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  • get the start position of an item using the jquery ui sortable plugin

    - by Rippo
    I am using the jQuery UI sortable plugin and I am trying to get 2 alerts I want the staring position of the element and the finished position of the element. $(function() { $("#filterlist ul").sortable({ opacity: 0.6, cursor: 'move', update: function(event, ui) { alert(ui.item.prevAll().length + 1); } }); }); I can get the position of the item after it has been dragged by using:- ui.item.prevAll().length + 1 What do I use to get the position it started from?

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  • jquery animate browser window

    - by duckofrubber
    Hi, Is there a way to animate a browser window using jquery. Right now I'm essentially using this: $(window).animate({ left: '+=50' }, 5000}); The reason why it isn't working is probably obvious, although not for me. I eventually need to loop an animate effect so that the browser will move back and forth dynamically. Thanks.

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  • How to use of animation in Qt for stacked widgets?

    - by rohit k.
    i am using stacked widget and i want to have the following effect : when i press a pushbutton , the button should move to the center and gradually fade out at the same time. while the button is fading the next page of the stacked widget should gradually fade in or any kind of animation would do. tried many thing but i got unsatisfactory results. the animation should work work on windows and linux.

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  • Moving from Linear Probing to Quadratic Probing (hash collisons)

    - by Nazgulled
    Hi, My current implementation of an Hash Table is using Linear Probing and now I want to move to Quadratic Probing (and later to chaining and maybe double hashing too). I've read a few articles, tutorials, wikipedia, etc... But I still don't know exactly what I should do. Linear Probing, basically, has a step of 1 and that's easy to do. When searching, inserting or removing an element from the Hash Table, I need to calculate an hash and for that I do this: index = hash_function(key) % table_size; Then, while searching, inserting or removing I loop through the table until I find a free bucket, like this: do { if(/* CHECK IF IT'S THE ELEMENT WE WANT */) { // FOUND ELEMENT return; } else { index = (index + 1) % table_size; } while(/* LOOP UNTIL IT'S NECESSARY */); As for Quadratic Probing, I think what I need to do is change how the "index" step size is calculated but that's what I don't understand how I should do it. I've seen various pieces of code, and all of them are somewhat different. Also, I've seen some implementations of Quadratic Probing where the hash function is changed to accommodated that (but not all of them). Is that change really needed or can I avoid modifying the hash function and still use Quadratic Probing? EDIT: After reading everything pointed out by Eli Bendersky below I think I got the general idea. Here's part of the code at http://eternallyconfuzzled.com/tuts/datastructures/jsw_tut_hashtable.aspx: 15 for ( step = 1; table->table[h] != EMPTY; step++ ) { 16 if ( compare ( key, table->table[h] ) == 0 ) 17 return 1; 18 19 /* Move forward by quadratically, wrap if necessary */ 20 h = ( h + ( step * step - step ) / 2 ) % table->size; 21 } There's 2 things I don't get... They say that quadratic probing is usually done using c(i)=i^2. However, in the code above, it's doing something more like c(i)=(i^2-i)/2 I was ready to implement this on my code but I would simply do: index = (index + (index^index)) % table_size; ...and not: index = (index + (index^index - index)/2) % table_size; If anything, I would do: index = (index + (index^index)/2) % table_size; ...cause I've seen other code examples diving by two. Although I don't understand why... 1) Why is it subtracting the step? 2) Why is it diving it by 2?

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  • Is the board game "Go" NP complete?

    - by sharkin
    There are plenty of Chess AI's around, and evidently some are good enough to beat some of the world's greatest players. I've heard that many attempts have been made to write successful AI's for the board game Go, but so far nothing has been conceived beyond average amateur level. Could it be that the task of mathematically calculating the optimal move at any given time in Go is an NP-complete problem?

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  • Google and Mirror Websites

    - by Roberto Aloi
    Which is the best way to manage a website with one or more mirrors so that: Google don't consider it as "dupicated content" The website is correctly indexed No inconsistencies or duplicated information are present in Google Analytics The Google webmaster guidelines in general are respected NOTE: I'm not sure if I should ask this question here or in ServerFault. It looks a bit in the middle between programming and server administration. Let me know if you think ServerFault represent a more appropriate place for this and I'll move it. Thanks.

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  • Relative silverlight control positioning

    - by george9170
    I Have a canvas and would like to place silverlight elements within that canvas relative to each. For example, I have an element (A) at canvas.top="0" canvas.left="5". I would like to place all elements proceeding that one relative to its position. So if i move A to canvas.top="10" canvas.left="15" all other elements would reposition themselves. IF this is feasibly with a canvas let me know, else can you recommend what control i should be using. Thank you very much

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  • Prevent diagonal scrolling in UIScrollView?

    - by NickD
    How can I force a UIScrollView in which paging and scrolling are on to move vertically or horizontally only? My understanding is that the directionalLockEnabled property should achieve this, but a diagonal swipe still causes the view to scroll diagonally instead of restricting motion to a single axis. Edit: to be clearer, I'd like to allow the user to scroll horizontally OR vertically, but not both simultaneously.

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  • Intermittent fillMode=kCAFillModeForwards bug using CAKeyframeAnimation with path

    - by Mark24x7
    I'm having an intermittent problem when I move a UIImageView around the screen using CAKeyframeAnimation. I want the position of the UIImageView to remain where the animation ends when it is done. This bug only happens for certain start and end points. When I use random points it works correctly most of the time, but about 5-15% of the time it fails and snaps back to the pre-animation position. The problem only appears when using CAKeyframeAnimation using the path property. If I use the values property the bug does not appear. I am setting removedOnCompletion = NO, and fillMode = kCAFillModeForwards. I have posted a link to a test Xcode below. Here is my code for setting up the animation. I have a property usePath. When this is YES, the bug appears. When I set usePath to NO, the snap back bug does not happen. In this case I am using a path that is a simple line, but once I resolve this bug with a simple path, I will use a more complex path with curves in it. // create the point CAKeyframeAnimation *moveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; if (self.usePath) { CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, startPt.x, startPt.y); CGPathAddLineToPoint(path, NULL, endPt.x, endPt.y); moveAnimation.path = path; CGPathRelease(path); } else { moveAnimation.values = [NSArray arrayWithObjects: [NSValue valueWithCGPoint:startPt], [NSValue valueWithCGPoint:endPt], nil]; } moveAnimation.calculationMode = kCAAnimationPaced; moveAnimation.duration = 0.5f; moveAnimation.removedOnCompletion = NO; // leaves presentation layer in final state; preventing snap-back to original state moveAnimation.fillMode = kCAFillModeForwards; moveAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]; // moveAnimation.delegate = self; // start the animation [ball.layer addAnimation:moveAnimation forKey:@"moveAnimation"]; To dl and view my test project goto test project (http://www.24x7digital.com/downloads/PathFillModeBug.zip) Tap the 'Move Ball' button to start the animation of the ball. I have hard coded a start and end point which causes the bug to happen every time. Use the switch to change usePath to YES or NO. When usePath is YES, you will see the snap back bug. When usePath is NO, you will not see the snap back bug. I'm using SDK 3.1.3, but I have seen this bug using SDK 3.0 as well, and I have seen the bug on the Sim and on my iPhone. Any idea on how to fix this or if I am doing something wrong are appreciated. Thanks, Mark.

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  • Handle a More Navigation Controller in an Interface Builder based TabBar Application

    - by Thomas Joulin
    Hi, I'm still not clear on how and when to use interface builder. I have a tabbar-based application, in which I added 6 navigations controllers. Instead of having 6 tabs, I would like 3 plus a "More" tab which allows the user to configure the tabs he wants. Is there any way to do that with IB ? And if not, how can I move from IB to a code-based tabbar (provided I already set up a class TabBarController which handles shouldAutoRotate:) Thanks in advance !

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  • MouseMove sensibility

    - by serhio
    I use MouseMove event to move objects(say labels). simple principle(schematic): OnMouseMove(e MouseEventArgs) deltaX = e.X - lastX foreach label in labels label.Location.X += deltaX lastX = e.X Now, when I have one label there is no problem. Once the labels number increase, I start to see the labels traces along the moving trajectory. Is there a way to prevent this kind of traces? tried label.Visible = false label.Location.X += deltaX label.Visible = true does not help.

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  • wpf window ghosting problem when resizing over two screens

    - by bluebit
    The title pretty much describes it. If I resize my WPF app so that it stretches over two monitors in a dual monitor setup, and resize it back, there will be a ghost window in the second monitor that does nothing, but is still moved when I move the original window in the first screen. Has anyone had issues like this? I think its a refresh bug on some OSs (I use WINXP 32 bit), but would like to confirm with the community.

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  • Animated transitions for jQuery UI's sortable

    - by Heilemann
    Just out of curiosity, as I haven't been able to find anything anywhere; does anyone know of a way to get jQuery UI's sortable function to animate its sorting? What I mean is, when you move an element around the sortable parent, its children, the sortables, skip around instead of smoothly animating to their new position, which besides from being an eyesore can also make it a bit difficult to figure out what has moved where. There's obviously no default option for this, but I was hoping that perhaps someone, somewhere, had a neat solution.

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  • looking for php-based image viewer / browser

    - by stereofrog
    (don't know if this better belongs to SU/SF, feel free to move if so) Hi, I've got a directory with 1000+ subfolders full with hi-res images. I'm looking for php software that would allow me to explore it server-side: browse folders - preview images - download hi-res. NB: support for print formats (tiff, eps) is a must!

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  • WPF Localization file folder

    - by Jefim
    I have a WPF application with localization. In my project file (.csproj) I have added a string: <UICulture>en-US</UICulture> Now the problem is - when I compile the default localization (en-US folder) is always put to the root of $(OutDir) of the project. Question: how do I move this directory into a subfolder (say, $(OutDir)localized\en-US)?

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  • FTP files in Windows Scripting Host?

    - by adib
    Hi What is the recommended way to transfer files via FTP and manage (rename, move, delete) files in an FTP server programmatically in a Windows Scripting Host script file (JavaScript/VBScript)? Preferably without requiring 3rd party ActiveX add-ons since these "extra" software will need to go through an approval process that will take a very long time, even for free (as in beer) and/or open source components. The script is going to be run in a Windows 2003 Server in data center environment. Thanks.

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • How to get cursor to follow text when reading a web page?

    - by Jack BeNimble
    I know this isn't strictly program related, but I think I've seen this answer on SO before and lost track of it. The specific question has to do with reading an electronic document. I find it helpful to move the cursor across the words as I'm reading them. This works great with Word documents, but I'm unable to do it with web pages. Is there a way to make a web page see and respond to cursor movement?

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  • UITableview has problem reloading

    - by seelani
    Hi guys, I've kinda finished my application for a school project but have run into a major "bug". It's a account management application. I'm unable to insert a picture here so here's a link: http://i232.photobucket.com/albums/ee112/seelani/Screenshot2010-12-22atPM075512.png Here's the problem when i click on the plus sign, i push a nav controller to load another view to handle the adding and deleting of categories. When i add and return back to the view above, it doesn't update. It only updates after i hit the button on the right which is another view used to change some settings, and return back to the page. I did some research on viewWillAppear and such but I'm still confused to why it doesn't work properly. This problem is also affecting my program when i delete a category, and return back to this view it crashes cos the view has not reloaded successfully. I will get this error when deleting and returning to the view. "* Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSMutableArray objectAtIndex:]: index 4 beyond bounds [0 .. 3]'". [EDIT] Table View Code: @class LoginViewController; @implementation CategoryTableViewController @synthesize categoryTableViewController; @synthesize categoryArray; @synthesize accountsTableViewController; @synthesize editAccountTable; @synthesize window; CategoryMgmtTableController *categoryMgmtTableController; ChangePasswordView *changePasswordView; - (void) save_Clicked:(id)sender { /* UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Category Management" message:@"Load category management table view" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; */ KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; } - (void) change_Clicked:(id)sender { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Change Password" message:@"Change password View" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; changePasswordView = [[ChangePasswordView alloc]initWithNibName:@"ChangePasswordView" bundle:nil]; [appDelegate.categoryNavController pushViewController:changePasswordView animated:YES]; /* KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; */ } #pragma mark - #pragma mark Initialization /* - (id)initWithStyle:(UITableViewStyle)style { // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. if ((self = [super initWithStyle:style])) { } return self; } */ -(void) initializeCategoryArray { sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:(@"Select Category from Categories;")]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) [categoryArray addObject:[NSString stringWithUTF8String:(char*) sqlite3_column_text(compiledStatement, 0)]]; } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; [super viewDidLoad]; } - (void)viewWillAppear:(BOOL)animated { self.title = NSLocalizedString(@"Categories",@"Types of Categories"); categoryArray = [[NSMutableArray alloc]init]; [self initializeCategoryArray]; self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(save_Clicked:)] autorelease]; self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAction target:self action:@selector(change_Clicked:)] autorelease]; [super viewWillAppear:animated]; } - (void)viewDidAppear:(BOOL)animated { NSLog (@"view did appear"); [super viewDidAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { NSLog (@"view will disappear"); [super viewWillDisappear:animated]; } - (void)viewDidDisappear:(BOOL)animated { [categoryTableView reloadData]; NSLog (@"view did disappear"); [super viewDidDisappear:animated]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self.categoryArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSUInteger row = [indexPath row]; cell.text = [categoryArray objectAtIndex:row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCategory = [categoryArray objectAtIndex:[indexPath row]]; NSLog (@"AccountsTableView.xib is called."); if ([categoryArray containsObject: selectedCategory]) { if (self.accountsTableViewController == nil) { AccountsTableViewController *aAccountsView = [[AccountsTableViewController alloc]initWithNibName:@"AccountsTableView"bundle:nil]; self.accountsTableViewController =aAccountsView; [aAccountsView release]; } NSInteger row =[indexPath row]; accountsTableViewController.title = [NSString stringWithFormat:@"%@", [categoryArray objectAtIndex:row]]; // This portion pushes the categoryNavController. KeyCryptAppAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [self.accountsTableViewController initWithTextSelected:selectedCategory]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.pickedCategory = selectedCategory; [delegate.categoryNavController pushViewController:accountsTableViewController animated:YES]; } } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [accountsTableViewController release]; [super dealloc]; } @end And the code that i used to delete rows(this is in a totally different tableview): - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; [categoryArray removeObjectAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; [deleteCategoryTable reloadData]; //NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:@"Delete from Categories where Category = '%@';", selectedCategory]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { sqlite3_exec(db,sql,NULL,NULL,NULL); } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } }

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  • C# Hide Resize Cursor

    - by Ozzy
    In my program, im using the WndProc override to stop my form being resized. Thing is, the cursor is still there when you move the pointer to the edge of the form. Is there anyway to hide this cursor?

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  • switching of debugger

    - by ahmed
    I am using Delphi to create a program and need help with turning of the Delphi debugger. I create some code as follows: try ... ... ... except ... unfortunately before moving to the except code the debugger kicks in with a un-user friendly message. How can switch it off and move directly to the except code?

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