Search Results

Search found 104525 results on 4181 pages for 'code search engine'.

Page 189/4181 | < Previous Page | 185 186 187 188 189 190 191 192 193 194 195 196  | Next Page >

  • Do most programmers copy and paste code?

    - by John MacIntyre
    I learned very early on that cutting & pasting somebody else's code takes longer in the long run that writing it yourself. In my opinion unless you really understand it, cut & paste code will probably have issues which will be a nightmare to resolve. Don't get me wrong, I mean finding other peoples code and learning from it is essential, but we don't just paste it into our app. We rewrite the concepts into our app. But I'm constantly hearing about people who cut & paste, and they talk about it like it's common practice. I also see comments by others which indicate it's common practice. So, do most programmers cut & paste code?

    Read the article

  • Sample Code and Slides from DevConnection Germany

    - by Stephen Walther
    Thank you everyone who came to my three talks this week at DevConnections Germany!  I really enjoyed my time in Karlsruhe. Here are the slides and sample code for the three talks:   jQuery Templates In this talk, I discuss how you can take advantage of jQuery templates when building both ASP.NET Web Forms and ASP.NET MVC applications. I demonstrate several advanced features of templates such as wrapped templates and remote templates. Download the slides Download the code   HTML5 In this talk, I discuss the features of HTML5 which matter most when building database-driven web applications. I demonstrate WebSockets, Web Workers, Web Storage, IndexedDB, and Offline Web Applications. Download the slides Download the code   jQuery + OData In this talk, I demonstrate how you can build entire web applications by taking advantage of jQuery and OData. I demonstrate how you can use jQuery and OData to both query and update database data. I also discuss two approaches for supporting validation. Download the slides Download the code

    Read the article

  • Resource management question. Resource containing resource

    - by bobenko
    I have resource manager handling as usual resource loading, unloading etc. With resources such an images, mesh no problem. But what to do when I have resource containing other resource (for example spriteFont contains reference to sprite and letters description). Should that sprite be added to resource manager? Or my spriteFont must be the only owner of that resource? Any thoughts on this. Have you faced with such problem? Thanks in advance.

    Read the article

  • Where can I collaborate with my friend on source code in real time?

    - by Carson Myers
    I mean, other than a conference room :) Using google docs, I can upload any kind of file and view it with other people, watch them edit it in real time, with a live chat happening in the same window. This is awesome. How can I do the same thing with source code? I'm looking for a web application where I can upload source files that will be displayed in some kind of editor, with syntax highlighting, and allow others to view it and edit it in real time. Preferably with a live chat also, but not necessary. Does anybody know where I can find this?

    Read the article

  • Code Contracts and Pex at MSDN Live 2010

    - by terje
    One of the 6 sessions I and Mikael Nitell is running on MSDN Live 2010 here in Norway is about Code Quality, and part of that session goes through the use of Code Contracts and Pex.  Both fantastic tools ! They can be used togethers, but are also completely independent from each other, and can be used as a single Code Contracts  has to downloaded separately from VS 2010 (works also on VS 2008).   Start looking at http://msdn.microsoft.com/en-us/devlabs/dd491992.aspx . This download is a free download.   Code Contracts originates form the ideas of Bertrand Meyer – Design by Contract, take a look here. Pex is found on the MSDN Subscription download, so it requires an active MSDN Subscription. Start to get it from here http://research.microsoft.com/en-us/projects/pex/downloads.aspx .  The current version as of 14.4.10 is 0.9, which works with the 2010 RC.  A new version is due this week.  Pex is a tool to generate unit tests, and does this very intelligently.  Perfect to make tests for legacy code, but also to make sure you get all paths tested.  See the Reference information and project startup information.

    Read the article

  • How should calculations be handled in a document database

    - by Morten
    Ok, so I have a program that basically logs errors into a nosql database. Right now there is just a single model for an error and its stored as a document in the nosql database. Basically I want to summarize across different errors and produce a summary of the "types" of errors that occured. Traditionally in a SQL database the this normalization would work with groupings, sums and averages but in a NoSQL database I assume I need to use mapreduce. My current model seems unfit for the task, how should I change the way I store "models" in order to make statistical analysis easy? Would a NoSQL database even be the right tool for this type of problem? I'm storing things in Google AppEngine's BigTable, so there are some limitations to think of as well.

    Read the article

  • Nginx and Google Appengine Reverse Proxy Security

    - by jmq
    The scenario is that I have a Google compute node running Nginx as a reverse proxy to the google appengine. The appengine is used to service REST calls from an single page application (SPA). HTTPS is used to the Nginx front end from the Internet. Do I also need to make the traffic from the Nginx reverse proxy to the appengine secure by turning on HTTPS on the appengine? I would like to avoid the overhead of HTTPS between the proxy and the backend. My thinking was that once the traffic has arrived at Nginx encrypted, decrypted in Nginx, and then sent via the reverse proxy inside of Google's infrastructure it would be secure. Is it safe in this case to not use HTTPS?

    Read the article

  • Does concurrency inherently introduce "randomness" into a game?

    - by Jeff
    When a game is implemented with concurrency (as most games are), does this necessarily, by its very nature, introduce an element of randomness into the game that is outside of the players' control? Note that when I use the word "random", I'm not meaning to launch into a philosophical debate about the deterministic nature of the system. I understand that concurrency is deterministic in the sense that the operating system decides which processes to allow time on the CPU and in what order (or the JVM controls which Thread's turn it is to execute, etc). But my understanding of this is that there is no way to control or predict whether one thread's next command will execute before or after another. The reason I'm asking is because this seems like a fundamental difficulty for game development where a game is supposedly designed around a player's skill. Consider a game like League of Legends. Assume that two players are battling it out. It's a very close contest between the two and it's coming down to the wire -- so much so that whoever gets their last attack off will be the one to kill the other and win the game for their team. If the players are implemented using concurrency and the situation really was like this, is it essentially out of the players' hands at this point? Is the outcome of this match all up to whatever system is arbitrarily deciding which player's thread/process will execute next? If not, what am I misunderstanding about concurrency? If so, is there any way around this problem so that a game of skill can always be a game of skill, especially in those most crucial moments?

    Read the article

  • SSDT gotcha – Moving a file erases code analysis suppressions

    - by jamiet
    I discovered a little wrinkle in SSDT today that is worth knowing about if you are managing your database schemas using SSDT. In short, if a file is moved to a different folder in the project then any code analysis suppressions that reference that file will disappear from the suppression file. This makes sense if you think about it because the paths stored in the suppression file are no longer valid, but you probably won’t be aware of it until it happens to you. If you don’t know what code analysis is or you don’t know what the suppression file is then you can probably stop reading now, otherwise read on for a simple short demo. Let’s create a new project and add a stored procedure to it called sp_dummy. Naming stored procedures with a sp_ prefix is generally frowned upon and hence SSDT static code analysis will look for occurrences of this and flag them. So, the next thing we need to do is turn on static code analysis in the project properties: A subsequent build causes a code analysis warning as we might expect: Let’s suppose we actually don’t mind stored procedures with sp_ prefixes, we can just right-click on the message to suppress and get rid of it: That causes a suppression file to get created in our project: Notice that the suppression file contains a relative path to the file that has had the suppression placed upon it. Now if we simply move the file within our project to a new folder notice that the suppression that we just created gets removed from the suppression file: As I alluded above this behaviour is intuitive because the path originally stored in the suppression file is no longer relevant but you’re probably not going to be aware of it until it happens to you and messages that you thought you had suppressed start appearing again. Definitely one to be aware of. @Jamiet   

    Read the article

  • How to Fix this specific Google "Fetch as Googlebot" error appearing on my Webmaster Tools?

    - by UXdesigner
    Good day, I'm currently finding out why I have lost all of my website's rank in google. I don't even appear in google results by the domain. But other sites do link me and they appear in the google results. I think it's all about leaving my site two months alone and finding out I had 20k in comment spam, which I completely deleted and fixed with filters and adding a new Disqus comment service. Thing is, I added my site to Google Webmaster Tools and I'm finding out several awful things. For example, when I click in Google Fetch As GoogleBot. I receive this error message below in response to my request. And I don't even know what's the real problem and how to fix it. I simply don't get it. This is what appears: Date: Wednesday, July 20, 2011 9:43:35 AM PDT Googlebot Type: Web Download Time (in milliseconds): 55 HTTP/1.1 403 Forbidden Date: Wed, 20 Jul 2011 16:43:36 GMT Server: Apache Vary: Accept-Encoding Content-Encoding: gzip Content-Length: 248 Keep-Alive: timeout=2, max=100 Connection: Keep-Alive Content-Type: text/html; charset=iso-8859-1 403 Forbidden Forbidden You don't have permission to access / on this server. Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request. Do you guys know anything about this problem ? I need to have Google crawl my site again. I used to have a really nice google result in the past three years. Now, there's nothing. thanks,

    Read the article

  • How to Hide the code of HTML5 games [closed]

    - by jeyanthinath
    Possible Duplicate: HTML5 game obfuscation I am begin to develop games in HTML5 and I had doubt that , when we use the game in online its source can be visible to others even if we use complex code and reference to java-script files , then what is the use of HTML5 even everyone can be able to download the code and still use their updated version Is it possible to hide the code of HTML5 in web page games OR there some other way it can made it not visible to the users !!! If not what is the use of HTML5 as it is open to user as well !!!

    Read the article

  • Is catching general exceptions really a bad thing?

    - by Bob Horn
    I typically agree with most code analysis warnings, and I try to adhere to them. However, I'm having a harder time with this one: CA1031: Do not catch general exception types I understand the rationale for this rule. But, in practice, if I want to take the same action regardless of the exception thrown, why would I handle each one specifically? Furthermore, if I handle specific exceptions, what if the code I'm calling changes to throw a new exception in the future? Now I have to change my code to handle that new exception. Whereas if I simply caught Exception my code doesn't have to change. For example, if Foo calls Bar, and Foo needs to stop processing regardless of the type of exception thrown by Bar, is there any advantage in being specific about the type of exception I'm catching?

    Read the article

  • Does Google treat AWS IP addresses as related?

    - by ElHaix
    We are hosting several websites on one of our servers, and wondering if because they are on the same subnet that they have been somehow penalized. We are not inter-linking between websites. However in an attempt to have everything hosted in AWS, we will have some sites that we do want to be interlinked. If the sites resided on the same subnet, this could be bad. However, with AWS, we can allocate multiple elastic IP addresses that do reside on different subnets. How does Google deal with this?

    Read the article

  • My blog not even ranking for exact title match [on hold]

    - by Akshay Hallur
    I have original in detail blog posts related to blogging and SEO. This domain has been dropped (expired) 2 times before my acquisition. I am the 3rd owner of the domain since 143 days. Blog posts are not ranking even for exact titles. Google+ or LinkedIn shares will show up instead of my content.Some blog posts are not even indexed. I am hardly getting around 7 organic visits / day. Example 1 : http://www.infoflame.com/offer-pdf-of-blog-posts-for-likes-and-shares/    Title: Offer Readers PDF of Blog Posts for Their Likes and Shares not indexed at all.  Example 2 : http://www.infoflame.com/anchor-text-for-seo/    is indexed but not coming up for the exact title. Suspect: Dropped domain, less likely used for spam( WayBack machine (2 drops) 3 captures since 2004, I don't know whether there was Email spam) (But no manual actions in WMT, so no reconsideration request). What's the reason for this? Should I wait? How can I tell Google that ownership is changed and the domain is now spam-free? or should I de-index it and start a new blog? Thank you, for any advises.

    Read the article

  • Code Monster Helps Introduce Kids (and Curious Adults) to the Basics of Programming

    - by Jason Fitzpatrick
    If you’re looking for a fun way to introduce a kid to programming (or sate your own curiosity), Crunchzilla’s Code Monster is a real-time introduction to basic programming concepts. How does Code Monster work? Users are guided through the programming experience (using JavaScript) by a talkative blue monster that asks questions about the code and suggests courses of action. Play long enough and you travel from simple variables to more complex ideas like conditionals, expressions, and more. It’s not a comprehensive programming curriculum (nor does it claim to be) but it’s a great way to introduce people of all ages to programming. Hit up the link below to take it for a spin. Code Monster [via O'Reilly Radar] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • Why do companies opensource their code?

    - by Fahad Uddin
    I have seen many big companies like Facebook, Twitter and LinkedIn opensource their code. I was curious to understand why would any company share their code to the world. One reason I understood that it makes the people better understand their API. Still, I am a little confused as any other company/person can use their code to find a vulnerability inside and get their site down. Why do such big companies take this risk then?

    Read the article

  • Would you refactor this and if so, would you charge your client?

    - by Julius
    I am working on a freelance job at home. The client wants me to write some new functionality for his CMS, but it is taking me a lot of time to figure out what the code is doing, because it is written in a very unreadable style. Below is just an example of what I mean. The previous programmer made extensive use of anonymous functions, of eval(), he uses deeply nested ternary operators, he didn't indent code, didn't use comments, and he uses funny constructions like misusing the behaviour of logical operators || and && for creating if/else conditions (the second condition of && only gets tested if the first one is true, opening the possibility to use && as an if/else construction). All in all it's insane code and it's costing me a lot of time to find out how the current code works. return ($this->main->context != "ajax" || in_array($this->type, $this->definition->ajax)) ? eval('return method_exists($this,"Show'.ucfirst($this->type).'") ? $this->Show'.ucfirst($this->type).'('.(count($args) ? join(",",array_map(create_function('$a','return (is_numeric($a) || preg_match("/^array/",$a)) ? $a : "\"".$a."\"";'),$args)) : "").') : null;') : ''; Would you refactor this code and how would you handle this sort of thing with your client, I mean financially?

    Read the article

  • How do I choose the scaling factor of a 3D game world?

    - by concept3d
    I am making a 3D tank game prototype with some physics simulation, am using C++. One of the decisions I need to make is the scale of the game world in relation to reality. For example, I could consider 1 in-game unit of measurement to correspond to 1 meter in reality. This feels intuitive, but I feel like I might be missing something. I can think of the following as potential problems: 3D modelling program compatibility. (?) Numerical accuracy. (Does this matter?) Especially at large scales, how games like Battlefield have huge maps: How don't they lose numerical accuracy if they use 1:1 mapping with real world scale, since floating point representation tend to lose more precision with larger numbers (e.g. with ray casting, physics simulation)? Gameplay. I don't want the movement of units to feel slow or fast while using almost real world values like -9.8 m/s^2 for gravity. (This might be subjective.) Is it ok to scale up/down imported assets or it's best fit with a world with its original scale? Rendering performance. Are large meshes with the same vertex count slower to render? I'm wondering if I should split this into multiple questions...

    Read the article

  • Creating Google sitemap.xml , is it okay for the images to be wrapped in url tags?

    - by AzizAG
    I'm using a tool to generate the sitemap.xml file for me, it started to crawl my website, got the pages and all images, but when exporting it, I review the xml(to make sure nothing is wrong) and I noticed that the images in my website are wrapped in url tags(I think it should be in image tags). See this: <url><loc>http://mywebsite.com/images/12.jpg</loc><lastmod>2012-05-23T13:39:02+00:00</lastmod><changefreq>weekly</changefreq><priority>0.50</priority></url> Shouldn't it be wrapped in image tag?(just like videos wrapped in video tag) Thanks.

    Read the article

  • What are the most common AI systems implemented in Tower Defense Games

    - by the_Dan
    I'm currently in the middle of researching on the various types of AI techniques used in tower defense type games. If someone could be help me in understanding the different types of techniques and their associated advantages. Using Google I already found several techniques. Random Map traversal Path finding e.g. Cost based Traversing Algorithms i.e. A* I have already found a great answer to this type of question with the below link, but I feel that this answer is tailored to FPS. If anyone could add to this and make it specific to tower defense games then I would be truly great-full. How is AI most commonly implemented in popular games? Example of such games would be: Radiant Defense Plant Vs Zombies - Not truly Intelligent, but there must be an AI system used right? Field Runners Edit: After further research I found an interesting book that may be useful: http://www.amazon.com/dp/0123747317/?tag=stackoverfl08-20

    Read the article

  • Reset / Remove - Google Keywords

    - by Herr Kaleun
    Summary: My site is ranking for filthy keywords and i would like to remove them from google ranking/keywords. Background: My server was hacked using the timthumb exploit/security vulnerability, apparently i was the last person on earth to read the news about the exploit, several months after it appeared. Anyway, the "hacker" was so friendly to modify the index.php file in such a fashion, that it generated random sexual oriented keywords if the website is fetched as google-bot. So if you would fetch it as google bot/it gets indexed, you would get randomly generated keywords like: sex videos teenager teen sex adult sex preteen A LINK TO A RANDOM CONTENT OF MY WEBPAGE anime sex videos a rough list something similar to that, about 180-200 per page. I've discovered it far too late, so that google had me indexed for the words "sex" and certain adult oriented keywords, about roughly 2000. I've removed all the content, toke the site down, replaced the index.php with a static HTML and added a "ERROR 410" title to the website so that the content is no longer here and removed permanently. I've also applied for a manual review of my website, about 1.5 months ago but still, the keywords are there, and very strange, some of the keyword rankings actually "improve" over time. Here are some screenshots from webmasters tools: Question: How can i remove this filthy keywords and re-rank my website as a "normal" website on the fastest way? I want to "REMOVE" the keywords if possible. Please help me or point me into a direction. Thank you

    Read the article

  • How to Avoid Duplicate Content in Wordpress Ecommerce Store

    - by Bhanuprakash Moturu
    hi i run a word press eCommerce store powered by woo commerce . i have a large inventory of products most of the product description is same for all products and its mandatory to include it. its creating a large duplicate content on site each category have 6 products i thought of a solution can you suggest which one is good 1 no index and follow product page and link it to categories page using canonical tag 2 index and nofollow product page and link it to categories page using canonical tag which is the best solution and is it a good practice to use canonical tag to link to categories page

    Read the article

< Previous Page | 185 186 187 188 189 190 191 192 193 194 195 196  | Next Page >