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  • Setting ivar in objective-c from child view in the iPhone

    - by Ivan
    Hi there! Maybe a FAQ at this website. I have a TableViewController that holds a form. In that form I have two fields (each in it's own cell): one to select who paid (single selection), and another to select people expense is paid for (multiple selection). Both fields open a new TableViewController included in an UINavigationController. Single select field (Paid By) holds an object Membership Multiple select field (Paid For) holds an object NSMutableArray Both vars are being sent to the new controller identically the same way: mySingleSelectController.crSelectedMember = self.crPaidByMember; myMultipleSelectController.crSelectedMembers = self.crSelectedMembers; From Paid for controller I use didSelectAtIndexPath method to set a mutable array of Memberships for whom is paid: if ([[tableView cellForRowAtIndexPath:indexPath] accessoryType] == UITableViewCellAccessoryCheckmark) { [self.crSelectedMembers removeObject:[self.crGroupMembers objectAtIndex:indexPath.row]]; //... } else { [self.crSelectedMembers addObject:[self.crGroupMembers objectAtIndex:indexPath.row]]; //... } So far everything goes well. An mutable array (crSelectedMembers) is perfectly set from child view. But... I have trouble setting Membership object. From Paid By controller I use didSelectAtIndexPath to set Membership: [self setCrSelectedMember:[crGroupMembers objectAtIndex:indexPath.row]]; By NSlogging crSelectedMember I get the right selected member in self, but in parent view, to which ivar is pointed, nothing is changed. Am I doing something wrong? Cause I CAN call the method of crSelectedMembers, but I can't change the value of crSelectedMember.

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  • iPhone smooth move and pinch of UIImageView

    - by Jacob
    I have an image view that I'm wanting to be able to move around, and pinch to stretch it. It's all working, but it's kinda jumpy when I start to do any pinch movements. The position will jump back and forth between the two fingers. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { startLocation = [[touches anyObject] locationInView:mouth_handle]; if([touches count] == 2) { NSArray *twoTouches = [touches allObjects]; UITouch *first = [twoTouches objectAtIndex:0]; UITouch *second = [twoTouches objectAtIndex:1]; initialDistance = distanceBetweenPoints([first locationInView:mouth_handle],[second locationInView:mouth_handle]); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint pt = [[touches anyObject] locationInView:mouth_handle]; CGRect frame = [mouth_handle frame]; frame.origin.x += pt.x - startLocation.x; frame.origin.y += pt.y - startLocation.y; frame.origin.x = (frame.origin.x < 58) ? 58 : frame.origin.x; frame.origin.x = (frame.origin.x > (260 - mouth_handle.frame.size.width)) ? (260 - mouth_handle.frame.size.width) : frame.origin.x; frame.origin.y = (frame.origin.y < 300) ? 300 : frame.origin.y; frame.origin.y = (frame.origin.y > 377) ? 377 : frame.origin.y; if(frame.origin.x - prevDistanceX > 2 && frame.origin.x - prevDistanceX < -2) frame.origin.x = prevDistanceX; if(frame.origin.y - prevDistanceY > 2 && frame.origin.y - prevDistanceY < -2) frame.origin.y = prevDistanceY; prevDistanceX = frame.origin.x; prevDistanceY = frame.origin.y; CGFloat handleWidth = mouth_handle.frame.size.width; if([touches count] == 2) { NSArray *twoTouches = [touches allObjects]; UITouch *first = [twoTouches objectAtIndex:0]; UITouch *second = [twoTouches objectAtIndex:1]; CGFloat currentDistance = distanceBetweenPoints([first locationInView:mouth_handle],[second locationInView:mouth_handle]); handleWidth = mouth_handle.frame.size.width + (currentDistance - initialDistance); handleWidth = (handleWidth < 60) ? 60 : handleWidth; handleWidth = (handleWidth > 150) ? 150 : handleWidth; if(initialDistance == 0) { initialDistance = currentDistance; } initialDistance = currentDistance; } mouth_handle.frame = CGRectMake(frame.origin.x, frame.origin.y, handleWidth, 15); } Any thoughts on how to make this smoother?

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  • iPhone -- MKReverseGeocoder.adminstrativeArea -- getting state abbreviation

    - by rayjohannessen
    In the documentation for MKReverseGeocoder, the administrativeArea property gives you the current state the user is in, and it mentions in an example that it returns EITHER the state name OR its abbreviation. I am wondering if anyone knows how to get the abbreviation instead of the full state name...I have been able to find nothing that shows this is even a possibility besides that brief example that doesn't mention HOW. Thanks!

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  • handleOpenURL not called using a custom url schema in iPhone OS

    - by favo
    Hi, I have successfuly added my own url schemes to my App. The App correctly launches using the schemes. Now I want to handle the incoming data but the delegate is not called. It is an universal app and I have added the following function to both AppDelegates: - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url { if (!url) { return NO; } NSString *URLString = [url absoluteString]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"test message", nil) message:URLString delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; return YES; } I am testing with a schema like: myapp://appalarm.com …and would expect to be appalarm.com in the URLString What is wrong with it? Thanks for your responses!

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  • iPhone UIView frame animation inconsistent why?

    - by Rick
    I have an app that uses an image loaded in from an UIImagePickerController instance. Once the picker is dismissed so as to reduce the jarring transition from the picker layout to the layout of the next function I initially have the UIImageView for the image fill the whole screen and then when the picker is dismissed the image 'squeezes' up to the top left of the screen. from the initWithFrame... targetPicView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; [targetPicView setContentMode:UIViewContentModeScaleToFill]; this in a function called after dismissing the picker... [UIView beginAnimations:@"squeeze" context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.75]; [targetPicView setFrame:CGRectMake(20.0, 20.0, 130.0, 150.0)]; [UIView commitAnimations]; The weird thing is that this works great when the image has been chosen from the library, the view shrinks down with the top left corner in place just as I planned but... If the image comes from the camera then the view shrinks with the top right corner in place instead and appears to come in from the left side of the screen. Can anyone shed any light on this?

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  • How to know when StatusBar size changed (iPhone)

    - by JOM
    I have UITabBarController with 2 tabs. One resizes just fine, when StatusBar size changes (emulator "Toggle In-Call Status Bar" menu item). The other one doesn't. The problematic tab item contains a static view, which dynamically loads one or another view depending on certain things. While getting this setup working I discovered that main tab view did NOT automagically send e.g. viewWillAppear and viewWillDisappear messages to my dynamic subviews. Apple docs explained this was because dynamically added views were not recognized by the system. @interface MyTabViewController : UIViewController { UIView *mainView; FirstViewController *aController; SecondViewController *bController; } ... if (index == 0) { self.aController = [[FirstViewController alloc] initWithNibName:@"FirstViewController" bundle:nil]; [self.mainView addSubview:aController.view]; [self.aController viewWillAppear:YES]; } How can I get StatusBar size changed event into my dynamic subviews? The "didChangeStatusBarFrame" doesn't work, as documented elsewhere.

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  • Using iphone accelerometer AND UIEventSubtypeMotionShake event simultaneousluy.

    - by lukya
    Hi, I am using accelerometer to move/change things on the screen in my app. I also need to detect UIEventSubtypeMotionShake in the view controller for some other animations. As my app is a simple view based app, there is just one view controller which acts as UIAccelerometerDelegate AND FirstResponder (for detecting the shake event). After the first Shake gesture is detected, I don’t need accelerometer inputs through [accelerometer didAccelerate] method so I set the accelerometer delegate to nil. -(void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event { if (motion == UIEventSubtypeMotionShake) { NSLog(@"shake"); [[UIAccelerometer sharedAccelerometer] setDelegate:nil]; //my shake handling code } } The problem is that the first shake motion is not being detected correctly. I have to shake 2 3 or more times to trigger the UIEventSubtypeMotionShake event, while the subsequent shakes, after the accelerometer delegate is made nil, are being detected perfectly. This must be happening because UIEventSubtypeMotionShake in turn depends on the accelerometer didAccelerate events which are being overridden by my code. But I need to use both the events. Are there any apps or code samples which use both accelerometer and UIEventSubtypeMotionShake simultaneously? Thanks Swapnil

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  • How to change UIBarButtonItem Title - iPhone SDK

    - by user340226
    Hi Can anyone help me in that I am only trying to change the Title on an UIBarButtonItem from a different class. My code is: -(IBAction)spanishPush { SafetyTalks *bbiTitle= [[SafetyTalks alloc]init]; bbiTitle.bbiOpenPopOver.title = @"Spanish"; } SafetyTalks = the class I am trying to reference bbiOpenPopOver = the UIBarButtonItem. I can change the Title when in the SafetyTalks class by simple: bbiOpenPopOver.title = @"Talk Topics"; but cannot do it when I am out of that class. Please help. Andy

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  • C++ from SpeakHere in iPhone app

    - by niklassaers
    Hi guys, I've made a template app where I've grabbed the recording part of the SpeakHere example and removed the file handling part, but I'm struggeling to get the C++ part of the app working right. As soon as it enters the C++ class, it gets syntax errors. If I don't import the header files from C++ (and then of course don't use the code) into my Objective C classes, all works fine. I cannot see the difference between how I'm doing it and the example is doing it. Can you see the difference? I've posted the entire code here: http://github.com/niklassaers/testFFT The build errors I get are: testFFT/CAStreamBasicDescription.h:91:0 testFFT/CAStreamBasicDescription.h:91: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAStreamBasicDescription' testFFT/CAStreamBasicDescription.h:298:0 testFFT/CAStreamBasicDescription.h:298: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<' token testFFT/CAStreamBasicDescription.h:299:0 testFFT/CAStreamBasicDescription.h:299: error: expected '=', ',', ';', 'asm' or '__attribute__' before '==' token testFFT/CAStreamBasicDescription.h:301:0 testFFT/CAStreamBasicDescription.h:301: error: expected '=', ',', ';', 'asm' or '__attribute__' before '!=' token testFFT/CAStreamBasicDescription.h:302:0 testFFT/CAStreamBasicDescription.h:302: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<=' token testFFT/CAStreamBasicDescription.h:303:0 testFFT/CAStreamBasicDescription.h:303: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>=' token testFFT/CAStreamBasicDescription.h:304:0 testFFT/CAStreamBasicDescription.h:304: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>' token testFFT/CAStreamBasicDescription.h:307:0 testFFT/CAStreamBasicDescription.h:307: error: expected ';', ',' or ')' before '&' token testFFT/CAXException.h:65:0 testFFT/CAXException.h:65: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAX4CCString' testFFT/CAXException.h:87:0 testFFT/CAXException.h:87: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAXException' testFFT/AQRecorder.h:59:0 testFFT/AQRecorder.h:59: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'AQRecorder' testFFT/RecorderLink.h:57:0 testFFT/RecorderLink.h:57: error: expected specifier-qualifier-list before 'AQRecorder' testFFT/RecorderLink.h:62:0 testFFT/RecorderLink.h:62: error: expected specifier-qualifier-list before 'AQRecorder' Any idea what's going on here? Cheers Nik

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  • TTNavigator doesn't use existing navigation bar (iPhone)

    - by user220770
    I am using the three20 framework in one view controller of my App. I create TTNavigator object and open a url which works fine. The problem is that TT creates it's own navigation bar and does not use the existing bar. There is no back button on the new nav bar so I cannot go back to my previous view controller. Has anybody run into this issue? Any ideas on how to fix (besides not using three20)? Thanks

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  • iPhone Orientation Relayout From Single Column to Double Column

    - by kkrizka
    I am trying to create a UIView in Interface Builder that shows to the user two boxes containing some text. This UIView should support both landscape and portrait modes. When in portrait orientation, the two boxes should be centered horizontally and be under each other. Like in the picture below: But when in landscape orientation, it should show the two boxes centered vertically and by side by side. Like in the picture below: Is this possible using only the autosizing options (or any other IB options), or do I have to relayout the view in code on orientation change events? I would prefer using only IB. I tried locking the top and left margins of the top box and locking the bottom and right margins of the bottom box. But the problem is that for it to work I also need to shrink the two boxes as one changes from portrait to landscape, because otherwise they would overlap.

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  • iPhone SQLite Password Field Encryption

    - by Louis Russell
    Good Afternoon Guys and Girls, Hopefully this will be a quick and easy question. I am building an App that requires the user to input their login details for an online service that it links to. Multiple login details can be added and saved as the user may have several accounts that they would like to switch between. These details will be stored in an SQLite database and will contain their passwords. Now the questions are: 1: Should these passwords be encrypted in the database? My instinct would say yes but then I do not know how secure the device and system is and if this is necessary. 2: If they should be encrypted what should I use? I think encrypting the whole database file sounds a bit over-kill so should I just encrypt the password before saving it to the database? If this is case what could I use to achieve this? I have found reference to a "crypt(3)" but am having trouble finding much about it or how to implement it. I eagerly await your replies!

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  • Install webapp to homescreen on iPhone?

    - by Stefan Kendall
    How do I go about allowing my webapp to be installed as an icon on a user's homescreen? Is the data cached locally, so that the webapp can be run when the user is outside of 3G? I did a quick google, but my search terms were lacking. I noticed that Google Buzz allowed me to install locally, and I'm wondering what the process is for creating web apps, and if they get special treatment (full caching/running offline).

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  • iPhone UI addSubview causing concurrency exception

    - by Eli
    This is really odd... I run my app, and while it is opening and the views are constructing I get: Collection <CALayerArray: 0x124650> was mutated while being enumerated. The code trace goes through the following: main UIApplicationMain -[UIApplication _run] CFRunLoopRunInMode CFRunLoopRunSpecific _UIApplicationHandleEvent -[UIApplication sendEvent:] -[UIApplication handleEvent:withNewEvent:] -[UIApplication _runWithURL:sourceBundleID:] -[UIApplication _performInitilizationWithURL:sourceBundleID:] -[AppDelegate applicationDidFinishLaunching:] +[Controller initializeController] //This is my own function [window addSubview: pauseMenuController.view] //This is the last point of my code it goes through -[UIView(Hierarchy) addSubview:] -[UIView(Internal) _addSubview:positioned:relativeTo:] -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:] -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] _NSFastEnumerationMutationHandler objc_exception_throw I've run the game lots and lots and lots of times and I've never seen this, then suddenly it popped up. The weird thing is that I'm not creating any other threads (that I know of) until after this code all gets called. It'll be easier for me to debug this if someone can give me some explanation of what might be getting modified while it's being accessed in a UIView. Does it have something to do with adding something to the view while it's already adding something, maybe? Any ideas?

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  • iPhone: UIImagePickerController Randomly Fails to Take Picture

    - by pion
    I use a UIPickerViewController to take picture. It works 80% but seemingly at random it fails to take a picture. In tracing the code I found out that it occasionally goes to -PinRecordNewTableViewController:viewDidUnload. That is where it fails because it set nil to all ivars. @interface PinRecordNewTableViewController : UITableViewController { } ... @implementation PinRecordNewTableViewController ... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { ... PinRecordNewPicture *pinRecordNewPicture = [[PinRecordNewPicture alloc] initWithNibName:@"PinRecordNewPicture" bundle:nil]; pinRecordNewPicture.delegate = self; [self.navigationController pushViewController:pinRecordNewPicture animated:YES]; [pinRecordNewPicture release]; ... } @interface PinRecordNewPicture : UIViewController ... @implementation PinRecordNewPicture ... - (void)picturePicker:(UIImagePickerControllerSourceType)theSource { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = theSource; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; } - (IBAction) takePicture:(id)sender { UIImagePickerControllerSourceType source = UIImagePickerControllerSourceTypeCamera; if ([UIImagePickerController isSourceTypeAvailable:source]) { [self picturePicker:source]; } What did I do wrong? Did I miss something that causes it to behave "randomly"? Thanks in advance for your help.

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  • iPhone: Prevent View from Rotation

    - by Matthias
    Hi, I use a UITabBarController with 4 views. The first of those 4 views should be able to rotate, the other three not. And now the problem is, when having a tab bar controller you have to set all used views to rotatable (i.e. returning TRUE in shouldAutorotateToInterfaceOrientation). So, my question is now, can I prevent the three views from rotation even though the shouldAutorotateToInterfaceOrientation method returns TRUE? Thanks for your help. Regards Matthias

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  • iPhone - Is it ok to override UITableViewCell setSelected:animated

    - by Brian
    I am drawing custom UITableViewCells. My cells are opaque and are completely drawn in the drawRect of the cell to help with performance. I want to handle the look of a selected cell myself. If I don't, then the contents of my cell is covered up by the selectedBackgroundView that is added. Is it common or acceptable to override the setSelected:animated method of my cell so this is done properly. I guess if I did that, then I would not call the super's setSelected method since I would be handling how the cell will show that its selected. I would also have to set the selected property of the cell. Any help would be great. Thanks.

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  • iPhone modalView unwanted offset

    - by Chonch
    Hey, I have a UITabBarController with three view controllers (from three different types). On one of the view controllers, I want to display a modalViewController. Once a UIButton on the screen is pressed, I perform this action: AboutViewController *modalViewController = [[AboutViewController alloc] initWithNibName:@"AboutScreen" bundle:nil]; [self presentModalViewController:modalViewController animated:YES]; like I always do in order to display a modal view... The problem is, that while the modal view is being displayed (while it is moving from the bottom of the screen), a 20 pixels grey strip is showing on the bottom of the screen (the same size as the status bar on the top). Once the modal view reaches its final location, the strip disappears. Needless to say this doesn't look good (to say the least). Does anybody know why this may happen? Thanks,

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  • iphone Three20 TTMessageController Address Book

    - by Ward
    Hey there, I'm trying to use the TTMessageController from Three20 to send messages through a custom web service. I'm not clear on how I can incorporate contacts from the user's address book. I see the model mock address book in the sample app, but the sample only contains names. Is there a way to set the datasource of TTMessageController to be the address book? Thanks, Howie

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  • refresh table view iphone

    - by Florent
    Hi all !! So i've set a table view, i have set a system which set if the row have been already selected, i set checkmarck acessory for a row which have been seen, i write the row in a plist to an int value. It work good but only when i restart the app or reload the table view in my navigation controller. I mean when i select a row it pushes a view controller, then when i go back to the table view checkmark disappear and we do not know if the row have already been selected only when the app restart. So is there a way to refresh the table view ? ? in the view will appear for example ? ? thanks to all !!!!

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  • iPhone sdk Cocoa Touch - Pass touches down from parent UIView to child UIScrollview

    - by Joe
    I have a UIView inside my xib in IB and inside that is a UIScrollview that is a small 80x80 square and dynamically loaded with 8 or so 80 x 80 thumbnail images. The UIScrollview is not clipping the images so that they extend out either side so you can swipe left and right to scroll a chosen image into the the centre, paging is on so they snap ti each image. I have researched and found this is the best and possibly only way to do this. The UIScrollview sits in a 'container' UIView for one reason, it is there to receive the touches/swipes and pass them down to it's child the UIScrollview as otherwise all touches would have to start in the small 80x80 UIScrollview area and I wan them to be anywhere along the row of images. I have seen some sample code somewhere for doing this but just can not implement it. Treat me as a noob, starting from beginning to end, how should the UIView and UIScrollview be set up in IB to allow any touches to be passed, and what code should I put into where? The UIView is set up as scroll_container and the child UIScrollview is char_scroll At the moment I have got it all working except for the touches being passed from the parent to the child, and at the moment the touches have to always start inside the UIScrollview (tiny 80x80 box in centre) when I want to be able to swipe left or right in the long 480X80 horizontal parent UIView and have this still scroll the child UIScrollview. Hope you can help and understand what I mean!

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  • Variable Scope Problem, iPhone

    - by Stumf
    Hello all, I need some help here so I will do my best to explain. I have worked on this all day and had no success (just learning!) I have: NSArray *getValue(NSString *iosearch) { ................................. ................................... \\ More code here } - (NSString *) serialnumber { NSArray *results = getValue(@"serial-number"); if (results) return [results objectAtIndex:0]; return nil; } - (NSString *) backlightlevel { NSArray *results = getValue(@"backlight-level"); if (results) return [results objectAtIndex:0]; return nil; } I have a tableView set up and want to display my array in it so I then have: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {............. ......................................................... cell.text = [results objectAtIndex:indexPath.row]; // error results undeclared here return cell; } The problem is I get results undeclared as indicated above. I also can't figure how I could get serialnumber and backlightlevel to display on the click of a button or even at load. My attempts have thrown back errors like error: 'serialnumber' undeclared (first use in this function) and warnings like warning: 'return' with a value, in function returning void. Sorry for the long question! Many thanks, Stuart

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  • iPhone contacts app styled indexed table view implementation

    - by KSH
    My Requirement: I have this straight forward requirement of listing names of people in alphabetical order in a Indexed table view with index titles being the starting letter of alphabets (additionally a search icon at the top and # to display misc values which start with a number and other special characters). What I have done so far: 1. I am using core data for storage and "last_name" is modelled as a String property in the Contacts entity 2.I am using a NSFetchedResultsController to display the sorted indexed table view. Issues accomplishing my requirement: 1. First up, I couldn't get the section index titles to be the first letter of alphabets. Dave's suggestion in the following post, helped me achieve the same: http://stackoverflow.com/questions/1112521/nsfetchedresultscontroller-with-sections-created-by-first-letter-of-a-string The only issue I encountered with Dave' suggestion is that I couldn't get the misc named grouped under "#" index. What I have tried: 1. I tried adding a custom compare method to NSString (category) to check how the comparison and section is made but that custom method doesn't get called when specified in the NSSortDescriptor selector. Here is some code: `@interface NSString (SortString) -(NSComparisonResult) customCompare: (NSString*) aStirng; @end @implementation NSString (SortString) -(NSComparisonResult) customCompare:(NSString *)aString { NSLog(@"Custom compare called to compare : %@ and %@",self,aString); return [self caseInsensitiveCompare:aString]; } @end` Code to fetch data: `NSArray *sortDescriptors = [NSArray arrayWithObject:[[[NSSortDescriptor alloc] initWithKey:@"last_name" ascending:YES selector:@selector(customCompare:)] autorelease]]; [fetchRequest setSortDescriptors:sortDescriptors]; fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"lastNameInitial" cacheName:@"MyCache"];` Can you let me know what I am missing and how the requirement can be accomplished ?

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