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  • CodeStock 2012 Review: Eric Landes( @ericlandes ) - Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.

    Automated Tests in to automated Builds! How to put the right type of automated tests in to the right automated builds.Speaker: Eric LandesTwitter: @ericlandesBlog: http://ericlandes.com/ This was one of the first sessions I attended during CodeStock 2012. Eric’s talk focused mostly on unit testing, and that the lack of proper unit testing can be compared to stealing from an employer. His point was that if you’re not doing proper unit testing then all of the time wasted on fixing issues that could have been detected with unit tests is like stealing money from employer. He makes the assumption that that time spent on fixing these issues could have been better spent developing new features that drive the business. To a point I can agree with Eric’s argument regarding unit testing and stealing from a company’s perspective. I can see how he relates resources being shifted from new development to bug fixes as stealing based on the fact that the resources used to fix bugs are directly taken from other projects. He also states that Boring/Redundant and Build/Test tasks should be automated because it reduces the changes of errors and frees up developer to do what they do best, DEVELOP! When he refers to testing, he breaks testing down in to four distinct types. Unit Test Acceptance Test (This also includes Integration Tests) Performance Test UI Test With this he also recommends that developers should not go buck wild striving for 100% code coverage because some test my not provide a great return on investment. In his experience he recommends that 70% test coverage was a very acceptable rate.

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  • SEO with duplicate content

    - by user16831
    I have a nature photography site with multiple types of photo galleries. Each photo and associated caption on my site appears in several galleries. For instance, a photo of a goldfinch that was taken on a trip to New Mexico in 2008 will appear in the "goldfinch.php" gallery, in the "finches.php" gallery, and in the "New_Mexico_2008.php" gallery. This duplication is useful for my site visitors - User A may want to see goldfinch photos, whereas User B wants to see photos from New Mexico - but I am concerned about the SEO implications. The typical suggestions to deal with duplicate content, such as 301 redirects and canonical tags, probably won't work in this case, because the page content is substantially different (ranging from ~1% to ~90% duplication, depending on the specific example chosen). The obvious solution to me would be to edit robots.txt to only allow search engines to crawl one type of gallery - for instance, if they crawled only the galleries organized by species(e.g. goldfinch.php), all the photos on my site would be found exactly once. However, the Google content guidelines recommend against blocking crawler access to duplicate information. Should I go ahead and use robots.txt anyway? Or is there a better solution?

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  • Discovery methods

    - by Owen Allen
    In Ops Center, asset discovery is a process in which the software determines what assets exist in your environment. You can't monitor an asset, or do anything to it through Ops Center, until it's discovered. I've seen a couple of questions about how to discover various types of asset, so I thought I'd explain the discovery methods and what they each do. Find Assets - This discovery method searches for service tags on all known networks. Service tags are small files on some hardware and operating systems that provide basic identification info. Once a service tag has been found, you provide credentials to manage the asset. This method can discover assets quickly, but only if the target assets have service tags. Add Assets with discovery profile - This method lets you specify targets by providing IP addresses, IP ranges, or hostnames, as well as the credentials needed to connect to and manage these assets. You can create discovery profiles for any type of asset. Declare asset - This method lets you specify the details of a server, with or without a configured service processor. You can then use Ops Center to install a new operating system or configure the SP. This method works well for new hardware. These methods are all discussed in more detail in the Asset Management chapter of the Feature Reference guide.

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  • Are there legitimate reasons for returning exception objects instead of throwing them?

    - by stakx
    This question is intended to apply to any OO programming language that supports exception handling; I am using C# for illustrative purposes only. Exceptions are usually intended to be raised when an problem arises that the code cannot immediately handle, and then to be caught in a catch clause in a different location (usually an outer stack frame). Q: Are there any legitimate situations where exceptions are not thrown and caught, but simply returned from a method and then passed around as error objects? This question came up for me because .NET 4's System.IObserver<T>.OnError method suggests just that: exceptions being passed around as error objects. Let's look at another scenario, validation. Let's say I am following conventional wisdom, and that I am therefore distinguishing between an error object type IValidationError and a separate exception type ValidationException that is used to report unexpected errors: partial interface IValidationError { } abstract partial class ValidationException : System.Exception { public abstract IValidationError[] ValidationErrors { get; } } (The System.Component.DataAnnotations namespace does something quite similar.) These types could be employed as follows: partial interface IFoo { } // an immutable type partial interface IFooBuilder // mutable counterpart to prepare instances of above type { bool IsValid(out IValidationError[] validationErrors); // true if no validation error occurs IFoo Build(); // throws ValidationException if !IsValid(…) } Now I am wondering, could I not simplify the above to this: partial class ValidationError : System.Exception { } // = IValidationError + ValidationException partial interface IFoo { } // (unchanged) partial interface IFooBuilder { bool IsValid(out ValidationError[] validationErrors); IFoo Build(); // may throw ValidationError or sth. like AggregateException<ValidationError> } Q: What are the advantages and disadvantages of these two differing approaches?

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  • AME : How to Diagnose Issues With the Default Approver List in Purchasing When Using Approvals Management

    - by Oracle_EBS
    Do you need help in understanding the concepts or how to setup the Approval Management Engine (AME) for requisition approvals? See the new diagnostic Note 1437183.1 'AME : How to Diagnose Issues With the Default Approver List in Purchasing When Using Approvals Management'. AME is designed to generate the approval list according to the conditions and rules you define in the setup. This troubleshooting guide will help you understand how AME builds the default approval list for Purchasing and help users find solutions for scenarios where the approval list fails to be generated. Follow along with the logical steps for troubleshooting.  The note first reviews how to generate the AME Setup report.   For example in the note we see a fragment of the setup report. Notice it has different sections for each one of the setup categories including attributes, conditions, rules, action types, approval groups etc.  How the default approval list is built in AME is then reviewed, followed by the logical steps for diagnosing issues.  The diagnostic steps include how to run the Test Workbench, as well as how to obtain valuable debug and exception information.  Then follow along using the steps to build a simple test case to sharpen your understanding.

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  • Views : ViewControllers, many to one, or one to one?

    - by conor
    I have developed an Android application where, typically, each view (layout.xml) displayed on the screen has it's own corresponding fragment (for the purpose of this question I may refer to this as a ViewController). These views and Fragments/ViewControllers are appropriately named to reflect what they display. So this has the effect of allowing the programmer to easily pinpoint the files associated with what they see on any given screen. The above refers to the one to one part of my question. Please note that with the above there are a few exceptions where very similar is displayed on two views so the ViewController is used for two views. (Using a simple switch (type) to determine what layout.xml file to load) On the flip side. I am currently working on the iOS version of the same app, which I didn't develop. It seems that they are adopting more of a one-to-many (ViewController:View) approach. There appears to be one ViewController that handles the display logic for many different types of views. In the ViewController are an assortment of boolean flags and arrays of data (to be displayed) that are used to determine what view to load and how to display it. This seems very cumbersome to me and coupled with no comments/ambiguous variable names I am finding it very difficult to implement changes into the project. What do you guys think of the two approaches? Which one would you prefer? I'm really considering putting in some extra time at work to refactor the iOS into a more 1:1 oriented approach. My reasoning for 1:1 over M:1 is that of modularity and legibility. After all, don't some people measure the quality of code based on how easy it is for another developer to pick up the reigns or how easy it is to pull a piece of code and use it somewhere else?

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  • CodePlex Daily Summary for Thursday, May 22, 2014

    CodePlex Daily Summary for Thursday, May 22, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.5: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors. Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed installer not uninstalling older versions T...MDX Parser,Builder,DOM and OLAP visual controls with Writeback for Silverlight: Ranet.UILibrary.Olap-2.5.434.0: Issue hot fixed: 102.127666 - Incorrectly formed command EXCEPT () in MDX query for the exclusion of several elements among of the subordinates 102.132877 - Incorrectly generate MDX query with using VisualTotals, the function HIERARCHIZE - should be inside 102.132887 - If in the MemberChoice select an item with child, and then delete one of the child, the parent misses the result build the test project (...\Users\Public\Documents\Ranet.UILibrary.Olap-2.5 Samples\UILibrary.Olap\Cs\Ranet...R.NET: R.NET 1.5.13: R.NET 1.5.13 is a beta release towards R.NET 1.6. You are encouraged to use it now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.13 Changed the nuget packaging to distribute via nuget.org at R.NET Community and R.NET FSharp Utility. Without entering into details, this was necessary to facilitate the distribution of the packages. You are strongly encouraged to use nuget to manage the dependency of your work on R.NET, rather than the bin...Adaptive Access Layers: AAL 2.0: Major rework with breaking changes. Much more flexible registration of implementation strategy and support for methods, properties and events.Google Analytics SDK for Windows 8 and Windows Phone: Google Analytics SDK 1.2.08: Recommended for Xaml/C# developers: Download the package through NuGet. Recommended for JS and C++ developers: Download the new native vsix (Visual Studio SDK) package above. NEW FEATURES & FIXESSee the full list of changes since the last public release SHOUT OUTSDacianMujdar for the pull request to add support for campaigns. aclassen for the pull request to add support for resolved phone models in the WP7 & 8 Silverlight versions. Alan Mendelevich for great open source library PhoneNam...DbSharp: DbSharpApplication (Binary files): A zip file that include DbSharpApplication.exe. Initial release.Multiwfn: Multiwfn 3.3.3: Multiwfn 3.3.3WebExtras: v1.4.0-Beta-1: Enh: Adding support for jQuery UI framework Enh: Adding support for jqPlot charting library Dropping dependency on MoreLinq library Note: Html.LabelForV2(...) extension method has now been deprecated. You should use Html.RequiredFieldLabelFor(...) extension method instead. This extension method will be removed in future versions.????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。MISAO: Ver. 5.4: Fix bugs (Nicovideo viwer add-in) Add Masakari option (Nicovideo viwer add-in)QuickMon: Version 3.11: This release adds some major changes to the core monitoring engine. 1. Polling overrides: Each collector entry can specify a minimum time updating is allowed for it and dependent collector entries. 2. Polling frequency sliding: Additional to polling overrides a collector entry can specify 'sliding' polling frequency if the state remains the same. This means the frequency slows down reducing overhead of polling on a stagnant resource. 3. The monitor pack has an overriding frequency. If used...Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.WordMat: WordMat v. 1.06: Check WordMat.blogspot.com for a complete description of new features.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixSEToolbox: SEToolbox 01.030.008 Release 1: Fixed cube editor failing to apply color to cubes. Added to cube editor, replace cube dialog, and Build Percent dialog. Corrected for hidden asteroid ore, allowing rare ore to show when importing an asteroid, or converting a 3d model to an asteroid (still appears to be limitations on rare ore in small asteroids). Allowed ore selection to Asteroid file import. (Can copy/import and convert existing asteroid to another ore). Added progress bars to common long running operations. Fixed ...New Projects<a href="jAvAsCrIpT&colon;alert&lpar;69&rpar;">CLICK HERE TO GET FREE MONEY</a>: <a href="jAvAsCrIpT&colon;alert&lpar;69&rpar;">CLICK HERE TO GET FREE MONEY</a> canopyazure: canopyazureCI&T ULS Log Viewer: Ferramenta para ajudar o desenvolvedor Sharepoint analisar os arquivos de log.EmissorCTE: E uma DLL que ira enviar, receber e cancelar o CTE, também ira fazer geração do DACTEF5 BIG-IP Local Traffic Manager: A .NET wrapper for F5 iControl service-enabled management API.Hydrodesktop Excel-Addin: HydroDesktop ExcelPage Manifest Extractor: Extract a Sharepoint Page Manifest/XMLProject Euler Solutions By multiple1902: Project Euler Solutions in FSharp. By Weisi Dai (multiple1902) <weisi@x-research.com>VerySimpleBackup: Simple command line tool for backup any directory (using Volume Shadow Copy), using archiving (ZIP) with optional password and copy it to FTP (cycle supported).Waf Music Manager: The Waf Music Manager is a simple and fast application that makes fun to manage the local music collection.?????-?????【??】?????????: ??????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ??????-??????【??】??????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ??????-??????【??】??????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????!

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  • Should I use a config file or database for storing business rules?

    - by foiseworth
    I have recently been reading The Pragmatic Programmer which states that: Details mess up our pristine code—especially if they change frequently. Every time we have to go in and change the code to accommodate some change in business logic, or in the law, or in management's personal tastes of the day, we run the risk of breaking the system—of introducing a new bug. Hunt, Andrew; Thomas, David (1999-10-20). The Pragmatic Programmer: From Journeyman to Master (Kindle Locations 2651-2653). Pearson Education (USA). Kindle Edition. I am currently programming a web app that has some models that have properties that can only be from a set of values, e.g. (not actual example as the web app data confidential): light-type = sphere / cube / cylinder The light type can only be the above three values but according to TPP I should always code as if they could change and place their values in a config file. As there are several incidents of this throughout the app, my question is: Should I store possibly values like these in: a config file: 'light-types' = array(sphere, cube, cylinder), 'other-type' = value, 'etc = etc-value a single table in a database with one line for each config item a database with a table for each config item (e.g. table: light_types; columns: id, name) some other way? Many thanks for any assistance / expertise offered.

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  • Solving &ldquo;XmlSchemaException: The global element '&lt;elementName&gt;' has already been declare

    - by ChrisD
    I recently encountered this error when I attempted to consume a new hosted WCF service.  The service used the Request/Response model and had been properly decorated.  The response and request objects were marked as DataContracts and had a specified namespace.   My WCF service interface was marked as a ServiceContract and shared the namespace attribute value.   Everything should have been fine, right? [ServiceContract(Namespace = "http://schemas.myclient.com/09/12")] public interface IProductActivationService { [OperationContract] ActivateSoftwareResponse ActivateSoftware(ActivateSoftwareRequest request); } well, not exactly.  Apparently the WSDL generator was having an issue: System.Xml.Schema.XmlSchemaException: The global element 'http://schemas.myclient.com/09/12:ActivateSoftwareResponse' has already been declared. After digging I’ve found the problem; the WSDL generator has some reserved suffixes for its entities, including Response, Request, Solicit (see http://msdn.microsoft.com/en-us/library/ms731045.aspx).  The error message is actually the result of a naming conflict.  The WSDL generator uses the namespace of the service to build its reserved types.  The service contract and data contract share a namespace, which coupled with the response/request name suffixes I was using in my class names, resulted in the SchemaException. The Fix: Two options: Rename my data contract entities to use a non-reserved keyword suffix (i.e.  change ActivateSoftwareResponse to ActivateSoftwareResp). or; Change the namespace of the data contracts to differ from the service contract namespace. I chose option 2 and changed all my data contracts to use a “http://schemas.myclient.com/09/12/data” namespace value. This avoided a name collision and I was able to produce my WSDL and consume my service.

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  • How can I include my derived class type name in the serialized JSON?

    - by ChrisD
    Sometimes working with the js Serializer is easy, sometimes its not.   When I attempt to serialize an object that is derived from a base, the serializer decided whether or not to include the type name. When its present, the type name is represented by a ___type attribute in the serialized json like this: {"d":{"__type":"Commerce.Integration.Surfaces.OrderCreationRequest","RepId":0}} The missing type name is a problem if I intend to ship the object back into a web method that needs to deserialize the object.   Without the Type name, serialization will fail and result in a ugly web exception. The solution, which feels more like a work-around, is to explicitly tell the serializer to ALWAYS generate the type name for each derived type.  You make this declaration by adding a [GenerateScriptType())] attribute for each derived type to the top of the web page declaration.   For example, assuming I had 3 derivations of OrderCreationRequest; PersonalOrderCreationRequest, CompanyOrderCreationRequest, InternalOrderCreationRequestion, the code-behind for my web page would be decorated as follows: [GenerateScriptType(typeof(PersonalOrderCreationRequest))] [GenerateScriptType(typeof(CompanyOrderCreationRequest))] [GenerateScriptType(typeof(InternalOrderCreationRequest))] public partial class OrderMethods : Page { ... } With the type names generated in the serialized JSON, the serializer can successfully deserialize instances of any of these types passed into a web method. Hope this helps you as much as it did me.

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  • 12.10 install overwrote my windows partition

    - by Niall C
    Recently decided to switch back to Ubuntu. I have a 3TB drive which was running win7. I had 3 partitions. c: for windows d: data e: data Have installed ubuntu before so 'thought' I knew what I was doing. I using netbootin I installed from a usb stick. I didn't choose the default options but I didn't choose the 'manual install' either. I can't remember what option I took but I figured at some stage it would tell me how it was going to partition the disk and at that stage I would see if it had recognised the NTFS partitions and I would be able to abort if it didn't. Unfortunately, it didn't and just went ahead and installed Ubuntu and made up it's own mind on how it was going to partition the disk. Usual story, the two NTFS data partitions weren't backed up. Is there anything I can do to retrieve the ntfs data? I'm currently trying out testdisk and I know I can use photodisk to retrieve certain file types but all the filenames will be lost and it's going to take a hell of a lot of time to rename them all. Any help or assistance would be more than gratefully accepted. Thanks in advance, Niall

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  • Any examples of fair mmo games with quick completion

    - by Keith Player
    I'm looking for some example games for inspiration that allow from 10 to a large number of players at a time and can be completed in 10 to 30 minutes. I'm looking for something that would have extremely low bandwidth and not be dependent on chance or luck (i.e one player can't gain an unfair advantage because the computer put them in a better position). Realized on the way home that more clarifications might have been helpful. I'm looking to develop a pay-to-play competition that would allow a large number of players to compete in a relatively short period of time. One way would be to have an mmo that can be completed in 30 minutes, another way would be if you could have 10 person games that finish in under 5 minutes and then have the winners compete against each other until a winner is decided. I'm interested in any genre that would make for a fun/interesting game that doesn't depend on luck, so all players should have the same choice/availability of activities/resources and follow the same rules. Some possible games that could possibly be modified into what I want, would be bztanks (too easy to create a bot), diplomacy (takes too long), risk, some chess like game. I was just wondering if there are other game types to the ones I have been considering.

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  • Now Available:Oracle Utilities Customer Care & Billing Version 2.4.0 SP1

    - by Roxana Babiciu
    We are pleased to announce the general availability of Oracle Utilities Customer Care & Billing 2.4.0 SP1. Key Features & Benefits: Oracle Utilities Customer Care & Billing 2.4.0 SP1 includes several base enhancements and a new licensable module called Customer Program Management. Key base enhancements in this release are: Configuration Migration Assistant (Additional Migration Plans) – Configuration Migration Assistant (CMA) was introduced in Oracle Utilities Application Framework V4.2.0 to supersede the ConfigLab facility. Oracle Utilities Customer Care and Billing now has a large number of migration plans to support migrating administration objects between environments. Encryption – Ability to configure encryption for fields that store sensitive data such as credit card numbers, bank account numbers, social security numbers, and MICR ID. Single Euro Payments Area (SEPA) Direct Debit – Functionality for configuring recurring direct debit payments in accordance with the Single Euro Payments Area (SEPA) initiative. Usage Enhancement for Bill Print – Allows additional information to be captured on a usage request to support billing when meter reads are not obtained from Oracle Utilities Customer Care & Billing but from a meter data management system (e.g. Oracle Utilities Meter Data Management). Preferences Portal – Communication preference zones allowing utilities to track customers’ preferred communication channels for various types of notifications or communications (e.g. phone, SMS, email). More information can be found on OPN!

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  • Find Thousands of Oracle Jobs on oDesk

    - by Brandye Barrington
    We are happy to announce we have teamed up with oDesk, the world’s largest and fastest-growing online workplace, to bring thousands of job opportunities to the Oracle Certified community.  On oDesk, skilled independent professionals can tap into global demand for their skills by accessing hundreds of thousands of job opportunities around the world—more than 444,000 jobs were posted on oDesk in Q2 2012 alone.  And with the freedom to work whenever and wherever they like, on the projects they choose and at the rate they set, oDesk contractors are building their online reputations and taking control of their careers—oDesk data shows that contractors increase their rates by an average of 190% over three years. And with oDesk’s new Oracle Certified Group, contractors can set themselves apart by showcasing an Oracle Certified badge on their profile, giving them a competitive advantage when they apply to the thousands of open Oracle jobs on oDesk.  oDesk is free to join—as is the Oracle Certified Group—and guarantees payment for hourly work. With more than 480,000 businesses from around the world registered on the platform, professionals have a wide range of jobs to choose from, including those that require MySQL, Java, and many other types of Oracle skills. Learn more about Oracle job opportunities and join the Certified Group on oDesk here.

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  • Microsoft WPC 12&ndash;Predictions

    - by D'Arcy Lussier
    Let me start by saying I have absolutely no inside knowledge, neither through the MVP program or any other means, that is fuelling what I’m about to write. This is entirely conjecture fuelled by speculation and too much Soporro beer at a fantastic Japanese restaurant tonight. Still, I present to you… D’Arcy’s Worldwide Partner Conference 2012 Predictions!!! So what can we expect to be announced at this year’s WPC? Much more than last year I’m hoping! Last year was sort of encouraging the troops to carry on with the Windows 7 messaging even with Windows 8 looming in the distance. It also showed Microsoft’s slant towards Private Cloud in addition to Azure. This year, we’re going to see a shift to a battle cry – Windows 8 is Coming, Windows 8 is Coming! I expect we’re going to hear an RTM date for Windows 8 from Steve Ballmer tomorrow, in addition to dates surrounding Windows Server 2012. We’ll also hear some announcement around Windows Phone 8, but I’m not really sure what – that whole piece is still quite muddy; are we going to actually *see* Windows Phone 8 devices this week? That would be great, but I imagine those types of announcements might be left for Build. Speaking of Build, I’m expecting an announcement on a date for a Build conference this Fall, probably late October. If any announcements are going to be made around Office 15, the schedule isn’t hinting at it. In fact, other than Office 365 there’s not much mention of Office in the conference sessions – either a red herring, or telling that Microsoft has another announcement coming later. The tagline of the conference is “A New Era. Together.” It’s obvious Microsoft is wanting to leverage WPC to rally their partners to carry the Windows 8 banner into the field of battle this fall when it ships. D

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  • Serializing network messages

    - by mtsvetkov
    I am writing a network wrapper around boost::asio and was wondering what is a good and simple way to serialize my messages. I have a message factory which can take care of dispatching the data to the correct builder, but I want to know if there are any established solutions for getting the binary data on the sender side and consequently passing the data for deserialization on the receiver end. Some options I've explored are: passing a pointer to a char[] to the serialize/deserialize functions (for serialize to write to, and deserialize to read from), but it's difficult to enforce buffer size this way; building on that, I decided to have the serialize function return a boost::asio::mutable_buffer, however ownership of the memory gets blurred between multiple classes, as the network wrapper needs to clean up the memory allocated by the message builder. I have also seen solutions involving streambuf's and stringstream's, but manipulating binary data in terms of its string representation is something I want to avoid. Is there some sort of binary stream I can use instead? What I am looking for is a solution (preferrably using boost libs) that lets the message builder dictate the amount of memory allocated during serialization and what that would look like in terms of passing the data around between the wrapper and message factory/message builders. PS. Messages contain almost exclusively built-in types and PODs and form a shallow but wide hierarchy for the sake of going through a factory. Note: a link to examples of using boost::serialization for something like this would be appreciated as I'm having difficulties figuring out the relation between it and buffers.

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  • The idea of functionN in Scala / Functionaljava

    - by Luke Murphy
    From brain driven development It turns out, that every Function you’ll ever define in Scala, will become an instance of an Implementation which will feature a certain Function Trait. There is a whole bunch of that Function Traits, ranging from Function1 up to Function22. Since Functions are Objects in Scala and Scala is a statically typed language, it has to provide an appropriate type for every Function which comes with a different number of arguments. If you define a Function with two arguments, the compiler picks Function2 as the underlying type. Also, from Michael Froh's blog You need to make FunctionN classes for each number of parameters that you want? Yes, but you define the classes once and then you use them forever, or ideally they're already defined in a library (e.g. Functional Java defines classes F, F2, ..., F8, and the Scala standard library defines classes Function1, ..., Function22) So we have a list of function traits (Scala), and a list of interfaces (Functional-java) to enable us to have first class funtions. I am trying to understand exactly why this is the case. I know, in Java for example, when I write a method say, public int add(int a, int b){ return a + b; } That I cannot go ahead and write add(3,4,5); ( error would be something like : method add cannot be applied to give types ) We simply have to define an interface/trait for functions with different parameters, because of static typing?

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  • Testing a codebase with sequential cohesion

    - by iveqy
    I've this really simple program written in C with ncurses that's basically a front-end to sqlite3. I would like to implement TDD to continue the development and have found a nice C unit framework for this. However I'm totally stuck on how to implement it. Take this case for example: A user types a letter 'l' that is captured by ncurses getch(), and then an sqlite3 query is run that for every row calls a callback function. This callback function prints stuff to the screen via ncurses. So the obvious way to fully test this is to simulate a keyboard and a terminal and make sure that the output is the expected. However this sounds too complicated. I was thinking about adding an abstraction layer between the database and the UI so that the callback function will populate a list of entries and that list will later be printed. In that case I would be able to check if that list contains the expected values. However, why would I struggle with a data structure and lists in my program when sqlite3 already does this? For example, if the user wants to see the list sorted in some other way, it would be expensive to throw away the list and repopulate it. I would need to sort the list, but why should I implement sorting when sqlite3 already has that? Using my orginal design I could just do an other query sorted differently. Previously I've only done TDD with command line applications, and there it's really easy to just compare the output with what I'm expected. An other way would be to add CLI interface to the program and wrap a test program around the CLI to test everything. (The way git.git does with it's test-framework). So the question is, how to add testing to a tightly integrated database/UI.

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  • Good design for class with similar constructors

    - by RustyTheBoyRobot
    I was reading this question and thought that good points were made, but most of the solutions involved renaming one of the methods. I am refactoring some poorly written code and I've run into this situation: public class Entity { public Entity(String uniqueIdentifier, boolean isSerialNumber) { if (isSerialNumber) { this.serialNumber = uniqueIdentifier; //Lookup other data } else { this.primaryKey = uniqueIdentifier; // Lookup other data with different query } } } The obvious design flaw is that someone needed two different ways to create the object, but couldn't overload the constructor since both identifiers were of the same type (String). Thus they added a flag to differentiate. So, my question is this: when this situation arises, what are good designs for differentiating between these two ways of instantiating an object? My First Thoughts You could create two different static methods to create your object. The method names could be different. This is weak because static methods don't get inherited. You could create different objects to force the types to be different (i.e., make a PrimaryKey class and a SerialNumber class). I like this because it seems to be a better design, but it also is a pain to refactor if serialNumber is a String everywhere else.

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  • What is the best way to store meshes or 3d models in a class

    - by Robse
    I am wondering, how I should store my mesh into memory after loading it from whatever file. I have Questions floating in my head: Should a mesh could have sub meshes or does the 3d model just store a list of meshes all on the same level Is there one material assigned to one mesh 1:1? What do I have to consider, if I want to store skeletal animations? Btw it's a OpenGL|ES2 iOS game using GLKit. I came up with some basic struct types: (But I think they are way to simple and I need to add padding or change the vector3 to vector4.) typedef union _N3DShortVector2 { struct { short x, y; }; struct { short s, t; }; short v[2]; } N3DShortVector2; typedef union _N3DShortVector3 { struct { short x, y, z; }; struct { short r, g, b; }; struct { short s, t, p; }; short v[3]; } N3DShortVector3; typedef GLKVector3 N3DFloatVector3; typedef struct _N3DMeshRecordSV3 { N3DShortVector3 v1, v2, v3; } N3DMeshRecordSV3; typedef struct _N3DMeshRecordSV3FN3ST2 { N3DShortVector3 v1, v2, v3; N3DFloatVector3 n1, n2, n3; N3DShortVector2 t1, t2, t3; } N3DMeshRecordSV3FN3ST2;

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  • TechEd 2012: MVVM In XAML

    - by Tim Murphy
    Paul Sheriff was a real character at the start of his MVVM in XAML session.  There was a lot of sarcasm and self deprecation going on prior to the .  That is never a bad way to get things rolling right after lunch.  Then things got semi-serious. The presentation itself had a number of surprises, but not all of them had to do with XAML.  When he flipped over his company’s code generation tool it took me off guard.  I am used to generator that create code for a whole project, but his tools were able to create different types of constructs on demand.  It also made it easier to follow what he was doing than some of the other demos I have seen this week where people were using code snippets. Getting to the heart of the topic I found myself thinking that I may have found my utopia for application development in MVVM.  Yes, I know there is no such thing, but this comes closer than any other pattern I have learned about.  This pattern allows the application to have better separation of concerns than I have seen before.  This is especially true since you can leverage data binding.  I’m not sure why it has taken me so long to find time for this subject. As Paul demonstrated using this pattern with XAML gives you multi-platform reusable code when you leverage common utility classes and ModelView classes.  The one drawback I see is that you have to go to the lowest common denominator between the platforms you want to support, but you always have to weigh the trade offs. And finally, the Visual Studio nuggets just keep coming.  Even though it has been available for several generations of Visual Studio I have never seen someone use linked files within a solution.  It just goes to show that I should spend more time exploring the deeper features of each dialog. del.icio.us Tags: TechEd,TechEd 2012,MVVM,Paul Sheriff,Patterns,Visual Studio 2012

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  • IZWebFileManager

    - by csharp-source.net
    IZWebFileManager is featured File Manager control for ASP.NET 2 compatible with most-used browsers like MS Internet Explorer and Firefox. Features: * Copying, moving, renaming, deletion of files and folders; * Ability to work (copy, move, delete) with several files at once; * File upload; * Easy duplication of files and folders; * Right-click context menu (Windows Explorer like); * Common shortcuts supported. Arrow Keys, F5 - refresh, F2 - rename, Enter - default action, Delete; * Permission control: you can forbid uploading, renaming or deletion of files and folders. You can limit size of files that can be uploaded and restrict types of files which could be uploaded by their extensions. For example, you can let users upload pictures (gifs and jpgs) only with the size not more than 50KB. * Multilingual interface. English, Russian and Hebrew are already supported. Other languages can be added without even recompilation of the component; * Full Unicode and Right-to-Left support; * All major browsers supported. The component has been tested and works fine in Netscape 8.0, Firefox 1.5, IE 6.0 (SP2); * Optimized and compiled for .Net Framework 2.0; * Totally easy to install and to use. No additional configuration in web.config need. Deployed with *.dll only; * XHTML capability.

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  • Need efficient way to keep enemy from getting hit multiple times by same source

    - by TenFour04
    My game's a simple 2D one, but this probably applies to many types of scenarios. Suppose my player has a sword, or a gun that shoots a projectile that can pass through and hit multiple enemies. While the sword is swinging, there is a duration where I am checking for the sword making contact with any enemy on every frame. But once an enemy is hit by that sword, I don't want him to continue getting hit over and over as the sword follows through. (I do want the sword to continue checking whether it is hitting other enemies.) I've thought of a couple different approaches (below), but they don't seem like good ones to me. I'm looking for a way that doesn't force cross-referencing (I don't want the enemy to have to send a message back to the sword/projectile). And I'd like to avoid generating/resetting multiple array lists with every attack. Each time the sword swings it generates a unique id (maybe by just incrementing a global static long). Every enemy keeps a list of id's of swipes or projectiles that have already hit them, so the enemy knows not to get hurt by something multiple times. Downside is that every enemy may have a big list to compare to. So projectiles and sword swipes would have to broadcast their end-of-life to all enemies and cause a search and remove on every enemy's array list. Seems kind of slow. Each sword swipe or projectile keeps its own list of enemies that it has already hit so it knows not to apply damage. Downsides: Have to generate a new list (probably pull from a pool and clear one) every time a sword is swung or a projectile shot. Also, this breaks down modularity, because now the sword has to send a message to the enemy, and the enemy has to send a message back to the sword. Seems to me that two-way streets like this are a great way to create very difficult-to-find bugs.

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  • Quantifying the Value Derived from Your PeopleSoft Implementation

    - by Mark Rosenberg
    As product strategists, we often receive the question, "What's the value of implementing your PeopleSoft software?" Prospective customers and existing customers alike are compelled to justify the cost of new tools, business process changes, and the business impact associated with adopting the new tools. In response to this question, we have been working with many of our customers and implementation partners during the past year to obtain metrics that demonstrate the value obtained from an investment in PeopleSoft applications. The great news is that as a result of our quest to identify value achieved, many of our customers began to monitor their businesses differently and more aggressively than in the past, and a number of them informed us that they have some great achievements to share. For this month, I'll start by pointing out that we have collaborated with one of our implementation partners, Huron Consulting Group, Inc., to articulate the levers for extracting value from implementing the PeopleSoft Grants solution. Typically, education and research institutions, healthcare organizations, and non-profit organizations are the types of enterprises that seek to facilitate and automate research administration business processes with the PeopleSoft Grants solution. If you are interested in understanding the ways in which you can look for value from an implementation, please consider registering for the webcast scheduled for Friday, December 14th at 1pm Central Time in which you'll get to see and hear from our team, Huron Consulting, and one of our leading customers. In the months ahead, we'll plan to post more information about the value customers have measured and reported to us from their implementations and upgrades. If you have a great story about return on investment and want to share it, please contact either [email protected]  or [email protected]. We'd love to hear from you.

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  • Is white the best base color to start with when planning to shade sprites within Unity?

    - by SpartanDonut
    I'm looking into prototyping a game in Unity which will consist of solid square sprites / tiles. I figure I can represent different types of objects with different colors for each of the tiles in the game. I figure that I can import a single square sprite and shade it appropriately in Unity as opposed to imported squares of many different colors. My experience with adjusting the hue and saturation within Photoshop shows that white is not an easy color to change as things that are white often stay white. My testing in Unity shows that I can change the "color" of a sprite to anything other than white and the sprite is seemingly shaded appropriately, despite what I would have thought given my Photoshop experience. Since white objects do seem to take on the appropriate color shading when changed within Unity my gut tells me that this is the best base color to begin with, meaning that I can import a single white square sprite and simply adjust the color to represent different objects and object states. Is a white sprite actually the best color sprite to begin with and why does something like this work in Unity as opposed to adjusting the hue and saturation within Photoshop?

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