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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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  • Fail to save a managed object to core-data after its properties were updated.

    - by Tzur Gazit
    I have to trouble to create the object, but updating it fails. Here is the creation code: // Save data from pList to core data fro the first time - (void) saveToCoreData:(NSDictionary *)plistDictionary { // Create system parameter entity SystemParameters *systemParametersEntity = (SystemParameters *)[NSEntityDescription insertNewObjectForEntityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; //// // GPS SIMULATOR //// NSDictionary *GpsSimulator = [plistDictionary valueForKey:@"GpsSimulator"]; [systemParametersEntity setMGpsSimulatorEnabled:[[GpsSimulator objectForKey:@"Enabled"] boolValue]]; [systemParametersEntity setMGpsSimulatorFileName:[GpsSimulator valueForKey:@"FileName"]]; [systemParametersEntity setMGpsSimulatorPlaybackSpeed:[[GpsSimulator objectForKey:@"PlaybackSpeed"] intValue]]; [self saveAction]; } During execution the cached copy is changed and then it is saved (or trying) to the database. Here is the code to save the changed copy: // Save data from pList to core data fro the first time - (void) saveSystemParametersToCoreData:(SystemParameters *)theSystemParameters { // Step 1: Select Data NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; [fetchRequest setEntity:entity]; NSError *error = nil; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (error) { NSLog(@"CoreData: saveSystemParametersToCoreData: Unresolved error %@, %@", error, [error userInfo]); abort(); } // Step 2: Update Object SystemParameters *systemParameters = [items objectAtIndex:0]; //// // GPS SIMULATOR //// [systemParameters setMGpsSimulatorEnabled:[theSystemParameters mGpsSimulatorEnabled]]; [systemParameters setMGpsSimulatorFileName:[theSystemParameters mGpsSimulatorFileName]]; [systemParameters setMGpsSimulatorPlaybackSpeed:[theSystemParameters mGpsSimulatorPlaybackSpeed]]; // Step 3: Save Updates [self saveAction]; } As to can see, I fetch the object that I want to update, change its values and save. Here is the saving code: - (void)saveAction { NSError *error; if (![[self mManagedObjectContext] save:&error]) { NSLog(@"ERROR:saveAction. Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } The Persistent store method: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (mPersistentStoreCoordinator != nil) { return mPersistentStoreCoordinator; } NSString *path = [self databasePath]; NSURL *storeUrl = [NSURL fileURLWithPath:path]; NSError *error = nil; mPersistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![mPersistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return mPersistentStoreCoordinator; } There is no error but the sqLite file is not updated, hence the data is not persistent. Thanks in advance.

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  • initWithContentsOfURL seems to have issues with "long" URLs

    - by samsam
    Hi there I'm facing a rather strange Issue when trying to load data from an XML-Webservice. The webservice allows me to pass separated identifiers within the URL-Request. It is therefore possible for the URL to become rather long (240 characters). If I open said URL in firefox the response arrives as planned, if I execute the following code xmlData remains empty. NSString *baseUrl = [[NSString alloc] initWithString:[[[[kSearchDateTimeRequestTV stringByReplacingOccurrencesOfString:@"{LANG}" withString:appLanguageCode] stringByReplacingOccurrencesOfString:@"{IDENTIFIERS}" withString:myIdentifiers] stringByReplacingOccurrencesOfString:@"{STARTTICKS}" withString:[NSString stringWithFormat:@"%@", [[startTime getTicks] descriptionWithLocale:nil]]] stringByReplacingOccurrencesOfString:@"{ENDTICKS}" withString:[NSString stringWithFormat:@"%@", [[endTime getTicks] descriptionWithLocale:nil]]]]; NSLog(baseUrl); //looks good, if openend in browser, returnvalue is ok urlRequest = [NSURL URLWithString:baseUrl]; NSString *xmlData = [NSString stringWithContentsOfURL:urlRequest encoding:NSUTF8StringEncoding error:&err]; //err is nil, therefore i guess everything must be ok... :( NSLog(xmlData); //nothing... is there any sort of URL-Length restriction, does the same problem happened to anyone of you as well? whats a good workaround? thanks for your help sam

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  • Request for member Name in something not a structure or Union

    - by Ashutosh
    Hey Folks, I am trying to Call the webservices in my app and while checking it in console it's showing the number of objects. (as i am using the Mutable array) and then while trying to display the name of the objects (here it's location) it's giving me an error in this line for (SDZArrayOfLocationWithLatestGrades* location in a) { NSLog(@" - %@", location.Name); // error here and a is the mutable array } PLease help me with this and Happy New Year to All!!!!!! Thanks,

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  • How to change the title bar of a window in Mac OS X

    - by macdever
    I am trying to change the titlebar of a window in Mac OS X. To be specific I am trying to this with firefox. And I want to draw/put a bitmap on the title bar and also min, max, and close buttons. Also I found this file which might be helpful: http://people.mozilla.com/~chofmann/l10n/tree/mozilla/widget/src/cocoa/nsCocoaWindow.mm I can see that they have the code to do custom shading or color change. Thanks

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  • Restricting copy,paste option for a particular UITextfield

    - by EXC_BAD_ACCESS
    Hi, My UIView contains Two UITextField.I need to restrict copy,paste option for one textfield.I don't want to restrict that for another. When i am using the following code,Both the field gets restricted from copy,paste. -(BOOL)canPerformAction:(SEL)action withSender:(id)sender { if ( [UIMenuController sharedMenuController] ) { [UIMenuController sharedMenuController].menuVisible = NO; } return NO; } Can any one provide me the solution to solve my problem.

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  • Can't open a sheet on a window twice

    - by moldov
    I'm opening a sheet on a window , the first time the sheet opens correctly, but if I close it, and try to open again it doesn't work, I just get the system alert sound. - (IBAction) showSpeedSheet:(id)sender { [NSApp beginSheet:addEditPackagePanel modalForWindow:[[NSApp delegate] window] modalDelegate:nil didEndSelector:nil contextInfo:nil]; } -(IBAction)endSpeedSheet:(id)sender { [NSApp endSheet:addEditPackagePanel]; [addEditPackagePanel orderOut:sender]; } I can't find what's wrong, the app doesn't print any error on the log.

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  • iPhone SDK SDL_openAudio with Multitasking Support

    - by brokedid
    Hello, I'm playing audio from a Online Live RTPS Stream with ffmpeg(because Apple doesn't support rtsp live streaming). Now I would play my Stream in the background. I started a thread in the background and registered the music for Background support. When the Application is entering in Background the NSThread is paused, and then Resuming after returning from background. If I start playing a Music (MP3-Stream) in the Application which use official Apple Frameworks then when the App is entering Background both Streams are played. What can I do to fix this?

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  • Simple addView problem

    - by Buyin Brian
    Hi there. I have a simple addView problem that is driving me nuts, I know I am overlooking something simple, perhaps another set of eyes can help. I have a Nib with a view that has a class identity set to TestView In my view controller, I use the following code: CGRect myRect = CGRectMake(0, 0, 320,240); TestView *myTest = [[TestView alloc] initWithFrame:myRect]; [self.view addSubview:myTest]; I have a NSLog in the TestView class's initWithFrame that fires when the above code is executed, but the view doesn't appear in the view controllers view. Thanks for your help.

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • Question About id and Delegate Usage in Obj-C

    - by Stunner
    Ey guys, I am wondering what the following line of code is doing: @property (assign, nonatomic) id <CoursePlannerDelegate> delegate; Namely I am wondering about this portion of the line: id <CoursePlannerDelegate> delegate; It also shows up in other places: @interface CategoryAddViewController : UIViewController { UITextField *nameField, *weightField; double maxWeight; //The maximum weight that can be allocated to this Category (max value of 100) id <CategoryAddDelegate> delegate; //A Course Planner TVC } Any help appreciated, thanks in advance!

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  • iOS 6: UUIDString on iPhone 3GS

    - by gpiazzese
    I've been working on ASIdentifierManager framework to get the new UUIDString, the identifier should replace in iOS 6 the UDID, and can be stopped or not by the user for Settings. Everything is ok on simulators and iPhone 4S, but on iPhone 3GS (it's iOS 6 updated!) I'm getting as UUIDString the following: 00000000-0000-0000-0000-000000000000 This is how I'm getting it: if ([ASIdentifierManager sharedManager]) NSLog(@"%@", [[[ASIdentifierManager sharedManager] advertisingIdentifier] UUIDString]); Does anyone know why? Have you encountered this problem? Thanks

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  • IOS center bottom position view

    - by Ben_hawk
    I do the following to a loading animation, to place it at the bottom center of the screen. CGPoint bottomCenter = CGPointMake((self.imageView.bounds.size.width / 2), (self.imageView.bounds.size.height * 0.8)); self.activityView.center = bottomCenter; (imageView is the full screen splash image) If the orientation is portrait, it is positioned perfectly, however turning on its side, in landscape or upside down portrait and the animation ends up miles away :S Does anyone know the correct way to position this loading animation, its for the splash screen.

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  • Problem with accessing classes from another class.

    - by srikanth rongali
    I have a classA, classB,classC. I have another class classABC; All are CCLayer inherited. I need to call all the classA, classB, classC from classABC. #import <Foundation/Foundation.h> #import "cocos2d.h" @interface classABC : CCLayer { classA *aClass; } @property(nonatomic, retain)classA *aClass; @end #import "classABC" #import "classA.h" #import "classB.h" #import "classC.h" @implementation classABC -(id)init { if( (self = [super init]) ) { ClassA *aClass = [[ClassA alloc]init]; CCScene *aClassS = [CCScene node]; CCLayer * aClassL = [aClass node]; [aClassS addChild: aClassL]; [[CCDirector sharedDirector] setAnimationInterval:60.0/60]; [[CCDirector sharedDirector] replaceScene: aClass]; } return self; } @end But I am not getting the classA displayed. How should I do it ? Thank You.

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  • I know I can't say myView.frame.origin.x = val - But why ?

    - by Allisone
    I know that I can't use that myView.frame.origin.x = 25.0; that I have to use instead CGRect myFrame = myView.frame; myFrame.origin.x = 25.0; myView.frame = myFrame; And I'm doing it all the time (f.e. in animations), but I don't know why I must do it that way. I would like to fill that gap in my understanding. Can someone explain ?

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  • Change TabBarController in detail view

    - by Antriel
    So I have a TabBarController with 2 views. One of the views is a TableView in navigationController. When user selects a row I push a detail view there. I want this detail view to have its own TabBarController different from the former one. So basically the question is if I can push a view on top different view with different TabBarController, but using navigationController not as a modal view.

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  • Pre loaded database on iPhone?

    - by Julian
    Hi, I have recently developed an app using core data as the storage db. The app allowed the user to read and write to the db. I am now developing a new app which the user doesnt need to write anything to the db, instead the app just needs to read the data. The data has relationships etc so cannot just use a plist or something similar. My question is should I use core data for such a requirement and if so how would i go about entering the data and then releasing the app. Would I have to code the data entry which would populate the db then remove all this code (as I dont want the database to repopulate every time the user opens the app)?? Is there a way to create a core data model using sql commands as with sqlite ie insert into..... etc? Any ideas/thoughts would be very helpful. Many thanks Jules

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  • Getting memory leak at NSURL connection in Iphone sdk.

    - by monish
    Hi guys, Here Im getting leak at the NSURL connection in my libxml parser can anyone tell how to resolve it. The code where leak generates is: - (BOOL)parseWithLibXML2Parser { BOOL success = NO; ZohoAppDelegate *appDelegate = (ZohoAppDelegate*) [ [UIApplication sharedApplication] delegate]; NSString* curl; if ([cName length] == 0) { curl = @"https://invoice.zoho.com/api/view/settings/currencies?ticket="; curl = [curl stringByAppendingString:appDelegate.ticket]; curl = [curl stringByAppendingString:@"&apikey="]; curl = [curl stringByAppendingString:appDelegate.apiKey]; curl = [curl stringByReplacingOccurrencesOfString:@"\n" withString:@""]; } NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:curl]]; NSLog(@"the request parserWithLibXml2Parser %@",theRequest); NSURLConnection *con = [[[NSURLConnection alloc] initWithRequest:theRequest delegate:self] autorelease];//Memory leak generated here at this line of code. //self.connection = con; //[con release]; // This creates a context for "push" parsing in which chunks of data that are // not "well balanced" can be passed to the context for streaming parsing. // The handler structure defined above will be used for all the parsing. The // second argument, self, will be passed as user data to each of the SAX // handlers. The last three arguments are left blank to avoid creating a tree // in memory. _xmlParserContext = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if(con != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!_done && !self.error); } if(self.error) { //NSLog(@"parsing error"); [self.delegate parser:self encounteredError:nil]; } else { success = YES; } return success; } Anyone's help will be muck appreciated . Thank you, Monish.

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  • Acessing a wordpress database from an iPhone App.

    - by Code
    Hi guys, I've been asked to create an app that will get data back from a database where the CMS will be Wordpress. I've never used a CMS so I'm trying to get a (overview)picture in my head of how it could all work and what each of the components would be. And what a CMS actually brings to the party. Creating the app itself is pretty clear. I've done a few already. I've made a database before and shouldnt cause a problem. But what is going to be in the middle between the app and the database? Part A: I'm guessing iphone apps typically would call some php file that's hosted on the server? The php then would make a call to the database and return the data somehow, maybe as xml. But this is really basic and wouldnt require a CMS. Just a database and a phpfile, or am I wrong? Part B: If i wanted to run a check on the database every minute to see if any of the data in database was no longer valid and remove it if needed, that would require somekind of program running on the server. So that program would be Wordpress, since it is managing the content, so a content management system is actually needed and is for these kind of taskes. Am i understanding the role of CMS? Many Thanks, -Code

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  • Accordion table cell - How to dynamically expand/contract uitableviewcell?

    - by s.newave
    Hi, I am trying create an accordion type of uitableviewcell that, when the user selects the cell, it expands to display a detailed info view inline similar to how the digg app works. I initially tried replacing the current tablecell with a customcell in cellForRowAtIndex however the animation looks a bit choppy as you can see the cell being replaced and overall the effect doesnt work to well. If you look at the digg app and others who have done this it seems that they arent replacing the current cell but instead perhaps adding a subview to the cell? The original cell however doesnt seem to animate at all and only the new view accordions into the table. Does anyone have any ideas how to accomplish a similar effect?

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  • method returning wrong variable

    - by cocoanewbie
    This class I'm working with has three instance variables I'm interested in, NSmutablearrays xArray yArray and zArray, there are also other NSmutablearrays, a, bArray and c. I just added accessors - (NSMutableArray *) xArray { return xArray; } ditto for y and z. However, it's returning yArray, zArray and bArray for some reason. Why is that happening? Okay, I just changed the names of the methods to GetXArray and everything seems to be returning the right variables. Now I'm really confused. How the heck did this happen and how do I prevent this from happening in the future?

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  • Question about memory usage

    - by sudo rm -rf
    Hi there. I have the following method: +(NSMutableDictionary *)getTime:(float)lat :(float)lon { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] init]; [dictionary setObject:hour forKey:@"hour"]; [dictionary setObject:minute forKey:@"minute"]; [dictionary setObject:ampm forKey:@"ampm"]; return dictionary; } A lot of the method is chopped off, so I think I need the pool for some other stuff in the method. Here's my question. I know that I need to release the following objects: [dictionary release]; [pool release]; However, I can't release the dictionary before I return it, but as soon as I return it the rest of the method isn't performed. What should I do?

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  • touchesEnded:withEvent: from UIScrollView First Responder

    - by Matthew Mitchell
    I've made a UIScrollView the first responder. I need to maintain touch events to a touchesEnded:withEvent: method on a view behind it. I've tried using the nextResponder method and that failed. I've tried forwarding touchesEnded:withEvent to the view behind it and that fails. How do I get this to work? The UIScrollView wont work unless it is the first responder or gets events some other way. Thank you for any help. Shame Apple's documentation and APIs are terrible in areas.

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  • how to hide backbar button in navigationbar in iPhone sdk

    - by Prerak
    Hi, In my iPhone App there are three views [ firstView secondView and thirdView} now I want to put Back Button in navigation bar in thirdview only which should take me to back secondview only for that i m writting this code in first view self.navigationItem.hidesBackButton:NO; and it shows the back button in both the views secondView and thirdView what I should do to hide back button in the the second view? please Help and Suggest. thanks.

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