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  • Today's Links (6/22/2011)

    - by Bob Rhubart
    Presentations from the 4th International SOA Symposium + 3rd International Cloud Symposium Presentations from Thomas Erl, Anne Thomas Manes, Glauco Castro, Dr. Manas Deb, Juergen Kress, Paulo Mota, and many others. Experiencing the New Social Enterprise | Kellsey Ruppell Ruppell shares "some key points and takeaways from some of the keynotes yesterday at the Enterprise 2.0 Conference." Search-and-Rescue Technology Inspired by the Titanic | CIO.gov A look at the technology behind the US Coast Guard's Automated Mutual Assistance Vessel Rescue system. “He who does not understand history…" | The Open Group Blog "It’s down to us (IT folks and Enterprise Architects) to learn from history, to use methodologies intelligently, find ways to minimize the risk and get business buy-in". Observations in Migrating from JavaFX Script to JavaFX 2.0 | Jim Connors Connors' article "reflects on some of the observations encountered while porting source code over from JavaFX Script to the new JavaFX API paradigm." FY12 Partner Kickoff – Are you Ready? | Judson Althoff Blog What does Oracle have up its sleeve for FY12? Oracle executives reveal all in a live interactive event, June 28/29. Webcast: Walking the Talk: Oracle’s Use of Oracle VM for IaaS Event Date: 06/28/2011 9:00am PT / Noon ET. Speakers: Don Nalezyty (Dir. Enterprise Architecture, Oracle Global IT) and Adam Hawley (Senior Director, Virtualization, Product Management, Oracle).

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  • An Interview with JavaOne Rock Star Martijn Verburg

    - by Janice J. Heiss
    An interview with JavaOne Rock Star Martijn Verburg, by yours truly, titled “Challenging the Diabolical Developer: A Conversation with JavaOne Rock Star Martijn Verburg,” is now up on otn/java. Verburg, one of the leading movers and shakers in the Java community, is well known for his ‘diabolical developer” talks at JavaOne where he uncovers some of the worst practices that Java developers are prone to. He mentions a few in the interview: * “A lack of communication: Software development is far more a social activity than a technical one; most projects fail because of communication issues and social dynamics, not because of a bad technical decision. Sadly, many developers never learn this lesson.* No source control: Some developers simply store code in local file systems and e-mail the code in order to integrate their changes; yes, this still happens.* Design-driven design: Some developers are inclined to cram every design pattern from the Gang of Four (GoF) book into their projects. Of course, by that stage, they've actually forgotten why they're building the software in the first place.” He points to a couple of core assumptions and confusions that lead to trouble: “One is that developers think that the JVM is a magic box that will clean up their memory and make their code run fast, as well as make them cups of coffee. The JVM does help in a lot of cases, but bad code can and will still lead to terrible results! The other trend is to try to force Java (the language) to do something it's not very good at, such as rapid Web development. So you get a proliferation of overly complex frameworks, libraries, and techniques trying to get around the fact that Java is a monolithic, statically typed, compiled, OO environment. It's not a Golden Hammer!” Verburg has many insightful things to say about how to keep a Java User Group (JUG) going, about the “Adopt a JSR” program, bugathons, and much more. Check out the article here.

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  • Removing 301 redirect from site root

    - by Jon Clements
    I'm having a look at a friends website (a fairly old PHP based one) which they've been advised needs re-structuring. The key points being: URLs should be lower case and more "friendly". The root of the domain should be not be re-directed. The first point I'm happy with (and the URLs needed tidying up anyway) and have a draft plan of action, however the second is baffling me as to not only the best way to do it, but also whether it should be done. Currently http://www.example.com/ is redirected to http://www.example.com/some-link-with-keywords/ using the follow index.php in the root of the Apache2 instance. <?php $nextpage = "some-link-with-keywords/"; header( "HTTP/1.1 301 Moved Permanently" ); header( "Status: 301 Moved Permanently" ); header("Location: $nextpage"); exit(0); // This is Optional but suggested, to avoid any accidental output ?> As far as I'm aware, this has been the case for around three years -- and I'm sorely tempted to advise to not worry about it. It would appear taking off the 301 could: Potentially affect page ranking (as the 'homepage' would disappear - although it couldn't disappear because of the next point...) Introduce maintainance issues as existing users would still have the re-directed page in their cache Following the above, introduce duplicate content Confuse Google/other SE's as to what the homepage actually is now I may be over-analysing this but I have a feeling it's not as simple as removing the 301 from the root, and 301'ing the previous target to the root... Any suggestions (including it's not worth it) are sincerely appreciated.

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  • Calculating 3d rotation around random axis

    - by mitim
    This is actually a solved problem, but I want to understand why my original method didn't work (hoping someone with more knowledge can explain). (Keep in mind, I've not very experienced in 3d programming, having only played with the very basic for a little bit...nor do I have a lot of mathematical experience in this area). I wanted to animate a point rotating around another point at a random axis, say a 45 degrees along the y axis (think of an electron around a nucleus). I know how to rotate using the transform matrix along the X, Y and Z axis, but not an arbitrary (45 degree) axis. Eventually after some research I found a suggestion: Rotate the point by -45 degrees around the Z so that it is aligned. Then rotate by some increment along the Y axis, then rotate it back +45 degrees for every frame tick. While this certainly worked, I felt that it seemed to be more work then needed (too many method calls, math, etc) and would probably be pretty slow at runtime with many points to deal with. I thought maybe it was possible to combine all the rotation matrixes involve into 1 rotation matrix and use that as a single operation. Something like: [ cos(-45) -sin(-45) 0] [ sin(-45) cos(-45) 0] rotate by -45 along Z [ 0 0 1] multiply by [ cos(2) 0 -sin(2)] [ 0 1 0 ] rotate by 2 degrees (my increment) along Y [ sin(2) 0 cos(2)] then multiply that result by (in that order) [ cos(45) -sin(45) 0] [ sin(45) cos(45) 0] rotate by 45 along Z [ 0 0 1] I get 1 mess of a matrix of numbers (since I was working with unknowns and 2 angles), but I felt like it should work. It did not and I found a solution on wiki using a different matirx, but that is something else. I'm not sure if maybe I made an error in multiplying, but my question is: this is actually a viable way to solve the problem, to take all the separate transformations, combine them via multiplying, then use that or not?

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  • IoT Wearables

    - by Tom Caldecott-Oracle
    A Reprint from The Java Source Blog By Tori Wieldt on Aug 20, 2014 Wearables are a subset of the Internet of Things that has gained a lot of attention. Wearables can monitor your infant's heartrate, open your front door, or warn you when someone's trying to hack your enterprise network. From Devoxx UK to Oracle OpenWorld to Devoxx4kids, everyone seems to be doing something with wearables.  In this video, John McLear introduces the NFC Ring. It can be used to unlock doors, mobile phones, transfer information and link people. The software for developers is open source, so get coding! If you are coming to JavaOne or Oracle OpenWorld, join us for Dress Code 2.0, a wearables meetup. Put on your best wearables gear and come hang out with the Oracle Applications User Experience team and friends at the OTN Lounge. We'll discuss the finer points of use cases, APIs, integrations, UX design, and fashion and style considerations for wearable tech development. There will be gifts for attendees sporting wearable tech, while supplies last. What: Dress Code 2.0: A Wearables Meetup When: Tuesday, 30-September-2014, 4-6 PM Where: OTN Lounge at Oracle OpenWorld IoT - Wearable Resources The IoT Community on Java.net Wearables in the World of Enterprise Applications? Yep. The Paradox of Wearable Technologies Conference: Wearable Sensors and Electronics (Santa Clara, USA) Devoxx4Kids Workshop for Youth: Wearable tech! (Mountain View, USA)

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  • Technical Integration Roadmap for OBI11g and Oracle Hyperion EPM System

    - by Mike.Hallett(at)Oracle-BI&EPM
    There is an excellent technical whitepaper on the integration roadmap for Oracle business intelligence enterprise edition and the Oracle Hyperion enterprise performance management system  (download at this link).  This document lists the integration points among all current releases of Oracle BI EE with EPM System releases: with live links to other relevant documentation also provided. You may also be interested in the overall Hyperion EPM System Documentation Resources which can be found from the Doc Portal. And, there are two new tools for EPM @ MyOracleSupport  {this needs your oracle logon} : Cumulative Feature Overview Tool This new tool offers a simple way to determine the features developed between releases to assist you in your upgrade implementations. The tool helps you to plan your upgrades by providing concise descriptions of new and enhanced solutions and functionality that are added between your current and target releases. With the Cumulative Feature Overview Tool, you can quickly and easily find information about new features for each EPM System product. Defects Fixed Finder Tool This new tool provides an efficient way to review the defects fixed in patch set updates, patch set exceptions, and patch sets for major releases, starting with Release 11.1.1. The tool helps you plan patch implementations by providing concise descriptions of defects fixed after your current release. The Defects Fixed Finder enables you to easily find information about defects fixed for each EPM System product.

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  • Subdomain still times out after set up a month ago

    - by user8137
    I'm a newbie on this and this has probably been asked already but the subjects online were close but too vague in there answers so I've probably really messed this up. I would really appreciate specific step by step instructions. This is what I'd like to do: use the subdomain www.high-res.domain.com to be accessed by external customers with specific permissions to access the site (like ftp). We use Network Solutions to house domain.com. We recently added a new ip address to point to www.high-res.domain.com. I gave the ip address to the company that hosts our website. I pinged www.high-res.domain.com and it points to the correct ip address but still times out. It’s been a few weeks now and when you ping it, it still times out. C:ping XXX.XXX.X.XXX Pinging XXX.XXX.X.XXX with 32 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for XXX.XXX.X.XXX: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss). Tracert times out as well. I even went to DNS tools and a few other sites for checking this and it shows the same thing. I recently went into the DNSmgmt on our server (wink2k3sp1) and created an A record under the DomainDnsZones which translated to a Cname when you look at it. Under the Domain it has two entries one to the subdomain and the other to the website host each with separate ip addresses. Is this correct? The website people are too busy on another project to research it further and my friends haven't gotten back to me. Please help. Thanks KK

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  • How can I use domain masking without having self referral in Google Analytics

    - by Cdore
    I have one old domain that points to a website's server's ip (let's call it www.oldsite.com). I have a new one, www.newsite.com, that is set up to be forwarded to a specific page on the website. Due to the way the host of newsite.com places the website in a frame, in Google Analystics, the newsite.com is listed as a source rather than the source they were at before hand, causing a self referral. A solution is to edit the code of the iframe as I looked up, but there's no way to really edit the host's masking source code of course. Another solution I did previously was have www.newsite.com point to the address that www.oldsite.come pointed to. It solved the analytics problems, but in exchange, the url masking no longer worked. In the address bar, it came up as www.oldsite.com. Is there a way to make me have url masking and be able to forward to agree with google analytics? The server of the website is hosted on a cloud server, if this is anymore information.

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  • Which reference provides your definition of "elegant" or "beautiful" code?

    - by Donnied
    This question is phrased in a very specific way - it asks for references. There was a similar question posted which was closed because it was considered a duplicate to a good code question. The Programmers FAQ points out that answers should have references - or its just an unproductive sharing of (seemingly) baseless opinions. There is a difference between shortest code and most elegant code. This becomes clear in several seminal texts: Dijkstra, E. W. (1972). The humble programmer. Communications of the ACM, 15(10), 859–866. Kernighan, B. W., & Plauger, P. J. (1974). Programming style: Examples and counterexamples. ACM Comput. Surv., 6(4), 303–319. Knuth, D. E. (1984). Literate programming. The Computer Journal, 27(2), 97–111. doi:10.1093/comjnl/27.2.97 They all note the importance of clarity over brevity. Kernighan & Plauger (1974) provide descriptions of "good" code, but "good code" is certainly not synonymous with "elegant". Knuth (1984) describes the impo rtance of exposition and "excellence of style" to elegant programs. He cites Hoare - who describes that code should be self documenting. Dijkstra (1972) indicates that beautiful programs optimize efficiency but are not opaque. This sort of conversation is qulaitatively different than a random sharing of opinions. Therefore, the question - Which reference provides your definition of "elegant" or "beautiful" code? "Which *reference*" is not subjective - anything else will most likely shut the thread down, so please supply *references* not opinions.

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  • How to add precedence to LALR parser like in YACC?

    - by greenoldman
    Please note, I am asking about writing LALR parser, not writing rules for LALR parser. What I need is... ...to mimic YACC precedence definitions. I don't know how it is implemented, and below I describe what I've done and read so far. For now I have basic LALR parser written. Next step -- adding precedence, so 2+3*4 could be parsed as 2+(3*4). I've read about precedence parsers, however I don't see how to fit such model into LALR. I don't understand two points: how to compute when insert parenthesis generator how to compute how many parenthesis the generator should create I insert generators when the symbols is taken from input and put at the stack, right? So let's say I have something like this (| denotes boundary between stack and input): ID = 5 | + ..., at this point I add open, so it gives ID = < 5 | + ..., then I read more input ID = < 5 + | 5 ... and more ID = < 5 + 5 | ; ... and more ID = < 5 + 5 ; | ... At this point I should have several reduce moves in normal LALR, but the open parenthesis does not match so I continue reading more input. Which does not make sense. So this was when problem. And about count, let's say I have such data < 2 + < 3 * 4 >. As human I can see that the last generator should create 2 parenthesis, but how to compute this? After all there could be two scenarios: ( 2 + ( 3 *4 )) -- parenthesis is used to show the outcome of generator or (2 + (( 3 * 4 ) ^ 5) because there was more input Please note that in both cases before 3 was open generator, and after 4 there was close generator. However in both cases, after reading 4 I have to reduce, so I have to know what generator "creates".

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  • Clean MVC design when there is viewer latency

    - by Tony Suffolk 66
    It isn't clear if this question has already been answered, so apologies in advance if this is a duplicate : I am implementing a game and trying to design around a clean MVC pattern - so my Control plane will implement the rules of the game (but not how the game is displayed), and the View plane implements how the game is displayed, and user iteraction - i.e. what game items or controls the user has activated. The challenge that I have is this : In my game the Control Plane can move game items more or less instaneously (The decision about what item to place where - and some of the initial consequences of that placement are reasonably trivial to calculate), but I want to design the Control Plane so that the View plane can display these movements either instaneously or using movement animations. The other complication is that player interaction must be locked out while those game items are moving (similar to chess - you can't attack an opposing piece as it moves past one of your pieces) So do I : Implement all the logic in the Control Plane asynchronously - and separate the descision making from the actions - so the Control plane decides piece 'A' needs to move to a given place - tells the view plane, and but does not implement the move in data until the view plane informs the control plane that the move/animation is complete. A lot of interlock points between the two layers. Implement all the control plane logic in one place - decisions and movement (keeping track of what moved where), and pass all the movements in one go to the View plane to do with what it will. Control Plane is almost fire and forget here. A hybrid of 1 & 2 - The control plane implements all the moves in a temporary data store - but maintains a second store which reflects what is actually visible to the viewer, based on calls and feedback from the View plane. All 3 are relatively easy to implement (target language is python), but having never done a clean MVC pattern with view latency before - I am not sure which design is best

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  • Bounding volume hierarchy - linked nodes (linear model)

    - by teodron
    The scenario A chain of points: (Pi)i=0,N where Pi is linked to its direct neighbours (Pi-1 and Pi+1). The goal: perform efficient collision detection between any two, non-adjacent links: (PiPi+1) vs. (PjPj+1). The question: it's highly recommended in all works treating this subject of collision detection to use a broad phase and to implement it via a bounding volume hierarchy. For a chain made out of Pi nodes, it can look like this: I imagine the big blue sphere to contain all links, the green half of them, the reds a quarter and so on (the picture is not accurate, but it's there to help understand the question). What I do not understand is: How can such a hierarchy speed up computations between segments collision pairs if one has to update it for a deformable linear object such as a chain/wire/etc. each frame? More clearly, what is the actual principle of collision detection broad phases in this particular case/ how can it work when the actual computation of bounding spheres is in itself a time consuming task and has to be done (since the geometry changes) in each frame update? I think I am missing a key point - if we look at the picture where the chain is in a spiral pose, we see that most spheres are already contained within half of others or do intersect them.. it's odd if this is the way it should work.

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  • Trouble with SAT style vector projection in C#/XNA

    - by ssb
    Simply put I'm having a hard time working out how to work with XNA's Vector2 types while maintaining spatial considerations. I'm working with separating axis theorem and trying to project vectors onto an arbitrary axis to check if those projections overlap, but the severe lack of XNA-specific help online combined with pseudo code everywhere that omits key parts of the algorithm, googling has left me little help. I'm aware of HOW to project a vector, but the way that I know of doing it involves the two vectors starting from the same point. Particularly here: http://www.metanetsoftware.com/technique/tutorialA.html So let's say I have a simple rectangle, and I store each of its corners in a list of Vector2s. How would I go about projecting that onto an arbitrary axis? The crux of my problem is that taking the dot product of say, a vector2 of (1, 0) and a vector2 of (50, 50) won't get me the dot product I'm looking for.. or will it? Because that (50, 50) won't be the vector of the polygon's vertex but from whatever XNA calculates. It's getting the calculation from the right starting point that's throwing me off. I'm sorry if this is unclear, but my brain is fried from trying to think about this. I need a better understanding of how XNA calculates Vector2s as actual vectors and not just as random points.

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  • Quaternion LookAt for camera

    - by Homar
    I am using the following code to rotate entities to look at points. glm::vec3 forwardVector = glm::normalize(point - position); float dot = glm::dot(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector); float rotationAngle = (float)acos(dot); glm::vec3 rotationAxis = glm::normalize(glm::cross(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector)); rotation = glm::normalize(glm::quat(rotationAxis * rotationAngle)); This works fine for my usual entities. However, when I use this on my Camera entity, I get a black screen. If I flip the subtraction in the first line, so that I take the forward vector to be the direction from the point to my camera's position, then my camera works but naturally my entities rotate to look in the opposite direction of the point. I compute the transformation matrix for the camera and then take the inverse to be the View Matrix, which I pass to my OpenGL shaders: glm::mat4 viewMatrix = glm::inverse( cameraTransform->GetTransformationMatrix() ); The orthographic projection matrix is created using glm::ortho. What's going wrong?

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  • Venez nous voir au Forum Oracle Big Data le 5 avril !

    - by Kinoa
    Le Big Data vient de plus en plus souvent au devant de la scène et vous souhaitez en apprendre davantage ? Générés à partir des réseaux sociaux, de capteurs numériques et autres équipements mobiles, les Big Data - autrement dits, d'énormes volumes de données - constituent une mine d'informations précieuses sur vos activités et les comportements de vos clients. Votre challenge aujourd’hui consiste à gérer l’acquisition, l’organisation et la compréhension de ces volumes de données non structurées, et à les intégrer dans votre système d’information. Vous avez des questions ? Ca vous parait complexe ? Alors le Forum Oracle Bid Data organisé par Oracle et Intel est fait pour vous !   Nous aborderons plusieurs points : Accélération du déploiement de Big Data par l'approche intégrée du hardware et du software Mise à disposition de tous les outils nécessaires au processus complet, de l'acquisition des données à la restitution Intégration de Big Data dans votre système d'information pour fournir aux utilisateurs la quintessence de l'information Nous vous avons concocté un programme des plus alléchant pour cette journée du 5 avril : 9h00 Accueil et remise des badges 9h30 Big Data : The Industry View. Are you ready ?Johan Hendrickx, Core Technology Director, Oracle EMEA Keynote : Big Data – Are you ready ? George Lumpkin, Vice President of DW Product Management, Oracle Corporation Acquisition des données dans votre Big Dataavec Hadoop et Oracle NoSQL Pause Organisez et structurez l'information au sein de votre Big Data avec Big Data Connectors et Oracle Data Integrator Tirez parti des analyses des données de votre Big Dataavec Oracle Endeca et Oracle Business Intelligence 13h00 Cocktail déjeunatoire Le nombre de places est limité, pensez à vous inscrire dès maintenant. Lieu :  Maison de la Chimie28 B, rue Saint Dominique 75007 Paris

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  • XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision

    - by JiminyCricket
    I've been fooling around with moving on sloped tiles in XNA and it is semi-working but not completely satisfactory. I also have been thinking that having sets of predetermined slopes might not give me terrain that looks "organic" enough. There is also the problem of having to construct several different types of tile for each slope when they're chained together (only 45 degree tiles will chain perfectly as I understand it). I had thought of somehow scanning for connected chains of sloped tiles and treating it as a new large triangle, as I was having trouble with glitching at the edges where sloped tiles connect. But, this leads back to the problem of limiting the curvature of the terrain. So...what I'd like to do now is create a simple image or texture of the terrain of a level (or section of the level) and generate a simple heightmap (of the Y's for each X) for the terrain. The player's Y position would then just be updated based on their X position. Is there a simple way of doing this (or a better way of solving this problem)? The main problem I can see with this method is the case where there are areas above the ground that can be walked on. Maybe there is a way to just map all walkable ground areas? I've been looking at this helpful bit of code: http://thirdpartyninjas.com/blog/2010/07/28/sloped-platform-collision/ but need a way to generate the actual points/vectors.

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  • Case study: LOREX Technology Increases Website Traffic 90% with Oracle ATG

    - by Richard Lefebvre
    LOREX Technology Increases Website Traffic 90% by Enhancing the Online Customer Experience with a Flexible E-Commerce Platform LOREX Technology Inc. provides businesses and consumers with advanced video surveillance security products under the LOREX and Digimerge brands. LOREX, which caters to midsize business and consumer markets, is available in thousands of retail locations across North America. The Digimerge division sells its products through security system distributors in North America. Both brands concentrate on the sale of wired, wireless, and IP security surveillance and monitoring equipment, including cameras, digital video recorders, and all-in-one systems. LOREX conducted an extensive search for the right e-commerce platform to address its immediate need for a more intuitive shopping cart interface that could grow along with the company. After reviewing other solutions, including open source, LOREX chose Oracle ATG Web Commerce because it addressed every stage of the buying process and crossed all customer touch points, including the Web, contact center, mobile devices, social media, and its B2B partners’ physical stores. LOREX also found that Oracle ATG Web Commerce’s functionality was more robust than competing options, and it offered an attractive total cost of ownership. “Oracle ATG Web Commerce provided an optimal foundation to support rapid, scalable, long-term business growth while allowing full control of the platform,” said Sufi Khan Sulaiman, director, E-Commerce and Digital, LOREX. Read full story here  

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  • White screen with pointer after removing Unity

    - by Sameer Pandit
    I have the same problem . I am a newbie. I added the repository with sudo add apt-get-repository ppa:canonical-dx-team/une then i went to ubuntu software center and installed "unity interface of ubuntu netbook edition" . after installing i found a problem with User interface as it kept on flashing when mouse points to side panel . so i decided to remove it . I removed it form Ubuntu software center . there were other unity related apps installed , but i did not remove then as i had no idea what they were about . Now i ended up with a blank white screen with mouse pointer whenever i login. though i m able to login using gdm , but the screen is blank white. I tried to these commands also sudo apt-get remove gnome-shell sudo apt-get remove unity sudo restart gdm but they did not work at all i also tried sudo dpkg-reconfigure xserver-xorg it too did not work. Note:I donot have any sort of graphics card or video card on my pc please help !!!

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  • New Book - Oracle ADF Enterprise Application Development Made Simple

    - by Shay Shmeltzer
    It's nice to see another ADF book out there, this one from Sten Vesteli titled "Oracle ADF Enterprise Application Development Made Simple" comes from Packet Publishing Unlike other ADF books out there, this one doesn't aim to teach you Oracle ADF, but rather focuses on the right way to structure and manage a project that leverages ADF. This is a welcomed addition to the bookshelf for people who are looking into ADF based development. One thing I find is that some organization just start developing an ADF application without first doing much planning, something that is understandable given that it is very easy to start building a prototype with ADF and then just grow it into a full blown application. However, as the book points out, doing a bit of planning before you delve into the actual project development can save you a lot of time in the future. For example it is much better to have the right breakdown and structure of your project to allow you to do efficient team development right out of the gate, then to find out 1 year down the road that you are dealing with one monolithic size project which is hard to manage. The book touches on such topics as project organization (workspaces, projects, packages), planning your infrastructure (templates, framework classes), coding standards, team structure, etc. It also covers various aspects of application lifecycle management such as versioning, build, testing, deployment and managing requirements and tasks and how all of those are done when using JDeveloper and Oracle ADF. It's nice to see that the book covers working with Oracle Team Productivity Center - a solution that might not be getting the exposure it deserves. The book also has some chapters about security, internalization and customization of applications both with MDS and with ADF Faces skins (and it even covers the brand new skin editor). Overall I think this is definitely a book you should read if you are about to start your way on a new enterprise scale ADF application. Taking into account the topics that the book discusses before you start your work will save you time and effort down the road. By the way, don't forget that as an OTN member you can get discount on this and other books.

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  • How to document requirements for an API systematically?

    - by Heinrich
    I am currently working on a project, where I have to analyze the requirements of two given IT systems, that use cloud computing, for a Cloud API. In other words, I have to analyze what requirements these systems have for a Cloud API, such that they would be able to switch it, while being able to accomplish their current goals. Let me give you an example for some informal requirements of Project A: When starting virtual machines in the cloud through the API, it must be possible to specify the memory size, CPU type, operating system and a SSH key for the root user. It must be possible to monitor the inbound and outbound network traffic per hour per virtual machine. The API must support the assignment of public IPs to a virtual machine and the retrieval of the public IPs. ... In a later stage of the project I will analyze some Cloud Computing standards that standardize cloud APIs to find out where possible shortcomings in the current standards are. A finding could and will probably be, that a certain standard does not support monitoring resource usage and thus is not currently usable. I am currently trying to find a way to systematically write down and classify my requirements. I feel that the way I currently have them written down (like the three points above) is too informal. I have read in a couple of requirements enineering and software architecture books, but they all focus too much on details and implementation. I do really only care about the functionalities provided through the API/interface and I don't think UML diagrams etc. are the right choice for me. I think currently the requirements that I collected can be described as user stories, but is that already enough for a sophisticated requirements analysis? Probably I should go "one level deeper" ... Any advice/learning resources for me?

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  • Change collision action

    - by PatrickR
    I have a collision detection and its working fine, the problem is, that whenever my "bird" is hitting a "cloud", the cloud dissapers and i get some points. The same happens for the "sol" which it should, but not with the clouds. How can this be changed ? ive tryed a lot, but can seem to figger it out. Collision Code - (void)update:(ccTime)dt { bird.position = ccpAdd(bird.position, skyVelocity); NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; for (CCSprite *bird in _projectiles) { bird.anchorPoint = ccp(0, 0); CGRect absoluteBox = CGRectMake(bird.position.x, bird.position.y, [bird boundingBox].size.width, [bird boundingBox].size.height); NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *cloudSprite in _targets) { cloudSprite.anchorPoint = ccp(0, 0); CGRect absoluteBox = CGRectMake(cloudSprite.position.x, cloudSprite.position.y, [cloudSprite boundingBox].size.width, [cloudSprite boundingBox].size.height); if (CGRectIntersectsRect([bird boundingBox], [cloudSprite boundingBox])) { [targetsToDelete addObject:cloudSprite]; } } for (CCSprite *solSprite in _targets) { solSprite.anchorPoint = ccp(0, 0); CGRect absoluteBox = CGRectMake(solSprite.position.x, solSprite.position.y, [solSprite boundingBox].size.width, [solSprite boundingBox].size.height); if (CGRectIntersectsRect([bird boundingBox], [solSprite boundingBox])) { [targetsToDelete addObject:solSprite]; score += 50/2; [scoreLabel setString:[NSString stringWithFormat:@"%d", score]]; } } // NÅR SKYEN BLIVER RAMT AF FUGLEN for (CCSprite *cloudSprite in targetsToDelete) { //[_targets removeObject:cloudSprite]; //[self removeChild:cloudSprite cleanup:YES]; } // NÅR SOLEN BLIVER RAMT AF FUGLEN for (CCSprite *solSprite in targetsToDelete) { [_targets removeObject:solSprite]; [self removeChild:solSprite cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:bird]; } [targetsToDelete release]; } // NÅR FUGLEN BLIVER RAMT AF ALT ANDET for (CCSprite *bird in projectilesToDelete) { //[_projectiles removeObject:bird]; //[self removeChild:bird cleanup:YES]; } [projectilesToDelete release]; }

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  • Skynet Big Data Demo Using Hexbug Spider Robot, Raspberry Pi, and Java SE Embedded (Part 3)

    - by hinkmond
    In Part 2, I described what connections you need to make for this demo using a Hexbug Spider Robot, a Raspberry Pi, and Java SE Embedded for programming. Here are some photos of me doing the soldering. Software engineers should not be afraid of a little soldering work. It's all good. See: Skynet Big Data Demo (Part 2) One thing to watch out for when you open the remote is that there may be some glue covering the contact points. Make sure to use an Exacto knife or small screwdriver to scrape away any glue or non-conductive material covering each place where you need to solder. And after you are done with your soldering and you gave the solder enough time to cool, make sure all your connections are marked so that you know which wire goes where. Give each wire a very light tug to make sure it is soldered correctly and is making good contact. There are lots of videos on the Web to help you if this is your first time soldering. Check out Laday Ada's (from adafruit.com) links on how to solder if you need some additional help: http://www.ladyada.net/learn/soldering/thm.html If everything looks good, zip everything back up and meet back here for how to connect these wires to your Raspberry Pi. That will be it for the hardware part of this project. See, that wasn't so bad. Hinkmond

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  • Where to Start?

    - by freemann098
    my name is Chase. I've been programming for over 3 years now and I've made very little progress towards game development. I blame myself for it due to reasons. I have experience in many languages such as C++, C#, and Java. I have a little bit of knowledge in JavaScript/HTML and Python. My question is where to start on actually understanding jumping into game development. Whenever I watch game development tutorials it mostly makes sense until points of things like OpenGL or advanced topics that make no sense at all. An example is something like glOrhho Matrix or whatever. Videos either don't explain things like this or they're not explained very well. Do I not know enough basics? I find myself always copying code from a video but understanding very little of it. It's like i'm memorizing things I don't understand which makes it hard to program at all. If I were to want to get to the point where I could write my own game engine or just a game by myself in general in C++ using at the most documentation how would I start at mastering to that level. Should I learn C first, or get really good at basics in general with C++. I know there is a similar posted question on this site but it's not the same due to the fact the person asking the question has a well knowledge level in programming. I'm stuck in a loop of learning the same things but if I go farther I don't understand. I'm stuck in the same spot and need to make progress.

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  • starting up with VPS or cloud hosting? [closed]

    - by FlyOn
    Possible Duplicate: How to find web hosting that meets my requirements? Summary: I want to start hosting my product. I'd like to register domains (at some point). I'm a linux beginner. Thinking about scalability and price, I'm thinking am I better off on a VPN to get started or would some form of cloud hosting be better (not being familiar with either). Full question: I'm creating a product where people can create their own 3D representations of whatever data / info they have, and (re)organise that data. The product is coming along beautifully on my local environment, but it's about time I start getting some form of hosting ready, and I could really use some advice where / how to get started: I'd like people to be able to move/register their own domains on my server. I could start without this just to demo the product, but it would be the very first on the todo list. I'd like to automatically copy some files / install databases etc for each domain. I probably want to see if I can let users manage their own subdomains at some points, but for now: I'd like start as simple as possible. I've always on a windows machine, so my linux experience is quite basic. I really don't mind getting into it, but I'm thinking it's better to get my product out first of all and see where to go from there. Although... I'd like things to be scalable. If I set up some reseller VPN now which only scales to 100 domains or so, which means I have to set up something else / move again when I pass that level, or which means that I'm in trouble if I suddenly get lots of new customers... hmm. Finally, I need to start cheap. I'm putting all I have into starting this company, and live on very little. So before I have any customers, 50 dollars a month is a fair bit and 100 dollars a month may be too much. If anyone has some tips to help get me started I'd be really grateful.

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  • Modular Web App Network Architecture

    - by nairware
    Assuming that I am dealing with dedicated physical servers or VPSs, is it conceivable and does it make sense to have distinct servers setup with the following roles to host a web application? Reverse Proxy Web server Application server Database server Specific points of interest: I am confused how to even separate the web and application servers. My understanding was that such 3-tier architectures were feasible. It is unclear to me if the app server would reside directly between the web and database server, or if the web server could directly interact with the database as well. The app server could either do the computational heavy-lifting on behalf of the app server or it could do heavy-lifting plus control all of the business logic (as implied in the diagram above, thus denying the web server of direct database access). I am also unsure what role the reverse proxy (ex. nginx) could and should fulfill as a web server, given the above mentioned setup. I know that nginx has web server features. But I do not know if it makes sense to have the reverse proxy be its own VPS, given that the web server–in theory–would be separate from the app server.

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