Drawing large 2D sidescroller level terrain

Posted by Yar on Game Development See other posts from Game Development or by Yar
Published on 2011-02-17T15:32:00Z Indexed on 2011/02/17 15:34 UTC
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I'm a relatively good programmer but now that it comes to add some basic levels to my 2D game I'm kinda stuck.

What I want to do: An acceptable, large (8000 * 1000 pixels) "green hills" test level for my game.

  • What is the best way for me to do this?

It doesn't have to look great, it just shouldn't look like it was made in MS paint with the line and paint bucket tool.

Basically it should just mud with grass on top of it, shaped in some form of hills.

But how should I draw it, I can't just take out the pencil tool and start drawing it pixel per pixel, can I?

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