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  • How can I synchronize one set of data with another?

    - by RenderIn
    I have an old database and a new database. The old records were converted to the new database recently. All our old applications continue to point to the old database, but the new applications point to the new database. Currently the old database is the only one being updated, so throughout the day the new database becomes out of sync. It is acceptable for the new database to be out of sync for a day, so until all our applications are pointed to the new database I just need to write a nightly cron job that will bring it up to date. I do not want to purge the new database and run the complete conversion script each night, as that would reduce uptime and would create a mess in our auditing of that table. I'm thinking about selecting all the data from the old database, converting it to the new database structure in memory, and then checking for the existence of each record before inserting it in the new database. After that's done, I'd select everything from the new database and check if it exists in the old one, and if not delete it. Is this the simplest way to do this?

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  • JMS message. Model to include data or pointers to data?

    - by John
    I am trying to resolve a design difference of opinion where neither of us has experience with JMS. We want to use JMS to communicate between a j2ee application and the stand-alone application when a new event occurs. We would be using a single point-to-point queue. Both sides are Java-based. The question is whether to send the event data itself in the JMS message body or to send a pointer to the data so that the stand-alone program can retrieve it. Details below. I have a j2ee application that supports data entry of new and updated persons and related events. The person records and associated events are written to an Oracle database. There are also stand-alone, separate programs that contribute new person and event records to the database. When a new event occurs through any of 5-10 different application functions, I need to notify remote systems through an outbound interface using an industry-specific standard messaging protocol. The outbound interface has been designed as a stand-alone application to support scalability through asynchronous operation and by moving it to a separate server. The j2ee application currently has most of the data in memory at the time the event is entered. The data would consist of approximately 6 different objects; a person object and some with multiple instances for an average size in the range of 3000 to 20,000 bytes. Some special cases could be many times this amount. From a performance and reliability perspective, should I model the JMS message to pass all the data needed to create the interface message, or model the JMS message to contain record keys for the data and have the stand-alone Java application retrieve the data to create the interface message?

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  • Zend Framework: How do I modify/format the form view generated with Zend_Dojo_Form elements

    - by pinardelrio
    I have created a form: <?php class Application_Form_Issue extends Zend_Dojo_Form { public function init() { $this->setName('issue'); $this->setMethod('post'); $id = new Zend_Form_Element_Hidden('id'); $id->addFilter('Int'); $date_recvd = new Zend_Dojo_Form_Element_DateTextBox('date_recvd'); $date_recvd->setLabel('Date Received') //->setRequired(true) /*->addValidator('NotEmpty'); */; More Form elements ... To view this form my view script is: <?php echo $this->form; ?> This all works just fine, with fully functional dojo form elements (datepicker, timepicker, etc) and successfully saving the data. However, now, I want to format the form that is generated with css. Such as grouping some elements and floating left or right, making some input text fields wider/narrower, etc. How? I realize I can modify the view script but it seems like that defeats the purpose of using Zend_Dojo_Form or Zend_Form. Is that a correct assumption?

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  • Using an iterator without its container

    - by User1
    I am mixing some C and C++ libraries and have only a single pointer available to do some work in a callback function. All I need to do is iterate through a vector. Here's a simplified, untested example: bool call_back(void* data){ done=... if (!done) cout << *data++ << endl; return done; } Note that this function is in an extern "C" block in C++. call_back will be called until true is returned. I want it to cout the next element each time it's called. data is a pointer to something that I can pass from elsewhere in the code (an iterator in the above example, but can be anything). Something from data will likely be used to calculate done. I see two obvious options to give to data: Have data point to my vector. Have data point to an iterator of my vector. I can't use an iterator without having the .end() method available, right? I can't use a vector alone (unless maybe I start removing its data). I could make a struct with both vector and iterator, but is there a better way? What would you do?

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  • Heap Algorithmic Issue

    - by OberynMarDELL
    I am having this algorithmic problem that I want to discuss about. Its not about find a solution but about optimization in terms of runtime. So here it is: Suppose we have a race court of Length L and a total of N cars that participate on the race. The race rules are simple. Once a car overtakes an other car the second car is eliminated from the race. The race ends when no more overtakes are possible to happen. The tricky part is that the k'th car has a starting point x[k] and a velocity v[k]. The points are given in an ascending order, but the velocities may differ. What I've done so far: Given that a car can get overtaken only by its previous, I calculated the time that it takes for each car to reach its next one t = (x[i] - x[i+1])/(v[i] - v[i+1]) and I insert these times onto a min heap in O(n log n). So in theory I have to pop the first element in O(logn), find its previous, pop it as well , update its time and insert it in the heap once more, much like a priority queue. My main problem is how I can access specific points of a heap in O(log n) or faster in order to keep the complexity in O(n log n) levels. This program should be written on Haskell so I would like to keep things simple as far as possible EDIT: I Forgot to write the actual point of the race. The goal is to find the order in which cars exit the game

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  • Web UI element to represent two different micro-views of data in the same spot?

    - by Chris McCall
    I've been tasked with laying out a portion of a screen for a customer care (call center) app that serves as sort of a header/summary block at the top of the screen. Here's what it looks like: The important part is in the red box. That little tooltip is the biz's vision for how to represent both the numeric SiteId and the textual Site Name all in the same piece of screen real estate. I asked, and the business thinks the Name is more important than the ID, but lists the Id by default, because the Name can't be truncated in the display, and there's only so much horizontal room to put the data. So they go with the Id, because it's fewer characters, and then they have the user mouse-over the Id to display the name (presumably because the tooltip can be of unlimited width and since it's floating over the rest of the screen, the full name will always be displayed. So, here's my question: Is there some better UI metaphor that I don't know about that could get this job done, while meeting the following constraints?: Does not require the mouse (uses a keyboard shortcut to do the "reveal") Allows the user to copy and paste the name Will not truncate the name Provides for the display of both the ID and name in the same spot Works with IE7

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  • Python, web log data mining for frequent patterns

    - by descent
    Hello! I need to develop a tool for web log data mining. Having many sequences of urls, requested in a particular user session (retrieved from web-application logs), I need to figure out the patterns of usage and groups (clusters) of users of the website. I am new to Data Mining, and now examining Google a lot. Found some useful info, i.e. querying Frequent Pattern Mining in Web Log Data seems to point to almost exactly similar studies. So my questions are: Are there any python-based tools that do what I need or at least smth similar? Can Orange toolkit be of any help? Can reading the book Programming Collective Intelligence be of any help? What to Google for, what to read, which relatively simple algorithms to use best? I am very limited in time (to around a week), so any help would be extremely precious. What I need is to point me into the right direction and the advice of how to accomplish the task in the shortest time. Thanks in advance!

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  • style ul with width to accommodate items

    - by Tallmaris
    Sorry I could not find a similar answer on SO. I have the following markup (generated by jquery ui autocomplete but this is not the issue here) <ul style="z-index: 1; display: block; border: thin solid red; width: 200px;"> <li> <a> <div style="font-size: 0.85em;"> <span style="float: right; padding-left: 10px; color: gray;"> United Kingdom </span> <span style="">text text text text text</span> </div> </a> </li> </ul> As you can see in this fiddle: http://jsfiddle.net/fVr8P/2/ the text wraps because the width is limited and the country span is "floating". What I would like would be for the width to enlarge to accommodate the full length, but if I put width: auto; it will expand to 100%. Background The ul is of course coming from jquery ui autocomplete. I am styling the results a bit using the autocomplete.html extension. Problem is that everything is working ok in firefox an chrome because the autocomplete is set to the correct width on creation. in IE this does not happen (width is too small) so the text wraps. I am hping to come to a simple css only solution, without fiddling around in jQuery.

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  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

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  • A basic load test question

    - by user236131
    I have a very basic load test question. I am running a load test using VSTS 2008 and I have test rig with controller + 10 agents. This load test is against a SharePoint farm I have. My goal of the load test is to find out the resource utilization on web+app+db tiers of my farm for any given load scenario. An example of a load scenario is Usage profile: Average collaboration (as defined by SCCP) User Load: 500 (using step load pattern=a step of 50 every 2 mins and a warm up time of 2mins for every step) Think time: 0 Load duration: 8hrs Now, the question is: Is it fair to expect that metrics like Requests/sec, %processor time on web front end / App / DB, Test/sec, and etc become flat or enter a steady state at one point in time during the load test. Like I said, the goal is not to create a bottleneck but to only measure the utilization of resources by the above load profile. I am asking this question because I see something different. At one point in the load test, requests/sec becomes more or less flat. But processor utilization on the web/DB servers keeps increasing. After digging through the data a bit, I see that "tests running" counter also steadily increased over time. So, if I run the load test for more than 8hrs, %processor may go up further. This way, I don't know what to consider as the load excreted by the load profile. What does this "tests running" counter really signify? How is this different from tests/sec? Another question is: how can I find out why "tests running" counter shows an increase overtime? Thanks for your time

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  • Target to a page inside an iframe

    - by Marcelo Srougi
    I will try to explain again: I have 3 images in my index.html that when clicked i'd like to point respectively to ourmission.html, ourvalues.html and ourvision.html. But this 3 pages are inside an iframe located in the page ourcompany.html as you can see below: <aside class="sidebar"> <h4>Our Company</h4> <ul class="nav nav-list primary pull-bottom"> <li><a href="contactus.html"target="conteudo">Contact Us</a></li> <li><a href="ourmission.html" target="conteudo">Our Mission</a></li> <li><a href="ourvalues.html" target="conteudo">Our Values</a></li> <li><a href="ourvision.html"target="conteudo">Our Vision</a></li> </ul> </aside> <iframe src="contactus.html" frameborder='0' name="conteudo" width="700" height="700"> </iframe> How do i to point them directly, so the page ourcompany.html will load with the specific iframe opened.

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  • Basic SQL Query, I am newbie

    - by user3530547
    I just started my database and query class on Monday. We met on Monday and just went over the syllabus, and on Wednesday the network at school was down so we couldn't even do the power point lecture. Right now I am working on my first homework assignment and I am almost finished but I am having trouble on one question. Here is is... Write a SELECT statement that returns one column from the Customers table named FullName that joins the LastName and FirstName columns. Format the columns with the last name, a comma, a space, and the first name like this: Doe, John Sort the result set by last name in ascending sequence. Return only the contacts whose last name begins with letters from M to Z. Here is what I have so far... USE md0577283 SELECT FirstName,LastName FROM Customers ORDER BY LastName,FirstName My question is how do I format is Lastname, FirstName like the professor wants and how do I only select names M-Z? If someone could point me in the right direction I would greatly appreciate it. Thank you. PS With all do respect, I didn't ask for the answer I asked for a nudge in the right direction so why the down vote guys?

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  • how to make custom ROMs for lesser-known Android devices (i.e., WellcoM A69)

    - by gonzobrains
    Hi, I have a WellcoM A69 Android phone I would like to start hacking. I bought it in Thailand (I think WellcoM is a Thai company). However, the docs don't explain how to get a recovery menu or anything like that. I would like to figure out how to make custom ROMs for it, because it doesn't have any Google Experience apps and I also want to change the boot screen. How can I go about doing this? If I can't do this, I want to at least be able to use the device in the Eclipse debugger. I select the debugging option under applications but the device still isn't recognized. Is this something that can be disabled by the manufacturer? In any case, I would like to re-enable it if a custom ROM can allow this. If this cannot be done at all, please at least point me in the direction of where I can start writing/building my own ROMs for the G1? I figured that would be a good starting point for learning. Thanks, Jeff

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  • Dealing with Struts2 float conversion type

    - by Daniel Calderon Mori
    I have a question regarding float type conversion in Struts2. I have a form that contains a serie of normal input elements. A serie of textfields with an add button by the side of each one is included in the window. Clicking on one of this buttons has the effect of adding an input type "hidden" inside the form with the value of its correspondent textfield. That value will often be a float number that, this is very important, uses the point format (example: 1.34). The inputs created look like this: <input class="hidden_material" type="hidden" name="form[0].cantidad_formulacion" value='1.34'"> <input class="hidden_material" type="hidden" name="form[1].cantidad_formulacion" value='1.54'"> Anyway, the whole proccess is made correctly until the data is used by the server after the form submission. The numbers are present as if the point wouldn't have been placed in the number (using the example above, as 134). If a comma is used (as in 1,34), there wouldn't be a problem. But that will not be the case with the users of the system. How could I solve this problem?

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  • Rails: Duplicate functionality across controllers? A humble plea.

    - by Alex
    So I'm working with authlogic, and I'm trying to duplicate the login functionality to the welcome page, so that you can log in by restful url or by just going to the main page. No, I don't know if we'll keep that feature, but I want to test it out anyway. Here's the error message: RuntimeError in Welcome#index Called id for nil, which would mistakenly be 4 -- if you really wanted the id of nil, use object_id The code is below. Basically, what's happening is the index view (the first code snippet) is sending the information from the form to the create method of user_sessions controller. At this point, in theory, it create should just pick up, but it doesn't. PLEASE help. Please. I've been doing this for about 8 hours. I checked Google. I checked IRC. I checked every book I could find. You don't even have to answer, I can to the grunt work if you just point me in the right direction. <% form_for @user_session, :url => user_sessions_path do |f| %> <%= f.text_field :email %><br /> <%= f.password_field :password %> <%= submit_tag 'Login' %> <% end %> class ApplicationController < ActionController::Base helper :all # include all helpers, all the time protect_from_forgery # See ActionController::RequestForgeryProtection for details # Scrub sensitive parameters from your log # filter_parameter_logging :password helper_method :current_user_session, :current_user before_filter :new_session_object protected def new_session_object unless current_user @user_session = UserSession.new(params[:user_session]) end end private def current_user_session return @current_user_session if defined?(@current_user_session) @current_user_session = UserSession.find end def current_user return @current_user if defined?(@current_user) @current_user = current_user_session && current_user_session.record end end

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  • Designing a database for a user/points system? (in Django)

    - by AP257
    First of all, sorry if this isn't an appropriate question for StackOverflow. I've tried to make it as generalisable as possible. I want to create a database (MySQL, site running Django) that has users, who can be allocated a certain number of points for various types of action - it's a collaborative game. My requirements are to obtain: the number of points a user has the user's ranking compared to all other users and the overall leaderboard (i.e. all users ranked in order of points) This is what I have so far, in my Django models.py file: class SiteUser(models.Model): name = models.CharField(max_length=250 ) email = models.EmailField(max_length=250 ) date_added = models.DateTimeField(auto_now_add=True) def points_total(self): points_added = PointsAdded.objects.filter(user=self) points_total = 0 for point in points_added: points_total += point.points return points_total class PointsAdded(models.Model): user = models.ForeignKey('SiteUser') action = models.ForeignKey('Action') date_added = models.DateTimeField(auto_now_add=True) def points(self): points = Action.objects.filter(action=self.action) return points class Action(models.Model): points = models.IntegerField() action = models.CharField(max_length=36) However it's rapidly becoming clear to me that it's actually quite complex (in Django query terms at least) to figure out the user's ranking and return the leaderboard of users. At least, I'm finding it tough. Is there a more elegant way to do something like this? This question seems to suggest that I shouldn't even have a separate points table - what do people think? It feels more robust to have separate tables, but I don't have much experience of database design.

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  • Calculating with a variable outside of its bounds in C

    - by aquanar
    If I make a calculation with a variable where an intermediate part of the calculation goes higher then the bounds of that variable type, is there any hazard that some platforms may not like? This is an example of what I'm asking: int a, b; a=30000; b=(a*32000)/32767; I have compiled this, and it does give the correct answer of 29297 (well, within truncating error, anyway). But the part that worries me is that 30,000*32,000 = 960,000,000, which is a 30-bit number, and thus cannot be stored in a 16-bit int. The end result is well within the bounds of an int, but I was expecting that whatever working part of memory would have the same size allocated as the largest source variables did, so an overflow error would occur. This is just a small example to show my problem, I am trying to avoid using floating points by making the fraction be a fraction of the max amount able to be stored in that variable (in this case, a signed integer, so 32767 on the positive side), because the embedded system I'm using I believe does not have an FPU. So how do most processors handle calculations out of the bounds of the source and destination variables?

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  • Template access of symbol in unnamed namespace

    - by Fred Larson
    We are upgrading our XL C/C++ compiler from V8.0 to V10.1 and found some code that is now giving us an error, even though it compiled under V8.0. Here's a minimal example: test.h: #include <iostream> #include <string> template <class T> void f() { std::cout << TEST << std::endl; } test.cpp: #include <string> #include "test.h" namespace { std::string TEST = "test"; } int main() { f<int>(); return 0; } Under V10.1, we get the following error: "test.h", line 7.16: 1540-0274 (S) The name lookup for "TEST" did not find a declaration. "test.cpp", line 6.15: 1540-1303 (I) "std::string TEST" is not visible. "test.h", line 5.6: 1540-0700 (I) The previous message was produced while processing "f<int>()". "test.cpp", line 11.3: 1540-0700 (I) The previous message was produced while processing "main()". We found a similar difference between g++ 3.3.2 and 4.3.2. I also found in g++, if I move the #include "test.h" to be after the unnamed namespace declaration, the compile error goes away. So here's my question: what does the Standard say about this? When a template is instantiated, is that instance considered to be declared at the point where the template itself was declared, or is the standard not that clear on this point? I did some looking though the n2461.pdf draft, but didn't really come up with anything definitive.

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  • Trouble deciding return type of a method that returns a SortedSet

    - by devoured elysium
    I am supposed to make a class that should be a container for an interval of values (like in mathematics). I have already decided that I'll use internally a SortedSet. One of the the things I'm supposed to implement is a method that "gets an ordered set with all the elements in the interval". class Interval { private SortedSet sortedSet = new something(); ... <<method that should return an ordered set of values>> } My question resides in what should be both the method's return type and name. Several hypothesis arise: SortedSet getSortedElements(); I am internally using a SortedSet, so I should return that type. I should state that intent in the method's name. SortedSet getElements(); I am internally using a SortedSet, but there's no point in stating that in the method name(I don't see a big point in this one). Set getElements(); I should try to always return the most basic type, thus I am returning a Set. By the contract and definition of the method, people already know all the elements are in order. Set getSortedElements(); For the method return type, the same as above. About the method name, you are stating clearly what this method is going to return: a set of elements that are sorted. I'm inclined to use 4. , but the others also seem alright. Is there a clear winner? Why?

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  • memory management: am i doing something wrong here?

    - by z s
    Hi, In a very small number of cases in my iphone app, I get a crash after the for loop in the code below: ABAddressBookRef addressBookInit = ABAddressBookCreate(); CFMutableArrayRef abContacts = (CFMutableArrayRef)ABAddressBookCopyArrayOfAllPeople(addressBookInit); // get array of all contacts CFArraySortValues (abContacts, CFRangeMake(0, CFArrayGetCount(abContacts)), (CFComparatorFunction)ABPersonComparePeopleByName, (void *)ABPersonGetSortOrdering()); NSArray *copypeople = (NSArray *) abContacts; NSMutableArray *tempTheadlist = [[NSMutableArray alloc] init]; for (int i=0; i < copypeople.count; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; ABRecordRef record = [copypeople objectAtIndex:i]; if (blah blah) [tempThreadList addObject: someObject]; [pool release]; } // POINT OF CRASH AFTER LOOP ENDS if (tempTheadlist.count > 0) [NSThread detachNewThreadSelector: @selector(loading_pictures:) toTarget:self withObject:tempTheadlist]; [tempTheadlist release]; [copypeople release]; CFRelease(addressBookInit); Any reason why it should crash at any point here?

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  • Would like some modelling tips for dependent values

    - by orjan
    I'm working on a model for a simple fishing competition and I have some issues with my design. The main class for the fishing game is Capture and it looks like this: public class Capture : Entity { public virtual int Weight { get; set; } public virtual int Length { get; set; } public virtual DateTime DateForCapture { get; set; } public virtual User CapturedBy { get; set; } public virtual Species Species { get; set; } } So far there´s no problem but I'm not really sure how to model the game. Every Species is connected to a reference weight that changes from year to year The number of point for a capture is its Weight divided by the current reference weight for the species. One way to solve the problem is to connect a capture to SpeciesReferenceWeight instead of Species public class SpeciesReferenceWeight : Entity { public virtual Species Species { get; set; } public virtual int ReferenceWeight { get; set; } public virtual int Year { get; set; } } But in that way that Capture is connected to the implementation details of the game and from my point of view a capture is still a capture even if it's not included in a game. The result I'm aiming for is like: http://hornalen.net/fishbonkern/2007/ that I wrote a couple of years ago with brute force sql and no domain model. I would be very happy for all kinds of feeback on this issue.

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  • How do I know when to increase or decrease angle to get a specific angle?

    - by Thomas
    Hi. I am programming a game and I have come to a very hard spot. Basically I have a circle and I have 2 angles on this circle. Angle 1 (A) is a point I want angle 2 (B) to go to. During my game every frame I need to check weither or not to increase or decrease my angle value by a certain amount (speed) to eventually reach the first angle. My question is how do I do this? I tried doing this but I don't seem to be doing it right. bool increase = false; float B = [self radiansToDegrees:tankAngle]; float A = [self radiansToDegrees:tankDestinationAngle]; float newAngle = B; if(B < A) { float C = B - (360 - A); float D = A - B; if(C < D) increase = false; else increase = true; } else if(B A) { float C = B - A; float D = A - (360 - B); if(C < D) increase = false; else increase = true; } if(increase) { newAngle += 1.0; } else { newAngle -= 1.0; } if(newAngle 360.0) { newAngle = 0 + (newAngle - 360.0); } else if(newAngle < 0.0) { newAngle = 360 + newAngle; } if(newAngle == 0) newAngle = 360; newAngle = [self degreesToRadians:newAngle]; [self setTanksProperPositionRotation:newAngle]; The basic effect I am trying to achieve is when the user makes a new point, which would be angle 1, angle 2 would move towards angle 1 choosing the fastest direction. I think I have spent around 4 hours trying to figure this out.

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  • Designing for varying mobile device resolutions, i.e. iPhone 4 & iPhone 3G

    - by Josh
    As the design community moves to design applications & interfaces for mobile devices, a new problem has arisen: Varying Screen DPI's. Here's the situation: Touch: * iPhone 3G/S ~ 160 dpi * iPhone 4 ~ 300 dpi * iPad ~ 126 dpi * Android device @ 480p ~ 200 dpi Point / click: * Laptop @ 720p ~ 96 dpi * Desktop @ 720p ~ 72 dpi There is certainly a clear distinction between desktop and mobile so having two separate front-ends to the same app is logical, especially when considering one is "touch"-based and the other is "point/click"-based. The challenge lies in designing static graphical elements that will scale between, say, 160 dpi and 300+ dpi, and get consistent and clean design across zoom levels. Any thoughts on how to approach this? Here are some scenarios, but each has drawbacks as well: * Design a single set of assets (high resolution), then adjust zoom levels based on detected resolution / device o Drawbacks: Performance caused by code layering, varying device support of Zoom * Develop & optimize multiple variations of image and CSS assets, then hide / show each based on device o Drawbacks: Extra work in design & QA. Anyone have thoughts or experience on how to deal with this? We should certainly be looking at methods that use / support HTML5 and CSS3.

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  • Parallel programming, are we not learning from history again?

    - by mezmo
    I started programming because I was a hardware guy that got bored, I thought the problems being solved in the software side of things were much more interesting than those in hardware. At that time, most of the electrical buses I dealt with were serial, some moving data as fast as 1.5 megabit!! ;) Over the years these evolved into parallel buses in order to speed communication up, after all, transferring 8/16/32/64, whatever bits at a time incredibly speeds up the transfer. Well, our ability to create and detect state changes got faster and faster, to the point where we could push data so fast that interference between parallel traces or cable wires made cleaning the signal too expensive to continue, and we still got reasonable performance from serial interfaces, heck some graphics interfaces are even happening over USB for a while now. I think I'm seeing a like trend in software now, our processors were getting faster and faster, so we got good at building "serial" software. Now we've hit a speed bump in raw processor speed, so we're adding cores, or "traces" to the mix, and spending a lot of time and effort on learning how to properly use those. But I'm also seeing what I feel are advances in things like optical switching and even quantum computing that could take us far more quickly that I was expecting back to the point where "serial programming" again makes the most sense. What are your thoughts?

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  • UIView rotate and than move

    - by user1790354
    I have problem with rotating and moving image (UIView). If I use this for rotate: [UIView beginAnimations: @"rotate" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.transform = CGAffineTransformMakeRotation (angle); // spaceShip is the UIView [UIView commitAnimations]; And this to move: [UIView beginAnimations: @"move" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.center = destanation // destanation is a point where user tap [UIView commitAnimations]; It's working well one at a time. But together this two animations don't work. Space Ship is rotating, but does not move in direction. Where my mistake? P.S. Early I have specify anchor point (0.5, 0.5). But when I rotate image it coordinates is changing.

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