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  • How to handle an "infinite" IEnumerable?

    - by Danvil
    A trivial example of an "infinite" IEnumerable would be IEnumerable<int> Numbers() { int i=0; while(true) { yield return i++; } } I know, that foreach(int i in Numbers().Take(10)) { Console.WriteLine(i); } and var q = Numbers(); foreach(int i in q.Take(10)) { Console.WriteLine(i); } both work fine (and print out the number 0-9). But are there any pitfalls when copying or handling expressions like q? Can I rely on the fact, that they are always evaluated "lazy"? Is there any danger to produce an infinite loop?

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  • Output is different for R-value and L-value. Why?

    - by Leonid Volnitsky
    Can someone explain to me why output for R-value is different from L-value? #include <iostream> #include <vector> using namespace std; template<typename Ct> struct ct_wrapper { Ct&& ct; // R or L ref explicit ct_wrapper(Ct&& ct) : ct(std::forward<Ct>(ct)) { std::cout << this->ct[1];}; }; int main() { // L-val vector<int> v{1,2,3}; ct_wrapper<vector<int>&> lv(v); cout << endl << lv.ct[0] << lv.ct[1] << lv.ct[2] << endl; // R-val ct_wrapper<vector<int>&&> rv(vector<int>{1,2,3}); cout << endl << rv.ct[0] << rv.ct[1] << rv.ct[2] << endl; } Output (same for gcc48 and clang32): 2 123 2 003

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  • Time Stamp and byte array

    - by JB_SO
    Hi, I'm trying to insert a timestamp (hour:min:sec) into a two-byte array and i'm a little confused on how to accomplish this...any help is greatly appreciated! int Hour = CTime::GetCurrentTime().GetHour(); int Minute = CTime::GetCurrentTime().GetMinute(); int Second = CTime::GetCurrentTime().GetSecond(); BYTE arry[2]; //Need to insert 'Hour', 'Minute', & 'Second' into 'arry' Thanks!

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  • Custom Expression in Linq-to-Sql Designer

    - by csharpnoob
    According to Microsoft: http://msdn.microsoft.com/de-de/library/system.data.linq.mapping.columnattribute.expression.aspx It's possible to add expression to the Linq-to-SQL Mapping. But how to configure or add them in Visual Studio in the Designer? Problem, when I add it manual to thex XYZ.designer.cs it on change it will be lost. //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:2.0.50727.4927 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ This is generated: [Column(Name="id", Storage="_id", DbType="Int")] public System.Nullable<int> id { ... But i need something like this [Column(Name="id", Storage="_id", DbType="Int", Expression="Max(id)")] public System.Nullable<int> id { ... Thanks.

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  • Sockets receiving null (Android)

    - by Henrik
    I have a android app that is communicating with a server (written in java). Between these two parts I have established a Socket connection and want to send data. The problem I am having is that sometimes, for some users, the information that reaches the server is null. This works (for all phones, all users): Server: int a = Integer.parseInt(in.readLine()); int b = Integer.parseInt(in.readLine()); int c = Integer.parseInt(in.readLine()); int d = Integer.parseInt(in.readLine()); String checksum = in.readLine(); String model = in.readLine(); String device = in.readLine(); String name = in.readLine(); Client: out.println(a); out.println(b); out.println(c); out.println(d); out.println(hash); out.println(Build.MODEL); out.println(Build.DEVICE); String name = fixName(); out.print(name); out.flush(); This does not work (for some users): Server: int a = Integer.parseInt(in.readLine()); String checksum = in.readLine(); String model = in.readLine(); String device = in.readLine(); String name = in.readLine(); String msg = in.readLine(); int version = -1; String test = "hej"; try{ test = in.readLine(); version = Integer.parseInt(test); }catch(Exception e){ e.printStackTrace(); } Client: out.println(a); out.println(hash); out.println(Build.MODEL); out.println(Build.DEVICE); String name = fixName(); if(name == null) name = "John Doe"; out.println(name); String msg = fixMsg(); if(msg == null) name = "nada"; out.println(msg); out.println(curversion); out.flush(); Sometimes, in the second case, the name, msg, and version (the string test) are null at the server side. The catch is triggered because test is null. curversion,a are ints, the rest are strings. Any ideas?

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  • How to interpret mono profiler results?

    - by Ovidiu Pacurar
    I created a console application in C# and running it on windows/.NET is 5x faster than on linux/mono or windows/mono. The app encodes some binary files into text format(JSON). I profiled the app on linux/mono using: mono --profile=default:stat myconsoleapp.exe Here is the first part of the result: prof counts: total/unmanaged: 32274/25062 23542 72.95 % mono 459 1.42 % System.Decimal:Divide (System.Decimal,System.Decimal) 457 1.42 % System.Decimal:Round (System.Decimal,int,System.MidpointRounding) 411 1.27 % /lib/libz.so.1 262 0.81 % /lib/tls/i686/cmov/libc.so.6(memmove 253 0.78 % System.Decimal:IsZero () 247 0.77 % System.NumberFormatter:Init (string,double,int) 213 0.66 % System.NumberFormatter:AppendDigits (int,int) 72.95 % mono? Are mono internals using 3 quarters of the total execution time?

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  • Constructor or Assignment Operator

    - by ju
    Can you help me is there definition in C++ standard that describes which one will be called constructor or assignment operator in this case: #include <iostream> using namespace std; class CTest { public: CTest() : m_nTest(0) { cout << "Default constructor" << endl; } CTest(int a) : m_nTest(a) { cout << "Int constructor" << endl; } CTest(const CTest& obj) { m_nTest = obj.m_nTest; cout << "Copy constructor" << endl; } CTest& operatorint rhs) { m_nTest = rhs; cout << "Assignment" << endl; return *this; } protected: int m_nTest; }; int _tmain(int argc, _TCHAR* argv[]) { CTest b = 5; return 0; } Or is it just a matter of compiler optimization?

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  • stl::map insert segmentation fault

    - by Jakub Czaplicki
    Why does this code stop with the segmentation fault : class MapFile { public: /* ... */ std::map <unsigned int, unsigned int> inToOut; }; bool SwitchMapFile::LoadMapFile( const wxString& fileName ) { /* ... */ inToOut.insert( std::make_pair(spmPort,fibreId) ); } but this one works fine : class MapFile { public: /* ... */ }; bool MapFile::LoadMapFile( const wxString& fileName ) { /* ... */ std::map <unsigned int, unsigned int> inToOut; inToOut.insert( std::make_pair(input,output) ); } ?

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  • Is it possible to declare multiple static variable with same name in a single C file?

    - by Mohammed Khalid Kherani
    Hi Experts, Is it possible to declare multiple static variables of same name in a single C file with different scopes? I wrote a simple programme to check this and in gcc it got compiled and worked fine. code: static int sVar = 44; void myPrint2() { printf("sVar = %d\n", sVar++); } void myPrint() { static int sVar =88; printf("sVar = %d\n", sVar++); } int main(void) { static int sVar = 55; int i = 0; for (i = 0; i < 5; i++) myPrint(); printf("sVar = %d\n", sVar); myPrint2(); return(0); } Now my question is since all "static" variable will reside in same section (.data) then how we can have multiple variable with same name in one section? I used objdump to check the different section and found that all Static variables (sVar) were in .data section but with different names 0804960c l O .data 00000004 sVar 08049610 l O .data 00000004 sVar.1785 08049614 l O .data 00000004 sVar.1792 Why compiler is changing the name of variables (since C doesnt support name mangling)? Thanks in advance.

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  • Image resizing - sometimes very poor quality?!

    - by eWolf
    I'm resizing some images to the screen resolution of the user; if the aspect ratio is wrong, the image should be cut. My code looks like this: protected void ConvertToBitmap(string filename) { var origImg = System.Drawing.Image.FromFile(filename); var widthDivisor = (double)origImg.Width / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width; var heightDivisor = (double)origImg.Height / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height; int newWidth, newHeight; if (widthDivisor < heightDivisor) { newWidth = (int)((double)origImg.Width / widthDivisor); newHeight = (int)((double)origImg.Height / widthDivisor); } else { newWidth = (int)((double)origImg.Width / heightDivisor); newHeight = (int)((double)origImg.Height / heightDivisor); } var newImg = origImg.GetThumbnailImage(newWidth, newHeight, null, IntPtr.Zero); newImg.Save(this.GetBitmapPath(filename), System.Drawing.Imaging.ImageFormat.Bmp); } In most cases, this works fine. But for some images, the result has an extremely poor quality. It looks like the would have been resized to something very small (thumbnail size) and enlarged again.. But the resolution of the image is correct. What can I do? Example orig image: Example resized image: Note: I have a WPF application but I use the WinForms function for resizing because it's easier and because I already need a reference to System.Windows.Forms for a tray icon.

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  • How do you convert a parent-child (adjacency) table to a nested set using PHP and MySQL?

    - by mrbinky3000
    I've spent the last few hours trying to find the solution to this question online. I've found plenty of examples on how to convert from nested set to adjacency... but few that go the other way around. The examples I have found either don't work or use MySQL procedures. Unfortunately, I can't use procedures for this project. I need a pure PHP solution. I have a table that uses the adjacency model below: id parent_id category 1 0 ROOT_NODE 2 1 Books 3 1 CD's 4 1 Magazines 5 2 Books/Hardcover 6 2 Books/Large Format 7 4 Magazines/Vintage And I would like to convert it to a Nested Set table below: id left right category 1 1 14 Root Node 2 2 7 Books 3 3 4 Books/Hardcover 4 5 6 Books/Large Format 5 8 9 CD's 6 10 13 Magazines 7 11 12 Magazines/Vintage Here is an image of what I need: I have a function, based on the pseudo code from this forum post (http://www.sitepoint.com/forums/showthread.php?t=320444) but it doesn't work. I get multiple rows that have the same value for left. This should not happen. <?php /** -- -- Table structure for table `adjacent_table` -- CREATE TABLE IF NOT EXISTS `adjacent_table` ( `id` int(11) NOT NULL AUTO_INCREMENT, `father_id` int(11) DEFAULT NULL, `category` varchar(128) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; -- -- Dumping data for table `adjacent_table` -- INSERT INTO `adjacent_table` (`id`, `father_id`, `category`) VALUES (1, 0, 'ROOT'), (2, 1, 'Books'), (3, 1, 'CD''s'), (4, 1, 'Magazines'), (5, 2, 'Hard Cover'), (6, 2, 'Large Format'), (7, 4, 'Vintage'); -- -- Table structure for table `nested_table` -- CREATE TABLE IF NOT EXISTS `nested_table` ( `id` int(11) NOT NULL AUTO_INCREMENT, `lft` int(11) DEFAULT NULL, `rgt` int(11) DEFAULT NULL, `category` varchar(128) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ; */ mysql_connect('localhost','USER','PASSWORD') or die(mysql_error()); mysql_select_db('DATABASE') or die(mysql_error()); adjacent_to_nested(0); /** * adjacent_to_nested * * Reads a "adjacent model" table and converts it to a "Nested Set" table. * @param integer $i_id Should be the id of the "root node" in the adjacent table; * @param integer $i_left Should only be used on recursive calls. Holds the current value for lft */ function adjacent_to_nested($i_id, $i_left = 0) { // the right value of this node is the left value + 1 $i_right = $i_left + 1; // get all children of this node $a_children = get_source_children($i_id); foreach ($a_children as $a) { // recursive execution of this function for each child of this node // $i_right is the current right value, which is incremented by the // import_from_dc_link_category method $i_right = adjacent_to_nested($a['id'], $i_right); // insert stuff into the our new "Nested Sets" table $s_query = " INSERT INTO `nested_table` (`id`, `lft`, `rgt`, `category`) VALUES( NULL, '".$i_left."', '".$i_right."', '".mysql_real_escape_string($a['category'])."' ) "; if (!mysql_query($s_query)) { echo "<pre>$s_query</pre>\n"; throw new Exception(mysql_error()); } echo "<p>$s_query</p>\n"; // get the newly created row id $i_new_nested_id = mysql_insert_id(); } return $i_right + 1; } /** * get_source_children * * Examines the "adjacent" table and finds all the immediate children of a node * @param integer $i_id The unique id for a node in the adjacent_table table * @return array Returns an array of results or an empty array if no results. */ function get_source_children($i_id) { $a_return = array(); $s_query = "SELECT * FROM `adjacent_table` WHERE `father_id` = '".$i_id."'"; if (!$i_result = mysql_query($s_query)) { echo "<pre>$s_query</pre>\n"; throw new Exception(mysql_error()); } if (mysql_num_rows($i_result) > 0) { while($a = mysql_fetch_assoc($i_result)) { $a_return[] = $a; } } return $a_return; } ?> This is the output of the above script. INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '2', '5', 'Hard Cover' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '2', '7', 'Large Format' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '1', '8', 'Books' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '1', '10', 'CD\'s' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '10', '13', 'Vintage' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '1', '14', 'Magazines' ) INSERT INTO nested_table (id, lft, rgt, category) VALUES( NULL, '0', '15', 'ROOT' ) As you can see, there are multiple rows sharing the lft value of "1" same goes for "2" In a nested-set, the values for left and right must be unique. Here is an example of how to manually number the left and right ID's in a nested set: UPDATE - PROBLEM SOLVED First off, I had mistakenly believed that the source table (the one in adjacent-lists format) needed to be altered to include a source node. This is not the case. Secondly, I found a cached page on BING (of all places) with a class that does the trick. I've altered it for PHP5 and converted the original author's mysql related bits to basic PHP. He was using some DB class. You can convert them to your own database abstraction class later if you want. Obviously, if your "source table" has other columns that you want to move to the nested set table, you will have to adjust the write method in the class below. Hopefully this will save someone else from the same problems in the future. <?php /** -- -- Table structure for table `adjacent_table` -- DROP TABLE IF EXISTS `adjacent_table`; CREATE TABLE IF NOT EXISTS `adjacent_table` ( `id` int(11) NOT NULL AUTO_INCREMENT, `father_id` int(11) DEFAULT NULL, `category` varchar(128) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; -- -- Dumping data for table `adjacent_table` -- INSERT INTO `adjacent_table` (`id`, `father_id`, `category`) VALUES (1, 0, 'Books'), (2, 0, 'CD''s'), (3, 0, 'Magazines'), (4, 1, 'Hard Cover'), (5, 1, 'Large Format'), (6, 3, 'Vintage'); -- -- Table structure for table `nested_table` -- DROP TABLE IF EXISTS `nested_table`; CREATE TABLE IF NOT EXISTS `nested_table` ( `lft` int(11) NOT NULL DEFAULT '0', `rgt` int(11) DEFAULT NULL, `id` int(11) DEFAULT NULL, `category` varchar(128) DEFAULT NULL, PRIMARY KEY (`lft`), UNIQUE KEY `id` (`id`), UNIQUE KEY `rgt` (`rgt`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; */ /** * @class tree_transformer * @author Paul Houle, Matthew Toledo * @created 2008-11-04 * @url http://gen5.info/q/2008/11/04/nested-sets-php-verb-objects-and-noun-objects/ */ class tree_transformer { private $i_count; private $a_link; public function __construct($a_link) { if(!is_array($a_link)) throw new Exception("First parameter should be an array. Instead, it was type '".gettype($a_link)."'"); $this->i_count = 1; $this->a_link= $a_link; } public function traverse($i_id) { $i_lft = $this->i_count; $this->i_count++; $a_kid = $this->get_children($i_id); if ($a_kid) { foreach($a_kid as $a_child) { $this->traverse($a_child); } } $i_rgt=$this->i_count; $this->i_count++; $this->write($i_lft,$i_rgt,$i_id); } private function get_children($i_id) { return $this->a_link[$i_id]; } private function write($i_lft,$i_rgt,$i_id) { // fetch the source column $s_query = "SELECT * FROM `adjacent_table` WHERE `id` = '".$i_id."'"; if (!$i_result = mysql_query($s_query)) { echo "<pre>$s_query</pre>\n"; throw new Exception(mysql_error()); } $a_source = array(); if (mysql_num_rows($i_result)) { $a_source = mysql_fetch_assoc($i_result); } // root node? label it unless already labeled in source table if (1 == $i_lft && empty($a_source['category'])) { $a_source['category'] = 'ROOT'; } // insert into the new nested tree table // use mysql_real_escape_string because one value "CD's" has a single ' $s_query = " INSERT INTO `nested_table` (`id`,`lft`,`rgt`,`category`) VALUES ( '".$i_id."', '".$i_lft."', '".$i_rgt."', '".mysql_real_escape_string($a_source['category'])."' ) "; if (!$i_result = mysql_query($s_query)) { echo "<pre>$s_query</pre>\n"; throw new Exception(mysql_error()); } else { // success: provide feedback echo "<p>$s_query</p>\n"; } } } mysql_connect('localhost','USER','PASSWORD') or die(mysql_error()); mysql_select_db('DATABASE') or die(mysql_error()); // build a complete copy of the adjacency table in ram $s_query = "SELECT `id`,`father_id` FROM `adjacent_table`"; $i_result = mysql_query($s_query); $a_rows = array(); while ($a_rows[] = mysql_fetch_assoc($i_result)); $a_link = array(); foreach($a_rows as $a_row) { $i_father_id = $a_row['father_id']; $i_child_id = $a_row['id']; if (!array_key_exists($i_father_id,$a_link)) { $a_link[$i_father_id]=array(); } $a_link[$i_father_id][]=$i_child_id; } $o_tree_transformer = new tree_transformer($a_link); $o_tree_transformer->traverse(0); ?>

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  • Private member vector of vector dynamic memory allocation

    - by Geoffroy
    Hello, I'm new to C++ (I learned programming with Fortran), and I would like to allocate dynamically the memory for a multidimensional table. This table is a private member variable : class theclass{ public: void setdim(void); private: std::vector < std::vector <int> > thetable; } I would like to set the dimension of thetable with the function setdim(). void theclass::setdim(void){ this->thetable.assign(1000,std::vector <int> (2000)); } I have no problem compiling this program, but as I execute it, I've got a segmentation fault. The strange thing for me is that this piece (see under) of code does exactly what I want, except that it doesn't uses the private member variable of my class : std::vector < std::vector < int > > thetable; thetable.assign(1000,std::vector <int> (2000)); By the way, I have no trouble if thetable is a 1D vector. In theclass : std::vector < int > thetable; and if in setdim : this->thetable.assign(1000,2); So my question is : why is there such a difference with "assign" between thetable and this-thetable for a 2D vector? And how should I do to do what I want? Thank-you for your help, Best regards, -- Geoffroy

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  • Output Parameter Not Returned

    - by Mark Plumpton
    Why does this script return a pair of nulls? I'm using SQL Server 2008, script run in MSSMS. CREATE PROCEDURE proc_Test ( @Input int, @Out1 int OUTPUT, @Out2 varchar(10) OUTPUT ) AS BEGIN SET NOCOUNT OFF SET @Out1 = 100 + @Input SET @Out2 = 'result=' + CONVERT(varchar,@Out1) RETURN END GO DECLARE @Out1 int, @Out2 varchar(10) exec proc_Test @Input=1, @Out1=@Out1, @Out2=@Out2 select @Out1, @Out2

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  • Public class DiscoLight help

    - by luvthug
    Hi All, If some one can point me in the right direction for this code for my assigment I would really appreciate it. I have pasted the whole code that I need to complete but I need help with the following method public void changeColour(Circle aCircle) which is meant to allow to change the colour of the circle randomly, if 0 comes the light of the circle sgould change to red, 1 for green and 2 for purple. public class DiscoLight { /* instance variables */ private Circle light; // simulates a circular disco light in the Shapes window private Random randomNumberGenerator; /** * Default constructor for objects of class DiscoLight */ public DiscoLight() { super(); this.randomNumberGenerator = new Random(); } /** * Returns a randomly generated int between 0 (inclusive) * and number (exclusive). For example if number is 6, * the method will return one of 0, 1, 2, 3, 4, or 5. */ public int getRandomInt(int number) { return this.randomNumberGenerator.nextInt(number); } /** * student to write code and comment here for setLight(Circle) for Q4(i) */ public void setLight(Circle aCircle) { this.light = aCircle; } /** * student to write code and comment here for getLight() for Q4(i) */ public Circle getLight() { return this.light; } /** * Sets the argument to have a diameter of 50, an xPos * of 122, a yPos of 162 and the colour GREEN. * The method then sets the receiver's instance variable * light, to the argument aCircle. */ public void addLight(Circle aCircle) { //Student to write code here, Q4(ii) this.light = aCircle; this.light.setDiameter(50); this.light.setXPos(122); this.light.setYPos(162); this.light.setColour(OUColour.GREEN); } /** * Randomly sets the colour of the instance variable * light to red, green, or purple. */ public void changeColour(Circle aCircle) { //student to write code here, Q4(iii) if (getRandomInt() == 0) { this.light.setColour(OUColour.RED); } if (this.getRandomInt().equals(1)) { this.light.setColour(OUColour.GREEN); } else if (this.getRandomInt().equals(2)) { this.light.setColour(OUColour.PURPLE); } } /** * Grows the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is incremented in steps of 2, * the xPos and yPos are decremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void grow(int size) { //student to write code here, Q4(iv) } /** * Shrinks the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is decremented in steps of 2, * the xPos and yPos are incremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void shrink(int size) { //student to write code here, Q4(v) } /** * Expands the diameter of the light by the amount given by * sizeIncrease (changing colour as it grows). * * The method then contracts the light until it reaches its * original size (changing colour as it shrinks). */ public void lightCycle(int sizeIncrease) { //student to write code here, Q4(vi) } /** * Prompts the user for number of growing and shrinking * cycles. Then prompts the user for the number of units * by which to increase the diameter of light. * Method then performs the requested growing and * shrinking cycles. */ public void runLight() { //student to write code here, Q4(vii) } /** * Causes execution to pause by time number of milliseconds */ private void delay(int time) { try { Thread.sleep(time); } catch (Exception e) { System.out.println(e); } } }

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  • Using inheritance and polymorphism to solve a common game problem

    - by Barry Brown
    I have two classes; let's call them Ogre and Wizard. (All fields are public to make the example easier to type in.) public class Ogre { int weight; int height; int axeLength; } public class Wizard { int age; int IQ; int height; } In each class I can create a method called, say, battle() that will determine who will win if an Ogre meets and Ogre or a Wizard meets a Wizard. Here's an example. If an Ogre meets an Ogre, the heavier one wins. But if the weight is the same, the one with the longer axe wins. public Ogre battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else if (this.axeLength > o.axeLength) return this; else if (this.axeLength < o.axeLength) return o; else return this; // default case } We can make a similar method for Wizards. But what if a Wizard meets an Ogre? We could of course make a method for that, comparing, say, just the heights. public Wizard battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else return this; } And we'd make a similar one for Ogres that meet Wizard. But things get out of hand if we have to add more character types to the program. This is where I get stuck. One obvious solution is to create a Character class with the common traits. Ogre and Wizard inherit from the Character and extend it to include the other traits that define each one. public class Character { int height; public Character battle(Character c) { if (this.height > c.height) return this; else if (this.height < c.height) return c; else return this; } } Is there a better way to organize the classes? I've looked at the strategy pattern and the mediator pattern, but I'm not sure how either of them (if any) could help here. My goal is to reach some kind of common battle method, so that if an Ogre meets an Ogre it uses the Ogre-vs-Ogre battle, but if an Ogre meets a Wizard, it uses a more generic one. Further, what if the characters that meet share no common traits? How can we decide who wins a battle?

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  • C - is it possible to decrement the max value of a for loop from within the for loop?

    - by hatorade
    for example: void decrement(int counter) { counter--; } int counter = 20; for (int i = 0; i < counter; i++) { for (int j = 0; j < counter, j++) { decrement(counter); } } ideally, what i'd like to see is the counter var being decremented every time the for loop is run, so that it runs fewer than 20 iterations. but gdb shows that within decrement() counter is decremented, but that going back to the for loop counter actually stays the same.

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  • Finding height in Binary Search Tree

    - by mike
    Hey I was wondering if anybody could help me rework this method to find the height of a binary search tree. So far my code looks like this however the answer im getting is larger than the actual height by 1, but when I remove the +1 from my return statements its less than the actual height by 1? I'm still trying to wrap my head around recursion with these BST any help would be much appreciated. public int findHeight(){ if(this.isEmpty()){ return 0; } else{ TreeNode<T> node = root; return findHeight(node); } } private int findHeight(TreeNode<T> aNode){ int heightLeft = 0; int heightRight = 0; if(aNode.left!=null) heightLeft = findHeight(aNode.left); if(aNode.right!=null) heightRight = findHeight(aNode.right); if(heightLeft > heightRight){ return heightLeft+1; } else{ return heightRight+1; } }

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  • How to Determine the WSDL that will be Emitted for a Given Java Web Service?

    - by guptamukul
    Please tell me how to write wsdl file of service developed in java. For example: package fromjava.server; import javax.jws.WebService; import javax.jws.WebMethod; @WebService public class AddNumbersImpl { @WebMethod(action="addnumbers") public int addNumbers(int number1, int number2) { return (number1+number2); } } this is a web service....so what will be the corresponding wsdl file? if u guys have any tutorial then please help me out.

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  • Creating a blocking Queue<T> in .NET?

    - by spoon16
    I have a scenario where I have multiple threads adding to a queue and multiple threads reading from the same queue. If the queue reaches a specific size all threads that are filling the queue will be blocked on add until an item is removed from the queue. The solution below is what I am using right now and my question is: How can this be improved? Is there an object that already enables this behavior in the BCL that I should be using? internal class BlockingCollection<T> : CollectionBase, IEnumerable { //todo: might be worth changing this into a proper QUEUE private AutoResetEvent _FullEvent = new AutoResetEvent(false); internal T this[int i] { get { return (T) List[i]; } } private int _MaxSize; internal int MaxSize { get { return _MaxSize; } set { _MaxSize = value; checkSize(); } } internal BlockingCollection(int maxSize) { MaxSize = maxSize; } internal void Add(T item) { Trace.WriteLine(string.Format("BlockingCollection add waiting: {0}", Thread.CurrentThread.ManagedThreadId)); _FullEvent.WaitOne(); List.Add(item); Trace.WriteLine(string.Format("BlockingCollection item added: {0}", Thread.CurrentThread.ManagedThreadId)); checkSize(); } internal void Remove(T item) { lock (List) { List.Remove(item); } Trace.WriteLine(string.Format("BlockingCollection item removed: {0}", Thread.CurrentThread.ManagedThreadId)); } protected override void OnRemoveComplete(int index, object value) { checkSize(); base.OnRemoveComplete(index, value); } internal new IEnumerator GetEnumerator() { return List.GetEnumerator(); } private void checkSize() { if (Count < MaxSize) { Trace.WriteLine(string.Format("BlockingCollection FullEvent set: {0}", Thread.CurrentThread.ManagedThreadId)); _FullEvent.Set(); } else { Trace.WriteLine(string.Format("BlockingCollection FullEvent reset: {0}", Thread.CurrentThread.ManagedThreadId)); _FullEvent.Reset(); } } }

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  • A textbox class only accept integers in Java

    - by alex
    I just want to do a textbox class onl accepts integers.. I have done something, but i think it's not enough. Can anyone help me, please? Thanks... import java.awt.TextField public class textbox extends TextField{ private int value; public textbox(){ super(); } public textbox(int value){ setDeger(value); } public int getValue() { return value; } public void setValue(int value) { this.value = value; } }

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  • Adding web reference on client when using Net.TCP

    - by Marko
    Hi everyone... I am trying to using Net.TCP in my WCF Service, which is self hosted, when i try to add this service reference through web reference to my client, i am not able access the classes and methods of that service, can any have any idea to achieve this... How I can add web references in this case. My Service has one method (GetNumber) that returns int. WebService: public class WebService : IWebService { public int GetNumber(int num) { return num + 1; } } Service Contract code: [ServiceContract] public interface IWebService { [OperationContract] int GetNumber(int num); } WCF Service code: ServiceHost host = new ServiceHost(typeof(WebService)); host.AddServiceEndpoint(typeof(IWebService), new NetTcpBinding(), new Uri("net.tcp://" + Dns.GetHostName() + ":1255/WebService")); NetTcpBinding binding = new NetTcpBinding(); binding.TransferMode = TransferMode.Streamed; binding.ReceiveTimeout = TimeSpan.MaxValue; binding.MaxReceivedMessageSize = long.MaxValue; Console.WriteLine("{0}", Dns.GetHostName().ToString()); Console.WriteLine("Opening Web Service..."); host.Open(); Console.WriteLine("Web Service is running on port {0}",1255); Console.WriteLine("Press <ENTER> to EXIT"); Console.ReadLine(); This works fine. Only problem is how to add references of this service in my client application. I just want to send number and to receive an answer. Can anyone help me?

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  • Wrappers of primitive types in arraylist vs arrays

    - by ismail marmoush
    Hi, In "Core java 1" I've read CAUTION: An ArrayList is far less efficient than an int[] array because each value is separately wrapped inside an object. You would only want to use this construct for small collections when programmer convenience is more important than efficiency. But in my software I've already used Arraylist instead of normal arrays due to some requirements, though "The software is supposed to have high performance and after I've read the quoted text I started to panic!" one thing I can change is changing double variables to Double so as to prevent auto boxing and I don't know if that is worth it or not, in next sample algorithm public void multiply(final double val) { final int rows = getSize1(); final int cols = getSize2(); for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { this.get(i).set(j, this.get(i).get(j) * val); } } } My question is does changing double to Double makes a difference ? or that's a micro optimizing that won't affect anything ? keep in mind I might be using large matrices.2nd Should I consider redesigning the whole program again ?

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  • C# creating a Class, having objects as member variables? I think the objects are garbage collecte

    - by Bryan
    So I have a class that has the following member variables. I have get and set functions for every piece of data in this class. public class NavigationMesh { public Vector3 node; int weight; bool isWall; bool hasTreasure; public NavigationMesh(int x, int y, int z, bool setWall, bool setTreasure) { //default constructor //Console.WriteLine(x + " " + y + " " + z); node = new Vector3(x, y, z); //Console.WriteLine(node.X + " " + node.Y + " " + node.Z); isWall = setWall; hasTreasure = setTreasure; weight = 1; }// end constructor public float getX() { Console.WriteLine(node.X); return node.X; } public float getY() { Console.WriteLine(node.Y); return node.Y; } public float getZ() { Console.WriteLine(node.Z); return node.Z; } public bool getWall() { return isWall; } public void setWall(bool item) { isWall = item; } public bool getTreasure() { return hasTreasure; } public void setTreasure(bool item) { hasTreasure = item; } public int getWeight() { return weight; } }// end class In another class, I have a 2-Dim array that looks like this NavigationMesh[,] mesh; mesh = new NavigationMesh[502,502]; I use a double for loop to assign this, my problem is I cannot get the data I need out of the Vector3 node object after I create this object in my array with my "getters". I've tried making the Vector3 a static variable, however I think it refers to the last instance of the object. How do I keep all of these object in memory? I think there being garbage collected. Any thoughts?

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  • Problem with futures in c++0x .

    - by Eternal Learner
    Hi, I have written a small program , to understand how futures work in c++0x. while running the code I get an error like " error: 'printEn' was not declared in this scope". I am unable to understand what the problem is..Kindly point out what I am doing wrong here and if possible write the correct code for the same.. #include <future> #include <iostream> using namespace std; int printFn() { for(int i = 0; i < 100; i++) { cout << "thread " << i << endl; } return 1; } int main() { future<int> the_answer2=async(printEn); future<int> the_answer1=async(printEn); return 0; }

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