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  • How does MySQL's ORDER BY RAND() work?

    - by Eugene
    Hi, I've been doing some research and testing on how to do fast random selection in MySQL. In the process I've faced some unexpected results and now I am not fully sure I know how ORDER BY RAND() really works. I always thought that when you do ORDER BY RAND() on the table, MySQL adds a new column to the table which is filled with random values, then it sorts data by that column and then e.g. you take the above value which got there randomly. I've done lots of googling and testing and finally found that the query Jay offers in his blog is indeed the fastest solution: SELECT * FROM Table T JOIN (SELECT CEIL(MAX(ID)*RAND()) AS ID FROM Table) AS x ON T.ID >= x.ID LIMIT 1; While common ORDER BY RAND() takes 30-40 seconds on my test table, his query does the work in 0.1 seconds. He explains how this functions in the blog so I'll just skip this and finally move to the odd thing. My table is a common table with a PRIMARY KEY id and other non-indexed stuff like username, age, etc. Here's the thing I am struggling to explain SELECT * FROM table ORDER BY RAND() LIMIT 1; /*30-40 seconds*/ SELECT id FROM table ORDER BY RAND() LIMIT 1; /*0.25 seconds*/ SELECT id, username FROM table ORDER BY RAND() LIMIT 1; /*90 seconds*/ I was sort of expecting to see approximately the same time for all three queries since I am always sorting on a single column. But for some reason this didn't happen. Please let me know if you any ideas about this. I have a project where I need to do fast ORDER BY RAND() and personally I would prefer to use SELECT id FROM table ORDER BY RAND() LIMIT 1; SELECT * FROM table WHERE id=ID_FROM_PREVIOUS_QUERY LIMIT 1; which, yes, is slower than Jay's method, however it is smaller and easier to understand. My queries are rather big ones with several JOINs and with WHERE clause and while Jay's method still works, the query grows really big and complex because I need to use all the JOINs and WHERE in the JOINed (called x in his query) sub request. Thanks for your time!

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  • Linux Mint 14 disponible en Release Candidate, "Nadia" sort avec Nemo le fork de Nautilus, les bureaux Cinnamon 1.6 et Mate 1.4

    "Nadia" : Linux Mint 14 disponible en Release Candidate avec Nemo, le fork de Nautilus les bureaux Cinnamon 1.6 et Mate 1.4 [IMG]http://www.franck-depan.fr/images/logo/systemes-exploitation/linux/distribution-mint/mint-logo.png[/IMG] L'équipe de développement de GNU/Linux Mint annonce la Release Candidate de la quatorzième version de sa distribution fondée sur Ubuntu Voici une brève liste des nouveautés :Mate 1.4 Cinnamon 1.6 Mint Desktop Manager Software Manager améliorations système Mate 1.4 Mate 1.4 renforce non seulement la...

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  • openssl/rand.h header file not found

    - by Arun Reddy Kandoor
    I have installed libssl-dev package but that did not install the include files. How do I get the openssl include files? Appreciate your help. Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for node path : ok /usr/bin/node Checking for node prefix : ok /usr Checking for header openssl/rand.h : not found /home/arun/Documents/webserver/node_modules/bcrypt/wscript:30: error: the configuration failed (see '/home/arun/Documents/webserver/node_modules/bcrypt/build/config.log') npm ERR! error installing [email protected] npm ERR! [email protected] preinstall: `node-waf clean || (exit 0); node-waf configure build` npm ERR! `sh "-c" "node-waf clean || (exit 0); node-waf configure build"` failed with 1 npm ERR! npm ERR! Failed at the [email protected] preinstall script. npm ERR! This is most likely a problem with the bcrypt package, npm ERR! not with npm itself. npm ERR! Tell the author that this fails on your system: npm ERR! node-waf clean || (exit 0); node-waf configure build npm ERR! You can get their info via: npm ERR! npm owner ls bcrypt npm ERR! There is likely additional logging output above. npm ERR! npm ERR! System Linux 3.8.0-32-generic npm ERR! command "node" "/usr/bin/npm" "install" npm ERR! cwd /home/arun/Documents/webserver npm ERR! node -v v0.6.12 npm ERR! npm -v 1.1.4 npm ERR! code ELIFECYCLE npm ERR! message [email protected] preinstall: `node-waf clean || (exit 0); node-waf configure build` npm ERR! message `sh "-c" "node-waf clean || (exit 0); node-waf configure build"` failed with 1 npm ERR! errno {} npm ERR! npm ERR! Additional logging details can be found in: npm ERR! /home/arun/Documents/webserver/npm-debug.log npm not ok

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  • Creating a GTK theme, but Qt and Java apps are not affected, and title bar button layout is ugly

    - by Mr. Pixel
    I'm playing with a gtk2 / gtk3 theme which I use in the Mate desktop. Everything is looking well, even gtk3 apps, but I still have 3 important issues: Java apps ignore the theme QT apps ignore the theme I'm using those nice ubuntu 10 title bar buttons, but the problem is, when only the close button appears, the title bar looks ugly. Can I make it so that it shows the two other buttons, but disabled? I don't know how Ubuntu 10 handled this. Here's a screenshot showing the 3 problems (above is a small java app, below is a Qt app): Under my previous desktop environments, Unity and Cinnamon, both apps seemed to be taking the right theme correctly, but I did not use my custom theme yet. Cinnamon is based on gnome-shell by the way, and mate is a gnome2-fork. Please note that the shown java app explicitely tries to load the gtk theme at runtime. By default, java apps don't, but this one has the necessary code, which worked in unity and cinnamon. Any suggestions how I could make my theme better so these problems disappear? Thank you very much!

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  • Creating floppy drive special devices under Quantal

    - by JCCyC
    First, I'd like for the various special devices for different floppy capacities (like /dev/fd0u720 etc.) to be available. I tried to adapt some udev rules I found online. I tried this, which I saved as /etc/udev/rules.d/70-persistent-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy SUBSYSTEM=="block", KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) SUBSYSTEM=="block", KERNEL=="fd[0-9]*", ACTION=="add", RUN+="create_floppy_devices -c -t $attr{cmos} -m %M -M 0660 -G floppy $root/%k" But to no avail. It seems the create_floppy_devices script isn't provided with 12.10. How do I obtain it? Second: I'm using MATE, and whenever I log in I get a message box saying it tried to mount the drive but failed. How do I disable this? Third (which is probably related to the second): Whenever there's a disk in the drive, the motor won't stop spinning. If I do a mdir of it, after it returns, the motor stops, and then starts again. I suspect there's some process in MATE doing this. UPDATE: For CentOS 6 (who does have a create_floppy_devices program) the following rules file worked. Saved as /etc/udev/rules.d/98-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) # drive A: is type 4 (1.44MB) - add other lines for other drives KERNEL=="fd0*", ACTION=="add", RUN+="/lib/udev/create_floppy_devices -c -t 4 -m %M -M 0660 -G floppy $root/%k"

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  • Welcome to the new home of the Plumber's Mate

    - by John Breakwell
    If you are a fan of my MSDN technical blog about (in the main) MSMQ then you've come to the right place. Additionally, If you've arrived here through searching the Internet for answers on MSMQ problems then you're in luck too. Should you be after some copper piping and a U-bend then you are going to be greatly disappointed ... unless I get a lot of such requests and decide that the IT business is not for me.

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  • How to remove desktop environments?

    - by MyNameIs...
    I installed few environments that I wanted to try out on Ubuntu 12.04, but none of them worked at all. It could be that I installed them all at the same time, meaning the OS didn't get a chance to work everything out, but either way, they didn't work. I would now like to remove them. The one's that I installed are Fluxbox, OpenBox, XFCE, and MATE. I installed them through the help of this site. Everything seemed to have been working properly until I actually tried to use the shells and nothing loaded at all. Except for Fluxbox, I think that one worked. I want to know of any way to repair or perhaps just remove the packages entirely. I might have already removed them because I did the apt-get remove command on all of them, but they were still in the list on the login screen.

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  • How to remove shells?

    - by MyNameIs...
    I installed few shells that I wanted to try out on Ubuntu 12.04, but none of them worked at all. It could be that I installed them all at the same time, meaning the OS didn't get a chance to work everything out, but either way, they didn't work. I would now like to remove them. The one's that I installed are Fluxbox, OpenBox, XFCE, and MATE. I installed them through the help of this site. Everything seemed to have been working properly until I actually tried to use the shells and nothing loaded at all. Except for Fluxbox, I think that one worked. I want to know of any way to repair or perhaps just remove the packages entirely. I might have already removed them because I did the apt-get remove command on all of them, but they were still in the list on the login screen.

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  • Distinct rand() sequences yielding the same results in an expression

    - by suszterpatt
    Ok, this is a really weird one. I have an MPI program, where each process has to generate random numbers in a fixed range (the range is read from file). What happens is that even though I seed each process with a different value, and the numbers generated by rand() are different in each process, the expression to generate the random numbers still yields the same sequence between them. Here's all relevant code: // 'rank' will be unique for each process int rank; MPI_Comm_rank(MPI_COMM_WORLD, &rank); // seed the RNG with a different value for each process srand(time(NULL) + rank); // print some random numbers to see if we get a unique sequence in each process // 'log' is a uniquely named file, each process has its own log << rand() << " " << rand() << " " << rand() << std::endl; // do boring deterministic stuff while (true) { // waitTimeMin and waitTimeMax are integers, Max is always greater than Min waitSecs = waitTimeMin + rand() % (waitTimeMax - waitTimeMin); log << "waiting " << waitSecs << " seconds" << std::endl; sleep(waitSecs); // do more boring deterministic stuff } Here's the output of each process, with 3 processes generating numbers in the range [1,9]. process 1: 15190 28284 3149 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 2: 286 6264 3153 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 3: 18151 17013 3156 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds So while rand() clearly generates different numbers, the expression to calculate waitSecs still evaluates to the same sequence on all processes. What's even weirder: if I run the program with the same parameteres again, only the first 3 random numbers will change, the rest of the "random" sequence will be exactly the same in each run! Changing the range of numbers will obviously produce a different result from this one, but the same parameters always yield the same sequence, between processes and between executions: except for the first 3 numbers. Just what the hell is going on here?

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  • [MySQL/PHP] Avoid using RAND()

    - by Andrew Ellis
    So... I have never had a need to do a random SELECT on a MySQL DB until this project I'm working on. After researching it seems the general populous says that using RAND() is a bad idea. I found an article that explains how to do another type of random select. Basically, if I want to select 5 random elements, I should do the following (I'm using the Kohana framework here)? If not, what is a better solution? Thanks, Andrew <?php final class Offers extends Model { /** * Loads a random set of offers. * * @param integer $limit * @return array */ public function random_offers($limit = 5) { // Find the highest offer_id $sql = ' SELECT MAX(offer_id) AS max_offer_id FROM offers '; $max_offer_id = DB::query(Database::SELECT, $sql) ->execute($this->_db) ->get('max_offer_id'); // Check to make sure we're not trying to load more offers // than there really is... if ($max_offer_id < $limit) { $limit = $max_offer_id; } $used = array(); $ids = ''; for ($i = 0; $i < $limit; ) { $rand = mt_rand(1, $max_offer_id); if (!isset($used[$rand])) { // Flag the ID as used $used[$rand] = TRUE; // Set the ID if ($i > 0) $ids .= ','; $ids .= $rand; ++$i; } } $sql = ' SELECT offer_id, offer_name FROM offers WHERE offer_id IN(:ids) '; $offers = DB::query(Database::SELECT, $sql) ->param(':ids', $ids) ->as_object(); ->execute($this->_db); return $offers; } }

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  • Xorg crashes ever since using Nvidia dual monitors

    - by legion
    Well ever since I have used dual monitors with the NVIDIA X Server Settings program my xorg process has been crashing after a while, and its generally a pretty long while of like 6 hours afterwards. Before NVIDIA changed my xorg.conf file I only had xorg crash like twice in 2 months, I can't figure out what is going on. I am running ubuntu 12.04 with the MATE desktop environment v 1.2.0 xorg.conf # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "LEN" HorizSync 51.8 - 55.8 VertRefresh 40.0 - 60.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "NVS 3100M" EndSection Section "Screen" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0" # Removed Option "TwinView" "1" # Removed Option "metamodes" "DFP-1: nvidia-auto-select +0+0, CRT: nvidia-auto-select +1920+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinViewXineramaInfoOrder" "DFP-1" Option "TwinView" "0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Fill a table from a RAND based formula in Excel 2010

    - by Greg Reynolds
    I am trying to do a Monte Carlo simulation using Excel, but a lot of the tutorials I have found are either for older versions of the product, or are not quite what I am after. A simple example of the kind of think I am after is: Cell A1 contains the formula to simulate (for example int(6*rand())+1 to simulate rolling a dice). I have 10 rows of "Trials". What I want is to somehow point each row at a different calculation of the formula in A1. So I would end up with something like Trial Value 1 2 2 5 3 6 4 2 5 1 6 3 7 2 8 4 9 2 10 1 I have tried playing with some of the "What-if Analysis" tools, but I am a bit lost.

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  • Example about crypto/rand in Go

    - by nevalu
    Could put a little example about the use of crypto/rand [1]? The function Read has as parameter an array of bytes. Why? If it access to /dev/urandom to get the random data. func Read(b []byte) (n int, err os.Error) [1] http://golang.org/pkg/crypto/rand/

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  • is rand() is perdicatable in C++

    - by singh
    Hi When i run below program i always get same values each time..Is rand is not a true random function. int main() { while(1) { getch(); cout<<rand()<<endl; } } In each run i am getting below values. 41 18467 6334 26500 19169 15724 ......

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  • Is rand() predictable in C++

    - by singh
    When I run the below program I always get the same values each time. Is rand not a true random function? int main() { while(1) { getch(); cout<<rand()<<endl; } } In each run I am getting the below values. 41 18467 6334 26500 19169 15724 ......

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  • MySQL ORDER BY rand(), name ASC

    - by Josh K
    I would like to take a database of say, 1000 users and select 20 random ones (ORDER BY rand(),LIMIT 20) then order the resulting set by the names. I came up with the following query which is not working like I hoped. SELECT * FROM users WHERE 1 ORDER BY rand(), name ASC LIMIT 20

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  • Plotting points so that they do not overlap if they have the same co-ordinates

    - by betamax
    Hi everyone, I have a function that takes longitude and latitude and converts it to x and y to be plotted. The conversion to X and Y is working fine and that is not what I have the problem with. I want to ensure that two points are not plotted in the same place. In one set of results there are about 30 on top of each other (because they have the same latitude and longitude), this number could be a lot larger. At the moment I am trying to achieve this by moving points to the left, right, top or bottom of the point to make a square. Once a square made up of points has been drawn, then moving to the next row on and drawing another square of points around the previous square. The code is Javascript but it is very generic so I guess it's slightly irrelevant. My code is as follows: var prevLong, prevLat, rand = 1, line = 1, spread = 8, i = 0; function plot_points(long, lat){ // CODE HERE TO CONVERT long and lat into x and y // System to not overlap the points if((prevLat == lat) && (prevLong == long)) { if(rand==1) { x += spread*line; } else if(rand==2) { x -= spread*line; } else if(rand==3) { y += spread*line; } else if(rand==4) { y -= spread*line; } else if(rand==5) { x += spread*line; y += spread*line; } else if(rand==6) { x -= spread*line; y -= spread*line; } else if(rand==7) { x += spread*line; y -= spread*line; } else if(rand==8) { x -= spread*line; y += spread*line; // x = double } else if(rand==9) { x += spread*line; y += spread; } else if(rand==10) { x += spread; y += spread*line; } else if(rand==11) { x -= spread*line; y -= spread; } else if(rand==12) { x -= spread; y -= spread*line; } else if(rand==13) { x += spread*line; y -= spread; } else if(rand==14) { x += spread; y -= spread*line; } else if(rand==15) { x += spread*line; y -= spread; } else if(rand==16) { x += spread; y -= spread*line; } else if(rand==17) { x -= spread*line; y += spread; } else if(rand==18) { x -= spread; y += spread*line; } else if(rand==19) { x -= spread*line; y += spread; } else if(rand==20) { x -= spread; y += spread*line; } if(rand == 20) {rand = 1; line++; } else { rand++; } i++ } else { line = 1; i = 0; } prevLat = latitude; prevLong = longitude; return [x,y]; } This is the output: It isn't working correctly and I don't even know if I am approaching the problem in a correct way at all. Has anyone had to do this before? What method would you suggest?

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  • Any Flex 4 migration experience?

    - by Gok Demir
    My current development stack is MySQL + iBatis + Spring + Spring BlazeDS Integration 1.01 + BlazeDS 3.2 and Flex 3 with Mate 0.8.9 framework. Now Flash Builder 4 beta 2 is out. There are cool features like Data Centric Development (DCD), form generation etc... Do you know how Spring Blazeds Integration works with BlazeDS 4? What about Mate? Is there any issues with Flex 4 ? How DCD suits with mate eventmaps. I know it is better to try it out myself but I just want to check if somebody ever tried to migrate Flex 4. If so what are the issues? Did you notice any productivity speed up? Thanks.

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  • migrate method Rand(int) Visual Fox Pro to C#.net

    - by ch2o
    I'm migrating a Visual Fox Pro code to C #. NET What makes the Visual Fox Pro: generates a string of 5 digits ("48963") based on a text string (captured in a textbox), if you always enter the same text string will get that string always 5 digits (no reverse), my code in C #. NET should generate the same string. I want to migrate the following code (Visual Fox Pro 6 to C#) gnLower = 1000 gnUpper = 100000 vcad = 1 For y=gnLower to gnUpper step 52 genClave = **Rand(vcad)** * y vRound = allt(str(int(genclave))) IF Len(vRound) = 3 vDec = Right(allt(str(genClave,10,2)), 2) finClave = vRound+vDec Thisform.txtPass.value = Rand(971); Exit Endif Next y outputs: vcad = 1 return: 99905 vcad = 2 return: 10077 vcad = thanks return: 17200 thks!

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  • Order By Rand by Time (HQL)

    - by Felipe
    Hi all, I'm developing a web application using asp.net Mvc 2 and NHibernate, and I'm paging data (products in a category) in my page, but this data are random, so, I'm using a HQL statement link this: string hql = "from Product p where p.Category.Id=:IdCategory order by rand()"; It's working fine, but when I page, sometimes the same product appears in the first, second, etc... pages because it's order by rand(). Is there any way to make a random order by fixed by period (time internal) ? Or any solution ? thanks Cheers

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  • Error trying to use rand from std library cstdlib with g++

    - by Matt
    I was trying to use the random function in Ubuntu compiling with g++ on a larger program and for some reason rand just gave weird compile errors. For testing purposes I made the simplest program I could and it still gives errors. Program: #include <iostream> using std::cout; using std::endl; #include <cstdlib> int main() { cout << "Random number " << rand(); return 0; } Error when compiling with the terminal sudo g++ chapter_3/tester.cpp ./test ./test: In function _start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: multiple definition of_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:/build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: first defined here ./test:(.rodata+0x0): multiple definition of _fp_hw' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata+0x0): first defined here ./test: In function_fini': (.fini+0x0): multiple definition of _fini' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.fini+0x0): first defined here ./test:(.rodata+0x4): multiple definition of_IO_stdin_used' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata.cst4+0x0): first defined here ./test: In function __data_start': (.data+0x0): multiple definition ofdata_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.data+0x0): first defined here ./test: In function __data_start': (.data+0x4): multiple definition of__dso_handle' /usr/lib/gcc/i486-linux-gnu/4.4.1/crtbegin.o:(.data+0x0): first defined here ./test: In function main': (.text+0xb4): multiple definition ofmain' /tmp/cceF0x0p.o:tester.cpp:(.text+0x0): first defined here ./test: In function _init': (.init+0x0): multiple definition ofinit' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.init+0x0): first defined here /usr/lib/gcc/i486-linux-gnu/4.4.1/crtend.o:(.dtors+0x0): multiple definition of `_DTOR_END' ./test:(.dtors+0x4): first defined here /usr/bin/ld: error in ./test(.eh_frame); no .eh_frame_hdr table will be created. collect2: ld returned 1 exit status

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  • struct and rand()

    - by teoz
    I have a struct with an array of 100 int (b) and a variable of type int (a) I have a function that checks if the value of "a" is in the array and i have generated the array elements and the variable with random values. but it doesn't work can someone help me fix it? #include <stdio.h> #include <stdlib.h> #include <time.h> typedef struct { int a; int b[100]; } h; int func(h v){ int i; for (i=0;i<100;i++){ if(v.b[i]==v.a) return 1; else return 0; } } int main(int argc, char** argv) { h str; srand(time(0)); int i; for(i=0;0<100;i++){ str.b[i]=(rand() % 10) + 1; } str.a=(rand() % 10) + 1; str.a=1; printf("%d\n",func(str)); return 0; }

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  • Rand(); with exclusion to and already randomly generated number..?

    - by Stefan
    Hey, I have a function which calls a users associated users from a table. The function then uses the rand(); function to chose from the array 5 randomly selected userID's however!... In the case where a user doesnt have many associated users but above the min (if below the 5 it just returns the array as it is) then it gives bad results due to repeat rand numbers... How can overcome this or exclude a previously selected rand number from the next rand(); function call. Here is the section of code doing the work. Bare in mind this must be highly efficient as this script is used everywhere. $size = sizeof($users)-1; $nusers[0] = $users[rand(0,$size)]; $nusers[1] = $users[rand(0,$size)]; $nusers[2] = $users[rand(0,$size)]; $nusers[3] = $users[rand(0,$size)]; $nusers[4] = $users[rand(0,$size)]; return $nusers; Thanks in advance! Stefan

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  • Linux Mint 17 disponible en version finale avec les bureaux Cinnamon et Mate, Qiana sera supporté jusqu'en 2019

    Linux Mint 17 disponible en version finale avec les bureaux Cinnamon et Mate Qiana sera supporté jusqu'en 2019 La célèbre distribution Linux Mint 17 est disponible en version finale, quelques jours seulement après la publication de la release candidate.Téléchargeable sous deux saveurs différentes (Cinnamon et Mate), cette version apporte un nombre important de nouvelles fonctionnalités, d'optimisation des performances et d'améliorations qui ne pourront que séduire les fans du système d'exploitation...

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