Search Results

Search found 5789 results on 232 pages for 'smart pointer'.

Page 192/232 | < Previous Page | 188 189 190 191 192 193 194 195 196 197 198 199  | Next Page >

  • TableView Cells unresponsive

    - by John Donovan
    I have a TableView and I wish to be able to press several cells one after the other and have messages appear. At the moment the cells are often unresponsive. I found some coed for a similar problem someone was kind enough to post, however, although he claimed it worked 100% it doesn't work for me. The app won't even build. Here's the code: -(UIView*) hitTest:(CGPoint)point withEvent:(UIEvent*)event { // check to see if the hit is in this table view if ([self pointInside:point withEvent:event]) { UITableViewCell* newCell = nil; // hit is in this table view, find out // which cell it is in (if any) for (UITableViewCell* aCell in self.visibleCells) { if ([aCell pointInside:[self convertPoint:point toView:aCell] withEvent:nil]) { newCell = aCell; break; } } // if it touched a different cell, tell the previous cell to resign // this gives it a chance to hide the keyboard or date picker or whatever if (newCell != activeCell) { [activeCell resignFirstResponder]; self.activeCell = newCell; // may be nil } } // return the super's hitTest result return [super hitTest:point withEvent:event]; } With this code I get this warning: that my viewController may not respond to pointsInside:withEvent (it's a TableViewController). I also get some faults: request for member 'visibleCells' in something not a structure or a union. incompatible type for argument 1 of pointInsideWithEvent, expression does not have a valid object type and similar. I must admit I'm not so good at reading other people's code but I was wondering whether the problems here are obvious and if so if anyone could give me a pointer it would be greatly appreciated.

    Read the article

  • Compiler optimization causing the performance to slow down

    - by aJ
    I have one strange problem. I have following piece of code: template<clss index, class policy> inline int CBase<index,policy>::func(const A& test_in, int* srcPtr ,int* dstPtr) { int width = test_in.width(); int height = test_in.height(); double d = 0.0; //here is the problem for(int y = 0; y < height; y++) { //Pointer initializations //multiplication involving y //ex: int z = someBigNumber*y + someOtherBigNumber; for(int x = 0; x < width; x++) { //multiplication involving x //ex: int z = someBigNumber*x + someOtherBigNumber; if(soemCondition) { // floating point calculations } *dstPtr++ = array[*srcPtr++]; } } } The inner loop gets executed nearly 200,000 times and the entire function takes 100 ms for completion. ( profiled using AQTimer) I found an unused variable double d = 0.0; outside the outer loop and removed the same. After this change, suddenly the method is taking 500ms for the same number of executions. ( 5 times slower). This behavior is reproducible in different machines with different processor types. (Core2, dualcore processors). I am using VC6 compiler with optimization level O2. Follwing are the other compiler options used : -MD -O2 -Z7 -GR -GX -G5 -X -GF -EHa I suspected compiler optimizations and removed the compiler optimization /O2. After that function became normal and it is taking 100ms as old code. Could anyone throw some light on this strange behavior? Why compiler optimization should slow down performance when I remove unused variable ? Note: The assembly code (before and after the change) looked same.

    Read the article

  • Hooking thread exit

    - by mackenir
    Is there a way for me to hook the exit of managed threads (i.e. run some code on a thread, just before it exits?) I've developed a mechanism for hooking thread exit that works for some threads. Step 1: develop a 'hook' STA COM class that takes a callback function and calls it in its destructor. Step 2: create a ThreadStatic instance of this object on the thread I want to hook, and pass the object a managed delegate converted to an unmanaged function pointer. The delegate then gets called on thread exit (since the CLR calls IUnknown::Release on all STA COM RCWs as part of thread exit). This mechanism works on, for example, worker threads that I create in code using the Thread class. However, it doesn't seem to work for the application's main thread (be it a console or windows app). The 'hook' COM object seems to be deleted too late in the shutdown process and the attempt to call the delegate fails. (The reason I want to implement this facility is so I can run some native COM code on the exiting thread that works with STA COM objects that were created on the thread, before it's 'too late' (i.e. before the thread has exited, and it's no longer possible to work with STA COM objects on that thread.))

    Read the article

  • Do overlays/tooltips work correctly in Emacs for Windows?

    - by Cheeso
    I'm using Flymake on C# code, emacs v22.2.1 on Windows. The Flymake stuff has been working well for me. For those who don't know, you can read an overview of flymake, but the quick story is that flymake repeatedly builds the source file you are currently working on in the background, for the purpose of doing syntax checking. It then highlights the compiler warnings and erros in the current buffer. Flymake didn't work for C# initially, but I "monkey-patched it" and it works nicely now. If you edit C# in emacs, I highly recommend using flymake. The only problem I have is with the UI. Flymake highlights the errors and warnings nicely, and then inserts "overlays" with the full error or warning text. IF I hover the mouse pointer over the highlighted line in code, the overlay pops up. But as you can see, the overlay (tooltip) is truncated, and it doesn't display correctly. Flymake seems to be doing the right thing, it's the overlay part that seems broken., and overlay seems to do the right thing. It's the tooltip that is displayed incorrectly. Do overlays tooltips work correctly in emacs for Windows? Where do I look to fix this?

    Read the article

  • Does GC guarantee that cleared References are enqueued to ReferenceQueue in topological order?

    - by Dimitris Andreou
    Say there are two objects, A and B, and there is a pointer A.x --> B, and we create, say, WeakReferences to both A and B, with an associated ReferenceQueue. Assume that both A and B become unreachable. Intuitively B cannot be considered unreachable before A is. In such a case, do we somehow get a guarantee that the respective references will be enqueued in the intuitive (topological when there are no cycles) order in the ReferenceQueue? I.e. ref(A) before ref(B). I don't know - what if the GC marked a bunch of objects as unreachable, and then enqueued them in no particular order? I was reviewing Finalizer.java of guava, seeing this snippet: private void cleanUp(Reference<?> reference) throws ShutDown { ... if (reference == frqReference) { /* * The client no longer has a reference to the * FinalizableReferenceQueue. We can stop. */ throw new ShutDown(); } frqReference is a PhantomReference to the used ReferenceQueue, so if this is GC'ed, no Finalizable{Weak, Soft, Phantom}References can be alive, since they reference the queue. So they have to be GC'ed before the queue itself can be GC'ed - but still, do we get the guarantee that these references will be enqueued to the ReferenceQueue at the order they get "garbage collected" (as if they get GC'ed one by one)? The code implies that there is some kind of guarantee, otherwise unprocessed references could theoretically remain in the queue. Thanks

    Read the article

  • segmentation fault on Unix - possible stack corruption

    - by bob
    hello, i'm looking at a core from a process running in Unix. Usually I can work my around and root into the backtrace to try identify a memory issue. In this case, I'm not sure how to proceed. Firstly the backtrace only gives 3 frames where I would expect alot more. For those frames, all the function parameters presented appears to completely invalid. There are not what I would expect. Some pointer parameters have the following associated with them - Cannot access memory at address Would this suggest some kind of complete stack corruption. I ran the process with libumem and all the buffers were reported as being clean. umem_status reported nothing either. so basically I'm stumped. What is the likely causes? What should I look for in code since libumem appears to have reported no errors. Any suggestions on how I can debug furhter? any extra features in mdb I should consider? thank you.

    Read the article

  • My button background seems stretched.

    - by Kyle Sevenoaks
    Hi, I have a button as made for you to see here. Looks fine,right? Well on the live site, euroworker.no/shipping it seems stretched. Renders fine in Chrome, IE and Safari, I thought it might have been a FF issue, but loaded the fiddle into FF and seems fine. Quick ref CSS and html: #fortsett_btn { background-image: url(http://euroworker.no/public/upload/fortsett.png?1269434047); background-repeat:no-repeat; background-position:left; background-color:none; border:none; outline;none; visibility: visible; position: relative; z-index: 2; width: 106px; height: 25px; cursor:pointer; }? And HTML <button type="submit" class="submit" id="fortsett_btn" title="Fortsett" value="">&nbsp;</button>? I wonder what's up with it.

    Read the article

  • CSS absolute DIV causing other absolute DIV problems

    - by Tim
    Hello, I have implemented a chat script which requires an absolutely positioned DIV to be wrapped around the pages content. This is to ensure the chat windows stay at the bottom. The problem is that because of the absolute positioning of this main wrapper, all other absolutely positioned elements (eg. Jquery Auto-completes, datepicker's etc) now scroll up and down with the page. Here is an example of the HTML: <body> <div id="main_container"> <div id="content">Elements like Jquery Autocompletes, Datepickers with absolute positioned elements in here</div> </div> The DIV "main_container" style looks like this: #main_container { width:100%; background-color:#ffffff; /* DO NOT REMOVE THIS; or you'll have issue w/ the scrollbar, when the mouse pointer is on a white space */ overflow-x: hidden; overflow-y: scroll; height:100%; /* this will make sure that the height will extend at the bottom */ position:absolute; /* container div must be absolute, for our fixed bar to work */ } I hope there is a simple fix as the chat script is too good to get rid of. Thanks, Tim

    Read the article

  • Convert function to read from string instead of file in C

    - by Dusty
    I've been tasked with updating a function which currently reads in a configuration file from disk and populates a structure: static int LoadFromFile(FILE *Stream, ConfigStructure *cs) { int tempInt; ... if ( fscanf( Stream, "Version: %d\n",&tempInt) != 1 ) { printf("Unable to read version number\n"); return 0; } cs->Version = tempInt; ... } to one which allows us to bypass writing the configuration to disk and instead pass it directly in memory, roughly equivalent to this: static int LoadFromString(char *Stream, ConfigStructure *cs) A few things to note: The current LoadFromFile function is incredibly dense and complex, reading dozens of versions of the config file in a backward compatible manner, which makes duplication of the overall logic quite a pain. The functions that generate the config file and those that read it originate in totally different parts of the old system and therefore don't share any data structures so I can't pass those directly. I could potentially write a wrapper, but again, it would need to handle any structure passed in in a backwards compatible manner. I'm tempted to just pass the file as is in as a string (as in the prototype above) and convert all the fscanf's to sscanf's but then I have to handle incrementing the pointer along (and potentially dealing with buffer overrun errors) manually. This has to remain in C, so no C++ functionality like streams can help here Am I missing a better option? Is there some way to create a FILE * that actually just points to a location in memory instead of on disk? Any pointers, suggestions or other help is greatly appreciated.

    Read the article

  • Passing VB Callback function to C dll - noob is stuck.

    - by WaveyDavey
    Callbacks in VB (from C dll). I need to pass a vb function as a callback to a c function in a dll. I know I need to use addressof for the function but I'm getting more and more confused as to how to do it. Details: The function in the dll that I'm passing the address of a callback to is defined in C as : PaError Pa_OpenStream( PaStream** stream, const PaStreamParameters *inputParameters, const PaStreamParameters *outputParameters, double sampleRate, unsigned long framesPerBuffer, PaStreamFlags streamFlags, PaStreamCallback *streamCallback, void *userData ); where the function is parameter 7, *streamCallback. The type PaStreamCallback is defines thusly: typedef int PaStreamCallback( const void *input, void *output, unsigned long frameCount, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData ); In my vb project I have: Private Declare Function Pa_OpenStream Lib "portaudio_x86.dll" _ ( ByVal stream As IntPtr _ , ByVal inputParameters As IntPtr _ , ByVal outputParameters As PaStreamParameters _ , ByVal samprate As Double _ , ByVal fpb As Double _ , ByVal paClipoff As Long _ , ByVal patestCallBack As IntPtr _ , ByVal data As IntPtr) As Integer (don't worry if I've mistyped some of the other parameters, I'll get to them later! Let's concentrate on the callback for now.) In module1.vb I have defined the callback function: Function MyCallback( ByVal inp As Byte, _ ByVal outp As Byte, _ ByVal framecount As Long, _ ByVal pastreamcallbacktimeinfo As Byte, _ ByVal pastreamcallbackflags As Byte, _ ByVal userdata As Byte) As Integer ' do clever things here End Function The external function in the dll is called with err = Pa_OpenStream( ptr, _ nulthing, _ outputParameters, _ SAMPLE_RATE, _ FRAMES_PER_BUFFER, _ clipoff, _ AddressOf MyCallback, _ dataptr) This is broken in the declaration of the external function - it doesn't like the type IntPtr as a function pointer for AddressOf. Can anyone show me how to implement passing this callback function please ? Many thanks David

    Read the article

  • Audio in xCode4.x is producing console warnings

    - by David DelMonte
    While the app works, I am seeing pages of console log warnings when I'm running my app on the simulator. Even Apple's "LoadPresetDemo" sample app produces the same warning messages. I don't want to reproduce them all here (about 500 lines), but here are few. I would appreciate any insight into what's going on... Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /System/Library/Frameworks/Security.framework/Versions/A/Security 2011-11-30 17:43:00.098 appname[4175:16c03] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security ... Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /System/Library/Frameworks/Security.framework/Versions/A/Security 2011-11-30 17:43:00.245 appname[4175:16c03] Cannot find function pointer NewPlugIn for factory C5A4CE5B-0BB8-11D8-9D75-0003939615B6 in CFBundle/CFPlugIn 0x7b6b0780 (bundle, not loaded) 2011-11-30 17:43:00.255 appname[4175:16c03] Error loading /Library/Audio/Plug-Ins/HAL/iSightAudio.plugin/Contents/MacOS/iSightAudio: dlopen(/Library/Audio/Plug-Ins/HAL/iSightAudio.plugin/Contents/MacOS/iSightAudio, 262): Symbol not found: ___CFObjCIsCollectable

    Read the article

  • How to mmap the stack for the clone() system call on linux?

    - by Joseph Garvin
    The clone() system call on Linux takes a parameter pointing to the stack for the new created thread to use. The obvious way to do this is to simply malloc some space and pass that, but then you have to be sure you've malloc'd as much stack space as that thread will ever use (hard to predict). I remembered that when using pthreads I didn't have to do this, so I was curious what it did instead. I came across this site which explains, "The best solution, used by the Linux pthreads implementation, is to use mmap to allocate memory, with flags specifying a region of memory which is allocated as it is used. This way, memory is allocated for the stack as it is needed, and a segmentation violation will occur if the system is unable to allocate additional memory." The only context I've ever heard mmap used in is for mapping files into memory, and indeed reading the mmap man page it takes a file descriptor. How can this be used for allocating a stack of dynamic length to give to clone()? Is that site just crazy? ;) In either case, doesn't the kernel need to know how to find a free bunch of memory for a new stack anyway, since that's something it has to do all the time as the user launches new processes? Why does a stack pointer even need to be specified in the first place if the kernel can already figure this out?

    Read the article

  • Valgrind says "stack allocation," I say "heap allocation"

    - by Joel J. Adamson
    Dear Friends, I am trying to trace a segfault with valgrind. I get the following message from valgrind: ==3683== Conditional jump or move depends on uninitialised value(s) ==3683== at 0x4C277C5: sparse_mat_mat_kron (sparse.c:165) ==3683== by 0x4C2706E: rec_mating (rec.c:176) ==3683== by 0x401C1C: age_dep_iterate (age_dep.c:287) ==3683== by 0x4014CB: main (age_dep.c:92) ==3683== Uninitialised value was created by a stack allocation ==3683== at 0x401848: age_dep_init_params (age_dep.c:131) ==3683== ==3683== Conditional jump or move depends on uninitialised value(s) ==3683== at 0x4C277C7: sparse_mat_mat_kron (sparse.c:165) ==3683== by 0x4C2706E: rec_mating (rec.c:176) ==3683== by 0x401C1C: age_dep_iterate (age_dep.c:287) ==3683== by 0x4014CB: main (age_dep.c:92) ==3683== Uninitialised value was created by a stack allocation ==3683== at 0x401848: age_dep_init_params (age_dep.c:131) However, here's the offending line: /* allocate mating table */ age_dep_data->mtable = malloc (age_dep_data->geno * sizeof (double *)); if (age_dep_data->mtable == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); for (int j = 0; j < age_dep_data->geno; j++) { 131=> age_dep_data->mtable[j] = calloc (age_dep_data->geno, sizeof (double)); if (age_dep_data->mtable[j] == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); } What gives? I thought any call to malloc or calloc allocated heap space; there is no other variable allocated here, right? Is it possible there's another allocation going on (the offending stack allocation) that I'm not seeing? You asked to see the code, here goes: /* Copyright 2010 Joel J. Adamson <[email protected]> $Id: age_dep.c 1010 2010-04-21 19:19:16Z joel $ age_dep.c:main file Joel J. Adamson -- http://www.unc.edu/~adamsonj Servedio Lab University of North Carolina at Chapel Hill CB #3280, Coker Hall Chapel Hill, NC 27599-3280 This file is part of an investigation of age-dependent sexual selection. This code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with haploid. If not, see <http://www.gnu.org/licenses/>. */ #include "age_dep.h" /* global variables */ extern struct argp age_dep_argp; /* global error message variables */ char * nullmsg = "Null pointer: %i"; /* error message for conversions: */ char * errmsg = "Representation error: %s"; /* precision for formatted output: */ const char prec[] = "%-#9.8f "; const size_t age_max = AGEMAX; /* maximum age of males */ static int keep_going_p = 1; int main (int argc, char ** argv) { /* often used counters: */ int i, j; /* read the command line */ struct age_dep_args age_dep_args = { NULL, NULL, NULL }; argp_parse (&age_dep_argp, argc, argv, 0, 0, &age_dep_args); /* set the parameters here: */ /* initialize an age_dep_params structure, set the members */ age_dep_params_t * params = malloc (sizeof (age_dep_params_t)); if (params == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); age_dep_init_params (params, &age_dep_args); /* initialize frequencies: this initializes a list of pointers to initial frqeuencies, terminated by a NULL pointer*/ params->freqs = age_dep_init (&age_dep_args); params->by = 0.0; /* what range of parameters do we want, and with what stepsize? */ /* we should go from 0 to half-of-theta with a step size of about 0.01 */ double from = 0.0; double to = params->theta / 2.0; double stepsz = 0.01; /* did you think I would spell the whole word? */ unsigned int numparts = floor(to / stepsz); do { #pragma omp parallel for private(i) firstprivate(params) \ shared(stepsz, numparts) for (i = 0; i < numparts; i++) { params->by = i * stepsz; int tries = 0; while (keep_going_p) { /* each time through, modify mfreqs and mating table, then go again */ keep_going_p = age_dep_iterate (params, ++tries); if (keep_going_p == ERANGE) error (ERANGE, ERANGE, "Failure to converge\n"); } fprintf (stdout, "%i iterations\n", tries); } /* for i < numparts */ params->freqs = params->freqs->next; } while (params->freqs->next != NULL); return 0; } inline double age_dep_pmate (double age_dep_t, unsigned int genot, double bp, double ba) { /* the probability of mating between these phenotypes */ /* the female preference depends on whether the female has the preference allele, the strength of preference (parameter bp) and the male phenotype (age_dep_t); if the female lacks the preference allele, then this will return 0, which is not quite accurate; it should return 1 */ return bits_isset (genot, CLOCI)? 1.0 - exp (-bp * age_dep_t) + ba: 1.0; } inline double age_dep_trait (int age, unsigned int genot, double by) { /* return the male trait, a function of the trait locus, age, the age-dependent scaling parameter (bx) and the males condition genotype */ double C; double T; /* get the male's condition genotype */ C = (double) bits_popcount (bits_extract (0, CLOCI, genot)); /* get his trait genotype */ T = bits_isset (genot, CLOCI + 1)? 1.0: 0.0; /* return the trait value */ return T * by * exp (age * C); } int age_dep_iterate (age_dep_params_t * data, unsigned int tries) { /* main driver routine */ /* number of bytes for female frequencies */ size_t geno = data->age_dep_data->geno; size_t genosize = geno * sizeof (double); /* female frequencies are equal to male frequencies at birth (before selection) */ double ffreqs[geno]; if (ffreqs == NULL) error (ENOMEM, ENOMEM, nullmsg, __LINE__); /* do not set! Use memcpy (we need to alter male frequencies (selection) without altering female frequencies) */ memmove (ffreqs, data->freqs->freqs[0], genosize); /* for (int i = 0; i < geno; i++) */ /* ffreqs[i] = data->freqs->freqs[0][i]; */ #ifdef PRMTABLE age_dep_pr_mfreqs (data); #endif /* PRMTABLE */ /* natural selection: */ age_dep_ns (data); /* normalized mating table with new frequencies */ age_dep_norm_mtable (ffreqs, data); #ifdef PRMTABLE age_dep_pr_mtable (data); #endif /* PRMTABLE */ double * newfreqs; /* mutate here */ /* i.e. get the new frequency of 0-year-olds using recombination; */ newfreqs = rec_mating (data->age_dep_data); /* return block */ { if (sim_stop_ck (data->freqs->freqs[0], newfreqs, GENO, TOL) == 0) { /* if we have converged, stop the iterations and handle the data */ age_dep_sim_out (data, stdout); return 0; } else if (tries > MAXTRIES) return ERANGE; else { /* advance generations */ for (int j = age_max - 1; j < 0; j--) memmove (data->freqs->freqs[j], data->freqs->freqs[j-1], genosize); /* advance the first age-class */ memmove (data->freqs->freqs[0], newfreqs, genosize); return 1; } } } void age_dep_ns (age_dep_params_t * data) { /* calculate the new frequency of genotypes given additive fitness and selection coefficient s */ size_t geno = data->age_dep_data->geno; double w[geno]; double wbar, dtheta, ttheta, dcond, tcond; double t, cond; /* fitness parameters */ double mu, nu; mu = data->wparams[0]; nu = data->wparams[1]; /* calculate fitness */ for (int j = 0; j < age_max; j++) { int i; for (i = 0; i < geno; i++) { /* calculate male trait: */ t = age_dep_trait(j, i, data->by); /* calculate condition: */ cond = (double) bits_popcount (bits_extract(0, CLOCI, i)); /* trait-based fitness term */ dtheta = data->theta - t; ttheta = (dtheta * dtheta) / (2.0 * nu * nu); /* condition-based fitness term */ dcond = CLOCI - cond; tcond = (dcond * dcond) / (2.0 * mu * mu); /* calculate male fitness */ w[i] = 1 + exp(-tcond) - exp(-ttheta); } /* calculate mean fitness */ /* as long as we calculate wbar before altering any values of freqs[], we're safe */ wbar = gen_mean (data->freqs->freqs[j], w, geno); for (i = 0; i < geno; i++) data->freqs->freqs[j][i] = (data->freqs->freqs[j][i] * w[i]) / wbar; } } void age_dep_norm_mtable (double * ffreqs, age_dep_params_t * params) { /* this function produces a single mating table that forms the input for recombination () */ /* i is female genotype; j is male genotype; k is male age */ int i,j,k; double norm_denom; double trait; size_t geno = params->age_dep_data->geno; for (i = 0; i < geno; i++) { double norm_mtable[geno]; /* initialize the denominator: */ norm_denom = 0.0; /* find the probability of mating and add it to the denominator */ for (j = 0; j < geno; j++) { /* initialize entry: */ norm_mtable[j] = 0.0; for (k = 0; k < age_max; k++) { trait = age_dep_trait (k, j, params->by); norm_mtable[j] += age_dep_pmate (trait, i, params->bp, params->ba) * (params->freqs->freqs)[k][j]; } norm_denom += norm_mtable[j]; } /* now calculate entry (i,j) */ for (j = 0; j < geno; j++) params->age_dep_data->mtable[i][j] = (ffreqs[i] * norm_mtable[j]) / norm_denom; } } My current suspicion is the array newfreqs: I can't memmove, memcpy or assign a stack variable then hope it will persist, can I? rec_mating() returns double *.

    Read the article

  • understanding valgrind output

    - by sbsp
    Hi, i made a post earlier asking about checking for memory leaks etc, i did say i wasnt to familiar with the terminal in linux but someone said to me it was easy with valgrind i have managed to get it running etc but not to sure what the output means. Glancing over, all looks good to me but would like to run it past you experience folk for confirmation if possible. THe output is as follows ^C==2420== ==2420== HEAP SUMMARY: ==2420== in use at exit: 2,240 bytes in 81 blocks ==2420== total heap usage: 82 allocs, 1 frees, 2,592 bytes allocated ==2420== ==2420== LEAK SUMMARY: ==2420== definitely lost: 0 bytes in 0 blocks ==2420== indirectly lost: 0 bytes in 0 blocks ==2420== possibly lost: 0 bytes in 0 blocks ==2420== still reachable: 2,240 bytes in 81 blocks ==2420== suppressed: 0 bytes in 0 blocks ==2420== Reachable blocks (those to which a pointer was found) are not shown. ==2420== To see them, rerun with: --leak-check=full --show-reachable=yes ==2420== ==2420== For counts of detected and suppressed errors, rerun with: -v ==2420== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 13 from 8) Is all good here? the only thing concerning me is the still reachable part. Is that ok? Thanks everyone

    Read the article

  • Converting UnicodeString to PAnsiChar in Delphi XE

    - by moodforaday
    In Delphi XE I am using the BASS audio library, which contains this function: function BASS_StreamCreateURL(url: PAnsiChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; stdcall; external bassdll; The 'url' parameter is of type PAnsiChar, so in my code I do a cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( url ) [...] The compiler emits a warning on this line: "suspicious typecast of string to PAnsiChar". In trying to eliminate the warning, I found that the recommended way is to use a double cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( AnsiString( url )) [...] This does eliminate the warning, but the BASS function now returns error code 2 ("cannot open file"), which tells me the URL string it receives is somehow broken. I cannot see what the bass DLL actually receives, but using a breakpoint in the debugger the string looks good: var s : PAnsiChar; begin s := PAnsiChar( AnsiString( url )); At this point string s appears fine, but the BASS function fails when I pass it. My initial code: PAnsiChar( url ) works well with BASS, but emits a warning. So what's the correct way of getting from UnicodeString to PAnsiChar without a warning?

    Read the article

  • How to select and crop an image in android?

    - by Guy
    Hey, I am currently working on a live wallpaper and I allow the user to select an image which will go behind my effects. Currently I have: Intent i = new Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI); i.putExtra("crop", "true"); startActivityForResult(i, 1); And slightly under that: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (requestCode == 1) if (resultCode == Activity.RESULT_OK) { Uri selectedImage = data.getData(); Log.d("IMAGE SEL", "" + selectedImage); // TODO Do something with the select image URI SharedPreferences customSharedPreference = getSharedPreferences("imagePref", Activity.MODE_PRIVATE); SharedPreferences.Editor editor = customSharedPreference.edit(); Log.d("HO", "" + selectedImage); editor.putString("imagePref", getRealPathFromURI(selectedImage)); Log.d("IMAGE SEL", getRealPathFromURI(selectedImage)); editor.commit(); } } When my code is ran, Logcat tells me that selectedImage is null. If I comment out the i.putExtra("crop", "true"): Logcat does not give me the null pointer exception, and I am able to do what I want with the image. So, what is the problem here? Does any one have any idea how I can fix this? Thanks, for your time.

    Read the article

  • Where's the Win32 resource for the mouse cursor for dragging splitters?

    - by Luther Baker
    I am building a custom win32 control/widget and would like to change the cursor to a horizontal "splitter" symbol when hovering over a particular vertical line in the control. IE: I want to drag this vertical line (splitter bar) left and right (WEST and EAST). Of the the system cursors (OCR_*), the only cursor that makes sense is the OCR_SIZEWE. Unfortunately, that is the big, awkward cursor the system uses when resizing a window. Instead, I am looking for the cursor that is about 20 pixels tall and around 3 or 4 pixel wide with two small arrows pointing left and right. I can easily draw this and include it as a resource in my application but the cursor itself is so prevalent that I wanted to be sure it wasn't missing something. For example: when you use the COM drag and drop mechanism (CLSID_DragDropHelper, IDropTarget, etc) you implicitly have access to the "drag" icon (little box under the pointer). I didn't see an explicit OCR_* constant for this guy ... so likewise, if I can't find this splitter cursor outright, I am wondering if it is part of a COM object or something else in the win32 lib.

    Read the article

  • Javascript not able to read data generated by ajax script

    - by user1371033
    I have a situation in which my Jquery Ajax script generates HTML table. And another script is meant to filter the table column by providing a dropdown comprising of unique values in that particular column. If i have static content in html page the filter script works fine. But is not able to read table content when it is generated via Ajax that is during runtime. Any idea what could be the reason. I also tried to align script in order. My Ajax script is here:- $(document).ready(function() { $("#getResults").click(function(){ bug = $("#bug").val(); priority = $("#priority").val(); component = $("#component").val(); fixVersion = $("#fixVersion").val(); dateType = $("#dateType").val(); fromDate = $("#dp2").val(); toDate = $("#dp3").val(); $("#query").empty(); $("tbody").empty(); $.post("getRefineSearchResultsPath", {bug:bug,priority:priority,component:component, fixVersion:fixVersion,dateType:dateType,fromDate:fromDate,toDate:toDate }, function(data) { // setting value for csv report button //clear the value attribute for button first $("#query_csv").removeAttr("value"); //setting new value to "value" attribute of the csv button $("#query_csv").attr("value", function(){ return $(data).find("query").text(); }); $("#query").append("<p class='text-success'>Query<legend></legend><small>" +$(data).find("query").text() +"</small></p>"); var count = 1; $(data).find("issue").each(function(){ var $issue = $(this); var value = "<tr>"; value += "<td>" +count +"</td>"; value += "<td>" +$issue.find('issueKey').text() +"</td>"; value += "<td>" +$issue.find('type').text() +"</td>"; value += "<td><div id='list' class='summary'>" +$issue.find('summary').text() +"</div></td>"; value += "<td><div id='list' class='mousescroll'>" +$issue.find('description').text() +"</div></td>"; value += "<td>" +$issue.find('priority').text() +"</td>"; value += "<td>" +$issue.find('component').text() +"</td>"; value += "<td>" +$issue.find('status').text() +"</td>"; value += "<td>" +$issue.find('fixVersion').text() +"</td>"; value += "<td>" +$issue.find('resolution').text() +"</td>"; value += "<td>" +$issue.find('created').text() +"</td>"; value += "<td>" +$issue.find('updated').text() +"</td>"; value += "<td>" +$issue.find('os').text() +"</td>"; value += "<td>" +$issue.find('frequency').text() +"</td>"; value += "<td>"; var number_of_attachement = $issue.find('attachment').size(); if(number_of_attachement > 0){ value += "<div id='list' class='attachment'>"; value += "<ul class='unstyled'>"; $issue.find('attachment').each(function(){ var $attachment = $(this); value += "<li>"; value += "<a href='#' onclick='document.f1.attachmentName.value='" +$attachment.find('attachmentName').text(); value += "';document.f1.issueKey.value='"+$attachment.find('attachmentissueKey').text(); value += "';document.f1.digest.value='"+$attachment.find('attachmentdigest').text(); value += "';document.f1.submit();'>"+$attachment.find('attachmentName').text(); value += "</a>"; value += "</li>"; value += "<br>"; }); value +="</ul>"; value +="</div>"; } value += "</td>"; value += "</tr>"; $("tbody").append(value); count++; }); }); }); }); And my script to filter table is here, I got this script from this link http://www.javascripttoolbox.com/lib/table/ My JSP page is here:- <html> <body> <table class="table table-bordered table-condensed table-hover example sort01 table-autosort:0 table-autofilter table-autopage:10 table-page-number:t1page table-page-count:t1pages table-filtered-rowcount:t1filtercount table-rowcount:t1allcount"> <thead > <tr> <th class="table-sortable:numeric" Style="width:3%;">No.</th> <th class="table-sortable:default" Style="width:5.5%;">Issue Key <br> </th> <th>Type</th> <th Style="text-align: center;">Summary</th> <th Style="text-align: center;">Description</th> <th class="table-filterable table-sortable:default" id ="priorityColumn" Style="width:5%">Priority</th> <th class="table-filterable table-sortable:default" >Component</th> <th class="table-filterable table-sortable:default" Style="width:5%">Status</th> <th class="table-filterable table-sortable:default">Fix Version</th> <th class="table-filterable table-sortable:default" Style="width:6%">Resolution</th> <th>Created</th> <th>Updated</th> <th>OS</th> <th>Frequency</th> <th>Attachments</th> </tr> </thead> <tbody> </tbody> <tfoot> <tr> <td class="table-page:previous" style="cursor:pointer;"><img src="table/icons/previous.gif" alt="Previous"><small>Prev</small></td> <td colspan="13" style="text-align:center;">Page <span id="t1page"></span>&nbsp;of <span id="t1pages"></span></td> <td class="table-page:next" style="cursor:pointer;">Next <img src="table/icons/next.gif" alt="Previous"></td> </tr> <tr Style="background-color: #dddddd"> <td colspan="15"><span id="t1filtercount"></span>&nbsp;of <span id="t1allcount"></span>&nbsp;rows match filter(s)</td> </tr> <tr class="text-success"> <td colspan="15">Total Results : ${count}</td> </tr> </tfoot> </table> </body> </html>

    Read the article

  • Replacing/Extending Visual Studio's Generate Stub in Visual Studio 2010

    - by devoured elysium
    When we write the name of a method that doesn't exist, Visual Studio 2010 asks us if we'd like to generate a method stub with that name. What I'd like to know if is it possible to replace that same code stub generating command with one made by myself. I never did any kind of extensibility programming for Visual Studio so I have a couple of questions: How hard is it? Is it something I can learn in a couple of nights, or is it something that'll make me "lose" a lot of time? It seems to me that there isn't a lot of support for that kind of programming, as generally people are not that interested in developing solutions that extend the Visual Studio IDE. I searched on SO and it doesn't appear to have many threads about extending Visual Studio. I don't know how the generate method stub thing works in Visual Studio, but I just wanted to turn it into something a bit more flexible and useful. Has anyone dealt with these kind of things before, that can give me a pointer to where to start? I know of MS VSX site but that has a lot of resources and can be overwhelming for someone new to the subject as I am. What technology will I need to use? T4? Maybe I'll need to know a lot about the code, like Visual Studio does, so I can know other method's type arguments, names, etc. Is that what T4 is for? Thanks

    Read the article

  • Assigning a property across threads

    - by Mike
    I have set a property across threads before and I found this post http://stackoverflow.com/questions/142003/cross-thread-operation-not-valid-control-accessed-from-a-thread-other-than-the-t about getting a property. I think my issue with the code below is setting the variable to the collection is an object therefore on the heap and therefore is just creating a pointer to the same object So my question is besides creating a deep copy, or copying the collection into a different List object is there a better way to do the following to aviod the error during the for loop. Cross-thread operation not valid: Control 'lstProcessFiles' accessed from a thread other than the thread it was created on. Code: private void btnRunProcess_Click(object sender, EventArgs e) { richTextBox1.Clear(); BackgroundWorker bg = new BackgroundWorker(); bg.DoWork += new DoWorkEventHandler(bg_DoWork); bg.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bg_RunWorkerCompleted); bg.RunWorkerAsync(lstProcessFiles.SelectedItems); } void bg_DoWork(object sender, DoWorkEventArgs e) { WorkflowEngine engine = new WorkflowEngine(); ListBox.SelectedObjectCollection selectedCollection=null; if (lstProcessFiles.InvokeRequired) { // Try #1 selectedCollection = (ListBox.SelectedObjectCollection) this.Invoke(new GetSelectedItemsDelegate(GetSelectedItems), new object[] { lstProcessFiles }); // Try #2 //lstProcessFiles.Invoke( // new MethodInvoker(delegate { // selectedCollection = lstProcessFiles.SelectedItems; })); } else { selectedCollection = lstProcessFiles.SelectedItems; } // *********Same Error on this line******************** // Cross-thread operation not valid: Control 'lstProcessFiles' accessed // from a thread other than the thread it was created on. foreach (string l in selectedCollection) { if (engine.LoadProcessDocument(String.Format(@"C:\TestDirectory\{0}", l))) { try { engine.Run(); WriteStep(String.Format("Ran {0} Succussfully", l)); } catch { WriteStep(String.Format("{0} Failed", l)); } engine.PrintProcess(); WriteStep(String.Format("Rrinted {0} to debug", l)); } } } private delegate void WriteDelegate(string p); private delegate ListBox.SelectedObjectCollection GetSelectedItemsDelegate(ListBox list); private ListBox.SelectedObjectCollection GetSelectedItems(ListBox list) { return list.SelectedItems; }

    Read the article

  • Generic function pointers in C

    - by Lucas
    I have a function which takes a block of data and the size of the block and a function pointer as argument. Then it iterates over the data and performes a calculation on each element of the data block. The following is the essential outline of what I am doing: int myfunction(int* data, int size, int (*functionAsPointer)(int)){ //walking through the data and calculating something for (int n = 0; n < size; n++){ data[n] = (*function)(data[n]); } } The functions I am passing as arguments look something like this: int mycalculation(int input){ //doing some math with input //... return input; } This is working well, but now I need to pass an additional variable to my functionpointer. Something along the lines int mynewcalculation(int input, int someVariable){ //e.g. input = input * someVariable; //... return input; } Is there an elegant way to achieve this and at the same time keeping my overall design idea?

    Read the article

  • How you would you describe the Observer pattern in beginner language?

    - by Sheldon
    Currently, my level of understanding is below all the coding examples on the web about the Observer Pattern. I understand it simply as being almost a subscription that updates all other events when a change is made that the delegate registers. However, I'm very unstable in my true comprehension of the benefits and uses. I've done some googling, but most are above my level of understanding. I'm trying to implement this pattern with my current homework assignment, and to truly make sense on my project need a better understanding of the pattern itself and perhaps an example to see what its use. I don't want to force this pattern into something just to submit, I need to understand the purpose and develop my methods accordingly so that it actually serves a good purpose. My text doesn't really go into it, just mentions it in one sentence. MSDN was hard for me to understand, as I'm a beginner on this, and it seems more of an advanced topic. How would you describe this Observer pattern and its uses in C# to a beginner? For an example, please keep code very simple so I can understand the purpose more than complex code snippets. I'm trying to use it effectively with some simple textbox string manipulations and using delegates for my assignment, so a pointer would help!

    Read the article

  • Lua task scheduling

    - by Martin
    I've been writing some scripts for a game, the scripts are written in Lua. One of the requirements the game has is that the Update method in your lua script (which is called every frame) may take no longer than about 2-3 milliseconds to run, if it does the game just hangs. I solved this problem with coroutines, all I have to do is call Multitasking.RunTask(SomeFunction) and then the task runs as a coroutine, I then have to scatter Multitasking.Yield() throughout my code, which checks how long the task has been running for, and if it's over 2 ms it pauses the task and resumes it next frame. This is ok, except that I have to scatter Multitasking.Yield() everywhere throughout my code, and it's a real mess. Ideally, my code would automatically yield when it's been running too long. So, Is it possible to take a Lua function as an argument, and then execute it line by line (maybe interpreting Lua inside Lua, which I know is possible, but I doubt it's possible if all you have is a function pointer)? In this way I could automatically check the runtime and yield if necessary between every single line.

    Read the article

  • jQuery1.4.2 $.ajax crashes IE6/7

    - by Kenny Eliasson
    Hello there! I'm having a really hard time debugging one of our latest reported bugs. The problem occurs "randomly", not on every page load, sometimes I can "click" around for a minute or two before IE6/7 crashes. By crash I mean that the IE-window shuts down and I get the option to send the crash info to Microsoft. In FF, Chrome, Safari, IE8 everything is working perfectly. What the page does is issuing 2 AJAX Jsonp calls and building some menus with the data returned. The data brought back can be from ~500b to approx. 35kb. The JSON is valid (else it wouldn't have loaded at all in FF etc), and as i told previous, it works for when navigating around the site soemtimes in IE6/7. I've tested to comment out the callbacks, still crashes. If I remove the $.ajax calls the page will work again. Whats strange is that if I downgrade to jQuery 1.3.2 everything works in all browsers including IE6/7. I've taken the crash-logs and looked at them in WinDbg and what happens seems to be a NULL POINTER reference. The last entries of the stack trace is as follows mshtml!CTreePos::SourceIndex+0x9 mshtml!CMarkup::InsertElementInternal+0x3a8 mshtml!CDoc::InsertElement+0x98 mshtml!CDocument::get_implementation+0x144 Anyone having a clue what could cause this?

    Read the article

  • Using GKPeerPickerController within a selector from a Cocos2D CCMenuItem

    - by Mark Hazlett
    Hey everyone, So i'm trying to use GameKit along with Cocos2D so that when a user clicks on the multiplayer menu item it will display the GKPeerPickerController. I'm however, running into some snags. It doesn't seem to want to compile. However, it doesn't give me an error inside of the code that's in my selector. Anyways here's the code... @implementation GameOverLayer - (id) init { self = [super init]; if (self != nil) { [CCMenuItemFont setFontSize:20]; [CCMenuItemFont setFontName:@"Helvetica"]; CCMenuItem *start = [CCMenuItemFont itemFromString:@"Play Again!" target:self selector:@selector(startGame:)]; CCMenuItem *connect = [CCMenuItemFont itemFromString:@"Multiplayer" target:self selector:@selector(connect:)]; CCMenu *menu = [CCMenu menuWithItems:start,connect, nil]; [menu alignItemsVertically]; [self addChild:menu]; } return self; } -(void)startGame: (id)sender { [[CCDirector sharedDirector] replaceScene: [HelloWorld scene]]; } -(void)connect: (id)sender { GKPeerPickerController *peerPicker; peerPicker = [[GKPeerPickerController alloc] init]; peerPicker.delegate = self; peerPicker.connectionTypesMask = GKPeerPickerConnectionTypeOnline | GKPeerPickerConnectionTypeNearby; [peerPicker show]; } @end The error message i'm getting is... ".obj_class_name_GKPeerPickerController", referenced from: Literal-Pointer@_OBJC@_cls_refs@GKPeerPickerController in GameOverScene.o Symbol(s) not found Collect2: id returned 1 exit status Any ideas?

    Read the article

< Previous Page | 188 189 190 191 192 193 194 195 196 197 198 199  | Next Page >