Game maps with "counties" that are split along lines that aren't necessarily straight
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                pm_2
            
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        Published on 2012-04-03T12:06:18Z
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            2012/04/03
            17:44 UTC
        
        
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I want to create a game environment that supports a 2D map. This is a really basic map, but must be split along lines that are not necessarily straight. So imagine a country with county boundaries. I then want to be able to detect drag / drop events within these counties.
What I'm really looking for here is a pointer to where to start on this (how it has been done before - any existing libraries out there), as I'm sure that what I'm trying to do is not new - although I can't find a beginners guide for this anywhere.
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