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  • Regex to ensure group match doesn't end with a specific character

    - by AJ
    I'm having trouble coming up with a regular expression to match a particular case. I have a list of tv shows in about 4 formats: Name.Of.Show.S01E01 Name.Of.Show.0101 Name.Of.Show.01x01 Name.Of.Show.101 What I want to match is the show name. My main problem is that my regex matches the name of the show with a preceding '.'. My regex is the following: "^([0-9a-zA-Z\.]+)(S[0-9]{2}E[0-9]{2}|[0-9]{4}|[0-9]{2}x[0-9]{2}|[0-9]{3})" Some Examples: >>> import re >>> SHOW_INFO = re.compile("^([0-9a-zA-Z\.]+)(S[0-9]{2}E[0-9]{2}|[0-9]{4}|[0-9]{2}x[0-9]{2}|[0-9]{3})") >>> match = SHOW_INFO.match("Name.Of.Show.S01E01") >>> match.groups() ('Name.Of.Show.', 'S01E01') >>> match = SHOW_INFO.match("Name.Of.Show.0101") >>> match.groups() ('Name.Of.Show.0', '101') >>> match = SHOW_INFO.match("Name.Of.Show.01x01") >>> match.groups() ('Name.Of.Show.', '01x01') >>> match = SHOW_INFO.match("Name.Of.Show.101") >>> match.groups() ('Name.Of.Show.', '101') So the question is how do I avoid the first group ending with a period? I realize I could simply do: var.strip(".") However, that doesn't handle the case of "Name.Of.Show.0101". Is there a way I could improve the regex to handle that case better? Thanks in advance.

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  • Why does this cast to Base class in virtual function give a segmentation fault?

    - by dehmann
    I want to print out a derived class using the operator<<. When I print the derived class, I want to first print its base and then its own content. But I ran into some trouble (see segfault below): class Base { public: friend std::ostream& operator<<(std::ostream&, const Base&); virtual void Print(std::ostream& out) const { out << "BASE!"; } }; std::ostream& operator<<(std::ostream& out, const Base& b) { b.Print(out); return out; } class Derived : public Base { public: virtual void Print(std::ostream& out) const { out << "My base: "; //((const Base*)this)->Print(out); // infinite, calls this fct recursively //((Base*)this)->Print(out); // segfault (from infinite loop?) ((Base)*this).Print(out); // OK out << " ... and myself."; } }; int main(int argc, char** argv){ Derived d; std::cout << d; return 0; } Why can't I cast in one of these ways? ((const Base*)this)->Print(out); // infinite, calls this fct recursively ((Base*)this)->Print(out); // segfault (from infinite loop?)

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  • What is the best testing pattern for checking that parameters are being used properly?

    - by Joseph
    I'm using Rhino Mocks to try to verify that when I call a certain method, that the method in turn will properly group items and then call another method. Something like this: //Arrange var bucketsOfFun = new BucketGame(); var balls = new List<IBall> { new Ball { Color = Color.Red }, new Ball { Color = Color.Blue }, new Ball { Color = Color.Yellow }, new Ball { Color = Color.Orange }, new Ball { Color = Color.Orange } }; //Act bucketsOfFun.HaveFunWithBucketsAndBalls(balls); //Assert ??? Here is where the trouble begins for me. My method is doing something like this: public void HaveFunWithBucketsAndBalls(IList<IBall> balls) { //group all the balls together according to color var blueBalls = GetBlueBalls(balls); var redBalls = GetRedBalls(balls); // you get the idea HaveFunWithABucketOfBalls(blueBalls); HaveFunWithABucketOfBalls(redBalls); // etc etc with all the different colors } public void HaveFunWithABucketOfBalls(IList<IBall> colorSpecificBalls) { //doing some stuff here that i don't care about //for the test i'm writing right now } What I want to assert is that each time I call HaveFunWithABucketOfBalls that I'm calling it with a group of 1 red ball, then 1 blue ball, then 1 yellow ball, then 2 orange balls. If I can assert that behavior then I can verify that the method is doing what I want it to do, which is grouping the balls properly. Any ideas of what the best testing pattern for this would be?

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  • CAScrollLayer doesn't scroll!

    - by Cliff
    Maybe it's because it's late. Whatever the reason I can't figure out why I'm having trouble with a simple CSScrollLayer example I'm trying. I add a 50 pixel Eclipse icon to a view based project and in my initialize method (called from initWithNibName:bundle:) I have this: -(void) initialize { CAScrollLayer *scrollLayer = [CAScrollLayer layer]; scrollLayer.backgroundColor = [[UIColor blackColor] CGColor]; CGRect bounds = self.view.bounds; scrollLayer.bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); scrollLayer.contentsRect = CGRectMake(0, 0, bounds.size.width + 800, bounds.size.height + 800); scrollLayer.borderWidth = 2.5; scrollLayer.borderColor = [[UIColor redColor] CGColor]; scrollLayer.position = CGPointMake(self.view.center.x, self.view.center.y - 20); scrollLayer.scrollMode = kCAScrollBoth; [self.view.layer addSublayer:scrollLayer]; UIImage *image = [UIImage imageNamed:@"eclipse32.gif"]; for(int i=0; i<6; i++) { layer = [CALayer layer]; layer.backgroundColor = [[UIColor blackColor] CGColor]; layer.bounds = CGRectMake(0, 0, 100, 100); layer.contents = (id)[image CGImage]; layer.position = CGPointMake(layer.bounds.size.width * i, self.view.center.y); [scrollLayer addSublayer:layer]; } // [button removeFromSuperview]; // [self.view addSubview:button]; // self.view.userInteractionEnabled = YES; [image release]; } The scroll layer shows, the icon is repeated on the layer I have a border around the edge of the screen. Everything is lovely except I can't scroll the icons. I've tried with/without setting scroll mode. I've tried with a single stretched icon that falls off screen. I've tried everything. What am I doing wrong?

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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • What is the prefered or accepted method for testing proxy settings?

    - by Mike Webb
    I have a lot of trouble with the internet connectivity in the program I am working on and it all seems to spawn from some issue with the proxy settings. Most of the issues at this point are fixed, but the issue I am having now is that my method of testing the proxy settings makes some users wait for long periods of time. Here is what I do: System.Net.WebClient webClnt = new System.Net.WebClient(); webClnt.Proxy = proxy; webClnt.Credentials = proxy.Credentials; byte[] tempBytes; try { tempBytes = webClnt.DownloadData(url.Address); } catch { //Invalid proxy settings //Code to handle the exception goes here } This is the only way that I've found to test if the proxy settings are correct. I tried making a web service call to our web service, but no proxy settings are needed when making the call. It will work even if I have bogus proxy settings. The above method, though, has no timeout member that I can set that I can find and I use the DownloadData as opposed to the DownloadDataAsync because I need to wait til the method is done so that I can know if the settings are correct before continuing on in the program. Any suggestions on a better method or a work around for this method is appreciated. Mike

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  • NHibernate: Mapping multiple classes from a single table row

    - by Michael Kurtz
    I couldn't find an answer to this specific question. I am trying to keep my domain model object-oriented and re-use objects where possible. I am having an issue determining how to provide a mapping to multiple classes from a single row. Let me explain with an example: I have a single table, call it Customer. A customer has several attributes; but, for brevity, assume it has Id, Name, Address, City, State, ZipCode. I would like to create a Customer and Address class that look like this: public class Customer { public virtual long Id {get;set;} public virtual string Name {get;set;} public virtual Address Address {get;set;} } public class Address { public virtual string Address {get;set;} public virtual string City {get;set;} public virtual string State {get;set;} public virtual string ZipCode {get;set;} } What I am having trouble with is determining what the mapping would be for the Address class within the Customer class. There is no Address table and there isn't a "set" of addresses associated with a Customer. I just want a more object-oriented view of the Customer table in code. There are several other tables that have address information in them and it would be nice to have a reusable Address class to deal with them. Addresses are not shared so breaking all addresses into a separate table with foreign keys seems to be overkill and, actually, more painful since I would need foreign keys to multiple tables. Can someone enlighten me on this type of mapping? Please provide an example if you can. Thanks for any insights! -Mike

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  • Pong: How does the paddle know where the ball will hit?

    - by Roflcoptr
    After implementing Pacman and Snake I'm implementing the next very very classic game: Pong. The implementation is really simple, but I just have one little problem remaining. When one of the paddle (I'm not sure if it is called paddle) is controlled by the computer, I have trouble to position it at the correct position. The ball has a current position, a speed (which for now is constant) and a direction angle. So I could calculate the position where it will hit the side of the computer controlled paddle. And so Icould position the paddle right there. But however in the real game, there is a probability that the computer's paddle will miss the ball. How can I implement this probability? If I only use a probability of lets say 0.5 that the computer's paddle will hit the ball, the problem is solved, but I think it isn't that simple. From the original game I think the probability depends on the distance between the current paddle position and the position the ball will hit the border. Does anybody have any hints how exactly this is calculated?

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  • interval overlapping in tsql

    - by Nico
    hi folks, i need to get splited intervals and the number of overlapping intervals, eg basedata: interval A: startTime 08:00, endTime 12:00 interval B: startTime 09:00, endTime 12:00 interval C: startTime 12:00, endTime 16:00 interval D: startTime 13:00, endTime 14:00 now i have a separate interval from 10:00 to 15:00 and have to determine what intervals are intersected at first. result should be something like: 1: 10:00 - 12:00 ( intersecting with interval A ) 2: 10:00 - 12:00 ( intersecting with interval B ) 3: 12:00 - 15:00 ( intersecting with interval C ) 4: 13:00 - 14:00 ( intersecting with interval D ) this part works fine, the following causes the trouble: i need some kind of weighting for parallel intervals. this also means, that it can occur that an interval-intersection must be splitted n times, if it's ( partly ) intersected by another one. in the upper example the expecting result would be: 1: 10:00 - 12:00 -> weightage: 50% 2: 10:00 - 12:00 -> weightage: 50% 3.1: 12:00 - 13:00 -> weightage: 1oo% 3.2: 13:00 - 14:00 -> weightage: 50% 3.3: 14:00 - 15:00 -> weightage: 50% 4: 13:00 - 14:00 -< weightage: 100% the splitting of interval 3 is caused by the intersecting with interval 4 between 13:00 and 14:00. sql-server is ms-sql 2008. thanks for help in advance!

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  • NTLM Authentication fails when behind Proxy server

    - by Jan Petersen
    Hi All, I've seen a number of post about consuming Web Services from behind a proxy server, but none that seams to address this problem. I'm building a desktop application, using Java, JAX-WS in NetBeans. I have a working prototype, that can query the server for authentication mode, successfully authenticate and retrieve a list of web site. However, if I run the same app from a network that is behind a proxy server (the proxy does not require authentication), then I'm running into trouble. I have sniffed the traffic, and noticed the following: Behind Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx Without Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx 6 200 HTTP host.domain.com /_vti_bin/Webs.asmx When running the code from a network without a proxy server, I successfully Authentication with the server, but when I'm behind the proxy server, the traffic is cut-off at the 5th message, and thus don't succeed. I know from the Java docs that On Microsoft Windows platforms, NTLM authentication attempts to acquire the user credentials from the system without prompting the user's authenticator object. If these credentials are not accepted by the server then the user's authenticator will be called. Given that my Authentication code is called only ones, and only as the 5th attempt, it appears as if the connection is dropped when behind the proxy server before my Authentication object is used. Is there any way I can control the behavior of Authentication module, to not have it use the system credentials? I have put the source text java class files of a demo app up, showing the issue at the following urls (it's a bit to long even in the short demo form to post here). link text Br Jan

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  • Absolute positioned div jumps outside containing div in IE7

    - by user367232
    Having trouble with a couple of display issues in IE7. Firstly, my large text headers display too far up in Internet Explorer (all pages) Secondly, my descriptions on my Portfolio pages end up outside their containing divs. Works great on FF/Chrome/Opera/Safari though! You'll see what I mean: http://bit.ly/a3hUD4 (I've used bitly so my dumb questions don't show up when someone googles my website). I've googled extensively. Not sure if problem number 2 is a overflow issue, or a absolute positioning bug in IE. Here's the CSS for the centre div with the jumbo-text titles .column1 { padding: 103px 10px 10px 10px; float: left; width: 500px; margin: 0; } And for the description div on the portfolio page .porttxtbox { text-align: right; background-image: url(images/porttxtBG.png); bottom: 0; position: absolute; width: 100%; padding: 0px; margin: 0px; } And it's container div .portimgbox { padding: 0px; margin: 0px; height: 250px; width: 480px; position: relative; border: 5px solid #EAEAEA; Thanks in advance!

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  • Using wildcards in prepared statement - MySQLi

    - by Michael Irwin
    Hi! I'm trying to run the following query, and I'm having trouble with the wildcard. function getStudents() { global $db; $users = array(); $query = $db->prepare("SELECT id, adminRights FROM users WHERE classes LIKE ? && adminRights='student'"); $query->bind_param('s', '%' . $this->className . '%'); $query->execute(); $query->bind_result($uid, $adminRights); while ($query->fetch()) { if (isset($adminRights[$this->className]) && $adminRights[$this->className] == 'student') $users[] = $uid; } $query->close(); return $users; } I'm getting an error that states: Cannot pass parameter 2 by reference. The reason I need to use the wildcard is because the column's data contains serialized arrays. I guess, if there's an easier way to handle this, what could I do? Thanks in advance!

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  • ExternalInterface

    - by Jesse
    Hey, so I'm having a bunch of trouble getting ExternalInterface to work, which is odd, because I use it somewhat often. I'm hoping it's something I just missed because I've been looking at it too long. The flash_ready function is correctly returning the objectID, and as far as I can tell, everything else is in order. Unfortunately, when I run it, I get an error (varying by browser) telling me that basically document.getElementById(<movename>).test() is not a valid method. Here's the code: javascript: function flash_ready(i){ document.getElementById(i).test('success!'); } Embed Html (Generated): <script type="text/javascript"> swfobject.embedSWF("/chainmaille/includes/media/flash/upload_image.swf", "/chainmaille/includes/media/flash/upload_image", "500", "50", "9.0.0","expressInstall.swf", {}, {allowScriptAccess:'always', wmode:'transparent'},{id:'uploader_flash',name:'uploader_flash'}); </script> <object type="application/x-shockwave-flash" id="uploader_flash" name="uploader_flash" data="/chainmaille/includes/media/flash/upload_image.swf" width="500" height="50"><param name="allowScriptAccess" value="always"><param name="wmode" value="transparent"></object> AS3 : package com.jesseditson.uploader { import flash.display.MovieClip; import flash.external.ExternalInterface; import flash.system.Security; public class UI extends MovieClip { // Initialization: public function UI() { Security.allowDomain('*'); ExternalInterface.addCallback("test", test); var jscommand:String = "flash_ready('"+ExternalInterface.objectID+"');"; var url:URLRequest = new URLRequest("javascript:" + jscommand + " void(0);"); navigateToURL(url, "_self"); } public function test(t){ trace(t); } } } Swfobject is being included via google code, and the flash embeds just fine, so that's not the problem. I've got a very similar setup working on another server, but can't seem to get it working on this one. It's a Hostgator shared server. Could it be the server's fault? Anybody see any obvious syntax problems? Thanks in advance!

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • ASP.NET NamingContainer naming convention

    - by EOLeary
    The Background Hello! I'm working on a project in which the client has required a lot of things to happen on a single page, and this has resulted in a rather large blob of HTML being rendered out to the client browser. The main issue is with input tags (where runat="server" attribute is set), these tend to cause a drastic increase in markup size due to validation, updatepanel triggers, viewstate, and the control markup itself. I've done what I can to reduce the amount of triggers I'm using, I'm compressing the viewstate (to something like 8% of the original viewstate size), I've gotten rid of a lot of ASP.NET Validators and rolled my own, and and I've been using ClientIdMode to reduce the length of the ID attributes of many asp.net elements. All of these combined significantly reduces the amount of HTML being sent to the client, (for example going from 2 megabytes for a request down to 500-600 kb - these are HUGE pages, mind you). The Issue One area which I've been having trouble reducing is simply the auto-generated 'name' attribute of input elements. <input name="ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText" type="text" value="Investigation Week 1" maxlength="100" id="_taskTree_0__taskDetails_0__detailList_0__row_0__descriptionText_0" style="width:170px;"> As you can see above, the name attribute is 139 out of 297 characters, that's almost 50% of the tag markup taken up by that HUGE name. Does anyone have any ideas on how to stick a hook in somewhere in ASP.NET where I can somehow translate these or generate them differently; say instead of ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText, it could be a GUID like 0x0AEED4B6445A11E08F873606E0D72085, which is 105 characters shorter. Any help would be greatly appreciated!

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  • Syntax Error with John Resig's Micro Templating.

    - by optician
    I'm having a bit of trouble with John Resig's Micro templating. Can anyone help me with why it isn't working? This is the template <script type="text/html" id="row_tmpl"> test content {%=id%} {%=name%} </script> And the modified section of the engine str .replace(/[\r\t\n]/g, " ") .split("{%").join("\t") .replace(/((^|%>)[^\t]*)'/g, "$1\r") .replace(/\t=(.*?)%>/g, "',$1,'") .split("\t").join("');") .split("%}").join("p.push('") .split("\r").join("\\'") + "');}return p.join('');"); and the javascript var dataObject = { "id": "27", "name": "some more content" }; var html = tmpl("row_tmpl", dataObject); and the result, as you can see =id and =name seem to be in the wrong place? Apart from changing the template syntax blocks from <% % to {% %} I haven't changed anything. This is from Firefox. Error: syntax error Line: 30, Column: 89 Source Code: var p=[],print=function(){p.push.apply(p,arguments);};with(obj){p.push(' test content ');=idp.push(' ');=namep.push(' ');}return p.join('');

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  • CakePHP passing parameters to action

    - by iancocco
    Hi im kinda new in cakephp and having a lot of trouble adjusting.. Here's my biggest problem .. Im trying to pass a parameter to an action, it does load, but when my script goes from the controller to the view, and goes back to the controller again, its gone. CONTROLLER CODE function add($mac = 0) { if(isset($this->params['form']['medico'])) { $temp= $this->Person->find('first', array('conditions' => array('smartphones_MAC' => $mac))); $id= $temp['Person']['id']; $this->Union->set('events_id', $id+1); $this->Union->set('people_id', $id); $this->Union->save(); } VIEW CODE (This is a menu, i only have one button right now) <fieldset> <legend>SELECCIONE SU ALERTA</legend> <?php echo $form->create('Event'); echo $form->submit('EMERGENCIA MEDICA',array('name'=>'medico')); echo $form->end(); ?> </fieldset>

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  • WCF Callbacks often break

    - by cdecker
    I'm having quite some trouble with the WCF Callback mechanism. They sometimes work but most of the time they don't. I have a really simple Interface for the callbacks to implement: public interface IClientCallback { [OperationContract] void Log(string content); } I then implmenent that interface with a class on the client: [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] [ServiceContract] internal sealed class ClientCallback : IClientCallback { public void Log(String content){ Console.Write(content); } } And on the client I finally connect to the server: NetTcpBinding tcpbinding = new NetTcpBinding(SecurityMode.Transport); EndpointAddress endpoint = new EndpointAddress("net.tcp://127.0.0.1:1337"); ClientCallback callback= new ClientCallback(); DuplexChannelFactory<IServer> factory = new DuplexChannelFactory<IServer>(callback,tcpbinding, endpoint); factory.Open(); _connection = factory.CreateChannel(); ((ICommunicationObject)_connection).Faulted += new EventHandler(RecreateChannel); try { ((ICommunicationObject)_connection).Open(); } catch (CommunicationException ce) { Console.Write(ce.ToString()); } To invoke the callback I use the following: OperationContext.Current.GetCallbackChannel().Log("Hello World!"); But it just hangs there, and after a while the client complains about timeouts. Is there a simple solution as to why?

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  • Is it valid to use unsafe struct * as an opaque type instead of IntPtr in .NET Platform Invoke?

    - by David Jeske
    .NET Platform Invoke advocates declaring pointer types as IntPtr. For example, the following [DllImport("user32.dll")] static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); However, I find when interfacing with interesting native interfaces, that have many pointer types, flattening everything into IntPtr makes the code very hard to read and removes the typical typechecking that a compiler can do. I've been using a pattern where I declare an unsafe struct to be an opaque pointer type. I can store this pointer type in a managed object, and the compiler can typecheck it form me. For example: class Foo { unsafe struct FOO {}; // opaque type unsafe FOO *my_foo; class if { [DllImport("mydll")] extern static unsafe FOO* get_foo(); [DllImport("mydll")] extern static unsafe void do_something_foo(FOO *foo); } public unsafe Foo() { this.my_foo = if.get_foo(); } public unsafe do_something_foo() { if.do_something_foo(this.my_foo); } While this example may not seem different than using IntPtr, when there are several pointer types moving between managed and native code, using these opaque pointer types for typechecking is a godsend. I have not run into any trouble using this technique in practice. However, I also have not seen an examples of anyone using this technique, and I wonder why. Is there any reason that the above code is invalid in the eyes of the .NET runtime? My main question is about how the .NET GC system treats "unsafe FOO *my_foo". Is this pointer something the GC system is going to try to trace, or is it simply going to ignore it? My hope is that because the underlying type is a struct, and it's declared unsafe, that the GC would ignore it. However, I don't know for sure. Thoughts?

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  • Purge complete Python installation on OS X

    - by Konrad Rudolph
    I’m working on a recently-upgraded OS X Snow Leopard and MacPorts and I’m running into problems at every corner. The first problem is the sheer number of installed Python versions: altogether, there are four: 2.5, 2.6 and 3.0 in /Library/Frameworks/Python.framework 2.6 in /opt/local/Library/Frameworks/Python.framework/ (MacPorts installation) So there are at least two useless/redundant versions: 2.5 and the redundant 2.6. Additionally, the pre-installed Python is giving me severe problems because some of the pre-installed libraries (in particular, scipy, numpy and matplotlib) don’t work properly. I am sorely tempted to purge the complete /Library/Frameworks/Python.framework path, as well as the MacPorts Python installation. After that, I’ll start from a clean slate by installing a properly configured Python, e.g. that from Enthought. Am I running headlong into trouble? Or is this a sane undertaking? (In particular, I need a working Python in the next few days and if I end up with a non-working Python this would be a catastrophe of medium proportions. On the other hand, some features I need from matplotlib aren’t working now.)

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  • Modify shell script to monitor/ping multiple ip addresses

    - by Alex
    Alright so I need to constantly monitor multiple routers and computers, to make sure they remain online. I have found a great script here that will notify me via growl(so i can get instant notifications on my phone) if a single ip cannot be pinged. I have been attempting to modify the script to ping multiple addresses, with little luck. I'm having trouble trying to figure out how to ping a down server while the script keeps watching the online servers. any help would be greatly appreciated. I haven't done much shell scripting so this is quite new to me. Thanks #!/bin/sh #Growl my Router alive! #2010 by zionthelion73 [at] gmail . com #use it for free #redistribute or modify but keep these comments #not for commercial purposes iconpath="/path/to/router/icon/file/internet.png" # path must be absolute or in "./path" form but relative to growlnotify position # document icon is used, not document content # Put the IP address of your router here localip=192.168.1.1 clear echo 'Router avaiability notification with Growl' #variable avaiable=false com="################" #comment prefix for logging porpouse while true; do if $avaiable then echo "$com 1) $localip avaiable $com" echo "1" while ping -c 1 -t 2 $localip do sleep 5 done growlnotify -s -I $iconpath -m "$localip is offline" avaiable=false else echo "$com 2) $localip not avaiable $com" #try to ping the router untill it come back and notify it while !(ping -c 1 -t 2 $localip) do echo "$com trying.... $com" sleep 5 done echo "$com found $localip $com" growlnotify -s -I $iconpath -m "$localip is online" avaiable=true fi sleep 5 done

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  • How can I use a class with the same name from another namespace in my class?

    - by Beau Simensen
    I have two classes with the same name in different namespaces. I want one of these classes to reference the other class. The reason is that I am migrating to some newer code and I want to update the old code to simply pass through to the newer code. Here is a super basic example: namespace project { namespace legacy { class Content { public: Content(const string& url) : url_(url) { } string url() { return url_; } private: string url_; }; }} // namespace project::legacy; namespace project { namespace current { class Content { public: Content(const string& url) : url_(url) {} string url() { return url_; } private: string url_; }} // namespace project::current; I expected to be able to do the following to project::legacy::Content, but I am having trouble with some linker issues. Is this an issue with how I'm trying to do this, or do I need to look more closely at my project files to see if I have some sort of weird dependency issues? #include "project/current/Content.h" namespace project { namespace legacy { class Content { public: Content(const string& url) : actualContent_(url) { } string url() { return actualContent_.url(); } private: project::current::Content actualContent_; }; }} // namespace project::legacy; The test application compiles fine if I try to reference an instance of project::current::Content but if I try to reference project::current::Content from project::legacy::Content I get an: undefined reference to `project::current::Content::Content(...)` UPDATE As it turns out, this was a GNU Autotoolset issue and was unrelated to the actual topic. Thanks to everyone for their help and suggestions!

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  • Convert a Relative URL to an Absolute URL in Actionscript / Flex

    - by Bear
    I am working with Flex, and I need to take a relative URL source property and convert it to an absolute URL before loading it. The specific case I am working with involves tweaking SoundEffect's load method. I need to determine if a file will be loaded from the local file system or over the network from looking at the source property, and the easiest way I've found to do this is to generate the absolute URL. I'm having trouble generating the absolute URL for sound effect in particular. Here were my initial thoughts, which haven't worked. Look for the DisplayObject that the Sound Effect targets, and use its loaderInfo property. The target is null when the SoundEffect loads, so this doesn't work. Look at FlexGlobals.topLevelApplication, at the url or loaderInfo properties. Neither of these are set, however. Look at the FlexGlobals.topLevelApplication.systemManager.loaderInfo. This was also not set. The SoundEffect.as code basically boils down to var url:String = "mySound.mp3"; /*>> I'd like to convert the URL to absolute form here and tweak it as necessary <<*/ var req:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.load(req); Does anyone know how to do this? Any help clarifying the rules of how relative urls are resolved for URLRequests in ActionScript would also be much appreciated. edit I would also be perfectly satisfied with some way to tell whether the url will be loaded from the local file system or over the network. Looking at an absolute URL it would just be easy to look at the prefix, like file:// or http://.

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  • global variables in php not working as expected

    - by Josh Smeaton
    I'm having trouble with global variables in php. I have a $screen var set in one file, which requires another file that calls an initSession() defined in yet another file. The initSession() declares "global $screen" and then processes $screen further down using the value set in the very first script. How is this possible? To make things more confusing, if you try to set $screen again then call the initSession(), it uses the value first used once again. The following code will describe the process. Could someone have a go at explaining this? $screen = "list1.inc"; // From model.php require "controller.php"; // From model.php initSession(); // From controller.php global $screen; // From Include.Session.inc echo $screen; // prints "list1.inc" // From anywhere $screen = "delete1.inc"; // From model2.php require "controller2.php" initSession(); global $screen; echo $screen; // prints "list1.inc" Update: If I declare $screen global again just before requiring the second model, $screen is updated properly for the initSession() method. Strange.

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  • How to properly logout of facebook

    - by Gublooo
    hey guys This is a repeated question and I have followed both the suggestions provided in these links: http://stackoverflow.com/questions/1386557/how-to-log-out-users-using-facebook-connect-in-php-and-zend/1386749#1386749 http://stackoverflow.com/questions/1546277/trouble-logging-out-of-a-facebook-connect-site-and-destroying-sessions The issue is - the code works 90% of the time. Thats the weird part. Out of the 100 times I've logged in and out - I've experienced this problem 5-6 times and 2 of my beta test users have reported the same issue. So when it works- if u click the logout link - u get the facebook popup saying - you being logged out - when it does'nt work - absolutely nothing happens - the page does not refresh - it just sits on that page doing nothing. This is the javascript code that gets called on clicking logout function logout() { FB.Connect.get_status().waitUntilReady(function(status) { switch(status) { case FB.ConnectState.connected: FB.Connect.logoutAndRedirect("http://www.example.com/login/logout"); break; case FB.ConnectState.userNotLoggedIn: window.location = "http://www.example.com/login/logout"; break; } }); return false; } This is the php code: $this-_auth-clearIdentity(); $face = Zend_Registry::get('facebook'); $fb = new Facebook($face['appapikey'], $face['appsecret']); //$fb-clear_cookie_state(); $fb-expire_session(); Anyone experienced such sporadic issues. Thanks

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