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  • GCC - How to realign stack?

    - by psihodelia
    I try to build an application which uses pthreads and __m128 SSE type. According to GCC manual, default stack alignment is 16 bytes. In order to use __m128, the requirement is the 16-byte alignment. My target CPU supports SSE. I use a GCC compiler which doesn't support runtime stack realignment (e.g. -mstackrealign). I cannot use any other GCC compiler version. My test application looks like: #include <xmmintrin.h> #include <pthread.h> void *f(void *x){ __m128 y; ... } int main(void){ pthread_t p; pthread_create(&p, NULL, f, NULL); } The application generates an exception and exits. After a simple debugging (printf "%p", &y), I found that the variable y is not 16-byte aligned. My question is: how can I realign the stack properly (16-byte) without using any GCC flags and attributes (they don't help)? Should I use GCC inline Assembler within this thread function f()?

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  • ASP.NET MVC intermittent slow response

    - by arehman
    Problem In our production environment, system occasionally delays the page response of an ASP.NET MVC application up to 30 seconds or so, even though same page renders in 2-3 seconds most of the times. This happens randomly with any arbitrary page, and GET or POST type requests. For example, log files indicates, system took 15 seconds to complete a request for jquery script file or for other small css file it took 10 secs. Similar Problems: Random Slow Downs Production Environment: Windows Server 2008 - Standard (32-bit) - App Pool running in integrated mode. ASP.NET MVC 1.0 We have tried followings/observations: Moved the application to a stand alone web server, but, it didn't help. We didn't ever notice same issue on the server for any 'ASP.NET' application. App Pool settings are fine. No abrupt recycles/shutdowns. No cpu spikes or memory problems. No delays due to SQL queries or so. It seems as something causing delay along HTTP Pipeline or worker processor seeing the request late. Looking for other suggestions. -- Thanks

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  • Eclipse does not start on Windows 7

    - by van
    Suddenly Eclipse today has decides to stop working. The last thing I did was close all perspectives and close Eclipse. When loading eclipse from the command prompt, using: "eclipse.exe -clean" the splash screen loads for a split second then exits. When I run the command: eclipsec -consoleLog -debug it results in the following output: Start VM: -Dosgi.requiredJavaVersion=1.6 -Dhelp.lucene.tokenizer=standard -Xms4096m -Xmx4096m -XX:MaxPermSize=512m -Djava.class.path=d:\devtools\eclipse\\plugins/org.eclipse.equinox.launcher_1.3. 0.v20130327-1440.jar -os win32 -ws win32 -arch x86_64 -showsplash d:\devtools\eclipse\\plugins\org.eclipse.platform_4.3.0.v20130605-20 00\splash.bmp -launcher d:\devtools\eclipse\eclipsec.exe -name Eclipsec --launcher.library d:\devtools\eclipse\\plugins/org.eclipse.equinox.launcher.win 32.win32.x86_64_1.1.200.v20130521-0416\eclipse_1503.dll -startup d:\devtools\eclipse\\plugins/org.eclipse.equinox.launcher_1.3.0.v201303 27-1440.jar --launcher.appendVmargs -product org.eclipse.epp.package.standard.product -consoleLog -debug -vm C:/Program Files/Java/jdk1.6.0_37/bin\..\jre\bin\server\jvm.dll -vmargs -Dosgi.requiredJavaVersion=1.6 -Dhelp.lucene.tokenizer=standard -Xms4096m -Xmx4096m -XX:MaxPermSize=512m -Djava.class.path=d:\devtools\eclipse\\plugins/org.eclipse.equinox.launcher_1.3. 0.v20130327-1440.jar Error occurred during initialization of VM Incompatible minimum and maximum heap sizes specified Checking Task Manager shows no Java process running and both the CPU and memory usage are very low. I have tried: Re-installing Eclipse Re-starting my machine But running eclipsec -consoleLog -debug from the command prompt still results in the issue: Error occurred during initialization of VM Incompatible minimum and maximum heap sizes specified

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  • Encoding h.264 with libavcodec/x264

    - by Leviathan
    I am attempting to encode video using libavcodec/libavformat. I'm trying to change the standard output-example.c from ffmpeg source. The AVI file is created on the disk, but the only sound is encoded. I tried adding a lot of options for x264 from here. All the other codecs works fine, mpeg2, mpeg4, mjpeg, xvid. In addition to specifying the parameters x264, I also set the codec to AVOutputFormat structure. That's all I've done. AVOutputFormat *pOutFormat; // in header file av_register_all(); AVCodec *codec = avcodec_find_encoder_by_name("libx264"); pOutFormat = guess_format("avi", NULL, NULL); pOutFormat->video_codec = codec->id; The debug output of my application: Output #0, mp4, to 'D:\1.avi': Stream #0.0: Video: libx264, yuv420p, 320x240, q=10-51, 500 kb/s, 90k tbn, 25 tbc Stream #0.1: Audio: aac, 44100 Hz, 1 channels, s16, 128 kb/s [libx264 @ 0x694010]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 [libx264 @ 0x694010]bitrate tolerance too small, using .01 [libx264 @ 0x694010]profile Main, level 2.0 [libx264 @ 0x694010]frame I:150 Avg QP:14.76 size: 2534 [libx264 @ 0x694010]mb I I16..4: 75.9% 0.0% 24.1% [libx264 @ 0x694010]final ratefactor: 17.57 [libx264 @ 0x694010]coded y,uvDC,uvAC intra: 42.7% 92.4% 47.4% [libx264 @ 0x694010]i16 v,h,dc,p: 11% 14% 2% 73% [libx264 @ 0x694010]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 21% 18% 29% 5% 8% 10% 3% 3% 2% [libx264 @ 0x694010]kb/s:506.79

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  • Why is my Python OpenGL render2DTexture function so slow?

    - by Barakat
    SOLVED: The problem was actually using time.time() every CPU cycle to see whether the next frame should be drawn or not. The time it takes to execute time.time() was having an impact on the FPS. I made this function for drawing 2D textures as images in a 2D view in my OpenGL application. After doing some testing I found that it takes up 1-2 fps per texture. I know I am probably doing something wrong in this code. Any ideas? I am limiting the FPS to 60. Edit: When I disable the texture rendering it adds about 15% fps back. When I disabled text rendering it adds about 15% fps back. When i disable both barely any fps is consumed anymore. IE: 20 out of 60 fps with both on. 30 out of 60 when one is disabled. 58 out of 60 when both are disabled. When rendering the text on a button ( the control I'm using to test this ), it only "prepares" the text when the button label is set. Updated code, still running at the same speed but still works the same: def render2DTexture( self, texture, rect, texrect ): glEnable( GL_TEXTURE_2D ) glBindTexture( GL_TEXTURE_2D, texture ) glBegin( GL_QUADS ) glTexCoord2f( texrect.left, texrect.bottom ) glVertex2i( rect.left, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.bottom ) glVertex2i( rect.left + rect.right, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.top ) glVertex2i( rect.left + rect.right, self.windowSize[1] - ( rect.top + rect.bottom ) ) glTexCoord2f( texrect.left, texrect.top ) glVertex2i( rect.left, self.windowSize[1] - ( rect.top + rect.bottom ) ) glEnd() glDisable( GL_TEXTURE_2D ) def prepareText( self, text, fontFace, color ): self.loadFont( fontFace ) bmp = self.fonts[ fontFace ].render( text, 1, color ) return ( pygame.image.tostring( bmp, 'RGBA', 1 ), bmp.get_width(), bmp.get_height() ) def renderText( self, pText, position ): glRasterPos2i( position[0], self.windowSize[1] - ( position[1] + pText[2] ) ) glDrawPixels( pText[1], pText[2], GL_RGBA, GL_UNSIGNED_BYTE, pText[0] )

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  • Bash: how to simply parallelize tasks?

    - by NoozNooz42
    I'm writing a tiny script that calls the "PNGOUT" util on a few hundred PNG files. I simply did this: find $BASEDIR -iname "*png" -exec pngout {} \; And then I looked at my CPU monitor and noticed only one of the core was used, which is quite sad. In this day and age of dual, quad, octo and hexa (?) cores desktop, how do I simply parallelize this task with Bash? (it's not the first time I've had such a need, for quite a lot of these utils are mono-threaded... I already had the case with mp3 encoders). Would simply running all the pngout in the background do? How would my find command look like then? (I'm not too sure how to mix find and the '&' character) I if have three hundreds pictures, this would mean swapping between three hundreds processes, which doesn't seem great anyway!? Or should I copy my three hundreds files or so in "nb dirs", where "nb dirs" would be the number of cores, then run concurrently "nb finds"? (which would be close enough) But how would I do this?

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  • Debugging an unresponsive iPhone UI

    - by buggles
    I have an application that needs to update its display every minute or so. To achieve this I was using performSelector:withObject:afterDelay, calling the selector that most of the time just changes some text in a label based on a very simple (and quick) calculation. [self performSelector:@selector(updateDisplay) withObject:nil afterDelay:60]; Occasionally during an update, I have to go off and get some data from the web, and so I do that in another thread using detachNewThreadSelector. That all worked and the "performSelector after Delay" call completes in a tiny fraction of a second, and only runs once a minute. Despite this, and despite running fine on the simulator, the single button in the app is largely unresponsive, not responding to multiple stabs. So, I had assumed peformSelector:afterDelay would not block, but I'm now wondering if it is blocking in some way? I even tried NOT doing the web-look-up incase this was somehow still impacting the responsiveness. No joy. [NSThread detachNewThreadSelector:@selector(updateFromURL) toTarget:self withObject:nil]; I then pushed it through shark to see if I could see anything obvious. From here I can see the web-lookup is the only thing taking any time, but it is only being done every couple of minutes, and then clearly not running on the main thread. The app itself is consuming a tiny fraction of 1% of the CPU (0.0000034%) over 20 minutes, so it just must be a blocking issue. So, am I missing something about performSelector:afterDelay? What other common newbie mistakes might I be making. If it helps, although I've been developing applications for over 20 years, the previous 10 have been largely Java. Perhaps I have a Java assumption loaded :-) Essentially I have assumed the main thread is like the EDT (only do UI stuff on it, but keep everything else off it).

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  • Why is VB6 still so widely used?

    - by Uri
    Note that this question is not meant to start an argument, I am genuinely curious: Back in the 90s I used to work for a large CPU maker and we were building some debuggers. All our core logic was in C++, but the GUI was made in VB6. We couldn't figure out MFC and it was too much a hassle. We glued together VB6 and C++ using COM which we created via ATL. Fast forward to 2009, having been mostly in the Java world I am looking at job boards and seeing more VB6 jobs than I expected. I genuinely thought that VB6 was extinct, especially since VB.NET supposedly solved a lot of the problems with the VB6 which at the time felt a lot like a scripting language than a true OOP language. So what happened? Why is new code still written in it? Isn't there a better way to glue C++ and VB.NET? Note that I haven't used VB.NET, I just understand that it is a much more "stricter" language than VB6 was. Even with Option Explicit or whatever it was.

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  • Weird behaviour of C++ destructors

    - by Vilx-
    #include <iostream> #include <vector> using namespace std; int main() { vector< vector<int> > dp(50000, vector<int>(4, -1)); cout << dp.size(); } This tiny program takes a split second to execute when simply run from the command line. But when run in a debugger, it takes over 8 seconds. Pausing the debugger reveals that it is in the middle of destroying all those vectors. WTF? Note - Visual Studio 2008 SP1, Core 2 Duo 6700 CPU with 2GB of RAM. Added: To clarify, no, I'm not confusing Debug and Release builds. These results are on one and the same .exe, without even any recompiling inbetween. In fact, switching between Debug and Release builds changes nothing.

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  • How to terminate all [grand]child processes using C# on WXP (and newer MSWindows)

    - by NVRAM
    Question: How can I determine all processes in the child's Process Tree to kill them? I have an application, written in C# that will: Get a set of data from the server, Spawn a 3rd party utility to process the data, then Return the results to the server. This is working fine. But since a run consumes a lot of CPU and may take as long as an hour, I want to add the ability to have my app terminate its child processes. Some issues that make the simple solutions I've found elsewhere are: My app's child process "A" (InstallAnywhere EXE I think) spawns the real processing app "B" (a java.exe), which in turns spawns more children "C1".."Cn" (most of which are also written in Java). There will likely be multiple copies of my application (and hence, multiple sets of its children) running on the same machine. The child process is not in my control so there might be some "D" processes in the future. My application must run on 32-bit and 64-bit versions of MSWindows. On the plus side there is no issue of data loss, a "clean" shutdown doesn't matter as long as the processes end fairly quickly.

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  • SQL Server lock/hang issue

    - by mattwoberts
    Hi, I'm using SQL Server 2008 on Windows Server 2008 R2, all sp'd up. I'm getting occasional issues with SQL Server hanging with the CPU usage on 100% on our live server. It seems all the wait time on SQL Sever when this happens is given to SOS_SCHEDULER_YIELD. Here is the Stored Proc that causes the hang. I've added the "WITH (NOLOCK)" in an attempt to fix what seems to be a locking issue. ALTER PROCEDURE [dbo].[MostPopularRead] AS BEGIN SET NOCOUNT ON; SELECT c.ForeignId , ct.ContentSource as ContentSource , sum(ch.HitCount * hw.Weight) as Popularity , (sum(ch.HitCount * hw.Weight) * 100) / @Total as Percent , @Total as TotalHits from ContentHit ch WITH (NOLOCK) join [Content] c WITH (NOLOCK) on ch.ContentId = c.ContentId join HitWeight hw WITH (NOLOCK) on ch.HitWeightId = hw.HitWeightId join ContentType ct WITH (NOLOCK) on c.ContentTypeId = ct.ContentTypeId where ch.CreatedDate between @Then and @Now group by c.ForeignId , ct.ContentSource order by sum(ch.HitCount * hw.HitWeightMultiplier) desc END The stored proc reads from the table "ContentHit", which is a table that tracks when content on the site is clicked (it gets hit quite frequently - anything from 4 to 20 hits a minute). So its pretty clear that this table is the source of the problem. There is a stored proc that is called to add hit tracks to the ContentHit table, its pretty trivial, it just builds up a string from the params passed in, which involves a few selects from some lookup tables, followed by the main insert: BEGIN TRAN insert into [ContentHit] (ContentId, HitCount, HitWeightId, ContentHitComment) values (@ContentId, isnull(@HitCount,1), isnull(@HitWeightId,1), @ContentHitComment) COMMIT TRAN The ContentHit table has a clustered index on its ID column, and I've added another index on CreatedDate since that is used in the select. When I profile the issue, I see the Stored proc executes for exactly 30 seconds, then the SQL timeout exception occurs. If it makes a difference the web application using it is ASP.NET, and I'm using Subsonic (3) to execute these stored procs. Can someone please advise how best I can solve this problem? I don't care about reading dirty data... Thanks

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  • MSTest on x64 C++/CLI

    - by Oyvind
    I got a problem using MSTest on x64: The test project depends on a couple of C++/CLI assemblies, and fails to load for some reason. In Visual Studio, I get (stripped down): Error loading D:\xxx\Xxx.Test.dll: Unable to load the test container 'D:\xxx\Xxx.Test.dll' or one of its dependencies. Error details: System.BadImageFormatException: Could not load file or assembly 'Common.Geometry.Native, Version=1.1.4574.22395, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format. Running MSTest manually in a command prompt, I get: Unable to load the test container 'D:\xxx\Xxx.Test.dll' or one of its dependencies. Error details: System.IO.FileNotFoundException: Could not load file or assembly 'Common.Geometry.Native, Version=1.1.4574.22395, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. Details worth mentioning: The test project itself is compiled using 'Any Cpu'. I use a x64 specific testrunconfig Dependency walker shows no missing native dependencies in the C++/CLI assembly (Common.Geometry.Native) Even more interesting, there is another test project in the same solution using the same C++/CLI assembly (Common.Geometry.Native), and it runs without any problems. I have also verified that there are no 32bit assemblies/dlls interfering. Any suggestions is welcome !

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  • Is there a PHP benchmark that meets these specific criteria? [closed]

    - by Alex R
    I'm working on a tool which converts PHP code to Scala. As one of the finishing touches, I'm in need of a really good (er, somewhat biased) benchmark. By dumb luck my first benchmark attempt was with some code which uses bcmath extensively, which unfortunately is 1000x slower in Java, making the Scala code 22x slower overall than the original PHP. So I'm looking for some meaningful PHP benchmark with the following characteristics: The PHP source needs to be in a single file. It should solve a real-world problem. No silly looping over empty methods etc. I need it to be simple to setup - no databases, hard-to-find input files, etc. Simple text input and output preferred. It should not use features that are slow in Java (BigInteger, trigonometric functions, etc). It should not use exoteric or dynamic PHP functions (e.g. no "eval" or "variable vars"). It should not over-rely on built-in libraries, e.g. MD5, crypt, etc. It should not be I/O bound. A CPU-bound memory-hungry algorithm is preferred. Basically, intensive OO operations, integer and string manipulation, recursion, etc would be great. Thanks

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  • Create a new app pool and assign it to a site subfolder on a remote host, using C# and IIS7

    - by Soeren
    I have a web site running on IIS7 on a remote server. I would like to do the following: Create a new subfolder under the root virtual directory. Create a new app pool. Add this new app pool to the new subfolder Normally, I would do this manually in IIS by first creating the app pool, and then right-clicking the sub folder an choose "add application", but I need to do this programmatically in C#. I've managed to make the above points 1 and 2 work, but I can't find the way to adding the application to the sub folder. This is the code I have used so far for 1 and 2: ServerManager mgr = new ServerManager(); ApplicationPool myAppPool = mgr.ApplicationPools.Add("MyAppPool"); myAppPool.AutoStart = true; myAppPool.Cpu.Action = ProcessorAction.KillW3wp; myAppPool.ManagedPipelineMode = ManagedPipelineMode.Integrated; myAppPool.ManagedRuntimeVersion = "V4.0"; myAppPool.ProcessModel.IdentityType = ProcessModelIdentityType.NetworkService; mgr.CommitChanges(); if (!Directory.Exists(@"D:\webroot\TestSite\NytSite")) { Directory.CreateDirectory(@"D:\webroot\TestSite\NytSite"); } So, I need to add "MyAppPool" to the "NytSite" folder... Is this even the correct way to do this? Any experiences out there? Thnx

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  • Where is my python script spending time? Is there "missing time" in my cprofile / pstats trace?

    - by fmark
    I am attempting to profile a long running python script. The script does some spatial analysis on raster GIS data set using the gdal module. The script currently uses three files, the main script which loops over the raster pixels called find_pixel_pairs.py, a simple cache in lrucache.py and some misc classes in utils.py. I have profiled the code on a moderate sized dataset. pstats returns: p.sort_stats('cumulative').print_stats(20) Thu May 6 19:16:50 2010 phes.profile 355483738 function calls in 11644.421 CPU seconds Ordered by: cumulative time List reduced from 86 to 20 due to restriction <20> ncalls tottime percall cumtime percall filename:lineno(function) 1 0.008 0.008 11644.421 11644.421 <string>:1(<module>) 1 11064.926 11064.926 11644.413 11644.413 find_pixel_pairs.py:49(phes) 340135349 544.143 0.000 572.481 0.000 utils.py:173(extent_iterator) 8831020 18.492 0.000 18.492 0.000 {range} 231922 3.414 0.000 8.128 0.000 utils.py:152(get_block_in_bands) 142739 1.303 0.000 4.173 0.000 utils.py:97(search_extent_rect) 745181 1.936 0.000 2.500 0.000 find_pixel_pairs.py:40(is_no_data) 285478 1.801 0.000 2.271 0.000 utils.py:98(intify) 231922 1.198 0.000 2.013 0.000 utils.py:116(block_to_pixel_extent) 695766 1.990 0.000 1.990 0.000 lrucache.py:42(get) 1213166 1.265 0.000 1.265 0.000 {min} 1031737 1.034 0.000 1.034 0.000 {isinstance} 142740 0.563 0.000 0.909 0.000 utils.py:122(find_block_extent) 463844 0.611 0.000 0.611 0.000 utils.py:112(block_to_pixel_coord) 745274 0.565 0.000 0.565 0.000 {method 'append' of 'list' objects} 285478 0.346 0.000 0.346 0.000 {max} 285480 0.346 0.000 0.346 0.000 utils.py:109(pixel_coord_to_block_coord) 324 0.002 0.000 0.188 0.001 utils.py:27(__init__) 324 0.016 0.000 0.186 0.001 gdal.py:848(ReadAsArray) 1 0.000 0.000 0.160 0.160 utils.py:50(__init__) The top two calls contain the main loop - the entire analyis. The remaining calls sum to less than 625 of the 11644 seconds. Where are the remaining 11,000 seconds spent? Is it all within the main loop of find_pixel_pairs.py? If so, can I find out which lines of code are taking most of the time?

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  • UpdateAllViews() from within a worker thread?

    - by Harvey
    I have a worker thread in a class that is owned by a ChildView. (I intend to move this to the Doc eventually.) When the worker thread completes a task I want all the views to be updated. How can I make a call to tell the Doc to issue an UpdateAllViews()? Or is there a better approach? Thank you. Added by OP: I am looking for a simple solution. The App is running on a single user, single CPU computer and does not need network (or Internet) access. There is nothing to cause a deadlock. I think I would like to have the worker thread post (or send) a message to cause the views to update. Everything I read about threading seems way more complicated than what I need - and, yes, I understand that all those precautions are necessary for applications that are running in multiprocessor, multiuser, client-server systems, etc. But none of those apply in my situation. I am just stuck at getting the right combination of getting the window handle, posting the message and responding to the message in the right functions and classes to compile and function at all.

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  • Memory Bandwidth Performance for Modern Machines

    - by porgarmingduod
    I'm designing a real-time system that occasionally has to duplicate a large amount of memory. The memory consists of non-tiny regions, so I expect the copying performance will be fairly close to the maximum bandwidth the relevant components (CPU, RAM, MB) can do. This led me to wonder what kind of raw memory bandwidth modern commodity machine can muster? My aging Core2Duo gives me 1.5 GB/s if I use 1 thread to memcpy() (and understandably less if I memcpy() with both cores simultaneously.) While 1.5 GB is a fair amount of data, the real-time application I'm working on will have have something like 1/50th of a second, which means 30 MB. Basically, almost nothing. And perhaps worst of all, as I add multiple cores, I can process a lot more data without any increased performance for the needed duplication step. But a low-end Core2Due isn't exactly hot stuff these days. Are there any sites with information, such as actual benchmarks, on raw memory bandwidth on current and near-future hardware? Furthermore, for duplicating large amounts of data in memory, are there any shortcuts, or is memcpy() as good as it will get? Given a bunch of cores with nothing to do but duplicate as much memory as possible in a short amount of time, what's the best I can do?

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  • A map and set which uses contiguous memory and has a reserve function

    - by edA-qa mort-ora-y
    I use several maps and sets. The lack of contiguous memory, and high number of (de)allocations, is a performance bottleneck. I need a mainly STL-compatbile map and set class which can use a contiguous block of memory for internal objects (or multiple blocks). It also needs to have a reserve function so that I can preallocate for expected sizes. Before I write my own I'd like to check what is available first. Is there something in Boost which does this? Does somebody know of an available implementation elsewhere? Intrusive collection types are not usable here as the same objects need to exist in several collections. As far as I know STL memory pools are per-type, not per instance. These global pools are not efficient with respect to memory locality in mutli-cpu/core processing. Object pools don't work as the types will be shared between instance but their pool should not. In many cases a hash map may be an option in some cases.

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  • ADO/SQL Server: What is the error code for "timeout expired"?

    - by Ian Boyd
    i'm trying to trap a "timeout expired" error from ADO. When a timeout happens, ADO returns: Number: 0x80040E31 (DB_E_ABORTLIMITREACHED in oledberr.h) SQLState: HYT00 NativeError: 0 The NativeError of zero makes sense, since the timeout is not a function of the database engine (i.e. SQL Server), but of ADO's internal timeout mechanism. The Number (i.e. the COM hresult) looks useful, but the definition of DB_E_ABORTLIMITREACHED in oledberr.h says: Execution stopped because a resource limit was reached. No results were returned. This error could apply to things besides "timeout expired" (some potentially server-side), such as a governor that limits: CPU usage I/O reads/writes network bandwidth and stops a query. The final useful piece is SQLState, which is a database-independent error code system. Unfortunately the only reference for SQLState error codes i can find have no mention of HYT00. What to do? What do do? Note: i can't trust 0x80040E31 (DB_E_ABORTLIMITREACHED) to mean "timeout expired", anymore than i could trust 0x80004005 (E_UNSPECIFIED_ERROR) to mean "Transaction was deadlocked on lock resources with another process and has been chosen as the deadlock victim". My pseudo-question becomes: does anyone have documentation on what the SQLState "HYT000" means? And my real question still remains: How can i specifically trap an ADO timeout expired exception thrown by ADO? Gotta love the questions where the developer is trying to "do the right thing", but nobody knows how to do the right thing. Also gotta love how googling for DB_E_ABORTLIMITREACHED and this question is #9, with MSDN nowhere to be found. Update 3 From the OLEdb ICommand.Execute reference: DB_E_ABORTLIMITREACHED Execution has been aborted because a resource limit has been reached. For example, a query timed out. No results have been returned. "For example", meaning not an exhaustive list.

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  • javafx doesnt repaint label till method has finished, why?

    - by jeff porter
    Hi all, I have a JavaFX app with a some code like this... public class MainListener extends EventListener{ override public function event (arg0 : String) : Void { statusText.content = arg0; } } statusText is defined like this... var statusText = Text { x: 30 y: stageHeight - 40 font: Font { name: "Bitstream Vera Sans Bold" size: 10 } wrappingWidth: 420 fill: Color.WHITE textAlignment: TextAlignment.CENTER content: "Status: awaiting DBF file." }; I also have some other Javacode that is load data, much like this.. public ArrayList<CustomerRecord> read(EventListener listener) { ArrayList<CustomerRecord> listOfCustomerRecords = new ArrayList<CustomerRecord>(); listener.event("Status: Starting read"); // ** takes a while... List<Map<String, CustomerField>> customerRecords = new Reader(file).readData(listener); // ** long running method over. listener.event("Status: Loaded all customers, count:" + listOfCustomerRecords.size()); return listOfCustomerRecords; } Now while the last method is in its long running call, I would expect to see my statusText updated to have 'Status: Starting read', but its doesn't. Its only when the read() method returns that the text is updated. If its was 'straight' java I would presume that the long running job is hogging the CPU, or the statusText needed to have repaint() called on it. Can anyone give me any ideas? Thanks Jeff Porter

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  • Optimizing processing and management of large Java data arrays

    - by mikera
    I'm writing some pretty CPU-intensive, concurrent numerical code that will process large amounts of data stored in Java arrays (e.g. lots of double[100000]s). Some of the algorithms might run millions of times over several days so getting maximum steady-state performance is a high priority. In essence, each algorithm is a Java object that has an method API something like: public double[] runMyAlgorithm(double[] inputData); or alternatively a reference could be passed to the array to store the output data: public runMyAlgorithm(double[] inputData, double[] outputData); Given this requirement, I'm trying to determine the optimal strategy for allocating / managing array space. Frequently the algorithms will need large amounts of temporary storage space. They will also take large arrays as input and create large arrays as output. Among the options I am considering are: Always allocate new arrays as local variables whenever they are needed (e.g. new double[100000]). Probably the simplest approach, but will produce a lot of garbage. Pre-allocate temporary arrays and store them as final fields in the algorithm object - big downside would be that this would mean that only one thread could run the algorithm at any one time. Keep pre-allocated temporary arrays in ThreadLocal storage, so that a thread can use a fixed amount of temporary array space whenever it needs it. ThreadLocal would be required since multiple threads will be running the same algorithm simultaneously. Pass around lots of arrays as parameters (including the temporary arrays for the algorithm to use). Not good since it will make the algorithm API extremely ugly if the caller has to be responsible for providing temporary array space.... Allocate extremely large arrays (e.g. double[10000000]) but also provide the algorithm with offsets into the array so that different threads will use a different area of the array independently. Will obviously require some code to manage the offsets and allocation of the array ranges. Any thoughts on which approach would be best (and why)?

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  • How do I stop the m2eclipse plugin interfering with command line mvn builds?

    - by locka
    I use the m2eclipse plugin in Eclipse so that I can import a Maven project. The plugin reads the pom.xml and sorts out the dependencies in the projects in an Eclipse friendly way so I'm not looking at a sea of broken references and errors. I use Eclipse for code development however I usually build the projects from the command line, e.g. "mvn clean install". Unfortunately when I do this, m2eclipse detects disk activity and attempts to rebuild the workspace. This interferes with the command line build and sometimes results in a race condition. For example the command line might be in its clean phase but fails because it tries to delete a file or directory which is locked during the workspace rebuild. Aside from that workspace rebuilding is incredibly slow, and between failed builds and wasted CPU my build process is 2-3x longer than it should be. It isn't an option to not use Eclipse (e.g. to use Netbeans), or to disable m2eclipse. It is a useful plugin except for this behaviour. So my question is, how do I stop m2eclipse from rebuilding the workspace all the time? Can I invoke a manual refresh and otherwise disable this behaviour?

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  • How to build a web crawler to find a specific advert, which is in an iframe loaded by Javascript

    - by ZoFreX
    I'm trying to find all instances of an advert on a website. The advert is in an iframe which is loaded by javascript (it doesn't appear at all if javascript is turned off). Detecting the advert itself is extremely simple, both the name of the flash file and the target of the href always contain a certain string. What would be the best "starting point" for achieving this? At the moment I'm considering an Adobe AIR app, which could crawl the site and examine the DOM to find the ad, and would run javascript and load the content of the iframe. The other option I can think of is using Firefox as the platform (using maybe GreaseMonkey or Selenium? I don't really know how to leverage Firefox like this). Does anyone know of anything suitable to build this, or have any suggestions on using Firefox to do it? Extra details: Being CPU intensive isn't really an issue, nor is anything depending on a browser being open. This doesn't need to run on a headless server, it will be running on a powerful desktop box. OS is also not an issue. It would be advantageous if the crawler loaded each page multiple times, as the advert is in rotation. While the crawler does need to execute the javascript and load the content of the iframe, it does not need to be able to display flash files.

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  • How to check the backtrace of a "USER process" in the Linux Kernel Crash Dump

    - by Biswajit
    I was trying to debug a USER Process in Linux Crash Dump. The normal steps to go to the crash dump are: Go to the path where the dump is located. Use the command crash kernel_link dump.201104181135. Where kernel_link is a soft link I have created for vmlinux image. Now you will be in the CRASH prompt. If you run the command foreach <PID Of the process> bt Eg: crash> **foreach 6920 bt** **PID: 6920 TASK: ffff88013caaa800 CPU: 1 COMMAND: **"**climmon**"**** #0 [ffff88012d2cd9c8] **schedule** at ffffffff8130b76a #1 [ffff88012d2cdab0] **schedule_timeout** at ffffffff8130bbe7 #2 [ffff88012d2cdb50] **schedule_timeout_uninterruptible** at ffffffff8130bc2a #3 [ffff88012d2cdb60] **__alloc_pages_nodemask** at ffffffff810b9e45 #4 [ffff88012d2cdc60] **alloc_pages_curren**t at ffffffff810e1c8c #5 [ffff88012d2cdc90] **__page_cache_alloc** at ffffffff810b395a #6 [ffff88012d2cdcb0] **__do_page_cache_readahead** at ffffffff810bb592 #7 [ffff88012d2cdd30] **ra_submit** at ffffffff810bb6ba #8 [ffff88012d2cdd40] **filemap_fault** at ffffffff810b3e4e #9 [ffff88012d2cdda0] **__do_fault** at ffffffff810caa5f #10 [ffff88012d2cde50] **handle_mm_fault** at ffffffff810cce69 #11 [ffff88012d2cdf00] **do_page_fault** at ffffffff8130f560 #12 [ffff88012d2cdf50] **page_fault** at ffffffff8130d3f5 RIP: 00007fd02b7e9071 RSP: 0000000040e86ea0 RFLAGS: 00010202 RAX: 0000000000000000 RBX: 0000000000000000 RCX: 00007fd02b7e9071 RDX: 0000000000000000 RSI: 0000000000000000 RDI: 0000000040e86ec0 RBP: 0000000040e87140 R8: 0000000000000800 R9: 0000000000000000 R10: 0000000000000000 R11: 0000000000000202 R12: 00007fff16ec43d0 R13: 00007fd02bcadf00 R14: 0000000040e87950 R15: 0000000000001000 ORIG_RAX: ffffffffffffffff CS: 0033 SS: 002b If you check the above backtrace it shows the kernel functions used for scheduling/handling page fault but not the functions that were executed in the USER process (here eg. climmon). So I am not able to debug this process as I am not able to see the functions executed in that process. Can any one help me with this case?

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  • Why is cell phone software is still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up?

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