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  • Good references to know why has my computers stopped responding me

    - by Peterstone
    Hello all! I´m a windows xp user (but not for much time...) and I usually see how my computer stop of responding me. The process is this: Firsly it became totally stopped or very slow for certain periods of 5 minutes. How could I do? After that it gets stopped (Even not totally because If I click on the bar I see a blinking response in the bar botton of the program I click on. It´s could be anything related with security (like the firewall or some virus)? Computer university: I usually experience this, using Matlab (R2007a) with System Generator (its respective compatible version) My personal laptop: It´s usually works well but when stopped periods became to appears I know in not much time it will became totally stopped. I usually see how Word 2007 get stopped and after a while my windows xp gets stopped. (well I can access to the the manage task pressing ctr+alt and...). The only solution I see is to kill program by program... My petition: Please, I need good references that help me how to think in order to avoid or to manage the problems previously described. Does anyone know usefull books or articles? EDIT: Laptop: OS: XP Home Edition Version 2002 SP3 Hardware: HP Mini Intel(R)Atom(TM) CPU N270 @1,60GHz 1.99 GB RAM University Computer: OS: XP Profesional SP3 Hardware: AMD Athlon(tm) XP 1800+ 1.54 GHz, 768 MB RAM

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • Go from a ViewController, to an other section of a TabBar

    - by Seraphin
    Hi, I'm currently doing an application with 5 View Controllers and a tabBar on the bottom. For this application, I need to set up a button in viewController(1) which can send me to an other viewController(3), but without touching the tabBar (it will be hidden for the viewController(1)). I basically know how to use a tabBar, but I don't know wich functions I can use to do that. Thanks in advance! Séraphin

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  • why do i see THROW in a C library

    - by Bhagya
    When I do: less /usr/include/stdio.h (which is only a C library - nothing to do with C++) I see __THROW after quite a few function declarations. Also, comments above a few functions say that 'This function is a possible cancellation point and therefore not marked with __THROW' What is all this for? THROW is meant to be for exception handling.. but as far as I know, C doesn't provide any support for it... Plz explain.

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  • Can I migrate from ClearCase to Serena VM?

    - by Rich B
    I have a repository using Rational ClearCase Explorer 2003.06.10+ which I want to migrate into Serena ChangeMan Version Manager 8.1.4.2. Is this possible? The ClearCase repository was not used for all it's functions, just as a place to hold copies of documents, so the only thing I need to keep is the files and their version histories.

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  • How to turn on monitor after wake-up from suspend mode?

    - by alek.sys
    Hi all, I need wake up PC from sleep to perform some actions - from C#. I've used CreateWaitableTimer functions, everything goes fine, at given time PC wakes up - but monitor stays in power save mode (turned off). So i want to know - how possible to turn on monitor after wake up? PS I've tried "Complete Guide on How To Turn A Monitor On/Off/Standby" - with SendMessage (Codeproject) and SetThreadExecutionState(ES_DISPLAY_REQUIRED) - it doesn't work Any ideas?

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  • Which parts of Graphics Pipelines are done using CPU & GPU?

    - by afriza
    Which parts of pipelines are done using CPU and which are done using GPU? Reading Wikipedia on Graphics Pipeline, maybe my question does not precisely represent what I am asking. Referring to this question, which "steps" are done in CPU and which are done in GPU? Edit: My question is more into which parts of logical high level steps needed to display terrain+3D models are using CPU/GPU instead of which functions.

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  • Why does C qicksort function implementation works much slower (tape comparations, tape swapping) than bobble sort function?

    - by Artur Mustafin
    I'm going to implement a toy tape "mainframe" for a students, showing the quickness of "quicksort" class functions (recursive or not, does not really matters, due to the slow hardware, and well known stack reversal techniques) comparatively to the "bubblesort" function class, so, while I'm clear about the hardware implementation ans controllers, i guessed that quicksort function is much faster that other ones in terms of sequence, order and comparation distance (it is much faster to rewind the tape from the middle than from the very end, because of different speed of rewind). Unfortunately, this is not the true, this simple "bubble" code shows great improvements comparatively to the "quicksort" functions in terms of comparison distances, direction and number of comparisons and writes. So I have 3 questions: Does I have mistaken in my implememtation of quicksort function? Does I have mistaken in my implememtation of bubblesoft function? If not, why the "bubblesort" function is works much faster in (comparison and write operations) than "quicksort" function? I already have a "quicksort" function: void quicksort(float *a, long l, long r, const compare_function& compare) { long i=l, j=r, temp, m=(l+r)/2; if (l == r) return; if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while (1) { i = l; j = r; while (i < m && !compare(a, i, m)) i++; while (m < j && !compare(a, m, j)) j--; if (i >= j) { break; } swap(a, i, j); } if (l < m) quicksort(a, l, m, compare); if (m < r) quicksort(a, m, r, compare); return; } } and the kind of my own implememtation of the "bubblesort" function: void bubblesort(float *a, long l, long r, const compare_function& compare) { long i, j, k; if (l == r) { return; } if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while(l < r) { i = l; j = l; while (i < r) { i++; if (!compare(a, j, i)) { continue; } j = i; } if (l < j) { swap(a, l, j); } l++; i = r; k = r; while(l < i) { i--; if (!compare(a, i, k)) { continue; } k = i; } if (k < r) { swap(a, k, r); } r--; } return; } } I have used this sort functions in a test sample code, like this: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <conio.h> long swap_count; long compare_count; typedef long (*compare_function)(float *, long, long ); typedef void (*sort_function)(float *, long , long , const compare_function& ); void init(float *, long ); void print(float *, long ); void sort(float *, long, const sort_function& ); void swap(float *a, long l, long r); long less(float *a, long l, long r); long greater(float *a, long l, long r); void bubblesort(float *, long , long , const compare_function& ); void quicksort(float *, long , long , const compare_function& ); void main() { int n; printf("n="); scanf("%d",&n); printf("\r\n"); long i; float *a = (float *)malloc(n*n*sizeof(float)); sort(a, n, &bubblesort); print(a, n); sort(a, n, &quicksort); print(a, n); free(a); } long less(float *a, long l, long r) { compare_count++; return *(a+l) < *(a+r) ? 1 : 0; } long greater(float *a, long l, long r) { compare_count++; return *(a+l) > *(a+r) ? 1 : 0; } void swap(float *a, long l, long r) { swap_count++; float temp; temp = *(a+l); *(a+l) = *(a+r); *(a+r) = temp; } float tg(float x) { return tan(x); } float ctg(float x) { return 1.0/tan(x); } void init(float *m,long n) { long i,j; for (i = 0; i < n; i++) { for (j=0; j< n; j++) { m[i + j*n] = tg(0.2*(i+1)) + ctg(0.3*(j+1)); } } } void print(float *m, long n) { long i, j; for(i = 0; i < n; i++) { for(j = 0; j < n; j++) { printf(" %5.1f", m[i + j*n]); } printf("\r\n"); } printf("\r\n"); } void sort(float *a, long n, const sort_function& sort) { long i, sort_compare = 0, sort_swap = 0; init(a,n); for(i = 0; i < n*n; i+=n) { if (fmod (i / n, 2) == 0) { compare_count = 0; swap_count = 0; sort(a, i, i+n-1, &less); if (swap_count == 0) { compare_count = 0; sort(a, i, i+n-1, &greater); } sort_compare += compare_count; sort_swap += swap_count; } } printf("compare=%ld\r\n", sort_compare); printf("swap=%ld\r\n", sort_swap); printf("\r\n"); }

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  • In what situation should the built-in 'operator' module be used in python?

    - by apphacker
    I'm speaking of this module: http://docs.python.org/library/operator.html From the article: The operator module exports a set of functions implemented in C corresponding to the intrinsic operators of Python. For example, operator.add(x, y) is equivalent to the expression x+y. The function names are those used for special class methods; variants without leading and trailing __ are also provided for convenience. I'm not sure I understand the benefit or purpose of this module.

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  • How should I configure nginx caching headers for a "baked" static file blog? (Octopress)

    - by Doug Stephen
    I recently deployed an Octopress blog (which is a blogging platform built around Jekyll). It's a static-site blog generator, with no dynamic content or databases to muck about with. It's being served up by nginx. My question is, what is the appropriate expires directive or Cache-Control header that I should set to make sure that visitors get the most up-to-date version of the site when they visit without having to manually refresh? Since the site is just .html files it seems to get cached pretty aggressively. I've tried a million different combinations of expires modified + xxxx and even straight up expires off but I can't seem to wrap my head around it. I'm very new to dealing with caching like this, specifically, on static files that change frequently, and obviously if the site hasn't been changed then I'd like for it to be served up out of the cache. Update (still not solved though): I found open_file_cache, tweaked that. Still no dice. It seems like what I might want to do is use nginx as a proxy cache and use Apache with ETags? Is there really no convenient way to make nginx play nicer with conditional requests from the client? TL;DR: I'm running a static-file blog and I'd like to set up nginx to only serve from the cache if the blog hasn't been updated recently, but I'm too stupid to figure it out myself because I'm relatively new to web servers.

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  • Sending the array of arbitrary length through a socket. Endianness.

    - by Negai
    Hi everyone, I'm fighting with socket programming now and I've encountered a problem, which I don't know how to solve in a portable way. The task is simple : I need to send the array of 16 bytes over the network, receive it in a client application and parse it. I know, there are functions like htonl, htons and so one to use with uint16 and uint32. But what should I do with the chunks of data greater than that? Thank you.

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  • Searching a site

    - by jacinta
    Hi, Iwant to know the sites that can give me information on the list of javascript functions that are supported by IE/Firefox/Opera/Safari. Can you help me with the sites . Thank you in advance.

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  • Is it possible to tie a C++ output stream to another output stream?

    - by Emanuel
    Is it possible to tie a C++ output stream to another output stream? I'm asking because I've written an ISAPI extension in C++ and I've written ostreams around the WriteClient and ServerSupportFunction/HSE_REQ_SEND_RESPONSE_HEADER_EX functions - one ostream for the HTTP headers and one for the body of the HTTP response. I'd like to tie the streams together so that all the HTTP headers are sent before the rest of the response is sent.

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  • Underscore before theme name

    - by Nick Lowman
    Hi There, I was browsing the template.php file for the rootcandy theme and noticed some of the function names start with an underscore i.e. function _rootcandy_admin_links() function rootcandy_body_class() Anyone know why this is? I thought the functions had to start with the name of the theme. Many thanks

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  • Building a CalDAV-server in PHP?

    - by Sandman
    Ok, so I'm the author of a CMS and I'm interested in building a CalDAV-server that enables the user to interface with my CMS through CalDAV instead of only through the web, so they can see their calendars, add todos and things like that. I've looked at http://www.davical.org/ which is a CalDAV service built in PHP, but it has its own database and I already have the DB stuff done and just want a middle-layer services that translates, both ways, to and from my databases using my functions. Any ideas?

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