Search Results

Search found 34532 results on 1382 pages for 'different'.

Page 190/1382 | < Previous Page | 186 187 188 189 190 191 192 193 194 195 196 197  | Next Page >

  • Storing and analyzing rock climbing difficulty

    - by Zonedabone
    I'm working on a WordPress plugin to manage rock climbing data, and I need to think of a way to store rock climbing grades from all of the different systems in a unified way. There are many different systems, all of which have some numerical system. A comparison of all the systems: http://en.wikipedia.org/wiki/Grade_(climbing)#Comparison_tables Is there some unified way that I can store and analyze these, or do I just need to assign numbers to them all and call it a day? My current plan is to save the score type and then assign each score a numerical value, which I can then use to compare and graph them.

    Read the article

  • How to create a good sitemap for dynamic website

    - by Saif Bechan
    I have a website with dynamic content and different kind of pages. I have some pages that rarely change, and I have pages like blogs that change often. The blog pages also have links for sorting, for example sorting on date, asc, desc. On some of the pages I also have links to different tabbed content, and links that are just anchor links. Now when I use a xml sitemap generator then all the links are thrown into the site, and so I don't think all the links are really relevant. The blogposts up until now are also taken into the sitemap. Is this really necessary? I think the links to the blogposts can be indexed just fine. Is the best way to make a sitemap just to manually assign the main menu links to the sitemap, or is indexing everything really recommended?

    Read the article

  • Direct X-forwarding

    - by Sean Houlihane
    I'm struggling to set up X-forwarding between 2 different machines on my local network and my ubuntu desktop. I'm able to connect using ssh x-forwarding one one machine, but the other machine (a Qnap TS-219P II) seems to have a less functional build of SSH on it, and I'd rather use a simpler approach. I've set $DISPLAY, and done 'xauth list $DISPLAY' on the desktop, then 'xauth add ' on the remote machine. From the remote machine, I just get xterm xterm Xt error: Can't open display: 192.168.0.4:0.0 Now, oddly, if I connect via ssh -X, there is a different magic cookie for the tunnelled port (but neither seems to work). I'm wondering if there is a port which needs to be enabled to permit X connections from the LAN? If so, how? The proper solution might be to re-build all the packages which are preventing X-forwarding from working on my QNAP machine, but lets assume for the purposes of this question that I've tried building enough packages on that architecture already and want to run X without the overhead of encryption.

    Read the article

  • Deterministic Multiplayer RTS game questions?

    - by Martin K
    I am working on a cross-platform multiplayer RTS game where the different clients and a server(flash and C#), all need to stay deterministically synchronised. To deal with Floatpoint inconsistencies, I've come across this method: http://joshblog.net/2007/01/30/flash-floating-point-number-errors/#comment-49912 which basically truncates off the nondeterministic part: return Math.round(1000 * float) / 1000; Howewer my concern is that every time there is a division, there is further chance of creating additional floatpoint errors, in essence making it worse? . So it occured to me, how about something like this: function floatSafe(number:Number) : Number {return Math.round(float* 1024) / 1024; } ie dividing with only powers of 2 ? What do you think? . Ironically with the above method I got less accurate results: trace( floatSafe(3/5) ) // 0.599609375 where as with the other method(dividing with 1000), or just tracing the raw value I am getting 3/5 = 0.6 or Maybe thats what 3/5 actually is, IE 0.6 cannot really be represented with a floatpoint datatype, and would be more consistent across different platforms?

    Read the article

  • Ubuntu slow on HP 2000 notebook with Apu e1-1200

    - by user169861
    I am using HP 2000 notebook which initially came with Windows 7 64bit. It has 4gb ram, AMD APU E1-1200 (1.4ghz) with Radeon 7310. With Windows it worked ok, so I decided to switch to Ubuntu. I installed 13.04 64bit at first, but responsiveness wasn't that good (opening windows, menus, Firefox, dash search) even if it was way better during the testing from live USB. I tried different kind of drivers for graphic card, 13.6beta, 13.4, fgrlx proprietary, upgraded kernel but the situation was the same. Then I tried installing 32bit version but the results were identical. After that I tried LTS version 12.04 and Xubuntu 13.04.. Responsiveness wasn't that different at all. Not sure what to do, and I wouldn't want to go back to Windows. This machine is not a beast, but it should be enough to deal with Unity or Xfce without troubles. Oh yes, I have insydeH20 BIOS with not so many options at my disposal. Thanks and best regards,

    Read the article

  • Sharing Authentication Across Subdomains using cookies

    - by Jordan Reiter
    I know that in general cookies themselves are not considered robust enough to store authentication information. What I am wondering is if there is an existing design pattern or framework for sharing authentication across subdomains without having to use something more complex like OpenID. Ideally, the process would be that the user visits abc.example.org, logs in, and continues on to xyz.example.org where they are automatically recognized (ideally, the reverse should also be possible -- a login via xyz means automatic login at abc). The snag is that abc.example.org and xyz.example.org are both on different servers and different web application frameworks, although they can both use a shared database. The web application platforms include PHP, ColdFusion, and Python (Django), although I'm also interested in this from a more general perspective (i.e. language agnostic).

    Read the article

  • Edit menu permission issue

    - by user3541568
    i'm an Lubuntu user, but i suppose it concerns everyone. For menu editing there are 3 GUIs: lxmed, menulibre, alacarte. great! Still the ISSUE is that if i start as administrator, for example: gram@gram-pc:~$ alacarte will edit menu, till the time i close app. it doesn't have permission for that... so nothing in menu has been changed... gram@gram-pc:~$ gksudo alacarte or root@gram-pc:/# alacarte will open completely different menu with completely different items... how can i grand permission to edit my-not-root-menu?

    Read the article

  • Is it a waste of time to free resources before I exit a process?

    - by Martin
    Let's consider a fictional program that builds a linked list in the heap, and at the end of the program there is a loop that frees all the nodes, and then exits. For this case let's say the linked list is just 500K of memory, and no special space managing is required. Is that a wast of time, because the OS will do that anyway? Will there be a different behavior later? Is that different according to the OS version? I'm mainly interested in UNIX based systems, but any information will be appreciated. I had today my first lesson in OS course and I'm wondering about that now.

    Read the article

  • Checking whether a specific key was pressed in enchantJS

    - by MxyL
    I am using enchantJS and would like to use the letters and numbers as well as numpad on a keyboard to do different things (eg: hotkeys). From this page http://users.csc.calpoly.edu/~foaad/enchant/guide/playerInput.html By default, enchant.js provides input listeners for six buttons: UP, DOWN, LEFT, RIGHT, A, and B. By default, the directions are bound to the arrow keys. Any of the six buttons may also be bound to any key with an ASCII value. We’ll address that later. So enchant provides the ability to bind keys to different input such as up, down, left, right...but how can I simply check whether the D or X key was pressed, and if so, perform certain actions based on that event?

    Read the article

  • (int) Math.floor(x / TILESIZE) or just (int) (x / TILESIZE)

    - by Aidan Mueller
    I have a Array that stores my map data and my Tiles are 64X64. Sometimes I need to convert from pixels to units of tiles. So I was doing: int x int y public void myFunction() { getTile((int) Math.floor(x / 64), (int) Math.floor(y / 64)).doOperation(); } But I discovered by using (I'm using java BTW) System.out.println((int) (1 / 1.5)) that converting to an int automatically rounds down. This means that I can replace the (int) Math.floor with just x / 64. But if I run this on a different OS do you think it might give a different result? I'm just afraid there might be some case where this would round up and not down. Should I keep doing it the way I was and maybe make a function like convert(int i) to make it easier? Or is it OK to just do x / 64?

    Read the article

  • Best practices of texture size

    - by psal
    I wanted to know how should I determine a good texture size ? Currently, I always create UV texture that are 1024x1024px but if I create for example, a big house with a 1024px texture size, it will looks pretty bad. So, should I create different texture size (512, 1024, ...) for different mesh size like this ? : or is it better to always do high-resolution texture and then reduce it in the software (ie : increase the LODBias settings in UDK reduce the size of the texture) ? Thanks for your answer. ps : sorry for my english !

    Read the article

  • Is a Single Texture Cube Map Possible?

    - by smoth190
    I'm currently developing a test project to explore OpenGL 3 texturing abilities. I have a simple cube, made of 8 vertices and 36 indices. I want each of the cubes faces to have a different texture, so I devised this texture: I made it obvious which sections I want visible (I hope...). In Direct3D, I once made a skybox, and I used a cubemap. However, I had to split it into 6 different textures. This is annoying and hard to manage, it would be nice to have just one texture. Is this even possible? I read somewhere that I could do this by duplicating vertices, is that a good idea? Someone else said I could do it in the shader, but that also baffles me...

    Read the article

  • Is it dangerous to substitute unit tests for user testing? [closed]

    - by MushinNoShin
    Is it dangerous to substitute unit tests for user testing? A co-worker believes we can reduce the manual user testing we need to do by adding more unit tests. Is this dangerous? Unit tests seem to have a very different purpose than user testing. Aren't unit tests to inform design and allow breaking changes to be caught early? Isn't that fundamentally different than determining if an aspect of the system is correct as a whole of the system? Is this a case of substituting apples for oranges?

    Read the article

  • forked-daapd without avahi

    - by vixducis
    I'm trying to setup forked-daapd, but i'd prefer it if i could run it without avahi (or rather define my own avahi service instead of using the dbus api). The reason is that i want a netatalk share for my time machine backups and a samba share for the symbolic link support (netatalk doesn't support symlinks). Those two are defined as different services in avahi. To make that work, i have to disable avahi's dbus api, or else netatalk tends to take over all the services (osx prefers afp over smb). If I now try to start forked-daapd, it just doesn't. Forked-daapd requires avahi's dbus api to be enabled and running. Is there some sort of way around this limitation, so that i can manually define my own daap service in avahi. Maybe something like enabling but ignoring the dbus in avahi, or launching a duplicate avahi daemon with a different config file?

    Read the article

  • Licensing Theme Music from other games

    - by HS01
    As part of my game, I thought it would be fun to make a hidden level that pays tribute to Mario Bros (one of the earliest games I ever played). It would be themed in that way with 8-bit graphics and question mark blocks and completing the level would say "Thank you but the princess is in another castle" or such. For the sound track, I'm thinking of just overlaying the standard mario theme music by playing it on a virtual keyboard using a different instrument/timing or something. My question is, am I legally safe? I'm not using anyone else's actual music, I'm just playing the same tune in a different way myself. Do I have to get licensing for this?

    Read the article

  • HLSL: Pack 4 values into 32 bit float.

    - by TheBigO
    I can't find any useful information on packing 4 values into a 32 bit float in HLSL. Ideally, what I want to be able to do in HLSL is: float4 values = ... // Some values where each component is between 0 and 1. float packedValues = pack32R(values); float4 values2 = unpack32R(packedValues); I realize that there will be precision limitations, and performance tradeoffs between different precisions in different methods. I'm just wondering what ideas are out there.

    Read the article

  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

    Read the article

  • How to increase the bus factor and specialize at the same time?

    - by bizso09
    In agile pair programming it is recommended to switch pairs every now and then so as to increase the bus factor of the team. That means, most people in the team should work on different parts of the system at different times so that everyone has an understanding of it. Now it is impssible that everyone has an expert level of understanding of each part of the system. That's because people are urged to specialize in one area of expertise. If you are an expert database admin, what's the point of working on the user interface of the system when you switch pairs? You will not be able to do such a high quality job as someone who has extensive experience in UI design. How can you increase the bus factor and make sure that you have specialization in your team?

    Read the article

  • How to work with scenes in a 2D game

    - by Anearion
    I'm a java/android programmer, but I don't have any experience in game programming, I'm already reading proper books, like "Pro Android Games", but my concerns are more about the ideas behind game programming than the techniques themselves. I'm working on a 2D game, something like Cluedo to let you understand the genre. I would like to know how should I act with the "scenes", for example, a room with a desk, TV, windows and a lamp. I need to make some items tappable and others not. Is it common to use one image (invisible to the user) with every different item a different color, then call the getColor() method on the image? Or use one image as background, and separate images for all the items? If the latter, how can I set the positioning? and should I use imageView or imageButton? I'm sorry if those are really low quality questions, but as "outsider" ( I'm 23 and still finishing my university ) it's pretty hard learn alone.

    Read the article

  • How can I autoclean my gnome main menu?

    - by Bruce Connor
    I like to experiment with lots of different software in my Ubuntu install. Then, every time Ubuntu reaches a new release cycle, I simply do a clean install (instead of upgrading) to get rid of all the extra software (and their respective config files/folders). The only thing I always backup and carry to the next install (besides personal files) are the config files for gnome, so my desktop is always the way I like it. =) The problem with that, is that the different packages I test out never get properly uninstalled, so my gnome main menu is full of broken links referring to software I had in previous installations (which got carried over because I kept the gnome config files). Is there any automated way to go through my gnome main menu and remove any broken links? I know how to manually edit the menu, and I could go through it myself, but I'm looking for some script or package that will clean for me so I wouldn't have to do it manually every release cycle.

    Read the article

< Previous Page | 186 187 188 189 190 191 192 193 194 195 196 197  | Next Page >