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  • Gradle fails injecting dependencies into subprojects using fileTree

    - by Matthias
    Maybe I'm missing something about the way Gradle works. What I have here is a parent project, which only contains configuration, i.e. there won't be any artifact being built when building it, it merely manages and builds all its subprojects. Now the subprojects share some dependency configuration, so I figured what I would do in the root project's build.gradle is: subprojects { dependencies { compile fileTree(dir: 'lib', includes: ['*.jar']) } } that, however, does not work, it fails with a rather obscure error message: A problem occurred evaluating root project 'qype-android' Cause: No signature of method: org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.compile() is applicable for argument types: (org.gradle.api.internal.file.DefaultConfigurableFileTree) values: [file set 'lib'] Possible solutions: module(java.lang.Object) after some trial and error, I could "fix" this issue by applying the 'java' plugin to the parent project. How come? I don't see anywhere from the Gradle docs that a fileTree dependency requires the Java plugin. Even so, why would I need it on the project that is injecting the configuration, as opposed to on the project that is being configured (note that the subprojects all apply the Java plugin themselves)? Does this mean that if I have N different subprojects that are all of varying natures, and apply different plugins, that the parent projects must always apply the set of all plugins beings used somewhere to itself, too?

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  • How to macro-ify ant targets?

    - by Jonas Byström
    I want to be able to have different targets doing nearly the same thing, as so: ant build <- this would be a normal (default) build ant safari <- building the safari target. The targets look like this: <target name="build" depends="javac" description="GWT compile to JavaScript"> <java failonerror="true" fork="true" classname="com.google.gwt.dev.Compiler"> <classpath> <pathelement location="src"/> <path refid="project.class.path"/> </classpath> <jvmarg value="-Xmx256M"/> <arg value="${lhs.target}"/> </java> </target> <target name="safari" depends="javac" description="GWT compile to Safari/JavaScript"> <java failonerror="true" fork="true" classname="com.google.gwt.dev.Compiler"> <classpath> <pathelement location="src"/> <path refid="project.class.path"/> </classpath> <jvmarg value="-Xmx256M"/> <arg value="${lhs.safari.target}"/> </java> </target> (Nevermind the first thought that strikes: throw out ant! That's not an option just yet.) I tried using macrodef, but got a strange error message (even though the message didn't imply it, it think it had to do with putting a target in sequential). I don't want to do ant -Dwhatever=nevermind. Any ideas?

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  • Regular expression either/or not matching everything

    - by dwatransit
    I'm trying to parse an HTTP GET request to determine if the url contains any of a number of file types. If it does, I want to capture the entire request. There is something I don't understand about ORing. The following regular expression only captures part of it, and only if .flv is the first int the list of ORd values. (I've obscured the urls with spaces because Stackoverflow limits hyperlinks) regex: GET.?(.flv)|(.mp4)|(.avi).? test text: GET http: // foo.server.com/download/0/37/3000016511/.flv?mt=video/xy match output: GET http: // foo.server.com/download/0/37/3000016511/.flv I don't understand why the .*? at the end of the regex isnt callowing it to capture the entire text. If I get rid of the ORing of file types, then it works. Here is the test code in case my explanation doesn't make sense: public static void main(String[] args) { // TODO Auto-generated method stub String sourcestring = "GET http: // foo.server.com/download/0/37/3000016511/.flv?mt=video/xy"; Pattern re = Pattern.compile("GET .?\.flv."); // this works //output: // [0][0] = GET http :// foo.server.com/download/0/37/3000016511/.flv?mt=video/xy // the match from the following ends with the ".flv", not the entire url. // also it only works if .flv is the first of the 3 ORd options //Pattern re = Pattern.compile("GET .?(\.flv)|(\.mp4)|(\.avi).?"); // output: //[0][0] = GET http: // foo.server.com/download/0/37/3000016511/.flv // [0][1] = .flv // [0][2] = null // [0][3] = null Matcher m = re.matcher(sourcestring); int mIdx = 0; while (m.find()){ for( int groupIdx = 0; groupIdx < m.groupCount()+1; groupIdx++ ){ System.out.println( "[" + mIdx + "][" + groupIdx + "] = " + m.group(groupIdx)); } mIdx++; } } }

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  • g++ problem with -l option and PostgreSQL

    - by difek
    Hi I've written simple program. Here a code: #include <iostream> #include <stdio.h> #include <D:\Program Files\PostgreSQL\8.4\include\libpq-fe.h> #include <string> using namespace std; int main() { PGconn *conn; PGresult *res; int rec_count; int row; int col; cout << "ble ble: " << 8 << endl; conn = PQconnectdb("dbname=db_pm host=localhost user=postgres password=postgres"); if (PQstatus(conn) == CONNECTION_BAD) { puts("We were unable to connect to the database"); exit(0); } } I'm trying to connect with PostgreSQL. I compile this code with following command: gcc -I/"d:\Program Files\PostgreSQL\" -L/"d:\Program Files\PostgreSQL\8.4\lib\" -lpq -o firstcpp.o firstcpp.cpp This command is from following site: http://www.mkyong.com/database/how-to-building-postgresql-libpq-programs/ And when I compile it I get following error: /cygnus/cygwin-b20/H-i586-cygwin32/i586-cygwin32/bin/ld: cannot open -lpq: No such file or directory collect2: ld returned 1 exit status Does anyone help me? Difek

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  • SOLVED: Lisp: macro calling a function works in interpreter, fails in compiler (SBCL + CMUCL)

    - by ttsiodras
    As suggested in a macro-related question I recently posted to SO, I coded a macro called "fast" via a call to a function (here is the standalone code in pastebin): (defun main () (progn (format t "~A~%" (+ 1 2 (* 3 4) (+ 5 (- 8 6)))) (format t "~A~%" (fast (+ 1 2 (* 3 4) (+ 5 (- 8 6))))))) This works in the REPL, under both SBCL and CMUCL: $ sbcl This is SBCL 1.0.52, an implementation of ANSI Common Lisp. ... * (load "bug.cl") 22 22 $ Unfortunately, however, the code no longer compiles: $ sbcl This is SBCL 1.0.52, an implementation of ANSI Common Lisp. ... * (compile-file "bug.cl") ... ; during macroexpansion of (FAST (+ 1 2 ...)). Use *BREAK-ON-SIGNALS* to ; intercept: ; ; The function COMMON-LISP-USER::CLONE is undefined. So it seems that by having my macro "fast" call functions ("clone","operation-p") at compile-time, I trigger issues in Lisp compilers (verified in both CMUCL and SBCL). Any ideas on what I am doing wrong and/or how to fix this?

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  • RegisterStartupScript not working after upgrading to framework 3.5

    - by AaronS
    I'm trying to upgrade an asp.net c# web project from framework 2.0 to 3.5. When I do this, the client side script that gets written using RegisterStartupScript isn't rendered on the client page. This works perfectly when I compile for 2.0, and for 3.0, but not when I compile for 3.5. Here is the code that isn't getting rendered: Page myPage = (Page)HttpContext.Current.Handler; ScriptManager.RegisterStartupScript(myPage, myPage.GetType(), "alertscript", "alert('test');", true); This is called from a class project, and not the web project itself, which is why I'm using the HttpContext.Current.Handler. There are no errors getting generated from the compiler, the CLR, and there are no client side JavaScript errors. If I do a search for the "alertscript" in my rendered page, the above code actually isn't there. Anyone have ideas as to what is going on? -Edit- This seems to be an issue when I'm trying to register the script from an external project. If I use the exact same code in a class file in the web project (not the code behind), it works. However, if I make a call to a method in a class from another project, it does not work. Does the ScriptManager.RegisterStartupScript not get registered correctly if performed from somewhere besides the web project itself?

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  • How to use pure in D 2.0

    - by James Dean
    While playing around with D 2.0 I found the following problem: Example 1: pure string[] run1() { string[] msg; msg ~= "Test"; msg ~= "this."; return msg; } This compiles and works as expected. When I try to wrap the string array in a class I find I can not get this to work: class TestPure { string[] msg; void addMsg( string s ) { msg ~= s; } }; pure TestPure run2() { TestPure t = new TestPure(); t.addMsg("Test"); t.addMsg("this."); return t; } This code will not compile because the addMsg function is impure. I can not make that function pure since it alters the TestPure object. Am i missing something? Or is this a limitation? The following does compile: pure TestPure run3() { TestPure t = new TestPure(); t.msg ~= "Test"; t.msg ~= "this."; return t; } Would the ~= operator not been implemented as a impure function of the msg array? How come the compiler does not complain about that in the run1 function?

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  • Maven test dependency in multi module project

    - by user209947
    I use maven to build a multi module project. My module 2 depends on Module 1 src at compile scope and module 1 tests in test scope. Module 2 - <dependency> <groupId>blah</groupId> <artifactId>MODULE1</artifactId> <version>blah</version> <classifier>tests</classifier> <scope>test</scope> </dependency> This works fine. Say my module 3 depends on Module1 src and tests at compile time. Module 3 - <dependency> <groupId>blah</groupId> <artifactId>MODULE1</artifactId> <version>blah</version> <classifier>tests</classifier> <scope>complie</scope> </dependency> When I run mvn clean install, my build runs till module 3, fails at module 3 as it couldnt resolve the module 1 test dependency. Then I do a mvn install on module 3 alone, go back and run mvn install on my parent pom to make it build. How can i fix this?

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  • Collections of generics

    - by Luis Sep
    According to what I've read, I think this can't be done, but I'd like to be sure. I have a class OpDTO and several other *DTO extends OpDTO. Then, I want to have a method to extract just certain elements from lists of these child DTOs, and return the extracted elements in another list: public List<? extends OpDTO> getLastOp (List<? extends OpDTO> listDTOs) { List<? extends OpDTO> last = new ArrayList<? extends OpDTO>(); //compile error: Cannot instantiate the type ArrayList<? extends OpDTO> //processing return last; } I want ult to be a list of elements of the same kind as elements in listDTOs, and use only OpDTO's methods, but it produces a compile error: Cannot instantiate the type ArrayList<? extends OpDTO> I also tried doing something like: public <T> List<T> getLastOp (List<T> listDTOs) { List<T> last = new ArrayList<T>(); //processing return last; } But then I can't enforce elements in listDTOs to be a subclass of OpDTO, and can't instantiate T. Any idea?

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  • Groovy / Scala / Java under the hood

    - by Jack
    I used Java for like 6-7 years, then some months ago I discovered Groovy and started to save a lot of typing.. then I wondered how certain things worked under the hood (because groovy performance is really poor) and understood that to give you dynamic typing every Groovy object is a MetaClass object that handles all the things that the JVM couldn't handle by itself. Of course this introduces a layer in the middle between what you write and what you execute that slows down everything. Then somedays ago I started getting some infos about Scala. How these two languages compare in their byte code translations? How much things they add to the normal structure that it would be obtained by plain Java code? I mean, Scala is static typed so wrapper of Java classes should be lighter, since many things are checked during compile time but I'm not sure about the real differences of what's going inside. (I'm not talking about the functional aspect of Scala compared to the other ones, that's a different thing) Can someone enlighten me? From WizardOfOdds it seems like that the only way to get less typing and same performance would be to write an intermediate translator that translates something in Java code (letting javac compile it) without alterating how things are executed, just adding synctatic sugar withour caring about other fallbacks of the language itself.

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  • .Net assembly references being lost as soon as project is compiled

    - by Truegilly
    I have a windows service project, one of many C# projects in a solution file. I add a reference to my "Data_objects" class library for my windows service. this is added to the references no problem. all the classes become available and I can begin to code. As soon a I compile the windows service it says "The type or namespace name 'Data_Objects' could not be found (are you missing a using directive or an assembly reference?)" yet in the solution explorer the reference is fine, no yellow exclamation mark. I have to remove and add it again for it to pick it up, but then as soon as I compile it loses it. This reference works fine in my two other web application projects. what the hell is going on !! Truegilly Update there are no naming conflicts the only bit of code I have is a using statement - eg using Data_Objects.DataContext; also this only happens with a windows service project, i just created a new web app project and it works fine.

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  • Fatal error when using FILE* in Windows from DLL

    - by AlannY
    Hi there. Recently, I found a problem with Visual C++ 2008 compiler, but using minor hack avoid it. Currently, I cannot use the same hack, but problem exists as in 2008 as in 2010 (Express). So, I've prepared for you 2 simple C file: one for DLL, one for program: DLL (file-dll.c): #include <stdio.h> __declspec(dllexport) void print_to_stream (FILE *stream) { fprintf (stream, "OK!\n"); } And for program, which links this DLL via file-dll.lib: Program: #include <stdio.h> __declspec(dllimport) void print_to_stream (FILE *stream); int main (void) { print_to_stream (stdout); return 0; } To compile and link DLL: cl /LD file-dll.c To compile and link program: cl file-test.c file-dll.lib When invoking file-test.exe, I got the fatal error (similar to segmentation fault in UNIX). As I said early, I had that the same problem before: about transferring FILE* pointer to DLL. I thought, that it may be because of compiler mismatch, but now I'm using one compiler for everything and it's not the problem. ;-( What can I do now? UPD: I've found solution: cl /LD /MD file-dll.c cl /MD file-test.c file-dll.lib The key is to link to dynamic library, but (I did not know it) by default it links staticaly and (hencefore) error occurs (I see why). P.S. Thanks for patience.

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  • Using unset member variables within a class or struct

    - by Doug Kavendek
    It's pretty nice to catch some really obvious errors when using unset local variables or when accessing a class or struct's members directly prior to initializing them. In visual studio 2008 you get an "uninitialized local variable used" warning at compile-time and get a run-time check failure at the point of access when debugging. However, if you access an uninitialized struct's member variable through one of its functions, you don't get any warnings or assertions. Obviously the easiest solution is don't do that, but nobody's perfect. For example: struct Test { float GetMember() const { return member; } float member; }; Test test; float f1 = test.member; // Raises warning, asserts in VS debugger at runtime float f2 = test.GetMember(); // No problem, just keeps on going This surprised me, but it makes some sense -- the compiler can't assume calling a function on an unused struct is an error, or how else would you initialize or construct it? And anything fancier just quickly brings up so many other complications that it makes sense that it wouldn't bother classifying which functions are ok to call and when, especially just as a debugging help. I know I can set up my own assertions or error checking within the class itself, but that can complicate some simpler structs. Still, it would seem like within the context of the function call, wouldn't it know insides GetMember() that member wasn't initialized yet? I'm assuming it's not only relying on static compile-time deduction, given the Run-Time Check Failure #3 it raises during execution, so based on my current understanding of it it would seem reasonable for the same checks to apply. Is this just a limitation of this specific compiler/debugger (Visual Studio 2008), or more tied to how C++ works?

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  • Is NUnit's ExpectedExceptionAttribute only way to test if something raises an exception?

    - by Dariusz Walczak
    Hello, I'm completely new at C# and NUnit. In Boost.Test there is a family of BOOST_*_THROW macros. In Python's test module there is TestCase.assertRaises method. As far as I understand it, in C# with NUnit (2.4.8) the only method of doing exception test is to use ExpectedExceptionAttribute. Why should I prefer ExpectedExceptionAttribute over - let's say - Boost.Test's approach? What reasoning can stand behind this design decision? Why is that better in case of C# and NUnit? Finally, if I decide to use ExpectedExceptionAttribute, how can I do some additional tests after exception was raised and catched? Let's say that I want to test requirement saying that object has to be valid after some setter raised System.IndexOutOfRangeException. How would you fix following code to compile and work as expected? [Test] public void TestSetterException() { Sth.SomeClass obj = new SomeClass(); // Following statement won't compile. Assert.Raises( "System.IndexOutOfRangeException", obj.SetValueAt( -1, "foo" ) ); Assert.IsTrue( obj.IsValid() ); } Edit: Thanks for your answers. Today, I've found an It's the Tests blog entry where all three methods described by you are mentioned (and one more minor variation). It's shame that I couldn't find it before :-(.

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  • What features do you miss most when switching from IntelliJ to XCode ?

    - by Ori
    Hi, I've started to use XCode several months ago, after using IntelliJ for several years, and there are quite a few features that I really miss. XCode is not that bad, but it is lacking some basic stuff. To trigger the discussion, here are some of the features that I miss most, who knows maybe someone from Apple will bump into this post and steal some Ideas :) Source-level error-highlighting. The write-compile-fix cycle feels like going back in time 15 years ago to my early C days. Many errors can be spotted without having to compile and Java IDEs have been doing it for years. A decent debugger. This is a bit unfair because IntelliJ's debugger is the best I've used so far, but XCode's debugger is at least 5 years behind and Apple has a few more developers than JetBrains... Stronger re-factoring. A no-brainer I guess. XCode has some renaming capabilities (which they call re-factoring), but they are very few. Override method. This one is really amazing. XCode doesn't have an "override method" command which lets you choose the method you want to override from a super class or protocol. You need to go to the documentation or header file and start copy-pasting. Duplicate selected line(s). I've bumped into some posts that offer workarounds for this via custom key-binding, but none of them works, at least for me. Go to last edit point. Bummer! Come on Apple, this one is so easy to implement and so useful! A better open quickly feature. IntelliJ's quick find of classes/files/text is so much better... Turns out that my list goes on and on, so I'll stop here... What other features do you miss most in your transition to XCode?? Ori

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  • Regex help in java validations

    - by user1697113
    Hi i want to do some validations.I used to put regex in JS but im new to regex in java, so i tried to make up a code on similar lines in java. Here is what i did. 1)Check whether first character in string is alphanumeric. 2)Check whether the string atleast 1 number. so i wrote a code, but it is always returning false.I am not sure if i'm doing this correctly. private static boolean checkEmbeddedPassword(final String field) { boolean returnValue=true; String testpatternAlpha="/^[A-Za-z0-9].+$/"; String testNumber="/[0-9]/"; Pattern pattern=Pattern.compile(testpatternAlpha); Pattern pattern2=Pattern.compile(testNumber); Matcher matcher = pattern.matcher(field); Matcher matcher2 = pattern2.matcher(field); boolean firstChar=matcher.matches(); boolean numberFlag=matcher2.matches(); System.out.println("-----the value of pwd iss-----"+field); System.out.println("---------Regex---------Out--put-----"+firstChar); System.out.println("---------Regex---------Out- for numeral-put-----"+numberFlag); if(firstChar){ returnValue=false; } else if(field.contains(" ")) { System.out.println("-----------cannot have space------"); returnValue=false; } else if(numberFlag) { returnValue=false; } return returnValue; }

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  • Using XPath on String in Android (JAVA)

    - by Rav
    I am looking for some examples of using xpath in Android? Or if anyone can share their experiences. I have been struggeling to make tail or head of this problem :-( I have a string that contains a standard xml file. I believe I need to convert that into an xml document. I have found this code which I think will do the trick: public static Document stringToDom(String xmlSource) throws SAXException, ParserConfigurationException, IOException { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder builder = factory.newDocumentBuilder(); return builder.parse(new InputSource(new StringReader(xmlSource))); } Next steps Assuming the code above is OK, I need to apply xpath to get values from cat: "/animal/mammal/feline/cat" I look at the dev doc here: http://developer.android.com/reference/javax/xml/xpath/XPath.html and also look online, but I am not sure where to start! I have tried to use the following code: XPathFactory xPathFactory = XPathFactory.newInstance(); // To get an instance of the XPathFactory object itself. XPath xPath = xPathFactory.newXPath(); // Create an instance of XPath from the factory class. String expression = "SomeXPathExpression"; XPathExpression xPathExpression = xPath.compile(expression); // Compile the expression to get a XPathExpression object. Object result = xPathExpression.evaluate(xmlDocument); // Evaluate the expression against the XML Document to get the result. But I get "Cannot be resolved". Eclipse doesn't seem to be able to fix this import. I tried manually entering: javax.xml.xpath.XPath But this did not work. Does anyone know any good source code that I can utilise, for Android platform? 1.5

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  • Extending the .NET type system so the compiler enforces semantic meaning of primitive values in cert

    - by Drew Noakes
    I'm working with geometry a bit at the moment and am converting a lot between degrees and radians. Unfortunately, both of these are represented by double, so there's compile time warning/error if I try to pass a value in degrees where radians are expected. I believe F# has a compile-time solution for this (called units of measure.) I'd like to do something similar in C#. As another example, imagine a SQL library that accepts various query parameters as strings. It'd be good to have a way of enforcing that only clean strings were allowed to be passed in at runtime, and the only way to get a clean string was to pass through some SQL injection attack preventing logic. The obvious solution is to wrap the double/string/whatever in a new type to give it the type information the compiler needs. I'm curious if anyone has an alternative solution. If you do think wrapping is the only/best way, then please go into some of the downsides of the pattern (and any upsides I haven't mentioned too.) I'm especially concerned about the performance of abstracted primitive numeric types on my calculations at runtime.

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  • Visual Studio Linked Files Directory Structure

    - by jeffn825
    I have two versions of a project. One for Silverlight and one for .NET. The SL project has the vast majority of the code base in it. I want to globally add all files from the SL project into the .NET version as linked files. I've managed to do so successfully like this in the csproj file for the .NET version: <Compile Include="..\MyProj.Common.SL\**\*.cs" Exclude="..\MyProj.Common\Properties\**"> Unfortunately, this adds all the files right to the root of my project... so I end up with a long unreadable list of linked files in the .NET project. I really really really don't want to have to maintain an entire duplicate directory structure by hand and deal with directory name changes and file name changes and whatnot. So, is there any way to have Visual Studio preserve the directory structure when adding linked files in the wildcard manner above? Or is there at least a way of making it group all the linked files together under a directory in the .NET project like MyProj.Common.SL.Links? The very closest I've come is to set the <Visible>false</Visible> under the <Compile> tag, which effectively removes the long unreadable list of 300+ files....but unfortunately this screws up Resharper, which no longer sees those files as valid and it goes crazy on all the projects that reference the .NET project. If I could figure out a way of making Resharper not get all messed up, that would be an acceptable solution too... Any suggestions? Thanks.

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  • gcc compilation without using system defined header locations

    - by bogertron
    I am attempting to compile a c++ class using gcc. Due to the nature of the build, I need to invoke gcc from a non-standard location and include non-system defined headers, only to add a set from a different location. However, when I do this, I run into an issue where I cannot find some base symbols (suprise suprise). So i am basically running this command to compile my code: -->(PARENT_DIR)/usr/bin/gcc # invoke compiler -B$(PARENT_DIR)/usr/lib64/gcc/suselinux-x8664 -B$(PARENT_DIR)/usr/lib64 #C/C++ flags -fPIC -fvisibility=default -g -c -Wall -m64 -nostdinc # source files -I$(SRC_DIR_ONE)/ -I$(SRC_DIR_TWO) -I../include # 'Mock' include the system header files -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION) -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/backward -I$(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/x86_64-suse-linux -I$(PARENT_DIR)/usr/lib64/x86_64-suse-linux/$(GCC_VERSION)/include -I$(PARENT_DIR)/usr/lib64/gcc/x86_64-suse-linux/$(GCC_VERSION)/include -I$(PARENT_DIR)/usr/lib64/gcc/x86_64-suse-linux/$(GCC_VERSION)/include-fixed -I$(PARENT_DIR)/usr/src/linux/include -I$(PARENT_DIR)/usr/x86_64-suse-linux/include -I$(PARENT_DIR)/usr/include/suselinux-x8664 -I$(PARENT_DIR)/usr/suselinux-x8664/include -I$(PARENT_DIR)/usr/include -I$(PARENT_DIR)/usr/include/linux file.cpp I am getting several errors which indicate that the base headers are not being included: such as: $(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/cstddef ::prtdiff_t has not been declared $(PARENT_DIR)/usr/include/c++/$(GCC_VERSION)/cstddef ::size_t has not bee declared. Is there something that I am doing wrong when I include the header file directories? Or am I looking in the wrong place?

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  • 64-bit Alternative for Microsoft Jet

    - by David Robison
    Microsoft has chosen to not release a 64-bit version of Jet, their database driver for Access. Does anyone know of a good alternative? Here are the specific features that Jet supports that I need: Multiple users can connect to database over a network. Users can use Windows Explorer to copy the database while it is open without risking corruption. Access currently does this with enough reliability for what my customers need. Works well in C++ without requiring .Net. Alternatives I've considered that I do not think could work (though my understanding could be incorrect): SQLite: If multiple users connect to the database over a network, it will become corrupted. Firebird: Copying a database that is in use can corrupt the original database. SQL Server: Files in use are locked and cannot be copied. VistaDB: This appears to be .Net specific. Compile in 32-bit and use WOW64: There is another dependency that requires us to compile in 64-bit, even though we don't use any 64-bit functionality.

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  • Generic property- specify the type at runtime

    - by Lirik
    I was reading a question on making a generic property, but I'm a little confused at by the last example from the first answer (I've included the relevant code below): You have to know the type at compile time. If you don't know the type at compile time then you must be storing it in an object, in which case you can add the following property to the Foo class: public object ConvertedValue { get { return Convert.ChangeType(Value, Type); } } That's seems strange: it's converting the value to the specified type, but it's returning it as an object when the value was stored as an object. Doesn't the returned object still require un-boxing? If it does, then why bother with the conversion of the type? I'm also trying to make a generic property whose type will be determined at run time: public class Foo { object Value {get;set;} Type ValType{get;set;} Foo(object value, Type type) { Value = value; ValType = type; } // I need a property that is actually // returned as the specified value type... public object ConvertedValue { get { return Convert.ChangeType(Value, ValType); } } } Is it possible to make a generic property? Does the return property still require unboxing after it's accessed?

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  • Help me with the simplest program for "Trusted" application

    - by idazuwaika
    Hi, I hope anyone from the large community here can help me write the simplest "Trusted" program that I can expand from. I'm using Ubuntu Linux 9.04, with TPM emulator 0.60 from Mario Strasser (http://tpm-emulator.berlios.de/). I have installed the emulator and Trousers, and can successfully run programs from tpm-tools after running tpmd and tcsd daemons. I hope to start developing my application, but I have problems compiling the code below. #include <trousers/tss.h> #include <trousers/trousers.h> #include <stdio.h> TSS_HCONTEXT hContext; int main() { Tspi_Context_Create(&hContext); Tspi_Context_Close(hContext); return 0; } After trying to compile with g++ tpm.cpp -o tpmexe I receive errors undefined reference to 'Tspi_Context_Create' undefined reference to 'Tspi_Context_Close' What do I have to #include to successfully compile this? Is there anything that I miss? I'm familiar with C, but not exactly so with Linux/Unix programming environment. ps: I am a part time student in Master in Information Security programme. My involvement with programming has been largely for academic purposes.

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  • Problems compiliing c++ code using cygwin

    - by user343403
    I am trying to compile some source code in cygwin (in windows 7) and get the following error when I run the make file g++ -DHAVE_CONFIG_H -I. -I.. -I.. -Wall -Wextra -Werror -g -O2 -MT libcommon_a Fcntl.o -MD -MP -MF .deps/libcommon_a-Fcntl.Tpo -c -o libcommon_a-Fcntl.o `test -f 'Fcntl.cpp' || echo './'`Fcntl.cpp Fcntl.cpp: In function int setCloexec(int): Fcntl.cpp:8: error: 'F_GETFD' was not declared in this scope Fcntl.cpp:8: error: 'fcntl' was not declared in this scope Fcntl.cpp:11: error: 'FD_CLOEXEC' was not declared in this scope Fcntl.cpp:12: error: 'F_SETFD' was not declared in this scope make[4]: *** [libcommon_a-Fcntl.o] Error 1 make[4]: Leaving directory `/abyss-1.1.2/Common' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/abyss-1.1.2' make[2]: *** [all] Error 2 make[2]: Leaving directory `/abyss-1.1.2' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/cygdrive/c/Users/Martin/Documents/NetBeansProjects/abyss-1.1.2_1' make: *** [.build-impl] Error 2 The problem file is:- #include "Fcntl.h" #include <fcntl.h> /* Set the FD_CLOEXEC flag of the specified file descriptor. */ int setCloexec(int fd) { int flags = fcntl(fd, F_GETFD, 0); if (flags == -1) return -1; flags |= FD_CLOEXEC; return fcntl(fd, F_SETFD, flags); } I don't understand what is going on, the file fcntl.h is available and the varaiables that it says were not declared in this scope do not give an error when I compile the file on its own Any help would be much appreciated Many Thanks

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  • Calling SDL/OpenGL from Assembly code on Linux

    - by Lie Ryan
    I'm write a simple graphic-based program in Assembly for learning purpose; for this, I intended to use either OpenGL or SDL. I'm trying to call OpenGL/SDL's function from assembly. The problem is, unlike many assembly and OpenGL/SDL tutorials I found in the internet, the OpenGL/SDL in my machine apparently doesn't use C calling convention. I wrote a simple program in C, compile it to assembly (using -S switch), and apparently the assembly code that is generated by GCC calls the OpenGL/SDL functions by passing parameters in the registers instead of being pushed to the stack. Now, the question is, how do I determine how to pass arguments to these OpenGL/SDL functions? That is, how do I figure out which argument corresponds to which registers? Obviously since GCC can compile C code to call OpenGL/SDL, so therefore there must be a way to figure out the correspondence between function arguments and registers. In C calling conventions, the rule is easy, push parameters backwards and return value in eax/rax, I can simply read their C documentation and I can easily figure out how to pass the parameters. But how about these? Is there a way to call OpenGL/SDL using C calling convention? btw, I'm using yasm, with gcc/ld as the linker on Gentoo Linux amd64.

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