = 0; totalAmount < 10; numberOfBills[1]++) { totalAmount = totalAmount - 10; } for (numberOfBills[2] = 0; totalAmount < 5; numberOfBills[2]++) { totalAmount = totalAmount - 5; } for (numberOfBills[3] = 0; totalAmount <= 0; numberOfBills[3]++) { totalAmount = totalAmount - 1; } Console.WriteLine("Number of twenties" + numberOfBills[0]); Console.WriteLine("Number of tens" + numberOfBills[1]); Console.WriteLine("Number of fives" + numberOfBills[2]); Console.WriteLine("Number of ones" + numberOfBills[3]); } } }

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  • can't increment Glib::ustring::iterator (getting "invalid lvalue in increment" compiler error)

    - by davka
    in the following code: int utf8len(char* s, int len) { Glib::ustring::iterator p( string::iterator(s) ); Glib::ustring::iterator e ( string::iterator(s+len) ); int i=0; for (; p != e; p++) // ERROR HERE! i++; return i; } I get the compiler error on the for line, which is sometimes "invalid lvalue in increment", and sometimes "ISO C++ forbids incrementing a pointer of type etc... ". Yet, the follwing code: int utf8len(char* s) { Glib::ustring us(s); int i=0; for (Glib::ustring::iterator p = us.begin(); p != us.end(); p++) i++; return i; } compiles and works fine. according the Glib::ustring documentation and the include file, ustring iterator can be constructed from std::string iterator, and has operator++() defined. Weird? BONUS QUESTION :) Is there a difference in C++ between the 2 ways of defining a variable: classname ob1( initval ); classname ob1 = initval; I believed that they are synonymous; yet, if I change Glib::ustring::iterator p( string::iterator(s) ); to Glib::ustring::iterator p = string::iterator(s); I get a compiler error (gcc 4.1.2) conversion from ‘__gnu_cxx::__normal_iterator, std::allocator ’ to non-scalar type ‘Glib::ustring_Iterator<__gnu_cxx::__normal_iterator, std::allocator ’ requesed thanks a lot!

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  • How do I call a static bool method in main.m

    - by AaronG
    This is Objective-C, in Xcode for the iPhone. I have a method in main.m: int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; //I want to call the method here// int retVal = UIApplicationMain(argc, argv, nil, nil); [pool release]; return retVal; } static BOOL do_it_all () { //code here// } How do I call the do_it_all method from main.m?

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  • Dynamically change ViewPagerIndicator titles

    - by msal
    My current project uses some ListFragments to show rows of data. The rows get updated dynamically every some seconds. The amount of rows varies with every update and in every ListFragment. I would like to show the amount of rows to the user, and think that the perfect place for that would be next to the Fragment's title in the ViewPagerIndicator. I provided a sample image for better comprehension: Sadly I am pretty clueless how to achieve this. I tried the following: public class PagerAdapter extends FragmentPagerAdapter { private int numOne = 0; private int numTwo = 0; // ... @Override public CharSequence getPageTitle(int position) { switch (position) { case 0: return "List 1 (" + numOne + ")"; case 1: return "List 2 (" + numTwo + ")"; default: return ""; } public void setNumOne(int num) { this.numOne = num; } public void setNumTwo(int num) { this.numTwo = num; } } When I now call the setNumXXX() method, nothing happens, until I move between fragments, what seems to trigger the getPageTitle() to fire. My question is: How can I force an update of the title(s), everytime when the num value changes?

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  • Arduino crashes when sending bytes from Java [on hold]

    - by francisaugusto
    I used the sample program from the arduino website in order to send and receive data via serial to my Arduino one. However, for some reason, even when I try to send only one byte, the Arduino crashes after a while. It doesn't happen if I send the chars manually via the IDE's own serial monitor. I wrote the following method to output the character to Arduino: public synchronized void serialWrite(char sendIt){ try { output.write((byte)'0'); output.flush(); for (int j=0;j<1000000000;j++){ } }catch (Exception e){System.out.println("Not connected...");} notify(); } What I try above is to send just one character when the method is called. I send just a '0' char for testing. After manually calling the method two or three times, Arduino crashes. Is there anything I should be looking into? The Arduino code: #include <SoftwareSerial.h> int buttonState=0; int lastButtonState=0; int buttonPushCounter=0; long previousMillis=0; long interval=250; int ledState=LOW; int ledState2=LOW; int ledState3=LOW; long timeElapsed=0; SoftwareSerial portOne(10,11); void setup(){ pinMode(3,OUTPUT); pinMode(4,OUTPUT); pinMode(5,OUTPUT); pinMode(2,INPUT); Serial.begin(9600); portOne.begin(9600); } boolean turnoff; void loop(){ if(portOne.overflow()){ Serial.println("There's an overflow here!"); } buttonState= digitalRead(2); if(buttonState!=lastButtonState){ if (buttonState==HIGH){ buttonPushCounter++; } } lastButtonState=buttonState; if (turnoff){ unsigned long currentMillis=millis(); if (currentMillis-previousMillis>0 && currentMillis-previousMillis<interval){ ledState=HIGH; ledState2=LOW; ledState3=LOW; }else if (currentMillis-previousMillis>interval && currentMillis-previousMillis<interval*2){ ledState=LOW; ledState2=LOW; ledState3=HIGH; }else if (currentMillis-previousMillis>interval*2 && currentMillis-previousMillis<interval*3){ ledState=LOW; ledState2=HIGH; ledState3=LOW; }else if (currentMillis-previousMillis>interval*3){ previousMillis=currentMillis; } digitalWrite(3,ledState); digitalWrite(4,ledState2); digitalWrite(5,ledState3); }else{ digitalWrite(3,LOW); digitalWrite(4,LOW); digitalWrite(5,LOW); } if (buttonPushCounter==1){ Serial.print("Button pressed!\n"); turnoff=!turnoff; buttonPushCounter=0; } noInterrupts(); char ch=Serial.read(); delay(1); if(ch=='0'){ Serial.println("Changed by serial"+turnoff); Serial.println(ch); turnoff=!turnoff; } interrupts(); }

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  • What's the difference between an option type and a nullable type?

    - by Peter Olson
    In F# mantra there seems to be a visceral avoidance of null, Nullable<T> and its ilk. In exchange, we are supposed to instead use option types. To be honest, I don't really see the difference. My understanding of the F# option type is that it allows you to specify a type which can contain any of its normal values, or None. For example, an Option<int> allows all of the values that an int can have, in addition to None. My understanding of the C# nullable types is that it allows you to specify a type which can contain any of its normal values, or null. For example, a Nullable<int> a.k.a int? allows all of the values that an int can have, in addition to null. What's the difference? Do some vocabulary replacement with Nullable and Option, null and None, and you basically have the same thing. What's all the fuss over null about?

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  • What are pointers to class members used for?

    - by srikfreak
    I have read about pointers to class members, but I have never seen them being used in any practical applications. Can someone explain what are the use cases of such pointers? Is it really necessary to have such pointers? Eg. class abc { public: int a; abc(int val) { a = val; } }; int main { int abc::*data; abc obj(5); data = &abc::a; cout << "Value of a is " << obj.*data << endl; return 0; } In the above eg. why is the value of 'a' accessed in this manner? What is the advantage of using pointers to class members?

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  • How to get values after dictionary sorting by values with linq

    - by user301639
    hey, I've a dictionary, which i sorted by value with linq, how can i get those sorted value from the sorted result i get that's what i did so far Dictionary<char, int> lettersAcurr = new Dictionary<char, int>();//sort by int value var sortedDict = (from entry in lettersAcurr orderby entry.Value descending select entry); during the debug i can see that sortedDic has a KeyValuePar, but i cant accesses to it thanks for help

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  • Best practices about creating a generic object dictionary in C#? Is this bad?

    - by JimDaniel
    For clarity I am using C# 3.5/Asp.Net MVC 2 Here is what I have done: I wanted the ability to add/remove functionality to an object at run-time. So I simply added a generic object dictionary to my class like this: public Dictionary<int, object> Components { get; set; } Then I can add/remove any kind of .Net object into this dictionary at run-time. To insert an object I do something like this: var tag = new Tag(); myObject.Components.Add((int)Types.Components.Tag, tag); Then to retrieve I just do this: if(myObject.Components.ContainsKey((int)Types.Components.Tag)) { var tag = myObject.Components[(int)Types.Components.Tag] as Tag; if(tag != null) { //do stuff } } Somehow I feel sneaky doing this. It works okay, but I am wondering what you guys think about it as a best practice. Thanks for your input, Daniel

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  • How to design a class for managing file path ?

    - by remi bourgarel
    Hi All In my app, I generate some xml file for instance : "/xml/product/123.xml" where 123 is the product's id and 123.xml contains informations about this product. I also have "/xml/customer/123.xml" where 123.xml contains informations about the client ... 123 How can I manage these file paths : 1/ - I create the file path directly in the seralization method ? 2/ I create 2 static class : CustomerSerializationPathManager and ProductSerializationPathManager with 1 method : getPath(int customerID) and getPath(int productID) 3/ I create one static class : SerializationPathManager with 2 method : getCustomerPath(int customerID) and getProductPath(int productID) 4/ something else I'd prefer the solution 3 cause if I think there's only one reason to change this class : I change the root directory. So I'd like to have your thoughts about it... thx

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  • Updating multiple tables with LinqToSql in one unit of work

    - by zsharp
    Table 1: int ID-a(pk) Table 2: int ID-a(pk), int ID-b(pk) Table 3: int ID-b(pk), string C I have the data to insert into Table 1. But I do not have the ID-a, which is autogenerated. I have many string C to insert in Table 3. I am trying to insert row into Table 1, get the ID-a to insert in Table 2 along with the ID-b that is auto-Generated in Table 3 when I submit each string C, all in one submission to db. Right now I am calling dc.SubmitChanges twice in same call. Is it efficient to have to submit changes twice on same DataContext or can this be combined further?

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