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  • How to add Listview in tab activity?

    - by sandip armal
    I have one "SubjectTabActivity" and i need to show listview on this activity. But when i want to implement ListActivity it doesn't show listActivity. I have two(addchapter,addsubject) xml file with "SubjectTabActivity". and i need to show my database item il list view in respective xml file. but i don't understand how to do that? How to add Listactivity in TabActivity?. Please give me any reference or code. Thanks in advance.. Here is my reference code. public class MasterMainActivity extends TabActivity { LayoutInflater layoutInflater = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.master); Intent intent=getIntent(); setResult(RESULT_OK, intent); layoutInflater = (LayoutInflater) getSystemService(Context.LAYOUT_INFLATER_SERVICE); TabHost tabHost = getTabHost(); TabHost.TabSpec tab1spec = tabHost.newTabSpec("tabOneSpec"); ImageView imgView = new ImageView(this); imgView.setBackgroundResource(R.drawable.subject); tab1spec.setIndicator("Subject", imgView.getBackground()); tab1spec.setContent(new TabContentLayout()); TabHost.TabSpec tab2spec = tabHost.newTabSpec("tabTwoSpec"); tab2spec.setContent(new TabContentLayout()); ImageView imgView1 = new ImageView(this); imgView1.setBackgroundResource(R.drawable.chapter); tab2spec.setIndicator("Chapter", imgView1.getBackground()); tabHost.addTab(tab1spec); tabHost.addTab(tab2spec); } private class TabContentLayout implements TabHost.TabContentFactory { @Override public View createTabContent(String tag) { View view = null; if(tag.equals("tabOneSpec")) { try { //static final String[] FRUITS = new String[] { "Apple", "Avocado", "Banana", // "Blueberry", "Coconut", "Durian", "Guava", "Kiwifruit", //"Jackfruit", "Mango", "Olive", "Pear", "Sugar-apple" }; view = (LinearLayout) layoutInflater.inflate(R.layout.subjecttabview, null); //setListAdapter(new ArrayAdapter<String>(this, R.layout.subjecttabview,FRUITS)); } catch(Exception e) { e.printStackTrace(); } } if(tag.equals("tabTwoSpec")) { try { view = (LinearLayout) layoutInflater.inflate(R.layout.chaptertabview, null); } catch(Exception e) { e.printStackTrace(); } } return view; } } How to add ListActivity in this TabActivity

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  • How to input live video Stream to Microsoft Encoder.

    - by GautamB
    There is a facility in Microsoft Encoder to give input from a file or from a device such as webcam for streaming. But i haven't found a way to give live video stream to encoder. i.e. How to make encoder listen to particular UDP port. From which encoder will take input stream and encode it and push to windows media server. Any help will be appreciated. Thanks, Gautam B.

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  • tabBarController popToRooTViewControler

    - by Jacob
    Every time a user changes a tab, for the selected tab I want to push it to its top level controller. I have implemented the delegate method for the Tabbarcontroller like this: - (void) tabBarControler:(UITabBarController )tabBarController didSelectViewController:(UIViewController)viewController{ [[self navigationController] popToRootViewController Animated:NO]; } This does nto seem to work but I can confirm the method is being called every time I change tabs

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  • Runtime C function details

    - by Sridhar
    Hi, Is there any way to find particular C language function's input and output parameters from a framework (apple's ARM) during the runtime or from any method with out knowing the headers. It is a framework and there are no header files for it.I decompile it with IDA Pro and it gives me the function names but not input and output parameters information. I am able to load those private functions using dlsym. Is it possible to find the parameters info in runtime (C language or Objective C) or from IDA Pro ? Regards, Raghu

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  • How to use NSURLDownload

    - by marshluca
    - (IBAction)startDownloadingURL:(id)sender { // create the request NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.apple.com/index.html"] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; // create the connection with the request // and start loading the data NSURLDownload *theDownload=[[NSURLDownload alloc] initWithRequest:theRequest delegate:self]; if (!theDownload) { // inform the user that the download could not be made } } when i run the simulator , i got an error: NSURLDownload undeclared ,first use in this fuction. where can i import the library of NSURLDownload.

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  • To get which function threw exception in javascript

    - by uzay95
    I am trying to create a Exception class to get and send errors from client to server. I want to catch exception in javascript function and push the details to the web service to write to database. But i couldn't get how to get which function/line throwed this exception. Is there any way to solve this?

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  • Myspace Music Layout Question

    - by EE
    How do I push my content to the top of the page to not cover up the ad, but to cover the menu and myspace links. I want to do something similar to: http://www.myspace.com/sensesfail and http://www.myspace.com/attackx2. Thanks.

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  • Maze not generating properly. Out of bounds exception. need quick fix

    - by Dan Joseph Porcioncula
    My maze generator seems to have a problem. I am trying to generate something like the maze from http://mazeworks.com/mazegen/mazetut/index.htm . My program displays this http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s320x320/374060_426350204045347_100000111130260_1880768_1572427285_n.jpg and the error Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at Grid.genRand(Grid.java:73) at Grid.main(Grid.java:35) How do I fix my generator program? import java.awt.*; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.*; import java.util.ArrayList; public class Grid extends Canvas { Cell[][] maze; int size; int pathSize; double width, height; ArrayList<int[]> coordinates = new ArrayList<int[]>(); public Grid(int size, int h, int w) { this.size = size; maze = new Cell[size][size]; for(int i = 0; i<size; i++){ for(int a =0; a<size; a++){ maze[i][a] = new Cell(); } } setPreferredSize(new Dimension(h, w)); } public static void main(String[] args) { JFrame y = new JFrame(); y.setLayout(new BorderLayout()); Grid f = new Grid(25, 400, 400); y.add(f, BorderLayout.CENTER); y.setSize(450, 450); y.setVisible(true); y.setDefaultCloseOperation(y.EXIT_ON_CLOSE); f.genRand(); f.repaint(); } public void push(int[] xy) { coordinates.add(xy); int i = coordinates.size(); coordinates.ensureCapacity(i++); } public int[] pop() { int[] x = coordinates.get((coordinates.size())-1); coordinates.remove((coordinates.size())-1); return x; } public int[] top() { return coordinates.get((coordinates.size())-1); } public void genRand(){ // create a CellStack (LIFO) to hold a list of cell locations [x] // set TotalCells = number of cells in grid int TotalCells = size*size; // choose a cell at random and call it CurrentCell int m = randomInt(size); int n = randomInt(size); Cell curCel = maze[m][n]; // set VisitedCells = 1 int visCel = 1,d=0; int[] q; int h,o = 0,p = 0; // while VisitedCells < TotalCells while( visCel < TotalCells){ // find all neighbors of CurrentCell with all walls intact if(maze[m-1][n].countWalls() == 4){d++;} if(maze[m+1][n].countWalls() == 4){d++;} if(maze[m][n-1].countWalls() == 4){d++;} if(maze[m][n+1].countWalls() == 4){d++;} // if one or more found if(d!=0){ Point[] ls = new Point[4]; ls[0] = new Point(m-1,n); ls[1] = new Point(m+1,n); ls[2] = new Point(m,n-1); ls[3] = new Point(m,n+1); // knock down the wall between it and CurrentCell h = randomInt(3); switch(h){ case 0: o = (int)(ls[0].getX()); p = (int)(ls[0].getY()); curCel.destroyWall(2); maze[o][p].destroyWall(1); break; case 1: o = (int)(ls[1].getX()); p = (int)(ls[1].getY()); curCel.destroyWall(1); maze[o][p].destroyWall(2); break; case 2: o = (int)(ls[2].getX()); p = (int)(ls[2].getY()); curCel.destroyWall(3); maze[o][p].destroyWall(0); break; case 3: o = (int)(ls[3].getX()); p = (int)(ls[3].getY()); curCel.destroyWall(0); maze[o][p].destroyWall(3); break; } // push CurrentCell location on the CellStack push(new int[] {m,n}); // make the new cell CurrentCell m = o; n = p; curCel = maze[m][n]; // add 1 to VisitedCells visCel++; } // else else{ // pop the most recent cell entry off the CellStack q = pop(); m = q[0]; n = q[1]; curCel = maze[m][n]; // make it CurrentCell // endIf } // endWhile } } public int randomInt(int s) { return (int)(s* Math.random());} public void paint(Graphics g) { int k, j; width = getSize().width; height = getSize().height; double htOfRow = height / (size); double wdOfRow = width / (size); //checks verticals - destroys east border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(2)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) (k * wdOfRow), (int) ((j+1) * htOfRow)); }} } //checks horizontal - destroys north border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(3)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) ((k+1) * wdOfRow), (int) (j * htOfRow)); }} } } } class Cell { private final static int NORTH = 0; private final static int EAST = 1; private final static int WEST = 2; private final static int SOUTH = 3; private final static int NO = 4; private final static int START = 1; private final static int END = 2; boolean[] wall = new boolean[4]; boolean[] border = new boolean[4]; boolean[] backtrack = new boolean[4]; boolean[] solution = new boolean[4]; private boolean isVisited = false; private int Key = 0; public Cell(){ for(int i=0;i<4;i++){wall[i] = true;} } public int countWalls(){ int i, k =0; for(i=0; i<4; i++) { if (wall[i] == true) {k++;} } return k;} public boolean checkWall(int x){ switch(x){ case 0: return wall[0]; case 1: return wall[1]; case 2: return wall[2]; case 3: return wall[3]; } return true; } public void destroyWall(int x){ switch(x){ case 0: wall[0] = false; break; case 1: wall[1] = false; break; case 2: wall[2] = false; break; case 3: wall[3] = false; break; } } public void setStart(int i){Key = i;} public int getKey(){return Key;} public boolean checkVisit(){return isVisited;} public void visitCell(){isVisited = true;} }

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  • Un-enlisting a BizTalk MSMQ send port in batch file

    - by SteveC
    I've got a solution which I setup / cleanup using batch files ... - there are a pair of MSMQ ports, send and receive, with another application on the end of the queues I'm finding I can't properly stop the orchestration in the batch file ... the error is the send port is unenlisted - I'm using the StopOrch.vbs script from the SDK samples But I can go into BizTalk Admin Console and manually stop the orchestration with Full Terminate Ok The setup / cleanup works Ok if I don't actually push any messages down the MSMQ queues

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  • When am I supposed to use UITableViewCellSeparatorStyleSingleLineEtched?

    - by tewha
    I see a description of what UITableViewCellSeparatorStyleSingleLineEtched looks like in Apple's Class Reference, and can see it by running the application. But I can't find any mention of when it's appropriate to use UITableViewCellSeparatorStyleSingleLineEtched instead of UITableViewCellSeparatorStyleSingleLine. In other words, what does this etched line mean to the user? Can anyone explain?

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  • Difference between background and concurrent garbage collection?

    - by marco.ragogna
    I read that with .NET Framework 4 the current garbage collection implementation is replaced: The .NET Framework 4 provides background garbage collection. This feature replaces concurrent garbage collection in previous versions and provides better performance. At this page there is an explanation how it works but I am not sure I understood it. In practical world application what is the benefit of this new GC implementation? Is it a feature that could be use to push for a transition from 3.5 or previous to 4.0?

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  • Javascript code inside updatepanel usercontrol.

    - by Ed Woodcock
    Ok: I've got an updatepanel on an aspx page that contains a single Placeholder. Inside this placeholder I'm appending one of a selection of usercontrols depending on certain external conditions (this is a configuration page). In each of these usercontrols there is a bindUcEvents() javascript function that binds the various jQuery and javascript events to buttons and validators inside the usercontrol. The issue I'm having is that the usercontrol's javascript is not being recognised. Normally, javascript inside an updatepanel is executed when the updatepanel posts back, however none of this code can be found by the page (I've tried running the function manually via firebug's console, but it tells me it cannot find the function). Does anyone have any suggestions? Cheers, Ed. EDIT: cut down (but functional) example: Markup: <script src="/js/jquery-1.3.2.min.js"></script> <form id="form1" runat="server"> <div> <asp:ScriptManager ID="Script" runat="server" /> <asp:Button ID="Postback" runat="server" Text="Populate" OnClick="PopulatePlaceholder" /> <asp:UpdatePanel ID="UpdateMe" runat="server"> <Triggers> <asp:AsyncPostBackTrigger ControlID="Postback" EventName="Click" /> </Triggers> <ContentTemplate> <asp:Literal ID="Code" runat="server" /> <asp:PlaceHolder ID="PlaceMe" runat="server" /> </ContentTemplate> </asp:UpdatePanel> </div> </form> C#: protected void PopulatePlaceholder(object sender, EventArgs e) { Button button = new Button(); button.ID = "Push"; button.Text = "push"; button.OnClientClick = "javascript:return false;"; Code.Text = "<script type=\"text/javascript\"> function bindEvents() { $('#" + button.ClientID + "').click(function() { alert('hello'); }); } bindEvents(); </script>"; PlaceMe.Controls.Add(button); }

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  • Switching between landscape views

    - by Isacco
    What is the best way to switch between views that are both in Landscape mode? I've tried with a simple "Push and Pop" methods that work fine when I try them with Portrait views but when I do it with Landscape for some reason it does the switching like the method was supposed to work just for Portrait views and a the end of the switch it autorotates back to Landscape.... if anyone can help that would be greatly appreciated. Thanks in advance.

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  • Coding Conventions - Naming Enums

    - by Walter White
    Hi all, Is there a document describing how to name enumerations? My preference is that an enum is a type. So, for instance, you have an enum Fruit{Apple,Orange,Banana,Pear, ... } NetworkConnectionType{LAN,Data_3g,Data_4g, ... } I am opposed to naming it: FruitEnum NetworkConnectionTypeEnum I understand it is easy to pick off which files are enums, but then you would also have: NetworkConnectionClass FruitClass Also, is there a good document describing the same for constants, where to declare them, etc.? Walter

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  • jQuery $.each(arr, foo) versus $(arr).each(foo)

    - by Brian M. Hunt
    In jQuery, what's the difference between the following two constructions of jQuery.each: // Given var arr = [1,2,3,4], results = [], foo = function (index, element) { /* something done to/with each element */ results.push(element * element); // arbitrary thing. } // construction #1 $.each(arr, foo); // results = [1,4,9,16] // construction #2 $(arr).each(foo); // results = [1,4,9,16] Is there any difference, or is it purely syntax?

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  • Software patents in US/Europe? [closed]

    - by WeNeedAnswers
    I don't quite understand how the patent system works in the US and in much respect to Europe. I have heard that a pattern of operation can be patented. what are the implications, has anyone been taken to court yet over a software patent based on pattern of usage. I have seen the cases with nokia, palm and Apple. If I write something based on these patterns of operation, will I need a licence?

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  • Problem in loading cities using JSON

    - by Saravanan I M
    I am using Geonames for loading the cities using JSON. Geonames data i imported into my database. I am using MS SQL 2008 Server. I display a dropdown for country select. Once the user select the country. I am loading all the cities into the autocomplete textbox. I am facing a delay in the getJSON method. Also it seems like executing asynchronous. So before getting all the data my autocompelte is getting filled. Below is my complete script. I think i have some problem in the loop. Please advice me what i am doing wrong in my code. $(document).ready(function () { $("#ShowLoad").hide(); //Hook onto the MakeID list's onchange event $("#Country").change(function () { findcities = []; $("#ShowLoad").show(); $("#HomeTown").unautocomplete(); var url = '<%= Url.Content("~/") %>' + "Location/GetCitiesCountByCountry/" + $("#Country").val(); $.getJSON(url, null, function (data) { var total = data; if (total > 0) { var pageTotal = Math.ceil(total / 1000); var isFilled = false; for (var i = 0; i < pageTotal; i++) { var skip = i == 1 ? 0 : (i * 1000) - 1000; var url = '<%= Url.Content("~/") %>' + "Location/GetCitiesByCountry/" + $("#Country").val() + "?skip=" + skip; //alert(i); $.getJSON(url, null, function (data) { $.each(data.Cities, function (index, optionData) { if ($("#Country").val() == "US") { findcities.push(optionData.asciiname + "," + optionData.admin1_code); } else { findcities.push(optionData.asciiname); } }); if (i == pageTotal) { //alert(findcities); $("#ShowLoad").hide(); $("#HomeTown").focus().autocomplete(findcities); } }); } $("#HomeTown").setOptions({ max: 100000 }); } }); }).change(); });

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  • Finding the closest object in proxmity to the mouse Coordinates

    - by Cam
    Hey there, i've been working on a problem for a while now, which involves targeting the closest movieClip in relation to the x y coords of the mouse, I've attached a nice little acompanying graphic. Each mc added to the stage has it's own sub-class (HotSpots) which uses Pythag to measure distance from mouse. At this stage i can determine the closest value from my Main class but can't figure out how to reference it back to the movieclip... hope this makes sense. Below are the two Classes. My Main Class which attachs the mcs, and monitors mouse movement and traces closest value package { import flash.display.*; import flash.text.*; import flash.events.*; public class Main extends MovieClip { var pos:Number = 50; var nodeArray:Array; public function Main(){ nodeArray = []; for(var i:int = 0; i < 4; i++) { var hotSpot_mc:HotSpots = new HotSpots; hotSpot_mc.x += pos; hotSpot_mc.y += pos; addChild(hotSpot_mc); nodeArray.push(hotSpot_mc); // set some pos pos += 70; } stage.addEventListener(MouseEvent.MOUSE_MOVE,updateProxmity) } public function updateProxmity(e:MouseEvent):void { var tempArray:Array = new Array(); for(var i:int = 0; i < 4; i++) { this['tf'+[i]].text = String(nodeArray[i].dist); tempArray.push(nodeArray[i].dist); } tempArray.sort(Array.NUMERIC); var minValue:int = tempArray[0]; trace(minValue) } } } My HotSpots Class package { import flash.display.MovieClip; import flash.events.Event; import flash.text.TextField; public class HotSpots extends MovieClip { public var XSide:Number; public var YSide:Number; public var dist:Number = 0; public function HotSpots() { addEventListener(Event.ENTER_FRAME, textUp); } public function textUp(event:Event):void { XSide = this.x - MovieClip(root).mouseX; YSide = this.y - MovieClip(root).mouseY; dist = Math.round((Math.sqrt(XSide*XSide + YSide*YSide))); } } } thanks in advance

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  • iPhone: UITableView with custom cells for settings

    - by Nic Hubbard
    I want to use a UITableView for my settings screen. So that my settings view will look like apple does it, with a group table view, and then the UI elements to let you change settings. So, it does not seem like the cells are loaded from an array, but seems like each one is customized. Ideas on how to do this?

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  • Port iPhone application to Android

    - by wgpubs
    What is the most efficient way to port an iPhone app to Android? I know Apple doesn't like 3rd-party, non-Objective C platforms generating code for their platform ... but is there something out there that can take an iPhone app and convert it to Android friendly code? If not, how have folks out there been creating Android versions of their existing iPhone apps? Thanks

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