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  • Sencha : how to pass parameter to php using Ext.data.HttpProxy?

    - by Lauraire Jérémy
    I have successfully completed this great tutorial : http://www.sencha.com/learn/ext-js-grids-with-php-and-sql/ I just can't use the baseParams field specified with the proxy... Here is my code that follows tutorial description : __ My Store : Communes.js ____ Ext.define('app.store.Communes', { extend: 'Ext.data.Store', id: 'communesstore', requires: ['app.model.Commune'], config: { model: 'app.model.Commune', departement:'var', // the proxy with POST method proxy: new Ext.data.HttpProxy({ url: 'app/php/communes.php', // File to connect to method: 'POST' }), // the parameter passed to the proxy baseParams:{ departement: "VAR" }, // the JSON parser reader: new Ext.data.JsonReader({ // we tell the datastore where to get his data from rootProperty: 'results' }, [ { name: 'IdCommune', type: 'integer' }, { name: 'NomCommune', type: 'string' } ]), autoLoad: true, sortInfo:{ field: 'IdCommune', direction: "ASC" } } }); _____ The php file : communes.php _____ <?php /** * CREATE THE CONNECTION */ mysql_connect("localhost", "root", "pwd") or die("Could not connect: " . mysql_error()); mysql_select_db("databasename"); /** * INITIATE THE POST */ $departement = 'null'; if ( isset($_POST['departement'])){ $departement = $_POST['departement']; // Get this from Ext } getListCommunes($departement); /** * */ function getListCommunes($departement) { [CODE HERE WORK FINE : just a connection and query but $departement is NULL] } ?> There is no parameter passed as POST method... Any idea?

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  • Assign C++ instance method to a global-function-pointer ?

    - by umanga
    Greetings, My project structure is as follows: \- base (C static library) callbacks.h callbacks.c paint_node.c . . * libBase.a \-app (C++ application) main.cpp In C library 'base' , I have declared global-function-pointer as: in singleheader file callbacks.h #ifndef CALLBACKS_H_ #define CALLBACKS_H_ extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); #endif /* CALLBACKS_H_ */ in single C file they are initialized as callbacks.c #include "callbacks.h" void (*putPixelCallBack)(); void (*putImageCallBack)(); Other C files access this callback-functions as: paint_node.c #include "callbacks.h" void paint_node(node *node,int index){ //Call callbackfunction . . putPixelCallBack(node->x,node->y,index); } I compile these C files and generate a static library 'libBase.a' Then in C++ application, I want to assign C++ instance method to this global function-pointer: I did something like follows : in Sacm.cpp file #include "Sacm.h" extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); void Sacm::doDetection() { putPixelCallBack=(void(*)())&paintPixel; //call somefunctions in 'libBase' C library } void Sacm::paintPixel(int x,int y,int index) { qpainter.begin(this); qpainter.drawPoint(x,y); qpainter.end(); } But when compiling it gives the error: sacmtest.cpp: In member function ‘void Sacm::doDetection()’: sacmtest.cpp:113: error: ISO C++ forbids taking the address of an unqualified or parenthesized non-static member function to form a pointer to member function. Say ‘&Sacm::paintPixel’ sacmtest.cpp:113: error: converting from ‘void (Sacm::)(int, int, int)’ to ‘void ()()’ Any tips?

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  • Makefile - Dependency generation

    - by Profetylen
    I am trying to create a makefile that automatically compiles and links my .cpp files into an executable via .o files. What I can't get working is automated (or even manual) dependency generation. When i uncomment the below commented code, nothing is recompiled when i run make build. All i get is make: Nothing to be done for 'build'., even if x.h (or any .h file) has changed. I've been trying to learn from this question: Makefile, header dependencies, dmckee's answer, especially. Why isn't this makefile working? Clarification: I can compile everything, but when I modify any header file, the .cpp files that depend on it aren't updated. So, if I for instance compile my entire source, then I change a #define in the header file, and then run make build, and I get Nothing to be done for 'build'. (when I have uncommented either commented chunks of the below code). CC=gcc CFLAGS=-O2 -Wall LDFLAGS=-lSDL -lstdc++ SOURCES=$(wildcard *.cpp) OBJECTS=$(patsubst %.cpp, obj/%.o,$(SOURCES)) TARGET=bin/test.bin # Nothing happens when i uncomment the following. (automated attempt) #depend: .depend # #.depend: $(SOURCES) # rm -f ./.depend # $(CC) $(CFLAGS) -MM $^ >> ./.depend; # #include .depend # And nothing happens when i uncomment the following. x.cpp and x.h are files in my project. (manual attempt) #x.o: x.cpp x.h clean: rm -f $(TARGET) rm -f $(OBJECTS) run: build ./$(TARGET) debug: build nm $(TARGET) gdb $(TARGET) build: $(TARGET) $(TARGET): $(OBJECTS) @mkdir -p $(@D) $(CC) $(LDFLAGS) $(OBJECTS) -o $@ obj/%.o: %.cpp @mkdir -p $(@D) $(CC) -c $(CFLAGS) $< -o $@ include $(DEPENDENCIES)

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  • Optimizing a shared buffer in a producer/consumer multithreaded environment

    - by Etan
    I have some project where I have a single producer thread which writes events into a buffer, and an additional single consumer thread which takes events from the buffer. My goal is to optimize this thing for a single machine to achieve maximum throughput. Currently, I am using some simple lock-free ring buffer (lock-free is possible since I have only one consumer and one producer thread and therefore the pointers are only updated by a single thread). #define BUF_SIZE 32768 struct buf_t { volatile int writepos; volatile void * buffer[BUF_SIZE]; volatile int readpos;) }; void produce (buf_t *b, void * e) { int next = (b->writepos+1) % BUF_SIZE; while (b->readpos == next); // queue is full. wait b->buffer[b->writepos] = e; b->writepos = next; } void * consume (buf_t *b) { while (b->readpos == b->writepos); // nothing to consume. wait int next = (b->readpos+1) % BUF_SIZE; void * res = b->buffer[b->readpos]; b->readpos = next; return res; } buf_t *alloc () { buf_t *b = (buf_t *)malloc(sizeof(buf_t)); b->writepos = 0; b->readpos = 0; return b; } However, this implementation is not yet fast enough and should be optimized further. I've tried with different BUF_SIZE values and got some speed-up. Additionaly, I've moved writepos before the buffer and readpos after the buffer to ensure that both variables are on different cache lines which resulted also in some speed. What I need is a speedup of about 400 %. Do you have any ideas how I could achieve this using things like padding etc?

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  • Why does this program take up so much memory?

    - by Adrian
    I am learning Objective-C. I am trying to release all of the memory that I use. So, I wrote a program to test if I am doing it right: #import <Foundation/Foundation.h> #define DEFAULT_NAME @"Unknown" @interface Person : NSObject { NSString *name; } @property (copy) NSString * name; @end @implementation Person @synthesize name; - (void) dealloc { [name release]; [super dealloc]; } - (id) init { if (self = [super init]) { name = DEFAULT_NAME; } return self; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; Person *person = [[Person alloc] init]; NSString *str; int i; for (i = 0; i < 1e9; i++) { str = [NSString stringWithCString: "Name" encoding: NSUTF8StringEncoding]; person.name = str; [str release]; } [person release]; [pool drain]; return 0; } I am using a mac with snow leopard. To test how much memory this is using, I open Activity Monitor at the same time that it is running. After a couple of seconds, it is using gigabytes of memory. What can I do to make it not use so much?

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  • For a set of sql-queries, how do you determine which result-set contains a certain row?

    - by ManBugra
    I have a set of sql - queries: List<String> queries = ... queries[0] = "select id from person where ..."; ... queries[8756] = "select id from person where ..."; Each query selects rows from the same table 'person'. The only difference is the where-clause. Table 'person' looks like this: id | name | ... many other columns How can i determine which queries will contain a certain person in their subset? For example: List<Integer> matchingQueries = magicMethod(queries, [23,45]); The list obtained by 'magicMethod' filters all sql queries present in the list 'queries' (defined above) and returns only those that contain either the person with id 23 OR a person with id 45. Why i need it: I am dealing with an application that contains products and categories where the categories are sql queries that define which products belong to them (queries stored in a table also). Now i have a requirement where an admin has to see all categories an item belongs to immediately after the item was created. Btw, over 8.000 categories defined (so far, more to come). language and db: java && postgreSQL Thanks,

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  • Protecting Content with AuthLogic

    - by Rob Wilkerson
    I know this sounds like a really, really simple use case and I'm hoping that it is, but I swear I've looked all over the place and haven't found any mention of any way - not even the best way - of doing this. I'm brand-spanking new to Ruby, Rails and everything surrounding either (which may explain a lot). The dummy app that I'm using as my learning tool requires authentication in order to do almost anything meaningful, so I chose to start by solving that problem. I've installed the AuthLogic gem and have it working nicely to the extent that is covered by the intro documentation and Railscast, but now that I can register, login and logout...I need to do something with it. As an example, I need to create a page where users can upload images. I'm planning to have an ImagesController with an upload action method, but I want that only accessible to logged in users. I suppose that in every restricted action I could add code to redirect if there's no current_user, but that seems really verbose. Is there a better way of doing this that allows me to define or identify restricted areas and handle the authentication check in one place?

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  • Can some tell me why I am seg faulting in this simple C program?

    - by user299648
    I keep on getting seg faulted after I end my first for loop, and for the life of me I don't why. The file I'm scanning is just 18 strings in 18 lines. I thinks the problem is the way I'm mallocing the double pointer called picks, but I don't know exactly why. I'm am only trying to scanf strings that are less than 15 chars long, so I don't see the problem. Can someone please help. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_LENGTH 100 int main( int argc,char *argv[] ) { char* string = malloc( 15*sizeof(char) ); char** picks = malloc(15*sizeof(char*)); FILE* pick_file = fopen( argv[l], "r" ); int num_picks; for( num_picks=0 ; fgets( string, MAX_LENGTH, pick_file ) != NULL ; num_picks++ ) { scanf( "%s", picks+num_picks ); } //this is where i seg fault int x; for(x=0; x<num_picks;x++) printf("s\n", picks+x); }

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  • memcmp,strcmp,strncmp in C

    - by el10780
    I wrote this small piece of code in C to test memcmp() strncmp() strcmp() functions in C. Here is the code that I wrote: #include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char** argv) { char *word1="apple",*word2="atoms"; if (strncmp(word1,word2,5)==0) printf("strncmp result.\n"); if (memcmp(word1,word2,5)==0) printf("memcmp result.\n"); if (strcmp(word1,word2)==0) printf("strcmp result.\n"); } Can somebody explain me the differences because I am confused with these three functions?My main problem is that I have a file in which I tokenize its line of it,the problem is that when I tokenize the word "atoms" in the file I have to stop the process of tokenizing.I first tried strcmp() but unfortunately when it reached to the point where the word "atoms" were placed in the file it didn't stop and it continued,but when I used either the memcmp() or the strncmp() it stopped and I was happy.But then I thought,what if there will be a case in which there is one string in which the first 5 letters are a,t,o,m,s and these are being followed by other letters.Unfortunately,my thoughts were right as I tested it using the above code by initializing word1 to "atomsaaaaa" and word2 to atoms and memcmp() and strncmp() in the if statements returned 0.On the other hand strcmp() it didn't.It seems that I must use strcmp(). I have done google searches but I got more confused as I have seen sites and other forums to define these three differently.If it is possible for someone to give me correct explanations/definitions so I can use them correctly in my source code,I would be really grateful.

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  • Java Trying to get a line of source from a website

    - by dsta
    I'm trying to get one line of source from a website and then I'm returning that line back to main. I keep on getting an error at the line where I define InputStream in. Why am I getting an error at this line? public class MP3LinkRetriever { private static String line; public static void main(String[] args) { String link = "www.google.com"; String line = ""; while (link != "") { link = JOptionPane.showInputDialog("Please enter the link"); try { line = Connect(link); } catch(Exception e) { } JOptionPane.showMessageDialog(null, "MP3 Link: " + parseLine(line)); String text = line; Toolkit.getDefaultToolkit( ).getSystemClipboard() .setContents(new StringSelection(text), new ClipboardOwner() { public void lostOwnership(Clipboard c, Transferable t) { } }); JOptionPane.showMessageDialog(null, "Link copied to your clipboard"); } } public static String Connect(String link) throws Exception { String strLine = null; InputStream in = null; try { URL url = new URL(link); HttpURLConnection uc = (HttpURLConnection) url.openConnection(); in = new BufferedInputStream(uc.getInputStream()); Reader re = new InputStreamReader(in); BufferedReader r = new BufferedReader(re); int index = -1; while ((strLine = r.readLine()) != null && index == -1) { index = strLine.indexOf("<source src"); } } finally { try { in.close(); } catch (Exception e) { } } return strLine; } public static String parseLine(String line) { line = line.replace("<source", ""); line = line.replace(" src=", ""); line = line.replace("\"", ""); line = line.replace("type=", ""); line = line.replace("audio/mpeg", ""); line = line.replace(">", ""); return line; } }

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  • Namespace constraint with generic class decleration

    - by SomeGuy
    Good afternoon people, I would like to know if (and if so how) it is possible to define a namespace as a constraint parameter in a generic class declaration. What I have is this: namespace MyProject.Models.Entities <-- Contains my classes to be persisted in db namespace MyProject.Tests.BaseTest <-- Obvious i think Now the decleration of my 'BaseTest' class looks like so; public class BaseTest<T> This BaseTest does little more (at the time of writing) than remove all entities that were added to the database during testing. So typically I will have a test class declared as: public class MyEntityRepositoryTest : BaseTest<MyEntity> What i would LIKE to do is something similar to the following: public class BaseTest<T> where T : <is of the MyProject.Models.Entities namespace> Now i am aware that it would be entirely possible to simply declare a 'BaseEntity' class from which all entities created within the MyProject.Models.Entities namespace will inherit from; public class BaseTest<T> where T : MyBaseEntity but...I dont actually need to, or want to. Plus I am using an ORM and mapping entities with inheritance, although possible, adds a layer of complexity that is not required. So, is it possible to constrain a generic class parameter to a namespace and not a specific type ? Thank you for your time.

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  • Division by zero: Undefined Behavior or Implementation Defined in C and/or C++ ?

    - by SiegeX
    Regarding division by zero, the standards say: C99 6.5.5p5 - The result of the / operator is the quotient from the division of the first operand by the second; the result of the % operator is the remainder. In both operations, if the value of the second operand is zero, the behavior is undefined. C++03 5.6.4 - The binary / operator yields the quotient, and the binary % operator yields the remainder from the division of the first expression by the second. If the second operand of / or % is zero the behavior is undefined. If we were to take the above paragraphs at face value, the answer is clearly Undefined Behavior for both languages. However, if we look further down in the C99 standard we see the following paragraph which appears to be contradictory(1): C99 7.12p4 - The macro INFINITY expands to a constant expression of type float representing positive or unsigned infinity, if available; Do the standards have some sort of golden rule where Undefined Behavior cannot be superseded by a (potentially) contradictory statement? Barring that, I don't think it's unreasonable to conclude that if your implementation defines the INFINITY macro, division by zero is defined to be such. However, if your implementation does not define such a macro, the behavior is Undefined. I'm curious what the consensus on this matter for each of the two languages. Would the answer change if we are talking about integer division int i = 1 / 0 versus floating point division float i = 1.0 / 0.0 ? Note (1) The C++03 standard talks about the library which includes the INFINITY macro.

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  • C system calls open / read / write / close problem.

    - by Andrei Ciobanu
    Hello, given the following code (it's supposed to write "hellowolrd" in a "helloworld" file, and then read the text): #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #define FNAME "helloworld" int main(){ int filedes, nbytes; char buf[128]; /* Creates a file */ if((filedes=open(FNAME, O_CREAT | O_EXCL | O_WRONLY | O_APPEND, S_IRUSR | S_IWUSR)) == -1){ write(2, "Error1\n", 7); } /* Writes hellow world to file */ if(write(filedes, FNAME, 10) != 10) write(2, "Error2\n", 7); /* Close file */ close(filedes); if((filedes = open(FNAME, O_RDONLY))==-1) write(2, "Error3\n", 7); /* Prints file contents on screen */ if((nbytes=read(filedes, buf, 128)) == -1) write(2, "Error4\n", 7); if(write(1, buf, nbytes) != nbytes) write(2, "Error5\n", 7); /* Close rile afte read */ close(filedes); return (0); } The first time i run the program, the output is: helloworld After that every time I to run the program, the output is: Error1 Error2 helloworld I don't understand why the text isn't appended, as I've specified the O_APPEND file. Is it because I've included O_CREAT ? It the file is already created, shouldn't O_CREAT be ignored ?

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  • OpenGL Nothing will Display

    - by m00st
    Why can't I get anything to display with this code? #include <iostream> #include "GL/glfw.h" #ifndef MAIN #define MAIN #include "GL/gl.h" #include "GL/glu.h" #endif using namespace std; void display(); int main() { int running = GL_TRUE; glfwInit(); if( !glfwOpenWindow( 640,480, 0,0,0,0,0,0, GLFW_WINDOW ) ) { glfwTerminate(); return 0; } while( running ) { //GL Code here display(); glfwSwapBuffers(); // Check if ESC key was pressed or window was closed running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED ); } glfwTerminate(); return 0; } void display() { glClearColor(0, 0,0, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt(0, 0, 5, 0.0, 0.0, 0.0, 0, 1, 0); glScalef(1.0f, 1.0f, 1.0f); glTranslatef(0, 0, -2); glBegin(GL_POLYGON); glColor3f(1.0, 0.2, 0.2); glVertex3f(0.25, 0.25, 0.0); glVertex3f(0.75, 0.25, 0.0); glVertex3f(0.75, 0.75, 0.0); glVertex3f(0.25, 0.75, 0.0); glEnd(); glFlush(); }

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  • mysterical error

    - by Görkem Buzcu
    i get "customer_service_simulator.exe stopped" error, but i dont know why? this is my c programming project and i have limited time left before deadline. the code is: #include <stdio.h> #include <stdlib.h> #include<time.h> #define FALSE 0 #define TRUE 1 /*A Node declaration to store a value, pointer to the next node and a priority value*/ struct Node { int priority; //arrival time int val; //type int wait_time; int departure_time; struct Node *next; }; Queue Record that will store the following: size: total number of elements stored in the list front: it shows the front node of the queue (front of the queue) rear: it shows the rare node of the queue (rear of the queue) availability: availabity of the teller struct QueueRecord { struct Node *front; struct Node *rear; int size; int availability; }; typedef struct Node *niyazi; typedef struct QueueRecord *Queue; Queue CreateQueue(int); void MakeEmptyQueue(Queue); void enqueue(Queue, int, int); int QueueSize(Queue); int FrontOfQueue(Queue); int RearOfQueue(Queue); niyazi dequeue(Queue); int IsFullQueue(Queue); int IsEmptyQueue(Queue); void DisplayQueue(Queue); void sorteddequeue(Queue); void sortedenqueue(Queue, int, int); void tellerzfunctionz(Queue *, Queue, int, int); int main() { int system_clock=0; Queue waitqueue; int exit, val, priority, customers, tellers, avg_serv_time, sim_time,counter; char command; waitqueue = CreateQueue(0); srand(time(NULL)); fflush(stdin); printf("Enter number of customers, number of tellers, average service time, simulation time\n:"); scanf("%d%c %d%c %d%c %d",&customers, &command,&tellers,&command,&avg_serv_time,&command,&sim_time); fflush(stdin); Queue tellerarray[tellers]; for(counter=0;counter<tellers;counter++){ tellerarray[counter]=CreateQueue(0); //burada teller sayisi kadar queue yaratiyorum } for(counter=0;counter<customers;counter++){ priority=1+(int)rand()%sim_time; //this will generate the arrival time sortedenqueue(waitqueue,1,priority); //here i put the customers in the waiting queue } tellerzfunctionz(tellerarray,waitqueue,tellers,customers); DisplayQueue(waitqueue); DisplayQueue(tellerarray[0]); DisplayQueue(tellerarray[1]); // waitqueue-> printf("\n\n"); system("PAUSE"); return 0; } /*This function initialises the queue*/ Queue CreateQueue(int maxElements) { Queue q; q = (struct QueueRecord *) malloc(sizeof(struct QueueRecord)); if (q == NULL) printf("Out of memory space\n"); else MakeEmptyQueue(q); return q; } /*This function sets the queue size to 0, and creates a dummy element and sets the front and rear point to this dummy element*/ void MakeEmptyQueue(Queue q) { q->size = 0; q->availability=0; q->front = (struct Node *) malloc(sizeof(struct Node)); if (q->front == NULL) printf("Out of memory space\n"); else{ q->front->next = NULL; q->rear = q->front; } } /*Shows if the queue is empty*/ int IsEmptyQueue(Queue q) { return (q->size == 0); } /*Returns the queue size*/ int QueueSize(Queue q) { return (q->size); } /*Shows the queue is full or not*/ int IsFullQueue(Queue q) { return FALSE; } /*Returns the value stored in the front of the queue*/ int FrontOfQueue(Queue q) { if (!IsEmptyQueue(q)) return q->front->next->val; else { printf("The queue is empty\n"); return -1; } } /*Returns the value stored in the rear of the queue*/ int RearOfQueue(Queue q) { if (!IsEmptyQueue(q)) return q->rear->val; else { printf("The queue is empty\n"); return -1; } } /*Displays the content of the queue*/ void DisplayQueue(Queue q) { struct Node *pos; pos=q->front->next; printf("Queue content:\n"); printf("-->Priority Value\n"); while (pos != NULL) { printf("--> %d\t %d\n", pos->priority, pos->val); pos = pos->next; } } void enqueue(Queue q, int element, int priority){ if(IsFullQueue(q)){ printf("Error queue is full"); } else{ q->rear->next=(struct Node *)malloc(sizeof(struct Node)); q->rear=q->rear->next; q->rear->next=NULL; q->rear->val=element; q->rear->priority=priority; q->size++; } } void sortedenqueue(Queue q, int val, int priority) { struct Node *insert,*temp; insert=(struct Node *)malloc(sizeof(struct Node)); insert->val=val; insert->priority=priority; temp=q->front; if(q->size==0){ enqueue(q, val, priority); } else{ while(temp->next!=NULL && temp->next->priority<insert->priority){ temp=temp->next; } //printf("%d",temp->priority); insert->next=temp->next; temp->next=insert; q->size++; if(insert->next==NULL){ q->rear=insert; } } } niyazi dequeue(Queue q) { niyazi del; niyazi deli; del=(niyazi)malloc(sizeof(struct Node)); deli=(niyazi)malloc(sizeof(struct Node)); if(IsEmptyQueue(q)){ printf("Queue is empty!"); return NULL; } else { del=q->front->next; q->front->next=del->next; deli->val=del->val; deli->priority=del->priority; free(del); q->size--; return deli; } } void sorteddequeue(Queue q) { struct Node *temp; struct Node *min; temp=q->front->next; min=q->front; int i; for(i=1;i<q->size;i++) { if(temp->next->priority<min->next->priority) { min=temp; } temp=temp->next; } temp=min->next; min->next=min->next->next; free(temp); if(min->next==NULL){ q->rear=min; } q->size--; } void tellerzfunctionz(Queue *a, Queue b, int c, int d){ int i; int value=0; int priority; niyazi temp; temp=(niyazi)malloc(sizeof(struct Node)); if(c==1){ for(i=0;i<d;i++){ temp=dequeue(b); sortedenqueue((*(a)),temp->val,temp->priority); } } else{ for(i=0;i<d;i++){ while(b->front->next->val==1){ if((*(a+value))->availability==1){ temp=dequeue(b); sortedenqueue((*(a+value)),temp->val,temp->priority); (*(a+value))->rear->val=2; } else{ value++; } } } } } //end of the program

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  • Which plugin framework to use for native C++/Win32

    - by Kerido
    Hi everybody. I have an extensible product that allows 3rd party developers to extend it. The aspects that can be extended are documented and interfaces are provided in the SDK. Currently, I'm using COM and I'm getting pretty comfortable with it. I especially like the ability to provide interface versioning in a unified manner. I consider it to be a requirement because you never know what you're gonna need in the future. Just to be precise, here's an example. Let's suppose I have an interface representing a particular feature: class IFeature { public: virtual void DoFeatureTask() = 0; }; Then after the interface is already documented (and someone may have used it in the plugin code) I'm realizing, I need more from this feature. Maybe, there is an option I need to provide. I just define the second version: class IFeature2 { public: virtual void DoFeatureTask(int theOption) = 0; }; I don't mean I intend to have lots of versions. But it just may happen. In COM, because every interface is associated with a GUID, I can query a preferred implementation, determine its presence, and, finally, fall back to a legacy one. But after glancing through C++/COM-related questions, I noticed many recommendations against COM. So maybe it's not the best choice and I'm just too old-school. Can you advise on an alternative?

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  • Issue with Callback method and maintaining CultureInfo and ASP.Net HttpRuntime

    - by Little Larry Sellers
    Hi All, Here is my issue. I am working on an E-commerce solution that is deployed to multiple European countries. We persist all exceptions within the application to SQL Server and I have found that there are records in the DB that have a DateTime in the future! We define the culture in the web.config, for example pt-PT, and the format expected is DD-MM-YYYY. After debugging I found the issue with these 'future' records in the DB is because of Callback methods we use. For example, in our Caching architecture we use Callbacks, as such - CacheItemRemovedCallback ReloadCallBack = new CacheItemRemovedCallback(OnRefreshRequest); When I check the current threads CultureInfo, on these Callbacks it is en-US instead of pt-PT and also the HttpContext is null. If an exception occurs on the Callback our exception manager reports it as MM-DD-YYYY and thus it is persisted to SQL Server incorrectly. Unfortunately, in the exception manager code, we use DateTime.Now, which is fine if it is not a callback. I can't change this code to be culture specific due to it being shared across other verticals. So, why don't callbacks into ASP.Net maintain context? Is there any way to maintain it on this callback thread? What are the best practices here? Thanks.

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  • ISO C++ forbids declaration of 'QPushButton' with no type in QT Creator

    - by Mohit Deshpande
    I am running QT Creator on a Linux Ubuntu 9.10 machine. I just got started with QT Creator, and I was going through the tutorials when this error popped up while I was trying to build my project: "ISO C++ forbids declaration of 'QPushButton' with no type". This problem appears in my header file: #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui/QWidget> namespace Ui { class MainWindow; } class MainWindow : public QWidget { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); public slots: void addContact(); void submitContact(); void cancel(); private: Ui::MainWindow *ui; QPushButton *addButton; QPushButton *submitButton; QPushButton *cancelButton; QLineEdit *nameLine; QTextEdit *addressText; QMap<QString, QString> contacts; QString oldName; QString oldAddress; }; #endif // MAINWINDOW_H

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  • Exporting de-aggregated data

    - by Ben
    I'm currently working on a data export feature for a survey application. We are using SQL2k8. We store data in a normalized format: QuestionId, RespondentId, Answer. We have a couple other tables that define what the question text is for the QuestionId and demographics for the RespondentId... Currently I'm using some dynamic SQL to generate a pivot that joins the question table to the answer table and creates an export, its working... The problem is that it seems slow and we don't have that much data (less than 50k respondents). Right now I'm thinking "why am I 'paying' to de-aggregate the data for each query? Why don't I cache that?" The data being exported is based on dynamic criteria. It could be "give me respondents that completed on x date (or range)" or "people that like blue", etc. Because of that, I think I have to cache at the respondent level, find out what respondents are being exported and then select their combined cached de-aggregated data. To me the quick and dirty fix is a totally flat table, RespondentId, Question1, Question2, etc. The problem is, we have multiple clients and that doesn't scale AND I don't want to have to maintain the flattened table as the survey changes. So I'm thinking about putting an XML column on the respondent table and caching the results of a SELECT * FROM Data FOR XML AUTO WHERE RespondentId = x. With that in place, I would then be able to get my export with filtering and XML calls into the XML column. What are you doing to export aggregated data in a flattened format (CSV, Excel, etc)? Does this approach seem ok? I worry about the cost of XML functions on larger result sets (think SELECT RespondentId, XmlCol.value('//data/question_1', 'nvarchar(50)') AS [Why is there air?], XmlCol.RinseAndRepeat)... Is there a better technology/approach for this? Thanks!

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  • Java - Call to start method on thread : how does it route to Runnable interface's run () ?

    - by Bhaskar
    Ok , I know the two standard ways to create a new thread and run it in Java : 1 Implement Runnable in a class , define run method ,and pass an instance of the class to a new Thread. When the start method on the thread instance is called , the run method of the class instance will be invoked. 2 Let the class derive from Thread, so it can to override the method run() and then when a new instance's start method is called , the call is routed to overridden method. In both methods , basically a new Thread object is created and its start method invoked. However , while in the second method , the mechanism of the call being routed to the user defined run() method is very clear ,( its a simple runtime polymorphism in play ), I dont understand how the call to start method on the Thread object gets routed to run() method of the class implementing Runnable interface. Does the Thread class have an private field of Type Runnable which it checks first , and if it is set then invokes the run method if it set to an object ? that would be a strange mechanism IMO. How does the call to start() on a thread get routed to the run method of the Runnable interface implemented by the class whose object is passed as a parameter when contructing the thread ?

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  • How can I load combo box's data when it has been defined in DataTemplate codebehind ?

    - by Naseem
    Hi, In my silverlight application,I need to have dynamic columns in my DataGrid . So I had to create all the columns and their DataTemplate dynamically .When user wants to edit the column , a combo box will be displayed which has different values based on selected column. For creating each column I have wrote : foreach (var itemFilter in ProductFilterCollection) { DataGridTemplateColumn templateColumn = new DataGridTemplateColumn(); templateColumn.Header = itemFilter.Description.ToString(); templateColumn.CellTemplate = CreateCellTemplate(typeof(TextBlock), itemFilter.Description.ToString()); templateColumn.CellEditingTemplate = CreateEditingTemplate(typeof(ComboBox), itemFilter.Description.ToString()); grdTest.Columns.Add(templateColumn); } Here is the code for creating DataTemplate dynamically. public DataTemplate CreateCellTemplate(Type type, string strBinding) { return (DataTemplate)XamlReader.Load(@"<DataTemplate xmlns=""http://schemas.microsoft.com/client/2007""> <" + type.Name + @" Text=""{Binding " + strBinding + @"}""/> </DataTemplate>"); } public DataTemplate CreateEditingTemplate(Type type, string strBinding) { return (DataTemplate)XamlReader.Load(@"<DataTemplate xmlns=""http://schemas.microsoft.com/client/2007""> <" + type.Name + @" Loaded=""ddlTest_Loaded"" Tag=""{Binding " + strBinding + @"}""/> </DataTemplate>"); } I need to use Loaded="ddlTest_Loaded" in CreateEditingTemplate() ,in order to load the combo box . However it causes exception . When I remove Loaded event it's fine however the combo box is empty. How can I load the combo box when I define it in DataTemplate codebehind.

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  • What's the use of writing tests matching configuration-like code line by line?

    - by Pascal Van Hecke
    Hi, I have been wondering about the usefulness of writing tests that match code one-by-one. Just an example: in Rails, you can define 7 restful routes in one line in routes.rb using: resources :products BDD/TDD proscribes you test first and then write code. In order to test the full effect of this line, devs come up with macros e.g. for shoulda: http://kconrails.com/2010/01/27/route-testing-with-shoulda-in-ruby-on-rails/ class RoutingTest < ActionController::TestCase # simple should_map_resources :products end I'm not trying to pick on the guy that wrote the macros, this is just an example of a pattern that I see all over Rails. I'm just wondering what the use of it is... in the end you're just duplicating code and the only thing you test is that Rails works. You could as well write a tool that transforms your test macros into actual code... When I ask around, people answer me that: "the tests should document your code, so yes it makes sense to write them, even if it's just one line corresponding to one line" What are your thoughts?

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  • Flash compiler error 1061: Call to a possibly undefined method run... but run exists!

    - by Zane Geiger
    So I've been working on making a game in Processing but I think Flash would be a better way to get more people playing it, so I've decided to learn Flash. The problem is that I keep getting really stupid errors on incredibly simple things. For instance, I want to make a 'Block' object to use in a platform game. So I make a new .as file, name it Block.as, and define the Block class within it like so: package { public class Block { public function Block() { // constructor code } public function run() { } } } I don't want to add the code yet, I just want to ensure that this works. So in my main timeline code, I try to create an instance of the Block object and execute its run method: var block1:Block = new Block(); block1.run(); Every time it gives me this inane error: Scene 1, Layer 'Layer 1', Frame 1, Line 2 1061: Call to a possibly undefined method run through a reference with static type Block. What undefined method!? It's defined RIGHT THERE in Block.as. The class file is even in the same folder and everything. I'm getting REALLY annoyed at how poorly Flash handles such a ridiculously simple project. Does anyone know why Flash hates me?

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  • Ruby: how does constant-lookup work in instance_eval/class_eval?

    - by Alan O'Donnell
    I'm working my way through Pickaxe 1.9, and I'm a bit confused by constant-lookup in instance/class_eval blocks. I'm using 1.9.2. It seems that Ruby handles constant-lookup in *_eval blocks the same way it does method-lookup: look for a definition in receiver.singleton_class (plus mixins); then in receiver.singleton_class.superclass (plus mixins); then continue up the eigenchain until you get to #<Class:BasicObject>; whose superclass is Class; and then up the rest of the ancestor chain (including Object, which stores all the constants you define at the top-level), checking for mixins along the way Is this correct? The Pickaxe discussion is a bit terse. Some examples: class Foo CONST = 'Foo::CONST' class << self CONST = 'EigenFoo::CONST' end end Foo.instance_eval { CONST } # => 'EigenFoo::CONST' Foo.class_eval { CONST } # => 'EigenFoo::CONST', not 'Foo::CONST'! Foo.new.instance_eval { CONST } # => 'Foo::CONST' In the class_eval example, Foo-the-class isn't a stop along Foo-the-object's ancestor chain! And an example with mixins: module M CONST = "M::CONST" end module N CONST = "N::CONST" end class A include M extend N end A.instance_eval { CONST } # => "N::CONST", because N is mixed into A's eigenclass A.class_eval { CONST } # => "N::CONST", ditto A.new.instance_eval { CONST } # => "M::CONST", because A.new.class, A, mixes in M

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  • Concept: Is mongo right for applying schemas?

    - by Jan
    I am currently in charge of checking wether it is valuable for one of our upcoming products to be developed on mongo. Without going too much into detail, I'll try to explain, what the app does. The app simply has "entities". These entities are technical stuff, like cell phones, TVs, Laptops, tablet pcs, and so forth. Of course, a cell phone has other attributes than a Tablet PCs and a Laptop has even other attributes, like RAM, CPU, display size and so on. Now I want to have something that we wanna call a scheme: We define that we need to have saved the display size, amount of ram size of flash devices, processor type, processor speed and so on for tablet pcs. For cell phone we might save display size, GSM, Edge, 3g, 4g, processor, ram, touch screen technology, bla bla bla. I think you got it :) What I want to realize is, that each "category" has a schema and when one of the system's users enters a new product (let's say the new iphone 4), the app constructs the form to be filled out with the appropriate attributes. So far it sounds nice and should not be a problem with mongo. But now the tough for which I could not find a clean solution.... An attribute modeled in mongo looks like: { _id: 1234456, name: "Attribute name", type: 0, "description" } But what to do, if i need this attribute in several languages, like: { en: {name: "Attribute name", type: 0, "description"}, de: {name: "Name des Attributs, type: 0, "Beschreibung"} } I also need to ensure that the german attribute gets updated as soon as the english gets updated, for instance when type changes from 0 to 1. Any ideas on that?

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