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  • Recommendations for a web-based help system

    - by ggkmath
    Hi Experts, I'm putting together a fairly large GUI. I'm a tech person, but more on the hardware side, not software. I'm wondering what software package would be best suited to enable me to generate a web-based help-system. Preferably it takes care of a lot of coding, allowing me to focus on the content. For example, the user would click on a link in the GUI when they have a question, that brings them to a web-based Help Guide, for example, providing an overview of how to use the GUI, perhaps a searchable index (key-word based index), table of contents, etc, for navigating through the Help Guide. My first thought was to program everything in XHTML using Dreamweaver, but my layout requirements are fairly modest (just figures and text, maybe a few equations), and I'd prefer not to spend a lot of time concentrating on the programming. Was wondering if any software existed that made generating web-based navigatable pages easy to create/publish. Again, I'm not really a programmer, so if there's something obvious out there, I'm probably not aware of it. Any advice much appreciated! Thanks in advance.

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  • Should I use an interface when methods are only similar?

    - by Joshua Harris
    I was posed with the idea of creating an object that checks if a point will collide with a line: public class PointAndLineSegmentCollisionDetector { public void Collides(Point p, LineSegment s) { // ... } } This made me think that if I decided to create a Box object, then I would need a PointAndBoxCollisionDetector and a LineSegmentAndBoxCollisionDetector. I might even realize that I should have a BoxAndBoxCollisionDetector and a LineSegmentAndLineSegmentCollisionDetector. And, when I add new objects that can collide I would need to add even more of these. But, they all have a Collides method, so everything I learned about abstraction is telling me, "Make an interface." public interface CollisionDetector { public void Collides(Spatial s1, Spatial s2); } But now I have a function that only detects some abstract class or interface that is used by Point, LineSegment, Box, etc.. So if I did this then each implementation would have to to a type check to make sure that the types are the appropriate type because the collision algorithm is different for each different type match up. Another solution could be this: public class CollisionDetector { public void Collides(Point p, LineSegment s) { ... } public void Collides(LineSegment s, Box b) { ... } public void Collides(Point p, Box b) { ... } // ... } But, this could end up being a huge class that seems unwieldy, although it would have simplicity in that it is only a bunch of Collide methods. This is similar to C#'s Convert class. Which is nice because it is large, but it is simple to understand how it works. This seems to be the better solution, but I thought I should open it for discussion as a wiki to get other opinions.

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  • Where can I find "magic numbers" for classic game play mechanics?

    - by MrDatabase
    I'd like to find some "magic numbers" for the classic helicopter game. For example the numbers that determine how fast the helicopter accelerates up and down. Also perhaps the "randomness" of the obstacles (uniformly distributed? Gaussian?). Where can I find these numbers? p.s. I don't care about the particular platform... Flash on the desktop browser is just as good as some implementation on a mobile device.

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  • DDD and validation of aggregate root

    - by Mik378
    Suppose an aggregate root : MailConfiguration (wrapping an AddressPart object). The AddressPart object is a simple immutable value object with some fields like senderAdress, recipentAddress (to make example simple). As being an invariant object, AddressPart should logically wrap its own Validator (by the way of external a kind of AddressValidator for respecting Single Responsibility Principle) I read some articles that claimed an aggregateRoot must validate its 'children'. However, if we follow this principle, one could create an AddressPart with an uncohesive/invalid state. What are your opinion? Should I move the collaborator AddressValidator(used in constructor so in order to validate immediately the cohesion of an AddressPart) from AddressPart and assign it to aggregateRoot (MailConfiguration) ?

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  • Game ideas for a platformer

    - by user5925
    I have created a platformer which currently has the features listed below. I would greatly appreciate any further ideas which I could implement! (I don't play a lot of games which is why I require help) -- Walking/jumping/movement -- player can shoot lasers -- enemies also walk, fly, and shoot lasers -- water (you can swim in this) -- mud (slows you down on contact, and stops you from jumping) -- ladders -- damage when falling from a large height, unless falling into water -- moving platforms -- springboards (jumping on them shoot you into the air) -- growing platforms (allow you to reach new places) -- key and door system -- gem and coin collection system

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  • Drawing large 2D sidescroller level terrain

    - by Yar
    I'm a relatively good programmer but now that it comes to add some basic levels to my 2D game I'm kinda stuck. What I want to do: An acceptable, large (8000 * 1000 pixels) "green hills" test level for my game. What is the best way for me to do this? It doesn't have to look great, it just shouldn't look like it was made in MS paint with the line and paint bucket tool. Basically it should just mud with grass on top of it, shaped in some form of hills. But how should I draw it, I can't just take out the pencil tool and start drawing it pixel per pixel, can I?

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  • What makes games responsive to user input?

    - by zaftcoAgeiha
    Many games have been praised for its responsive gameplay, where each user action input correspond to a quick and precise character movement (eg: super meat boy, shank...) What makes those games responsive? and what prevents other games from achieving the same? How much of it is due to the game framework used to queue mouse/keyboard events and render/update the game and how much is attributed to better coding?

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  • Algorithms or patterns for a linked question and answer cost calculator

    - by kmc
    I've been asked to build an online calculator in PHP (and the Laravel framework). It will take the answers to a series of questions to estimate the cost of a home extension. For example, a couple of questions may be: What is the lie of your property? Flat, slightly inclined, heavily inclined. (these suggestive values could have specific values in the underlying calculator like, 0 degrees, 5 degrees, 10 degrees. What is your current flooring system? Wooden, or concrete? These would then impact the results of other questions. Once the size of the extension has been input, the lie of the land will affect how much site works will cost, and how much rubbish collection will cost. The second question will impact the cost of the extensions flooring, as stumping and laying floorboards is a different cost to laying foundations and a concrete slab. It will also influence what heating and cooling systems are available in the calculator. So it's VERY interlinked. The answer to any question can influence the options of other questions, and the end result. I'm having trouble figuring out an approach to this that will allow new options and questions to be plugged in at a later stage without having things too coupled. The Observer pattern, or Laravel's events may be handy, but currently the sheer breadth of the calculator has me struggling to gather my thoughts and see a sensible implementation. Are there any patterns or OO approaches that may help? Thanks!

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  • Making Modular, Reusable and Loosely Coupled MVC Components

    - by Dusan
    I am building MVC3 application and need some general guidelines on how to manage complex client side interaction between my components. Here is my definition of one component in general way: Component which has it's own controller, model and view. All of the component's logic is placed inside these three parts and component is sort of "standalone", it contains it's own form, data needed for interaction, updates itself with Ajax and so on. Beside this internal logic and behavior of the component, it needs to be able to "Talk" to the outside world. By this I mean it should provide data and events (sort of) so when this component gets embedded in pages can notify other components which then can update based on the current state and data. I have an idea to use client ViewModel (in java-script) which would hookup all relevant components on page and control interaction between them. This would make components reusable, modular - independent of the context in which they are used. How would you do this, I am a bit stuck as I do not know if this is a good approach and there is a technical possibility to achieve this using java-script/jquery. The confusing part is about update via Ajax, how to ensure that component is properly linked to ViewModel when component is Ajax updated (or even worse removed or dynamically added). Also, how should this ViewModel be constructed and which technicalities to use here and in components to work as synergy??? On the web, I have found the various examples of the similar approach, but they are oversimplified (even for dummies) or over specific and do not provide valuable resource or general solution for this kind of implementation. If you have some serious examples it would be, also, very helpful. Note: My aim is to make interactions between many components on the same page simpler and more robust and elegant.

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  • How do we know to favour composition over generalisation is always the right choice?

    - by Carnotaurus
    Whether an object physically exists or not, we can choose to model it in different ways. We could arbitarily use generalisation or composition in many cases. However, the GoF principle of "favour composition over generalisation [sic]" guides us to use composition. So, when we model, for example, a line then we create a class that contains two members PointA and PointB of the type Point (composition) instead of extending Point (generalisation). This is just a simplified example of how we can arbitarily choose composition or inheritance to model, despite that objects are usually much more complex. How do we know that this is the right choice? It matters at least because there could be a ton of refactoring to do if it is wrong?

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  • Are there any concerns with using a static read-only unit of work so that it behaves like a cache?

    - by Rowan Freeman
    Related question: How do I cache data that rarely changes? I'm making an ASP.NET MVC4 application. On every request the security details about the user will need to be checked with the area/controller/action that they are accessing to see if they are allowed to view it. The security information is stored in the database. For example: User Permission UserPermission Action ActionPermission A "Permission" is a token that is applied to an MVC action to indicate that the token is required in order to access the action. Once a user is given the permission (via the UserPermission table) then they have the token and can therefore access the action. I've been looking in to how to cache this data (since it rarely changes) so that I'm only querying in-memory data and not hitting a database (which is a considerable performance hit at the moment). I've tried storing things in lists, using a caching provider but I either run in to problems or performance doesn't improve. One problem that I constantly run in to is that I'm using lazy loading and dynamic proxies with EntityFramework. This means that even if I ToList() everything and store them somewhere static, the relationships are never populated. For example, User.Permissions is an ICollection but it's always null. I don't want to Include() everything because I'm trying to keep things simple and generic (and easy to modify). One thing I know is that an EntityFramework DbContext is a unit of work that acts with 1st-level caching. That is, for the duration of the unit of work, everything that is accessed is cached in memory. I want to create a read-only DbContext that will exist indefinitely and will only be used to read about permission data. Upon testing this it worked perfectly; my page load times went from 200ms+ to 20ms. I can easily force the data to refresh at certain intervals or simply leave it to refresh when the application pool is recycled. Basically it will behave like a cache. Note that the rest of the application will interact with other contexts that exist per request as normal. Is there any disadvantage to this approach? Could I be doing something different?

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  • Using source code with no license

    - by nathansizemore
    I've recently come across a publicly viewable project on Github that has no license associated with it. In this repo, there is a file with the logic and most of the code needed to work as a piece of a project I am working on. Not verbatim, but about 60% of it I'd like to use with various modifications. Once my code base is a little bit more stable, I plan to release what I've done under the WTFPL License. I've emailed the repo owner, and so far have not gotten a reply. I know I have the rights to fork the repo, but if I release a stripped down and modified version of the other project's file with mine, under the WTFPL, am I infringing on copyrights? Per Github's Terms of Service, by submitted a project on Github and making it viewable to the public, you are allowing other users to see and fork your project. Doesn't say anything about modifying, distributing, or using the fork. And at what point of modification to the original does it become owned by me?

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  • What the best way to wire up Entity Framework database context (model) to ViewModel in MVVM WPF?

    - by hal9k2
    As in the question above: What the best way to wire up Entity Framework database model (context) to viewModel in MVVM (WPF)? I am learning MVVM pattern in WPF, alot of examples shows how to implement model to viewModel, but models in that examples are just simple classes, I want to use MVVM together with entity framework model (base first approach). Whats the best way to wire model to viewModel. Thanks for answers. //ctor of ViewModel public ViewModel() { db = new PackageShipmentDBEntities(); // Entity Framework generated class ListaZBazy = new ObservableCollection<Pack>(db.Packs.Where(w => w.IsSent == false)); } This is my usual ctor of ViewModel, think there is a better way, I was reading about repository pattern, not sure if I can adapt this to WPF MVVM

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  • Architecture Best Practice (MVC): Repository Returns Object & Object Member Accessed Directly or Repository Returns Object Member

    - by coderabbi
    Architecturally speaking, which is the preferable approach (and why)? $validation_date = $users_repository->getUser($user_id)->validation_date; Seems to violate Law of Demeter by accessing member of object returned by method call Seems to violate Encapsulation by accessing object member directly $validation_date = $users_repository->getUserValidationDate($user_id); Seems to violate Single Responsibility Principle as $users_repository no longer just returns User objects

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  • High resolution graphical representation of the Earth's surface

    - by Simon
    I've got a library, which I inherited, which presents a zoomable representation of the Earth. It's a Mercator projection and is constructed from triangles, the properties of which are stored in binary files. The surface is built up, for any given view port, by drawing these triangles in an overlapping fashion to produce the image. The definition of each triangle is the lat/long of the vertices. It looks OK at low values of zoom but looks progressively more ragged as the user zooms in. The view ports are primarily referenced though a rectangle of lat/long co-ordinates. I'd like to replace it with a better quality approach. The problem is, I don't know where to begin researching the options as I am not familiar either with the projections needed nor the graphics techniques used to render them. For example, I imagine that I could acquire high resolution images, say Mercator projections although I'm open to anything, break them into tiles and somehow wrap them onto a graphical representation of a sphere. I'm not asking for "how do I", more where should I begin to understand what might be involved and the techniques I will need to learn. I am most grateful for any "Earth rendering 101" pointers folks might have.

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  • Use Case Diagrams - should I create a diagram just for a view business rule?

    - by Periback
    I'm modeling a UCD where I have two actors ( a content producer and a developer).. the content producer is going to create and specify details of a storyboard functionality, and the other actor (developer) will only be able to view this storyboard ( he'll log in the application and read the storyboard to start developing what it says, outside the application..) I'm working on the specification of this storyboard functionality and I'd like to know it would be like a best-practice if I describe something like " actor- developer", "UCD - read scenes of storyboard" . This is the specification of an application I developed for my thesis and they asked me to add some specification...

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  • Victory rewards in digital CCG

    - by Nils Munch
    I am currently polishing a digital CCG where people can play against friend and random opponents in a classical Magic the Gathering-like duel CCG. I plan to award the players with 20 ingame currency units (lets call them gold) for each hour they are playing, 50 for each day they are playing and X for each victory. Now, the X is what I am trying to calculate here, since I would prefer keeping the currency to a certain value, but also with to entice the players to battle. I could go with a solid figure, say 25, for beating up an opponent. But that would result in experienced players only beating up newly started players, making the experience lame for both. I could also make a laddered tier, where you start at level 1, and raise in level as you defeat your opponents, where winning over a player awards you his level x 2 in gold. Which would you prefer if you were playing a game like this. There is no gold-based scoreboard, but the gold is used to purchase new cards along the way.

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  • How should I structure my database to gain maximum efficiently in this scenario?

    - by Bob Jansen
    I'm developing a PHP script that analyzes the web traffic of my clients websites. By placing a link to a javascript on the clients website (think of Google Analyses), my script harvests information like: the visitors IP address, reference link, current page link, user agent, etc. Now my clients can view these statistics via a control panel that I have build. These clients can also adjust profile settings, set firewall rules, create support tickets and pay invoices. Currently all the the traffic is stored in one table. You can imagine that this tabel would become very large as some my clients receive thousands of pageviews per day. Furthermore, all the traffic data of each client would be stored in the same table, creating a mess. This is the same for the firewall rules currently, and the invoice and support system. I'm looking for way to structure my database in a more organized way to hold large amounts of data of multiple users. This is the first project that I'm developing that deals with so much data, and would like to hear suggestions and tips. I was thinking of using multiple databases to structure the data. The main database will store users data (email,pass,id,etc) admin/website settings. Than each client will have an unique database labeled prefix_userid, which carry tables holding their traffic, invoice, and support ticket data. Would this be a solution, and would it slow down or speed up overall performances (that is spreading the data over muliple databases). I have a solid VPS, but would like to safe and be as effient as possible.

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  • How URL Redirection affects SEO?

    - by Costa
    The following paragraph is from SEO Google Guide Google is good at crawling all types of URL structures, even if they're quite complex, but spending the time to make your URLs as simple as possible for both users and search engines can help. Some webmasters try to achieve this by rewriting their dynamic URLs to static ones; while Google is fine with this, we'd like to note that this is an advanced procedure and if done incorrectly, could cause crawling issues with your site. What makes URL re-writing implementation incorrect for GoogleBot? I am using Asp.net 3.5 framework. Thanks

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  • How to reduce errors in dynamic language such as python, and improve my code quality

    - by Martin Luo
    I post the origin question in stackoverflow, some people suggest me to post here I've always have trouble with dynamic language like Python. Several problems: Typo error, I can use pylint to reduce some of these errors. But there's still some errors that pylint can not figure out. Object type error, I often forgot what type of the parameter is, int? str? some object? Also, forgot the type of some object in my code. Unit test might help me sometimes, but I'm not always have enough time to do UT. When I need a script to do a small job, the line of code are 100 - 200 lines, not big, but I don't have time to do the unit test, because I need to use the script as soon as possible. So, many errors appear. So, any idea on how to reduce the number of these problems?

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  • Have lampp use PHP code in a directory not under /opt/lampp

    - by Sundeep
    I have my lampp installed in the default /opt/lampp directory and the PHP code is in the htdocs folder. Now, to edit any of the files I have to use sudo permissions and have to type my password (or use sudo -i) which I do not want to do. All I want is to know if I can somehow make lampp use the code that is residing in a folder not located under /opt/lampp/. I tried giving full path and using a '..' relative path - both did not seem to work. Or is it okay to do my work in /opt/lampp/ folder by using sudo all the the time?

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  • Presenting Loading Data Warehouse Partitions with SSIS 2012 at SQL Saturday DC!

    - by andyleonard
    Join Darryll Petrancuri and me as we present Loading Data Warehouse Partitions with SSIS 2012 Saturday 8 Dec 2012 at SQL Saturday 173 in DC ! SQL Server 2012 table partitions offer powerful Big Data solutions to the Data Warehouse ETL Developer. In this presentation, Darryll Petrancuri and Andy Leonard demonstrate one approach to loading partitioned tables and managing the partitions using SSIS 2012, and reporting partition metrics using SSRS 2012. Objectives A practical solution for loading Big...(read more)

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  • When would you want two references to the same object?

    - by HCBPshenanigans
    In Java specifically, but likely in other languages as well; When would it be useful to have two references to the same object? Example: Dog a = new Dog(); Dob b = a; Is there a situation where this would be useful? Why would this be a preferred solution to using a whenever you want to interact with the object represented by a? Edit: Can I just say that all of your dog related examples are Delightful!

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  • Logarithmic spacing of FFT subbands

    - by Mykel Stone
    I'm trying to do the examples within the GameDev.net Beat Detection article ( http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html ) I have no issue with performing a FFT and getting the frequency data and doing most of the article. I'm running into trouble though in the section 2.B, Enhancements and beat decision factors. in this section the author gives 3 equations numbered R10-R12 to be used to determine how many bins go into each subband: R10 - Linear increase of the width of the subband with its index R11 - We can choose for example the width of the first subband R12 - The sum of all the widths must not exceed 1024 He says the following in the article: "Once you have equations (R11) and (R12) it is fairly easy to extract 'a' and 'b', and thus to find the law of the 'wi'. This calculus of 'a' and 'b' must be made manually and 'a' and 'b' defined as constants in the source; indeed they do not vary during the song." However, I cannot seem to understand how these values are calculated...I'm probably missing something simple, but learning fourier analysis in a couple of weeks has left me Decimated-in-Mind and I cannot seem to see it.

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  • How can I convince management to deal with technical debt?

    - by Desolate Planet
    This is a question that I often ask myself when working with developers. I've worked at four companies so far and I've become aware of a lack of attention to keeping code clean and dealing with technical debt that hinders future progress in a software app. For example, the first company I worked for had written a database from scratch rather than use something like MySQL and that created hell for the team when refactoring or extending the application. I've always tried to be honest and clear with my manager when he discusses projections, but management doesn't seem interested in fixing what's already there and it's horrible to see the impact it has on team morale. What are your thoughts on the best way to tackle this problem? What I've seen is people packing up and leaving. The company then becomes a revolving door with developers coming in and out and making the code worse. How do you communicate this to management to get them interested in sorting out technical debt?

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