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  • JMonkey Engine (JME) load Blender scene with textures?

    - by leigero
    I am having the hardest time trying to accomplish the simplest task. I have created a floor and 4 walls (not that complicated) in Blender. I added a basic material and cloud texture so they have something to look at other than gray. When I import them into JMonkey they show up as solid white objects with no shading or depth. White silhouettes. I thought this may be a lighting issue, but I have ambient light added to the scene. I can remove that light or adjust its intensity and it has no affect on the scene. I exported all Blender files into OgreXML format, then converted them to .j3o format in JMonkey. I renamed the textures to match their corresponding mesh and this didn't do anything. Does anybody know how to create a flat object and put it into JMonkey with a texture? This sounds simple and there is absolutely no information on this. This should be step 1!

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  • How to refactor an OO program into a functional one?

    - by Asik
    I'm having difficulty finding resources on how to write programs in a functional style. The most advanced topic I could find discussed online was using structural typing to cut down on class hierarchies; most just deal with how to use map/fold/reduce/etc to replace imperative loops. What I would really like to find is an in-depth discussion of an OOP implementation of a non-trivial program, its limitations, and how to refactor it in a functional style. Not just an algorithm or a data structure, but something with several different roles and aspects - a video game perhaps. By the way I did read Real-World Functional Programming by Tomas Petricek, but I'm left wanting more.

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  • What is the need for 'discoverability' in a REST API when the clients are not advanced enough to make use of it anyway?

    - by aditya menon
    The various talks I have watched and tutorials I scanned on REST seem to stress something called 'discoverability'. To my limited understanding, the term seems to mean that a client should be able to go to http://URL - and automatically get a list of things it can do. What I am having trouble understanding - is that 'software clients' are not human beings. They are just programs that do not have the intuitive knowledge to understand what exactly to do with the links provided. Only people can go to a website and make sense of the text and links presented and act on it. So what is the point of discoverability, when the client code that accesses such discoverable URLs cannot actually do anything with it, unless the human developer of the client actually experiments with the resources presented? This looks like the exact same thing as defining the set of available functions in a Documentation manual, just from a different direction and actually involving more work for the developer. Why is this second approach of pre-defining what can be done in a document external to the actual REST resources, considered inferior?

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  • Retain only dependencies of a given package

    - by Karthik
    I am trying to have a minimal version of Ubuntu, having only those packages necessary to run mininet. So, I would like a solution, where I would be able to uninstall all the packages from the system, except those that are needed to run mininet. A much more preferable solution would be to be able to create a new ISO, with mininet and all it's dependencies. Is there any program out there which is already capable of this? If not please guide me on how I can solve my problem? Note: I need to retain not only the direct dependencies of mininet, but also dependencies of dependencies and so on. The final system should be able to run mininet without a hitch.

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  • 2D isometric: screen to tile coordinates

    - by Dr_Asik
    I'm writing an isometric 2D game and I'm having difficulty figuring precisely on which tile the cursor is. Here's a drawing: where xs and ys are screen coordinates (pixels), xt and yt are tile coordinates, W and H are tile width and tile height in pixels, respectively. My notation for coordinates is (y, x) which may be confusing, sorry about that. The best I could figure out so far is this: int xtemp = xs / (W / 2); int ytemp = ys / (H / 2); int xt = (xs - ys) / 2; int yt = ytemp + xt; This seems almost correct but is giving me a very imprecise result, making it hard to select certain tiles, or sometimes it selects a tile next to the one I'm trying to click on. I don't understand why and I'd like if someone could help me understand the logic behind this. Thanks!

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  • Methods to Validate User Supplied Data

    - by clifgray
    I am working on a website where users record data from certain locations and they input an address to tag that location with a GPS coordinate. Pretty frequently those locations are tagged more than a mile away from the actual location and I am trying to implement a few ways to validate the data. Right now I am thinkiing of: having a tag of location pages for other users to say "incorrect location" so I can go one by one and fix it letting users with a decent amount of experience (reputation) edit the location GPS coordinates making the location be validated by a mod before it goes live and they make sure it is a good location Are these reasonable? I know the first will take a lot of my time and I would love some suggestions.

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  • Epsilon : An Oracle Customer Profile

    - by Anand Akela
    ZDNet published an article today based on the interview of Jeff White, vice president, technology, strategic database services at Epsilon. Jeff discussed Oracle Exadata Database Machine and Oracle Enterprise Manager with the ZDNet writer Dan Kusnetzky . Read the article  Epsilon : An Oracle Customer Profile . Jeff White, Epsilon VP, was honored with Oracle’s Data Warehouse Leader of the Year for Innovative Data Warehouse Deployment of Oracle Exadata and Oracle Enterprise Manager earlier this year. In one of the videos earlier this year, Jeff mentioned that Epsilon has streamlined IT administration, monitoring, and engineered systems maintenance with Oracle Enterprise Manager. Having gained in operational efficiencies, Epsilon is now providing greater efficiencies to its customers. For more information, please go to Oracle Enterprise Manager  web page or  follow us at :  Twitter | Facebook | YouTube | Linkedin | Newsletter

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  • Who are the outspoken critics of Object-Oriented design?

    - by Xepoch
    Sure, object-oriented techniques are great and have stuck around for a while. I know only less than a handful of critics of the OO principles. It seems as though most non-OO designs and architectures are shunned, yet we continue to write a lot of good software in C and solve a lot of data changes via awk/sed and countless other examples. Correct tool for the correct job, yes? I'm having a hard time finding articles, presentations, or published criticisms of OO (even Fred Brooks has blessed information hiding). Are there any well-known, published and/or outspoken critics of OO?

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  • Which online form builders offer conditional logic/branching?

    - by Hari Sundararajan
    I have a survey with the following form fields: Country Age Male/Female Undergraduate/Graduate Question? Yes No If No, what about this and that? Yes No Google Forms and SurveyMonkey don't seem to allow things like the above. For question one I could ask, "What country are you from?" with a textbox as an answer section and work around it. But how do I go about creating questions five and six? I am not able to figure out how to do it except for having one more question that says "If your answer to the previous question was No, then blah blah (else skip this question)". Any suggestions, apart from creating my own custom website with JavaScript and a backend database?

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  • Restoring Databases

    - by Grant Fritchey
    I like the way Mike Walsh phrased it: You're Only As Good as Your Ability To Restore. Ain't it the truth. You may be taking backups, incrementals, and log backups of your databases. You may have DBCC in place, and all that fun stuff. But if you haven't restored the database, what do you have? You don't know. The trick is, restoring databases takes up a heck of a lot of space on your servers. To test all your productions backups, you'd need a system with as much space as production. unless.. Ever heard of SQL Virtual Restore? Check it out. With this, you answer Mike's questions and validate your backups without having to have twice the amount of space. That's a win, and we all know, winning is better than losing.

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  • Best way to store a large amount of game objects and update the ones onscreen

    - by user3002473
    Good afternoon guys! I'm a young beginner game developer working on my first large scale game project and I've run into a situation where I'm not quite sure what the best solution may be (if there is a lone solution). The question may be vague (if anyone can think of a better title after having read the question, please edit it) or broad but I'm not quite sure what to do and I thought it would help just to discuss the problem with people more educated in the field. Before we get started, here are some of the questions I've looked at for help in the past: Best way to keep track of game objects Elegant way to simulate large amounts of entities within a game world What is the most efficient container to store dynamic game objects in? I've also read articles about different data structures commonly used in games to store game objects such as this one about slot maps, but none of them are really what I'm looking for. Also, if it helps at all I'm using Python 3 to design the game. It has to be Python 3, if I could I would use C++ or Unityscript or something else, but I'm restricted to having to use Python 3. My game will be a form of side scroller shooter game. In said game the player will traverse large rooms with large amounts of enemies and other game objects to update (think some of the larger areas in Cave Story or Iji). The player obviously can't see the entire room all at once, so there is a viewport that follows the player around and renders only a selection of the room and the game objects that it contains. This is not a foreign concept. The part that's getting me confused has to do with how certain game objects are updated. Some of them are to be updated constantly, regardless of whether or not they can be seen. Other objects however are only to be updated when they are onscreen (for example, an enemy would only be updated to react to the player when it is onscreen or when it is in a certain range of the screen). Another problem is that game objects have to be easily referable by other game objects; something that happens in the player's update() method may affect another object in the world. Collision detection in games is always a serious problem. I need a way of containing the game objects such that it minimizes the number of cases when testing for collisions against one another. The final problem is that of creating and destroying game objects. I think this problem is pretty self explanatory. To store the game objects then I've considered a number of different methods. The original method I had was to simply store all the objects in a hash table by an id. This method was simple, and decently fast as it allows all the objects to be looked up in O(1) complexity, and also allows them to be deleted fairly easily. Hash collisions would not be a major problem; I wasn't originally planning on using computer generated ids to store the game objects I was going to rely on them all using ids given to them by the game designer (such names would be strings like 'Player' or 'EnemyWeapon4'), and even if I did use computer generated ids, if I used a decent hashing algorithm then the chances of collisions would be around 1 in 4 billion. The problem with using a hash table however is that it is inefficient in checking to see what objects are in range of the viewport. Considering the fact that certain game objects move (as well as the viewport itself), the only solution I could think of in order to only update objects that are in the viewport would be to iterate through every object in the hash table and check if it is in the viewport or not, updating only the ones that are in the valid area. This would be incredibly slow in scenarios where the amount of game objects exceeds 500, or even 200. The second solution was to store everything in a 2-d list. The world is partitioned up into cells (a tilemap essentially), where each cell or tile is the same size and is square. Each cell would contain a list of the game objects that are currently occupying it (each game object would be inserted into a cell depending on the center of the object's collision mask). A 2-d list would allow me to take the top-left and bottom-right corners of the viewport and easily grab a rectangular area of the grid containing only the cells containing entities that are in valid range to be updated. This method also solves the problem of collision detection; when I take an entity I can find the cell that it is currently in, then check only against entities in it's cell and the 8 cells around it. One problem with this system however is that it prohibits easy lookup of game objects. One solution I had would be to simultaneously keep a hash table that would contain all the positions of the objects in the 2-d list indexed by the id of said object. The major problem with a 2-d list is that it would need to be rebuilt every single game frame (along with the hash table of object positions), which may be a serious detriment to game speed. Both systems have ups and downs and seem to solve some of each other's problems, however using them both together doesn't seem like the best solution either. If anyone has any thoughts, ideas, suggestions, comments, opinions or solutions on new data structures or better implementations of the existing data structures I have in mind, please post, any and all criticism and help is welcome. Thanks in advance! EDIT: Please don't close the question because it has a bad title, I'm just bad with names!

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  • Carpool logical architecture

    - by enrmarc
    I'm designing a carpool system (drivers can publish their routes and passengers can subscribe to them) with WebServices(axis2) and Android clients (ksoap2). I have been having problems with the logical architecture of the system and I wondered if this architecture is fine. And another question: for that architecture (if it is ok), how would be the packages structure? I suppose something like that: (In android) package org.carpool.presentation *All the activities here (and maybe mvc pattern) (In the server) package org.carpool.services *Public interfaces (for example: register(User user), publishRoute(Route route) ) package org.carpool.domain *Pojos (for example: User.java, Route.java, etc) package org.carpool.persistence *Dao Interface and implementation (jdbc or hibernate)

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  • How many developers before continuous integration becomes effective for us?

    - by Carnotaurus
    There is an overhead associated with continuous integration, e.g., set up, re-training, awareness activities, stoppage to fix "bugs" that turn out to be data issues, enforced separation of concerns programming styles, etc. At what point does continuous integration pay for itself? EDIT: These were my findings The set-up was CruiseControl.Net with Nant, reading from VSS or TFS. Here are a few reasons for failure, which have nothing to do with the setup: Cost of investigation: The time spent investigating whether a red light is due a genuine logical inconsistency in the code, data quality, or another source such as an infrastructure problem (e.g., a network issue, a timeout reading from source control, third party server is down, etc., etc.) Political costs over infrastructure: I considered performing an "infrastructure" check for each method in the test run. I had no solution to the timeout except to replace the build server. Red tape got in the way and there was no server replacement. Cost of fixing unit tests: A red light due to a data quality issue could be an indicator of a badly written unit test. So, data dependent unit tests were re-written to reduce the likelihood of a red light due to bad data. In many cases, necessary data was inserted into the test environment to be able to accurately run its unit tests. It makes sense to say that by making the data more robust then the test becomes more robust if it is dependent on this data. Of course, this worked well! Cost of coverage, i.e., writing unit tests for already existing code: There was the problem of unit test coverage. There were thousands of methods that had no unit tests. So, a sizeable amount of man days would be needed to create those. As this would be too difficult to provide a business case, it was decided that unit tests would be used for any new public method going forward. Those that did not have a unit test were termed 'potentially infra red'. An intestesting point here is that static methods were a moot point in how it would be possible to uniquely determine how a specific static method had failed. Cost of bespoke releases: Nant scripts only go so far. They are not that useful for, say, CMS dependent builds for EPiServer, CMS, or any UI oriented database deployment. These are the types of issues that occured on the build server for hourly test runs and overnight QA builds. I entertain that these to be unnecessary as a build master can perform these tasks manually at the time of release, esp., with a one man band and a small build. So, single step builds have not justified use of CI in my experience. What about the more complex, multistep builds? These can be a pain to build, especially without a Nant script. So, even having created one, these were no more successful. The costs of fixing the red light issues outweighed the benefits. Eventually, developers lost interest and questioned the validity of the red light. Having given it a fair try, I believe that CI is expensive and there is a lot of working around the edges instead of just getting the job done. It's more cost effective to employ experienced developers who do not make a mess of large projects than introduce and maintain an alarm system. This is the case even if those developers leave. It doesn't matter if a good developer leaves because processes that he follows would ensure that he writes requirement specs, design specs, sticks to the coding guidelines, and comments his code so that it is readable. All this is reviewed. If this is not happening then his team leader is not doing his job, which should be picked up by his manager and so on. For CI to work, it is not enough to just write unit tests, attempt to maintain full coverage, and ensure a working infrastructure for sizable systems. The bottom line: One might question whether fixing as many bugs before release is even desirable from a business prespective. CI involves a lot of work to capture a handful of bugs that the customer could identify in UAT or the company could get paid for fixing as part of a client service agreement when the warranty period expires anyway.

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  • How to explain OOP to a matlab programmer?

    - by Oak
    I have a lot of friends who come from electrical / physical / mechanical engineering background, and are curious about what is "OOP" all about. They all know Matlab quite well, so they do have basic programming background; but they have a very hard time grasping a complex type system which can benefit from the concepts OOP introduces. Can anyone propose a way I can try to explain it to them? I'm just not familiar with Matlab myself, so I'm having troubles finding parallels. I think using simple examples like shapes or animals is a bit too abstract for those engineers. So far I've tried using a Matrix interface vs array-based / sparse / whatever implementations, but that didn't work so well, probably because different matrix types are already well-supported in Matlab.

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  • Should all foreign table references use foreign key constraints

    - by TecBrat
    Closely related to: Foreign key restrictions -> yes or no? I asked a question on SO and it led me to ask this here. If I'm faced with a choice of having a circular reference or just not enforcing the restraint, which is the better choice? In my particular case I have customers and addresses. I want an address to have a reference to a customer and I want each customer to have a default billing address id and a default shipping address id. I might query for all addresses that have a certain customer ID or I might query for the address with the ID that matches the default shipping or billing address ids. I'm not sure yet how the constraints (or lack of) will effect the system as my application and it's data age.

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  • What is the best drink to drink when you have read nonsense questions on programmers?

    - by stefan
    I am having a hard time deciding what drink to drink after I have read a nonsense question on programmers.stackexchange. It's either Beer och Whisky; The beer is nice since you can down it some what relaxed but some times I feel the need for something "stronger" because the question is so utterly nonsense and stupid. Every time I have read a stupid / nonsense question on programmers.stackexchange.com I've questioned myself why I didnt write some code instead. I couldve probably written countless lines of codes, together probably building a new Facebook or Linux by now. But instead I sacrificed my precious time reading questions that shouldn't have been posted on the internet. It really makes me frustrating, I guess that is why I am so often considering the whisky part instead of beer. Since beer will maybe not calm me down enough and then I have to take the whisky too, together it's a) slightly more expensive and b) more time consuming. So, what is the best drink?

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  • Recover personal PGP key from old home

    - by Oli
    Many lives ago, I created a GPG key to sign the Ubuntu Code of Conduct on Launchpad. I haven't really used it since. Some time later, I backed up my home and started fresh. That was all back in 2009. I still have the backup but now I'm starting to play around with Quickly and upload things to Launchpad, I could really do with having my PGP key back. I don't really know how the key is organised or where it's stored, but I'd like to recover my old key rather than generate a new one. Any idea where to start?

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  • How do I Fallback to Older DirectX Versions?

    - by smoth190
    I had a feeling that it would be easier to tackle this problem before I got too deep into development (unless, of course if that's a bad idea/the hard way, please inform me...). I'm creating my game to be run ideally on DirectX 11, however, I want to offer it on DirectX 10, and I'm unsure if it is worth offering it for DirectX 9 for XP users. I'm not too sure how this fallback even works, as I can't find many articles on the internet. If someone could give me an in-depth article, that would be great. I've read a little about how since DirectX11 is completely absent on XP, it is hard to even check for support. Someone mentioned having multiple applications for each version, is this a good idea? Thanks to anyone who can point me in the right direction here.

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  • Google I/O 2010 - Google Wave Media APIs

    Google I/O 2010 - Google Wave Media APIs Google I/O 2010 - Google Wave Media APIs: Attachments can surf too! Wave 201 Seth Covitz, Jimin Li, Phil Liao Google Wave is used by diverse groups to communicate and collaborate on projects from work to school to plain old having fun. To make users even more productive, we are providing capabilities that enable them to collaborate on and around any piece of third-party content (eg attachments). In this session, we will introduce the Wave Media APIs which enable robots and gadgets to create, access, and modify third-party content in Wave. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 41:04 More in Science & Technology

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  • Is software innovation still primarily North American and European? Why, and for how much longer?

    - by limist
    Since this site is read by a global audience of programmers, I want to know if people generally agree that the vast majority of software innovation - languages, OS, tools, methodologies, books, etc. - still originates from the USA, Canada, and the EU. I can think of a few exceptions, e.g. Nginx webserver from Russia and the Ruby language from Japan, but overwhelmingly, the software I use and encounter daily is from North America and the EU. Why? Is history and historical momentum (computing having started in USA and Europe) still driving the industry? And/or, is some nebulous (or real) cultural difference discouraging software innovation abroad? Or are those of us in the West simply ignorant of real software innovation going on in Asia, South America, Eastern Europe, etc.? When, if ever, might the centers of innovation move out of the West? Your experiences and opinions welcome, thanks!

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  • Execute code at specific intervals, only once?

    - by Mathias Lykkegaard Lorenzen
    I am having an issue with XNA, where I want to execute some code in my Update method, but only at a given interval, and only once. I would like to avoid booleans to check if I've already called it once, if possible. My code is here: if ((gameTime.TotalGameTime.TotalMilliseconds % 500) == 0) { Caret.Visible = !Caret.Visible; } As you may have guessed, it's for a TextBox control, to animate the caret between invisible and visible states. I just have reason to believe that it is called twice or maybe even 3 times in a single update-call, which is bad, and makes it look unstable and jumpy.

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  • game performance

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs Will having to many timers like this, getting checked every frame, screw up my games performance? The effect I wanted to add was a crosshair every 2 sec, then remove it after 2 sec and do a timed animation. So an array of crosshairs dependent on a bunch of timers to be exact. This caused my game to shut down when used, so thats why Im wondering if using that many timers causes my game to flip out.

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  • Moodle Inconsistencies, Flowplayer, or Server?

    - by dglickler
    We are trying to decide if an issue we're having with Moodle and our videos is a flowplayer issue, a video issue, or a network issue. Any input is welcome. We've had videos in our Moodle (version 1.9, we're working on an upgrade on a different server) up for weeks, or even months. After that time, some of them have suddenly just stopped working. When they don't work, they just don't load. The videos work when we first upload them. With flowplayer, we don't get errors, just a blank screen. We have re-uploaded our videos several times when this has happened, but we really would like to know what's causing it so that we can prevent it. There are also no keyframe issues with the video. We are currently trying to find answers through various searches, but have not had any luck. I will continue to post more info as I come across it...but if there's anyone who knows or has ideas, it's welcome.

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  • Why is "www.mysite.com" different from "mysite.com"?

    - by sapeish
    In any browser if I use www.mysite.com or just mysite.com the web page is correctly retrieved, but I am having trouble with Google Analytics and Facebook App. Facebook: To be able to get Likes, I create the Facebook App needed and set the site URL to http://mysite.com/. Using their tool http://developers.facebook.com/tools/debug/ when I test my page using http://mypage.com it works but using http://www.mypage.com fails with the message: Object at URL 'http://www.mysite.com/' of type 'website' is invalid because the domain 'www.mysite.com' is not allowed for the specified application id. Google Analytics: To be able to get traffic statistics, I created a Property and a Profile both with the URL http://www.mypage.com and no statistics were gathered in a week, when I changed the configured URL to http://mypage.com statistics where available a few hours later. What should I do to have statistics and likes for both www.mysite.com and mysite.com ??

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  • How to gain Professional Experience in Java/Java EE Development

    - by Deepak Chandrashekar
    I have been seeing opportunities go past me for just 1 reason: not having professional industry experience. I say to many employers that I'm capable of doing the job and show them the work I've done during the academics and also several personal projects which I took extra time and effort to teach myself the new industry standard technologies. But still, all they want is some 2-3 years experience in an industry. I'm a recent graduate with a Master's Degree in Computer science. I've been applying for quite a few jobs and most of these jobs require 2 years minimum experience. So, I thought somebody here might give me some realistic ideas about getting some experience which can be considered professional. Any kind of constructive comments are welcome.

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