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  • Custom extensible file format for 2d tiled maps

    - by Christian Ivicevic
    I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how to (un)serialize this data. (I do not search for a map editor - I am speaking of the map file itself) For now I am looking for suggestions and resources, how to implement a custom file format for my maps which should provide the following functionality (based on MoSCoW method): Must have Extensibility and backward compatibility Handling of different layers Metadata on whether a tile is solid or can be passed through Special serialization of entities/triggers with associated properties/metadata Could have Some kind of inclusion of the tileset to prevent having scattered files/tilesets I am developing with C++ (using SDL) and targetting only Windows. Any useful help, tips, suggestions, ... would be appreciated!

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  • Render a 3D scene in multiple windows - extended panoramic view

    - by teodron
    Is there any resource location on how to view a 3D scene from an application or a game on multiple windows or monitors? Each window should continue drawing from where the neighbouring one left off (in the end, the result should be a mosaic of the scene). My idea is to use a camera for each window and have a reference position and orientation for a meta-camera object that is used to correctly offset the other camera. Since there are quite some elements to consider (window specs, viewport properties, position-orientation of each render camera), what is the correct way to update the individual cameras considering the position and orientation of the central, meta-camera? I currently cannot make the cameras present the scene contiguously (and I am reluctant in working out the transformations without checking whether this is the actual way of doing things).

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  • How do I disable window move with alt + left mouse button in GNOME Shell?

    - by artfulrobot
    There are lots of posts on this about Unity, this is about gnome-shell As with other posters, I use apps (Inkscape in particular) that uses Alt-Click and Alt-drag. Gnome-shell is grabbing this off me and thus disabling features in the application. I have tried using ccsm's Move plugin - you can turn this off and you still get Alt-drag window moving. using gconf editor to change /apps/metacity/general/mouse_button_modifier - this has no effect AFAICS. It's really hindering me. Otherwise I find gnome-shell a really productive environment.

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  • How can I tell how a panel item was set up

    - by 4dummies
    I need to do some major surgery on a user account that has somehow sustained configuration damage to the point window decorations are gone, some apps don't listen to the keyboard, etc etc. I run xfce4 sessions. There's a panel on the top of the screen that has applications that I put there once upon a time. I know how to do that, sort of. But I don't remember the details of what I specified. And I'm unaware of an app for the panel that's like the menu editor that lets you see and manipulate an item that's already there. I want to do that because I want to re-do this stuff in a different account. Or possibly do a dotfile transplant on this account and re-edit to include the stuff I'm used to.

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  • Not recognize JDK after installation in ubuntu 12.10

    - by HFDev
    I did these steps without error: 1-JDK path : Downloads/jdk-6u37-linux-x64.bin 2-Commands in Terminal : mkdir Programs cd Programs bash ../Downloads/jdk-6u37-linux-x64.bin ln -s jdk-6u37-linux-x64 jdk 3-Set JAVA_HOME and Path: in HomeView MenuShow Hidden Files Then open .bashrc in text editor. I added the following lines to end of file. export JAVA_HOME=$Home/Programs/jdk export PATH=:$JAVA_HOME/bin:$PATH --------------------------------------------------------------------------------------- This is the result of executing the command echo $JAVA_HOME : /Programs/jdk This is the result of executing the command echo $PATH : :/Programs/jdk/bin:/usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games1 ---------------------------------------------------------------------------------------- And problem is : This is the result of executing the command java -version : The program 'java' can be found in the following packages: * default-jre * gcj-4.6-jre-headless * gcj-4.7-jre-headless * openjdk-7-jre-headless * openjdk-6-jre-headless Try: sudo apt-get install

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  • Best choise of gui platform/framework for 3d development [closed]

    - by Miguel P
    The title pretty much says it all, so I'm developing a 3d engine for Directx 11, and it's going good so far. I started using .net forms as a GUI, but then(Of curiosity), i jumped to MFC, and the app looked great, but in my perspective, MFC is badly written, and it's too complicated, meaning that some things just took forever, while it would have taken a few seconds in .net forms. But my real question is: If i want to make an Editor for a 3d scene, where directx renders in the form( This was accomplished in .net forms), what would be the best choise of gui platform/framework? MFC,.net forms, Qt, etc....

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  • UDK/ UnrealScript class interaction? HUD advice?

    - by Holly
    Beginner basics requested here, While i'm familiar with the basics of OOP programming i've just started looking as UnrealScript for a game i had made in the UDK editor up to now. I have a class that extends UTHUD and another that extends UDKPAWN. I have the pawn destroyed when its been shot 3 times and some basic helloworld text displaying in my HUD but i'm completely lost as to how one would get some sort of feedback between the two classes going on? What i would like to do to start off, is have some text that says something like "Amount of baddies killed: 0" Displayed on the HUD which would then increment each time the player destroyed one of my pawns. I'm sorry if this is an inappropriate question but i've never really worked within a framework like this before and wasn't sure where to go for help to get my footing. All advice appreciated!

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  • More Sessions At Central Coast Code Camp, Ruby/Cloud Computing

      Should Your Application Run In The Cloud Im back and sitting in Steve Evans Session, Should Your Application Run In The Cloud.  Hes now explaining how computers, since the stone age,... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Use hotplug and turn on/off PCI device for replacing NIC

    - by Ryota Hashimoto
    How can I turn off the PCI slots and change the device (especially NIC) without shutting the server down? I found a similar question (How do I turn off PCI devices?) but there are no /sys/bus/pci/slot and no files in /sys/bus/pci/slots. I'm using 12.04 LTS. $ uname -a Linux d1-c1-r1-p1 3.2.0-38-generic #61-Ubuntu SMP Tue Feb 19 12:18:21 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux $ lspci | grep Eth 04:00.0 Ethernet controller: Intel Corporation I350 Gigabit Network Connection (rev 01) 04:00.1 Ethernet controller: Intel Corporation I350 Gigabit Network Connection (rev 01) 09:00.0 Ethernet controller: Intel Corporation 82599EB 10-Gigabit SFI/SFP+ Network Connection (rev 01) 09:00.1 Ethernet controller: Intel Corporation 82599EB 10-Gigabit SFI/SFP+ Network Connection (rev 01) $ ls /sys/bus/pci/ devices/ drivers_probe slots/ drivers/ rescan uevent drivers_autoprobe resource_alignment $ ls /sys/bus/pci/devices/0000\:04\:00.0/ broken_parity_status driver modalias rescan subsystem class enable msi_bus reset subsystem_device config firmware_node net resource subsystem_vendor consistent_dma_mask_bits irq numa_node resource0 uevent device local_cpulist power resource2 vendor dma_mask_bits local_cpus remove resource3

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  • UPK Pre-Built Content Update

    - by Karen Rihs
    UPK pre-built content development efforts are always underway and growing. Over the last few months, the following new and upgraded modules became available:  NEW CONTENT RELEASES E-Business Suite 12.1 Field Service Manufacturing Operations Center Process Manufacturing:  System Administration Strategic Network Optimization U.S. Federal Financials Oracle Communications 11.1 Oracle Communications UPK for Pricing Design Center, Voice and Data Offerings Oracle Mobile Workforce 2.1.0 Administrative Setup User Tasks Primavera Primavera Portfolio Management 9.0 UPK CONTENT UPGRADES JDE E1 9.1 HCM Fundamentals for EnterpriseOne Manufacturing - Product Data Management Manufacturing Management Discrete Shop Floor Management Procurement and Subcontract Management JDE World A9.3 Accounts Payable Address Book  Common Foundation General Ledger For a list of modules currently available for each product line, visit the UPK Resource Library on Oracle.com. For more information on how your organization can take advantage of UPK pre-built content, see our previous blog,  The Value of UPK Pre-Built Content. - Karen Rihs, UPK Outbound Product Management

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  • Where to start? (3D Modeling)

    - by herfus
    I'm looking for a good resource to start learning 3d modeling. I'm looking for something that starts with the basics (e.g. terminology; what are quads, triangles etc.) before/while going into the actual modeling. Book, website, video, anything will do. I'm only concerned with the quality of the tutorials, how thorough they are. I have experience with texturing, level design and so on - but I've never created anything more than simple shapes/editing existing assets.

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  • In IE8, When File Download Completes, No Save Dialog Appears

    For quite some time now, when I download file using IE8, the file finishes downloading and there is no pop up that allows me to open the containing folder, or open the file itself.  Ive had to... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Slerping rotation mirrors

    - by Esa
    I rotate my game character to watch at the target using the following code: transform.rotation = Quaternion.Slerp(startQuaternion, lookQuaternion, turningNormalizer*turningSpeed/10f) startQuaternion is the character's current rotation when a new target is given. lookQuaternion is the direction the character should look at and it's set like this: destinationVector = currentWaypoint.transform.position - transform.position; lookQuaternion = Quaternion.LookRotation(destinationVector, Vector3.up); turningNormalizer is just Time.deltaTime incremented and turningSpeed is a static value given in the editor. The problem is that while the character turns as it should most of the time, it has problems when it has to do close to 180 degrees. Then it at times jitters and mirrors the rotation: In this poorly drawn image the character(on the right) starts to turn towards the circle on the left. Instead of just turning either through left or right it starts this "mirror dance": It starts to rotate towards the new facing Then it suddenly snaps to the same angle but on other side and keeps rotating It does this "mirroring" so long until it looks at the target. Is this a thing with quaternions, slerping/lerping or something else?

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  • Where do my programs get installed?

    - by Micah
    Coming from windows I'm used to having everything installed in c:\program files\company\product. On Ubuntu I'm totally stumped. It seems like everything I install winds up somewhere different. Somethings are in /bin some in /home/myuser and others in /etc or /usr. I can't seem to figure this out. In particular I'm trying to find where they're located so I can either setup shortcuts on the task bar or associate them with other programs (like my greasemonkey editor) but I'm not having any luck.

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  • How to disable the Mount notification in Gnome 3.4?

    - by Thompson
    How to disable those annoying notifications when you plug a new disk in, or connect to a network and so on.... I know that if I add a device to a mount script they will be mounted on boot thus not showing me the notification, which I did for my hard drives, but it doesn't help with all those flash disks I have... I can't add them all that would be silly. I looked at: How can I disable gnome-shell's notification area? ... but they didn't help, since the code was different I also looked at configuration editor, but I think it can only disable auto-mount when inserted, it doesn't disable notification...

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  • How to organize a Coding Dojo?

    - by Stephan
    Over on stack overflow it was asked how to organize a coding dojo (http://stackoverflow.com/questions/4338567/how-to-organize-a-coding-dojo-event). I believe that may have been the wrong forum... I wonder the same thing: how is a Codeing Dojo organized? What is the structure of a meeting? How would one pick Katas? What do you plan ahead of time? I am interested in any ideas on this as well as links to any resource that may be outlining this.

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  • Application use on website

    - by Palmer
    Is there a good way to run a C# application on clientside in lieu of JavaScript? I have done some front end work with JavaScript and backend C# for web developing at an old job, but I am interested in hosting a website myself soon. I have a C# application I would like to be open source, but before people care to download I'd like them to be able to use it. At its basic level it's a simple text editor, but there's much more to it in the nitty gritty. I could write it in JavaScript, but it would require me to keep documentation and up to date changes on JavaScript and C# in that case. I was thinking of creating an AJAX panel and somehow loading my winform application into a frame, but I don't know how or what words to google because I've never done it before except AJAX.

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  • Enemy Spawning method in a Top-Down Shooter

    - by Chris Waters
    I'm working on a top-down shooter akin to DoDonPachi, Ikaruga, etc. The camera movement through the world is handled automatically with the player able to move inside of the camera's visible region. Along the way, enemies are scripted to spawn at particular points along the path. While this sounds straightforward, I could see two ways to define these points: Camera's position: 'trigger' spawning as the camera passes by the points Time along path: "30 seconds in, spawn 2 enemies" In both cases, the camera-relative positions would be defined as well as the behavior of the enemy. The way I see it, the way you define these points will directly affect how the 'level editor', or what have you, will work. Would there be any benefits of one approach over the other?

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  • How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

    - by user827992
    I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: left hand, right hand, right foot, head, ears, ... and you got the idea; so i can have a single 3D model that i can explode in various parts if needed. If there is a better technique about how to mark vertex groups in a 3D file please share your solution. As 3D editor i use Blender.

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  • Wordpress with user login and file manager support

    - by Don
    This may be a RTFM kind of thing, so I'll apologize up front. I've been asked by a friend I used to freelance for if there's a solution in Wordpress where users an login, then they can upload their own files in a "my docs" kind of thing. I've never used WP, so before I dig into their info I thought I'd see if anyone here can confirm or maybe point me to a resource. It's one of those "I'll look up at lunch and get back to you" things, which is why I'm bugging you all before reading the docs. Thanks

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  • Spotlight on GlassFish 4.1: #6 Java API for WebSocket 1.1

    - by delabassee
    'Spotlight on GlassFish 4.1' is a series of posts that highlights specific enhancements of the upcoming GlassFish 4.1 release. It could be a new feature, a fix, a behavior change, a tip, etc. #6 Java API for WebSocket 1.1 JSR 356 (Java API for WebSocket) has recently passed the Maintenance Release ballot, this Maintenance Release fixes an important issue when Java SE 8 Lambdas are used (see here). GlassFish 4.1 will include an updated version of Tyrus (JSR 356 Reference Implementation) to bring the WebSocket API level to the latest version of the specification, i.e. WebSocket API for Java 1.1. It should be mentioned that the Tyrus version included in GlassFish 4.1 also brings additional features. Some of those will be highlighted in upcoming entries. https://blogs.oracle.com/theaquarium/resource/websocket_logo.png

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  • How should I practice web server administration?

    - by Astyanax
    Security students can practice their skills with software like OWASP's webgoat or something similar to "hackthissite". Students interested in Operating Systems can study MINIX and PintOS, write shell scripts or study POSIX system calls. What would be the best course of action in order to practice Server Administration? Is there any such software/resource available, teaching you such skills with small lessons, or it is totally up to you? I've practiced live FreeBSD server administration and management of VMs (CentOS, Gentoo, Debian) under VirtualBox, but I always feel that this isn't enough and I must push myself harder. So, what would you recommend? What has worked for you?

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  • What is a Histogram, and How Can I Use it to Improve My Photos?

    - by Eric Z Goodnight
    What’s with that weird graph with all the peaks and valleys? You’ve seen it when you open Photoshop or go to edit a camera raw file. But what is that weird thing called a histogram, and what does it mean? The histogram is one of the most important and powerful tools for the digital imagemaker. And with a few moments reading, you’ll understand a few simple rules can make you a much more powerful image editor, as well as helping you shoot better photographs in the first place. So what are you waiting for? Read on!  What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • 500.50 error using URL Rewrite

    I ran into a 500.50 error yesterday, which wasnt very descriptive initially, so I thought I would provide some details on what it could be. First, off, if you hit the page remotely, its going to hide the real details.  It will look something like this: Server Error 500 - Internal server error. There is a problem with the resource you are looking for, and it cannot be displayed. Checking the IIS logs will show that its a 500.50 error in this case. The first thing to do after running into...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Random/Procedural vs. Previously Made Level Generation

    - by PythonInProgress
    I am making a game (called "Glory") that is a top-down explorer game, and am wondering what the advantages/disadvantages of using random/procedural generation vs. pre-made levels are. There seems to be few that i can think of, other than the fact that items may be a problem to distribute in randomly generated terrain, and that the generated terrain may look weird. The downside to previously made levels is that I would need to make a level editor, though. I cannot decide what is better to use.

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