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  • Exalogic 2.0.1 Tea Break Snippets - Modifying the Default Shipped Template

    - by The Old Toxophilist
    Having installed your Exalogic Virtual environment by default you have a single template which can be used to create your vServers. Although this template is suitable for creating simple test or development vServers it is recommended that you look at creating your own custom vServers that match the environment you wish to build and deploy. Therefore this Tea Time Snippet will take you through the simple process of modifying the standard template. Before You Start To edit the template you will need the Oracle ModifyJeos Utility which can be downloaded from the eDelivery Site. Once the ModifyJeos Utility has been downloaded we can install the rpms onto either an existing vServer or one of the Control vServers. rpm -ivh ovm-modify-jeos-1.0.1-10.el5.noarch.rpm rpm -ivh ovm-template-config-1.0.1-5.el5.noarch.rpm Alternatively you can install the modify jeos packages on a none Exalogic OEL installation or a VirtualBox image. If you are doing this, assuming OEL 5u8, you will need the following rpms. rpm -ivh ovm-modify-jeos-1.0.1-10.el5.noarch.rpm rpm -ivh ovm-el5u2-xvm-jeos-1.0.1-5.el5.i386.rpm rpm -ivh ovm-template-config-1.0.1-5.el5.noarch.rpm Base Template If you have installed the modify onto a vServer running on the Exalogic then simply mount the /export/common/images from the ZFS storage and you will be able to find the el_x2-2_base_linux_guest_vm_template_2.0.1.1.0_64.tgz (or similar depending which version you have) template file. Alternatively the latest can be downloaded from the eDelivery Site. Now we have the Template tgz we will need the extract it as follows: tar -zxvf  el_x2-2_base_linux_guest_vm_template_2.0.1.1.0_64.tgz This will create a directory called BASE which will contain the System.img (VServer image) and vm.cfg (VServer Config information). This directory should be renamed to something more meaning full that indicates what we have done to the template and then the Simple name / name in the vm.cfg editted for the same reason. Modifying the Template Resizing Root File System By default the shipped template has a root size of 4 GB which will leave a vServer created from it running at 90% full on the root disk. We can simply resize the template by executing the following: modifyjeos -f System.img -T <New Size MB>) For example to imcrease the default 4 GB to 40 GB we would execute: modifyjeos -f System.img -T 40960) Resizing Swap We can modify the size of the swap space within a template by executing the following: modifyjeos -f System.img -S <New Size MB>) For example to increase the swap from the default 512 MB to 4 GB we would execute: modifyjeos -f System.img -S 4096) Changing RPMs Adding RPMs To add RPMs using modifyjeos, complete the following steps: Add the names of the new RPMs in a list file, such as addrpms.lst. In this file, you should list each new RPM in a separate line. Ensure that all of the new RPMs are in a single directory, such as rpms. Run the following command to add the new RPMs: modifyjeos -f System.img -a <path_to_addrpms.lst> -m <path_to_rpms> -nogpg Where <path_to_addrpms.lst> is the path to the location of the addrpms.lst file, and <path_to_rpms> is the path to the directory that contains the RPMs. The -nogpg option eliminates signature check on the RPMs. Removing RPMs To remove RPM s using modifyjeos, complete the following steps: Add the names of the RPMs (the ones you want to remove) in a list file, such as removerpms.lst. In this file, you should list each RPM in a separate line. The Oracle Exalogic Elastic Cloud Administrator's Guide provides a list of all RPMs that must not be removed from the vServer. Run the following command to remove the RPMs: modifyjeos -f System.img -e <path_to_removerpms.lst> Where <path_to_removerpms.lst> is the path to the location of the removerpms.lst file. Mounting the System.img For all other modifications that are not supported by the modifyjeos command (adding you custom yum repositories, pre configuring NTP, modify default NFSv4 Nobody functionality, etc) we can mount the System.img and access it directly. To facititate quick and easy mounting/unmounting of the System.img I have put together the simple scripts below. MountSystemImg.sh #!/bin/sh # The script assumes it's being run from the directory containing the System.img # Export for later i.e. during unmount export LOOP=`losetup -f` export SYSTEMIMG=/mnt/elsystem # Make Temp Mount Directory mkdir -p $SYSTEMIMG # Create Loop for the System Image losetup $LOOP System.img kpartx -a $LOOP mount /dev/mapper/`basename $LOOP`p2 $SYSTEMIMG #Change Dir into mounted Image cd $SYSTEMIMG UnmountSystemImg.sh #!/bin/sh # The script assumes it's being run from the directory containing the System.img # Assume the $LOOP & $SYSTEMIMG exist from a previous run on the MountSystemImg.sh umount $SYSTEMIMG kpartx -d $LOOP losetup -d $LOOP Packaging the Template Once you have finished modifying the template it can be simply repackaged and then imported into EMOC as described in "Exalogic 2.0.1 Tea Break Snippets - Importing Public Server Template". To do this we will simply cd to the directory above that containing the modified files and execute the following: tar -zcvf <New Template Directory> <New Template Name>.tgz The resulting.tgz file can be copied to the images directory on the ZFS and uploadd using the IB network. This entry was originally posted on the The Old Toxophilist Site.

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  • wild card redirects issue giving error this webpage has a redirect loop

    - by kath
    In my website I changed or better word modified the directory name ""vehicles-cars"" to ""vehicles-cars-for-sale"" when i tryed to redirect using wild card redirect my old directory name to new directory name in my web hosting cpanel account. every time when i open pages from that directory i am getting error code this webpage has a redirect loop the website is php the problem is that that my lots of pages from old directory are indexed in googles and they are getting duplicate contents i really need some advice what to do with this problem here is .htaccess file code for redirect thanks RewriteEngine on RewriteCond %{HTTP_HOST} ^adsbuz\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.adsbuz\.com$ RewriteRule ^vehicles\-cars\/?(.*)$ "http\:\/\/adsbuz\.com\/vehicles\-cars\-for\-sale\/$1" [R=301,L]

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  • How to copy files via terminal?

    - by Levan
    This might sound silly for some people but I'm new to Linux and don't know how to use it as good as other people, yes I rad about copying files with terminal but these examples will help me a lot. So here is what I want to do: Examples: I have a file in /home/levan/kdenlive untitelds.mpg and I want to copy this file to /media/sda3/SkyDrive and do not want to delete any thing in SkyDrive directory. I have a file in /media/sda3/SkyDrive untitelds.mpg and I want to copy this file to /home/levan/kdenlive and do not want to delete any thing in kdenlive directory I want to copy a folder from home directory to sda3 and do not want to delete any thing on sda3 directory and opposite I want to cut a folder/file and copy to other place without deleting files in that directory I cut it into.

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  • Recursive N-way merge/diff algorithm for directory trees?

    - by BobMcGee
    What algorithms or Java libraries are available to do N-way, recursive diff/merge of directories? I need to be able to generate a list of folder trees that have many identical files, and have subdirectories with many similar files. I want to be able to use 2-way merge operations to quickly remove as much redundancy as possible. Goals: Find pairs of directories that have many similar files between them. Generate short list of directory pairs that can be synchronized with 2-way merge to eliminate duplicates Should operate recursively (there may be nested duplicates of higher-level directories) Run time and storage should be O(n log n) in numbers of directories and files Should be able to use an embedded DB or page to disk for processing more files than fit in memory (100,000+). Optional: generate an ancestry and change-set between folders Optional: sort the merge operations by how many duplicates they can elliminate I know how to use hashes to find duplicate files in roughly O(n) space, but I'm at a loss for how to go from this to finding partially overlapping sets between folders and their children. EDIT: some clarification The tricky part is the difference between "exact same" contents (otherwise hashing file hashes would work) and "similar" (which will not). Basically, I want to feed this algorithm at a set of directories and have it return a set of 2-way merge operations I can perform in order to reduce duplicates as much as possible with as few conflicts possible. It's effectively constructing an ancestry tree showing which folders are derived from each other. The end goal is to let me incorporate a bunch of different folders into one common tree. For example, I may have a folder holding programming projects, and then copy some of its contents to another computer to work on it. Then I might back up and intermediate version to flash drive. Except I may have 8 or 10 different versions, with slightly different organizational structures or folder names. I need to be able to merge them one step at a time, so I can chose how to incorporate changes at each step of the way. This is actually more or less what I intend to do with my utility (bring together a bunch of scattered backups from different points in time). I figure if I can do it right I may as well release it as a small open source util. I think the same tricks might be useful for comparing XML trees though.

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  • How to remove .zip file in c on windows? (error: Directory not empty)

    - by ExtremeBlue
    include include include include "win32-dirent.h" include include include define MAXFILEPATH 1024 bool IsDirectory(char* path) { WIN32_FIND_DATA w32fd; HANDLE hFindFile; hFindFile = FindFirstFile((PTCHAR)path, &w32fd); if(hFindFile == INVALID_HANDLE_VALUE) { return false; } return w32fd.dwFileAttributes & (FILE_ATTRIBUTE_DIRECTORY); } int RD(const char* folderName) { DIR *dir; struct dirent *ent; dir = opendir(folderName); if(dir != NULL) { while((ent = readdir(dir)) != NULL) { if(strcmp(ent->d_name , ".") == 0 || strcmp(ent->d_name, "..") == 0) { continue; } char fileName[MAXFILEPATH]; sprintf(fileName,"%s%c%s", folderName, '\\', ent->d_name); if(IsDirectory(fileName)) { RD(fileName); } else { unlink(fileName); } } closedir(dir); //chmod(folderName, S_IWRITE | S_IREAD); if(_rmdir(folderName) != 0)perror(folderName); } else { printf("%s <%s>\n","Could Not Open Directory.", folderName); return -1; } return 0; } int main(int argc, char* argv[]) { if(argc < 2) { printf("usage: ./a.out \n"); return 1; } //RD(argv[1]); //_mkdir("12"); //_mkdir("12\\34"); //_rmdir("12\\34"); //_rmdir("12"); char buf[0xff]; sprintf(buf, "unzip -x -q -d 1234 1234.zip"); system(buf); RD("1234"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\5.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\6.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\1_23.zip"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\4.txt"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234"); return 0; } Archive: 1234.zip inflating: 1234/4.txt inflating: 1234/56/5.txt inflating: 1234/56/6.txt inflating: 1234/1_23.zip

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  • Why am I getting ClassNotFoundExpection when I have properly imported said class and am looking at it in its directory?

    - by Strider
    This is my Javac compiling statement: javac -cp "C:\java\code\j3D\j3dcore.jar;C:\java\code\j3D\j3dutils.jar;C:\java\code\j3D\vecmath.jar" Simple.java compiles with no problems. The three jar files (j3dcore, j3dutils, and vecmath) are the essential jar's for my program (or at least I am led to believe according to this official tutorial on J3D For the record I ripped this code almost line from line from this pdf file. jar files are correctly located in referenced locations When I run my Simple program, (java Simple) I am greeted with Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/j3d/Cavas3d Caused by: java.lang.ClassNotFoundExpection: javax.media.j3d.Canvas3D Currently I am staring directly at this Canvas3D.class that is located within j3dcore.jar\javax\media\j3d\ wtfisthis.jpg Here is the source code: //First java3D Program import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.ColorCube; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.GraphicsConfiguration; public class Simple extends Applet { public Simple() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas3D = new Canvas3D(config); add("Center", canvas3D); BranchGroup scene = createSceneGraph(); scene.compile(); // SimpleUniverse is a Convenience Utility class SimpleUniverse simpleU = new SimpleUniverse(canvas3D); // This moves the ViewPlatform back a bit so the // objects in the scene can be viewed. simpleU.getViewingPlatform().setNominalViewingTransform(); simpleU.addBranchGraph(scene); } // end of HelloJava3Da (constructor) public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a simple shape leaf node, add it to the scene graph. // ColorCube is a Convenience Utility class objRoot.addChild(new ColorCube(0.4)); return objRoot; } public static void main(String args[]){ Simple world = new Simple(); } }` Did I import correctly? Did I incorrectly reference my jar files in my Javac statement? If I clearly see Canvas3D within its correct directory why cant java find it? The first folder in both j3dcore.jar and vecmath.jar is "javax". Is the compiler getting confused? If the compiler is getting confused how do I specify where to find that exact class when referencing it within my source code?

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  • Cannot redeclare class error when generating PHPUnit code coverage report

    - by Cobby
    Starting a project with Zend Framework 1.10 and Doctrine 2 (Beta1). I am using namespaces in my own library code. When generating code coverage reports I get a Fatal Error about Redeclaring a class. To provide more info, I've commented out the xdebug_disable() call in my phpunit executable so you can see the function trace (disabled local variables output because there was too much output). Here's my Terminal output: $ phpunit PHPUnit 3.4.12 by Sebastian Bergmann. ........ Time: 4 seconds, Memory: 16.50Mb OK (8 tests, 14 assertions) Generating code coverage report, this may take a moment.PHP Fatal error: Cannot redeclare class Cob\Application\Resource\HelperBroker in /Users/Cobby/Sites/project/trunk/code/library/Cob/Application/Resource/HelperBroker.php on line 93 PHP Stack trace: PHP 1. {main}() /usr/local/zend/bin/phpunit:0 PHP 2. PHPUnit_TextUI_Command::main() /usr/local/zend/bin/phpunit:54 PHP 3. PHPUnit_TextUI_Command-run() /usr/local/zend/share/pear/PHPUnit/TextUI/Command.php:146 PHP 4. PHPUnit_TextUI_TestRunner-doRun() /usr/local/zend/share/pear/PHPUnit/TextUI/Command.php:213 PHP 5. PHPUnit_Util_Report::render() /usr/local/zend/share/pear/PHPUnit/TextUI/TestRunner.php:478 PHP 6. PHPUnit_Framework_TestResult-getCodeCoverageInformation() /usr/local/zend/share/pear/PHPUnit/Util/Report.php:97 PHP 7. PHPUnit_Util_Filter::getFilteredCodeCoverage() /usr/local/zend/share/pear/PHPUnit/Framework/TestResult.php:623 Fatal error: Cannot redeclare class Cob\Application\Resource\HelperBroker in /Users/Cobby/Sites/project/trunk/code/library/Cob/Application/Resource/HelperBroker.php on line 93 Call Stack: 0.0004 322888 1. {main}() /usr/local/zend/bin/phpunit:0 0.0816 4114628 2. PHPUnit_TextUI_Command::main() /usr/local/zend/bin/phpunit:54 0.0817 4114964 3. PHPUnit_TextUI_Command-run() /usr/local/zend/share/pear/PHPUnit/TextUI/Command.php:146 0.1151 5435528 4. PHPUnit_TextUI_TestRunner-doRun() /usr/local/zend/share/pear/PHPUnit/TextUI/Command.php:213 4.2931 16690760 5. PHPUnit_Util_Report::render() /usr/local/zend/share/pear/PHPUnit/TextUI/TestRunner.php:478 4.2931 16691120 6. PHPUnit_Framework_TestResult-getCodeCoverageInformation() /usr/local/zend/share/pear/PHPUnit/Util/Report.php:97 4.2931 16691148 7. PHPUnit_Util_Filter::getFilteredCodeCoverage() /usr/local/zend/share/pear/PHPUnit/Framework/TestResult.php:623 (I have no idea why it shows the error twice...?) And here is my phpunit.xml: <phpunit bootstrap="./code/tests/application/bootstrap.php" colors="true"> <!-- bootstrap.php changes directory to trunk/code/tests, all paths below are relative to this directory. --> <testsuite name="My Promotions"> <directory>./</directory> </testsuite> <filter> <whitelist> <directory suffix=".php">../application</directory> <directory suffix=".php">../library/Cob</directory> <exclude> <!-- By adding the below line I can remove the error --> <file>../library/Cob/Application/Resource/HelperBroker.php</file> <directory suffix=".phtml">../application</directory> <directory suffix=".php">../application/doctrine</directory> <file>../application/Bootstrap.php</file> <directory suffix=".php">../library/Cob/Tools</directory> </exclude> </whitelist> </filter> <logging> <log type="junit" target="../../build/reports/tests/report.xml" /> <log type="coverage-html" target="../../build/reports/coverage" charset="UTF-8" yui="true" highlight="true" lowUpperBound="50" highLowerBound="80" /> </logging> </phpunit> I have added a tag inside the which seams to hide this problem. I do have another application resource but it doesn't seam to have a problem (the other one is a Doctrine 2 resource). I'm not sure why it is specific to this class, my entire library is autoloaded so their isn't any include/require calls anywhere. I guess it should be noted that HelperBroker is the first file in the filesystem stemming out from library/Cob I am on Snow Leopard with the latest/recent versions of all software (Zend Server, Zend Framework, Doctrine 2 Beta1, Phing, PHPUnit, PEAR).

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  • Silverlight for Windows Embedded tutorial (step 4)

    - by Valter Minute
    I’m back with my Silverlight for Windows Embedded tutorial. Sorry for the long delay between step 3 and step 4, the MVP summit and some work related issue prevented me from working on the tutorial during the last weeks. In our first,  second and third tutorial steps we implemented some very simple applications, just to understand the basic structure of a Silverlight for Windows Embedded application, learn how to handle events and how to operate on images. In this third step our sample application will be slightly more complicated, to introduce two new topics: list boxes and custom control. We will also learn how to create controls at runtime. I choose to explain those topics together and provide a sample a bit more complicated than usual just to start to give the feeling of how a “real” Silverlight for Windows Embedded application is organized. As usual we can start using Expression Blend to define our main page. In this case we will have a listbox and a textblock. Here’s the XAML code: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ListDemo.Page" Width="640" Height="480" x:Name="ListPage" xmlns:ListDemo="clr-namespace:ListDemo">   <Grid x:Name="LayoutRoot" Background="White"> <ListBox Margin="19,57,19,66" x:Name="FileList" SelectionChanged="Filelist_SelectionChanged"/> <TextBlock Height="35" Margin="19,8,19,0" VerticalAlignment="Top" TextWrapping="Wrap" x:Name="CurrentDir" Text="TextBlock" FontSize="20"/> </Grid> </UserControl> In our listbox we will load a list of directories, starting from the filesystem root (there are no drives in Windows CE, the filesystem has a single root named “\”). When the user clicks on an item inside the list, the corresponding directory path will be displayed in the TextBlock object and the subdirectories of the selected branch will be shown inside the list. As you can see we declared an event handler for the SelectionChanged event of our listbox. We also used a different font size for the TextBlock, to make it more readable. XAML and Expression Blend allow you to customize your UI pretty heavily, experiment with the tools and discover how you can completely change the aspect of your application without changing a single line of code! Inside our ListBox we want to insert the directory presenting a nice icon and their name, just like you are used to see them inside Windows 7 file explorer, for example. To get this we will define a user control. This is a custom object that will behave like “regular” Silverlight for Windows Embedded objects inside our application. First of all we have to define the look of our custom control, named DirectoryItem, using XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="ListDemo.DirectoryItem" Width="500" Height="80">   <StackPanel x:Name="LayoutRoot" Orientation="Horizontal"> <Canvas Width="31.6667" Height="45.9583" Margin="10,10,10,10" RenderTransformOrigin="0.5,0.5"> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-31.27"/> <TranslateTransform/> </TransformGroup> </Canvas.RenderTransform> <Rectangle Width="31.6667" Height="45.8414" Canvas.Left="0" Canvas.Top="0.116943" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.569519" Canvas.Top="1.05249" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142632,0.753441" EndPoint="1.01886,0.753441"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142632" CenterY="0.753441" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142632" CenterY="0.753441" Angle="-35.3437"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="2.28036" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="1.34485" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="26.4269" Height="45.8414" Canvas.Left="0.227798" Canvas.Top="0" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="1.25301" Height="45.8414" Canvas.Left="1.70862" Canvas.Top="0.116943" Stretch="Fill" Fill="#FFEBFF07"/> </Canvas> <TextBlock Height="80" x:Name="Name" Width="448" TextWrapping="Wrap" VerticalAlignment="Center" FontSize="24" Text="Directory"/> </StackPanel> </UserControl> As you can see, this XAML contains many graphic elements. Those elements are used to design the folder icon. The original drawing has been designed in Expression Design and then exported as XAML. In Silverlight for Windows Embedded you can use vector images. This means that your images will look good even when scaled or rotated. In our DirectoryItem custom control we have a TextBlock named Name, that will be used to display….(suspense)…. the directory name (I’m too lazy to invent fancy names for controls, and using “boring” intuitive names will make code more readable, I hope!). Now that we have some XAML code, we may execute XAML2CPP to generate part of the aplication code for us. We should then add references to our XAML2CPP generated resource file and include in our code and add a reference to the XAML runtime library to our sources file (you can follow the instruction of the first tutorial step to do that), To generate the code used in this tutorial you need XAML2CPP ver 1.0.1.0, that is downloadable here: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2010/03/08/xaml2cpp-1.0.1.0.aspx We can now create our usual simple Win32 application inside Platform Builder, using the same step described in the first chapter of this tutorial (http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2009/10/01/silverlight-for-embedded-tutorial.aspx). We can declare a class for our main page, deriving it from the template that XAML2CPP generated for us: class ListPage : public TListPage<ListPage> { ... } We will see the ListPage class code in a short time, but before we will see the code of our DirectoryItem user control. This object will be used to populate our list, one item for each directory. To declare a user control things are a bit more complicated (but also in this case XAML2CPP will write most of the “boilerplate” code for use. To interact with a user control you should declare an interface. An interface defines the functions of a user control that can be called inside the application code. Our custom control is currently quite simple and we just need some member functions to store and retrieve a full pathname inside our control. The control will display just the last part of the path inside the control. An interface is declared as a C++ class that has only abstract virtual members. It should also have an UUID associated with it. UUID means Universal Unique IDentifier and it’s a 128 bit number that will identify our interface without the need of specifying its fully qualified name. UUIDs are used to identify COM interfaces and, as we discovered in chapter one, Silverlight for Windows Embedded is based on COM or, at least, provides a COM-like Application Programming Interface (API). Here’s the declaration of the DirectoryItem interface: class __declspec(novtable,uuid("{D38C66E5-2725-4111-B422-D75B32AA8702}")) IDirectoryItem : public IXRCustomUserControl { public:   virtual HRESULT SetFullPath(BSTR fullpath) = 0; virtual HRESULT GetFullPath(BSTR* retval) = 0; }; The interface is derived from IXRCustomControl, this will allow us to add our object to a XAML tree. It declares the two functions needed to set and get the full path, but don’t implement them. Implementation will be done inside the control class. The interface only defines the functions of our control class that are accessible from the outside. It’s a sort of “contract” between our control and the applications that will use it. We must support what’s inside the contract and the application code should know nothing else about our own control. To reference our interface we will use the UUID, to make code more readable we can declare a #define in this way: #define IID_IDirectoryItem __uuidof(IDirectoryItem) Silverlight for Windows Embedded objects (like COM objects) use a reference counting mechanism to handle object destruction. Every time you store a pointer to an object you should call its AddRef function and every time you no longer need that pointer you should call Release. The object keeps an internal counter, incremented for each AddRef and decremented on Release. When the counter reaches 0, the object is destroyed. Managing reference counting in our code can be quite complicated and, since we are lazy (I am, at least!), we will use a great feature of Silverlight for Windows Embedded: smart pointers.A smart pointer can be connected to a Silverlight for Windows Embedded object and manages its reference counting. To declare a smart pointer we must use the XRPtr template: typedef XRPtr<IDirectoryItem> IDirectoryItemPtr; Now that we have defined our interface, it’s time to implement our user control class. XAML2CPP has implemented a class for us, and we have only to derive our class from it, defining the main class and interface of our new custom control: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { ... } XAML2CPP has generated some code for us to support the user control, we don’t have to mind too much about that code, since it will be generated (or written by hand, if you like) always in the same way, for every user control. But knowing how does this works “under the hood” is still useful to understand the architecture of Silverlight for Windows Embedded. Our base class declaration is a bit more complex than the one we used for a simple page in the previous chapters: template <class A,class B> class DirectoryItemUserControlRegister : public XRCustomUserControlImpl<A,B>,public TDirectoryItem<A,XAML2CPPUserControl> { ... } This class derives from the XAML2CPP generated template class, like the ListPage class, but it uses XAML2CPPUserControl for the implementation of some features. This class shares the same ancestor of XAML2CPPPage (base class for “regular” XAML pages), XAML2CPPBase, implements binding of member variables and event handlers but, instead of loading and creating its own XAML tree, it attaches to an existing one. The XAML tree (and UI) of our custom control is created and loaded by the XRCustomUserControlImpl class. This class is part of the Silverlight for Windows Embedded framework and implements most of the functions needed to build-up a custom control in Silverlight (the guys that developed Silverlight for Windows Embedded seem to care about lazy programmers!). We have just to initialize it, providing our class (DirectoryItem) and interface (IDirectoryItem). Our user control class has also a static member: protected:   static HINSTANCE hInstance; This is used to store the HINSTANCE of the modules that contain our user control class. I don’t like this implementation, but I can’t find a better one, so if somebody has good ideas about how to handle the HINSTANCE object, I’ll be happy to hear suggestions! It also implements two static members required by XRCustomUserControlImpl. The first one is used to load the XAML UI of our custom control: static HRESULT GetXamlSource(XRXamlSource* pXamlSource) { pXamlSource->SetResource(hInstance,TEXT("XAML"),IDR_XAML_DirectoryItem); return S_OK; }   It initializes a XRXamlSource object, connecting it to the XAML resource that XAML2CPP has included in our resource script. The other method is used to register our custom control, allowing Silverlight for Windows Embedded to create it when it load some XAML or when an application creates a new control at runtime (more about this later): static HRESULT Register() { return XRCustomUserControlImpl<A,B>::Register(__uuidof(B), L"DirectoryItem", L"clr-namespace:DirectoryItemNamespace"); } To register our control we should provide its interface UUID, the name of the corresponding element in the XAML tree and its current namespace (namespaces compatible with Silverlight must use the “clr-namespace” prefix. We may also register additional properties for our objects, allowing them to be loaded and saved inside XAML. In this case we have no permanent properties and the Register method will just register our control. An additional static method is implemented to allow easy registration of our custom control inside our application WinMain function: static HRESULT RegisterUserControl(HINSTANCE hInstance) { DirectoryItemUserControlRegister::hInstance=hInstance; return DirectoryItemUserControlRegister<A,B>::Register(); } Now our control is registered and we will be able to create it using the Silverlight for Windows Embedded runtime functions. But we need to bind our members and event handlers to have them available like we are used to do for other XAML2CPP generated objects. To bind events and members we need to implement the On_Loaded function: virtual HRESULT OnLoaded(__in IXRDependencyObject* pRoot) { HRESULT retcode; IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; return ((A*)this)->Init(pRoot,hInstance,app); } This function will call the XAML2CPPUserControl::Init member that will connect the “root” member with the XAML sub tree that has been created for our control and then calls BindObjects and BindEvents to bind members and events to our code. Now we can go back to our application code (the code that you’ll have to actually write) to see the contents of our DirectoryItem class: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { protected:   WCHAR fullpath[_MAX_PATH+1];   public:   DirectoryItem() { *fullpath=0; }   virtual HRESULT SetFullPath(BSTR fullpath) { wcscpy_s(this->fullpath,fullpath);   WCHAR* p=fullpath;   for(WCHAR*q=wcsstr(p,L"\\");q;p=q+1,q=wcsstr(p,L"\\")) ;   Name->SetText(p); return S_OK; }   virtual HRESULT GetFullPath(BSTR* retval) { *retval=SysAllocString(fullpath); return S_OK; } }; It’s pretty easy and contains a fullpath member (used to store that path of the directory connected with the user control) and the implementation of the two interface members that can be used to set and retrieve the path. The SetFullPath member parses the full path and displays just the last branch directory name inside the “Name” TextBlock object. As you can see, implementing a user control in Silverlight for Windows Embedded is not too complex and using XAML also for the UI of the control allows us to re-use the same mechanisms that we learnt and used in the previous steps of our tutorial. Now let’s see how the main page is managed by the ListPage class. class ListPage : public TListPage<ListPage> { protected:   // current path TCHAR curpath[_MAX_PATH+1]; It has a member named “curpath” that is used to store the current directory. It’s initialized inside the constructor: ListPage() { *curpath=0; } And it’s value is displayed inside the “CurrentDir” TextBlock inside the initialization function: virtual HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TListPage<ListPage>::Init(hInstance,app))) return retcode;   CurrentDir->SetText(L"\\"); return S_OK; } The FillFileList function is used to enumerate subdirectories of the current dir and add entries for each one inside the list box that fills most of the client area of our main page: HRESULT FillFileList() { HRESULT retcode; IXRItemCollectionPtr items; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; // retrieves the items contained in the listbox if (FAILED(retcode=FileList->GetItems(&items))) return retcode;   // clears the list if (FAILED(retcode=items->Clear())) return retcode;   // enumerates files and directory in the current path WCHAR filemask[_MAX_PATH+1];   wcscpy_s(filemask,curpath); wcscat_s(filemask,L"\\*.*");   WIN32_FIND_DATA finddata; HANDLE findhandle;   findhandle=FindFirstFile(filemask,&finddata);   // the directory is empty? if (findhandle==INVALID_HANDLE_VALUE) return S_OK;   do { if (finddata.dwFileAttributes&=FILE_ATTRIBUTE_DIRECTORY) { IXRListBoxItemPtr listboxitem;   // add a new item to the listbox if (FAILED(retcode=app->CreateObject(IID_IXRListBoxItem,&listboxitem))) { FindClose(findhandle); return retcode; }   if (FAILED(retcode=items->Add(listboxitem,NULL))) { FindClose(findhandle); return retcode; }   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=app->CreateObject(IID_IDirectoryItem,&directoryitem))) { FindClose(findhandle); return retcode; }   WCHAR fullpath[_MAX_PATH+1];   wcscpy_s(fullpath,curpath); wcscat_s(fullpath,L"\\"); wcscat_s(fullpath,finddata.cFileName);   if (FAILED(retcode=directoryitem->SetFullPath(fullpath))) { FindClose(findhandle); return retcode; }   XAML2CPPXRValue value((IXRDependencyObject*)directoryitem);   if (FAILED(retcode=listboxitem->SetContent(&value))) { FindClose(findhandle); return retcode; } } } while (FindNextFile(findhandle,&finddata));   FindClose(findhandle); return S_OK; } This functions retrieve a pointer to the collection of the items contained in the directory listbox. The IXRItemCollection interface is used by listboxes and comboboxes and allow you to clear the list (using Clear(), as our function does at the beginning) and change its contents by adding and removing elements. This function uses the FindFirstFile/FindNextFile functions to enumerate all the objects inside our current directory and for each subdirectory creates a IXRListBoxItem object. You can insert any kind of control inside a list box, you don’t need a IXRListBoxItem, but using it will allow you to handle the selected state of an item, highlighting it inside the list. The function creates a list box item using the CreateObject function of XRApplication. The same function is then used to create an instance of our custom control. The function returns a pointer to the control IDirectoryItem interface and we can use it to store the directory full path inside the object and add it as content of the IXRListBox item object, adding it to the listbox contents. The listbox generates an event (SelectionChanged) each time the user clicks on one of the items contained in the listbox. We implement an event handler for that event and use it to change our current directory and repopulate the listbox. The current directory full path will be displayed in the TextBlock: HRESULT Filelist_SelectionChanged(IXRDependencyObject* source,XRSelectionChangedEventArgs* args) { HRESULT retcode;   IXRListBoxItemPtr listboxitem;   if (!args->pAddedItem) return S_OK;   if (FAILED(retcode=args->pAddedItem->QueryInterface(IID_IXRListBoxItem,(void**)&listboxitem))) return retcode;   XRValue content; if (FAILED(retcode=listboxitem->GetContent(&content))) return retcode;   if (content.vType!=VTYPE_OBJECT) return E_FAIL;   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=content.pObjectVal->QueryInterface(IID_IDirectoryItem,(void**)&directoryitem))) return retcode;   content.pObjectVal->Release(); content.pObjectVal=NULL;   BSTR fullpath=NULL;   if (FAILED(retcode=directoryitem->GetFullPath(&fullpath))) return retcode;   CurrentDir->SetText(fullpath);   wcscpy_s(curpath,fullpath); FillFileList(); SysFreeString(fullpath);     return S_OK; } }; The function uses the pAddedItem member of the XRSelectionChangedEventArgs object to retrieve the currently selected item, converts it to a IXRListBoxItem interface using QueryInterface, and then retrives its contents (IDirectoryItem object). Using the GetFullPath method we can get the full path of our selected directory and assing it to the curdir member. A call to FillFileList will update the listbox contents, displaying the list of subdirectories of the selected folder. To build our sample we just need to add code to our WinMain function: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1;   if (FAILED(retcode=DirectoryItem::RegisterUserControl(hInstance))) return retcode;   ListPage page;   if (FAILED(page.Init(hInstance,app))) return -1;   page.FillFileList();   UINT exitcode;   if (FAILED(page.GetVisualHost()->StartDialog(&exitcode))) return -1;   return 0; } This code is very similar to the one of the WinMains of our previous samples. The main differences are that we register our custom control (you should do that as soon as you have initialized the XAML runtime) and call FillFileList after the initialization of our ListPage object to load the contents of the root folder of our device inside the listbox. As usual you can download the full sample source code from here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/ListBoxTest.zip

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  • Serving files inside of directories with ruby and mongrel

    - by AdamB
    I made a simple web server in Ruby using the Mongrel gem. It works great for files in a single directory, but I run into some path issues when inside a directory. Lets say we have 2 files in a directory named "dir1", "index.html" and "style.css". If we visit http://host/dir1/index.html, the file is found, but style.css isn't because it's trying to load "style.css" from http://host/style.css instead of inside the directory. index.html is trying to load style.css as if its in the same directory as itself. <link href="style.css" rel="stylesheet" type="text/css" /> I can get the file if I enter the full path of style.css: /dir1/style.css but it doesn't seem to remember it's already inside a directory and that no path before a filename should serve from the current directory. This is the ruby code im using to serve out files. require 'rubygems' require 'mongrel' server = Mongrel::HttpServer.new("0.0.0.0", "3000") server.register("/", Mongrel::DirHandler.new(".")) server.run.join

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  • Google App Engine and Git best practices

    - by systempuntoout
    I'm developing a small pet project on Google App Engine and i would like to keep code under source control using github; this will allow a friend of mine to checkout and modify the sources. I just have a directory with all sources (call it PetProject) and Google App Engine development server points to that directory. Is it correct to create a repo directly from PetProject directory or is it preferable to create a second directory mirroring the develop PetProject directory? In the latter case, anytime my friend will release something new, i need to pull fetch from Git copying the modified files to the develop PetProject directory. If i decide to keep the repo inside the develop directory, skipping .git on Gae yaml is enough? What are the best practices here?

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  • fixed width bash prompt

    - by seaofclouds
    I'd like to set my bash prompt to a fixed width, and make up the difference in space before the $, so whether long or short, my prompt remains the same width: [name@host] ~/Directory/Dir...Another/LastDir $ [name@host] ~/Directory(branch) $ Currently, in a short directory path my prompt looks something like this: [name@host] ~/Directory(branch) $ a deeper directory path looks like this: [name@host] ~/Directory/Dir...Another/LastDir $ You can see I've truncated the PWD in the middle so I can see where the path begins, and where it ends. I'd like to make up the difference before the $. Here is my current prompt: # keep working directory to 30 chars, center tuncated prompt_pwd() { local pwd_symbol="..." local pwd_length=30 newPWD="${PWD/#$HOME/~}" [ ${#newPWD} -gt ${pwd_length} ] && newPWD=${newPWD:0:12}${pwd_symbol}${newPWD:${#newPWD}-15} } # set prompt prompt_color() { PROMPT_COMMAND='prompt_pwd;history -a;title_git' PS1="${WHITEONMAGENTA}[\u@\h]${MAGENTA} \w\$(parse_git_branch) ${MAGENTABOLD}\$${PS_CLEAR} " PS1=${PS1//\\w/\$\{newPWD\}} PS2="${WHITEONTEAL}>${PS_CLEAR} " } In my search, I found A Prompt the Width of Your Term which does do some fill, but couldn't get it working for this particular prompt.

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  • Best practice for Google app engine and Git.

    - by systempuntoout
    I'm developing a small pet project on Google App Engine and i would like to keep code under source control using github; this will allow a friend of mine to checkout and modify the sources. I just have a directory with all sources (call it PetProject) and Google App Engine development server points to that directory. Is it correct to create a Repo directly from PetProject directory or is it preferable to create a second directory (mirror of the develop PetProject directory); in this case, anytime my friend will release something new, i need to pull from Git and then copy the modified files to the develop PetProject directory. If i decide to keep the Repo inside the develop directory, skippin .git on yaml is enough? What's the best practice here?

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  • Using content from the project in tests

    - by oillio
    I am working with Visual Studio 2010 and it's integrated testing functionality. I have an XML file in my project which is set to copy to the output directory. I can access the file just fine when I compile and run the project. But it doesn't exist when I attempt to access it within a TestMethod. It looks like the test is run with the working directory set to an "Out" directory created within the TestResults directory. I can set a breakpoint before I use the file. If I then copy the file into this "Out" directory and continue running the test it accesses the file properly. But that is not really how I want my automated tests to function. Is it possible to tell VS to copy the build directory into this working directory?

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  • problem in `delete-directory` with enabled `delete-by-removing-to-trash`

    - by Andreo
    There is a strange behavior of delete-directory function with enabled flag delete-by-removing-to-trash. It deletes files one by one instead of applying move-file-to-trash to the directory. As a result emacs deletes big directories slowly and there are many files in the trash after deleting, so it is impossible to restore the directory. Example: Directory structure: ddd/ ccc/ 1.txt There are three files in the trash after deleting ddd: trash/ ddd/ ccc/ 1.txt instead of one: trash/ ddd/ It is very slow, because emacs traverse directory recursively. I can't restore deleted directory. What i need is exactly the same behavior as of move-file-to-trash. But it should be transparent (i.e. 'D x' in dired mode). How to solve the problem? As a temporary solution i see the making advice function for `delete-directory'.

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  • Understanding EDI 997.

    - by VishnuTiwariBlog
    Hi Guys, This is for the EDI starter. Below is the complete detail of EDI 997 segment and element details. 997 Functional Acknowledgment Transaction Layout: No. Seg ID Name Description Example M/O 010 ST Transaction Set Header To indicate the start of a transaction set and to assign a control number ST*997*382823~   M ST01   Code uniquely identifying a Transaction Set   M ST02   Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set   M 020 AK1 Functional Group Response Header To start acknowledgment of a functional group AK1*QM*2459823 M        AK101   Code identifying a group of application related transaction sets IN Invoice Information (810) SH Ship Notice/Manifest (856)     AK102   Assigned number originated and maintained by the sender     030 AK2 Transaction Set Response Header To start acknowledgment of a single transaction set AK2*856*001 M AK201   Code uniquely identifying a Transaction Set 810 Invoice 856 Ship Notice/Manifest   M AK202   Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set   M 040 AK3 Data Segment Note To report errors in a data segment and identify the location of the data segment AK3*TD3*9 O AK301 Segment ID Code Code defining the segment ID of the data segment in error (See Appendix A - Number 77)     AK302 Segment Position in Transaction Set The numerical count position of this data segment from the start of the transaction set: the transaction set header is count position 1     050 AK4 Data Element Note To report errors in a data element or composite data structure and identify the location of the data element AK4*2**2 O AK401 Position in Segment Code indicating the relative position of a simple data element, or the relative position of a composite data structure combined with the relative position of the component data element within the composite data structure, in error; the count starts with 1 for the simple data element or composite data structure immediately following the segment ID     AK402 Element Position in Segment This is used to indicate the relative position of a simple data element, or the relative position of a composite data structure with the relative position of the component within the composite data structure, in error; in the data segment the count starts with 1 for the simple data element or composite data structure immediately following the segment ID     AK403 Data Element Syntax Error Code Code indicating the error found after syntax edits of a data element 1 Mandatory Data Element Missing 2 Conditional Required Data Element Missing 3 Too Many Data Elements 4 Data Element Too Short 5 Data Element Too Long 6 Invalid Character in Data Element 7 Invalid Code Value 8 Invalid Date 9 Invalid Time 10 Exclusion Condition Violated     AK404 Copy of Bad Data Element This is a copy of the data element in error     060 AK5 AK5 Transaction Set Response Trailer To acknowledge acceptance or rejection and report errors in a transaction set AK5*A~ AK5*R*5~ M AK501 Transaction Set Acknowledgment Code Code indicating accept or reject condition based on the syntax editing of the transaction set A Accepted E Accepted But Errors Were Noted R Rejected     AK502 Transaction Set Syntax Error Code Code indicating error found based on the syntax editing of a transaction set 1 Transaction Set Not Supported 2 Transaction Set Trailer Missing 3 Transaction Set Control Number in Header and Trailer Do Not Match 4 Number of Included Segments Does Not Match Actual Count 5 One or More Segments in Error 6 Missing or Invalid Transaction Set Identifier 7 Missing or Invalid Transaction Set Control Number     070 AK9 Functional Group Response Trailer To acknowledge acceptance or rejection of a functional group and report the number of included transaction sets from the original trailer, the accepted sets, and the received sets in this functional group AK9*A*1*1*1~ AK9*R*1*1*0~ M AK901 Functional Group Acknowledge Code Code indicating accept or reject condition based on the syntax editing of the functional group A Accepted E Accepted, But Errors Were Noted. R Rejected     AK902 Number of Transaction Sets Included Total number of transaction sets included in the functional group or interchange (transmission) group terminated by the trailer containing this data element     AK903 Number of Received Transaction Sets Number of Transaction Sets received     AK904 Number of Accepted Transaction Sets Number of accepted Transaction Sets in a Functional Group     AK905 Functional Group Syntax Error Code Code indicating error found based on the syntax editing of the functional group header and/or trailer 1 Functional Group Not Supported 2 Functional Group Version Not Supported 3 Functional Group Trailer Missing 4 Group Control Number in the Functional Group Header and Trailer Do Not Agree 5 Number of Included Transaction Sets Does Not Match Actual Count 6 Group Control Number Violates Syntax     080 SE Transaction Set Trailer To indicate the end of the transaction set and provide the count of the transmitted segments (including the beginning (ST) and ending (SE) segments) SE*9*223~ M SE01 Number of Included Segments Total number of segments included in a transaction set including ST and SE segments     SE02 Transaction Set Control Number Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set

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  • Understanding EDI 997

    - by VishnuTiwariBlog
    Hi Guys, This is for the EDI starter. Below is the complete detail of EDI 997 segment and element details. 997 Functional Acknowledgment Transaction Layout:   No. Seg ID Name Description Example M/O 010 ST Transaction Set Header To indicate the start of a transaction set and to assign a control number ST*997*382823~   M ST01   Code uniquely identifying a Transaction Set   M ST02   Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set   M 020 AK1 Functional Group Response Header To start acknowledgment of a functional group AK1*QM*2459823 M        AK101   Code identifying a group of application related transaction sets IN Invoice Information (810) SH Ship Notice/Manifest (856)     AK102   Assigned number originated and maintained by the sender     030 AK2 Transaction Set Response Header To start acknowledgment of a single transaction set AK2*856*001 M AK201   Code uniquely identifying a Transaction Set 810 Invoice 856 Ship Notice/Manifest   M AK202   Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set   M 040 AK3 Data Segment Note To report errors in a data segment and identify the location of the data segment AK3*TD3*9 O AK301 Segment ID Code Code defining the segment ID of the data segment in error (See Appendix A - Number 77)     AK302 Segment Position in Transaction Set The numerical count position of this data segment from the start of the transaction set: the transaction set header is count position 1     050 AK4 Data Element Note To report errors in a data element or composite data structure and identify the location of the data element AK4*2**2 O AK401 Position in Segment Code indicating the relative position of a simple data element, or the relative position of a composite data structure combined with the relative position of the component data element within the composite data structure, in error; the count starts with 1 for the simple data element or composite data structure immediately following the segment ID     AK402 Element Position in Segment This is used to indicate the relative position of a simple data element, or the relative position of a composite data structure with the relative position of the component within the composite data structure, in error; in the data segment the count starts with 1 for the simple data element or composite data structure immediately following the segment ID     AK403 Data Element Syntax Error Code Code indicating the error found after syntax edits of a data element 1 Mandatory Data Element Missing 2 Conditional Required Data Element Missing 3 Too Many Data Elements 4 Data Element Too Short 5 Data Element Too Long 6 Invalid Character in Data Element 7 Invalid Code Value 8 Invalid Date 9 Invalid Time 10 Exclusion Condition Violated     AK404 Copy of Bad Data Element This is a copy of the data element in error     060 AK5 AK5 Transaction Set Response Trailer To acknowledge acceptance or rejection and report errors in a transaction set AK5*A~ AK5*R*5~ M AK501 Transaction Set Acknowledgment Code Code indicating accept or reject condition based on the syntax editing of the transaction set A Accepted E Accepted But Errors Were Noted R Rejected     AK502 Transaction Set Syntax Error Code Code indicating error found based on the syntax editing of a transaction set 1 Transaction Set Not Supported 2 Transaction Set Trailer Missing 3 Transaction Set Control Number in Header and Trailer Do Not Match 4 Number of Included Segments Does Not Match Actual Count 5 One or More Segments in Error 6 Missing or Invalid Transaction Set Identifier 7 Missing or Invalid Transaction Set Control Number     070 AK9 Functional Group Response Trailer To acknowledge acceptance or rejection of a functional group and report the number of included transaction sets from the original trailer, the accepted sets, and the received sets in this functional group AK9*A*1*1*1~ AK9*R*1*1*0~ M AK901 Functional Group Acknowledge Code Code indicating accept or reject condition based on the syntax editing of the functional group A Accepted E Accepted, But Errors Were Noted. R Rejected     AK902 Number of Transaction Sets Included Total number of transaction sets included in the functional group or interchange (transmission) group terminated by the trailer containing this data element     AK903 Number of Received Transaction Sets Number of Transaction Sets received     AK904 Number of Accepted Transaction Sets Number of accepted Transaction Sets in a Functional Group     AK905 Functional Group Syntax Error Code Code indicating error found based on the syntax editing of the functional group header and/or trailer 1 Functional Group Not Supported 2 Functional Group Version Not Supported 3 Functional Group Trailer Missing 4 Group Control Number in the Functional Group Header and Trailer Do Not Agree 5 Number of Included Transaction Sets Does Not Match Actual Count 6 Group Control Number Violates Syntax     080 SE Transaction Set Trailer To indicate the end of the transaction set and provide the count of the transmitted segments (including the beginning (ST) and ending (SE) segments) SE*9*223~ M SE01 Number of Included Segments Total number of segments included in a transaction set including ST and SE segments     SE02 Transaction Set Control Number Identifying control number that must be unique within the transaction set functional group assigned by the originator for a transaction set

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  • Search Engine Optimization - The Importance of Page Optimization in Search Engine Optimization

    In order for your website to rank well, your internal linking structure is critical to your success. This is covered some of the theory for this in various articles and blogs about Page Structure of a website, which said how you should map out the physical linking structure, but in this guide I will explain more about the importance of interlinking your pages, while using your targeted keyword in your anchor text.

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  • Additional options in MDL

    - by Jane Zhang
        The Metadata Loader(MDL) enables you to populate a new repository as well as transfer, update, or restore a backup of existing repository metadata. It consists of two utilities: metadata export and metadata import. The export utility extracts metadata objects from a repository and writes the information into a file. The import utility reads the metadata information from an exported file and inserts the metadata objects into a repository.      While the Design Client provides an intuitive UI that helps you perform the most commonly used export and import tasks, OMBPlus scripting enables you to specify some additional options, and manage a control file that allows you to perform more specialized export and import tasks. Is it possible to utilize these options in MDL from Design Client? This article will tell you how to achieve it.      A property file named mdl.properties is used to configure the additional options. It stores options in name/value pairs. This file can be created and placed under the directory <owb installation path>/owb/bin/admin/. Below we will introduce the options that can be specified in the mdl.properties file. 1. DEFAULTDIRECTORY     When we open a Metadata Export/Import dialog in Design Client, a default directory is provided for MDL file and log file. For MDL Export, the default directory is <owb installation path>/owb/bin/. As for MDL Import, the default directory is <owb installation path>/owb/mdl/. It may not be the one you would want to use as a default. You can specify the option DEFAULTDIRECTORY in the mdl.properties file to set your own default directory for MDL Export/Import, for example, DEFAULTDIRECOTRY=/tmp/     In this example, the default directory is set to /tmp/. Be sure the value ends with a file separator since it represents a directory. In Windows, the file separator is “\”. In linux, the file separator is “/”. 2. MDLTRACEFILE     Sometimes we would like to trace the whole process of MDL Export/Import, and get detailed information about operations to help developers or supports troubleshooting. To turn on MDL trace, set the option MDLTRACEFILE in the mdl.properties file. MDLTRACEFILE=/tmp/mdl.trc    The right side of the equals sign is to specify the name of the file for MDL trace information to be written. If no path is specified, the file will be placed under directory <owb installation path>/owb/bin/admin/. However, the trace file may be large if the MDL file contains a large number of metadata objects, so please use this option sparingly. 3. CONTROLFILE       We can use a control file to specify how objects are imported or exported. We can set an option called CONTROLFILE in the mdl.properties file, so the control file can also be utilized in Design Client, for example, CONTROLFILE=/tmp/mdl_control_file.ctl     The control file stores options in name/value pairs. When using control file, be sure the file exists, otherwise an exception java.lang.Exception: CNV0002-0031(ERROR): Cannot find specified file will be thrown out during MDL Export/Import.      Next we will introduce some options specified in control file. ZIPFILEFORMAT     By default, MDL exports objects into a zip format file. This zip file has an .mdl extension and contains two files. For example, you export the repository metadata into a file called projects.mdl. When you unzip this MDL file, you obtain two files. The file projects.mdx contains the repository objects. The file mdlcatalog.xml contains internal information about the MDL XML file. Another choice is to combine these two files into one unzip text format file when doing MDL exporting.    In OMBPlus command related to MDL, there is an option called FILE_FORMAT which is used to specify the file format for the exported file. Its acceptable values are ZIP or TEXT. When the value TEXT is selected, the exported file is in text format, for example, OMBEXPORT MDL_FILE '/tmp/options_file_format_test.mdl' FILE_FORMAT TEXT FROM PROJECT 'MY_PROJECT'    How to achieve this via Design Client when doing an MDL exporting? Here we have another option called ZIPFILEFORMAT which has the same function as the FILE_FORMAT. The difference is the acceptable values for ZIPFILEFORMAT are Y or N. When the value is set to N, the exported file is in text format, otherwise it is in zip file format. LOGMESSAGELEVEL     Whenever you export or import repository metadata, MDL writes diagnostic and statistical information to a log file. Their are 3 types of status messages: Informational, Warning and Error. By default, the log file includes all types of message. Sometimes, user may only care about one type of messages, for example, they would like only error messages written to the log file. In order to achieve this, we can set an option called LOGMESSAGELEVEL in control file. The acceptable values for LOGMESSAGELEVEL are ALL, WARNING and ERROR. ALL: If the option LOGMESSAGELEVEL is set to ALL, all types of messages (Informational, Warning and Error) will be written into the log file. WARNING: If the option LOGMESSAGELEVEL is set to WARNING, only warning messages will be written into log file. ERROR: If the option LOGMESSAGELEVEL is set to ERROR, only error messages will be written into log file. UPDATEPROJECTATTRIBUTES, UPDATEMODULEATTRIBUTES      These two options are used to decide whether updating the attributes of projects/modules. The options work when projects/modules being imported already exist in repository and we use update metadata mode or replace metadata mode to do the MDL import. The acceptable values for these two options are Y or N. If the value is set to Y, the attributes of projects/modules will be updated, otherwise not.      Next, let’s give an example to see how these options take effect in MDL. 1. First of all, create the property file mdl.properties under the directory <owb installation path>/owb/bin/admin/. 2. Specify the options in the mdl.properties file, see the following screenshot. 3. Create the control file mdl_control_file.ctl under the directory /tmp/. Set the following options in control file. 4. Log into the OWB Design Client. 5. Create an Oracle module named ORA_MOD_1 under the project MY_PROJECT, then export the project MY_PROJECT into file my_project.mdl. 6. Check the trace file mdl.trc under the directory /tmp/. In this file, we can see very detail information for the above export task. 7. Check the exported MDL file. The file my_project.mdl is in text format. Opening the file, you can see the content of the file directly. It concats the file my_project.mdx and mdlcatalog.xml. 8. Modify the project MY_PROJECT and Oracle module ORA_MOD_1, add descriptions for them separately. Delete the location created in step 5. 9. Import the MDL file my_project.mdl. From the Metadata Import dialog, we can see the default directory for MDL file and log file has been changed to /tmp/. Here we use update metadata mode, match by names to do the importing. 10. After importing, check the description of the project MY_PROJECT, we can see the description is still there. But the description of the Oracle module ORA_MOD_1 has gone. That because we set the option UPDATEPROJECTATTRIBUTES to N, and set the option UPDATEMODULEATTRIBUTES to Y. 11. Check the log file, the log file only contains warning messages and the log message level is set to WARNING.      For more details about the 3 types of status messages, see Oracle® Warehouse Builder Installation and Administration Guide11g Release 2.

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  • How do I fix the error: CS1548: Cryptographic failure while signing assembly ?

    - by Paula DiTallo
    The full error in Microsoft Visual Studio on a compile looks like this: error CS1548: Cryptographic failure while signing assembly 'C:\Program Files\Microsoft SQL Server\100\Samples\Analysis Services\Programmability\AMO\AMOAdventureWorks\CS\StoredProcedures\obj\Debug\StoredProcedures.dll' This is likely due to a missing strong key pair value file. The easiest way to solve this problem is to create a new one. Navigate to:  Microsoft Visual Studio 2010>Visual Studio Tools>Visual Studio x64 Win64 Command Prompt (2010)  [if you aren't on an x64 box, pick another command prompt option that fits] Once the MS-Dos window displays, type in this statement: sn -k c:\SampleKey.snk Then copy the output *.snk file to project directory, or the *referenced directory. Remove the old reference to the *.snk file from the project. Add the paired key back to the project as an existing item. When you add back the *.snk file to the project, you will see that the *.snk file is no longer missing.   Our work is done!   *referenced directory: Pay attention to the original error message on compile. The *.snk file that is referenced may be in a directory path you aren't expecting--so you will still get the error unless you change the directory path or write the file to the directory the program is expecting to find the *.snk file.

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  • nginx can't load images,css,js

    - by EquinoX
    When I point to a URL in nginx where it has images extension such as: http://50.56.81.42/phpMyAdmin/themes/original/img/logo_right.png (as example) it gives me the 404 error as it can't find the file, but the file is actually there. What is potentially wrong? UPDATE: Here's the error log that I was able to pull out: 2011/02/27 05:53:29 [error] 18679#0: *225 open() "/usr/local/nginx/html/phpMyAdmin/js/mooRainbow/mooRainbow.css" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/js/mooRainbow/mooRainbow.css HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:53:29 [error] 18679#0: *226 open() "/usr/local/nginx/html/phpMyAdmin/print.css" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/print.css HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:53:29 [error] 18679#0: *228 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/logo_right.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/logo_right.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:53:29 [error] 18679#0: *223 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/b_help.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/b_help.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:53:29 [error] 18679#0: *227 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/s_warn.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/s_warn.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:53:29 [error] 18679#0: *227 open() "/usr/local/nginx/html/phpMyAdmin/favicon.ico" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/favicon.ico HTTP/1.1", host: "50.56.81.42" 2011/02/27 05:54:39 [error] 18679#0: *237 open() "/usr/local/nginx/html/phpMyAdmin/print.css" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/print.css HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:54:39 [error] 18679#0: *235 open() "/usr/local/nginx/html/phpMyAdmin/js/mooRainbow/mooRainbow.css" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/js/mooRainbow/mooRainbow.css HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:54:39 [error] 18679#0: *238 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/logo_right.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/logo_right.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:54:39 [error] 18679#0: *239 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/b_help.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/b_help.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:54:39 [error] 18679#0: *233 open() "/usr/local/nginx/html/phpMyAdmin/themes/original/img/s_warn.png" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/themes/original/img/s_warn.png HTTP/1.1", host: "50.56.81.42", referrer: "http://50.56.81.42/phpMyAdmin/main.php" 2011/02/27 05:54:39 [error] 18679#0: *233 open() "/usr/local/nginx/html/phpMyAdmin/favicon.ico" failed (2: No such file or directory), client: 70.176.18.156, server: localhost, request: "GET /phpMyAdmin/favicon.ico HTTP/1.1", host: "50.56.81.42" Here's my nginx.conf file, in case I am missing something: #user nobody; worker_processes 1; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; #log_format main '$remote_addr - $remote_user [$time_local] "$request" ' # '$status $body_bytes_sent "$http_referer" ' # '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; #gzip on; server { listen 80; server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; location / { root html; index index.html index.htm; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root html; } location ~ \.(js|css|png|jpg|jpeg|gif|ico|html)$ { expires max; } # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { root /usr/share/nginx/html; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /usr/share/nginx/html$fastcgi_script_name; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one location ~ /\.ht { deny all; } } # another virtual host using mix of IP-, name-, and port-based configuration # #server { # listen 8000; # listen somename:8080; # server_name somename alias another.alias; # location / { # root html; # index index.html index.htm; # } #} # HTTPS server # #server { # listen 443; # server_name localhost; # ssl on; # ssl_certificate cert.pem; # ssl_certificate_key cert.key; # ssl_session_timeout 5m; # ssl_protocols SSLv2 SSLv3 TLSv1; # ssl_ciphers ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP; # ssl_prefer_server_ciphers on; # location / { # root html; # index index.html index.htm; # } #} } What does this mean? It can't pull out the .css, etc....

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  • ServerAlias override server name?

    - by GusDeCooL
    I tried to setting up virtual host with apache2 on my ubuntu server. my serverName is not working, it show wrong document, but the server alias is showing right document. How is that happen? Here is my virtual host config: <VirtualHost *:80> ServerAdmin [email protected] ServerName bungamata.web.id ServerAlias www.bungamata.web.id DocumentRoot /home/gusdecool/host/bungamata.web.id <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /home/gusdecool/host/bungamata.web.id> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> if you access http://bungamata.web.id it shows wrong document, but if you open http://www.bungamata.web.id it open the rights document. The right document should have content "testing gan"

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  • www.foobar.com works but foobar.com results in a 'Server not found' error

    - by Homunculus Reticulli
    I have just setup a minimal (hopefully secure? - comments welcome) apache website using the following configuration file: <VirtualHost *:80> ServerName foobar.com ServerAlias www.foobar.com ServerAdmin [email protected] DocumentRoot /path/to/websites/foobar/web DirectoryIndex index.php # CustomLog with format nickname LogFormat "%h %l %u %t \"%r\" %>s %b" common CustomLog "|/usr/bin/cronolog /var/log/apache2/%Y%m.foobar.access.log" common LogLevel notice ErrorLog "|/usr/bin/cronolog /var/log/apache2/%Y%m.foobar.errors.log" <Directory /> AllowOverride None Order Deny,Allow Deny from all </Directory> <Directory /path/to/websites/> Options -Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> </VirtualHost> I am able to access the website by using www.foobar.com, however when I type foobar.com, I get the error 'Server not found' - why is this? My second question concerns the security implications of the directive: <Directory /path/to/websites/> Options -Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> in the configuration above. What exactly is it doing, and is it necessary?. From my (admitedly limited) understanding of Apache configuration files, this means that anyone will be able to access (write to?) the /path/to/websites/ folder. Is my understanding correct? - and if yes, how is this not a security risk?

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  • Publish Static Content to WebLogic

    - by James Taylor
    Most people know WebLogic has a built in web server. Typically this is not an issue as you deploy java applications and WebLogic publishes to the web. But what if you just want to display a simple static HTML page. In WebLogic you can develop a simple web application to display static HTML content. In this example I used WLS 10.3.3. I want to display 2 files, an HTML file, and an xsd for reference. Create a directory of your choice, this is what I will call the document root. mkdir /u01/oracle/doc_root Copy the static files to this directory  In the document root directory created in step 1 create the directory WEB-INF mkdir WEB-INF In the WEB-INF directory create a file called web.xml with the following content <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" "http://java.sun.com/j2ee/dtds/web-app_2_3.dtd"> <web-app> </web-app> Login to the WebLogic console to deploy application Click on Deployments Click on Lock & Edit Click Install and set the path to the directory created in step 1 Leave default "Install this deployment as an application" and click Next Select a Managed Server to deploy to and click Next Accept the defaults and click Finish  Deployment completes successfully, now click the Activate Changes You should now see the application started in the deployments You can now access your static content via the following URL http://localhost:7001/doc_root/helloworld.html

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  • Android SDK having trouble with ADB

    - by MowDownJoe
    So, I installed the Android SDK, Eclipse, and the ADT. Upon firing up Eclipse the first time after setting up the ADT, this error popped up: [2012-05-29 12:11:06 - adb] /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] 'adb version' failed! /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] 'adb version' failed! /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-05-29 12:11:06 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/drsmith/Downloads/android-sdk-linux/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory I'm not quite sure how this is. Feels weird that there's a missing library there. I'm using Ubuntu 12.04. No adb is a pretty big blow as an Android developer. How do I fix?

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  • I just restarted Apache and now the server is down

    - by James
    I am pretty terrified right now. I'm scared I'm going to get a call in a couple minutes from a hundred people saying the website doesn't work. I was at the terminal changing some configuration files when I went to restart the server to update the .conf files with this command: /etc/init.d/apache2 graceful After I ran that, none of the websites work and I have no idea what to do. There are about 100 errors I am getting according to the log files. They all begin with "PHP Notice" and most relate to "use of undefined constant" Also, I just spoke with a coworker, describing what I did, and he noticed that there are two installations of apache on the server and that I restarted the one that we don't use. This is what the error log says (assuming it's the correct error log): [Wed Jan 05 11:52:06 2011] [notice] Graceful restart requested, doing restart Warning: DocumentRoot [/u/apps/staging/antetr/current/public/] does not exist [Wed Jan 05 11:52:08 2011] [warn] NameVirtualHost *:80 has no VirtualHosts (98)Address already in use: make_sock: could not bind to address [::]:80 (98)Address already in use: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs FINAL UPDATE: Ok, I fixed it. The problem was (as you experts facepalming probably know) that it couldn't access an error log in the directory I was working in. I created an empty error log file and tried the restart command again and now all the sites are back up... Though my original problem is still there.. Thanks to all those who offered advice, it really helped and let me breathe for a moment.

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