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  • How does the method overload resolution system decide which method to call when a null value is passed?

    - by Joan Venge
    So for instance you have a type like: public class EffectOptions { public EffectOptions ( params object [ ] options ) {} public EffectOptions ( IEnumerable<object> options ) {} public EffectOptions ( string name ) {} public EffectOptions ( object owner ) {} public EffectOptions ( int count ) {} public EffectOptions ( Point point ) {} } Here I just give the example using constructors but the result will be the same if they were non-constructor methods on the type itself, right? So when you do: EffectOptions options = new EffectOptions (null); which constructor would be called, and why? I could test this myself but I want to understand how the overload resolution system works (not sure if that's what it's called).

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  • Touchpad in Sony Vaio E14 - cannot click with a finger and drag with another - Ubuntu 12.04

    - by Nabeel
    I had the following issues with my Sony Vaio E14115's touchpad on Ubuntu 12.04: Right click not working Vertical scrolling not working Then I followed these steps to fix it: Downloaded a patch for Psmouse sudo apt-get install dkms build-essential cd ~/Desktop tar jxvf psmouse-3.2.0-24-generic-pae.tar.bz2 sudo mv psmouse-3.2.0-24-generic-pae /usr/src cd /usr/src sudo chmod -R a+rx psmouse-3.2.0-24-generic-pae sudo dkms add -m psmouse -v 3.2.0-24-generic-pae sudo dkms build -m psmouse -v 3.2.0-24-generic-pae sudo dkms install -m psmouse -v 3.2.0-24-generic-pae sudo modprobe -r psmouse sudo modprobe psmouse This fixed me the problems of Rightclick and vertical scrolling. But I still have an issue of not able to click and drag ie Clicking the leftmouse button and dragging with another finger. It doesn't move! Maybe it doesn't detect the 2nd finger. When I check the capabilities of my Synaptics touchpad by using xinput list-props "SynPS/2 Synaptics TouchPad"|grep Capabilities I get the following output: Synaptics Capabilities (304): 1, 1, 1, 1, 1, 1, 1 Please help me out.

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  • EclipseLink 2.4 Released: RESTful Persistence, Tenant Isolation, NoSQL, and JSON

    - by arungupta
    EclipseLink 2.4 is released as part of Eclipse Juno release train. In addition to providing the Reference Implementation for JPA 2.0, the key features in the release are: RESTful Persistence - Expose Java Persistence units over REST using either JSON or XML Tenant Isolation - Manage entities for multiple tenants in the same application NoSQL - NoSQL support for MongoDB and Oracle NoSQL JSON - Marshaling and unmarshaling of JSON object Here is the complete list of bugs fixed in this release. The landing page provide the complete list of documentation and examples. Read Doug Clarke's blog for a color commentary as well. This release is already integrated in the latest GlassFish 4.0 promoted build. Try the functionality and give us feedback at GlassFish Forum or EclipseLink Forum.

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  • How do I debug a difficult-to-reproduce crash with no useful call stack?

    - by David M
    I am encountering an odd crash in our software and I'm having a lot of trouble debugging it, and so I am seeking SO's advice on how to tackle it. The crash is an access violation reading a NULL pointer: First chance exception at $00CF0041. Exception class $C0000005 with message 'access violation at 0x00cf0041: read of address 0x00000000'. It only happens 'sometimes' - I haven't managed to figure out any rhyme or reason, yet, for when - and only in the main thread. When it occurs, the call stack contains one incorrect entry: For the main thread, which this is, it should show a large stack full of other items. At this point, all other threads are inactive (mostly sitting in WaitForSingleObject or a similar function.) I have only seen this crash occur in the main thread. It always has the same call stack of one entry, in the same method at the same address. This method may or may not be related - we do use the VCL in our application. My bet, though, is that something (possibly quite a while ago) is corrupting the stack, and the address where it's crashing is effectively random. Note it has been the same address across several builds, though - it's probably not truly random. Here is what I've tried: Trying to reproduce it reliably at a certain point. I have found nothing that reproduces it every time, and a couple of things that occasionally do, or do not, for no apparent reason. These are not 'narrow' enough actions to narrow it down to a particular section of code. It may be timing related, but at the point the IDE breaks in, other threads are usually doing nothing. I can't rule out a threading problem, but think it's unlikely. Building with extra debugging statements (extra debug info, extra asserts, etc.) After doing so, the crash never occurs. Building with Codeguard enabled. After doing so, the crash never occurs and Codeguard shows no errors. My questions: 1. How do I find what code caused the crash? How do I do the equivalent of walking back up the stack? 2. What general advice do you have for how to trace the cause of this crash? I am using Embarcadero RAD Studio 2010 (the project mostly contains C++ Builder code and small amounts of Delphi.)

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  • How to clone a mercurial repository over an ssh connection initiated by fabric when http authorizati

    - by Monika Sulik
    I'm attempting to use fabric for the first time and I really like it so far, but at a certain point in my deployment script I want to clone a mercurial repository. When I get to that point I get an error: err: abort: http authorization required My repository requires http authorization and fabric doesn't prompt me for the user and password. I can get around this by changing my repository address from: https://hostname/repository to: https://user:password@hostname/repository But for various reasons I would prefer not to go this route. Are there any other ways in which I could bypass this problem?

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  • How to upgrade Compiz to 0.9.8 or downgrade to 0.8.6 in 12.04?

    - by Naveen
    For a very long time, I'm experiencing this bug in Compiz. It makes my windows flash, when rotating the desktop cube. None of the animations work properly execpt the Wobbly windows. However the temporary fix I found on the bug page helped me to reduce the effects, but it's not 100% perfect. Now they have totally fixed the bug in Compiz 0.9.8 for Quantal. I really need to get the official fix on my Ubuntu 12.04. Don't the LTS versions get bug fixes? Sometimes my desktop cube/cylinder appears like this : None of this happened in Lucid Lynx :( Thanks for having a look.....

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  • MDB2 With SQL Express 2008

    - by Narcissus
    Hi all, So basically here's my problem. I'm looking for a solution to allow us to connect with SQL Express 2008, while still using MDB2 as our database abstraction layer. I need something like this, mainly because we still need to be able to use MySQL and Postgres (and ORMs seem to be not an option at this point in time). Preferably, there would be a solution that works for both PHP5.2 and PHP5.3. At first I went down the php_mysql extension road... it seems, though, as though that is not available in PHP 5.3. php_pdo_mssql doesn't seem to be usable with MDB2, so that seems to be out. Finally, there's the MS developed 'SQLSRV' extension, and while it seems as though there was work on a MDB2 'extension' for it at one point, it doesn't seem to have ever made it into the main branch. Please... does anyone have any solutions for me?

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  • Multiple Context menus in PyQt based on mouse location

    - by Nader
    I have a window with multiple tables using QTableWidget (PyQt). I created a popup menu using the right click mouse and it works fine. However, I need to create different popup menu based on which table the mouse is hovering over at the time the right mouse is clicked. How can I get the mouse to tell me which table it is hovering over? or, put in another way, how to implement a method so as to have a specific context menu based on mouse location? I am using Python and PyQt. My popup menu is developed similar to this code (PedroMorgan answer from Qt and context menu): class Foo( QtGui.QWidget ): def __init__(self): QtGui.QWidget.__init__(self, None) # Toolbar toolbar = QtGui.QToolBar() # Actions self.actionAdd = toolbar.addAction("New", self.on_action_add) self.actionEdit = toolbar.addAction("Edit", self.on_action_edit) self.actionDelete = toolbar.addAction("Delete", self.on_action_delete) # Tree self.tree = QtGui.QTreeView() self.tree.setContextMenuPolicy( Qt.CustomContextMenu ) self.connect(self.tree, QtCore.SIGNAL('customContextMenuRequested(const QPoint&)'), self.on_context_menu) # Popup Menu self.popMenu = QtGui.QMenu( self ) self.popMenu.addAction( self.actionEdit ) self.popMenu.addAction( self.actionDelete ) self.popMenu.addSeparator() self.popMenu.addAction( self.actionAdd ) def on_context_menu(self, point): self.popMenu.exec_( self.tree.mapToGlobal(point) )

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  • window decoration command change

    - by Pedro
    I'm quite new to Ubuntu, and I don't know how to fix this: I have been experiencing the problem with window decorations that go away. I have been told that I could correct that with compiz fusion icon, just restarting the graphics whenever it happened. This solution only fixed the problem for like 30 seconds. Then I found out that the command inside the window decorator had changed, so I only had to reset it to default (/usr/bin/compiz-decorator). The only problem is that it keeps changing the command by itself once or twice a day. I can live with that, but I would like to find a more permanent solution, if there is one. I am running Ubuntu 11.10

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  • Calculating an orbit and approach velocties

    - by Mob
    I have drones in my game that need to approach and orbit a node and shoot at it. Problem is I want to stay away from a real physics simulation, meaning I don't want to give the node and drone a mass and the drone's thrusters' a force. I just want to find the best way to approach and then enter orbit. There was a pretty good answer about using bezier curves and doing it that way, but that is essentially a tween between two fixed points. The nodes are also moving as the drones enter orbit.

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  • Cannot run one of two OS

    - by Nathan
    first i am happy cuz i updated to ubuntu 12.10! yeah The grub had an error, but using this guide https://help.ubuntu.com/community/Boot-Repair i fixed it. yeah again I show you the page that gives me the program http://paste.ubuntu.com/1370085/ I have the system selection screen in violet, but i cannot run Windows XP. Only Ubuntu. When i press enter to start windows, the screen turns black and it returns automatically to the system selection screen. Is just that little problem, i need to use twos OS for job's reason. Thanks in advance and sorry for my little english!

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  • What is wrong with Unix/linux

    - by John Smith
    This is a genuine question motivated by Ideal Operating System When I moved from DOS to Linux in the late 90s it was an eye opener for me. Long file names, arbitrarily many extensions etc... Now I look at Linux and Unix and see all sorts of issues. Here are things I see which could be fixed. Too much depends on root, and rootly powers cannot be voluntarily delegated over several users. (I would love to give up my power to manager printers and delegate the job to another account) File permissions are very limited, and there is not much metadata to go with files. The "everything is a file" metaphor is not true, Plan 9 gets it right(er).

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  • Why aren't these shared_ptrs pointing to the same container?

    - by BeeBand
    I have a class Model: class Model { ... boost::shared_ptr<Deck> _deck; boost::shared_ptr<CardStack> _stack[22]; }; Deck inherits from CardStack. I tried to make _stack[0] point to the same thing that _deck points to by going: { _deck = boost::shared_ptr<Deck>(new Deck()); _stack[0] = _deck; } It seems that the assignment to _deck of _stack[0] results in a copy of _deck being made. How can I get them to point to the same thing?

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  • Nesting Patterns Algorithms / Cutting Waste Problem

    - by WedTM
    First off, I'd like to say that I'm already looking into the "Cutting Stock Problem" algorithm, however I feel that I need a bit more clarification, and possibly some help with some of the math (Not my strong point). What I need to do is have an offset pattern that causes the circle to fit in the crevasse created by having the two circular dies sitting next to each other on the previous line, like so: O O O O O O O O O O O O O O O O O I'm hoping someone can point me towards the right algorithm for this! Thanks!

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  • Thomson TG782T ADSL2+ modem loses network connection

    - by squashbuff
    I am using an ubuntu 10.04 server (running on a Lenovo Thinkpad notebook) as my webserver. It is performing well in terms of handling the traffic etc. However my internet connection is ADSL2+ (using Thomson TG782T modem-router) and if the modem is reset, then my server loses network connection. The networkmanager icon shows a red exclamation mark showing that is has no connection. But as soon as I click on it and tell it to connect to eth0, the connection is back on. It must be something that networkmanager is failing to do and because of this, the reliability of my webserver is suffering. Any advice on how this can be fixed?

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  • How do we know if a query is cache or retrieved from database?

    - by Hadi
    For example: class Product has_many :sales_orders def total_items_deliverable self.sales_orders.each { |so| #sum the total } #give back the value end end class SalesOrder def self.deliverable # return array of sales_orders that are deliverable to customer end end SalesOrder.deliverable #give all sales_orders that are deliverable to customer pa = Product.find(1) pa.sales_orders.deliverable #give all sales_orders whose product_id is 1 and deliverable to customer pa.total_so_deliverable The very point that i'm going to ask is: how many times SalesOrder.deliverable is actually computed, from point 1, 3, and 4, They are computed 3 times that means 3 times access to database so having total_so_deliverable is promoting a fat model, but more database access. Alternatively (in view) i could iterate while displaying the content, so i ends up only accessing the database 2 times instead of 3 times. Any win win solution / best practice to this kind of problem ?

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  • OSMF - add an actionscript cuepoint to a video?

    - by redconservatory
    I'm trying to add a cuepoint to a video using OSMF. I built an OSMF video player, and I'd like to use this instead of the FLVPlayback component, which seems like the only way to add an actionscript cuepoint? Anyhow, I created a cuepoint by writing this: var cuePoint:CuePoint = new CuePoint(CuePointType.ACTIONSCRIPT, 1, "good point", null); videoElement.addEventListener(MediaElementEvent.METADATA_ADD, onMetadataAdd); trace(cuePoint.time); The cuepoint time traced out to "1" (successful). I then took this code from the documentation, thinking it would help trace the cuepoint when I published my movie (to test the video) private function onMetadataAdd(event:MediaElementEvent):void { if (event.namespaceURL == CuePoint.DYNAMIC_CUEPOINTS_NAMESPACE) { var timelineMetadata:TimelineMetadata = videoElement.getMetadata(CuePoint.DYNAMIC_CUEPOINTS_NAMESPACE) as TimelineMetadata; timelineMetadata.addEventListener(TimelineMetadataEvent.MARKER_TIME_REACHED, onCuePoint); } } private function onCuePoint(event:TimelineMetadataEvent):void { var cuePoint:CuePoint = event.marker as CuePoint; trace("Cue Point at " + cuePoint.time); } However, I don't get a trace message when the video hits 1 second. Can anyone help me?

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  • Screen location of NSToolbarItem

    - by adib
    How can I get the on-screen location of a button in a toolbar? That is getting the rectangle frame of an NSToolbarItem? The [NSToolbarItem view] method seems to always return nil whenever the toolbar item is only a simple action button and thus I couldn't use the normal NSView methods to pinpoint the toolbar button's on-screen position. Background I'm trying to use Matt Gemmell's MAAttachedWindow component to point to a specific toolbar button. The component requires an NSPoint object to "point" the user to a location on the screen. Thanks in advance.

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  • Cocos2d Tiled Dynamic Object Layer

    - by Rodrigo Camargo
    I'm trying to develop a cocos2d tiled based game using a sort of 'dynamic' object layer. What I want to do is after the tiled map is loaded, the user can drag something into the map and that will become an event when the 'hero' pass over it. I know how to build an object layer in tiled but it seems that is for fixed positions and what I want is a dynamic action position based on what the user can select. For instance, the user can drag a rock into a tile and when the character hit that rock he may die, or something. I'm a little lost about how to make it work. Do you have any idea of what should I use or what should I look for? Thanks in advance!

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  • Visual c++ opencv 2.1 contains()

    - by kaushalyjain
    how to check whether a given point is contained in a rectangle using the contains() function in Rect_ construct... Please give me the exact function and its parameters.Like when i type this Point b(2,2); Rect a(10,10,50,50); cout<< Rect_::contains(b); There is a compile error saying 1c:\users\kaushal\documents\visual studio 2008\projects\test1\test1.cpp(23) : error C2352: 'cv::Rect_<Tp::contains' : illegal call of non-static member function 1c:\opencv2.1\include\opencv\cxcore.hpp(385) : see declaration of 'cv::Rect<_Tp::contains'

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  • Developing OpenGLES2 apps for Ubuntu Software Center

    - by Bram
    I have a game for iOS and Android that I now want to port to Ubuntu. I plan to distribute it with Ubuntu Software Center. Preferrably for free with an in-app-purchase. My codebase is currently based on OpenGL ES2 and written in C++. I could rewrite to OpenGL, but having progammable shaders is a must. Fixed pipeline OpenGL will not suffice. Is there a feature in place that lets you specify OpenGL requirements in the Ubuntu Software Center? I want to make sure that only Ubuntu users with compatible hardware will be able to download my game. Any APIs I could use for getting a suitable OpenGL context, or am I expected to just use glx for this? Or is the use of GTK mandatory?

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  • Sharing unique links on social media vs SEO

    - by MJWadmin
    We're currently implementing a voucher system on our site which will allow our users to obtain a 25+% discount on certain products, provided they donate 10% of the purchase price to charity. We will offer the ability to share the discounts via social media in return for larger discounts to the sharer for each person who clicks through the link and buys an item. I understand that social links have SEO benifits, but this appears to be based on lots of people sharing the same link. If our voucher users share a unique link i.e. http://ourdomain.com/sipsfesdf rather than a fixed link http://ourdomain.com/product-name will we still receive the same benifts? Should we instead share something like http://ourdomain.com/product-name/sipsfesdf Thanks in advance.

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