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  • Copyrights concerning code snippets and larger amounts of code

    - by JustcallmeDrago
    I am designing a public code repository. Users will be allowed to post and edit whatever amount of code they want, from code snippets to entire multi-file projects. I have a few major legal concerns about this: Not getting sued/shut down - I feel the site would be a much easier target than tracking down an individual user to sue. I have looked around a bit and see links to legal info in the footer of each page is common. What specific things should I do--and what does does a site such as YouTube (which I see copyrighted material on all the time) do--for protection? Citing sources and editing sourced code - If a user wants to post code that isn't theirs, what concerns/safeguards should I have? Will a link suffice, and what do I need further to allow the code to be edited (to improve it for example)? What can happen if a user posts copyrighted code without citing it? Large chunks of code - What legal differences should I look out for as the amount grows? Not having a mess of licenses for the site - I would like to have a single license (like RosettaCode) that keeps things simple for interaction on the site. I want the code to be postable and editable. I have looked into StackOverflow's CreativeCommons license a little and it says that If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one. And on RosettaCode: All software found on Rosetta Code should be considered potentially hazardous. Use at your own risk. Be aware that all code on Rosetta Code is under the GNU Free Documentation License, as are any edits made by contributors. See Rosetta Code:Copyrights for details. What other licenses are like this? Commercializing the site - In what ways can I and can't I make money off of a site that contains code like this? All code will be publicly visible. Initial thoughts are having ads or making money by charging for advanced features.

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  • Where should a programmer explain the extended logic behind the code?

    - by SRKX
    I have developed a few quantitative libraries in C# where it is important to understand not only the classic information that goes with the XMLDoc comments (which contains basic information with the method signature) but also the mathematical formulas being use within the methods. Hence I would like to be able to include extended documentation with the code, which could contain, for example Latex formulas, graphs, and so on. Do you think such information should be included in the API documentation? Or should it be included in a dev blog for examples? Are there common tools that are usually used for this kind of purposes?

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  • Is it customary for software companies to forbid code authors from taking credit for their work? do code authors have a say?

    - by J Smith
    The company I work for has decided that the source code for a set of tools they make available to customers is also going to be made available to those customers. Since I am the author of that source code, and since many source code files have my name written in them as part of class declaration documentation comments, I've been asked to remove author information from the source code files, even though the license headers at the beginning of each source file make it clear that the company is the owner of the code. Since I'm relatively new to this industry I was wondering whether it's considered typical for companies that decide to make their source code available to third parties to not allow the code authors to take some amount of credit for their work, even when it's clear that the code author is not the owner of the code. Am I right in assuming that I don't have a say on the matter?

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  • Design by Contract with Microsoft .Net Code Contract

    - by Fredrik N
    I have done some talks on different events and summits about Defensive Programming and Design by Contract, last time was at Cornerstone’s Developer Summit 2010. Next time will be at SweNug (Sweden .Net User Group). I decided to write a blog post about of some stuffs I was talking about. Users are a terrible thing! Protect your self from them ”Human users have a gift for doing the worst possible thing at the worst possible time.” – Michael T. Nygard, Release It! The kind of users Michael T. Nygard are talking about is the users of a system. We also have users that uses our code, the users I’m going to focus on is the users of our code. Me and you and another developers. “Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” – Martin Fowler Good programmers also writes code that humans know how to use, good programmers also make sure software behave in a predictable manner despise inputs or user actions. Design by Contract   Design by Contract (DbC) is a way for us to make a contract between us (the code writer) and the users of our code. It’s about “If you give me this, I promise to give you this”. It’s not about business validations, that is something completely different that should be part of the domain model. DbC is to make sure the users of our code uses it in a correct way, and that we can rely on the contract and write code in a way where we know that the users will follow the contract. It will make it much easier for us to write code with a contract specified. Something like the following code is something we may see often: public void DoSomething(Object value) { value.DoIKnowThatICanDoThis(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Where “value” can be uses directly or passed to other methods and later be used. What some of us can easily forget here is that the “value” can be “null”. We will probably not passing a null value, but someone else that uses our code maybe will do it. I think most of you (including me) have passed “null” into a method because you don’t know if the argument need to be specified to a valid value etc. I bet most of you also have got the “Null reference exception”. Sometimes this “Null reference exception” can be hard and take time to fix, because we need to search among our code to see where the “null” value was passed in etc. Wouldn’t it be much better if we can as early as possible specify that the value can’t not be null, so the users of our code also know it when the users starts to use our code, and before run time execution of the code? This is where DbC comes into the picture. We can use DbC to specify what we need, and by doing so we can rely on the contract when we write our code. So the code above can actually use the DoIKnowThatICanDoThis() method on the value object without being worried that the “value” can be null. The contract between the users of the code and us writing the code, says that the “value” can’t be null.   Pre- and Postconditions   When working with DbC we are specifying pre- and postconditions.  Precondition is a condition that should be met before a query or command is executed. An example of a precondition is: “The Value argument of the method can’t be null”, and we make sure the “value” isn’t null before the method is called. Postcondition is a condition that should be met when a command or query is completed, a postcondition will make sure the result is correct. An example of a postconditon is “The method will return a list with at least 1 item”. Commands an Quires When using DbC, we need to know what a Command and a Query is, because some principles that can be good to follow are based on commands and queries. A Command is something that will not return anything, like the SQL’s CREATE, UPDATE and DELETE. There are two kinds of Commands when using DbC, the Creation commands (for example a Constructor), and Others. Others can for example be a Command to add a value to a list, remove or update a value etc. //Creation commands public Stack(int size) //Other commands public void Push(object value); public void Remove(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   A Query, is something that will return something, for example an Attribute, Property or a Function, like the SQL’s SELECT.   There are two kinds of Queries, the Basic Queries  (Quires that aren’t based on another queries), and the Derived Queries, queries that is based on another queries. Here is an example of queries of a Stack: //Basic Queries public int Count; public object this[int index] { get; } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } To understand about some principles that are good to follow when using DbC, we need to know about the Commands and different Queries. The 6 Principles When working with DbC, it’s advisable to follow some principles to make it easier to define and use contracts. The following DbC principles are: Separate commands and queries. Separate basic queries from derived queries. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries. For each command, write a postcondition that specifies the value of every basic query. For every query and command, decide on a suitable precondition. Write invariants to define unchanging properties of objects. Before I will write about each of them I want you to now that I’m going to use .Net 4.0 Code Contract. I will in the rest of the post uses a simple Stack (Yes I know, .Net already have a Stack class) to give you the basic understanding about using DbC. A Stack is a data structure where the first item in, will be the first item out. Here is a basic implementation of a Stack where not contract is specified yet: public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } //Is related to Count and this[] Query public object Top() { return this[Count]; } //Creation commands public Stack(uint size) { Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { this[++Count] = value; } public void Remove() { this[Count] = null; Count--; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The Stack is implemented in a way to demonstrate the use of Code Contract in a simple way, the implementation may not look like how you would implement it, so don’t think this is the perfect Stack implementation, only used for demonstration.   Before I will go deeper into the principles I will simply mention how we can use the .Net Code Contract. I mention before about pre- and postcondition, is about “Require” something and to “Ensure” something. When using Code Contract, we will use a static class called “Contract” and is located in he “System.Diagnostics.Contracts” namespace. The contract must be specified at the top or our member statement block. To specify a precondition with Code Contract we uses the Contract.Requires method, and to specify a postcondition, we uses the Contract.Ensure method. Here is an example where both a pre- and postcondition are used: public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The contract above requires that the Count is greater than 0, if not we can’t get the item at the Top of a Stack. We also Ensures that the results (By using the Contract.Result method, we can specify a postcondition that will check if the value returned from a method is correct) of the Top query is equal to this[Count].   1. Separate Commands and Queries   When working with DbC, it’s important to separate Command and Quires. A method should either be a command that performs an Action, or returning information to the caller, not both. By asking a question the answer shouldn’t be changed. The following is an example of a Command and a Query of a Stack: public void Push(object value) public object Top() .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The Push is a command and will not return anything, just add a value to the Stack, the Top is a query to get the item at the top of the stack.   2. Separate basic queries from derived queries There are two different kinds of queries,  the basic queries that doesn’t rely on another queries, and derived queries that uses a basic query. The “Separate basic queries from derived queries” principle is about about that derived queries can be specified in terms of basic queries. So this principles is more about recognizing that a query is a derived query or a basic query. It will then make is much easier to follow the other principles. The following code shows a basic query and a derived query: //Basic Queries public uint Count; //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   We can see that IsEmpty will use the Count query, and that makes the IsEmpty a Derived query.   3. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries.   When the derived query is recognize we can follow the 3ed principle. For each derived query, we can create a postcondition that specifies what result our derived query will return in terms of one or more basic queries. Remember that DbC is about contracts between the users of the code and us writing the code. So we can’t use demand that the users will pass in a valid value, we must also ensure that we will give the users what the users wants, when the user is following our contract. The IsEmpty query of the Stack will use a Count query and that will make the IsEmpty a Derived query, so we should now write a postcondition that specified what results will be returned, in terms of using a basic query and in this case the Count query, //Basic Queries public uint Count; //Derived Queries public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } The Contract.Ensures is used to create a postcondition. The above code will make sure that the results of the IsEmpty (by using the Contract.Result to get the result of the IsEmpty method) is correct, that will say that the IsEmpty will be either true or false based on Count is equal to 0 or not. The postcondition are using a basic query, so the IsEmpty is now following the 3ed principle. We also have another Derived Query, the Top query, it will also need a postcondition and it uses all basic queries. The Result of the Top method must be the same value as the this[] query returns. //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count and this[] Query public object Top() { Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   4. For each command, write a postcondition that specifies the value of every basic query.   For each command we will create a postconditon that specifies the value of basic queries. If we look at the Stack implementation we will have three Commands, one Creation command, the Constructor, and two others commands, Push and Remove. Those commands need a postcondition and they should include basic query to follow the 4th principle. //Creation commands public Stack(uint size) { Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   As you can see the Create command will Ensures that Count will be 0 when the Stack is created, when a Stack is created there shouldn’t be any items in the stack. The Push command will take a value and put it into the Stack, when an item is pushed into the Stack, the Count need to be increased to know the number of items added to the Stack, and we must also make sure the item is really added to the Stack. The postconditon of the Push method will make sure the that old value of the Count (by using the Contract.OldValue we can get the value a Query has before the method is called)  plus 1 will be equal to the Count query, this is the way we can ensure that the Push will increase the Count with one. We also make sure the this[] query will now contain the item we pushed into the Stack. The Remove method must make sure the Count is decreased by one when the top item is removed from the Stack. The Commands is now following the 4th principle, where each command now have a postcondition that used the value of basic queries. Note: The principle says every basic Query, the Remove only used one Query the Count, it’s because this command can’t use the this[] query because an item is removed, so the only way to make sure an item is removed is to just use the Count query, so the Remove will still follow the principle.   5. For every query and command, decide on a suitable precondition.   We have now focused only on postcondition, now time for some preconditons. The 5th principle is about deciding a suitable preconditon for every query and command. If we starts to look at one of our basic queries (will not go through all Queries and commands here, just some of them) the this[] query, we can’t pass an index that is lower then 1 (.Net arrays and list are zero based, but not the stack in this blog post ;)) and the index can’t be lesser than the number of items in the stack. So here we will need a preconditon. public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Think about the Contract as an documentation about how to use the code in a correct way, so if the contract could be specified elsewhere (not part of the method body), we could simply write “return _array[index]” and there is no need to check if index is greater or lesser than Count, because that is specified in a “contract”. The implementation of Code Contract, requires that the contract is specified in the code. As a developer I would rather have this contract elsewhere (Like Spec#) or implemented in a way Eiffel uses it as part of the language. Now when we have looked at one Query, we can also look at one command, the Remove command (You can see the whole implementation of the Stack at the end of this blog post, where precondition is added to more queries and commands then what I’m going to show in this section). We can only Remove an item if the Count is greater than 0. So we can write a precondition that will require that Count must be greater than 0. public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   6. Write invariants to define unchanging properties of objects.   The last principle is about making sure the object are feeling great! This is done by using invariants. When using Code Contract we can specify invariants by adding a method with the attribute ContractInvariantMethod, the method must be private or public and can only contains calls to Contract.Invariant. To make sure the Stack feels great, the Stack must have 0 or more items, the Count can’t never be a negative value to make sure each command and queries can be used of the Stack. Here is our invariant for the Stack object: [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The ObjectInvariant method will be called every time after a Query or Commands is called. Here is the full example using Code Contract:   public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } set { Contract.Requires(index >= 1); Contract.Requires(index <= Count); _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } //Is related to Count and this[] Query public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } //Creation commands public Stack(uint size) { Contract.Requires(size > 0); Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Requires(value != null); Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Summary By using Design By Contract we can make sure the users are using our code in a correct way, and we must also make sure the users will get the expected results when they uses our code. This can be done by specifying contracts. To make it easy to use Design By Contract, some principles may be good to follow like the separation of commands an queries. With .Net 4.0 we can use the Code Contract feature to specify contracts.

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  • What does your Technical Documentation look like?

    - by Rachel
    I'm working on a large project and I would like to put together some technical documentation for other members of the team and for new programmers joining the project. What sort of documentation should I have? Just /// code comments or some other file(s) explaining the architechure and class design? I've never really done documentation except the occasional word doc to go with smaller apps, and I think this project is too large to doc in a single word file.

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  • Support / Maintenance documentation for development team

    - by benwebdev
    Hi, I'm working in the Development dept (around 40 developers) for a large E-Commerce company. We've grown quickly but have not evolved very well in the field of documenting our work. We work with an Agile / Scrum-like methodology with our development and testing but documentation seems to be neglected. We need to be able to make documentation that would aid a developer who hasnt worked on our project before or was new to the company. We also have to create more high level information for our support department to explain any extra config settings and fixes of known issues that may arise, if any. Currently we put this in a badly put together wiki, based on an old Sharepoint / TFS site. Can anyone suggest some ideal links or advice on improving the documentation standard? What works in other companies? Has anyone got avice on developing documentation as part of an agile process? Many thanks, ben

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  • How do you balance documentation requirements with Agile developments

    - by Jeremy
    In our development group there is currently discussions around agile and waterfal methodology. No-one has any practical experience with agile, but we are doing some reading. The agile manifesto lists 4 values: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan We are an internal development group developing applications for the consumption of other units in our enterprise. A team of 10 developers builds and releases multiple projects simultanously, typically with 1 - maybe 2 (rarely) developer on each project. It seems to be that from a supportability perspective the organization needs to put some real value on documentation - as without it, there are serious risks with resourcing changes. With agile favouring interactions, and software deliverables over processes and documentation, how do you balance that with the requirements of supportable systems and maintaining knowledge and understanding of how those systems work? With a waterfall approach which favours documentation (requirements before design, design specs before construction) it is easy to build a process that meets some of the organizational requirements - how do we do this with an agile approach?

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  • Can notes/to-dos in code comments sent to code-reviews result in an effective refactoring process?

    - by dukeofgaming
    I want to start/improve a culture of collective code ownership at my company but at a geographically distributed level... I'd say there is some current collective code-ownership mentality, but only at single geographical sites. This is a follow-up to this question: What is the politically correct way of refactoring other's code? I'm just wondering if submitting *just code comments* for code reviews (we have ReviewBoard, possibly upgrading to Crucible) could actually be an effective mechanism to get the conversation started on improving code, without having others feel territorial about their code. For example, if I add: //ToDo: Refactor this code and that code because of reasons X and Y Then, submit it for code review, and it gets accepted... it could be considered as an agreement (which I think is sometimes harder to get with new code up front). At the same time, the author (and others) might have an easier time digesting and accepting the proposal; rejecting a proposal because it might break things will not longer be a valid reason and therefore the fear of making a change is lost... and at the same time, do not invest 10 hours optimizing something that no one thinks it is worth it and opposes to it just out of fear. This is all conjecture, but I'm feeling something like this (submitting refactoring notes in code comments at the code-review process) would work. Has anyone done something like this in practice?, if so, what have been the results?

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  • Should you use "internal abbreviations" in code comments?

    - by Anto
    Should you use "internal abbreviations/slang" inside comments, that is, abbreviations and slang people outside the project could have trouble understanding, for instance, using something like //NYI instead of //Not Yet Implemented? There are advantages of this, such as there is less "code" to type (though you could use autocomplete on the abbreviations) and you can read something like NYE faster than something like Not Yet Implemented, assuming you are aware of the abbreviation and its (unabbreviated) meaning. Myself, I would be careful with this as long as it is not a project on which I for sure will be the only developer.

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  • What makes a good developer / system documentation?

    - by deamon
    Much time is wasted to get new developers started with existing software systems, because there is no good documenation. But what makes a system documentation good? One thing is a good API documentation like the Java API doc, but how to transfer the "bigger picture" and other things that cannot be placed in the API doc? One constraint is that it should not be to hard and time consuming to write the docs, because that is one reason why it is omitted so often. So, what makes documentation good?

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  • Studies on code documentation productivity gains/losses

    - by J T
    Hi everyone, After much searching, I have failed to answer a basic question pertaining to an assumed known in the software development world: WHAT IS KNOWN: Enforcing a strict policy on adequate code documentation (be it Doxygen tags, Javadoc, or simply an abundance of comments) adds over-head to the time required to develop code. BUT: Having thorough documentation (or even an API) brings with it productivity gains (one assumes) in new and seasoned developers when they are adding features, or fixing bugs down the road. THE QUESTION: Is the added development time required to guarantee such documentation offset by the gains in productivity down-the-road (in a strictly economical sense)? I am looking for case studies, or answers that can bring with them objective evidence supporting the conclusions that are drawn. Thanks in advance!

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  • How do I include Implementation and Usage Documentation in one file

    - by Angelo.Hannes
    There are two types of documentation. One type, the Implementation Documentation, contains information about specific implementation of a construct (eg. Class, Method, etc.). It is targeted to the future me, maintainer, debugger and so on. And there is Usage Documentation, containing information how to use a provided api. It does not contain information about specific implementation and is targeted to users of the api. How do I include both of them in one file? (Or do I include both of them in one file? And if not, what type belongs into the source file?) Are there special techniques, using java-doc and/or best practices?

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  • Writing/discussions about the aesthetics of code?

    - by dilettante.coder
    I'm looking for considerations of the questions "Can code be beautiful?" and "What makes code beautiful?" Examples would include: This academic paper: Obfuscation, Weird Languages, and Code Aesthetics This blog post: Hamon or the Skin Deep Beauty of Code Please note that I'm not trying to start a discussion here, or asking for opinions about what makes code beautiful, or for code you think is beautiful; I'm trying to find stuff that has already been published. Thanks for your help.

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  • Writting Rails project documentation

    - by potapuff
    Hi to all. Give me an example, that's you can describe as "well documented project on Rails", or "best practices of making documentation for Rails project" (with link to github, or other same site, if it possible). And, what tool's you prefer to use for writing documentation of your project?

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  • What tool/framework to use for technical documentation?

    - by Pangea
    We develop products and frameworks to be used with in our organization. I am looking for programmer friendly documentation tools. I have researched on few options sometime back but couldn't decide which one to use. I am looking for suggestions from the people who already used these tools. docbook: springframework and hibernate use this format and this looks good. but I believe they have customized the default xslt/stylesheet. Can I copy and use their xslt and css (ofcourse with colors and images changed). Can I integrate the doc generation using maven? wiki: this is not friendly to the technical document writers and the documentation doesn't look professional. versioning is also not possible I believe word docs: this is what we use currently but it is hard to link and reuse common documents. DITA?

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  • Marking "example usage" in code documentation

    - by Ross
    What the best practice of placing example usage in code documentation? Is there a standardised way? With an @usage or @notes? For example: /** * My Function * @param object id anObject * @usage a code example here... */ function foo(id) { } or /** * My Function * @param object id anObject * @notes a code example here, maybe? */ function foo(id) { } I know this question should dependent on the documentation generator, but any heads up appreciated... I'm trying to get into the habit of using proper style. When time allow I'll get more into the generators. (I've experimented with Doxygen.) I often use AS3, JS, Obj-C, C++. Thanks

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  • Documentation utility for OpenEdge ABL

    - by glowcoder
    I have a large system in OpenEdge ABL that could use some documentation-love. Currently a team member is working on a utility that can find methods and functions and make some "Javadoc-esque" html pages out of it. It's pretty rough around the edges. Okay, it's like sawblades around the edges. I'm trying to find something like Javadoc or Doxygen that is capable of parsing OpenEdge ABL to generate some kind of API documentation. I know the market for OpenEdge isn't the best, but there is a lot of stuff that's passed along by word of mouth. It's difficult to search for because it used to be called "Progress" which throws off your search queries with non-relevant information. I'm also open to a system that lets you define the regex's to look for to define your own syntax. Then it parses and gives you an output based on that. Thanks!

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  • What are the benefits and drawback of documentation vs tutorials vs video tutorials [closed]

    - by Cat
    Which types of learning resources do you find the most helpful, for which kinds of learning and/or perhaps at specific times? Some examples of types of learning you could consider: When starting to integrate a new SDK inside an existing codebase When learning a new framework without having to integrate legacy code When digging deeper into an already-used SDK that you may not know very well yet For example - (video) tutorials are usually very easy to follow and tells a story from beginning to end to get results, but will nearly always assume starting from scratch or a previous tutorial. Therefore such a resource is useful for quick learning if you don't have legacy code around, but less so if you have to search for the best-fit to the code you already have. SDK Documentation on the other hand is well-structured but does not tell a story. It is more difficult to get to a specific larger result with documentation alone, but it is a better fit when you do have legacy code around and are searching for perhaps non-obvious ways of employing the SDK or library. Are there other forms of resources that you find useful, such as interactive training?

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  • Lua & Javascript documentation generation

    - by Tiddo
    I am in the beginning phase of create a mobile MMO with my team. The server software will be written in JavaScript using NodeJS, and the client software in Lua using Corona. We need a tool to auto-generate documentation for both the server-side and client-side code. Are there any tools which can generate documentation for both Lua and Javascript? And as a bonus: we are hosting our project on Bitbucket and the Bitbucket Wiki uses the Creole markup language. So if it's possible I want the tool to export to Creole.

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  • Humor in Documentation

    - by Lex Fridman
    Is a small amount of lighthearted wording or humor acceptable in source code documentation? For example, I have an algorithm that has a message hop around a graph (network) until its path forms a cycle. When this happens it is removed from the queue of the node it last resided on which removes it from memory. I write that in a comment, and finish the comment with "Rest in peace, little guy". That serves very little documenting purpose, but it cheers me up a bit, and I imagine it might cheer up other people I'm working with as they read through the code. Is this an acceptable practice, or should my in-code documentation resemble as much as possible the speeches of 2004 United States presidential candidate John Kerry? ;-)

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  • Is gettext appropriate for internationalizing user help documentation?

    - by Richard JP Le Guen
    On my project, we have po files to internationalize/translate various labels, error messages, button-text etc. We also have separate po files for the entirety of our help documentation, which is included in the product. Is this an appropriate use of gettext - putting entire documents in po files as opposed to just labels and messages? The format has been made all the more complicated because sometimes (for tooltips or "what's this" icons) only a small part of the help doc is needed, resulting in single phrases/paragraphs being entries in the po file, which are then concatenated together when the user views the help... making the actual act of translation challenging. Is there a better way to internationalize end user help documentation?

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  • Humor in Documentation

    - by Lex Fridman
    Is a small amount of lighthearted wording or humor acceptable in source code documentation? For example, I have an algorithm that has a message hop around a graph (network) until its path forms a cycle. When this happens it is removed from the queue of the node it last resided on which removes it from memory. I write that in a comment, and finish the comment with "Rest in peace, little guy". That serves very little documenting purpose, but it cheers me up a bit, and I imagine it might cheer up other people I'm working with as they read through the code. Is this an acceptable practice, or should my in-code documentation resemble as much as possible the speeches of 2004 presidential candidate John Kerry? ;-)

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  • Tool to Create Annotated Directory Structure Documentation

    - by Millhouse
    I've got a moderately complicated application that has been developed primarily by me, and I'm getting ready to bring a few more developers in, and I'm thinking of various forms of documentation that might be helpful. I want to communicate information about the directory structure/layout of the project so the new guys will know where to look for things when they are getting started and as they add features, know where to put new files etc., so we can keep things organized and consistent. Is there any tool out there can create something a little more sophisticated than just a plain text document? I'm thinking of something that looks similar to Windows Explorer with a directory structure on the left in a panel and then when you click on a particular folder, you would be able to view some text or HTML that describes the folder in the right hand panel. Oh, and development will be done on Windows, but cross platform would be nice.

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  • Documentation of a software project

    - by anijhaw
    I am working with a team that works on a very large software project, we have tons of Documentation that is written in MS WORD format with nohyperlinked indexes, no search ability. Everyday we waste our time trying to find the exact document or reference. I was thinking if there was way or even a professional tool that would convert all this into a wiki format and maybe with a little manual (painful) help be organised into something that improves the accessibility. I use Google Desktop Search to make my life a little easier but its not the best solution I just want to know if any of you faced similar problems and possible solutions to this issue.

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  • Do abstractions have to reduce code readability?

    - by Martin Blore
    A good developer I work with told me recently about some difficulty he had in implementing a feature in some code we had inherited; he said the problem was that the code was difficult to follow. From that, I looked deeper into the product and realised how difficult it was to see the code path. It used so many interfaces and abstract layers, that trying to understand where things began and ended was quite difficult. It got me thinking about the times I had looked at past projects (before I was so aware of clean code principles) and found it extremely difficult to get around in the project, mainly because my code navigation tools would always land me at an interface. It would take a lot of extra effort to find the concrete implementation or where something was wired up in some plugin type architecture. I know some developers strictly turn down dependency injection containers for this very reason. It confuses the path of the software so much that the difficulty of code navigation is exponentially increased. My question is: when a framework or pattern introduces so much overhead like this, is it worth it? Is it a symptom of a poorly implemented pattern? I guess a developer should look to the bigger picture of what that abstractions brings to the project to help them get through the frustration. Usually though, it's difficult to make them see that big picture. I know I've failed to sell the needs of IOC and DI with TDD. For those developers, use of those tools just cramps code readability far too much.

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