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  • Private domain purchase with paypal: how to prevent fraud?

    - by whamsicore
    I am finally going to buy a domain I have been looking at. The domain owner wants me to give him my Godaddy account information and send him the payment via Paypal gift, so that there will be no extra charges. Should this cause suspicion? Does Paypal offer any kind of fraud protection? What is the best way to protect myself from fraud in this situation, without the need for escrow services, such as escrow.com? Any advice welcomed. Thanks.

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  • iPhone application purchase verification -- possible?

    - by Sedate Alien
    The iPhone 3.0 SDK's StoreKit.framework provides support for in-app purchases to give the user additional content, functionality and so on. It is possible for an app to send the transactionReceipt property of SKPaymentTransaction objects to the developer's server for verification of successful purchasing before granting service. Is there any analogous SDK to verify the initial application purchase itself? A developer that wishes for their server to only provide services to genuine applications (i.e. not pirated) without using IAP could do so by verifying the application in this manner, e.g. ensure that only users with the correct transactionReceipt are catered for. I understand that this approach would still be vulnerable to replay attacks; a dedicated group of pirates could share a valid transactionReceipt. However, my server provides a consumable service to users, i.e. once they've connected and done the work, it needn't work a second time so replay attacks are nullified. The service that my app provides is relatively niche. I could distribute it on the App Store as a free application that requires at least one IAP to do anything useful, but I am lead to believe that this would be a very unpopular move among users as it would be considered misleading. If I distribute it as a paid app, I do not know how to ensure that only genuine apps can access the webservice. This is important as every invocation of the webservice costs me money! What are my options?

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  • SL150 Modular Tape Library Demo Equipment Purchase Opportunity Limited Special Pricing on Demo Configuration

    - by Cinzia Mascanzoni
    Oracle is pleased to announce that, for a limited time, Oracle VADs may purchase special SL150 Modular Tape Library configurations for demonstration purposes at a significantly reduced price. Submit your order today for these special SL150 Modular Tape Library configurations and you can start showcasing these products in partner demonstrations and proof-of-concepts. VADs may also sell demo units to their VARs so that they may use them in their customer evaluations to help shorten the sales cycle. The offer also allows VARs to sell the demo configuration after a prescribed demonstration period to support the demo product’s cost of ownership. Why wait? Order today! Rules and Guidelines Only authorized VADs are allowed to purchase the special SL150 Modular Tape Library configurations. Purchase time frame is from now until February 28, 2013. Only the predetermined configurations are approved for purchase at the prescribed discounts. Supply is allocated per region and it’s limited. Order MUST be placed via the Oracle Partner Store* (OPS) where applicable. See below for online and offline order processes. If reselling to a VAR, VAD must include the Partner Demonstration Hardware Terms with the order (online via OPS or with offline VAD Ordering Document). Please mark your calendars for the SL150 Modular Tape Library Demo Program webcast on Sept 5th. The objective of this call is to share the details of this demo program with you. For details on how to connect to the webcast, contact your VAD Manager

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  • Need to upload binary to test in-app purchase?

    - by psychotik
    Opinion seems to be split on whether an app binary is required to be uploaded to iTunes Connect before a testing an in-app purchase. I've created the app (no binary uploaded yet), created the in-app purchase, enabled by App ID for in-app purchase and marked the purchase "available for sale". I've followed the instructions in the guide as far as I can tell. However, when I try it on my device I am unable to retrieve the products - SKProductRequest returns my request product as invalid. Any suggestions what I need to do? Does the in-app purchase product need to "Developer Approved" for this to work? Any definitive answer on whether a binary needs to be uploaded? I would like to avoid that if possible but am willing to do it if required.

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  • Preview and Purchase Ebooks with Kindle for PC

    - by Matthew Guay
    Want to look over a new book, or buy it immediately in ebook format?  Here’s how you can preview and purchase most new books from your PC the easy way. Most new books, including almost all New York Times Bestsellers, are available in ebook format from Amazon’s Kindle store.  The Kindle store also includes numerous free ebooks, including out-of-print classics and a surprising amount of recent books.  With the free Kindle for PC reader, you can read any of these ebooks without having to purchase a Kindle device. Preview Ebooks Before you Purchase Sometimes, it can be hard to know if you want to purchase a new book without reading some of it first.  With Kindle for PC, however, you can download a sample of any ebook available for free.  The sample usually includes the table of contents, forward or introduction, and often part or all of the first chapter. To get an ebook sample, find the book you want in the Kindle store (link below). Now, under the Try it free box, select the correct computer or device to send the sample to, and click Send Sample now. Amazon will thank you for your order, even though this is only a free preview.  Click the Go to Kindle for PC button to open Kindle and read your ebook preview.   Or, if Kindle is already running, press the Refresh button in the top right corner to check for new ebooks and previews. Kindle will synchronize and download the previews you selected. The most recently downloaded items show up on the top left.  All sample books have a red “Sample” bar on the bottom of their cover, and they also include links to Buy or view more info about it on it’s cover.  Double-click your sample to start reading it. Your ebook sample will usually open at the introduction or beginning of the first chapter, but you can also view the index, cover, and more. When you reach the end of the sample book, you can click a link to buy the book or view more details about it.  Strangely, both of these links currently take you to the ebook’s page on Amazon.com, but perhaps in the future the Buy link will directly let you purchase the book. Or, you can also click Buy Now on a sample book directly from your Kindle library. If you clicked one of these links, you will be returned to the ebook’s page on Amazon.  Choose the PC or Kindle you want the book delivered to, and this time, select Buy Now with 1-Click. Add your payment info if you’re not already setup for 1-Click Shopping, and then you’ll be shown the same Thank you page as before.  Refresh Kindle for PC, and your new ebook will automatically download.  Strangely, the sample ebook is not automatically removed, so you can right-click on the sample and select Delete this Book.  Additionally, your last-read page in the sample is not synced to the purchased book, so you may have to find your place again. Now, enjoy your full ebook! Download Free Books for Kindle The Kindle Store has an amazing amount of free ebooks.  Some free books may only be free for a limited time as a promotion, while others, such as old classics, may always be free.  Either which way, once you download it, you can keep it forever. When you find a free ebook you want, select the Kindle or PC you want to download it to and click “Buy now with 1-Click”.  Notice that this book shows it’s price is $0.00, but the button still says Buy now.  Rest assured, if the book’s price show up as $0.00, you will not be charged anything for downloading it. Your ebook will download as usual after your next refresh.  Note that you can still download the sample first if you want, but since the book is free, just download the whole thing and delete it if you don’t want it. Redownload your Purchased or Free Books If you install Kindle on a new PC or delete a book from your library, you can always re-download it from your Amazon account.  Browse to the Manage your Kindle page on Amazon (link below) sign in with your Amazon account, and scroll down to the list of your purchased content. Select the book you wish to download, then choose the Kindle or PC you want to download it to and press Go. Note: There is a “Delete this title” button right below this.  If you press the Delete button, you will not ever be able to re-download it. Or, you can download the book directly from the Archived Items tab in Kindle on your other PC. And, if you have your Kindle content on multiple computers, your reading will be synced via Whispersync.  You can start reading on your desktop, and then resume where you left off from your laptop. Conclusion With these tips and tricks, it is much easier to preview and purchase new books, find and download free ebooks, and re-download any you’ve deleted from your PC.  Have fun filling up your digital library! Links Manage your Kindle account Similar Articles Productive Geek Tips Read Mobi eBooks on Kindle for PCRead Kindle Books On Your Computer with Kindle for PCHow to See Where a TinyUrl Is Really Linking ToEdit Microsoft Word 2007 Documents in Print PreviewWhy Can’t I Turn the Details/Preview Panes On or Off in Windows Vista Explorer? TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides

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  • How To Purchase An MSDN License In India [closed]

    - by Subhash
    I need to purchase a single license for Visual Studio Professional with MSDN. The MSDN buy site (http://msdn.microsoft.com/en-us/subscriptions/bb841434.aspx) does not allow purchases from India. It directs Indians to purchase from resellers. I contacted Microsoft and they sent me a link to a list of resellers http://www.microsoft.com/india/originalsoftware/business/retailStore1.aspx Many of these resellers do not even have a website. Many of them do not exist at the addresses mentioned (they have moved). Microsoft support personnel also seem very cagey about releasing any information. They do not even read the mail. They simply resend their canned response with the same link. There are many resellers (not mentioned in the microsoft page) who are selling MSDN subscriptions. Are they legitimate? Here is one site: http://www.aditicomputers.com/developers-software/microsoft-visual-studio-2010-professional-with-msdn.aspx How do Indian developers purchase MSDN?

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  • Which server would you purchase? IBM x3550 or Dell R610?

    - by Harry
    I'm in the market for a single unit rack mounted server with a strong upgrade pathway. The two servers on the top of my wish list are: IBM x3550 M2 Express Followed by Dell R610 Ultimately I want to have a Dual Quad Xeon (2 Ghz+) server with loads of RAM for a top notch DB server. The database is likely to keep growing indefinitly so a snappy Raid 5 array of Harddrives will be essential. Which would you purchase?

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  • Post-Purchase Social Media

    - by David Dorf
    When you make a particularly good purchase, the natural tendency is to share the experience with friends. You show them your cool new toy or garment, then explain how you discovered such a great deal, all the while implying you are the world's most savvy shopper. My wife does it with clothes, housewares, and books, and I do it with wiz-bang techie stuff. Post-purchase euphoria or Buyer's remorse are associated with most purchases beyond day-to-day needs. So now let's add social media to the mix. Haul videos are a YouTube phenomenon where a shopper describes their latest haul on video. Blair Fowler, aka juicystar07, is an excellent example. She and her older sister's haul videos have been viewed 75,000,000 times, at times causing particular items to sell out after being showcased. If you're not already on this bandwagon, checkout Blair's haul video from her trip to Forever21. There are a couple good articles on this trend from ABC's GMA, Slate, and NPR. Some retailers are already sending free products to these fashionistas in the hopes they'll be reviewed on camera. For those less willing to exert themselves, there's Blippy, a service that automatically tweets your purchases. Similar to Twitter, your purchases are tweeted so your friends can see what you've purchased and your network can make comments. In the example to the right, co-founder Philip Kaplan purchased a gift for his wife from the store Does Your Mother Know, proving the point that the need for privacy is overblown. Blippy has partnerships with selected merchants like Apple, Amazon, and Netflix and can also get purchases from the credit cards you've registered. When you register, you can configure whether to automatically tweet each purchase, or approve them first. No sense in broadcasting my need for Rogaine, right? This is a good thing for retailers, as it helps spread the word about purchases and gives other people ideas. Rick just bought an ooma from Amazon. What the heck is ooma? Oh, its like Vonage but no monthly bills. I'm there.

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  • Player rewards in games where you normally have nothing to purchase

    - by PeterK
    In many games there are rewards such as gold coins, points, etc. When these rewards can be used to purchase in-game items, it motivates the player to keep playing. Let's say we have an online game, poker, Yatzy etc. What type of reward would keep the players playing if there are few in-game items available to buy, or none at all? What I am looking for is a reward system that entices the players to play more in a game environment where there isn't that much to purchase. For example, there isn't much to buy in a poker or Yatzy game with the gold you win. I guess having some titles that are added to the userid is one way, or maybe purchasing a logo for the id... A leaderboard is another. Any thoughts on this?

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  • Exadata, Exalogic and Exalytics Partner Demo Equipment Purchase Initiative

    - by Cinzia Mascanzoni
    Oracle is pleased to announce that as part of the Demo Equipment Purchase Program, until December 31, 2012, Oracle VADs may purchase Exadata, Exalogic and Exalytics configurations, for their own demonstration purposes or to distribute to a partner for the partner's demonstration use, at 25% off the list price. In addition, purchasing partners will be eligible to receive 10% of list price (excluding support) in MDF funds to support the partner's Exadata/Exalogic/Exalytics demand generation activities. New units must be used for demo purposes for a minimum of 6 months before they may be resold to an end user. For more info, visit the VAD Resource center here.

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  • Test iPhone In App Purchase without uploading binary (i.e. without bundle ID)

    - by psychotik
    I've created a new app but not uploaded a binary (not ready for review yet). However, I want to test in-app purchases. The documentation seems to state that a bundle ID is required to create an in-app purchase product. Is there any way to specify this bundle ID for creating the in-app purchase product on iTunes Connect without uploading the app binary in a way that won't cause problems when the actual binary is uploaded? What if the eventually uploaded binary has a different bundleID than the use created for testing - does it effectively invalidate the in-app purchase product?

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  • Software purchases & accounts issue

    - by user1735003
    I have installed 13.10 on a new computer and want to tranfer my purchase (Braid) there. I have read this page about how to do this. However, when I log in to https://software-center.ubuntu.com/subscriptions, nothing appears. My guess is that when I purchased this game, I used an older email address than the one I am currently using. Ideally I would like to be able to transfer this purchase to my current ubuntu one account. Or, if this is not possible, at least to have a chance to know with which account this purchase has been done so I can have a try to reinstall it somewhere else. NB: In the Ubuntu Software Center on my older computer the game is still there and marked as "already purchased". EDIT: This is not an upgrade issue, as my old computer has not been upgraded to 13.10, and my newer computer is, well, new, 13.10 being its first OS. Note that I don't see my purchases on the software center web site on my old as well as my new computer, which makes sense.

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  • Rewarding iOS app beta testers with in app purchase?

    - by Partridge
    My iOS app is going to be free, but with additional functionality enabled via in app purchase. Currently beta testers are doing a great job finding bugs and I want to reward them for their hard work. I think the least I can do is give them a full version of the app so that they don't have to buy the functionality themselves. However, I'm not sure what the best way to do this is. There do not appear to be promo codes for in app purchase so I can't just email out promo codes. I have all the tester device UDIDs so when the app launches I could grab the device UDID and compare it to an internal list of 'approved' UDIDs. Is this what other developers do? My concerns: The in app purchase content would not be tied to their iTunes account, so if beta testers move to a new device they would not be able to enable the content unless I released a new build in the app store with their new UDID. So they may have to buy it eventually anyway. Having an internal list leaves a hole for hackers to modify the list and add themselves to it. What would you do?

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  • Is there any user-friendly way to deliver an In-app purchase subscription to multiple devices?

    - by mkvakin
    Hi everybody, Apple requires an in-app purchase subscription purchased on one device to be available on all devices associated with the user: “...subscriptions must be provided on all devices associated with a user. In App Purchase expects subscriptions to be delivered through an external server that you will provide. You must provide infrastructure to deliver subscriptions to multiple devices.” Is there any way to propagate a subscription to another device transparently without user having to create a server side user account and log in each time he needs to enable the subscription on another device? E.g. by reading a username from some kind of API and using it as a key on a server to store information about subscriptions. I tried to find an API for retrieving user account info but couldn't find any.

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  • What&rsquo;s new in ASP.NET MVC 2 Wrox Blox available for purchase

    My latest book, the Whats new in ASP.NET MVC 2 Wrox Blox, is now available for purchase from the Wrox store at the cost of US $6.99. For those who are not familiar with them, Wrox Blox are short and concise ebooks that cover very specific topics. Ranging from 30 to 70-80 pages, they are a very good option in case you need to solve a specific problem, or learn a specific technology, but you dont to buy a whole book only when you would read a chapter or two. And this ebook is exactly like that:...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to know when the user touches the OK button of the last StoreKit alert "Thank you. Your purchase

    - by Walchy
    I have integrated "In App Purchase" in a game to let the user unlock more levels. Everything works fine, but I have a little problem with the last alert "Thank You. Your purchase was successful. [OK]". My program gets informed that the transaction was successfully completed before this last alert pops up and so my game starts running again - then the alert comes up, annoying the user. I would like to wait with my game running until the user touches the "OK" button, but since it is an alert from StoreKit I have no idea when this happens or how I could catch it. I don't want to create another dialog (this time my own, therefor under my control) below the alert, just asking for touching "OK" again - would be a bad user experience. Anybody have any ideas?

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  • New and Improved Patch for FRM-40654 Errors in Purchase Orders and Requisitions

    - by user793044
    Development has modified the code in purchase orders and requisition forms to prevent error FRM-40654 when there are trailing spaces in the tables for most of the fields.  After applying the patch, the form will still display the error but a requery will allow you to save the transaction. For the scenarios not covered in the fix, the FND log will now display the specific field that causes the error.  This an example of the FND log for one document where the note_to_vendor has trailing spaces: Form note_to_vendor oldvalue Database  note_to_vendor newvalue Failed first if statement when comparing fields FRM-40654: Record has been updated. Requery block to see change. This new patch includes the fix in Patch 14204845:"In Oracle Purchasing, leading or trailing spaces in po lines data was resulting in errors".  For more information on FRM-40654 errors see the patching section of Note 1203796.1. Be proactive and apply Patch 14479586:R12.PO.B for 12.1.3 or Patch 14569747 for 11.5.10 now!

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  • Can you automate the new product registration in iTunes Connect (In App Purchase) ?

    - by Luc
    I am considering using In App Purchase for our iPhone app. But since we will offer a larger quantity of content items (10 video items each day added), I would like to automate the new product registration in iTunes Connect. Is this possible ? If not: how long does it typically take before Apple approves a new registred product in iTunes Connect ? Since the content looses quickly it's 'freshness' (news broadcasts...), it is crucial to be able to have new content available ASAP. Would you recommend using In App Purchase for this scenario or would you recommend developing our own payment & account system ?

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  • Purchase Vouchers From A Reputable Source

    - by Harold Green
    We have seen a recent increase in counterfeit vouchers being marketed online and we want to make sure our Candidates are aware of the risks of purchasing vouchers from unauthorized sellers. Please be advised that only Oracle University and Oracle University authorized resellers may sell vouchers for Oracle Certification exams. If you purchase a voucher from any other source, your voucher may not be valid and you run the risk of program sanctions from Oracle which could include a lifetime ban on taking Oracle Certification exams. Be sure your voucher is from an authorized source: Oracle University Oracle Authorized Reseller If you are unsure whether your voucher seller is an Authorized Reseller: Call Oracle University to confirm. Check for the official Oracle Reseller logo on the website. Ebay, Craigslist, etc are not authorized resale avenues. The only exceptions to the above sources are vouchers from programs that provide a discount on exams, or vouchers from your employer who has purchased them through their partner program or with learning credits. These vouchers may not purchased by you, but may be provided to you from: Oracle Academy Oracle Workforce Development Partner Your employer who has purchased vouchers directly from Oracle  This investment is too important to trust to chance. Be sure that you are purchasing your voucher from a reputable source so that you can free your mind to prepare for your exam. View the full Oracle Certification Exam Voucher Use Policy.

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  • Procurement Community Live Chat December 13th on Implementing AME with Purchase Orders

    - by LuciaC
    Do you still have questions on setting up the Approval Management Engine (AME) for Purchase Orders after attending the AME Webcast? Or maybe you are new to this topic and need more information?  Don’t miss our Procurement Community Live Chat on December 13th from 7:00 am to 11:00 am EST. Proactive Support and Development will be available to answer questions.You can access the main Oracle Communities page at http://communities.oracle.com (If you are enrolled, the Procurement community will be listed on your left.   If you're not already enrolled in the Procurement community, you can do so by clicking on the link Edit Subscriptions). OR you can use these alternative steps:From "My Oracle Support" as follows:    Log into My Oracle Support.    Click on the 'Community' link at the top of the page.    Click in 'Find a Community' field and enter Procurement.    Double click on Procurement in the list.    Click on the 'Create a Community Post' button and submit your question.Then in the ‘Procurement Featured Discussions’ section, drill down on the following thread and post your question.  We are looking forward to hearing from you!

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  • Apple in-app-purchase ALWAYS with 30 % for Apple?

    - by swalkner
    Hi all, I know that Apple keeps 30 % of the money I make with in-app-purchase. But does that always count? I mean, if there's a feature allowing the user to buy something with an SMS-message, is that allowed? If yes, does Apple also keep 30 % then? Or if I make a WebService-call with username/password and return something to the user then, is it possible to charge that call and keep the money for myself? I thougt that those are options which are not allowed, but there are some apps out there which exactly do it that way - are they only "lucky" and Apple didn't see that or is it allowed to sell services that way? Thanks a lot for your answers, Stefan

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  • Cocos2dx InApp Purchase for ios

    - by Ahmad dar
    I am trying to integrate In App Purchases in my app made by using cocos2d x c++. I am using easyNdk Helper for In App Purchases. My In App Purchases works perfectly for my Objective C apps. But for cocos2d x it is throwing error for the following line if ([[RageIAPHelper sharedInstance] productPurchased:productP.productIdentifier]) Actually value came from CPP file perfectly in form of arguments and Properly shows their value in NSLog , But it always shows the objects as nil even objetcs print their stored value in NSLog also @try catch condition is not working and finally throw the following error Please Help me what i have to do ? Thanks

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