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  • Can I build this XPath query dynamically in XSLT?

    - by Martin Doms
    I have a document that looks something like <root> <element> <subelement1 /> <subelement2 /> </element> <element> <subelement2 /> <subelement1 /> </element> </root> In my XSLT sheet in the context of /element[2]/[someNode] I want to get a number that represents the distance of /element[1]/[someNode] (ie, the number of preceding siblings of /element1/[someNode]). For example, in the context of /element[2]/subelement1 I'd like to have some way to get the number 2, the distance from /element[1] to /element[1]/subelement2. I only ever need the distance of the given node name from the first instance of . Intuitively I thought I could construct this like <xsl:variable name="nodename" select="name()" /> <xsl:value-of select="/element[1]/$nodename/preceding-sibling::*" /> but unfortunately this sheet doesn't compile. Is what I'm trying to achieve possible in XSLT?

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  • errors when using c++ bison ---- in the file position.hh

    - by Eric
    firstly I'm not good at English so forgive me. I compile my program with the bison generated files in visual studio and get these errors: ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' and the corresponding code is: inline void columns (int count = 1) { column = std::max (1u, column + count); } I think the problem is with std::max. If I change std::max to equivalent code then there is problem anymore, but is there a better solution instead of changing the generated code? here is the *.yy file I wrote. // // bison.yy // %skeleton "lalr1.cc" %require "2.4.2" %defines %define parser_class_name "cmd_parser" %locations %debug %error-verbose %code requires { class ParserDriver; } %parse-param { ParserDriver& driver } %lex-param { ParserDriver& driver } %union { struct ast *a; double d; struct symbol *s; struct symlist *sl; int fn; } %code { #include "helper_func.h" #include "ParserDriver.h" std::string error_msg = ""; } %token <d> NUMBER %token <s> NAME %token <fn> FUNC %token EOL %token IF THEN ELSE WHILE DO LET %token SYM_TABLE_OVERFLOW %token UNKNOWN_CHARACTER %nonassoc <fn> CMP %right '=' %left '+' '-' %left '*' '/' %nonassoc '|' UMINUS %type <a> exp stmt list explist %type <sl> symlist %{ extern int yylex(yy::cmd_parser::semantic_type *yylval, yy::cmd_parser::location_type* yylloc); %} %start calclist %% ... grammar rules ...

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  • Lazy non-modifiable list in Google Collections

    - by mindas
    I was looking for a decent implementation of a generic lazy non-modifiable list implementation to wrap my search result entries. The unmodifiable part of the task is easy as it can be achieved by Collections.unmodifiableList() so I only need to sort out the the lazy part. Surprisingly, google-collections doesn't have anything to offer; while LazyList from Apache Commons Collections does not support generics. I have found an attempt to build something on top of google-collections but it seems to be incomplete (e.g. does not support size()), outdated (does not compile with 1.0 final) and requiring some external classes, but could be used as a good starting point to build my own class. Is anybody aware of any good implementation of a LazyList? If not, which option do you think is better: write my own implementation, based on google-collections ForwardingList, similar to what Peter Maas did; write my own wrapper around Commons Collections LazyList (the wrapper would only add generics so I don't have to cast everywhere but only in the wrapper itself); just write something on top of java.util.AbstractList; Any other suggestions are welcome.

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  • Getting hardware floating point with android NDK

    - by Goz
    Hi All, I've begun playing with the android NDK. One of the things I've just learnt is about creating an application.mk file to specify the armv7 abi. I'm building the san-angeles example with the following parameters. APP_MODULES := sanangeles APP_PROJECT_PATH := $(call my-dir)/../ APP_OPTIM := release APP_ABI := armeabi-v7a However this seems to run at exactly the same speed as it did before (ie badly). Am I just GL limited and not CPU limited or is something wrong here? I have noticed when I compile that I get the following command line options emitted: -march=armv7-a -mfloat-abi=softfp -mfpu=vfp -mthumb The thing that worries me there is the "softfp". There IS mention of the v7 abi, the VFP fpu stuff and I'm guessing the "thumb" refers to the "thumb-2" instructions (Though I don't know what exactly these are). However that "softfp" does concern me. Shouldn't it be "hardfp"? Anyone got any ideas on these questions? I think I'm probably about ready to start implementing some GL ES 2.0 code for my HTC Desire but I'd like to make sure I'm getting the best possible speed out of it :) Cheers in advance!

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  • Suppress Eclipse compiler errors in in a plug-in

    - by Jan Gorzny
    Hi, I'm currently working on a plug-in for Eclipse that translates some custom Java code (which doesn't necessarily run/compile), to runnable Java code. In particular, the plug-in allows code to be written using classes created or imported during the translation. In general, the pre-translation code runs/compiles fine provided the writer uses import statements at the top of their class files. However, it would be convenient for my users if it was not necessary to import these classes. At the moment, the lack of import statements results in (obvious) compiler errors. Would it be possible to empower my plug-in to either a) suppress/ignore these errors, or b) have Eclipse find these classes automatically, without the use of import statements? I should point out that the translated code would these include the required import statements--but this is not a problem for me. I'm also aware that this could lead to lazy programmers and some bad habits. To clarify, consider the following example of pre-translated code: File f = new File("Somefilename.txt"); which clearly requires the possibly imported class File. Without an import statement (import java.io.File;), Eclipse reports that File can not be resolved to a type. This is the error I'd like to hide in files pertaining to projects created for use with my plug-in. (The translated code would include import java.io.File; so that it would be runnable) In closing, I should point out I'm not necessarily looking for code (though I wouldn't be opposed to it), but rather some links to some relevant tutorials (if they exist), or helpful tips/ideas. Also, as this is my first plug-in, it's entirely possible that what I'd like to do is not possible and that I don't realize it--if this is the case, please let me know, preferably with some justification. Thanks!

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  • EF4 and multiple abstract levels

    - by Cedric
    I need to use inheritance with EF4 and the TPH model created from DB. I created a new projet to test simples classes. There is my class model: There is my table in SQL SERVER 2008 : VEHICLE ID : int PK Owner : varchar(50) Consumption : float FirstCirculationDate : date Type : varchar(50) Discriminator : varchar(10) I added a condition in my EDMX on the Discriminator field to differentiate the Scooter, Car, Motorbike and Bike entities. MotorizedVehicle and Vehicle are Abstract. But when I compile, this error appears : Error 3032: Problem in mapping fragments starting at lines 78, 85:EntityTypes EF4InheritanceModel.Scooter, EF4InheritanceModel.Motorbike, EF4InheritanceModel.Car, EF4InheritanceModel.Bike are being mapped to the same rows in table Vehicle. Mapping conditions can be used to distinguish the rows that these types are mapped to. Edit : To Ladislav : I try it and error change to become it for all of my entities : Error 3034: Problem in mapping fragments starting at lines 72, 86:An entity is mapped to different rows within the same table. Ensure these two mapping fragments do not map two groups of entities with overlapping keys to two distinct groups of rows. To Henk (with Ladislay suggestion) : There are all of mappings details : What's wrong ? Thanks

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  • Trying to build the basic python extension example fails (windows)

    - by Alexandros
    Hello, I have Python 2.6 and Visual Studio 2008 running on a Win7 x64 machine. When I try to build the basic python extension example in c "example_nt" as found in the python 2.6 sources distribution, it fails: python setup.py build And this results in: running build running build_ext building 'aspell' extension Traceback (most recent call last): File "setup.py", line 7, in <module> ext_modules = [module1]) File "C:\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build.py", line 134, in run self.run_command(cmd_name) File "C:\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build_ext.py", line 343, in run self.build_extensions() File "C:\Python26\lib\distutils\command\build_ext.py", line 469, in build_extensions self.build_extension(ext) File "C:\Python26\lib\distutils\command\build_ext.py", line 534, in build_extension depends=ext.depends) File "C:\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] What can I do to fix this? Any help will be appreciated

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  • extjs how to make a nested child using xTemplate when we don't know how deep is it?

    - by Ebo the gordon
    first, sorry if my english bad,.... in my script, variable tplData below is dynamic,... (lets say it generates from database) so, every chid, can have another child. and so on,.... now, i'm stack how to iteration it,.. var tplData = [{ name : 'Naomi White' },{ name : 'Yoko Ono' },{ name : 'John Smith', child : [{ name:'Michael (John\'s son)', child: [{ name : 'Brad (Michael\'s son,John\'s grand son)' },{ name : 'Brid (Michael\'s son,John\'s grand son)', child: [{ name:'Buddy (Brid\'s son,Michael\'s grand son)' }] },{ name : 'Brud (Michael\'s son,John\'s grand son)' }] }] }]; var myTpl = new Ext.XTemplate( '<tpl for=".">', '<div style="background-color: {color}; margin: 10px;">', '<b> Name :</b> {name}<br />', // how to make this over and over every child (while it has ) '<tpl if="typeof child !=\'undefined\'">', '<b> Child : </b>', '<tpl for="child">', '{name} <br />', '</tpl>', '</tpl>', /////////////////////////////////////// '</div>', '</tpl>' ); myTpl.compile(); myTpl.overwrite(document.body, tplData);

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  • .net Globalization and ResourceManager

    - by Andrew Bullock
    I've got a console app and i need to globalize some of the hardcoded message strings. I've got two assemblies: MyProgram.Console (Console app) MyProgram.Core (class lib) In MyProgram.Core I've made a Language.en-GB.resx and set it as an Embedded Resource. In the resource I've created a key/value pair: "SomeKey" : "SomeValue" When I build my application I get: bin/MyProgram.Console.exe bin/MyProgram.Core.dll bin/en-BG/MyProgram.Core.resources.dll How do I address these resource key/values? Currently I'm trying this from a class within MyProgram.Core: var mgr = new ResourceManager(GetType().Assembly.GetName().Name, Assembly.GetExecutingAssembly()); mgr.GetString("SomeKey", new Culture("en-GB")); But I keep getting: System.Resources.MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "MyProgram.Core.resources" was correctly embedded or linked into assembly "MyProgram.Core" at compile time, or that all the satellite assemblies required are loadable and fully signed. What am I doing wrong? I've tried every combination I can think of for the baseName argument to the ResourceManagers ctor. Thanks

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  • Why String.replaceAll() don't work on this String ?

    - by Aloong
    //This source is a line read from a file String src = "23570006,music,**,wu(),1,exam,\"Monday9,10(H2-301)\",1-10,score,"; //This sohuld be from a matcher.group() when Pattern.compile("\".*?\"") String group = "\"Monday9,10(H2-301)\""; src = src.replaceAll("\"", ""); group = group.replaceAll("\"", ""); String replacement = group.replaceAll(",", "#@"); System.out.println(src.contains(group)); src = src.replaceAll(group, replacement); System.out.println(group); System.out.println(replacement); System.out.println(src); I'm trying to replace the "," between \"s so I can ues String.split() latter. But the above just not working , the result is: true Monday9,10(H2-301) Monday9#@10(H2-301) 23570006,music,**,wu(),1,exam,Monday9,10(H2-301),1-10,score, but when I change the src string to String src = "123\"9,10\"123"; String group = "\"9,10\""; It works well true 9,10 9#@10 1239#@10123 What's the matter with the string???

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  • program that writes the even and odd numbers

    - by user292489
    enter code herei was writting a program that can read a set of numbers file called dog.txt; and also writes to two file separating odd and even. i was able to compile my program however, the output expected is not the same which was supposed to be even numbers in one file called EVEN, odd numbers in file odd. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int i; int even,odd; int num; if (argc != 4) { printf("Usage: executable in_file output_file\n"); exit(0); } FILE *dog = fopen(argv[1], "r"); FILE *feven= fopen(argv[2], "w"); FILE *fodd= fopen (argv[3], "w"); while (fscanf(dog, "%d", &num) != EOF) { if (0==i%2){ i++; printf("even= %d\n", num); } else if(i!=0){ i++; printf("odd= %d\n", num); } } fclose(feven); fclose(fodd); fclose(dog); return 0; } output: even= 1 odd= 2 even= 34 odd= 44 even= 66 odd= 78 even= 94 odd= 21 even= 23 odd= 54 even= 44 odd= 65 even= 78 odd= 68 even= 92

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  • Parse XML function names and call within whole assembly

    - by Matt Clarkson
    Hello all, I have written an application that unit tests our hardware via a internet browser. I have command classes in the assembly that are a wrapper around individual web browser actions such as ticking a checkbox, selecting from a dropdown box as such: BasicConfigurationCommands EventConfigurationCommands StabilizationCommands and a set of test classes, that use the command classes to perform scripted tests: ConfigurationTests StabilizationTests These are then invoked via the GUI to run prescripted tests by our QA team. However, as the firmware is changed quite quickly between the releases it would be great if a developer could write an XML file that could invoke either the tests or the commands: <?xml version="1.0" encoding="UTF-8" ?> <testsuite> <StabilizationTests> <StressTest repetition="10" /> </StabilizationTests> <BasicConfigurationCommands> <SelectConfig number="2" /> <ChangeConfigProperties name="Weeeeee" timeOut="15000" delay="1000"/> <ApplyConfig /> </BasicConfigurationCommands> </testsuite> I have been looking at the System.Reflection class and have seen examples using GetMethod and then Invoke. This requires me to create the class object at compile time and I would like to do all of this at runtime. I would need to scan the whole assembly for the class name and then scan for the method within the class. This seems a large solution, so any information pointing me (and future readers of this post) towards an answer would be great! Thanks for reading, Matt

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  • Making a 64 bit shared library that dynamically links to a 32 bit library on Mac OS X Snow Leopard

    - by carneades
    Update: After some more reading I see that this problem is totally general, you can't mix architectures in the same process, so 64 bit Java cannot dlopen() a 32 bit library like FMOD. Is there any possible workaround for this, keeping in mind I'm writing my own C interface to the FMOD library? I need to make a 64-bit dylib on Max OS X because Java Native Access only likes 64-bit libraries on 64-bit machines. The problem is, my C source code dynamically includes FMOD which on Mac only provides 32-bit dylibs. When I try to compile without the -m32 option (since I must output a 64-bit dylib) I get the following error: gcc -dynamiclib -std=c99 -pedantic -Wall -O3 -fPIC -pthread -o ../bin/libpenntotalrecall_fmod.dylib ../../src/libpenntotalrecall_fmod.c -lfmodex -L../../lib/osx/ ld: warning: in /usr/lib/libfmodex.dylib, missing required architecture x86_64 in file Undefined symbols: "_FMOD_System_CreateSound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_GetPosition", referenced from: _streamPosition in ccJnlwrd.o "_FMOD_System_Create", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_PlaySound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Sound_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_IsPlaying", referenced from: _playbackInProgress in ccJnlwrd.o "_FMOD_System_Update", referenced from: _streamPosition in ccJnlwrd.o _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetPaused", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_System_Init", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetVolume", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Close", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_SetCallback", referenced from: _startPlayback in ccJnlwrd.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [all] Error 1 Shouldn't it be possible to get a 64 bit dylib from my source code that dynamically includes 32 bit libraries?!

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  • C sharp code cleanup : resharper

    - by Ankit Rathod
    Hello, I just used Resharper in one application and it made me feel as if i don't know how to code at all in C# :(. On every line it gave me it's suggestions :- Few of Resharper's favorite suggestions are :- 1) SomObject o = new SomeObject(); Resharper will convert to : var o = new SomeObject() 2) this.Loaded += new RoutedEventHandler(MainPage_Loaded); to this.Loaded += MainPage_Loaded; 3) convert my variables and putting _ in front of all instance variables. 4) Removing class parent's name. I tested this on Silverlight. public partial class MainPage : UserControl to public partial class MainPage EDIT :- 5) replace instance variable this.variable = somevalue to variable = somevalue Are all of these really necessary? Is it really going to affect the efficiency of my program? I mean what good is it going to do by replacing my class names with var keyword. After all var is also replaced with class name at compile time. Is it doing because it has been programmed to do or do these things really affect in some or another way? Thanks in advance :)

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  • C# StripStatusText Update Issue

    - by ikurtz
    I am here due to a strange behaviour in Button_Click event. The code is attached. The issue is the first StripStatus message is never displayed. any ideas as to why? private void FireBtn_Click(object sender, EventArgs e) { // Control local controls for launching attack AwayTableLayoutPanel.Enabled = false; AwayCancelBtn.Enabled = false; FireBtn.Enabled = false; ////////////// Below statusBar message is never displayed but the folowing sound clip is. GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Fire)"; //////////////////////////////////////////// if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // compile attack message XmlSerializer s; StringWriter w; FireGridUnit fireGridUnit = new FireGridUnit(); fireGridUnit.FireGridLocation = GridLock; s = new XmlSerializer(typeof(FireGridUnit)); w = new StringWriter(); s.Serialize(w, fireGridUnit); ////////////////////////////////////////////////////////// // send attack message GameMessage GameMessageAction = new GameMessage(); GameMessageAction.gameAction = GameMessage.GameAction.FireAttack; GameMessageAction.statusMessage = w.ToString(); s = new XmlSerializer(typeof(GameMessage)); w = new StringWriter(); s.Serialize(w, GameMessageAction); SendGameMsg(w.ToString()); GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Awaiting Fire Result)"; } EDIT: if I put in a messageBox after the StripStatus message the status is updated.

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  • C# naming convention for enum and matching property

    - by Serge - appTranslator
    Hi All, I often find myself implementing a class maintaining some kind of own status property as an enum: I have a Status enum and ONE Status property of Status type. How should I solve this name conflict? public class Car { public enum Status { Off, Starting, Moving }; Status status = Status.Off; public Status Status // <===== Won't compile ===== { get { return status; } set { status = value; DoSomething(); } } } If the Status enum were common to different types, I'd put it outside the class and the problem would be solved. But Status applies to Car only hence it doesn't make sense to declare the enum outside the class. What naming convention do you use in this case? NB: This question was partially debated in comments of an answer of this question. Since it wasn't the main question, it didn't get much visibility. EDIT: Filip Ekberg suggests an IMO excellent workaround for the specific case of 'Status'. Yet I'd be interesting to read about solutions where the name of the enum/property is different, as in Michael Prewecki's answer. EDIT2 (May 2010): My favorite solution is to pluralize the enum type name, as suggested by Chris S. According to MS guidelines, this should be used for flag enums only. But I've come to like it more and more. I now use it for regular enums as well.

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  • Windows Azure ASP.NET MVC Role behaves strangely when redirecting from HTTP to HTTPS

    - by Rinat Abdullin
    Subj. I've got an ASP.NET 2 MVC Worker Role Application, that does not differ much from the default template. When attempting redirect from HTTP to HTTPS (this happens when we access constroller secured by the usual RequireSSL attribute implementation) we get blank page with "Bad Request" message. IntelliTrace shows this: Thrown: "The file '/Views/Home/LogOnUserControl.aspx' does not exist." (System.Web.HttpException) Call stack is really short: [External Code] App_Web_vfahw7gz.dll!ASP.views_shared_site_master.__Render__control1(System.Web.UI.HtmlTextWriter __w = {unknown}, System.Web.UI.Control parameterContainer = {unknown}) [External Code] App_Web_bsbqxr44.dll!ASP.views_home_index_aspx.ProcessRequest(System.Web.HttpContext context = {unknown}) [External Code] User control reference is the usual one in /Views/Shared/Site.Master: <div id="logindisplay"> <% Html.RenderPartial("LogOnUserControl"); %> </div> And partial view LogOnUserControl.ashx is located in Views/Shared (and it is ASHX, not ASPX). Problem shows up, when we try to access site pages, that require auth and redirect. These pages are secured by RequireSSL attribute (Redirect == true): [AttributeUsage(AttributeTargets.Method | AttributeTargets.Class, Inherited = true, AllowMultiple = false)] public sealed class RequireSslAttribute : FilterAttribute, IAuthorizationFilter { public bool Redirect { get; set; } // Methods public void OnAuthorization(AuthorizationContext filterContext) { // this get's messy, when we are running custom ports // within the local dev fabric. // hence we disable code in the debug #if !DEBUG if (filterContext == null) { throw new ArgumentNullException("filterContext"); } if (filterContext.HttpContext.Request.IsSecureConnection) return; var canRedirect = string.Equals(filterContext.HttpContext.Request.HttpMethod, "GET", StringComparison.OrdinalIgnoreCase); if (canRedirect && Redirect) { var builder = new UriBuilder { Scheme = "https", Host = filterContext.HttpContext.Request.Url.Host, Path = filterContext.HttpContext.Request.RawUrl }; filterContext.Result = new RedirectResult(builder.ToString()); } else { throw new HttpException(0x193, "Access forbidden. The requested resource requires an SSL connection."); } #endif } } Obviously we compile in RELEASE for this case. Does anybody have any idea, what could cause this strange exception and how to get rid of it?

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  • when compiling,I write " gcc -g -Wall dene2 dene2.c", then gcc emits some trace

    - by gcc
    when I compile my code,I write " gcc -g -Wall dene2 dene2.c" in the console. then gcc emits some things on the screen. I havenot understand what it is and I cannot consturct any meaning. I have sorted in google but I havenot seen any information about thing which gcc emits on screen I am not saying examining all of the things which is at below,just show me "how to catch fish". (I couldnot find meaningful title ,for that reason ,sorry,) dene2: In function `_start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: multiple definition of `_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:/build/buildd/eglibc-2.10.1 /csu/../sysdeps/i386/elf/start.S:65: first defined here dene2:(.rodata+0x0): multiple definition of `_fp_hw' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata+0x0): first defined here dene2: In function `_fini': (.fini+0x0): multiple definition of `_fini' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.fini+0x0): first defined here dene2:(.rodata+0x4): multiple definition of `_IO_stdin_used' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata.cst4+0x0): first defined here dene2: In function `__data_start': (.data+0x0): multiple definition of `__data_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.data+0x0): first defined here dene2: In function `__data_start': (.data+0x4): multiple definition of `__dso_handle' /usr/lib/gcc/i486-linux-gnu/4.4.1/crtbegin.o:(.data+0x0): first defined here dene2: In function `_init': (.init+0x0): multiple definition of `_init' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.init+0x0): first defined here /tmp/ccMlGkkV.o: In function `main': /home/fatih/Desktop/dene2.c:5: multiple definition of `main' dene2:(.text+0xb4): first defined here /usr/lib/gcc/i486-linux-gnu/4.4.1/crtend.o:(.dtors+0x0): multiple definition of `__DTOR_END__' dene2:(.dtors+0x4): first defined here collect2: ld returned 1 exit status

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  • Regex to ensure group match doesn't end with a specific character

    - by AJ
    I'm having trouble coming up with a regular expression to match a particular case. I have a list of tv shows in about 4 formats: Name.Of.Show.S01E01 Name.Of.Show.0101 Name.Of.Show.01x01 Name.Of.Show.101 What I want to match is the show name. My main problem is that my regex matches the name of the show with a preceding '.'. My regex is the following: "^([0-9a-zA-Z\.]+)(S[0-9]{2}E[0-9]{2}|[0-9]{4}|[0-9]{2}x[0-9]{2}|[0-9]{3})" Some Examples: >>> import re >>> SHOW_INFO = re.compile("^([0-9a-zA-Z\.]+)(S[0-9]{2}E[0-9]{2}|[0-9]{4}|[0-9]{2}x[0-9]{2}|[0-9]{3})") >>> match = SHOW_INFO.match("Name.Of.Show.S01E01") >>> match.groups() ('Name.Of.Show.', 'S01E01') >>> match = SHOW_INFO.match("Name.Of.Show.0101") >>> match.groups() ('Name.Of.Show.0', '101') >>> match = SHOW_INFO.match("Name.Of.Show.01x01") >>> match.groups() ('Name.Of.Show.', '01x01') >>> match = SHOW_INFO.match("Name.Of.Show.101") >>> match.groups() ('Name.Of.Show.', '101') So the question is how do I avoid the first group ending with a period? I realize I could simply do: var.strip(".") However, that doesn't handle the case of "Name.Of.Show.0101". Is there a way I could improve the regex to handle that case better? Thanks in advance.

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  • Unregistering COM dll with a C# Setup Project

    - by lb
    Hi All. I've been stuck on this one for a while. I'll try explain in the simplest terms and at the best of my knowledge. I will honour any help. I've got a C# project which uses a VB6 compiled ActiveX DLL that I'm constantly updating. I compile the setup project, send it to the client and they run the setup. When building the updated setup project, I would increase the 'Version' of the setup project so it wouldn't bother with 'Another version is already installed'. What started happening after a few updates I began to notice the DLL would not be updated to the new version in the installer. The client computer had the original DLL both installed and registered. First symptom: method not found exceptions from the client C# code. This is not a shared DLL and only this application needs it. I've noticed that when uninstalling the application (through the usual procedure) the DLL is also not removed from the application folder although I would set this file's property 'Permanent' to false. The registration entries in the registry are mantained also. I do update in VS6.0 the version of the DLL (usually increase the build number) before building it. Then in VS2008, I remove it from the References, and add it again from the 'Browse tab', without re-registering it on my dev machine and adding it from the COM tab. I've thought of these options. Custom step in Setup project to regsvr32.exe /u 'hardcoded path of my dll' at uninstall (ugly) Somehow find out how the 'Isolate' property can work for me without registering Find out how to execute setup project 'Conditions' that would actually check the version of the library and to update the file accordingly at every install) Any help would be incredibly welcome.

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • How can I add the "--watch" flag to this TextMate snippet?

    - by Jannis
    I love TextMate as my editor for all things web, and so I'd like to use a snippet to use it with style.less files to automatically take advantage of the .less way of compiling .css files on the fly using the native $ lessc {filepath} --watch as suggested in the less documentation (link) My (thanks to someone who wrote the LESS TM Bundle!) current TextMate snippet works well for writing the currently opened .less file to the .css file but I'd like to take advantage of the --watch parameter so that every change to the .less file gets automatically compiled into the .css file. This works well when using the Terminal command line for it, so I am sure it must be possible to use it in an adapted version of the current LESS Command for TextMate since that only invokes the command to compile the file. So how do I add the --watch flag to this command:? #!/usr/bin/env ruby file = STDIN.read[/lessc: ([^*]+\.less)/, 1] || ENV["TM_FILEPATH"] system("lessc \"#{file}\"") I assume it should be something like: #!/usr/bin/env ruby file = STDIN.read[/lessc: ([^*]+\.less)/, 1] || ENV["TM_FILEPATH"] system("lessc \"#{file}\" --watch") But doing so only crashes the TextMate.app. Any ideas would be much appreciated. Thanks for reading. Jannis

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  • Can't create new xib files in Xcode projects

    - by Reed Olsen
    This one is a doozy... My buddy just downloaded the iPhone SDK on his Snow Leopard MacBook Pro. No matter what kind of project he creates (Window Based, View Based, etc...,) he can't create or use his own xib files. The project will compile and run fine until he adds a new xib file. Here are some symptoms: When he selects a pre-generated xib in Xcode (such as MainWindow.xib), no preview is shown on the right hand side. Double clicking on this file will open it in interface builder (This is correct behavior). When he selects his own custom xib, the preview pane displays the XML content of the xib. Double clicking on his custom xib opens up the XML file in Xcode - as if it were a standard code file (This is jacked up). Opening his custom xib from finder opens it in Interface Builder. When building the application, the build warning says something to the effect of "Warning: No rule to process file /path/to/CustomXib of type sourcecode.xib for architecture i386" At runtime he gets the error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] was unable to load a nib named "MyCustomXib"' We've uninstalled Xcode from the command line and reinstalled. I've verified that it's the right version for his machine. I'm stumped!

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  • Why does output of fltk-config truncate arguments to gcc?

    - by James Morris
    I'm trying to build an application I've downloaded which uses the SCONS "make replacement" and the Fast Light Tool Kit Gui. The SConstruct code to detect the presence of fltk is: guienv = Environment(CPPFLAGS = '') guiconf = Configure(guienv) if not guiconf.CheckLibWithHeader('lo', 'lo/lo.h','c'): print 'Did not find liblo for OSC, exiting!' Exit(1) if not guiconf.CheckLibWithHeader('fltk', 'FL/Fl.H','c++'): print 'Did not find FLTK for the gui, exiting!' Exit(1) Unfortunately, on my (Gentoo Linux) system, and many others (Linux distributions) this can be quite troublesome if the package manager allows the simultaneous install of FLTK-1 and FLTK-2. I have attempted to modify the SConstruct file to use fltk-config --cflags and fltk-config --ldflags (or fltk-config --libs might be better than ldflags) by adding them like so: guienv.Append(CPPPATH = os.popen('fltk-config --cflags').read()) guienv.Append(LIBPATH = os.popen('fltk-config --ldflags').read()) But this causes the test for liblo to fail! Looking in config.log shows how it failed: scons: Configure: Checking for C library lo... gcc -o .sconf_temp/conftest_4.o -c "-I/usr/include/fltk-1.1 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_THREAD_SAFE -D_REENTRANT" gcc: no input files scons: Configure: no How should this really be done? And to complete my answer, how do I remove the quotes from the result of os.popen( 'command').read()? EDIT The real question here is why does appending the output of fltk-config cause gcc to not receive the filename argument it is supposed to compile?

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  • Moving delegate-related function to a different thread

    - by Chris
    Hello everybody. We are developing a library in C# that communicates with the serial port. We have a function that is given to a delegate. The problem is that we want it to be run in a different thread. We tried creating a new thread (called DatafromBot) but keep using it as follows (first line): comPort.DataReceived += new SerialDataReceivedEventHandler(comPort_DataReceived); DatafromBot = new Thread(comPort_DataReceived); DatafromBot.Start(); comPort_DataReceived is defined as: Thread DatafromBot; public void comPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { ... } The following errors occur: Error 3 The best overloaded method match for 'System.Threading.Thread.Thread(System.Threading.ThreadStart)' has some invalid arguments C:...\IR52cLow\CommunicationManager.cs 180 27 IR52cLow Error 4 Argument '1': cannot convert from 'method group' to 'System.Threading.ThreadStart' C:...\IR52cLow\CommunicationManager.cs 180 38 IR52cLow Any ideas of how we should convert this to get it to compile? Please note that comPort.DataReceived (pay attention to "." instead of "_") lies within a system library and cannot be modified. Thanks for your time! Chris

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