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  • google maps api v3 - loop through overlays - overlayview methods

    - by user317005
    how can i loop through an array within the overlayview class? $(document).ready(function() { var overlay; var myLatlng = new google.maps.LatLng(51.501743,-0.140461); var myOptions = { zoom: 13, center: myLatlng, mapTypeId: google.maps.MapTypeId.ROADMAP } var map = new google.maps.Map(document.getElementById('map_canvas'), myOptions); OverlayTest.prototype = new google.maps.OverlayView(); var items = [ [51.501743,-0.140461], [51.506209,-0.146796], ]; for([loop])//loop through array { var latlng = new google.maps.LatLng(items[i][0], items[i][1]); var bounds = new google.maps.LatLngBounds(latlng); overlay = new OverlayTest(map, bounds); var element_id = 'map_' + i; function OverlayTest(map, bounds) { this.bounds_ = bounds; this.map_ = map; this.div_ = null; this.setMap(map); } OverlayTest.prototype.onAdd = function() { var div = ''; this.div_ = div; var panes = this.getPanes(); panes.mapPane.innerHTML = div; } OverlayTest.prototype.draw = function() { var overlayProjection = this.getProjection(); var sw = overlayProjection.fromLatLngToDivPixel(this.bounds_.getSouthWest()); var ne = overlayProjection.fromLatLngToDivPixel(this.bounds_.getNorthEast()); var div = document.getElementById(element_id); div.style.left = sw.x + 'px'; div.style.top = ne.y + 'px'; } } }); the above code doesn't work, but when i manually assign a lat/lng to the overlayview class it magically works (see below)?! $(document).ready(function() { var overlay; var myLatlng = new google.maps.LatLng(51.501743,-0.140461); var myOptions = { zoom: 13, center: myLatlng, mapTypeId: google.maps.MapTypeId.ROADMAP } var map = new google.maps.Map(document.getElementById('map_canvas'), myOptions); OverlayTest.prototype = new google.maps.OverlayView(); var items = [ [51.501743,-0.140461], [51.506209,-0.146796], ]; var latlng = new google.maps.LatLng(51.506209,-0.146796);//manually assign lat/lng var bounds = new google.maps.LatLngBounds(latlng); overlay = new OverlayTest(map, bounds); function OverlayTest(map, bounds) { this.bounds_ = bounds; this.map_ = map; this.div_ = null; this.setMap(map); } OverlayTest.prototype.onAdd = function() { var div = ''; this.div_ = div; var panes = this.getPanes(); panes.mapPane.innerHTML = div; } OverlayTest.prototype.draw = function() { var overlayProjection = this.getProjection(); var sw = overlayProjection.fromLatLngToDivPixel(this.bounds_.getSouthWest()); var ne = overlayProjection.fromLatLngToDivPixel(this.bounds_.getNorthEast()); var div = document.getElementById('map_1'); div.style.left = sw.x + 'px'; div.style.top = ne.y + 'px'; } });

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  • Import JSON data into Google Spreadsheet

    - by Jeremy Petzold
    I am pulling data down from a webservice and it is formated as JSON. I am writing a google apps script for google spreadsheet that will populate the data form me. my problem is, I can't seem to get it to parse out. doing: var dataset = myJSONtext; Browser.msgbox(dataset.item[0].key); errors out, saying item[0] is not defined. Is there some built in way I should be doing this? Any help would be apreciated.

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  • Google Maps geocoding (address to GLatLng)

    - by antosha
    Hi, I am trying to draw a geodesic polyline with Google Maps JavaScript API from two address points. <script type="text/javascript">// <![CDATA[ var polyOptions = {geodesic:true}; var polyline = new GPolyline([ new GLatLng(), new GLatLng() ], "#f36c25", 5, 0.8, polyOptions); map.addOverlay(polyline); if (GBrowserIsCompatible()) { map.addOverlay(polyline); } // ]]></script> Could someone tell me how can I dynamically geocode an address into GLatLng coordinates? (I am a little confused after reading Google's API documentation http://code.google.com/apis/maps/documentation/javascript/v2/services.html) Thanks :)

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  • Google maps API : V2 : Custom infowindow with bindInfoWindowHtml

    - by PlanetUnknown
    The API documentation gave me hopes last night with "bindInfoWindowHtml". But it doesn't seem to replace the default infoWindow, even when you provide your own class etc. I have tried using other ideas like the labeledmarker. But it doesn't support draggable markers. Hence can't use it in my application. Here is the sample code which shows the info. window inside, the original bubble. Isn't there a way to override that window as well ! ` <style type="text/css"> .infoWindowCustomClass { width: 500px; height: 500px; background-color: #CAEE96; color: #666; } </style> <meta http-equiv="content-type" content="text/html; charset=utf-8"/> <title>Google Maps JavaScript API Example</title> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;sensor=false&amp;key="" type="text/javascript"></script> <script type="text/javascript"> function load() { if (GBrowserIsCompatible()) { // Create our "tiny" marker icon var blueIcon = new GIcon(G_DEFAULT_ICON); blueIcon.image = "http://www.google.com/intl/en_us/mapfiles/ms/micons/blue-dot.png"; // Set up our GMarkerOptions object markerOptions = { icon:blueIcon }; var map = new GMap2(document.getElementById("map")); map.setCenter(new GLatLng(33.968064,-83.377047), 13); markerOptions.title = "fart"; var point = new GLatLng(33.968064,-83.377047); var marker = new GMarker(point); var tempName = document.getElementById("infoWindowCustom"); marker.bindInfoWindowHtml(tempName); map.addOverlay(marker); } } </script>` And here is the DIV - <DIV id="infoWindowCustom" name="infoWindowCustom" class="infoWindowCustomClass"> Name : <TEXTAREA NAME="nameID" ID="nameID" ROWS="2" COLS="25"></TEXTAREA> Comments : <TEXTAREA NAME="commentsID" ID="commentsID" ROWS="4" COLS="25"></TEXTAREA> </DIV>

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  • How to receive userinfo with google adwords api libraries

    - by PatrickvKleef
    I'm using the Google Adwords API libraries and I would like to receive the userinfo of the logged in user. I added the userinfo scope as followed: googleAdwordsUser = new AdWordsUser(); string oauth_callback_url = HttpContext.Current.Request.Url.GetLeftPart(UriPartial.Path); googleAdwordsUser.OAuthProvider = new AdsOAuthNetProvider("https://adwords-sandbox.google.com/api/adwords/ https://www.googleapis.com/auth/userinfo.email", oauth_callback_url, Session.SessionID); When the callback url is called, I'm trying to get the users emailaddress, but it isn't working, the error 'The remote server returned an error: (401) Unauthorized.' is thrown. string url = @"https://www.googleapis.com/oauth2/v2/userinfo?access_token=" + token; HttpWebRequest objRequest = (HttpWebRequest)WebRequest.Create(url); objRequest.Method = "GET"; HttpWebResponse objResponse = (HttpWebResponse)objRequest.GetResponse(); string result = string.Empty; using (StreamReader sr = new StreamReader(objResponse.GetResponseStream())) { result = sr.ReadToEnd(); } Does somebody knows how to fix this? Thanks.

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  • google maps not showing actual map and postcode

    - by Andy
    Im trying to pass a dynamically generated postode to a page. But currently its not showing the map correctly. Any ideas? Heres my head tag <script src="http://www.google.com/jsapi?key=ABQIAAAANQzcZVPOkiHWMZO3zxREGRSlIja3KBL7jZ08tky_uJrV3vVYdxTCwTHJPA2Vn06DLdnCWvRW_w7VYQ" type="text/javascript"></script> <script language="Javascript" type="text/javascript"> var localSearch; var map; var icon; var addressMarkerOptions; google.load("search", "1"); google.load("maps", "2"); google.setOnLoadCallback(initialize); function initialize() { localSearch = new GlocalSearch(); icon = new GIcon(G_DEFAULT_ICON); addressMarkerOptions = { icon:icon , draggable: false}; map = new GMap2(document.getElementById("map")); map.addControl(new GLargeMapControl()); map.addControl(new GMapTypeControl()); plotAddress("OX4 1FJ"); } /** * This takes either a postcode or an address string * */ function plotAddress(address) { localSearch.setSearchCompleteCallback(null, function() { if (localSearch.results[0]) { var resultLat = localSearch.results[0].lat; var resultLng = localSearch.results[0].lng; var point = new GLatLng(resultLat,resultLng); var marker = new GMarker(point, addressMarkerOptions); map.addOverlay(marker); map.setCenter(point, 5, G_NORMAL_MAP); } else { alert('address not found'); } }); localSearch.execute(address + ", UK"); } </script> It slots into the code below: <div id="map">Loading...</div>

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  • Modifying the Google Drive menu interface

    - by Dangerbunny
    So I'm working on a web-app for the Google Marketplace that's going to involve integration with Google Drive. Part of what I want to be able to do with the app involves something along the lines of adding a menu option to the Drive menu interface. For instance, you could be editing a document in drive and browse to File-"My new fancy option." Does anyone know if this is possible? Or if it is not, is there another way of adding this sort of custom action functionality where you are able to perform non Drive standard actions on files from within the Drive interface?

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  • Latitude & longitude coordinates of Australian states/territories for database using Google Maps

    - by RMW
    Hi, We have a database which has location-based search using Google Maps API. However searching by state or territory in Australia is problematic because Google Maps locates these at the centre of the states and most population centres in Australia are on the coast. We need to hand code in the latitudes and longitudes so that when someone searches for the state 'NSW', for example, the database returns relevant results. Does anyone know where to find a list of the coordinates for the boundaries of Australian states & territories to code into the database? This will save our busy programmer a lot of time. Thanks in advance.

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  • Google Maps Controls panel size is displayed wrong

    - by Andrea Giachetto
    I have a weird problem with Google Maps Control. I've tested in a blank page my custom maps with custom markers and everything seems to be ok, also with the control panel. When I tried to import all my code in the page I'm working with ( I use a full screen fluid grid system ) the control panel is displayed with strange size. I tried everything for disable/enable the ui of the Google Maps but the problem remain. The code of my maps are exactly the same, both in my blank page and in my site, but in the site the ui control panel is displayed very strange. Here's the code: <div id="map_canvas2" style="height: 580px; width: 100%;"></div> <script> var image = 'path/to/your/image.png'; var mapOptions = { zoom: 17, center: new google.maps.LatLng(45.499290, 12.621510), mapTypeId: google.maps.MapTypeId.ROADMAP, scrollwheel: false } var map = new google.maps.Map(document.getElementById('map_canvas2'), mapOptions); var myPos = new google.maps.LatLng(45.499290,12.621510); var myMarker = new google.maps.Marker({position: myPos, map: map, icon: 'http://www.factory42.it/jtaca/wordpress/wp-content/uploads/2014/06/pin-map.png' }); </script> </div> Here's an img: http://www.factory42.it/jtaca/wordpress/wp-content/uploads/2014/06/img-maps.png

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  • Google maps api v3: geocoding multiple addresses and infowindow

    - by user2536786
    I am trying to get infowindow for multiple addresses. Its creating markers but when I click on markers, infowindow is not popping up. Please help and see what could be wrong in this code. Rest all info is fine only issue is with infowindow not coming up. <!DOCTYPE html> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> <title>Google Maps Multiple Markers</title> <script src="http://maps.google.com/maps/api/js?sensor=false" type="text/javascript"></script> </head> <body> <div id="map" style="height: 800px;"></div> <script type="text/javascript"> var locations = [ ['Bondi Beach', '850 Bay st 04 Toronto, Ont'], ['Coogee Beach', '932 Bay Street, Toronto, ON M5S 1B1'], ['Cronulla Beach', '61 Town Centre Court, Toronto, ON M1P'], ['Manly Beach', '832 Bay Street, Toronto, ON M5S 1B1'], ['Maroubra Beach', '606 New Toronto Street, Toronto, ON M8V 2E8'] ]; var map = new google.maps.Map(document.getElementById('map'), { zoom: 10, center: new google.maps.LatLng(43.253205,-80.480347), mapTypeId: google.maps.MapTypeId.ROADMAP }); var infowindow = new google.maps.InfoWindow(); var geocoder = new google.maps.Geocoder(); var marker, i; for (i = 0; i < locations.length; i++) { geocoder.geocode( { 'address': locations[i][1]}, function(results, status) { //alert(status); if (status == google.maps.GeocoderStatus.OK) { //alert(results[0].geometry.location); map.setCenter(results[0].geometry.location); marker = new google.maps.Marker({ position: results[0].geometry.location, map: map }); google.maps.event.addListener(marker, 'mouseover', function() { infowindow.open(marker, map);}); google.maps.event.addListener(marker, 'mouseout', function() { infowindow.close();}); } else { alert("some problem in geocode" + status); } }); } </script> </body> </html>

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  • List All Google Map Marker Images

    - by Dau Thanh Hai
    Do you often use image marker from google or copy it to your server? Where I can get all images list of available markers from google? The list of images such as : http://maps.gstatic.com/intl/en_ALL/mapfiles/dd-end.png http://maps.gstatic.com/intl/en_ALL/mapfiles/dd-start.png

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  • A stupid question regarding google gadgets. How to host a google gadget? How it works?

    - by sintaloo
    Hi, I spent 5 hours by checking google gadgets websites and FAQs. maybe I am really stupid. I have no idea how to host a gadget. What I knew from reading the google website: 1, I can write gadget with xml, javascript etc.. 2, gadget can be added to igoogle etc.. 3, google can host the gadget for you. 4, gadget can be hosted at anywhere??? All of the above information doesn't answer my question. For instance, with jQuery or Dojo Toolkit, I can download the javascript framework and use it. With google gadget, I can not find a download link for the framework. Why? Does google provide its framework? If no, why does google website say it can be hosted anywhere? I am totally confused. A download link is nowhere in google-gadget website. A brief explanation or some helpful links are very welcome!! Thanks a lot!!! Please don't blame me if you think this question is too silly.

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  • Google I/O 2011: 3D Graphics on Android: Lessons learned from Google Body

    Google I/O 2011: 3D Graphics on Android: Lessons learned from Google Body Nico Weber Google originally built Google Body, a 3D application that renders the human body in incredible detail, for WebGL-capable browsers running on high-end bPCs. To bring the app to Android at a high resolution and frame rate, Nico Weber and Won Chun had a close encounter with Android's graphics stack. In this session Nico will present their findings as best practices for high-end 3D graphics using OpenGL ES 2.0 on Android. The covered topics range from getting accelerated pixels on the screen to fast resource loading, performance guidelines, texture compression, mipmapping, recommended vertex attribute formats, and shader handling. The talk also touches on related topics such as SDK vs NDK, picking, and resource loading. From: GoogleDevelopers Views: 6077 29 ratings Time: 56:09 More in Science & Technology

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  • Google I/O 2012 - Beyond Paper: Google Cloud Print and the Future of Printing

    Google I/O 2012 - Beyond Paper: Google Cloud Print and the Future of Printing Akshay Kannan Use Google Cloud Print's API to send documents to a printer (or anywhere else) quickly and easily. We're currently integrated with Chrome, ChromeOS, mobile Gmail/Docs, and most new printers, and that's just the start. We provide a configurable JavaScript API, an Android Intent, as well as HTTP and XMPP interfaces for sending documents and receiving them in virtually any format. Come learn how to enable printing from your web and mobile apps on any device to any printer in the world, with just a few lines of code! For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 41 1 ratings Time: 01:06:43 More in Science & Technology

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  • Google I/O 2012 - Empower Local Shopping Through Google Shopping

    Google I/O 2012 - Empower Local Shopping Through Google Shopping Thomas Kotzmann, Claudia Ciorascu More and more of consumers research online first before going to a local store to purchase a product and we can expect this trend to continue to rise. How can merchants and retailers take advantage of this trend? Local shopping enables merchants to declare product price and availability per local store. In this session, we will show you how to set up and manage local shopping accounts in the Google Merchant Center and how to use the Content API to upload local products and do live inventory updates. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 100 1 ratings Time: 49:01 More in Science & Technology

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  • Google I/O 2011: Optimizing Android Apps with Google Analytics

    Google I/O 2011: Optimizing Android Apps with Google Analytics Nick Mihailovski, Philip Mui, Jim Cotugno Thousands of apps have taken advantage of Google Analytics' native Android tracking capabilities to improve the adoption and usability of Andriod Apps. This session covers best practices for tracking apps on mobile, TV and other devices. We'll also show you how to gain actionable insights from new tracking and reporting capabilities. From: GoogleDevelopers Views: 6819 34 ratings Time: 47:40 More in Science & Technology

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  • 3D BSP rendering for maps made in 2d platform style

    - by Dev Joy
    I wish to render a 3D map which is always seen from top, camera is in sky and always looking at earth. Sample of a floor layout: I don't think I need complex structures like BSP trees to render them. I mean I can divide the map in grids and render them like done in 2D platform games. I just want to know if this is a good idea and what may go wrong if I don't choose a BSP tree rendering here. Please also mention is any better known rendering techniques are available for such situations.

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  • Google I/O 2012 - Google Play: Marketing 101 for Developers

    Google I/O 2012 - Google Play: Marketing 101 for Developers Patrick Mork, Kushagra Shrivastava As soon as you hit the "Publish" button on your app, you become (partly) a marketer; you might as well try to be a good one. We'll share everything we know about promoting apps on Google play: building a strategic marketing framework, making good use of media channels, taking advantage of the assets we've built for developers, and convincing the Play team to feature your app. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1522 15 ratings Time: 56:13 More in Science & Technology

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  • Google I/O 2012 - Deep Dive into the Next Version of the Google Drive API

    Google I/O 2012 - Deep Dive into the Next Version of the Google Drive API Ali Afshar, Ivan Lee This session discusses a number of best practices with the new Google Drive API. We'll cover how to properly sync files, how to manage sharing, and how to make your applications faster and more efficient than ever before. We'll go through an entire working application that exposes best practices. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 17 0 ratings Time: 45:50 More in Science & Technology

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  • Google I/O 2012 - Writing Polished Apps that have Deep Integration into the Google Drive UI

    Google I/O 2012 - Writing Polished Apps that have Deep Integration into the Google Drive UI Mike Procopio, Steve Bazyl We'll go through how to implement complete Drive apps. This is not an introduction to Drive apps, but rather how to build your product into Google Drive, and ensure that the experience is seamless for a user. We will also discuss how to effectively distribute your app in the Chrome Web Store. The example app built in this talk will demonstrate an example use case, but otherwise be production-ready. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 829 5 ratings Time: 50:59 More in Science & Technology

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  • Gigantic 2d maps?

    - by Jesper Hallenberg
    I've been thinking about a game idea for a week or two and the last few hours I was thinking of some technical stuff and came up with that the map would need to be 360,000x360,000 pixels in size. To me it sounds insane, but I've never done much in depth game development so I'm not sure if its reasonable or not to have a map that large. Basicly my question is, would it work to have a map that large in a 2D game?

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  • Google I/O 2012 - Optimizing Your Code Using Features of Google APIs

    Google I/O 2012 - Optimizing Your Code Using Features of Google APIs Sven Mawson Google APIs support a variety of features designed to enable state of the art development. In this session, you will learn how to create applications that use performance enhancing features to make your code run faster and use fewer resources. Some features we'll describe include batching, requests for partial response, and efficient ways to handle media. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 44:50 More in Science & Technology

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  • Game maps with "counties" that are split along lines that aren't necessarily straight

    - by pm_2
    I want to create a game environment that supports a 2D map. This is a really basic map, but must be split along lines that are not necessarily straight. So imagine a country with county boundaries. I then want to be able to detect drag / drop events within these counties. What I'm really looking for here is a pointer to where to start on this (how it has been done before - any existing libraries out there), as I'm sure that what I'm trying to do is not new - although I can't find a beginners guide for this anywhere.

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  • Using google maps as an input method

    - by Vasiliy Sharapov
    I'm wondering if it's possible to use gmaps pretty much as a type of input. Normally for Location a user has to enter: street address town/city state/province postal code country This seems too clunky to me, does anyone here know of a more elegant process? My perfect address-entering interface is a gmaps search bar with a map under it. When the user clicks a marker instead of a speech bubble containing location information they get one containing a submit button or equivalent. I'm not sure anything like this has been implemented before.

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  • Alternative ways to construct maps

    - by sideways8
    I've searched around and it seems like most people are using tile-based map systems. I suppose this question is more theoretical than practical (I am not very concerned about memory or performance speed), but I want to know: what other ways can a map be created in a game? A map being a graphic representation of terrain that can be navigated, has entrances and exits, and boundares (no-go zones). Besides using text files to store and arrays to load tile data, one idea I had was to store a map entirely as a graphic file and use queries on the pixel colour to determine boundaries (ie, you can only move in a certain direction if the way is bright enough in that direction). What other creative map systems are out there?

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